Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.19 @ 10:25:53 Player: emory Result: Destroyed by B-86 Titan with Railgun Performance ------------- Evolutions (6) 3000 Regions Visited (8) 1600 Robots Destroyed (71) 355 Value Destroyed (2555) 2555 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (-12) -12 TOTAL SCORE: 7558 Bonus ------- Friendly Fire -12 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 65/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -4/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Improved Targeting Computer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Variable Charge Gun Peak State ------------ > --- POWER ------------ Cooled Ion Engine Fission Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System Coolant Injector Advanced Signal Interpreter Improved Targeting Computer Advanced Targeting Computer Particle Charger Hardened Heavy Armor Plating Advanced Shield Generator > --- WEAPON ----------- High-powered Shock Rifle Improved Arc Projector Particle Gun Wave Gun > --- INVENTORY -------- Angular Momentum Engine Particle Gun Spread Laser [Rating: 70] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Fission Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Cooling System Device Improved Cooling System Storage Small Storage Unit Processor Improved Targeting Computer Protection Hardened Heavy Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Autogun Launcher Grenade Launcher Build | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Slots Evolved 12 | . . . 4 2 2 2 2 . Power 1 | . . . . . . 1 . . Propulsion 2 | . . . 2 . . . . . Utility 7 | . . . . 2 2 1 2 . Weapon 2 | . . . 2 . . . . . Parts Attached 61 | 6 5 7 23 2 3 8 7 . Power 7 | 1 1 1 2 . . 1 1 . Engine 5 | 1 1 1 1 . . . 1 . Core 2 | . . . 1 . . 1 . . Reactor . | . . . . . . . . . Propulsion 15 | 2 1 3 7 . . 1 1 . Treads . | . . . . . . . . . Leg 15 | 2 1 3 7 . . 1 1 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 18 | 1 1 1 6 1 3 3 2 . Device 10 | . 1 . 5 . 1 2 1 . Storage 1 | 1 . . . . . . . . Processor 4 | . . . . . 2 1 1 . Hackware . | . . . . . . . . . Protection 3 | . . 1 1 1 . . . . Artifact . | . . . . . . . . . Weapon 21 | 2 2 2 8 1 . 3 3 . Energy Gun 17 | 2 2 . 6 1 . 3 3 . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . 1 2 . . . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . 2 . . . 1 . Parts Lost 35 | . 4 4 3 . . 1 19 4 Power 4 | . 1 . . . . . 3 . Propulsion 8 | . 1 1 . . . 1 4 1 Utility 10 | . . 2 1 . . . 5 2 Weapon 13 | . 2 1 2 . . . 7 1 Highest Loss Streak 11 | . 3 3 1 . . 1 11 4 To Critical Strikes . | . . . . . . . . . Average Backups 4 | 4 6 5 4 4 3 4 2 1 Power . | . . . 1 1 1 . . . Propulsion 1 | 1 4 1 . . . . . . Utility . | . . 1 . 1 . 2 . . Weapon 1 | 1 . 2 2 2 2 1 1 1 Tool/Special . | . . . . . . . . . Unused Backups 11 | . 4 2 . . 1 2 1 1 Power 2 | . 1 . . . 1 . . . Propulsion 6 | . 3 2 . . . . 1 . Utility . | . . . . . . . . . Weapon 3 | . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 98 89 96 92 92 93 78 24 Engine 8 | . 13 14 5 7 6 5 3 . Core 2 | . . . 3 . . 5 4 . Leg 26 | . 28 27 34 30 26 22 16 4 Device 11 | . 13 5 9 15 15 16 16 4 Storage 4 | . 14 6 5 . . . . . Processor 4 | . . . . . 10 11 13 9 Protection 3 | . . 7 2 7 6 5 3 . Energy Gun 23 | . 27 23 24 25 26 23 18 4 Ballistic Gun 2 | . . . 10 4 . . . . Peak Build Rating 70 | 6 7 10 23 31 39 62 70 24 Average Rating 27 | 3 6 8 20 30 37 49 60 22 On Entrance 22 | . 6 7 10 23 31 39 62 24 Avg Prop Armor Cover (%) 4 | . . . 4 . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 67 | 12 15 26 26 42 43 62 67 6 Greatest Support 50 | 20 20 20 45 40 40 50 50 15 Greatest Overweight (x) 2 | 1 . 