Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.27 @ 22:52:47 Player: archydragon Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (31) 155 Value Destroyed (783) 783 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 4338 Bonus ------- Pacifist 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 258/300 Energy 23/100 System Corruption 0% Temperature Cool (0) Movement Treading (170) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Arc Projector Arc Projector > --- INVENTORY (15) --- Seismic Detector Advanced ECM Suite Utility Shielding Improved Weapon Shielding Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Aluminum Leg Gravmag System Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Advanced Visual Processing Unit Improved Signal Interpreter Armor Integrity Analyzer Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Hammer Great Maul > --- INVENTORY -------- Aluminum Leg Gravmag System Seismic Detector Advanced ECM Suite Utility Shielding Improved Weapon Shielding Improved Weapon Shielding Arc Projector Arc Projector Remote Datajack Hammer [Rating: 33] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Hover Unit Gravmag System Utility Small Storage Unit Device Trap Scanner Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Heavy Armor Plating Weapon Mining Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Slots Evolved 6 | . . 2 . 2 2 . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 5 | . . 2 . 1 2 . Weapon . | . . . . . . . Parts Attached 57 | 5 3 13 2 20 2 12 Power 5 | 1 . 1 . 3 . . Engine 4 | 1 . 1 . 2 . . Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 . 5 . 8 Treads 3 | . . . . . . 3 Leg 9 | 2 . 2 . 5 . . Wheel . | . . . . . . . Hover 5 | . . . . . . 5 Flight . | . . . . . . . Utility 19 | 1 1 4 1 9 2 1 Device 4 | . . 1 . 3 . . Storage 3 | 1 1 . . 1 . . Processor 4 | . . . . 3 1 . Hackware . | . . . . . . . Protection 8 | . . 3 1 2 1 1 Artifact . | . . . . . . . Weapon 16 | 1 2 6 1 3 . 3 Energy Gun 4 | 1 . 1 . . . 2 Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . 3 . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 6 | . 2 2 1 1 . . Impact Weapon 3 | . . . . 2 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 24 | . . 3 1 8 . 12 Power 2 | . . . . 2 . . Propulsion 10 | . . 1 . 4 . 5 Utility 8 | . . 1 1 2 . 4 Weapon 4 | . . 1 . . . 3 Highest Loss Streak 9 | . . 1 1 8 . 9 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 86 | . 87 85 88 92 83 69 Engine 7 | . 14 11 11 4 . . Leg 21 | . 28 21 22 23 15 5 Device 8 | . . 9 1 14 7 7 Storage 11 | . 23 12 11 9 7 7 Processor 6 | . . . . 10 22 19 Protection 10 | . . 9 20 8 15 8 Energy Gun 2 | . 8 6 . . . . Ballistic Gun 4 | . . 4 15 1 . . Special Weapon 7 | . 11 10 6 6 . . Impact Weapon 5 | . . . . 8 15 13 Naked Turns . | . . . . . . . Heaviest Build 39 | 11 16 31 34 39 34 34 Greatest Support 60 | 20 20 30 30 45 20 60 Greatest Overweight (x) 8 | . . 1 2 8 1 8 Average Overweight (x) . | . . . . . 1 2 Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 Average Capacity 9 | 7 8 8 8 10 15 15 Most Carried 12 | 5 6 8 8 10 9 12 Average Carried 7 | 1 3 7 7 7 6 8 Final Capacity 15 | 8 8 8 8 15 15 15 Final Carried 9 | 3 5 8 8 4 9 5 Class Distribution -------------------- 77% | Mutant 22% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac DSF Matter Collected 758 | 212 . 218 88 201 . 39 Remotely . | . . . . . . . Salvage Created 966 | . . 242 72 546 . 106 Parts 56 | . . 36 2 16 . 2 Haulers Intercepted . | . . . . . . . Recyclers Shooed 1 | . . 1 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Combat Hostiles Destroyed 29 | . . 13 3 11 . 2 Melee 6 | . . . . 5 . 1 Guns 16 | . . 13 3 . . . Classes Destroyed 8 | . . 4 1 2 . 1 Worker 3 | . . 1 1 1 . . Watcher 2 | . . 1 . 1 . . Swarmer 13 | . . 12 . 1 . . Grunt 8 | . . 1 . 6 . 1 Duelist 2 | . . . . 2 . . Sentry 2 | . . . . 2 . . Specialist 1 | . . . . . . 1 Assembled 3 | . . . 3 . . . Best Kill Streak 9 | . . 9 3 3 . 1 Combat Bots Only 8 | . . 8 3 3 . 1 Max Kills in Single Turn 2 | . . 2 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Hostile Shots Fired 395 | . . 163 29 132 . 71 Missed 81 | . . 27 3 41 . 10 Damage Taken 4747 | . . 1101 470 1400 . 1776 Core 1364 | . . 134 92 429 . 709 Absorbed by Shields . | . . . . . . . Redirected to Shielding 111 | . . . . . . 