Cogmind - Beta 14 *** ADVENTURER MODE // 2024.12.31 @ 15:31:22 Player: Jefffff Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (163) 815 Value Destroyed (5945) 5945 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (491) 491 TOTAL SCORE: 12851 Bonus ------- High Alert Combat Kills 133 Follower Combat Kills 398 Friendly Fire -40 Cogmind --------- Core Integrity 0/1300 Matter 9/300 Energy 100/100 System Corruption 3% Temperature Cool (27) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Salvage Targeting Computer Melee Analysis Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced System Shield Improved Recalibrator Advanced Recalibrator Improved Arc Projector Disruptor Cannon Peak State ------------ > --- POWER ------------ Neutrino Core Light Antimatter Reactor Particle Reactor > --- PROPULSION ------- Medium Treads Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Improved VSS Leg Advanced VSS Leg Advanced VSS Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Improved Cooling System Huge Storage Unit Improved Target Analyzer Advanced Thermal Shield Improved Dynamic Insulation System > --- WEAPON ----------- Railgun Antimatter Cannon Enhanced Gauss Cannon Phasing Sabre > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Reinforced Deuterium Engine Light Angular Momentum Engine Neutrino Core Micro Fission Core Micro Fission Core Improved Treads Centrium Wheel Antigrav System Antigrav System Antigrav System Improved Antigrav System Advanced Heat Sink Advanced Heat Sink Enhanced Optical Array Melee Analysis Suite Improved Medium Armor Plating Hacking Suite Advanced Recalibrator Heavy Laser Heavy Laser Heavy Plasma Cannon Heavy Machine Gun Improved Remote Datajack [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Nuclear Pulse Array Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Spread Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Power Maul Slashing Weapon Phasing Sabre Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . 2 2 Power 2 | . . . . . 1 . . . 1 . Propulsion 6 | . . . . 2 1 1 . . . 2 Utility 4 | . . 1 . . . 1 1 . 1 . Weapon 2 | . . 1 . . . . 1 . . . Parts Attached 175 | 5 15 4 . 7 19 38 23 14 4 46 Power 39 | 1 4 . . 1 4 7 4 3 2 13 Engine 26 | 1 2 . . . 4 6 3 2 1 7 Core 10 | . 2 . . 1 . 1 1 1 1 3 Reactor 3 | . . . . . . . . . . 3 Propulsion 53 | 3 3 1 . 2 5 14 5 5 . 15 Treads 16 | . 3 1 . 2 4 2 1 1 . 2 Leg 25 | 2 . . . . 1 11 2 4 . 5 Wheel 6 | 1 . . . . . 1 . . . 4 Hover 4 | . . . . . . . . . . 4 Flight 2 | . . . . . . . 2 . . . Utility 44 | 1 3 1 . 1 5 8 8 3 2 12 Device 26 | . . 1 . 1 5 6 3 2 2 6 Storage 8 | 1 2 . . . . . 3 1 . 1 Processor 6 | . 1 . . . . . 2 . . 3 Hackware 1 | . . . . . . . . . . 1 Protection 3 | . . . . . . 2 . . . 1 Artifact . | . . . . . . . . . . . Weapon 39 | . 5 2 . 3 5 9 6 3 . 6 Energy Gun 9 | . 2 1 . 1 1 1 1 . . 2 Energy Cannon 3 | . . . . . 2 . . . . 1 Ballistic Gun 9 | . 3 1 . 1 . 2 . . . 2 Ballistic Cannon 12 | . . . . 1 2 2 5 2 . . Launcher 1 | . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . . . . 1 Impact Weapon 3 | . . . . . . 3 . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 1 . 2 . . . Corrupted Parts 2 | . . . . . . 1 . 1 . . System Corruption 9 | . . . . . . 6 . 3 . . Parts Lost 71 | . . . . . 1 19 2 2 1 46 Power 17 | . . . . . . 4 1 1 . 