Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.12 @ 17:03:32 Player: Kaisercar Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (116) 580 Value Destroyed (2759) 2759 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (1281) 1281 TOTAL SCORE: 10160 Bonus ------- Follower Combat Kills 597 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -116 Cogmind --------- Core Integrity 667/1150 Matter 155/300 Energy 78/100 System Corruption 2% Temperature Cool (0) Movement Core (200) Ox3 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ Medium Storage Unit Enhanced Optical Array Improved Sensor Array Advanced Signal Interpreter Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Deuterium Engine Long-range Terrain Scanner Surveybot 17 Chip Improved Transmission Jammer Advanced Reaction Control System Improved Cloaking Device Improved Utility Shielding Layered Light Armor Plating Missile Launcher Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved VTOL Module Improved VTOL Module Improved VTOL Module Cooled Cesium-ion Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Medium Storage Unit Deep Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Cloaking Device Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Gauss Rifle Scythe > --- INVENTORY -------- Cooled Cesium-ion Thruster Improved Sensor Array Advanced Terrain Scanner Surveybot 17 Chip Improved Transmission Jammer Advanced ECM Suite Advanced Reaction Control System Improved Utility Shielding Layered Light Armor Plating Missile Launcher [Rating: 80] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Mace Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Slots Evolved 12 | . . . 2 2 . . . 4 2 . . 2 Power 1 | . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . 2 . . . 1 Utility 7 | . . . 2 1 . . . 2 2 . . . Weapon . | . . . . . . . . . . . . . Parts Attached 122 | 8 5 3 20 30 7 6 6 17 2 . 10 8 Power 12 | 1 1 . 1 3 . 1 . 1 . . 2 2 Engine 5 | 1 . . 1 2 . . . . . . . 1 Core 7 | . 1 . . 1 . 1 . 1 . . 2 1 Reactor . | . . . . . . . . . . . . . Propulsion 32 | 2 2 1 6 8 1 3 . 5 . . 2 2 Treads 5 | 2 . . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel 17 | . 2 1 6 5 . 3 . . . . . . Hover . | . . . . . . . . . . . . . Flight 10 | . . . . . 1 . . 5 . . 2 2 Utility 47 | 2 2 1 5 11 . 2 6 8 2 . 4 4 Device 20 | 1 . 1 2 4 . . 5 2 1 . 2 2 Storage 3 | 1 2 . . . . . . . . . . . Processor 5 | . . . . . . 1 1 3 . . . . Hackware 10 | . . . . 3 . 1 . 2 . . 2 2 Protection 9 | . . . 3 4 . . . 1 1 . . . Artifact . | . . . . . . . . . . . . . Weapon 31 | 3 . 1 8 8 6 . . 3 . . 2 . Energy Gun 12 | 1 . 1 5 1 4 . . . . . . . Energy Cannon 5 | . . . 2 2 . . . 1 . . . . Ballistic Gun 7 | 2 . . . 2 2 . . 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 2 | . . . . 1 . . . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon 1 | . . . 1 . . . . . . . . . Slashing Weapon 3 | . . . . 2 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 4 . . 1 . . 1 . Corrupted Parts 1 | . . . . . . . . . . . 1 . System Corruption 3 | . . . . . . . . . . . 3 . Parts Lost 42 | . 1 1 13 10 . 2 . . . . 9 6 Power 8 | . . . 2 1 . 1 . . . . 3 1 Propulsion 15 | . . . 4 3 . . . . . . 4 4 Utility 13 | . 1 . 5 3 . 1 . . . . 2 1 Weapon 6 | . . 1 2 3 . . . . . . . . Highest Loss Streak 10 | . 1 1 10 3 . 1 . . . . 7 2 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Backups 19 | 2 8 17 22 23 24 24 23 9 8 9 9 9 Power 1 | . 1 2 1 1 1 1 1 . . . . . Propulsion 5 | . 2 6 7 6 7 6 6 . . . . . Utility 8 | . 1 4 6 8 9 9 11 7 6 7 7 7 Weapon 5 | . 3 4 6 7 6 7 5 1 2 2 1 1 Tool/Special . | . . . . . . . . . . . . . Unused Backups 33 | . . . 9 4 7 . . 7 . . 