111 Core Remaining (%) 66 | 100 100 . 43 22 . . Volleys Fired 92 | . 7 47 25 11 . 2 Largest 2 | . 2 2 2 1 . 1 Hottest 200 | . 200 200 100 100 . 55 Shots Fired 133 | . 12 68 40 11 . 2 Gun 92 | . 2 58 30 . . 2 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 41 | . 10 10 10 11 . . Kinetic 73 | . . 43 30 . . . Thermal 58 | . 12 25 10 11 . . Explosive . | . . . . . . . Electromagnetic 2 | . . . . . . 2 Robot Hit Streak 6 | . . 6 5 . . 3 Robot Miss Streak 4 | . 2 3 4 . . . Penetration Max . | . . . . . . . Secondary Targets 5 | . . 4 1 . . . Max Gunslinging Chain 1 | . . 1 1 . . . Shots Hit Robots 78 | . . 33 16 19 . 10 Core Hits 38 | . . 20 9 5 . 4 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 8 | . . . . 7 . 1 Critical Strikes 11 | . . . . 10 . 1 Smash 11 | . . . . 10 . 1 Melee Attacks 32 | . . . . 24 . 8 Impact 32 | . . . . 24 . 8 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks 1 | . . . . . . 1 Damage Inflicted 1751 | . . 426 143 925 . 257 Guns 579 | . . 410 143 . . 26 Cannons . | . . . . . . . Explosions . | . . . . . . . Melee 1155 | . . . . 925 . 230 Ramming 17 | . . 16 . . . 1 Kinetic 429 | . . 286 143 . . . Thermal 124 | . . 124 . . . . Explosive . | . . . . . . . Electromagnetic 26 | . . . . . . 26 Impact 1155 | . . . . 925 . 230 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 1 . . Average Corruption 1 | . . . 2 1 . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . . 6 5 . . Message Errors 3 | . . . 2 1 . . Matter Fused 3 | . . . 2 1 . . Heat Flow Errors 2 | . . . 1 1 . . Energy Discharges 2 | . . . . 2 . . Parts Rejected 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 390 | . . . . 339 . 51 Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 390 | . . . . 339 . 51 Knockbacks 7 | . . . . 5 . 2 Impact 7 | . . . . 5 . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 4 | . . 3 . . . 1 Kicked 3 | . . 3 . . . . Crushed . | . . . . . . . Highest Temperature 251 | . 94 81 251 178 . . Average Temperature 53 | . 40 24 93 16 . . Received Heat Transfer 1353 | . . 72 300 711 . 270 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 12 | . . . . 11 . 1 Impact Corruptions 16 | . . . . 14 . 2 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 275 | . . 275 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Peak Influence 322 | . 49 222 76 322 154 107 Initial 146 | . . 20 61 28 146 107 Average 93 | . 25 99 72 107 146 81 Maximum Alert Level 1 | . . 1 . 1 . . Low Security (%) 87 | 100 100 74 100 85 100 100 Level 1 12 | . . 25 . 14 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 2 2 . 4 . 2 Investigation 1 | . . . . 1 . . Extermination . | . . . . . . . Reinforcement 7 | . 2 2 . 1 . 2 Assault . | . . . . . . . Garrison 2 | . . . . 2 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Distress Signals 6 | . 4 1 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 60 | . 2 18 9 24 . 7 Peak Tracking Total 10 | . 3 9 5 10 . 4 Tactical Retreats 7 | . 1 . 2 3 . 1 Traps | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Machines Accessed 6 | . 1 1 . 2 2 . Terminals 6 | . 1 1 . 2 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 13 | . 1 3 . 7 2 . Successful 7 | . . 2 . 3 2 . Failed 6 | . 1 1 . 4 . . Catastrophic 2 | . . . . 2 . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 13 | . 1 3 . 7 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . . 2 . 3 2 . Record 1 | . . . . . 1 . Open DSF 1 | . . . . . 1 . Scanalyzer Index 1 | . . . . 1 . . Locate Traps 2 | . . 1 . 1 . . Zone Layout 2 | . . 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 1 1 . 2 1 . Full Trace Events 2 | . . . . 2 . . Feedback Events 1 | . . . . 1 . . Corruption 1 | . . . . 1 . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac DSF Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac DSF Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac DSF Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac DSF Turns Passed 2535 | 56 172 752 363 788 209 195 Spaces Moved 1310 | 44 105 352 158 476 106 69 Core 27 | 13 . . . 5 . 9 Treads 3 | . . . . . . 3 Legs 1256 | 31 105 352 158 471 106 33 Wheels . | . . . . . . . Hover 24 | . . . . . . 24 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 190 116 Average Speed 152 | 99 120 163 178 130 190 212 Slowest Speed 450 | 120 120 190 260 450 190 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 27 | 4 23 31 44 42 3 46 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 36 | . 