1 1 1 1 1 2 1 Average Overweight (x) . | . . . . 1 1 1 . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 Average Capacity 6 | 7 8 6 6 5 5 5 5 5 Most Carried 8 | 8 8 8 8 5 5 5 5 1 Average Carried 4 | 4 6 5 4 4 3 4 2 1 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 Final Carried 8 | 6 8 5 5 5 5 5 1 1 Class Distribution -------------------- 41% | Mutant 40% | Scavenger-Gunner 10% | Scavenger-Tank 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -4/Extension Resources | -11 -10 -10 -8 -7 -6 -5 -4 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Matter Collected 1223 | 189 116 142 503 48 40 80 105 . Remotely . | . . . . . . . . . Salvage Created 3307 | . 586 256 1314 53 70 212 816 . Parts 162 | . 27 18 66 2 6 8 35 . Haulers Intercepted 1 | . . . 1 . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 27 | . . 27 . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Combat Hostiles Destroyed 55 | . 8 8 22 1 1 4 11 . Guns 51 | . 7 6 22 1 1 4 10 . AOE 3 | . 1 2 . . . . . . Classes Destroyed 13 | . 4 2 6 . . 1 . . Worker 2 | . . . 1 . . . 1 . Builder 1 | . 1 . . . . . . . Hauler 1 | . . . 1 . . . . . Recycler 8 | . 2 . 5 . . . 1 . Operator 2 | . . . 1 . 1 . . . Watcher 2 | . 2 . . . . . . . Swarmer 11 | . . 3 4 . . . 4 . Grunt 22 | . 8 . 11 . . . 3 . Duelist 2 | . . . 2 . . . . . Sentry 8 | . . . 4 1 1 . 2 . Hunter 3 | . . . 1 . . 2 . . Programmer 4 | . . . . . . 2 2 . Subdweller 5 | . . 5 . . . . . . Best Kill Streak 5 | . 5 3 5 1 1 2 5 . Combat Bots Only 5 | . 4 3 5 1 1 2 4 . Max Kills in Single Turn 2 | . 1 1 2 1 1 1 2 . Gunslinging 1 | . . . 1 . . . 1 . Exploded 1 | . 1 1 . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Hostile Shots Fired 425 | . 47 64 76 18 18 44 116 42 Missed 130 | . 9 28 15 6 10 21 29 12 Hits 295 | . 38 36 61 12 8 23 87 30 Melee 2 | . . . 2 . . . . . Projectile 293 | . 38 36 59 12 8 23 87 30 Critical Strikes 18 | . . . 6 . . 1 11 . Part Disruptions 2 | . . . . . . . 2 . Damage Taken 5588 | . 513 511 945 99 70 378 2212 860 Core 1469 | . 74 75 137 . 12 . 425 746 Absorbed by Shields 234 | . . . . . . . 234 . Core Remaining (%) 85 | 100 . 40 75 100 98 100 . . Volleys Fired 174 | . 47 27 54 2 5 11 28 . Largest 4 | . 2 2 4 4 4 4 4 . Hottest 290 | . 80 80 218 193 235 235 290 . Shots Fired 484 | . 83 41 203 8 20 42 87 . Gun 480 | . 83 37 203 8 20 42 87 . Cannon . | . . . . . . . . . Launcher 4 | . . 4 . . . . . . Special . | . . . . . . . . . Kinetic 69 | . . 4 63 2 . . . . Thermal 256 | . 15 6 112 6 20 42 55 . Explosive 4 | . . 4 . . . . . . Electromagnetic 155 | . 68 27 28 . . . 32 . Robot Hit Streak 18 | . 15 10 13 14 18 7 17 . Robot Miss Streak 4 | . 3 3 4 1 3 3 2 . Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 3 . . 1 3 . Max Gunslinging Chain 1 | . . . 1 . . 1 1 . Shots Hit Robots 323 | . 51 25 128 7 16 26 70 . Core Hits 184 | . 21 13 76 10 9 22 33 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . Critical Strikes 10 | . 2 . 4 . 1 2 1 . Burn 7 | . . . 3 . 1 2 1 . Destroy 1 | . . . 1 . . . . . Corrupt 2 | . 2 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5654 | . 772 389 2034 105 230 431 1693 . Guns 5255 | . 686 205 2017 105 230 431 1581 . Cannons . | . . . . . . . . . Explosions 382 | . 86 184 . . . . 112 . Melee . | . . . . . . . . . Ramming 17 | . . . 17 . . . . . Kinetic 639 | . . 63 562 14 . . . . Thermal 3385 | . 186 22 1211 91 230 431 1214 . Explosive 184 | . . 184 . . . . . . Electromagnetic 1429 | . 586 120 244 . . . 479 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 5 | . . . 1 . . 1 5 5 Average Corruption 2 | . . . 