Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 17:29:45 Player: f3-rnm Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (148) 740 Value Destroyed (4463) 4463 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (-1229) -1229 TOTAL SCORE: 9474 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 60 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -1811 Cogmind --------- Core Integrity 801/850 Matter 54/300 Energy 7/100 System Corruption 10% Temperature Cool (0) Movement Hovering (56) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY (8) ------ Advanced Targeting Computer Improved Reaction Control System > --- WEAPON (2) ------- Heavy Flak Cannon Remote Datajack > --- INVENTORY (5) ---- Cargo Storage Unit Compact Battery (200) Force Field Field Lobotomy Kit (1) Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Armored Treads Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Improved Cooling System Huge Storage Unit Experimental Targeting Computer Experimental Core Analyzer Weapon Cycler Hardened Medium Armor Plating Improved Focal Shield > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Armored Treads Medium Treads Medium Treads Armored Wheel Armored Wheel Armored Wheel Cargo Storage Unit Compact Battery Large Matter Pod Hardened Medium Armor Plating Improved Light Armor Plating Hacking Suite High-powered Tractor Beam Advanced Recalibrator Heavy Particle Cannon Gauss Cannon Gauss Cannon Improved Grenade Launcher Remote Datajack Field Lobotomy Kit Powered Hammer Deploy-a-Sentry [Rating: 72] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Enhanced Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Advanced Myomer Leg Wheel Compact Wheel Hover Unit Gravmag System Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Powered Armor Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Slots Evolved 8 | . . . 2 . . . 2 2 . . 2 . . . Power . | . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 6 | . . . 1 . . . 1 2 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 162 | 6 5 6 9 2 21 . 41 18 10 24 5 5 8 2 Power 12 | 1 1 . 1 . 3 . 1 1 . 1 1 2 . . Engine 10 | 1 1 . 1 . 3 . 1 1 . . 1 1 . . Core 1 | . . . . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 . . Propulsion 52 | 2 2 2 2 . 6 . 19 4 . 8 2 . 4 1 Treads 38 | 2 2 . 2 . 5 . 18 3 . 6 . . . . Leg 1 | . . . . . 1 . . . . . . . . . Wheel 7 | . . 2 . . . . 1 . . 2 2 . . . Hover 6 | . . . . . . . . 1 . . . . 4 1 Flight . | . . . . . . . . . . . . . . . Utility 44 | 1 2 . 2 . 4 . 10 5 4 9 2 2 2 1 Device 18 | . . . . . 1 . 2 3 1 6 1 2 1 1 Storage 6 | 1 1 . 1 . 2 . . 1 . . . . . . Processor 6 | . 1 . . . . . 1 . 2 . 1 . 1 . Hackware . | . . . . . . . . . . . . . . . Protection 14 | . . . 1 . 1 . 7 1 1 3 . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 54 | 2 . 4 4 2 8 . 11 8 6 6 . 1 2 . Energy Gun 8 | . . . 2 . . . 1 3 . 2 . . . . Energy Cannon 4 | . . 1 . . . . 2 . . 1 . . . . Ballistic Gun 21 | 2 . 1 2 2 6 . 7 1 . . . . . . Ballistic Cannon 10 | . . . . . . . . 3 3 2 . 1 1 . Launcher 3 | . . . . . 1 . 1 . . 1 . . . . Special Weapon 5 | . . . . . 1 . . . 3 . . . 1 . Impact Weapon 3 | . . 2 . . . . . 1 . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 1 3 . 1 2 . 2 . . . . Parts Lost 34 | . . . 3 . 9 . 11 4 . 4 . 3 . . Power 5 | . . . 1 . 2 . . 1 . . . 1 . . Propulsion 10 | . . . 1 . 2 . 5 . . 2 . . . . Utility 10 | . . . . . 2 . 3 2 . 2 . 1 . . Weapon 9 | . . . 1 . 3 . 3 1 . . . 1 . . Highest Loss Streak 6 | . . . 2 . 6 . 6 2 . 3 . 3 . . To Critical Strikes 4 | . . . . . 4 . . . . . . . . . Average Slot Usage (%) 94 | . 92 90 93 100 94 88 95 95 100 98 100 67 40 54 Engine 8 | . 