Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.28 @ 23:29:50 Player: Sudoku Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (15) 3000 Robots Destroyed (65) 325 Value Destroyed (1680) 1680 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 8485 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 67/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Advanced Terrain Scan Processor Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Improved VTOL Module Improved Light Armor Plating System Shield Chronowheel Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved VTOL Module Improved Cesium-ion Thruster Nuclear Pulse Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Long-range Terrain Scanner Advanced Terrain Scan Processor Hacking Suite Hacking Suite Hacking Suite > --- WEAPON ----------- Molecular Deconstructor > --- INVENTORY -------- Improved VTOL Module Improved Light Armor Plating System Shield Chronowheel [Rating: 55] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Terrain Scan Processor Hackware Hacking Suite Weapon Mini Grenade Launcher Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Molecular Deconstructor Impact Weapon Powered Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . . Power 1 | . . . . . . . 1 . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . . . . Utility 5 | . . . 2 . . . . 1 . . 2 . . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 92 | 7 5 4 19 7 2 3 13 17 . 2 10 1 1 . 1 Power 10 | 1 . . 2 1 . . 2 2 . . 2 . . . . Engine 6 | 1 . . 2 1 . . 1 . . . 1 . . . . Core 4 | . . . . . . . 1 2 . . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 34 | 2 . 1 8 3 . 1 9 4 . 1 5 . . . . Treads . | . . . . . . . . . . . . . . . . Leg 21 | 2 . 1 7 3 . 1 7 . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 12 | . . . 1 . . . 1 4 . 1 5 . . . . Utility 23 | 2 3 . 5 . 2 1 . 7 . . 3 . . . . Device 7 | . . . 2 . . . . 4 . . 1 . . . . Storage 12 | 2 3 . 2 . 2 1 . 2 . . . . . . . Processor 1 | . . . . . . . . 1 . . . . . . . Hackware 3 | . . . 1 . . . . . . . 2 . . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 25 | 2 2 3 4 3 . 1 2 4 . 1 . 1 1 . 1 Energy Gun 12 | 2 1 3 3 2 . . 1 . . . . . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . Ballistic Gun 3 | . . . . . . 1 1 . . 1 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . 1 . . Launcher 3 | . . . . 1 . . . 1 . . . 1 . . . Special Weapon 1 | . . . . . . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . . . 3 . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 . . 1 . . . 1 . . . 1 Parts Lost 35 | . 1 3 7 6 . 1 4 . . 2 . 1 . . 10 Power 4 | . . . . 1 . . 1 . . 1 . . . . 1 Propulsion 13 | . . 1 2 3 . 1 2 . . . . . . . 4 Utility 4 | . . . . . . . . . . . . . . . 4 Weapon 14 | . 1 2 5 2 . . 1 . . 1 . 1 . . 1 Highest Loss Streak 10 | . 1 3 3 6 . 1 3 . . 2 . 1 . . 10 Average Slot Usage (%) 94 | . 100 98 96 91 88 94 96 99 100 93 92 92 93 93 81 Engine 8 | . 14 14 11 10 11 11 12 . . . . . . . . Core 2 | . . . . . . . 5 14 15 9 5 6 6 6 3 Leg 17 | . 28 27 22 22 22 21 21 . . . . . . . . Flight 6 | . . . . . . . . 29 30 30 25 26 26 26 22 Device 4 | . . . 7 . . . . 13 15 15 13 13 13 13 12 Storage 24 | . 28 28 26 33 33 33 27 13 7 7 6 6 6 6 5 Processor 1 | . . . . . . . . 2 7 7 6 6 6 6 6 Hackware 8 | . . . 7 11 11 11 9 7 7 7 20 20 20 20 18 Energy Gun 9 | . 24 27 21 6 . . 1 . . . . . . . . Ballistic Gun 2 | . . . . . . 5 16 1 . 4 6 5 . . . Launcher 3 | . . . . 7 11 11 . 6 7 2 . . . . . Impact Weapon 1 | . . . . . . . . 6 7 7 6 6 6 6 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 117 | 16 56 57 77 75 89 108 117 113 20 20 18 18 20 20 20 Greatest Support 56 | 20 20 20 23 20 20 20 56 24 24 24 26 20 20 20 20 Greatest Overweight (x) 11 | 1 2 5 5 3 4 8 11 4 . . 