Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 17:24:52 Player: c4-BRK Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (30) 150 Value Destroyed (698) 698 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (600) 600 TOTAL SCORE: 6468 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 67/300 Energy 74/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Thermal Generator Experimental Sensor Array Thief Drone Bay (3/3) Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flying Fortress v7 > --- UTILITY ---------- Improved Cooling System Medium Storage Unit Enhanced Optical Array Improved Reaction Control System Light Regenerative Plating Hardlight Generator > --- WEAPON ----------- Precision Shock Rifle Pulse Rifle > --- INVENTORY -------- Deuterium Engine Heavy Deuterium Engine Experimental Sensor Array Matter Filter Transmission Jammer Thief Drone Bay Improved EM Pulse Cannon Heavy Ion Cannon Hypervelocity Gauss Rifle Heavy Machine Gun [Rating: 76] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Propulsion Flying Fortress v7 Leg Titanium Leg Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility Medium Storage Unit Device Transmission Jammer Storage Medium Storage Unit Processor Visual Processing Unit Protection Layered Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Gauss Rifle Launcher Advanced EMP Blaster Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . . . 4 2 . . . . 2 Power 2 | . . . . . 1 1 . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 1 1 . . . . 2 Weapon . | . . . . . . . . . . . . Parts Attached 42 | 6 2 . . 2 8 6 2 . . 1 15 Power 9 | 1 . . . 1 1 3 1 . . . 2 Engine 7 | 1 . . . . 1 3 1 . . . 1 Core 2 | . . . . 1 . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 6 | 2 . . . . 1 . . . . . 3 Treads . | . . . . . . . . . . . . Leg 1 | . . . . . . . . . . . 1 Wheel 2 | 2 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 3 | . . . . . 1 . . . . . 2 Utility 16 | 1 1 . . . 3 3 . . . 1 7 Device 8 | . . . . . 1 2 . . . . 5 Storage 2 | 1 . . . . 1 . . . . . . Processor 3 | . 1 . . . . 1 . . . . 1 Hackware . | . . . . . . . . . . . . Protection 3 | . . . . . 1 . . . . 1 1 Artifact . | . . . . . . . . . . . . Weapon 11 | 2 1 . . 1 3 . 1 . . . 3 Energy Gun 5 | 1 . . . 1 1 . 1 . . . 1 Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | 1 1 . . . 1 . . . . . 2 Ballistic Cannon . | . . . . . . . . . . . . Launcher 1 | . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 3 1 . . . . 3 Parts Lost 12 | . . . . . . . . 1 . 1 10 Power 3 | . . . . . . . . . . . 3 Propulsion 1 | . . . . . . . . . . . 1 Utility 5 | . . . . . . . . . . 1 4 Weapon 3 | . . . . . . . . 1 . . 2 Highest Loss Streak 4 | . . . . . . . . 1 . 1 4 To Critical Strikes . | . . . . . . . . . . . . Average Backups 6 | 1 . 2 2 3 4 8 9 9 9 7 7 Power 1 | . . . . . . 1 2 3 3 2 1 Propulsion . | . . . . 1 . . . . . . . Utility 3 | . . 1 1 1 3 4 5 5 5 4 3 Weapon 1 | . . 1 1 . . 2 2 1 1 1 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 8 | . . . . 1 1 1 . . . . 5 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 2 Utility 2 | . . . . . 1 . . . . . 1 Weapon 4 | . . . . 1 . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 77 | . 94 100 100 99 63 70 76 76 76 76 68 Engine 9 | . 14 14 14 11 . 8 15 15 15 15 7 Core 5 | . . . . 2 9 7 7 7 7 7 4 Wheel 6 | . 28 28 28 27 . . . . . . . Flight 6 | . . . . . 8 7 7 7 7 7 8 Device 8 | . . . . . 8 7 7 7 7 7 15 Storage 8 | . 14 14 14 14 9 7 7 7 7 7 5 Processor 8 | . 8 14 14 14 9 7 7 7 7 7 6 Protection 4 | . . . . . . 7 7 7 7 7 5 Energy Gun 9 | . 14 14 14 16 13 . 4 7 7 7 6 Ballistic Gun 6 | . 