11 Propulsion 30 | . . . . . 1 9 1 1 . 18 Utility 13 | . . . . . . 4 . . 1 8 Weapon 11 | . . . . . . 2 . . . 9 Highest Loss Streak 42 | . . . . . 1 13 2 2 1 42 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 97 100 100 100 98 79 81 97 100 77 Engine 7 | . 9 . . . 14 9 4 8 10 2 Core 3 | . 4 11 11 9 . 1 . 2 5 3 Treads 18 | . 22 22 22 36 36 12 9 1 . 2 Leg 10 | . 5 . . . . 13 13 30 31 23 Device 7 | . . 11 11 9 7 5 9 6 15 14 Storage 8 | . 14 11 11 9 7 5 4 12 10 4 Processor 8 | . 13 11 11 9 7 5 11 7 5 4 Energy Gun 3 | . 5 11 11 9 1 1 . 4 . . Energy Cannon 1 | . . . . . 5 1 . . . . Ballistic Gun 9 | . 21 22 22 15 7 3 2 . . 1 Ballistic Cannon 5 | . . . . 2 7 5 10 12 15 7 Impact Weapon 1 | . . . . . . 3 5 1 . . Peak Build Rating 128 | 4 13 17 18 29 45 66 89 92 100 128 Average Rating 44 | 2 10 16 17 25 39 45 68 84 99 91 On Entrance 38 | . 4 13 17 18 29 43 29 78 92 100 Naked Turns 3 | . . . . . . 3 . . . . Heaviest Build 162 | 8 89 91 91 98 115 125 47 139 146 162 Greatest Support 131 | 20 40 40 40 80 110 110 66 101 101 131 Greatest Overweight (x) 12 | . 2 2 2 1 1 11 2 1 1 12 Average Overweight (x) 1 | . 1 2 2 1 . 2 . . 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 Average Capacity 21 | 6 21 25 25 25 25 22 5 17 25 21 Most Carried 25 | 7 25 25 25 25 25 25 5 25 24 25 Average Carried 18 | 3 18 24 24 24 24 19 4 9 22 18 Final Capacity 25 | 8 25 25 25 25 25 5 5 25 25 5 Final Carried 25 | 7 25 25 25 25 25 4 4 24 24 5 Class Distribution -------------------- 36% | Scavenger-Skirmisher 24% | Mutant 16% | Scavenger-Gunner 9% | Scavenger-Mutant 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Matter Collected 4800 | 232 338 49 53 249 441 1220 780 993 . 445 Remotely . | . . . . . . . . . . . Salvage Created 6149 | . 482 268 142 717 486 1551 947 616 40 900 Parts 317 | . 34 16 9 39 24 84 42 27 4 38 Haulers Intercepted 6 | . 2 . . . 1 . 1 1 . 1 Recyclers Shooed 5 | . 1 . . . . 2 1 1 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Combat Hostiles Destroyed 98 | . 6 6 4 14 10 26 12 10 . 10 Melee 8 | . . . . . . 2 . 2 . 4 Guns 38 | . 6 6 4 13 4 2 . 1 . 2 Cannons 44 | . . . . 1 6 14 12 7 . 4 AOE 4 | . . . . . . 4 . . . . Classes Destroyed 16 | . 4 3 . . 4 1 2 2 . . Worker 9 | . . 1 . . . 4 2 . . 2 Builder 24 | . . . . . 1 10 10 . 2 1 Tunneler 1 | . . . . . . . . 1 . . Hauler 6 | . 2 . . . 1 . 1 1 . 1 Recycler 9 | . 1 . . . . 2 4 . . 2 Operator 1 | . . . . . 1 . . . . . Watcher 15 | . 3 1 . 2 1 4 3 1 . . Swarmer 10 | . . . . . . 4 3 . . 3 Grunt 52 | . 6 4 4 10 5 12 5 4 . 2 Duelist 3 | . . 1 . 1 1 . . . . . Sentry 16 | . . 1 . 3 1 3 . 3 . 5 Specialist 2 | . . . . . . . 2 . . . Hunter 5 | . . . . . 1 4 . . . . Programmer 8 | . . . . . 2 3 1 2 . . Heavy 1 | . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . 1 . . Best Kill Streak 9 | . 4 4 4 5 6 9 8 4 2 5 Combat Bots Only 5 | . 2 4 4 5 4 4 3 4 . 3 Max Kills in Single Turn 5 | . 1 2 2 1 1 3 5 2 1 2 Gunslinging 1 | . . 1 1 . . . . . . . Exploded 2 | . . . . . . 2 . . . . Melee 1 | . . . . . . 1 . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Hostile Shots Fired 1504 | . 40 20 5 36 111 473 106 44 . 669 Missed 462 | . 10 4 1 11 39 131 33 11 . 222 Damage Taken 12465 | . 296 155 32 297 826 3427 1103 491 226 5612 Core 2216 | . 98 16 . 25 37 623 73 36 . 1308 Absorbed by Shields 138 | . . . . . . 