4 . . . 4 Average Overweight (x) 1 | . 1 2 2 3 3 4 4 . . . . . . . . Largest Inventory Capacity 28 | 8 18 18 24 24 26 28 28 28 6 6 6 6 6 6 6 Average Capacity 18 | 5 15 18 20 24 24 26 28 7 6 6 6 6 6 6 5 Most Carried 28 | 6 18 18 24 23 26 28 28 28 6 6 6 6 6 6 6 Average Carried 17 | 4 14 17 19 20 24 26 26 7 6 5 5 6 6 6 5 Final Capacity 28 | 8 18 18 24 24 26 28 28 6 6 6 6 6 6 6 4 Final Carried 28 | 6 18 18 23 21 26 28 28 6 6 6 6 6 6 6 4 Class Distribution -------------------- 47% | Hauler-Mutant 29% | Mutant 8% | Scavenger-Scout 5% | Hacker-Sprinter 4% | Hacker-Scout 4% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -7/Lower Caves Scavenger-Sprinter | -7/Lower Caves Hacker-Scout | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Data Miner Hacker-Sprinter | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Matter Collected 1345 | 270 45 25 170 140 . 133 159 150 60 50 40 60 43 . . Remotely . | . . . . . . . . . . . . . . . . Salvage Created 2261 | 64 235 97 891 141 . 239 217 . . 40 29 35 197 . 76 Parts 102 | 1 16 2 58 5 . 9 9 . . 2 . . . . . Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 9 3 . . . . 2 Prevented 1 | . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Combat Hostiles Destroyed 52 | . 5 2 17 10 . 8 4 . . 3 . 2 . . 1 Melee 1 | . . . . . . . . . . 1 . . . . . Guns 27 | . 5 . 14 4 . . 4 . . . . . . . . AOE 22 | . . 2 3 6 . 8 . . . 1 . 2 . . . Classes Destroyed 11 | 1 4 . 2 1 . 2 . . . . 1 . . . . Worker 1 | . . . . . . . . . . . 1 . . . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . Recycler 2 | 1 . . . . . 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . Watcher 4 | . 2 . 2 . . . . . . . . . . . . Swarmer 12 | . 3 . . . . 4 . . . 3 . 2 . . . Grunt 24 | . 2 2 15 3 . 2 . . . . . . . . . Brawler 2 | . . . . . . 1 . . . . . . . . 1 Sentry 5 | . . . 2 . . . 3 . . . . . . . . Hunter 2 | . . . . . . 1 1 . . . . . . . . Packrat 3 | . . . . . . . . . . . . . 3 . . Assembled 7 | . . . . 7 . . . . . . . . . . . Best Kill Streak 7 | 1 3 2 7 3 . 5 2 . . 3 1 2 . . 1 Combat Bots Only 5 | . 3 2 5 3 . 5 2 . . 3 . 2 . . 1 Max Kills in Single Turn 4 | 1 1 2 2 2 . 4 1 . . 1 1 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . 2 2 2 . 4 . . . 1 . 2 . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Damage Taken 4522 | . 290 218 723 811 . 116 497 . . 112 . 233 . . 1522 Core 1294 | . 86 76 71 122 . . 44 . . 35 . 28 . . 832 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 35 . . . 51 92 . . 95 . . . . . Volleys Fired 138 | 4 31 6 39 22 . 10 19 . . 4 . 2 . . 1 Largest 2 | 2 2 2 2 2 . 1 2 . . 1 . 1 . . 1 Hottest 105 | 90 90 80 101 105 . 30 75 . . 30 . 39 . . . Shots Fired 247 | 8 60 12 76 36 . 10 38 . . 4 . 2 . . 1 Gun 223 | 8 60 12 76 27 . 2 38 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . Launcher 23 | . . . . 9 . 8 . . . 4 . 2 . . . Special 1 | . . . . . . . . . . . . . . . 1 Kinetic 34 | . . . . . . 2 32 . . . . . . . . Thermal 111 | 8 60 5 11 27 . . . . . . . . . . . Explosive 23 | . . . . 9 . 8 . . . 4 . 2 . . . Electromagnetic 78 | . . 7 65 . . . 6 . . . . . . . . Robot Hit Streak 15 | 2 8 3 15 9 . 1 12 . . 1 . . . . 1 Robot Miss Streak 4 | 1 3 3 2 4 . 3 2 . . 1 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . 1 . . . . . . . . Shots Hit Robots 166 | 5 32 7 52 28 . 2 32 . . 3 1 . 3 . 1 Core Hits 112 | 2 11 5 36 29 . 14 9 . . 2 . 4 . . . Critical Hits . | . . . . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Melee Attacks 97 | . 6 . . . . . . 59 . 4 19 . 4 . 5 Impact 91 | . . . . . . . . 59 . 4 19 . 4 . 5 Slashing 6 | . 6 . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . . . 1 . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4028 | 47 325 196 907 695 . 604 421 . . 296 93 197 247 . . Guns 1866 | 47 325 98 712 244 . 19 421 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 1737 | . . 98 195 451 . 585 . . . 211 . 197 . . . Melee 425 | . . . . . . . . . . 85 93 . 247 . . Ramming . | . . . . . . . . . . . . . . . . Kinetic 367 | . . . . . . 19 348 . . . . . . . . Thermal 1077 | 47 325 133 281 244 . 47 . . . . . . . . . Explosive 1397 | . . . . 451 . 538 . . . 211 . 197 . . . Electromagnetic 762 | . . 63 626 . . . 73 . . . . . . . . Impact 425 | . . . . . . . . . . 85 93 . 247 . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 2 2 . . . . . Average Corruption 2 | . . . . . . . . 2 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Effects 5 | . . . . . . . . 1 1 3 . . . . . Heat Flow Errors 2 | . . . . . . . . . 1 1 . . . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . . Targeting Errors 2 | . . . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 405 | . . . . 61 . 6 . . . 69 53 . 216 . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 85 | . . . . 61 . 6 . . . 18 . . . . . Melee 320 | . . . . . . . . . . 51 53 . 216 . . Knockbacks 3 | . . . . . . . . . . 1 1 . 1 . . Impact 3 | . . . . . . . . . . 1 1 . 1 . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 374 | . . . . 264 . 49 . . . . . 61 . . . Shots 9 | . . . . 7 . 1 . . . . . 1 . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 276 | 120 226 178 213 276 . . 164 . 163 92 . . . . . Average Temperature 74 | 62 80 97 50 83 . . 83 . 80 52 . . . . . Received Heat Transfer 1033 | . 90 120 354 112 . . 135 . . . . 24 . . 198 Effects 2 | . 2 . . . . . . . . . . . . . . Interference 2 | . 2 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 2 . . . . . . . . . 1 . . Impact Corruptions 9 | . . . . . . . . . . 1 2 . 6 . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | . 3 . 1 . . . . . . . . . . . . Heat Transferred 2038 | 124 832 175 422 435 . 50 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . 1 2 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Peak Influence 222 | 5 177 50 222 92 . 158 151 88 . . 130 . . . . Average Influence 57 | 1 39 34 101 25 . 72 55 35 . . 74 . . . . Maximum Alert Level 1 | . . . 1 . . . . . . . . . . . . Low Security (%) 99 | 100 100 100 96 100 . 100 100 100 . . 100 . . . . Level 1 . | . . . 3 . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 2 | . 1 . 1 . . . . . . . . . . . . Investigation 1 | . . . 1 . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 1 | . 1 . . . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Distress Signals 1 | . . . . . . . 1 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 123 | . 14 2 23 15 . 8 7 2 5 4 4 14 4 . 21 Peak Tracking Total 14 | . 3 2 4 5 . 4 4 1 5 4 2 11 4 . 14 Tactical Retreats 11 | . 1 . . 4 . . . . 1 1 . 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Traps Triggered 1 | . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 4 | . . . . . . . . . 3 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Disabled 4 | . . . 1 . . 1 1 1 . . . . . . . Max in Single Turn 1 | . . . 1 . . 1 1 1 . . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Machines Accessed 39 | . 1 . 8 . 1 1 5 13 . . 6 . . 4 . Terminals 23 | . 1 . 8 . . 1 2 7 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 3 | . . . . . . . . 2 . . 1 . . . . Scanalyzers 2 | . . . . . . . 1 1 . . . . . . . Garrison Access 5 | . . . . . . . 1 3 . . 1 . . . . Total Hacks 130 | . 2 . 31 . 1 4 18 29 . . 16 . . 29 . Successful 89 | . 2 . 19 . 1 1 11 12 . . 14 . . 29 . Failed 41 | . . . 12 . . 3 7 17 . . 2 . . . . Catastrophic 4 | . . . 2 . . . . 2 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 50 | . 