14 14 11 11 11 11 9 7 7 2 4 3 . . Treads 25 | . 28 18 11 11 28 33 35 30 30 20 13 8 . . Wheel 5 | . . 10 22 22 3 . . . . 8 13 8 . . Device 6 | . . . . . . . 8 12 7 16 26 18 3 7 Storage 10 | . 14 14 11 11 11 11 9 13 7 7 6 4 . . Processor 9 | . 7 14 11 11 11 11 2 7 21 12 13 9 1 6 Protection 6 | . . . 5 11 6 . 11 6 7 6 6 3 . . Energy Gun 1 | . . . 8 . . . . 2 . 2 13 8 . . Energy Cannon 2 | . . 6 . . . . 5 2 . . . . . . Ballistic Gun 10 | . 28 7 13 22 20 22 11 2 . . . . . . Ballistic Cannon 3 | . . . . . . . . 6 14 11 . . 5 6 Naked Turns 37 | . . . . . . . . . . . . 31 6 . Heaviest Build 120 | 13 88 89 92 94 95 95 116 115 115 120 113 113 18 20 Greatest Support 98 | 40 40 40 32 32 67 67 88 88 86 98 24 24 27 27 Greatest Overweight (x) 10 | . 2 2 3 2 2 1 10 1 1 9 5 4 . . Average Overweight (x) 1 | . . 2 1 2 . 1 1 1 1 3 4 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Average Capacity 23 | 6 11 25 24 25 22 25 25 25 25 25 25 18 5 5 Most Carried 25 | 3 9 13 25 25 25 25 25 25 25 25 25 25 5 5 Average Carried 20 | 1 5 10 17 24 18 25 24 24 24 24 24 18 5 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 Final Carried 25 | 3 9 13 24 25 25 25 25 25 25 25 25 5 5 5 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Matter Collected 4542 | 225 102 267 139 252 548 . 1093 384 305 1170 11 . . 46 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6239 | . 105 13 538 391 369 . 1867 788 468 1492 11 191 . 6 Parts 374 | . 7 . 46 26 48 . 107 48 1 85 3 3 . . Haulers Intercepted 12 | . 1 . 1 . . . 5 2 . 3 . . . . Recyclers Shooed 2 | . . . 1 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Combat Hostiles Destroyed 107 | . 1 1 13 9 6 . 36 13 1 24 . 1 . 2 Guns 53 | . 1 . 12 9 1 . 20 6 . 3 . 1 . . Cannons 44 | . . 1 . . . . 15 6 1 19 . . . 2 AOE 9 | . . . 1 . 5 . 1 1 . 1 . . . . Classes Destroyed 20 | . 3 1 4 . 1 . 6 1 1 3 . . . . Worker 7 | . 1 . 1 . . . 1 2 . 2 . . . . Builder 7 | . . . 1 . . . . . . 5 1 . . . Tunneler 1 | . . . . . . . 1 . . . . . . . Hauler 12 | . 1 . 1 . . . 5 2 . 3 . . . . Recycler 9 | . . . . . . . 3 3 . 3 . . . . Mechanic 1 | . . . . . . . . . . 1 . . . . Watcher 4 | . . . 2 . . . 1 . . 1 . . . . Swarmer 19 | . . . 7 4 . . 7 . . 1 . . . . Grunt 47 | . 1 . 4 5 . . 17 7 . 11 . . . 2 Brawler 2 | . . . . . . . 1 . . 1 . . . . Duelist 1 | . . . . . . . . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . . . . Sentry 16 | . . . 2 . . . 7 4 . 3 . . . . Specialist 2 | . . . . . . . 2 . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . Programmer 7 | . . . . . . . . 2 . 5 . . . . Heavy 1 | . . . . . . . . . . 1 . . . . Compactor 4 | . . . . . . . . . 2 1 . 1 . . Zionite 1 | . . . . . 1 . . . . . . . . . Assembled 6 | . . 1 . . 5 . . . . . . . . . Best Kill Streak 6 | . 3 1 6 4 5 . 6 4 1 5 1 1 . 2 Combat Bots Only 5 | . 1 1 4 4 5 . 5 4 1 4 . 1 . 2 Max Kills in Single Turn 2 | . 1 1 2 1 2 . 2 2 1 2 1 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . 1 . 2 . 1 1 . 1 . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . . . 1 4 . . . . . . . . . YI-UF0 (-9/Mines) 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Hostile Shots Fired 703 | . 7 2 73 23 89 . 228 112 . 148 . 3 1 17 Missed 198 | . 1 . 21 4 18 . 52 45 . 45 . . . 12 Damage Taken 7836 | . 66 68 615 232 1281 . 2706 1053 . 1627 . 76 18 94 Core 880 | . 22 . 151 13 69 . 304 49 . 223 . 31 . 18 Absorbed by Shields . | . . . . . . . . . . . . . . . Ignored by Resistances 273 | . . . . . . . 186 . . 60 . 27 . . Regen/Repaired (Parts) 122 | . . . . . . . 122 . . . . . . . Core Remaining (%) 67 | 100 . 91 . . . 41 44 . . 61 . . . . Volleys Fired 460 | . 18 2 44 27 76 . 116 47 14 92 1 12 . 11 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 2 2 . 