60 . 59 . 19 Redirected to Shielding 113 | . . . . . . 113 . . . . Ignored by Resistances 4521 | . 93 48 9 85 249 1334 341 231 . 2131 Regen/Repaired (Parts) 123 | . . . . . 123 . . . . . Core Remaining (%) 82 | 100 60 . 96 95 94 26 . 89 100 . Volleys Fired 345 | . 50 25 6 35 41 78 46 31 . 33 Largest 3 | . 2 3 3 3 3 3 3 3 . 3 Hottest 322 | . 85 105 105 138 141 141 120 322 . 165 Shots Fired 827 | . 95 72 18 102 116 164 97 75 . 88 Gun 430 | . 95 72 18 98 41 66 . 15 . 25 Cannon 392 | . . . . 4 75 93 97 60 . 63 Launcher 5 | . . . . . . 5 . . . . Special . | . . . . . . . . . . . Kinetic 672 | . 90 50 12 70 81 135 97 60 . 77 Thermal 150 | . 5 22 6 32 35 24 . 15 . 11 Explosive 5 | . . . . . . 5 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 29 | . 25 17 21 19 18 19 29 11 . 11 Robot Miss Streak 3 | . 2 3 1 2 2 2 2 3 . 2 Penetration Max 1 | . . . . . . 1 . 1 . 1 Secondary Targets 7 | . 4 1 1 1 . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . Shots Hit Robots 652 | . 74 62 16 83 83 141 73 51 2 67 Core Hits 305 | . 25 31 13 55 27 61 34 25 . 34 Critical Kills 7 | . . . . . . 3 . . . 4 Critical Parts Destroyed 14 | . . . . . . 9 2 1 . 2 Critical Strikes 48 | . . 1 . . . 18 11 9 . 9 Burn 1 | . . 1 . . . . . . . . Destroy 7 | . . . . . . 1 . . . 6 Blast 25 | . . . . . . 6 9 7 . 3 Smash 14 | . . . . . . 11 2 1 . . Sever 1 | . . . . . . . . 1 . . Melee Attacks 82 | . . . . . . 31 5 13 14 19 Impact 39 | . . . . . . 31 5 3 . . Slashing 43 | . . . . . . . . 10 14 19 Piercing . | . . . . . . . . . . . Sneak Attacks 14 | . . . . . . 10 2 . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17759 | . 771 630 169 1151 1825 5263 3389 2129 200 2232 Guns 4976 | . 771 630 169 1111 482 1032 . 297 . 484 Cannons 8422 | . . . . 40 1172 1755 2694 1486 . 1275 Explosions 1368 | . . . . . 171 807 390 . . . Melee 2993 | . . . . . . 1669 305 346 200 473 Ramming . | . . . . . . . . . . . Kinetic 10897 | . 706 326 61 652 1047 2391 2694 1486 . 1534 Thermal 3130 | . 65 304 108 499 607 635 390 297 . 225 Explosive 739 | . . . . . 171 568 . . . . Electromagnetic . | . . . . . . . . . . . Impact 2091 | . . . . . . 1669 305 117 . . Slashing 902 | . . . . . . . . 229 200 473 Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . 4 . 3 Average Corruption 3 | . . . . . . 3 . 3 . 1 Corruption Purged 2 | . . . . . . 2 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 37 | . . . . . . 30 . 6 . 1 Message Errors 10 | . . . . . . 6 . 3 . 1 Matter Fused 8 | . . . . . . 7 . 1 . . Heat Flow Errors 1 | . . . . . . 1 . . . . Energy Discharges 7 | . . . . . . 6 . 1 . . Parts Rejected 2 | . . . . . . 2 . . . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 5 | . . . . . . 5 . . . . Misfires 1 | . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . 2 . . . . Overload Shots 7 | . . . . . . . . 7 . . Overflow Damage 1414 | . . . . . 15 887 314 37 153 8 Projectiles 146 | . . . . . 10 33 95 . . 8 Explosions 112 | . . . . . 5 45 62 . . . Melee 1156 | . . . . . . 809 157 37 153 . Knockbacks 60 | . . . . . 6 30 19 1 . 4 Impact 7 | . . . . . . 6 1 . . . Kinetic 47 | . . . . . 6 20 16 1 . 4 Secondary 6 | . . . . . . 4 2 . . . Self-Inflicted Damage 295 | . . . . . 91 204 . . . . Shots 6 | . . . . . 1 5 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 551 | . 