1 . 14 . 1 2 9 14 . . 8 . . . 1 Terminals 78 | . 2 . 31 . . 4 10 18 . . 13 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . Recycling Units 5 | . . . . . . . . 3 . . 2 . . . . Scanalyzers 9 | . . . . . . . 5 4 . . . . . . . Garrison Access 7 | . . . . . . . 2 4 . . 1 . . . . Terminal Hacks 56 | . 1 . 13 . 1 1 3 1 . . 7 . . 29 . Record 11 | . . . . . . . . . . . . . . 11 . Part Schematic 8 | . . . . . . . . . . . . . . 8 . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . Prototype ID Bank 6 | . . . 3 . . . . . . . . . . 3 . Branch Access Points 2 | . . . 1 . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . . . . 2 . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . 1 . . . . . . . Unreport Threat 2 | . . . . . . . . . . . 2 . . . . Locate Traps 4 | . . . 3 . . . 1 . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . Zone Layout 10 | . 1 . 4 . . 1 2 . . . 2 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . . . . . 1 . . . . Scanalyzer 9 | . . . . . . . 5 4 . . . . . . . Insert Component 4 | . . . . . . . 2 2 . . . . . . . Analyze 5 | . . . . . . . 3 2 . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 3 . . 1 . . . . Seal Access 5 | . . . . . . . 1 3 . . 1 . . . . Unauthorized Hacks 18 | . 1 . 6 . . . 2 4 . . 5 . . . . Terminals 17 | . 1 . 6 . . . 2 4 . . 4 . . . . Track 7 | . 1 . 5 . . . 1 . . . . . . . . Assimilate 3 | . . . . . . . 1 . . . 2 . . . . Botnet 7 | . . . 1 . . . . 4 . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 30 | . 1 . 8 . . 1 4 11 . . 5 . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . 2 2 . . . . . 8 . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . . . . 1 . . . . Parts Scanalyzed 4 | . . . . . . . 2 2 . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 2 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total Allies 2 | . . . . . . . . . . . 1 . . . 1 Largest Group 1 | . . . . . . . . . . . 1 . . . 1 Highest-Rated Group 94 | . . . . . . . . . . . 26 . . . 94 Highest-Rated Ally 94 | . . . . . . . . . . . 26 . . . 94 Total Orders 1 | . . . . . . . . . . . 1 . . . . STAY 1 | . . . . . . . . . . . 1 . . . . Ally Attacks 11 | . . . . . . . . . . . . . . . 11 Total Damage 422 | . . . . . . . . . . . . . . . 422 Kills 2 | . . . . . . . . . . . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . 2 . . . . 2 2 . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Turns Passed 6940 | 112 617 549 1223 806 535 859 575 603 61 226 321 123 143 28 159 Spaces Moved 6616 | 69 293 282 494 347 246 320 247 1254 235 688 854 391 441 92 363 Core 32 | 9 . . . . . . . . . . 1 . . . 22 Treads . | . . . . . . . . . . . . . . . . Legs 2218 | 60 293 282 494 347 246 320 176 . . . . . . . . Wheels 71 | . . . . . . . 71 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4295 | . . . . . . . . 1254 235 688 853 391 441 92 341 Fastest Speed 26 | 50 120 180 180 210 210 240 180 26 26 26 26 30 30 30 29 Average Speed 88 | 117 162 181 196 210 214 254 189 28 26 27 29 30 30 30 37 Slowest Speed 360 | 150 180 270 270 210 240 360 270 306 26 29 250 30 30 30 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . 2 . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 4 43 47 48 74 62 84 23 34 50 83 22 53 68 75 55 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 3 | . . . . 1 . . . . . . . 1 . 1 . Known Exits Taken 3 | . . . 1 . . . 1 . . . 1 . . . . Unknown Exits Taken 12 | 1 1 1 . 1 1 1 . 1 1 1 . 1 1 1 . Scrap Searched 12 | . . 2 . 1 . 1 . . 2 2 . 3 1 . . Spaces Dug 93 | . 4 . . . . 17 . 46 . 11 13 . . . 2 Terrain Destroyed 286 | . 4 . 10 69 . 64 . 46 . 35 13 43 . . 2 Melee 66 | . 4 . . . . . . 46 . 1 13 . . . 2 Projectile . | . . . . . . . . . . . . . . . . AOE 220 | . . . 