1 Hottest 160 | . 40 80 90 46 46 . 93 128 92 160 160 160 . 53 Shots Fired 884 | . 36 4 85 54 146 . 227 89 25 183 2 22 . 11 Gun 560 | . 36 2 85 54 141 . 152 39 . 27 2 22 . . Cannon 312 | . . 2 . . . . 71 50 22 156 . . . 11 Launcher 8 | . . . . . 4 . 4 . . . . . . . Special 4 | . . . . . 1 . . . 3 . . . . . Kinetic 651 | . 36 2 42 54 141 . 143 54 22 146 . . . 11 Thermal 178 | . . 2 . . . . 80 35 . 37 2 22 . . Explosive 8 | . . . . . 4 . 4 . . . . . . . Electromagnetic 43 | . . . 43 . . . . . . . . . . . Robot Hit Streak 47 | . 12 4 11 26 38 . 21 10 15 25 4 47 . 5 Robot Miss Streak 8 | . 4 . 3 2 2 . 5 4 2 8 . 1 . 4 Penetration Max 1 | . . . . . . . 1 . 1 1 . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . Shots Hit Robots 644 | . 20 3 54 45 120 . 165 63 21 119 1 22 . 11 Core Hits 366 | . 6 1 28 17 41 . 112 59 9 61 1 15 . 16 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . 2 . 1 6 . 7 . . . . Burn 1 | . . . . . . . 1 . . . . . . . Destroy 2 | . . . . . 2 . . . . . . . . . Blast 13 | . . . . . . . . 6 . 7 . . . . Melee Attacks 7 | . . 4 . . . . . 3 . . . . . . Impact 7 | . . 4 . . . . . 3 . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 13527 | . 214 43 850 754 1885 . 3196 1568 499 3498 34 686 . 300 Guns 6835 | . 214 8 800 701 1610 . 1605 663 . 514 34 686 . . Cannons 5744 | . . 35 . . . . 1238 800 499 2872 . . . 300 Explosions 874 | . . . 50 . 275 . 343 105 . 101 . . . . Melee . | . . . . . . . . . . . . . . . Ramming 74 | . . . . 53 . . 10 . . 11 . . . . Kinetic 8774 | . 214 8 425 701 1610 . 1495 858 499 2664 . . . 300 Thermal 3480 | . . 35 50 . . . 1348 605 . 722 34 686 . . Explosive 824 | . . . . . 275 . 343 105 . 101 . . . . Electromagnetic 375 | . . . 375 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . . 5 . . 5 . 10 10 10 Average Corruption 4 | . . . . . . . 5 . . 3 . 10 10 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 108 | . . . . . . . 52 . . 45 . 4 3 4 Message Errors 23 | . . . . . . . 8 . . 10 . 2 2 1 Matter Fused 30 | . . . . . . . 16 . . 13 . . 1 . Heat Flow Errors 11 | . . . . . . . 4 . . 7 . . . . Energy Discharges 9 | . . . . . . . 9 . . . . . . . Parts Rejected 3 | . . . . . . . 1 . . 1 . . . 1 Parts Fused 1 | . . . . . . . . . . 1 . . . . Data Loss (minor) 17 | . . . . . . . 8 . . 7 . 1 . 1 Data Loss (major) 3 | . . . . . . . 1 . . 1 . . . 1 Misfires 5 | . . . . . . . 3 . . 2 . . . . Alerts 1 | . . . . . . . 1 . . . . . . . Weapon Failures 5 | . . . . . . . 1 . . 3 . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 187 | . . 5 . 20 . . 35 12 . 111 . . . 4 Projectiles 140 | . . 5 . . . . 15 5 . 111 . . . 4 Explosions 27 | . . . . . . . 20 7 . . . . . . Melee 20 | . . . . 20 . . . . . . . . . . Knockbacks 30 | . . . . 1 . . . 2 . 17 . . . 10 Impact 1 | . . . . 1 . . . . . . . . . . Kinetic 29 | . . . . . . . . 2 . 17 . . . 10 Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 446 | . . . 29 26 . . 61 325 . 5 . . . . Shots 6 | . . . 1 . . . 1 4 . . . . . . Rammed 5 | . . . 1 2 . . 1 . . 1 . . . . Targets Rammed 5 | . . . 1 2 . . 1 . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 430 | . 12 60 243 24 . . 234 430 . 228 12 12 . 1 Average Temperature 53 | . 7 34 68 9 . . 46 154 . 69 9 6 . 1 Received Heat Transfer 2235 | . 36 . 240 78 . . 1254 225 . 348 . . 9 45 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . Parts Melted 17 | . . . . . . . 6 . . 11 . . . . Heat Transferred 6999 | . . 74 100 . . . 2404 1246 . 1550 75 1550 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Peak Influence 445 | . 53 12 329 215 . . 323 416 93 445 222 77 47 99 Initial 217 | . . 7 . 75 . . . 146 93 . 217 77 32 49 Average 121 | . 