Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.29 @ 18:18:33 Player: Kate+Gabe4evr Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (88) 440 Value Destroyed (3672) 3672 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (327) 327 TOTAL SCORE: 9679 Bonus ------- Follower Combat Kills 27 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 46/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Angular Momentum Engine Improved Transmission Jammer Grenade Launcher Katana DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Sensor Array Seismic Detector Core Analyzer Improved Weapon Cycler Improved Medium Armor Plating System Restoration Module > --- WEAPON ----------- Heavy Laser Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Light Angular Momentum Engine Micro Fission Core Advanced Heat Sink High-capacity Storage Unit Recoil Nullifier Improved Transmission Jammer Heavy Reactive Plating Mini Assault Cannon Mini Assault Cannon Grenade Launcher Katana Falx DRS Beacon [Rating: 83] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Mini Assault Cannon Energy Gun Variable Charge Gun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Slots Evolved 12 | . . 2 . 2 2 . . . 4 2 Power 1 | . . . . . 1 . . . . . Propulsion 4 | . . 2 . . . . . . 1 1 Utility 6 | . . . . 2 1 . . . 2 1 Weapon 1 | . . . . . . . . . 1 . Parts Attached 127 | 7 2 12 9 10 13 15 3 4 43 9 Power 21 | 1 . 1 2 1 3 3 . 1 7 2 Engine 12 | 1 . 1 2 . 3 3 . 1 1 . Core 9 | . . . . 1 . . . . 6 2 Reactor . | . . . . . . . . . . . Propulsion 38 | 2 . 4 6 2 4 8 . . 12 . Treads 5 | . . . . . . 4 . . 1 . Leg 33 | 2 . 4 6 2 4 4 . . 11 . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 33 | 1 1 2 1 4 1 1 2 3 13 4 Device 14 | . . . . 1 . . 1 1 8 3 Storage 3 | 1 . 1 . . . . . 1 . . Processor 3 | . . . . 2 . . . . 1 . Hackware 1 | . . . . . 1 . . . . . Protection 12 | . 1 1 1 1 . 1 1 1 4 1 Artifact . | . . . . . . . . . . . Weapon 35 | 3 1 5 . 3 5 3 1 . 11 3 Energy Gun 13 | 1 1 2 . 1 1 1 . . 6 . Energy Cannon 3 | . . 1 . . . . . . 2 . Ballistic Gun 12 | 2 . 2 . 1 3 . 1 . 2 1 Ballistic Cannon 4 | . . . . . . 1 . . 1 2 Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . 1 . 1 . . 2 . Parts Lost 48 | . . . . 1 2 10 . . 16 19 Power 6 | . . . . . . 2 . . 2 2 Propulsion 16 | . . . . 1 2 2 . . 6 5 Utility 19 | . . . . . . 4 . . 6 9 Weapon 7 | . . . . . . 2 . . 2 3 Highest Loss Streak 19 | . . . . 1 1 9 . . 5 19 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 100 100 99 99 89 80 83 90 68 Engine 11 | . 14 11 11 2 14 14 15 15 5 . Core 1 | . . . . 6 . . . . 4 8 Treads 12 | . . . . . . 6 30 30 13 . Leg 18 | . 28 44 44 35 29 22 . . 13 18 Device 7 | . . . . 9 7 4 1 10 13 18 Storage 7 | . 14 11 11 9 7 7 7 7 5 4 Processor 5 | . . . . 9 7 7 7 7 7 4 Hackware 1 | . . . . . 6 4 . . . . Protection 8 | . 10 11 11 9 7 4 3 10 8 3 Energy Gun 3 | . 8 5 . 5 7 4 . . 6 3 Energy Cannon 1 | . . 5 11 3 . . . . . . Ballistic Gun 5 | . 19 11 11 8 7 1 3 . 3 4 Ballistic Cannon 1 | . . . . . . 5 6 . 3 1 Peak Build Rating 83 | 6 7 16 17 26 40 45 47 45 79 83 Average Rating 39 | 4 6 13 16 23 35 39 40 42 66 61 On Entrance 27 | . 6 7 15 17 26 40 37 39 41 73 Naked Turns 52 | . . . . . . . . . . 52 Heaviest Build 91 | 11 14 39 39 40 56 56 53 46 91 83 Greatest Support 142 | 20 20 40 43 45 55 112 112 112 142 85 Greatest Overweight (x) 2 | . . . . 