1 . . 1 4 5 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 12 | . . . 2 . . 1 6 3 Message Errors 1 | . . . . . . . 1 . Matter Fused 2 | . . . . . . . . 2 Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 2 | . . . . . . . 2 . Data Loss (minor) 2 | . . . 1 . . . . 1 Data Loss (major) 1 | . . . 1 . . . . . Misfires 1 | . . . . . . . 1 . Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 30 | . 30 . . . . . . . Projectiles . | . . . . . . . . . Explosions 30 | . 30 . . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 54 | . 20 17 17 . . . . . Shots 3 | . 1 2 . . . . . . Rammed . | . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . Kicked 1 | . . . 1 . . . . . Crushed . | . . . . . . . . . Highest Temperature 527 | . 242 . 527 7 18 198 232 . Average Temperature 131 | . 84 . 174 7 18 86 119 . Received Heat Transfer 1060 | . 273 60 387 36 30 . 172 102 Effects 13 | . 1 . 12 . . . . . Shutdowns 2 | . . . 2 . . . . . Energy Bleed 3 | . 1 . 2 . . . . . Interference 3 | . . . 3 . . . . . Matter Decay 2 | . . . 2 . . . . . Short Circuit 1 | . . . 1 . . . . . Damage (minor) 2 | . . . 2 . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . 1 . Parts Fried 10 | . 6 . 2 . . . 2 . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 11 | . 1 . 3 . 2 2 3 . Heat Transferred 6413 | . 375 50 2471 179 557 953 1828 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 2 . . . . . 2 . Alert | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Maximum Alert Level 1 | . . . 1 . . . . . Low Security (%) 94 | 100 100 . 78 100 100 100 100 100 Level 1 5 | . . . 21 . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 257 | . 61 . 257 117 30 79 176 47 Initial 107 | . . . . 107 12 . 2 32 Average 40 | . 14 . 84 77 3 11 42 26 Influence Increases 1818 | . 276 240 671 30 35 119 402 45 Destroy 0b10 Robot/C 1000 | . 160 60 440 20 20 80 220 . Destroy 0b10 Robot/NC 80 | . 25 . 40 . 5 . 10 . Destroy Leader 236 | . 54 . 92 10 10 20 50 . Successful Hack 36 | . . . 34 . . 2 . . Disable Machine 60 | . 30 . . . . . 30 . Destroy Structure 16 | . 7 . 5 . . 2 2 . Lose Combat Pursuer 390 | . . 180 60 . . 15 90 45 Influence Decreases 1818 | . 266 250 434 240 62 114 341 111 Entered New Map 188 | . . 6 . 130 15 . 3 34 Time Decay 1333 | . 226 234 404 110 47 104 148 60 Lost Part 297 | . 40 10 30 . . 10 190 17 Squads Dispatched 10 | . 2 . 2 . 1 1 4 . Investigation 3 | . . . 2 . . . 1 . Extermination 4 | . . . . . 1 1 2 . Reinforcement 3 | . 2 . . . . . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Distress Signals 4 | . . . 3 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 13 12 43 1 3 6 24 10 Peak Tracking Total 7 | . 4 6 6 1 1 3 5 7 Tactical Retreats 12 | . . 2 4 . . 1 4 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Traps Triggered 3 | . . 1 1 . . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Machines Disabled 4 | . 2 . . . . . 2 . Max in Single Turn 1 | . 1 . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Machines Accessed 6 | . . . 3 . 1 1 1 . Terminals 3 | . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 3 | . . . 2 . . 1 . . Garrison Access . | . . . . . . . . . Total Hacks 16 | . . . 10 . 1 4 1 . Successful 14 | . . . 9 . 1 3 1 . Failed 2 | . . . 1 . . 1 . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . . . 1 . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 13 | . . . 9 . . 4 . . Garrison Access . | . . . . . . . . . Terminal Hacks 3 | . . . 1 . 1 . 1 . Open Door 1 | . . . . . . . 1 . Level Access Points 1 | . . . 1 . . . . . Emergency Access Points 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 11 | . . . 8 . . 