14 4 193 124 . . 132 296 50 142 217 66 36 60 Maximum Alert Level 2 | . . . 1 1 . . 1 2 . 2 1 . . . Low Security (%) 72 | 100 100 100 47 67 . 100 78 15 100 67 . 100 100 100 Level 1 26 | . . . 52 32 . . 21 81 . 27 100 . . . Level 2 1 | . . . . . . . . 3 . 5 . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 24 | . . . 1 . . . 7 6 . 9 . . 1 . Investigation 3 | . . . . . . . 1 1 . 1 . . . . Extermination 7 | . . . . . . . . 2 . 5 . . . . Reinforcement 12 | . . . 1 . . . 4 3 . 3 . . 1 . Assault 1 | . . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Distress Signals 9 | . . 3 1 . . . 3 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 170 | . 9 1 21 9 17 . 53 18 6 26 . 4 3 3 Peak Tracking Total 9 | . 2 1 5 4 9 . 6 4 3 4 . 3 3 4 Tactical Retreats 11 | . . . . . 5 . 4 . . . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Traps Triggered 7 | . 2 . . . . . 1 2 . 1 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Machines Disabled 19 | . . . 1 . 4 . 4 6 . 4 . . . . Max in Single Turn 4 | . . . 1 . 1 . 1 4 . 4 . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Machines Accessed 17 | . 1 2 2 . 2 . 4 1 . 4 . . 1 . Terminals 8 | . 1 2 1 . . . 1 1 . 2 . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . Repair Stations 2 | . . . . . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Total Hacks 33 | . 4 6 3 . 2 . 10 1 . 6 . . 1 . Successful 26 | . 3 4 3 . 2 . 8 1 . 4 . . 1 . Failed 7 | . 1 2 . . . . 2 . . 2 . . . . Catastrophic 2 | . . . . . . . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 8 | . 3 . 1 . 1 . 2 . . 1 . . . . Terminals 16 | . 4 6 1 . . . 2 1 . 2 . . . . Fabricators 4 | . . . . . . . . . . 4 . . . . Repair Stations 3 | . . . . . . . 3 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers 7 | . . . 2 . . . 5 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . Terminal Hacks 14 | . 3 4 1 . 2 . 2 1 . 1 . . . . Record 1 | . . . . . 1 . . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . Investigation Status 1 | . . 1 . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . Zone Layout 3 | . 1 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . 3 . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . . 2 . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 2 . . . 4 . . . . . . . Insert Component 3 | . . . 1 . . . 2 . . . . . . . Analyze 3 | . . . 1 . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 2 1 . . . 3 . . 4 . . . . Full Trace Events 2 | . . . . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . Parts Built 3 | . . . . . . . . . . 3 . . . . Authchips . | . . . . . . . . . . . . . . . Time 205 | . . . . . . . . . . 205 . . . . Total Part Build Rating 17 | . . . . . . . . . . 17 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . Time 26 | . . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . 1 . . . 2 . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . . . . . Machine Destruction 2 | . . . . . . . 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Total Allies 4 | . . . . . 1 . . . 3 . . . . . Largest Group 2 | . . . . . 1 . . . 2 1 . . . . Highest-Rated Group 258 | . . . . . 36 . . . 258 141 . . . . Highest-Rated Ally 141 | . . . . . 36 . . . 141 141 . . . . Total Orders 4 | . . . . . . . . . 4 . . . . . STAY 2 | . . . . . . . . . 2 . . . . . FOLLOW 2 | . . . . . . . . . 2 . . . . . Ally Attacks 32 | . . . . . 12 . . . 12 . . . . 8 Total Damage 1562 | . . . . . 545 . . . 586 . . . . 431 Kills 8 | . . . . . 6 . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . 1 Turrets Deployed 1 | . . . . . . . . . . . . . . 1 Field Lobotomies 4 | . . . . . 1 . . . 