1 1 1 . . 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 8 14 15 15 15 15 15 15 15 13 Most Carried 15 | 2 8 15 15 15 15 15 15 15 15 15 Average Carried 13 | 1 5 10 14 14 14 14 13 14 13 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 8 15 15 15 15 13 15 15 15 5 Class Distribution -------------------- 35% | Scavenger-Mutant 25% | Commander-Mutant 25% | Mutant 8% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Mutant | -4/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Matter Collected 2702 | 240 63 159 145 154 270 525 133 86 766 161 Remotely . | . . . . . . . . . . . Salvage Created 3340 | . 90 217 237 338 420 601 80 . 935 422 Parts 153 | . 5 18 10 16 22 21 2 . 38 21 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 7 | . . . . . 1 3 2 . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Combat Hostiles Destroyed 75 | . 2 4 5 11 9 16 2 . 17 9 Guns 42 | . 2 1 3 5 9 6 1 . 11 4 Cannons 27 | . . 3 2 2 . 8 1 . 6 5 AOE 6 | . . . . 4 . 2 . . . . Classes Destroyed 11 | . 1 1 1 3 3 . . . 2 . Worker 8 | . . . . . 3 1 . . 4 . Builder 2 | . . . . . 1 . . . 1 . Recycler 2 | . . . . 1 . 1 . . . . Watcher 1 | . . . . . . . . . 1 . Swarmer 13 | . . . . 7 3 3 . . . . Grunt 33 | . 2 1 4 3 2 11 . . 8 2 Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . 1 . . . . . . . Sentry 9 | . . 3 . . 2 2 1 . 1 . Hunter 7 | . . . . 1 . . . . 3 3 Programmer 11 | . . . . . 2 . 1 . 4 4 Best Kill Streak 6 | . 2 2 2 6 4 5 2 . 4 6 Combat Bots Only 6 | . 2 2 2 5 3 4 2 . 4 6 Max Kills in Single Turn 4 | . 1 1 1 4 2 1 1 . 2 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . . . 3 . 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Hostile Shots Fired 978 | . 6 23 20 51 66 255 62 . 171 324 Missed 281 | . 2 5 6 13 23 73 25 . 39 95 Damage Taken 9283 | . 44 268 236 492 510 1806 333 . 2281 3313 Core 1858 | . 11 31 47 52 52 257 78 . 170 1160 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 43 | . . . . . . . . . 43 . Ignored by Resistances 625 | . . . . . . . . . 283 342 Core Remaining (%) 82 | 100 95 . 80 90 . . . 44 83 . Volleys Fired 263 | . 6 15 14 27 25 58 7 . 67 44 Largest 3 | . 2 2 2 2 2 2 2 . 3 3 Hottest 198 | . 40 91 91 91 105 128 76 . 198 147 Shots Fired 524 | . 12 30 28 53 52 87 14 . 163 85 Gun 343 | . 12 22 14 40 52 33 7 . 116 47 Cannon 177 | . . 8 14 11 . 52 7 . 47 38 Launcher 4 | . . . . 2 . 2 . . . . Special . | . . . . . . . . . . . Kinetic 322 | . 12 15 14 24 27 59 14 . 98 59 Thermal 198 | . . 15 14 27 25 26 . . 65 26 Explosive 4 | . . . . 2 . 2 . . . . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 13 | . 5 7 11 9 13 10 4 . 12 4 Robot Miss Streak 5 | . 2 1 1 2 3 4 5 . 3 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 4 | . . . . . 1 1 . . 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . . 1 . Shots Hit Robots 358 | . 7 21 22 35 41 65 10 . 107 50 Core Hits 196 | . 3 7 8 20 29 44 12 . 45 28 Critical Kills 1 | . . . . . . . . . 1 . Critical Parts Destroyed 1 | . 1 . . . . . . . . . Critical Strikes 13 | . 1 . . 1 . 7 . . 2 2 Burn 2 | . . . . 1 . 1 . . . . Destroy 2 | . 1 . . . . . . . 1 . Blast 9 | . . . . . . 6 . . 1 2 Melee Attacks 1 | . . . . . 1 . . . . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 8911 | 3 73 314 406 784 1019 1846 271 . 2876 1319 Guns 5198 | . 73 212 177 414 1004 632 131 . 2020 535 Cannons 3249 | . . 102 229 164 . 1041 135 . 823 755 Explosions 340 | . . . . 203 . 137 . . . . Melee . | . . . . . . . . . . . Ramming 124 | 3 . . . 3 15 36 5 . 33 29 Kinetic 5259 | . 73 168 177 234 525 1167 266 . 1602 1047 Thermal 3188 | . . 146 229 344 479 506 . . 1241 243 Explosive 340 | . . . . 203 . 137 . . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 10 | . . . . . 8 8 8 8 10 9 Average Corruption 6 | . . . . . 3 8 8 8 4 6 Corruption Purged 3 | . . . . . . . . . 1 2 Corruption Blocked . | . . . . . . . . . . . Effects 121 | . . . . . 20 19 15 47 13 7 Message Errors 28 | . . . . . 6 5 3 12 2 . Matter Fused 30 | . . . . . 6 5 6 9 4 . Heat Flow Errors 15 | . . . . . 3 4 3 4 1 . Energy Discharges 13 | . . . . . 1 2 1 7 2 . Parts Rejected 2 | . . . . . . . . . 1 1 Parts Fused 3 | . . . . . . . . 3 . . Data Loss (minor) 11 | . . . . . 1 . 1 6 1 2 Data Loss (major) 5 | . . . . . 1 . . 3 . 1 Misfires 5 | . . . . . 2 2 . . 1 . Alerts 4 | . . . . . . . 1 3 . . Weapon Failures 5 | . . . . . . 1 . . 1 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 76 | . . . . . . 3 . . 64 9 Projectiles 76 | . . . . . . 3 . . 64 9 Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 39 | . . . . . . 13 1 . 17 8 Impact 2 | . . . . . . . . . 2 . Kinetic 34 | . . . . . . 11 1 . 14 8 Secondary 3 | . . . . . . 2 . . 1 . Self-Inflicted Damage 13 | . . . . . . . . . . 13 Shots . | . . . . . . . . . . . Rammed 8 | . . . . . . . 1 . 1 6 Targets Rammed 20 | 3 . . . 1 1 4 1 . 4 6 Kicked 12 | 3 . . . 1 1 4 . . 3 . Crushed . | . . . . . . . . . . . Highest Temperature 549 | . 19 197 249 8 266 419 235 218 549 479 Average Temperature 122 | . 9 85 111 4 42 156 92 96 165 133 Received Heat Transfer 1603 | . 24 123 96 144 102 576 84 . 279 175 Effects 23 | . . . 2 . . 6 . . 13 2 Shutdowns 10 | . . . . . . 4 . . 4 2 Energy Bleed 4 | . . . . . . 1 . . 3 . Interference 3 | . . . 2 . . 1 . . . . Short Circuit 1 | . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 2 . Damage (major) 3 | . . . . . . . . . 3 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 7 | . . . 3 2 1 . . . 1 . Heat Transferred 5730 | . . 285 407 703 932 1183 . . 1776 444 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Peak Influence 364 | . 80 198 141 299 205 364 140 . 138 327 Initial 135 | . . 33 76 11 135 20 94 . . 12 Average 85 | . 45 83 56 154 94 189 84 . 57 73 Maximum Alert Level 1 | . . . . 1 1 1 . . . 1 Low Security (%) 90 | 100 100 100 100 52 87 55 100 . 100 94 Level 1 9 | . . . . 47 12 44 . . . 5 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 21 | . 1 1 . 2 1 3 . . 7 6 Investigation 2 | . . . . 1 . 1 . . . . Extermination 5 | . . . . . 1 . . . 3 1 Reinforcement 9 | . 1 1 . 1 . 2 . . 1 3 Assault . | . . . . . . . . . . . Garrison 5 | . . . . . . . . . 3 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Distress Signals 5 | . . 1 . 1 . 1 . . 2 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 128 | . 4 9 9 16 12 22 4 . 22 30 Peak Tracking Total 10 | . 2 3 3 6 3 5 3 . 4 10 Tactical Retreats 6 | . . 1 . . . . . . . 5 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Traps Triggered 10 | . . . . 1 4 1 . . 