3 . . Retrieve Study 11 | . . . 8 . . 3 . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . . . Used 1 | . . . . . 1 . . . Hacking Detections 3 | . . . 2 . . 1 . . Full Trace Events 1 | . . . 1 . . . . . Feedback Events 1 | . . . 1 . . . . . Corruption 1 | . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 11 | . . . 8 . . 3 . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . 3 . Programmers 3 | . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Active Infowar (turns) 1441 | . 977 464 . . . . . . Seismic 1441 | . 977 464 . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Turns Passed 6269 | 80 1033 1247 1360 235 358 898 930 128 Spaces Moved 3725 | 57 680 761 805 122 183 466 504 147 Core 29 | 14 . . . . . . . 15 Treads . | . . . . . . . . . Legs 3696 | 43 680 761 805 122 183 466 504 132 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 105 175 175 175 90 50 Average Speed 139 | 110 120 151 113 175 175 175 154 86 Slowest Speed 252 | 120 120 190 190 175 175 180 252 100 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 29 | 4 96 41 63 3 4 16 15 27 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched . | . . . . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 44 | . 6 34 3 . . . 1 . Melee . | . . . . . . . . . Projectile 5 | . . 1 3 . . . 1 . AOE 39 | . 6 33 . . . . . . Terrain Rammed 2 | . . . 2 . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Ext Total 4450 | 74 816 815 1133 139 209 519 598 147 Wait 364 | . 70 5 207 10 15 7 50 . Move 3717 | 56 679 760 804 121 182 465 503 147 Hop . | . . . . . . . . . Pick Up 80 | 12 11 7 24 3 3 14 6 . Fast Attach . | . . . . . . . . . Attach 46 | 6 5 5 14 1 2 4 9 . Detach . | . . . . . . . . . Swap 24 | . . 4 10 1 1 8 . . Drop 42 | . 4 7 17 1 1 10 2 . Fire 174 | . 47 27 54 2 5 11 28 . Melee . | . . . . . . . . . Ram 2 | . . . 2 . . . . . Kick 1 | . . . 1 . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: *Mat / [*Rec]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory -4/Factory -4/Extension (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 81 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 588 | -10/Materials | Lost 3 parts (1n2w) 640 | -10/Materials | Discovered new exit (range 15) 829 | -10/Materials | Discovered new exit (range 15) 1032 | -10/Materials | Discovered new exit (range 9) 1106 | -10/Materials | Discovered new exit (range 7) 1114 | -10/Materials | Entered Subcaves 1115 | -10/Subcaves | Approached by a straggling Scientist 1157 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1160 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 1347 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1410 | -10/Subcaves | Discovered new exit (range 16) 1587 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1730 | -10/Subcaves | Learned location of Zion (-7) 1730 | -10/Subcaves | Met a Zionite searching for "candidates" 2106 | -10/Subcaves | Learned Materials emergency access door positions 2113 | -10/Subcaves | Discovered new exit (range 11) 2238 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 2302 | -10/Subcaves | Core integrity fell below 50% 2330 | -10/Subcaves | Lost 3 parts (1n1u1w) 2361 | -10/Subcaves | Entered Materials 2361 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 2877 | -8/Materials | Discovered new exit (range 12) 2902 | -8/Materials | Build established: Scavenger-Gunner 3304 | -8/Materials | Discovered new exit (range 4) 3476 | -8/Materials | Build established: Scavenger-Tank 3631 | -8/Materials | Identified exit to Factory 3721 | -8/Materials | Entered Factory 3721 | -7/Factory | Evolved 2 slots: Utility x2 3888 | -7/Factory | Discovered new exit (range 9) 3898 | -7/Factory | Discovered new exit (range 15) 3956 | -7/Factory | Entered another Factory area 3956 | -6/Factory | Evolved 2 slots: Utility x2 4037 | -6/Factory | Discovered new exit (range 6) 4118 | -6/Factory | Identified exit to Lower Caves 4258 | -6/Factory | Build established: Scavenger-Gunner 4287 | -6/Factory | Discovered new exit (range 16) 4313 | -6/Factory | Identified exit to Factory 4314 | -6/Factory | Entered another Factory area 4314 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5205 | -5/Factory | Discovered new exit (range 5) 5210 | -5/Factory | Identified exit to Factory 5212 | -5/Factory | Entered another Factory area 5212 | -4/Factory | Evolved 2 slots: Utility x2 5930 | -4/Factory | Lost 11 parts (1p3n4u3w) 6009 | -4/Factory | Lost 4 parts (2p1u1w) 6067 | -4/Factory | Lost 4 parts (1n3w) 6139 | -4/Factory | Discovered new exit (range 5) 6142 | -4/Factory | Entered Extension 6253 | -4/Extension | Spotted B-86 Titan 6261 | -4/Extension | Spotted B-86 Titan 6263 | -4/Extension | Core integrity fell below 50% 6268 | -4/Extension | Core integrity fell below 20% 6270 | -4/Extension | Discovered new exit (range 1) 6270 | -4/Extension | Destroyed by B-86 Titan with Railgun Last Messages --------------- 06254_ Penetrated by Slug. 06257_ Slug penetrates Wall. 06260_ Imp. VSS Leg destroyed. 06263_ Penetrated by Slug. 06263_ K-01 Serf destroyed. 06264_ B-86 Titan activates siege mode. 06264_ Adv. Variable Charge Gun destroyed. 06264_ Coolant Injector destroyed. 06264_ Slug penetrates R-10 Processor. 06264_ R-10 Processor destroyed. 06266_ U-05 Engineer builds a Wall. 06267_ Knocked back. 06267_ Adv. Signal Interpreter destroyed. 06267_ Slug penetrates Wall. 06268_ Penetrated by Slug. 06268_ R-10 Processor collects Com. Wheel. 06269_ Penetrated by Slug. 06269_ Door Terminal disabled. 06270_ EXIT=FOUND 06270_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? #??##?##?????????????????????? | | ????????????????### ### ## ###???????????????????? | | ????????????????#"" "" Y "" ??????????????????? | | ???????????????? " " " "?????????????????? | | ????????????????# #???????????????? | | ????##??##?????## #???????????????? | | #### ### ####### R ####????????????? | | % % ????????????? | | u% %= ???????????? | | ! ???????????? | | = ????????????? | | % uu ??????????????? | | ################; BB BB #???????????????? | | ???????????????## BB BB #???????????????? | | ???????????????# #???????????????? | | ???????????????## #???????????????? | | ????????????????# % #???????????????? | | ????????????????###### #"@"#######???????????????? | | ?????????????????????### < #?????????????????????? | | ???????????????????????#####?????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 65 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 63 Targeting Accuracy 14 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -8/Materials | Hacked Autogun | -8/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Lgt. Nuclear Core | -8/Materials | Hacked Ion Engine | -8/Materials | Hacked Sml. Laser | -8/Materials | Hacked Particle Gun | -8/Materials | Hacked Spread Laser | -8/Materials | Hacked Angular Momentum Engine | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Hpw. Shock Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Sprinter Well Done Challenges ------------ None Game ------ Seed IonicCompanionShielding Manual? 0 Play Time 01:19:12 Cumulative 38.6 hours Start 2025.12.18 @ 21:50:41 End 2025.12.19 @ 10:25:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: b2247200-50e7-48e9-ab7d-5be7b70e4297