3 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Turns Passed 12928 | 116 616 1544 474 665 1995 279 2525 1279 660 2263 219 97 97 99 Spaces Moved 5752 | 62 304 592 222 435 1005 122 857 478 257 959 136 80 144 99 Core 76 | 2 . . . . . . . . . . . 63 11 . Treads 3283 | 60 304 168 1 . 779 122 790 478 257 324 . . . . Legs . | . . . . . . . . . . . . . . . Wheels 2161 | . . 424 221 435 226 . 67 . . 635 136 17 . . Hover 232 | . . . . . . . . . . . . . 133 99 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 100 130 130 230 225 225 228 145 150 50 50 52 Average Speed 179 | 156 182 183 130 130 165 230 232 227 228 181 151 71 55 55 Slowest Speed 400 | 160 320 320 400 130 230 230 240 228 228 236 160 150 60 56 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 46 | 6 50 96 21 96 89 44 80 17 86 26 4 72 3 12 Regions Visited 14 Branch Regions 4 Pre-discovered Areas 3 | . . 1 . 1 1 . . . . . . . . . Known Exits Taken 3 | . . 1 1 . . . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 . . 1 1 1 1 . . 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . . . . . . . . Spaces Dug 21 | . . 4 . . . . . 6 . 11 . . . . Terrain Destroyed 152 | . . 4 2 . 23 . 16 47 . 60 . . . . Melee 7 | . . 4 . . . . . 3 . . . . . . Projectile 59 | . . . . . . . 3 8 . 48 . . . . AOE 86 | . . . 2 . 23 . 13 36 . 12 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Was Fac Fac Was Fac Gar Total 7463 | 78 332 1035 320 481 1198 121 1194 573 301 1291 152 99 157 131 Wait 826 | 8 . 426 7 8 54 . 94 10 15 182 . . 5 17 Move 5741 | 61 303 591 221 434 1004 121 856 478 256 958 136 79 144 99 Hop . | . . . . . . . . . . . . . . . Pick Up 142 | 3 6 4 34 4 24 . 40 6 2 14 5 . . . Fast Attach 60 | 6 4 . 2 . 4 . 10 10 2 12 . . 8 2 Attach 45 | . . 2 5 . 8 . 15 3 . 7 3 2 . . Detach 5 | . . 2 . . 2 . . . . . . . . 1 Swap 57 | . 1 4 2 2 9 . 16 5 8 5 2 3 . . Drop 115 | . . . 4 4 17 . 46 11 4 20 5 3 . 1 Fire 460 | . 18 2 44 27 76 . 116 47 14 92 1 12 . 11 Melee 7 | . . 4 . . . . . 3 . . . . . . Ram 5 | . . . 1 2 . . 1 . . 1 . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Min / Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / Low x2) -7/Waste -7/Factory (discovered 3 exits: [*Fac] / Low x2) -6/Factory -6/Waste -6/Factory -6/Garrison History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 572 | -10/Materials | Discovered new exit (range 7) 733 | -10/Materials | Entered Mines 734 | -10/Mines | Assembled infested the area 1209 | -10/Mines | Discovered new exit (range 21) 1919 | -10/Mines | Found a hidden stash of uninstalled traps 1925 | -10/Mines | Identified exit to Materials 2103 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2167 | -10/Mines | Learned location of Mines (-9) 2277 | -10/Mines | Entered Materials 2277 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2655 | -9/Materials | Identified exit to Mines 2655 | -9/Materials | Identified exit to Storage 2751 | -9/Materials | Entered Mines 2772 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2822 | -9/Mines | Murdered YI-UF0 2822 | -9/Mines | Destroyed YI-UF0 2860 | -9/Mines | Discovered new exit (range 8) 2984 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2984 | -9/Mines | Discovered new exit (range 5) 3026 | -9/Mines | Learned location of Storage (-9) 3108 | -9/Mines | Discovered new exit (range 7) 3416 | -9/Mines | Entered Exiles 3437 | -9/Exiles | Discovered new exit (range 15) 3454 | -9/Exiles | Met 8R-AWN 3476 | -9/Exiles | Met EX-HEX 3513 | -9/Exiles | Met EX-BIN 3529 | -9/Exiles | Aligned with FarCom system 3530 | -9/Exiles | Given EX-Vault access code 3561 | -9/Exiles | Opened EX-Vault 3574 | -9/Exiles | Found Field Lobotomy Kit 3602 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3946 | -9/Exiles | Met EX-DEC 4162 | -9/Exiles | Discovered new exit (range 14) 4279 | -9/Exiles | Learned location of Zion (-6) 4428 | -9/Exiles | Attacked by the Exiles 4537 | -9/Exiles | Core integrity fell below 50% 4619 | -9/Exiles | Lost 6 parts (2p2u2w) 4637 | -9/Exiles | Destroyed 8R-AWN 4662 | -9/Exiles | Found Prototype Processor 4703 | -9/Exiles | Assimilated DAS Turret with FLK Orb 5085 | -9/Exiles | Destroyed EX-DEC 5108 | -9/Exiles | Found Deploy-a-Sentry 5112 | -9/Exiles | Found Prototype Processor 5150 | -9/Exiles | Destroyed EX-BIN 5167 | -9/Exiles | Destroyed EX-HEX 5411 | -9/Exiles | Stole two prototypes: Field Lobotomy Kit, Deploy-a-Sentry 5411 | -9/Exiles | Entered Mines 5671 | -8/Mines | Discovered new exit (range 7) 5690 | -8/Mines | Entered Materials 5690 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6462 | -8/Materials | Lost 4 parts (2n2u) 6604 | -8/Materials | Repaired Lgt. Treads 6659 | -8/Materials | Lost 6 parts (2n1u3w) 6905 | -8/Materials | Build established: Scavenger-Mutant 7040 | -8/Materials | Found Powered Armor 7044 | -8/Materials | Found Powered Armor 7049 | -8/Materials | Found Powered Armor 7053 | -8/Materials | Found Powered Armor 7126 | -8/Materials | Discovered new exit (range 3) 7285 | -8/Materials | Identified Exp. Targeting Computer 7285 | -8/Materials | Identified Exp. Core Analyzer 7479 | -8/Materials | Garrison activated, responded to threat 7797 | -8/Materials | Build established: Mutant 8098 | -8/Materials | Core integrity fell below 50% 8195 | -8/Materials | Discovered new exit (range 5) 8215 | -8/Materials | Entered Factory 8215 | -7/Factory | Evolved 2 slots: Utility x2 8632 | -7/Factory | Discovered new exit (range 12) 8844 | -7/Factory | Build established: Scavenger-Mutant 9136 | -7/Factory | Identified exit to Lower Caves 9483 | -7/Factory | Build established: Mutant 9494 | -7/Factory | Sucked down chute 9494 | -7/Factory | Entered Waste 9603 | -7/Waste | Spotted C-40 Crusher 9626 | -7/Waste | Spotted C-40 Crusher 9628 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9634 | -7/Waste | Spotted C-40 Crusher 9643 | -7/Waste | Destroyed C-40 Crusher 9645 | -7/Waste | Allies destroyed C-40 Crusher 9674 | -7/Waste | Spotted C-40 Crusher 9679 | -7/Waste | Spotted C-40 Crusher 9681 | -7/Waste | Spotted C-40 Crusher 9690 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9696 | -7/Waste | Assimilated C-40 Crusher with FLK Orb 9698 | -7/Waste | Allies destroyed C-40 Crusher 9807 | -7/Waste | Destroyed Crusher 4a 10015 | -7/Waste | Discovered new exit (range 15) 10154 | -7/Waste | Entered Factory 10154 | -7/Factory | Accompanied by 1 ally 10507 | -7/Factory | Fabricated Imp. Thermal Shield? 10584 | -7/Factory | Destroyed Crusher 4c 10903 | -7/Factory | Cargo convoy interrupted 11113 | -7/Factory | Lost 3 parts (1n2u) 12041 | -7/Factory | Discovered new exit (range 15) 12327 | -7/Factory | Fabricated Exp. Targeting Computer? 12363 | -7/Factory | Build established: Scavenger-Mutant 12417 | -7/Factory | Entered another Factory area 12417 | -6/Factory | Evolved 2 slots: Utility x2 12636 | -6/Factory | Sucked down chute 12636 | -6/Factory | Entered Waste 12648 | -6/Waste | Spotted C-40 Crusher 12651 | -6/Waste | EMP discharged 12651 | -6/Waste | System corruption reached 10% 12652 | -6/Waste | Spotted C-40 Crusher 12659 | -6/Waste | Destroyed C-40 Crusher 12674 | -6/Waste | Spotted C-40 Crusher 12689 | -6/Waste | Spotted C-40 Crusher 12695 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12698 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 12701 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 12702 | -6/Waste | Released all parts (10) 12720 | -6/Waste | Spotted C-40 Crusher 12724 | -6/Waste | Spotted C-40 Crusher 12724 | -6/Waste | Discovered new exit (range 15) 12732 | -6/Waste | Lost 3 parts (1p1u1w) 12733 | -6/Waste | Entered Factory 12830 | -6/Factory | Identified exit to Garrison 12830 | -6/Factory | Entered Garrison 12870 | -6/Garrison | DAS Turret deployed 12929 | -6/Garrison | Self-destructed Last Messages --------------- 12881_ Identified Imp. Reaction Control System. 