3 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Machines Accessed 7 | . . . . . . 1 . 1 5 . Terminals 6 | . . . . . . 1 . . 5 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 20 | . . . . . . 1 . 8 11 . Successful 16 | . . . . . . 1 . 8 7 . Failed 4 | . . . . . . . . . 4 . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 9 | . . . . . . 1 . . 8 . Terminals 12 | . . . . . . 1 . . 11 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 12 | . . . . . . 1 . 8 3 . Record 10 | . . . . . . . . 8 2 . Open Door 1 | . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 4 | . . . . . . . . . 4 . Terminals 4 | . . . . . . . . . 4 . Botnet 3 | . . . . . . . . . 3 . Operators 1 | . . . . . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 5 | . . . . . . . . . 5 . Full Trace Events . | . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Total Allies 5 | . . . . . . . 5 . . . Largest Group 5 | . . . . . . . 5 5 . . Highest-Rated Group 63 | . . . . . . . 63 63 . . Highest-Rated Ally 21 | . . . . . . . 21 21 . . Total Orders 1 | . . . . . . . . 1 . . ROAM 1 | . . . . . . . . 1 . . Ally Attacks 6 | . . . . . . . 6 . . . Total Damage 76 | . . . . . . . 76 . . . Kills 1 | . . . . . . . 1 . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Turns Passed 7097 | 73 241 279 861 314 1029 481 540 1616 1280 383 Spaces Moved 3701 | 51 172 158 436 168 472 178 251 970 576 269 Core 114 | 5 . . . . . . . . . 109 Treads 1558 | . . . . . . 60 251 970 277 . Legs 2029 | 46 172 158 436 168 472 118 . . 299 160 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 160 160 120 50 Average Speed 144 | 113 120 120 120 120 182 143 160 160 146 92 Slowest Speed 260 | 120 120 120 120 190 192 240 160 160 240 260 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 33 | 3 38 22 62 18 18 43 53 77 19 13 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 . . 1 . 1 . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 1 . . . . 3 . . Spaces Dug 1 | . . . . . 1 . . . . . Terrain Destroyed 61 | . . . . 17 1 26 1 . 12 4 Melee 1 | . . . . . 1 . . . . . Projectile 26 | . . . . . . 9 1 . 12 4 AOE 34 | . . . . 17 . 17 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Rec Scr Fac Fac Total 5002 | 62 195 218 751 225 591 317 375 1036 882 350 Wait 699 | . 10 25 280 14 55 51 31 56 163 14 Move 3692 | 50 171 157 435 168 471 177 250 969 575 269 Hop . | . . . . . . . . . . . Pick Up 40 | 1 5 3 3 2 9 2 1 2 10 2 Fast Attach 45 | 7 2 3 . 2 . 6 2 2 20 1 Attach 38 | . . 3 1 2 4 5 . . 15 8 Detach 21 | 1 1 4 . . . 3 2 . 7 3 Swap 44 | . . 6 8 6 9 4 1 2 8 . Drop 56 | . . 2 10 4 11 7 1 5 13 3 Fire 263 | . 6 15 14 27 25 58 7 . 67 44 Melee 1 | . . . . . 1 . . . . . Ram 6 | . . . . . . . . . . 6 Kick 11 | 3 . . . . 1 4 . . 3 . Crush 2 | . . . . . . . 1 . 1 . Escape Stasis 5 | . . . . . 5 . . . . . Rewire 79 | . . . . . . . 79 . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: [*Fac] / *Sto) -7/Storage -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory -4/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Build established: Mutant 315 | -10/Materials | Entered another Materials area 315 | -9/Materials | Evolved 2 slots: Propulsion x2 587 | -9/Materials | Discovered new exit (range 6) 594 | -9/Materials | Entered Mines 613 | -9/Mines | Learned location of Storage (-7) 630 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1093 | -9/Mines | Build established: Scavenger-Mutant 1408 | -9/Mines | Discovered new exit (range 15) 1455 | -9/Mines | Entered Materials 1455 | -8/Materials | Evolved 2 slots: Utility x2 1756 | -8/Materials | Discovered new exit (range 12) 1769 | -8/Materials | Entered Factory 1769 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2701 | -7/Factory | Discovered new exit (range 4) 2743 | -7/Factory | Discovered new exit (range 6) 2798 | -7/Factory | Entered Storage 2806 | -7/Storage | Learned location of Armory (-3) 3168 | -7/Storage | Lost 9 parts (2p2n3u2w) 3243 | -7/Storage | Build established: Mutant 3273 | -7/Storage | Used back door to open Recycling access 3273 | -7/Storage | Discovered new exit (range 5) 3279 | -7/Storage | Entered Recycling 3488 | -7/Recycling | Core integrity fell below 50% 3667 | -7/Recycling | Discovered new exit (range 15) 3745 | -7/Recycling | Scanned before Scraplab entrance 3769 | -7/Recycling | Entered Scraplab 3782 | -7/Recycling | Discovered new exit (range 4) 3819 | -7/Recycling | Entered Scraptown 3819 | -7/Scraptown | Accompanied by 5 allies 3889 | -7/Scraptown | Build established: Commander-Mutant 4075 | -7/Scraptown | Discovered new exit (range 11) 4197 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4203 | -7/Scraptown | Visited Comm Corps 4293 | -7/Scraptown | Visited CR-KLE's Repair Center 4322 | -7/Scraptown | Visited TADAMA 4357 | -7/Scraptown | Visited Cave Peace 4408 | -7/Scraptown | Visited IN-MT5's Study 4450 | -7/Scraptown | Visited UFD Registry 4450 | -7/Scraptown | Registered with UFD as "Beamglider" 4486 | -7/Scraptown | Visited Derelict Rescue Squad 4511 | -7/Scraptown | Found DRS Beacon 4549 | -7/Scraptown | Visited LU-1G1's Boring Crew 4646 | -7/Scraptown | Visited A0-MCA Data Center 4677 | -7/Scraptown | Visited DA-N13 Charitable Foundation 4712 | -7/Scraptown | Visited Infowarlord's Domain 5217 | -7/Scraptown | Visited Junk Repository 5246 | -7/Scraptown | Visited Curators Association 5271 | -7/Scraptown | Visited Modified Component R&D 5399 | -7/Scraptown | Discovered new exit (range 3) 5435 | -7/Scraptown | Entered Factory 5435 | -5/Factory | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 5959 | -5/Factory | Build established: Gunner 6053 | -5/Factory | Lost 3 parts (1p2n) 6132 | -5/Factory | Lost 4 parts (1p1n2u) 6492 | -5/Factory | Garrison activated, responded to threat 6516 | -5/Factory | System corruption reached 10% 6563 | -5/Factory | Lost 5 parts (2n1u2w) 6666 | -5/Factory | Discovered new exit (range 16) 6679 | -5/Factory | Found Hvy. Reactive Plating 6715 | -5/Factory | Entered another Factory area 6715 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6793 | -4/Factory | Build established: Scavenger-Mutant 6930 | -4/Factory | Garrison activated, responded to threat 7041 | -4/Factory | Core integrity fell below 50% 7065 | -4/Factory | Core integrity fell below 20% 7077 | -4/Factory | Lost 19 parts (2p5n9u3w) 7086 | -4/Factory | Spotted B-86 Titan 7098 | -4/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07037_ Dropped Hcp. Storage Unit. 07038_ Acquired DRS Beacon. 