6 9 10 11 . . Terrain Destroyed 38 | . 7 10 10 11 . . Melee . | . . . . . . . Projectile 38 | . 7 10 10 11 . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac DSF Total 1586 | 56 118 443 187 566 114 102 Wait . | . . . . . . . Move 1304 | 43 104 351 157 475 105 69 Hop . | . . . . . . . Pick Up 69 | 8 4 18 2 22 7 8 Fast Attach . | . . . . . . . Attach 41 | 5 2 5 1 15 2 11 Detach 1 | . . . . . . 1 Swap 16 | . 1 8 1 5 . 1 Drop 28 | . . 11 1 14 . 2 Fire 92 | . 7 47 25 11 . 2 Melee 31 | . . . . 24 . 7 Ram 1 | . . . . . . 1 Kick 3 | . . 3 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Discovered new exit (range 10) 218 | -10/Materials | Discovered new exit (range 3) 229 | -10/Materials | Entered another Materials area 229 | -9/Materials | Evolved 2 slots: Utility x2 305 | -9/Materials | Build established: Mutant 336 | -9/Materials | Discovered new exit (range 13) 464 | -9/Materials | Destroyed 8 combat bots 981 | -9/Materials | Entered Mines 982 | -9/Mines | Assembled infested the area 987 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1003 | -9/Mines | Met a Derelict bent on vengeance 1333 | -9/Mines | Discovered new exit (range 8) 1336 | -9/Mines | Core integrity fell below 50% 1344 | -9/Mines | Entered Materials 1344 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1754 | -8/Materials | Build established: Assassin 1961 | -8/Materials | Garrison activated, responded to threat 1996 | -8/Materials | Discovered new exit (range 16) 1999 | -8/Materials | Core integrity fell below 50% 2059 | -8/Materials | Lost 8 parts (2p4n2u) 2130 | -8/Materials | Identified exit to Factory 2132 | -8/Materials | Entered Factory 2132 | -7/Factory | Evolved 2 slots: Utility x2 2292 | -7/Factory | Build established: Mutant 2339 | -7/Factory | Identified exit to DSF 2341 | -7/Factory | Entered DSF 2387 | -7/DSF | Additional patrols routed to DSF 2462 | -7/DSF | Core integrity fell below 50% 2472 | -7/DSF | Core integrity fell below 20% 2507 | -7/DSF | Lost 9 parts (5n3u1w) 2536 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02503_ Knocked back. 02504_ C-30 ARC bursts open, deploying its payload. 02504_ G-50 Soldier unfolds itself. 02504_ G-47 Trooper unfolds itself. 02504_ Critical hit (Burn: +37). 02508_ Imp. Weapon Shielding destroyed. 02508_ Knocked back. 02512_ Acquired Arm. Treads. 02520_ Hammer follow-up attack on G-50 Soldier. 02520_ G-50 Soldier knocked back. 02524_ G-47 Trooper destroyed. 02525_ Critical hit (Burn: +37). 02525_ Penetrated by Slug. 02525_ Hammer destroyed. 02526_ Acquired Arm. Treads. 02527_ Hammer destroyed. 02530_ G-47 Trooper shuts down. 02533_ H-61 Shepherd calls for reinforcements. 02533_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????###############???? #????????????? | | ??????#== ##!!!#!!!#?? ##???????????? | | ??????#== ##!!!#!!!## a##[[[#??????? | | ?????##!! !!% ????? | | ?????#;!%!%! %ggH ????? | | ??????#!! =% %%@%! % ????? | | ??????#[[%%;#== #!!!##a a##??????????? | | ????# "[[% ##=% #??!#??????????????????? | | ????##### %#;#;##??????????##??????????? | | ???????# =##????????????!???????????? | | ???????# ==#????????????!!???????????? | | ???????# #????????????!????????????? | | ???????## ###??????????? ###??????????? | | ???????#= ==#??????????? !!#??????????? | | ???????#= ==#??????????^ !!#??????????? | | ???????## ##########??? !!???????????? | | ??????### ###==#===#?? #????????????? | | ???####"" ##==#===### ###??????????? | | ???#""""" #??????????? | | ???#"##"" % #??????????? | | ??????#"""%"##==#===# !!! #??????????? | | ??????#"""""######### !!! #??????????? | | ??????####"##???????#########??????????? | | ?????????#"#???????????????????????????? | | ?????????""#???????????????????????????? | | ????????####???????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 500 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 825 Weapon Shielding 66 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- I Survived The Infestation Challenges ------------ None Game ------ Seed PhysicsFlightAxe Manual? 0 Play Time 00:47:32 Cumulative 9.1 hours Start 2024.05.27 @ 22:04:26 End 2024.05.27 @ 22:52:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1ee4639e-b7c0-4d87-8eb9-0c2fbeb5e40c