105 77 55 130 338 431 4 551 . 20 Average Temperature 92 | . 16 30 29 46 110 111 4 129 . 16 Received Heat Transfer 2917 | . 219 81 24 225 189 882 411 203 . 683 Effects 15 | . . . . . 2 8 . 5 . . Shutdowns 2 | . . . . . . . . 2 . . Energy Bleed 6 | . . . . . . 4 . 2 . . Interference 4 | . . . . . 1 3 . . . . Matter Decay 1 | . . . . . 1 . . . . . Short Circuit 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 9 | . . . . . . 7 2 . . . Combat Hostiles 4 | . . . . . . 4 . . . . Parts Fried 20 | . . . . . . 15 5 . . . Impact Corruptions 27 | . . . . . . 21 5 1 . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . 1 1 . 1 . . Heat Transferred 4558 | . 149 644 145 798 1036 853 250 298 . 385 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Peak Influence 594 | . 154 149 80 271 225 412 594 523 238 401 Initial 220 | . . 10 20 26 105 12 80 166 220 107 Average 157 | . 29 75 20 148 104 244 166 391 220 203 Maximum Alert Level 2 | . . . . 1 1 2 2 2 1 2 Low Security (%) 64 | 100 100 100 100 77 89 22 75 4 . 50 Level 1 28 | . . . . 22 10 67 14 44 100 47 Level 2 7 | . . . . . . 9 9 51 . 2 Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . . 1 . 4 4 9 4 1 1 1 Investigation 4 | . . . . . 1 2 . 1 . . Extermination 6 | . . . . . 2 2 1 . . 1 Reinforcement 10 | . . 1 . 1 1 3 3 . 1 . Assault 1 | . . . . . . 1 . . . . Garrison 4 | . . . . 3 . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 1 . . . Haulers Reinforced 2 | . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Distress Signals 7 | . . 1 . 1 . . 1 . 2 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 198 | . 11 15 4 19 17 51 22 20 1 38 Peak Tracking Total 15 | . 3 3 4 3 5 6 6 4 3 15 Tactical Retreats 20 | . . . . 1 . 9 2 3 1 4 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Traps Triggered 3 | . . . . . . 2 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . 1 . . 1 . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Machines Disabled 26 | . . . . 2 6 9 4 4 . 1 Max in Single Turn 4 | . . . . 1 2 4 4 1 . 1 Garrison Access 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Machines Accessed 21 | . 3 2 . 1 5 5 . 5 . . Terminals 14 | . 3 1 . 1 2 2 . 5 . . Fabricators 2 | . . . . . 1 1 . . . . Repair Stations 2 | . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 2 | . . 1 . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 61 | . 9 16 . 5 12 12 . 7 . . Successful 38 | . 5 15 . 1 9 4 . 4 . . Failed 23 | . 4 1 . 4 3 8 . 3 . . Catastrophic 5 | . . . . 1 2 2 . . . . Database Lockouts . | . . . . . . . . . . . Manual 19 | . 7 2 . 5 3 2 . . . . Terminals 33 | . 9 2 . 5 3 7 . 7 . . Fabricators 3 | . . . . . 2 1 . . . . Repair Stations 4 | . . . . . 2 2 . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 19 | . . 14 . . 5 . . . . . Garrison Access 2 | . . . . . . 2 . . . . Terminal Hacks 8 | . 2 . . . . 2 . 4 . . Record 2 | . 2 . . . . . . . . . Open Door 4 | . . . . . . . . 4 . . Unreport Threat 2 | . . . . . . 2 . . . . Fabricator Hacks 3 | . . . . . 2 1 . . . . Load Schematic 1 | . . . . . 1 . . . . . Build 2 | . . . . . 1 1 . . . . Repair Station Hacks 2 | . . . . . 2 . . . . . Scan Component 1 | . . . . . 1 . . . . . Repair 1 | . . . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 18 | . . 14 . . 4 . . . . . Insert Component 9 | . . 7 . . 