07039_ U-05 Engineer builds a Wall. 07042_ Slug penetrates Door. 07042_ U-05 Engineer builds a Wall. 07045_ Slammed into S-27 Virus. 07045_ Core Analyzer destroyed. 07045_ System corrupted by crushing effect (+1). 07045_ Penetrated by Slug. 07046_ Adv. Heat Sink destroyed. 07046_ Slammed into S-27 Virus. 07057_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 07058_ System corrupted: Component data lost. 07064_ Penetrated by Slug. 07072_ K-01 Serf destroyed. 07073_ Penetrated by Slug. 07076_ Slug penetrates Wall. 07079_ Penetrated by Slug. 07079_ Slammed into K-01 Serf. Map ----- +----------------------------------------------------+ | ??????????????????????####/###+##???# ######## | | ???????????? ?????# #????# # | | ??????????? ##### #????# # | | ??????????? #????# # | | ??????????? #????# + | | ??????????? !! "" """ #????# # | | ???????????? !! ""F""" ##/##???######## # | | ??????????? ! """"" #? ??????????# # | | ??????????? #? ???????????# # | | ??????????? # ????????????# # | | ??????????? # # ##### # ?????????????# # | | ??????????????????#?????# +??????????????# # | | ????????????????????????# #??????????????# # | | ????????????????????????# #??????????????# # | | ????????????????????????# #??????????????# # | | ????????????????????????# #??????????????# # | | ????????????????????????# #??????????????# # | | ????????????????????????# k#??????????????#%! # | | ????????????????????????# #??###########?# # | | ????????????????????????# #??? #?# # | | ????????????????????????# #???""" #?# # | | ????????????????? ??????# #??"""" #?# # | | ????????????????? ""????# # """"" ### | | ????????????????? """ ??# # ##" | | ?????????? """ # #?? """ H + % """ | | ?????????? k@ +??"""" ### """ | | ??????????????""" """ #u #??"""" #?# """ | | ????????????????? """ # #? #?# "" | | ????????????????? """ ?# # #?# "" | | ????????????????? ??# # #?# | | ?????????????????####???# # ] #?# """ | | ????????????????????????# ##############?# """ | | ????????????????????????# #??????????????# """ | | ??????????????????????? # #??????????????# "" | | ??????????????????????? # #??##??????????# "" | | ??????????????????????? # #? ??????????# | | ??????????????????????" # #? ???????????# """ | | ??????????????????????" # # ????????????# """ | | ??????????????????????? # # ????????????# """ | | ??????????????????????? #% + ?????????????# "" | | ??????????????????????? #%% #??????????????# "" | | ???????????????###+######[ #??????????????# | | ?????????? ##### %%=[% %#??????????????# | | ??????????? !|%%! #??????????????# | | ??????????????? %*%!%% #??????????????# | | ??????????????????? %% #??????????????# | | ??????????????????????#"+"################## | | ??????????????????????##!%* " | | ??????????????????????## =]] ##########+### | | ???????????????????????#%/!* #???# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 31 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 40 Core Shielding 30 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 6 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkGatlingEngine Manual? 0 Play Time 00:55:11 Cumulative 55.7 hours Start 2024.10.29 @ 17:19:28 End 2024.10.29 @ 18:18:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 99 Rogue 99 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1020f1c-ddd9-407d-b939-b5d3f2b4c134