14 14 14 11 1 7 2 . 7 7 4 Launcher 1 | . . . . . 2 7 7 6 . . . Peak Build Rating 76 | 6 9 9 12 19 63 67 67 66 66 66 76 Average Rating 48 | 3 7 9 10 13 54 63 66 65 66 65 56 On Entrance 37 | . 6 9 9 12 19 59 67 66 66 66 65 Avg Prop Armor Cover (%) 22 | . . . . . . . . . . . 22 Naked Turns . | . . . . . . . . . . . . Heaviest Build 50 | 13 15 15 15 17 41 50 50 49 47 47 50 Greatest Support 50 | 26 26 26 26 26 50 50 50 50 50 50 50 Greatest Overweight (x) 14 | . . . . 1 . . . . . . 14 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 8 8 8 8 10 10 10 10 10 9 Most Carried 10 | 5 3 2 6 8 8 10 10 10 9 9 10 Average Carried 6 | . . 2 3 6 4 8 9 9 9 7 7 Final Capacity 10 | 8 8 8 8 8 10 10 10 10 10 10 5 Final Carried 10 | . 2 2 6 8 8 9 10 9 9 7 4 Class Distribution -------------------- 88% | Mutant 11% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scout | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 866 | 254 24 22 . 27 95 . 179 6 . 69 190 Remotely . | . . . . . . . . . . . . Salvage Created 733 | . 55 35 . 141 85 . 44 . . 55 318 Parts 61 | . 6 4 . 10 8 . 4 . . 6 23 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . 4 . . 6 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 26 | . 3 3 . 3 4 . 1 . . 3 9 Guns 22 | . 3 3 . 3 4 . 1 . . 3 5 AOE 4 | . . . . . . . . . . . 4 Classes Destroyed 7 | . 2 . . 2 1 . 1 . . . 1 Worker 1 | . . . . 1 . . . . . . . Tunneler 1 | . . . . . . . . . . . 1 Recycler 1 | . . . . 1 . . . . . . . Watcher 1 | . 1 . . . . . . . . . . Swarmer 21 | . 3 3 . 3 3 . . . . 3 6 Hunter 1 | . . . . . 1 . . . . . . Programmer 4 | . . . . . . . 1 . . . 3 Best Kill Streak 4 | . 3 3 . 4 3 . 1 . . 2 3 Combat Bots Only 3 | . 3 3 . 3 3 . 1 . . 2 3 Max Kills in Single Turn 2 | . 1 1 . 2 1 . 1 . . 1 2 Gunslinging . | . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 403 | . 17 7 . 11 18 . 33 24 . 83 210 Missed 153 | . 4 2 . 3 5 . 19 10 . 35 75 Hits 250 | . 13 5 . 8 13 . 14 14 . 48 135 Projectile 250 | . 13 5 . 8 13 . 14 14 . 48 135 Critical Strikes 5 | . . . . . . . . 1 . . 4 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 3902 | . 102 39 . 67 134 . 213 332 . 766 2249 Core 1078 | . 15 . . 17 . . 44 59 . 82 861 Absorbed by Shields 80 | . . . . . . . . . . . 80 Regen/Repaired (Parts) 166 | . . . . . . . . . . . 166 Core Remaining (%) 90 | 100 . . . 87 100 . . . . 73 . Volleys Fired 116 | . 8 4 . 9 11 6 14 6 . 16 42 Largest 2 | . 2 2 . 2 2 1 1 1 . 1 2 Hottest 118 | . 60 63 . 63 118 28 63 63 . 63 118 Shots Fired 185 | . 16 8 . 18 20 6 14 7 . 16 80 Gun 181 | . 16 8 . 18 19 6 11 7 . 16 80 Cannon . | . . . . . . . . . . . . Launcher 4 | . . . . . 1 . 3 . . . . Special . | . . . . . . . . . . . . Kinetic 89 | . 8 4 . 9 1 6 4 . . 5 52 Thermal 34 | . . . . . 5 . 7 7 . 11 4 Explosive . | . . . . . . . . . . . . Electromagnetic 62 | . 8 4 . 9 14 . 3 . . . 24 Robot Hit Streak 12 | . 3 1 . 3 4 8 12 5 . 6 7 Robot Miss Streak 6 | . 3 2 . 3 4 . 2 1 . 2 6 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 3 | . . . . 1 1 . . . . . 1 Max Gunslinging Chain 1 | . . . . 1 1 . . . . . 1 Shots Hit Robots 93 | . 6 4 . 7 10 6 9 5 . 8 38 Core Hits 44 | . 4 3 . 5 4 2 5 . . 3 18 Critical Kills 1 | . . . . . . . . . . . 1 Critical Parts Destroyed 4 | . . . . . . . . . . . 4 Critical Strikes 7 | . . . . . 1 1 . . . . 5 Burn 1 | . . . . . 1 . . . . . . Destroy 6 | . . . . . . 1 . . . . 5 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2267 | . 123 58 . 115 175 114 358 89 . 164 1071 Guns 1585 | . 84 58 . 115 175 114 177 89 . 164 609 Cannons . | . . . . . . . . . . . . Explosions 682 | . 39 . . . . . 181 . . . 462 Melee . | . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . Kinetic 764 | . 8 58 . 67 20 114 78 . . 44 375 Thermal 763 | . 39 . . . 68 . 99 89 . 120 348 Explosive 173 | . . . . . . . . . . . 173 Electromagnetic 567 | . 76 . . 48 87 . 181 . . . 175 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . 1 1 1 1 7 Average Corruption 2 | . . . . . . . 1 1 1 1 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 19 | . . . . . . . 1 5 . 1 12 Message Errors 2 | . . . . . . . . . . . 2 Matter Fused 3 | . . . . . . . . 1 . . 2 Heat Flow Errors 3 | . . . . . . . 1 . . . 2 Energy Discharges 2 | . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . 2 . 1 . Data Loss (major) 2 | . . . . . . . . 1 . . 1 Misfires 2 | . . . . . . . . 1 . . 1 Alerts 1 | . . . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 54 | . . . . . . . . . . . 54 Projectiles . | . . . . . . . . . . . . Explosions 54 | . . . . . . . . . . . 54 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 207 | . . . . . . . . . . . 207 Shots 3 | . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 587 | . 40 12 . 15 237 80 587 437 . 360 177 Average Temperature 142 | . 24 6 . 7 90 43 204 155 . 170 45 Received Heat Transfer 755 | . . . . . . . 99 370 . 24 262 Effects 30 | . . . . . 6 . 15 4 . 5 . Shutdowns 9 | . . . . . . . 7 2 . . . Energy Bleed 6 | . . . . . 1 . 3 1 . 1 . Interference 12 | . . . . . 5 . 3 . . 4 . Matter Decay 1 | . . . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . 1 . . . . Damage (major) 1 | . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 1212 | . 50 . . . 222 . 185 185 . 259 311 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . 1 . . . . . . . . . 3 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 . . . . 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 175 | . 62 86 . 75 70 4 . . . . 175 Initial 16 | . . 16 . . . 4 . . . . . Average 32 | . 21 70 . 11 16 . . . . . 53 Influence Increases 990 | . 79 70 . 80 100 . 165 . . 70 426 Destroy 0b10 Robot/C 520 | . 60 60 . 60 80 . 20 . . 60 180 Destroy 0b10 Robot/NC 20 | . 5 . . 10 . . . . . . 5 Destroy Leader 122 | . 12 10 . 10 20 . 10 . . 10 50 Successful Hack 15 | . . . . . . . . . . . 15 Disable Machine 15 | . . . . . . . . . . . 15 Destroy Structure 43 | . 2 . . . . . . . . . 41 Partial Spotted 15 | . . . . . . . . . . . 15 Lose Combat Pursuer 240 | . . . . . . . 135 . . . 105 Influence Decreases 909 | . 37 56 56 80 88 12 110 55 . 70 345 Entered New Map 101 | . . 26 56 . . 8 . 11 . . . Time Decay 718 | . 37 30 . 80 88 4 110 44 . 70 255 Lost Part 90 | . . . . . . . . . . . 90 Squads Dispatched 11 | . . . . . 1 . . . . . 10 Investigation 3 | . . . . . . . . . . . 3 Extermination 3 | . . . . . . . . . . . 3 Reinforcement 2 | . . . . . 1 . . . . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals . | . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 73 | . 5 2 . 3 9 . 9 1 . 5 39 Peak Tracking Total 14 | . 3 2 . 3 4 . 4 1 . 3 14 Tactical Retreats 7 | . . . . . . . 4 . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 2 | . . . . 1 . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 1 | . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 15 | . . . 1 2 2 . 1 . 4 . 5 Terminals 6 | . . . . . 2 . . . . . 4 Fabricators 1 | . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 52 | . . . 1 2 4 . 2 . 31 . 12 Successful 41 | . . . 1 2 1 . 2 . 31 . 4 Failed 11 | . . . . . 3 . . . . . 8 Catastrophic 2 | . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 14 | . . . . . 4 . . . . . 10 Fabricators 2 | . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 39 | . . . 1 2 1 . 2 . 31 . 