Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 00:37:03 Player: mosstonic Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (40) 200 Value Destroyed (1012) 1012 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (32) 32 TOTAL SCORE: 2844 Bonus ------- High Alert Combat Kills 32 Cogmind --------- Core Integrity 492/550 Matter 126/450 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Large Matter Pod > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Cryofiber Web Long-range Tractor Beam > --- WEAPON ----------- Flak Cannon Flak Cannon Flak Cannon Flak Cannon > --- INVENTORY -------- (None) [Rating: 26] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Advanced Treads Treads Advanced Treads Wheel Wheel Utility Long-range Tractor Beam Device Long-range Tractor Beam Storage Large Matter Pod Protection Reactive Plating Weapon Flak Cannon Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 2 | . . 2 . Parts Attached 27 | 6 2 16 3 Power 4 | 2 . 2 . Engine 4 | 2 . 2 . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 . 3 . Treads 3 | . . 3 . Leg . | . . . . Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 5 | . 1 3 1 Device 3 | . 1 2 . Storage 1 | . . 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . . . 1 Artifact . | . . . . Weapon 13 | 2 1 8 2 Energy Gun 3 | . . 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 2 . 1 . Ballistic Cannon 6 | . . 4 2 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 3 4 8 Power 3 | . . 2 1 Propulsion 3 | . 1 1 1 Utility 2 | . . . 2 Weapon 7 | . 2 1 4 Highest Loss Streak 8 | . 2 2 8 To Critical Strikes . | . . . . Average Slot Usage (%) 82 | . 73 86 67 Engine 10 | . 14 10 8 Treads 12 | . . 15 6 Wheel 3 | . 27 . . Device 13 | . 12 14 8 Storage 6 | . . 6 9 Energy Gun 2 | . . 4 . Ballistic Gun 2 | . 14 1 . Ballistic Cannon 28 | . . 32 29 Naked Turns . | . . . . Heaviest Build 45 | 8 11 35 45 Greatest Support 44 | 20 20 44 22 Greatest Overweight (x) 14 | . . 2 14 Average Overweight (x) . | . . . 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 4 | 2 1 4 2 Average Carried . | . . . . Final Capacity 5 | 5 5 5 5 Final Carried . | . . . . Class Distribution -------------------- 52% | Gunner 23% | Mutant 10% | Tank 9% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1279 | 250 34 905 90 Remotely 679 | . . 589 90 Salvage Created 868 | 50 109 619 90 Parts 73 | 4 5 59 5 Haulers Intercepted . | . . . . Recyclers Shooed 4 | . 3 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 31 | 1 4 22 4 Guns 14 | 1 3 10 . Cannons 16 | . . 12 4 AOE 1 | . 1 . . Classes Destroyed 7 | 2 . 5 . Worker 2 | . . 2 . Tunneler 1 | 1 . . . Operator 1 | . . 1 . Watcher 5 | . . 5 . Swarmer 10 | . . 8 2 Grunt 17 | 1 4 10 2 Sentry 4 | . . 4 . Best Kill Streak 6 | 2 4 6 4 Combat Bots Only 5 | 1 4 5 4 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 202 | 1 37 117 47 Missed 58 | 1 11 34 12 Damage Taken 1698 | . 320 853 525 Core 237 | . 41 138 58 Absorbed by Shields . | . . . . Ignored by Resistances 16 | . . . 16 Core Remaining (%) 82 | 100 83 65 . Volleys Fired 104 | 2 25 67 10 Largest 4 | 2 2 4 4 Hottest 182 | 40 50 182 176 Shots Fired 243 | 4 33 180 26 Gun 107 | 4 25 78 . Cannon 128 | . . 102 26 Launcher 8 | . 8 . . Special . | . . . . Kinetic 180 | 4 25 125 26 Thermal 55 | . . 55 . Explosive 8 | . 8 . . Electromagnetic . | . . . . Robot Hit Streak 9 | 3 9 6 4 Robot Miss Streak 26 | . 3 26 12 Penetration Max . | . . . . Secondary Targets 3 | . . 3 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 138 | 3 17 102 16 Core Hits 96 | 3 11 64 18 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 3 . Burn 3 | . . 3 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2067 | 38 451 1309 269 Guns 721 | 38 156 527 . Cannons 1051 | . . 782 269 Explosions 295 | . 295 . . Melee . | . . . . Ramming . | . . . . Kinetic 1359 | 38 156 896 269 Thermal 413 | . . 413 . Explosive 295 | . 295 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . 5 3 . Projectiles 3 | . . 3 . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks 34 | . . 24 10 Impact . | . . . . Kinetic 31 | . . 23 8 Secondary 3 | . . 1 2 Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 636 | . 