1 5 Power . | . . . . . . . . . . . . . Propulsion 14 | . . . 5 2 6 . . 1 . . . . Utility 14 | . . . 2 1 . . . 5 . . 1 5 Weapon 5 | . . . 2 1 1 . . 1 . . . . Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 98 98 98 94 100 99 97 95 93 94 93 54 Engine 3 | . 8 14 10 6 . . . . . . . . Core 5 | . 5 . . 1 9 8 9 6 5 5 4 . Treads 9 | . 22 . . . 27 25 . . . . . . Wheel 12 | . 5 28 21 23 . 1 27 . . . . . Flight 4 | . . . . . . . . 32 29 29 27 11 Device 12 | . 5 12 21 15 18 9 6 7 10 11 14 9 Storage 9 | . 21 14 11 9 9 9 9 6 5 5 5 5 Processor 4 | . . . . . . 6 9 12 11 11 11 10 Hackware 10 | . . . . 8 9 17 18 15 17 17 17 16 Protection 4 | . . . 10 9 9 2 . 2 5 5 1 . Energy Gun 8 | . 3 14 16 5 10 9 9 . . . . . Energy Cannon 1 | . . . 5 5 . . . . . . . . Ballistic Gun 7 | . 24 14 . 5 6 8 9 . . . 1 . Peak Build Rating 80 | 7 10 9 18 38 41 42 37 60 69 69 80 59 Average Rating 33 | 5 8 8 15 26 39 41 34 56 66 69 71 51 On Entrance 32 | . 7 8 9 12 38 40 36 34 58 69 69 47 Avg Prop Armor Cover (%) 7 | . . . . . . 14 . . . . 3 12 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 107 | 13 98 98 98 107 105 102 94 26 26 26 27 16 Greatest Support 60 | 40 40 26 26 60 60 60 48 26 26 26 27 22 Greatest Overweight (x) 10 | . 4 4 9 10 2 5 1 7 8 . 1 3 Average Overweight (x) 1 | . 1 3 3 2 1 1 1 . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 10 10 10 10 Average Capacity 21 | 6 17 25 25 25 25 25 25 10 10 10 10 10 Most Carried 25 | 3 14 21 25 25 25 25 25 25 10 9 10 10 Average Carried 19 | 2 8 17 22 23 24 24 23 10 8 9 9 9 Final Capacity 25 | 8 25 25 25 25 25 25 25 10 10 10 10 10 Final Carried 25 | 3 11 20 19 23 25 24 25 10 9 9 10 10 Class Distribution -------------------- 28% | Hacker-Mutant 27% | Mutant 23% | Scavenger-Mutant 10% | Hacker-Scout 5% | Commander-Mutant 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Storage Hacker-Mutant | -8/Recycling Hacker-Mutant | -8/Scraptown Hacker-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -5/Waste Hacker-Ninja | -5/Factory Hacker-Scout | -4/Factory Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Matter Collected 2506 | 215 297 209 188 535 264 208 87 230 . . 104 169 Remotely . | . . . . . . . . . . . . . Salvage Created 4619 | 82 381 236 952 1407 412 703 . 307 . . 101 38 Parts 264 | 6 24 16 67 79 21 26 . 10 . . 10 5 Haulers Intercepted 15 | . 1 . 3 5 3 . . 3 . . . . Recyclers Shooed 5 | . 2 1 . . 1 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Combat Hostiles Destroyed 64 | . 11 2 15 22 4 4 . . . . 3 3 Melee 1 | . . . . . . . . . . . . 1 Guns 40 | . 11 2 10 10 4 3 . . . . . . Cannons 13 | . . . 4 9 . . . . . . . . AOE 9 | . . . . 3 . 1 . . . . 3 2 Classes Destroyed 14 | 2 5 1 4 2 . . . . . . . . Worker 4 | . . . 2 1 1 . . . . . . . Builder 4 | . . . 2 2 . . . . . . . . Tunneler 6 | 1 . 3 2 . . . . . . . . . Hauler 15 | . 1 . 3 5 3 . . 3 . . . . Recycler 8 | 1 . 1 . 1 . 5 . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . Operator 3 | . . . 1 2 . . . . . . . . Watcher 9 | . 1 . 2 2 . . . 1 . . 3 . Swarmer 20 | . 8 . 3 3 . . . . . . 3 3 Grunt 24 | . 3 1 7 9 4 . . . . . . . Brawler 1 | . . . 1 . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . Sentry 17 | . . 1 4 8 1 3 . . . . . . Hunter 2 | . . . . 1 . 1 . . . . . . Thug 1 | . . . . . . 1 . . . . . . Best Kill Streak 4 | 2 3 2 3 4 2 4 . 3 . . 4 2 Combat Bots Only 4 | . 3 1 3 4 2 3 . . . . 3 2 Max Kills in Single Turn 2 | 1 2 1 2 2 2 2 . 1 . . 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 2 | . . . . 2 . 1 . . . . 2 1 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Hostile Shots Fired 516 | . 57 10 143 111 18 28 . 17 . . 50 82 Missed 182 | . 16 1 39 35 6 9 . 10 . . 28 38 Hits 334 | . 41 9 104 76 12 19 . 7 . . 