2 . . . . . Analyze 9 | . . 7 . . 2 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 7 | . 3 1 . 1 1 1 . . . . Terminals 7 | . 3 1 . 1 1 1 . . . . Track 1 | . 1 . . . . . . . . . Botnet 6 | . 2 1 . 1 1 1 . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 3 2 . 1 5 4 . 1 . . Full Trace Events 4 | . . . . . 1 2 . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . 7 . . 2 . . . . . Parts Built 3 | . . . . . 1 2 . . . . Authchips . | . . . . . . . . . . . Time 125 | . . . . . 67 58 . . . . Total Part Build Rating 18 | . . . . . 4 14 . . . . Parts Repaired 1 | . . . . . 1 . . . . . Time 26 | . . . . . 26 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 9 | . . 7 . . 2 . . . . . Part Schematics Acquired 9 | . . 7 . . 2 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . Machine Destruction 2 | . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Total Allies 11 | . . . 1 . . . . 10 . . Largest Group 10 | . . . 1 . . . . 10 4 . Highest-Rated Group 414 | . . . 31 . . . . 414 257 . Highest-Rated Ally 159 | . . . 31 . . . . 159 159 . Total Orders . | . . . . . . . . . . . Ally Attacks 100 | . . . . . . . . 86 14 . Total Damage 2268 | . . . . . . . . 2107 161 . Kills 13 | . . . . . . . . 11 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Turns Passed 9571 | 83 1304 603 627 677 1617 2092 862 705 238 763 Spaces Moved 3765 | 58 433 163 183 231 564 803 443 336 107 444 Core 369 | 3 . . . . . 158 . . . 208 Treads 2074 | . 255 163 183 231 564 345 333 . . . Legs 1188 | 47 178 . . . . 190 110 336 107 220 Wheels 134 | 8 . . . . . 110 . . . 16 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 320 320 240 157 50 97 97 185 50 Average Speed 193 | 110 237 320 320 240 204 185 147 141 185 122 Slowest Speed 470 | 120 320 320 320 240 240 470 320 185 185 390 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 . Exploration Rate (%) 25 | 5 79 29 33 28 14 23 9 39 3 14 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 . 1 1 . Scrap Searched . | . . . . . . . . . . . Spaces Dug 26 | . . . . . . 3 . 4 12 7 Terrain Destroyed 241 | . . . . . 20 108 58 22 12 21 Melee 25 | . . . . . . 2 . 4 12 7 Projectile 60 | . . . . . 2 9 17 18 . 14 AOE 156 | . . . . . 18 97 41 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Ext Fac Res Total 5311 | 77 628 204 216 309 965 1194 554 477 126 561 Wait 707 | 2 97 5 26 . 305 203 24 45 . . Move 3755 | 57 432 162 182 230 563 802 442 335 106 444 Hop . | . . . . . . . . . . . Pick Up 129 | 12 24 4 1 18 14 18 5 21 2 10 Fast Attach 36 | . 1 . . . 3 9 12 3 . 8 Attach 67 | 5 3 2 . 2 2 18 4 1 3 27 Detach 2 | . . . . . 1 . 1 . . . Swap 72 | . 11 2 . 5 14 11 7 10 1 11 Drop 93 | 1 10 4 1 19 22 17 8 5 . 6 Fire 345 | . 50 25 6 35 41 78 46 31 . 33 Melee 82 | . . . . . . 31 5 13 14 19 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 10 | . . . . . . 7 . . . 3 Rewire 13 | . . . . . . . . 13 . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Extension -4/Factory -3/Research History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 15) 309 | -10/Materials | Build established: Mutant 320 | -10/Materials | Discovered new exit (range 9) 727 | -10/Materials | Discovered new exit (range 9) 932 | -10/Materials | Discovered new exit (range 7) 1308 | -10/Materials | Build established: Scavenger-Mutant 1388 | -10/Materials | Entered another Materials area 1388 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1707 | -9/Materials | Build established: Scavenger-Skirmisher 1935 | -9/Materials | Discovered new exit (range 14) 1991 | -9/Materials | Entered Mines 2196 | -9/Mines | Received a Mining Laser from a helpful Derelict 2204 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2415 | -9/Mines | Discovered new exit (range 6) 2559 | -9/Mines | Excavation squad dispatched 2559 | -9/Mines | A large section of the Mines collapsed 2618 | -9/Mines | Entered Materials 2618 | -8/Materials | Evolved 2 slots: Propulsion x2 2799 | -8/Materials | Garrison activated, responded to threat 3145 | -8/Materials | Discovered new exit (range 17) 3295 | -8/Materials | Entered Factory 3295 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4309 | -7/Factory | Fabricated Hvy. Deuterium Engine (x1) 4499 | -7/Factory | Repaired Lgt. Treads 4898 | -7/Factory | Discovered new exit (range 5) 4912 | -7/Factory | Entered another Factory area 4912 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5107 | -6/Factory | Garrison activated, responded to threat 5468 | -6/Factory | Build established: Scavenger-Mutant 5937 | -6/Factory | Build established: Scavenger-Tank 5988 | -6/Factory | Fabricated Adv. Thermal Shield (x2) 6315 | -6/Factory | Lost 13 parts (4p5n2u2w) 6573 | -6/Factory | Build established: Mutant 6696 | -6/Factory | Released all parts (8) 6701 | -6/Factory | Core integrity fell below 50% 6797 | -6/Factory | Discovered new exit (range 15) 6926 | -6/Factory | System corruption reached 10% 7004 | -6/Factory | Entered another Factory area 7004 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7809 | -5/Factory | Discovered new exit (range 16) 7865 | -5/Factory | Identified exit to Extension 7866 | -5/Factory | Entered Extension 7994 | -5/Extension | Build established: Scavenger-Gunner 8003 | -5/Extension | Rescued A7 8039 | -5/Extension | Rescued a captive Derelict 8142 | -5/Extension | Rescued a captive Derelict 8177 | -5/Extension | Rescued a captive Derelict 8256 | -5/Extension | Rescued a captive Derelict 8261 | -5/Extension | Rescued a captive Derelict 8369 | -5/Extension | Spotted B-75 Beast 8378 | -5/Extension | Lost 5 allies 8386 | -5/Extension | Allies destroyed B-75 Beast 8397 | -5/Extension | Spotted B-75 Beast 8413 | -5/Extension | Destroyed B-75 Beast 8545 | -5/Extension | Discovered new exit (range 3) 8571 | -5/Extension | Entered Factory 8571 | -4/Factory | Accompanied by 4 allies (A7) 8571 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8737 | -4/Factory | Crushed by falling debris 8774 | -4/Factory | Discovered new exit (range 7) 8809 | -4/Factory | Entered Research 8809 | -3/Research | Evolved 2 slots: Propulsion x2 9320 | -3/Research | Lost 3 parts (1p1n1w) 9415 | -3/Research | Core integrity fell below 50% 9456 | -3/Research | Released all parts (5) 9490 | -3/Research | Lost 42 parts (10p16n8u8w) 9552 | -3/Research | Core integrity fell below 20% 9572 | -3/Research | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 09460_ Slug penetrates Wall. 09470_ Acquired 4 matter. 09470_ Critical hit (Burn: +37). 09477_ Acquired Imp. Arc Projector. 09500_ Acquired Disruptor Cannon. 09521_ Acquired Adv. System Shield. 