2 Record 15 | . . . . . . . 2 . 11 . 2 Part Schematic 12 | . . . . . . . . . 12 . . Robot Schematic 5 | . . . . . . . . . 5 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open Door 2 | . . . . 2 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 6 | . . . . . 2 . . . . . 4 Full Trace Events 3 | . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 12 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . 5 Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3776 | . 79 64 185 526 500 252 245 370 44 225 1286 Optics 3776 | . 79 64 185 526 500 252 245 370 44 225 1286 Sensors 303 | . . . . . 303 . . . . . . Jamming 1313 | . . . . . . 248 232 370 44 225 194 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . 1 . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 3975 | 43 122 64 185 526 500 252 310 370 44 273 1286 Spaces Moved 4119 | 40 93 51 205 481 379 377 359 647 87 460 940 Core 130 | 12 . . . . . . . . . . 118 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 870 | 28 93 51 205 481 12 . . . . . . Hover . | . . . . . . . . . . . . Flight 3119 | . . . . . 367 377 359 647 87 460 822 Fastest Speed 50 | 50 90 90 90 90 50 50 50 50 50 50 50 Average Speed 68 | 78 90 90 90 90 51 50 50 50 50 50 95 Slowest Speed 750 | 90 90 90 90 115 90 50 50 50 50 50 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 17 | . . . . . 6 6 . . . . 5 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 43 | 4 28 12 61 93 32 12 53 58 77 69 28 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . . . . . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 2 . . . 3 . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 46 | . 2 . . . . . . . . . 44 Melee . | . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . AOE 43 | . 2 . . . . . . . . . 41 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5067 | 51 116 60 205 555 660 431 474 686 86 486 1257 Wait 703 | . 9 6 . 55 253 32 96 33 . 8 211 Move 4077 | 39 92 50 204 480 366 367 358 646 86 459 930 Hop 14 | . . . . . 6 3 . . . . 5 Pick Up 51 | 6 4 . 1 6 9 8 2 . . . 15 Fast Attach 2 | . . . . . . . . . . . 2 Attach 35 | 6 1 . . 2 5 6 1 1 . 1 12 Detach 8 | . . . . . 2 3 . . . . 3 Swap 13 | . 1 . . 1 3 1 2 . . 1 4 Drop 33 | . 1 . . 2 5 5 1 . . 1 18 Fire 116 | . 8 4 . 9 11 6 14 6 . 16 42 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Discovered new exit (range 14) 136 | -10/Materials | Discovered new exit (range 12) 166 | -10/Materials | Entered Mines 196 | -10/Mines | Discovered new exit (range 7) 226 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 226 | -10/Mines | Discovered new exit (range 5) 230 | -10/Mines | Entered Exiles 243 | -10/Exiles | Discovered new exit (range 17) 256 | -10/Exiles | Met 8R-AWN 269 | -10/Exiles | Met EX-HEX 294 | -10/Exiles | Met EX-BIN 304 | -10/Exiles | Aligned with FarCom system 305 | -10/Exiles | Given EX-Vault access code 309 | -10/Exiles | Build established: Mutant 326 | -10/Exiles | Opened EX-Vault 332 | -10/Exiles | Found Flying Fortress v7 352 | -10/Exiles | Warned to stay clear of 0b10 Research branches 375 | -10/Exiles | Met EX-DEC 408 | -10/Exiles | Discovered new exit (range 10) 415 | -10/Exiles | Left Exiles lab with Flying Fortress v7 415 | -10/Exiles | Entered Mines 465 | -9/Mines | Met a Derelict bent on vengeance 478 | -9/Mines | Learned Materials interactive machine intel 590 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 720 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 722 | -9/Mines | Found Prototype Device 839 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 912 | -9/Mines | Discovered new exit (range 10) 914 | -9/Mines | Found