22 44 Melee 5 | . . . . 5 . . . . . . . . Projectile 329 | . 41 9 104 71 12 19 . 7 . . 22 44 AOE 1 | . . . . . . 1 . . . . . . Critical Strikes 12 | . 1 . 2 4 2 . . . . . . 3 Part Disruptions 1 | . . . . . 1 . . . . . . . Damage Taken 4940 | . 412 151 1235 1178 203 322 . 105 . . 509 825 Core 1048 | . 67 16 249 111 12 44 . . . . 66 483 Absorbed by Shields 118 | . . . . 68 28 . . . . . 22 . Regen/Repaired (Parts) 18 | . . . . . . . . . . . 18 . Core Remaining (%) 77 | 100 . 66 37 . . . 69 100 . . 93 . Volleys Fired 340 | 8 70 17 78 108 27 15 . . . . 15 2 Largest 2 | 2 2 2 2 2 2 2 . . . . 1 1 Hottest 143 | 40 70 70 126 143 138 88 . . . . 36 36 Shots Fired 619 | 16 140 34 137 190 52 33 . . . . 15 2 Gun 513 | 16 140 34 117 114 50 30 . . . . 12 . Cannon 96 | . . . 20 74 2 . . . . . . . Launcher 10 | . . . . 2 . 3 . . . . 3 2 Special . | . . . . . . . . . . . . . Kinetic 249 | 16 121 17 . 54 15 14 . . . . 12 . Thermal 339 | . 19 17 117 133 37 16 . . . . . . Explosive 10 | . . . . 2 . 3 . . . . 3 2 Electromagnetic 21 | . . . 20 1 . . . . . . . . Robot Hit Streak 19 | 5 19 9 15 13 8 10 . . . . 2 . Robot Miss Streak 6 | 2 6 2 4 3 4 2 . . . . 1 . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 1 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 400 | 11 90 23 92 118 30 21 . 7 1 . 5 2 Core Hits 180 | 5 29 10 32 56 12 18 . 4 . . 9 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . . . . Critical Strikes 13 | . 2 2 6 2 . . . . . . 1 . Burn 11 | . 2 1 6 2 . . . . . . . . Destroy 1 | . . 1 . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . Melee Attacks 130 | . . . 2 9 14 . . 50 3 . 48 4 Impact 9 | . . . 2 . 7 . . . . . . . Slashing 121 | . . . . 9 7 . . 50 3 . 48 4 Piercing . | . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . . 5 1 . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 . . . . Damage Inflicted 8001 | 92 746 257 1851 2574 556 681 . 406 68 . 500 270 Guns 4681 | 88 746 257 1437 1202 540 411 . . . . . . Cannons 1410 | . . . 355 1055 . . . . . . . . Explosions 1202 | . . . 59 312 . 250 . . . . 379 202 Melee 658 | . . . . . . . . 406 68 . 121 63 Ramming 50 | 4 . . . 5 16 20 . . . . . 5 Kinetic 1504 | 88 589 79 . 479 156 113 . . . . . . Thermal 4269 | . 157 178 1496 1756 384 298 . . . . . . Explosive 1143 | . . . . 312 . 250 . . . . 379 202 Electromagnetic 377 | . . . 355 22 . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 658 | . . . . . . . . 406 68 . 121 63 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . 2 4 4 4 4 . 1 6 10 2 Average Corruption 4 | . . . 2 2 4 4 4 . 1 2 7 2 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 121 | . . . 8 12 28 53 . . . . 19 1 Message Errors 26 | . . . 1 4 5 11 . . . . 4 1 Matter Fused 33 | . . . 1 3 10 11 . . . . 8 . Heat Flow Errors 17 | . . . 1 2 2 11 . . . . 1 . Energy Discharges 10 | . . . 1 . 3 4 . . . . 2 . Parts Rejected 1 | . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . 1 . . . . . . . Data Loss (minor) 14 | . . . . . 5 6 . . . . 3 . Data Loss (major) 5 | . . . . . 1 4 . . . . . . Misfires 7 | . . . 1 2 1 3 . . . . . . Alerts 5 | . . . 1 . . 3 . . . . 1 . Weapon Failures 2 | . . . 1 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 93 | . . . 63 . . . . 10 . . 14 6 Projectiles 20 | . . . 20 . . . . . . . . . Explosions 57 | . . . 43 . . . . . . . 14 . Melee 16 | . . . . . . . . 10 . . . 6 Knockbacks 1 | . . . . . . 1 . . . . . . Impact 1 | . . . . . . 1 . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 144 | . . . 116 26 . . . . . . . 2 Shots 3 | . . . 2 1 . . . . . . . . Rammed 9 | 1 . . . 2 1 3 . . . . . 2 Targets Rammed 9 | 1 . . . 2 1 3 . . . . . 2 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 286 | . 