12881_ G-50 Soldier knocked back. 12884_ DAS Turret heat damages core (-39). 12888_ DAS Turret critical meltdown. 12888_ G-50 Soldier knocked back. 12888_ L-41 Fighter knocked back. 12890_ G-50 Soldier knocked back. 12892_ L-41 Fighter destroyed. 12892_ G-50 Soldier knocked back. 12892_ Destroyed Lgt. Angular Momentum Engine. 12892_ G-50 Soldier knocked back. 12900_ G-50 Soldier destroyed. 12902_ System corrupted: Gravmag System rejected. 12904_ Acquired Gravmag System. 12906_ G-50 Soldier knocked back. 12910_ G-50 Soldier destroyed. 12914_ Acquired 2 matter. 12915_ Acquired 24 matter. 12917_ Acquired 16 matter. 12918_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####?????????????????????? | | ??????????????????????? ^ ?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????? ????????? ?????????????????????? | | ????????????? ?#?????# #?????????????????????? | | ????????????# ## ???## #?????????????????????? | | ????????????" ?? "?????????????????????? | | ????????????? ??? "?????????????????????? | | ?????????????? ?? "?????????????????????? | | ???????????????? ?? "????????????????#####? | | ????????????# ???# ?# #????????????????#"# #? | | ??????????### ## ## #????????????????#" #? | | ????????? #????????????????#" #? | | ????????? %%#????????????????#" #? | | ????????????# % #????????????????#"# #? | | ????????????????##""""## ##????????????????### #? | | ???????????????????????# #???????????????????# #? | | ???????????????????????# #???????????????????# "? | | ???????????????????????# #???????????????????# "? | | ???????????????????????# #???????????????????# "? | | ???????????????????????# @#???????????????????# #? | | ???????????????????????# #???????????????????# #? | | ???????????????????????# ########????????????# #? | | ????????????????????#### % #????????????# #? | | ????????????????????# + ############## #? | | ????????????????????# ######### ^ #? | | ????????????????????# #??????# ################? | | ????????????????????# !#??????# #???????????????? | | ????????????????????# !#??????# #???????????????? | | ????????????????????# !#??????# #???????????????? | | ????????????????????# !#??????# ###?????????????? | | ????????????????????# !#??????# #?????????????? | | ????????????????????####??????# #?????????????? | | ??????????????????????????????# #?????????????? | | ??????????????????????????????######?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Energy Generation 21 Energy Capacity 475 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 25 Resistance: TH 25 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 12 Core Analysis 11 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Thermal Shield | x2 | -7/Factory | Preloaded Exp. Targeting Computer | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExperimentalEnergyStick Manual? 0 Play Time 01:08:20 Cumulative 182.5 hours Start 2024.04.21 @ 15:40:59 End 2024.04.21 @ 17:29:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 188 Rogue 152 Adventurer 36 Explorer 0 Win Type - Total 10 Types 3/0/7/0/0/0/0/0/0 Lore% 56 Gallery% 82 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f7083279-99b4-4ef1-b201-2af3c8bd9ea7