10 69 . 64 . . . 34 . 43 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Fac Low Low Dat Pro Total 7332 | 90 364 308 676 388 256 356 328 1420 234 712 892 393 445 91 379 Wait 213 | 1 11 6 79 8 . 19 14 58 . 11 3 . . . 3 Move 6585 | 68 292 281 493 346 245 319 246 1249 234 687 841 390 440 91 363 Hop 8 | . . . . . . . . 2 . . 6 . . . . Pick Up 105 | 10 15 7 26 5 6 4 20 5 . 2 4 . . . 1 Fast Attach 19 | 3 . . 2 . . 1 2 3 . 1 6 . 1 . . Attach 38 | 4 1 3 7 7 . 1 6 5 . . 3 . . . 1 Detach . | . . . . . . . . . . . . . . . . Swap 35 | . 4 1 10 . 2 1 5 9 . 1 1 1 . . . Drop 94 | . 4 4 20 . 3 1 16 30 . 2 9 . . . 5 Fire 138 | 4 31 6 39 22 . 10 19 . . 4 . 2 . . 1 Melee 97 | . 6 . . . . . . 59 . 4 19 . 4 . 5 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 113 | -11/Scrapyard | Entered Materials 206 | -10/Materials | Discovered new exit (range 5) 309 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 16) 730 | -10/Materials | Entered Mines 742 | -10/Mines | Core integrity fell below 50% 759 | -10/Mines | Met a Derelict bent on vengeance 780 | -10/Mines | Lost 3 parts (1n2w) 975 | -10/Mines | Discovered new exit (range 16) 1279 | -10/Mines | Entered Materials 1279 | -9/Materials | Evolved 2 slots: Utility x2 2327 | -9/Materials | Discovered new exit (range 7) 2332 | -9/Materials | Build established: Hauler-Mutant 2348 | -9/Materials | Identified exit to Mines 2502 | -9/Materials | Entered Mines 2503 | -9/Mines | Learned location of Storage (-8) 2530 | -9/Mines | Lost 3 parts (1n2w) 2636 | -9/Mines | Assembled infested the area 2641 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2773 | -9/Mines | Lost 6 parts (1p3n2w) 3018 | -9/Mines | Learned Materials security intel 3071 | -9/Mines | Discovered new exit (range 10) 3300 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3300 | -9/Mines | Discovered new exit (range 5) 3308 | -9/Mines | Entered Exiles 3368 | -9/Exiles | Met 8R-AWN 3402 | -9/Exiles | Met EX-HEX 3471 | -9/Exiles | Met EX-BIN 3498 | -9/Exiles | Aligned with FarCom system 3500 | -9/Exiles | Given EX-Vault access code 3549 | -9/Exiles | Opened EX-Vault 3570 | -9/Exiles | Found Chronowheel 3615 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3676 | -9/Exiles | Met EX-DEC 3812 | -9/Exiles | Discovered new exit (range 14) 3843 | -9/Exiles | Left Exiles lab with Chronowheel 3843 | -9/Exiles | Entered Mines 4689 | -8/Mines | Discovered new exit (range 6) 4702 | -8/Mines | Entered Materials 4702 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 4703 | -8/Materials | Identified exit to Factory 4827 | -8/Materials | Discovered new exit (range 12) 4829 | -8/Materials | Lost 3 parts (2n1w) 5191 | -8/Materials | Discovered exit to Factory (range 3) 5277 | -8/Materials | Entered Factory 5277 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5613 | -7/Factory | Build established: Scavenger-Scout 5872 | -7/Factory | Discovered new exit (range 13) 5880 | -7/Factory | Entered Lower Caves 5898 | -7/Lower Caves | Encountered a Warlord checkpoint 5931 | -7/Lower Caves | Discovered new exit (range 7) 5932 | -7/Lower Caves | Learned Factory security intel 5935 | -7/Lower Caves | Learned Factory trap positions 5941 | -7/Lower Caves | Entered another Lower Caves area 5942 | -7/Lower Caves | Encountered a Warlord checkpoint 5958 | -7/Lower Caves | Learned Factory stockpile data 5985 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 5992 | -7/Lower Caves | Spotted B-75 Beast 6160 | -7/Lower Caves | Discovered new exit (range 9) 6164 | -7/Lower Caves | Learned location of 1 exit from Factory 6167 | -7/Lower Caves | Entered Factory 6167 | -6/Factory | Evolved 2 slots: Utility x2 6168 | -6/Factory | Identified exit to