23 586 636 Average Temperature 215 | . 7 192 359 Received Heat Transfer 705 | . 201 225 279 Effects 38 | . . 23 15 Shutdowns 5 | . . 3 2 Energy Bleed 1 | . . 1 . Interference 4 | . . 4 . Matter Decay 5 | . . 4 1 Short Circuit 1 | . . . 1 Damage (minor) 6 | . . 3 3 Damage (major) 15 | . . 7 8 Damage (core) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 6 | . . 6 . Heat Transferred 1369 | . . 1369 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 469 | 25 171 469 237 Initial 157 | . 16 63 157 Average 271 | 3 116 331 166 Maximum Alert Level 2 | . . 2 1 Low Security (%) 35 | 100 100 10 90 Level 1 47 | . . 64 9 Level 2 17 | . . 25 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 4 1 Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 5 | . 2 3 . Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 2 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | 1 10 33 6 Peak Tracking Total 5 | . 3 4 5 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 3 | . 1 2 . Terminals 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . 1 . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 7 | . 2 5 . Successful 4 | . 2 2 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 2 . Scanalyzers 3 | . . 3 . Garrison Access . | . . . . Terminal Hacks 2 | . 2 . . Level Access Points 1 | . 1 . . Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 1 | . . 1 . Retrieve Matter 1 | . . 1 . Scanalyzer 1 | . . 1 . Insert Component 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 1 1 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter 234 | . . 234 . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1534 | 58 169 1087 220 Spaces Moved 772 | 58 133 503 78 Core 82 | 22 . 37 23 Treads 482 | . . 427 55 Legs . | . . . . Wheels 208 | 36 133 39 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 50 50 Average Speed 153 | 68 80 170 233 Slowest Speed 750 | 80 80 225 750 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 6 22 36 9 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 34 | . 34 . . Melee . | . . . . Projectile . | . . . . AOE 34 | . 34 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 940 | 72 163 607 98 Wait . | . . . . Move 769 | 57 132 502 78 Hop . | . . . . Pick Up 27 | 6 2 15 4 Fast Attach . | . . . . Attach 26 | 5 2 16 3 Detach 2 | . 1 1 . Swap 1 | 1 . . . Drop 11 | 1 1 6 3 Fire 104 | 2 25 67 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 44 | -11/Scrapyard | Discovered new exit (range 8) 59 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Identified exit to Materials 228 | -10/Materials | Entered another Materials area 228 | -9/Materials | Evolved 2 slots: Weapon x2 313 | -9/Materials | Build established: Mutant 845 | -9/Materials | Build established: Gunner 1172 | -9/Materials | Discovered new exit (range 16) 1315 | -9/Materials | Entered another Materials area 1315 | -8/Materials | Evolved 2 slots: Utility x2 1477 | -8/Materials | Garrison activated, responded to threat 1535 | -8/Materials | Self-destructed Last Messages --------------- Flak Cannon broken. Overheating: Short circuit. Reactive Plating destroyed. Critical hit (Burn: +37). Overheating: Lrn. Tractor Beam damaged (-3). Broken Flak Cannon destroyed. Power failure, Imp. Ion Engine shutdown. Overheating: Matter decay (-24). Flak Cannon destroyed. G-50 Soldier knocked back. Flak Cannon destroyed. G-50 Soldier knocked back. Overheating: Flak Cannon damaged (-36). Power failure, Imp. Ion Engine shutdown. G-50 Soldier knocked back. Flak Cannon destroyed. Lrn. Tractor Beam destroyed. Imp. Ion Engine destroyed. O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 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"G" #???????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 314 Matter Capacity 450 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- More Dakka Please Troublemaker Uninvited Guest Use The Force Challenges ------------ None Game ------ Seed InsulatedSwarmChainsword Manual? 0 Play Time 00:22:16 Cumulative 0.6 hours Start 2024.04.02 @ 00:16:28 End 2024.04.02 @ 00:37:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e05c936b-4a53-4c01-88bc-3026ef593d01