the Drone Emporium 922 | -9/Mines | Found Prototype Device 941 | -9/Mines | Entered Materials 941 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 942 | -8/Materials | Loaded intel: 19 interactive machine locations 958 | -8/Materials | Identified Exp. Sensor Array 1251 | -8/Materials | Build established: Scout 1435 | -8/Materials | Discovered new exit (range 14) 1441 | -8/Materials | Entered Factory 1441 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1441 | -7/Factory | Identified Thief Drone Bay 1682 | -7/Factory | Discovered new exit (range 11) 1693 | -7/Factory | Entered Lower Caves 1710 | -7/Lower Caves | Build established: Mutant 1843 | -7/Lower Caves | Entered a destroyed Warlord outpost 1987 | -7/Lower Caves | Discovered new exit (range 7) 2003 | -7/Lower Caves | Entered another Lower Caves area 2010 | -7/Lower Caves | Encountered a Warlord checkpoint 2010 | -7/Lower Caves | Discovered new exit (range 6) 2210 | -7/Lower Caves | Spotted B-75 Beast 2367 | -7/Lower Caves | Identified exit to Data Miner 2373 | -7/Lower Caves | Entered Data Miner 2373 | -7/Data Miner | Discovered new exit (range 6) 2381 | -7/Data Miner | Met Data Miner 2396 | -7/Data Miner | Learned location of Section 7 (-2) 2396 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 2405 | -7/Data Miner | Received God Mode back door access code from Data Miner 2417 | -7/Data Miner | Entered Proximity Caves 2646 | -6/Proximity Caves | Spotted B-75 Beast 2681 | -6/Proximity Caves | Discovered new exit (range 10) 2690 | -6/Proximity Caves | Entered Factory 2690 | -6/Factory | Evolved 2 slots: Utility x2 2931 | -6/Factory | Incoming investigation squad redirected 3056 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 3270 | -6/Factory | Garrison activated, responded to threat 3693 | -6/Factory | Lost 4 parts (1p2u1w) 3894 | -6/Factory | Core integrity fell below 50% 3920 | -6/Factory | Lost 3 parts (1p2u) 3960 | -6/Factory | Core integrity fell below 20% 3976 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Dropped Hyp. Gauss Rifle. Penetrated by Slug. Dropped Hvy. Machine Gun. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Lgt. Regenerative Plating destroyed. ALERT: Potential suspicious activity detected, Programmers report to Factory Zone 7G. System corrupted: Energy discharge (-37). RY Z11NJ7IRWKMVVPBT Slug penetrates Pressure Siphon. Pressure Siphon disabled. S-27 Virus destroyed. Slug penetrates Wall. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." System corrupted: Energy discharge (-37). 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T? #????????????????? | | #??????+ ########?????? "???????????????????? | | ##??????#####????????????? "???????????????????? | | ??????????????????????????? ????????????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Evasion (%) 70 Matter Filtering 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Laser | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Railgun | -7/Data Miner | Free Adv. Actuator Array | -7/Data Miner | Free Robot Schematics ------------------ W-25 Informer | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -6/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Cya! Challenges ------------ None Game ------ Seed ShadingSurgeShooter Manual? 0 Play Time 00:41:41 Cumulative 32.6 hours Start 2026.01.09 @ 16:34:26 End 2026.01.09 @ 17:24:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 42 Adventurer 21 Explorer 0 Win Type - Total 1 Types 0/0/0/0/0/0/0/1/0/0 Lore% 56 Gallery% 34 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a78bb693-0c14-4d52-aa10-7b76c2804b05