Factory 6169 | -6/Factory | Loaded intel: 96 trap records 6347 | -6/Factory | Identified exit to Lower Caves 6469 | -6/Factory | Build established: Hacker-Scout 6488 | -6/Factory | Entered Lower Caves 6565 | -6/Lower Caves | Encountered a Warlord checkpoint 6572 | -6/Lower Caves | Attacked by a faux Warlord 6606 | -6/Lower Caves | Discovered new exit (range 6) 6611 | -6/Lower Caves | Entered another Lower Caves area 6719 | -6/Lower Caves | Learned 4 Factory zone layouts 6751 | -6/Lower Caves | Discovered new exit (range 11) 6754 | -6/Lower Caves | Entered Data Miner 6754 | -6/Data Miner | Discovered new exit (range 6) 6760 | -6/Data Miner | Met Data Miner 6770 | -6/Data Miner | Learned location of Section 7 (-2) 6770 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6775 | -6/Data Miner | Received God Mode back door access code from Data Miner 6782 | -6/Data Miner | Entered Proximity Caves 6803 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 6804 | -5/Proximity Caves | Build established: Hacker-Sprinter 6807 | -5/Proximity Caves | Found Prototype Special Weapon 6884 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6904 | -5/Proximity Caves | Identified Molecular Deconstructor 6925 | -5/Proximity Caves | Core integrity fell below 50% 6936 | -5/Proximity Caves | Core integrity fell below 20% 6941 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6941 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06903_ Dropped Powered Hammer. 06904_ Dropped Assault Cannon. 06904_ Identified Molecular Deconstructor. 06920_ Imp. Cesium-ion Thruster destroyed. 06921_ Nuclear Pulse Thruster destroyed. 06925_ Entropy package works its way towards B-60 Warrior core. 06926_ B-60 Warrior suffers critical hit. 06926_ Imp. VTOL Module destroyed. 06928_ Molecular Deconstructor destroyed. 06928_ Hacking Suite destroyed. 06929_ B-60 Warrior core destabilizing. 06930_ Slug penetrates Wall. 06931_ B-60 Warrior core entropy levels peaking. 06931_ B-60 Warrior destroyed. [Achievement: Deconstruction] 06932_ Imp. Heat Sink destroyed. 06932_ Lrn. Terrain Scanner destroyed. 06934_ Hacking Suite destroyed. 06939_ Dropped Sml. Storage Unit. 06941_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????? #?????? ????????????????????????? | | ????????###### #### ? ????????????????????????? | | ???????## # ????????????????????????? | | ???????# # ## ????????????????????????? | | ??????## # # # ## #???????????????????????? | | ###??## #?? ### # ## #???????????????????????? | | #??# #???? "# ## ###?????????????????????? | | #### #??????# g ## ??????????????????????? | | ### #??????# ## #??????????????????????? | | ## #??????# # #??????????????????????? | | ######## sg #??????????????????????? | | s g @###????????????????????? | | ######## ## ##???????????????????? | | #?????# ### g #???????????????????? | | ## #?????# ### ####????????????????? | | ### #????## ]/## % s ! ##???????????????? | | ??###????# b s s #???????????????? | | ????????# ##### ### ##???????????????? | | ????????##########???## ##?####????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 24 Energy Capacity 620 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 64 Offensive Hacking 30 Item Schematics ----------------- VTOL Module | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Deconstruction Explorer Omniscient Cartographer The Oracle Challenges ------------ None Game ------ Seed SurgePotentialAutohacker Manual? 0 Play Time 03:08:45 Cumulative 95.2 hours Start 2020.08.27 @ 20:16:40 End 2020.08.28 @ 23:29:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 22 Gallery% 41 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b83562f6-0d4c-43a0-b766-b33581d8bbd9