09523_ Acquired Adv. Salvage Targeting Computer. 09528_ Acquired Imp. Recalibrator. 09531_ Penetrated by Slug. 09551_ P-80 Master resets H-77 Assassin, system corruption cleaned. 09569_ 1 Z%XSYPOK WPD CV NN/JTRKO%SX:S 09569_ Triggered Stasis Trap. 09569_ A bubble of rippling energy engulfs the area. 09569_ Field strength at 94. 09569_ Field strength at 88. 09570_ Field strength at 82. 09571_ Field strength at 61. 09572_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | * # #????????# # | | + +????????# # | | # ########### #### ####????????# # | | ###### #??######## #????????????????# # | | # #? # #????????????????# # | | # #? # #????????????????# +!! | | """ # # # #????????????????# ##### | | """ # # # #??????#?????##??# | | """ / / # #???? ####### ### | | """ # # # #?? # # | | """ # #?????????# # # # | | # #?????????# + # # | | # #?????????# # # " " + | | ###### #?????????# #? / " " # | | ?????# ########### # # ""G"" # | | ?????# # #? ?# | | ?????# / # #= ##### | | ###### ########### # * ########### = #???? | | # #? """" # #??###### #% !=# | | # #? ""R"" # #???????# !+* +* | | # # "" "" #s #???????# " #% # | | # # #ss######### %# #?? | | + / ! # + # #???? | | # # [! # ###### # #???? | | # # [! # #????# !! # #???? | | # #? # @#????# !! # #???? | | # ########### #????# !! # #???? | | ###### # w ############### #???? | | ?????# # ## ## # #???? | | ?????# + ###### ## # #???? | | ?????# # #????# ## """ """ # #???? | | ?????# # """ #????# ## """ """ # #???? | | ?????# # """ #????#g## """ """ # #???? | | ? # """ #????# ## # #???? | | # #????# ## + #???? | | # #????# ## """ """ # +???? | | ###########???# ## """ """ # #???? | | # #+####?# ##### ## """ """ # #???? | | # #??????# # g## # #???? | | # #??????#"" ! %# + # #???? | | # #??????#"" + ################## #???? | | # #??????#"" # ########?????????# #???? | | # #??????#T # # #?????????# #???? | | # #??????#"" !# # #????????? #???? | | # #??????#"" # # #?????????##+###???? | | # #??????#"" !!# + #??????????????????? | | # #??????# !!# # #??????????????????? | | # #??????# # # #??????????????????? | | # #??????#### #### ########??????????????????? | | # #?????????###??# #?????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Energy Generation 53 Energy Capacity 625 Matter Stores 675 Matter Capacity 700 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 EM Shielding 3 Armor Coverage 225 Resistance: KI 45 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Melee Accuracy 5 Target Analysis 6 Recoil Reduction 5 Salvage Targeting 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Transport Network Coupler | -9/Materials | Scanalyzed Power Shielding | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Lgt. Ion Engine | -9/Materials | Scanalyzed Lgt. Assault Rifle | -9/Materials | Scanalyzed Hvy. Deuterium Engine | -7/Factory | Scanalyzed Energy Filter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hvy. Deuterium Engine | x1 | -7/Factory Adv. Thermal Shield | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressChainCore Manual? 0 Play Time 01:13:26 Cumulative 192.4 hours Start 2024.11.29 @ 18:12:16 End 2024.12.31 @ 15:31:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 227 Rogue 0 Adventurer 227 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: caa9dbf3-f14f-4baa-ab6a-925e5fba869e