116 76 261 238 245 228 . 3 1 1 286 . Average Temperature 55 | . 31 26 74 34 60 94 . 2 1 1 72 . Received Heat Transfer 1186 | . 129 60 330 454 114 54 . 6 . . 27 12 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . . . Parts Melted 16 | . 1 2 4 3 5 1 . . . . . . Heat Transferred 9387 | . 592 592 3652 3256 740 555 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Maximum Alert Level 1 | . . . . 1 1 . . . . . 1 . Low Security (%) 96 | 100 100 100 100 99 78 100 . 100 100 100 96 100 Level 1 3 | . . . . . 21 . . . . . 3 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 378 | 5 192 84 195 201 378 157 . 89 28 15 224 117 Initial 129 | . . 59 . 53 80 129 . . 28 . 3 116 Average 56 | 1 100 23 56 64 108 34 . 26 7 6 21 74 Influence Increases 4265 | 10 439 144 636 755 767 355 . 345 9 15 582 208 Destroy 0b10 Robot/C 1780 | . 220 80 320 440 360 160 . 60 . . 80 60 Destroy 0b10 Robot/NC 275 | 10 15 25 60 65 30 35 . 20 . . 15 . Destroy Leader 402 | . 34 10 90 154 80 . . 18 . . 16 . Allied During Kill 271 | . . 14 5 . 225 27 . . . . . . Successful Hack 181 | . 20 . 17 19 12 2 . 56 5 . 50 . Select Force Hacks 120 | . . . . . . 120 . . . . . . Disable Machine 135 | . . . 30 45 60 . . . . . . . Destroy Structure 276 | . . . 24 32 . 11 . 41 4 . 136 28 Partial Spotted 165 | . . . 15 . . . . 75 . 15 45 15 Lose Combat Pursuer 660 | . 150 15 75 . . . . 75 . . 240 105 Influence Decreases 4209 | 10 286 297 509 691 626 687 . 287 67 10 348 391 Entered New Map 637 | . . 94 . 74 111 203 . . 30 . 2 123 Time Decay 2863 | 10 276 193 339 517 435 393 . 227 37 10 228 198 Lost Part 405 | . 10 10 130 100 . 11 . . . . 84 60 Lost Ally 304 | . . . 40 . 80 80 . 60 . . 34 10 Squads Dispatched 39 | . 1 . 2 3 6 . . 11 3 . 9 4 Investigation 18 | . . . 1 . . . . 7 1 . 8 1 Extermination 5 | . . . . . . . . 2 1 . 1 1 Reinforcement 11 | . 1 . 1 3 1 . . 2 1 . . 2 Assault 2 | . . . . . 2 . . . . . . . Garrison 3 | . . . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Distress Signals 12 | . 4 . 1 2 3 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 188 | . 28 4 36 31 14 7 . 8 . 4 31 25 Peak Tracking Total 18 | . 8 2 10 6 3 7 . 4 . 4 18 11 Tactical Retreats 22 | . 5 1 4 . . . . 2 . . 6 4 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Traps Triggered 19 | . . . 1 5 2 . . 3 4 . 3 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 1 . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Machines Disabled 11 | . . 2 2 3 4 . . . . . . . Max in Single Turn 1 | . . 1 1 1 1 . . . . . . . Garrison Access 4 | . . . . . . . . . 1 . 2 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Machines Accessed 87 | . 5 . 7 3 6 9 5 22 3 . 22 5 Terminals 44 | . 4 . 7 2 4 5 . 10 . . 9 3 Fabricators 5 | . . . . . . . . 2 1 . 2 . Repair Stations 2 | . . . . . . . . 1 . . 1 . Recycling Units 23 | . 1 . . . 2 4 . 7 1 . 7 1 Scanalyzers 4 | . . . . 1 . . . 2 . . 1 . Garrison Access 4 | . . . . . . . . . 1 . 2 1 Total Hacks 221 | . 10 . 18 9 16 12 40 56 7 . 45 8 Successful 125 | . 5 . 8 2 7 9 40 24 4 . 22 4 Failed 95 | . 5 . 10 7 9 3 . 31 3 . 23 4 Catastrophic 21 | . 1 . 1 1 1 1 . 9 . . 6 1 Database Lockouts 1 | . . . . . . . . 1 . . . . Manual 118 | . 9 . 13 2 6 13 . 40 3 . 29 3 Terminals 110 | . 9 . 18 6 12 8 . 29 . . 24 4 Fabricators 14 | . . . . . . . . 4 3 . 7 . Repair Stations 3 | . . . . . . . . 1 . . 2 . Recycling Units 32 | . 1 . . . 4 4 . 12 1 . 8 2 Scanalyzers 15 | . . . . 3 . . . 10 . . 2 . Garrison Access 7 | . . . . . . . . . 3 . 2 2 Terminal Hacks 65 | . 3 . 6 1 4 . 40 6 . . 4 1 Record 40 | . . . . . . . 40 . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . Robot Analysis 6 | . 3 . 3 . . . . . . . . . Open Door 2 | . . . . . 1 . . . . . . 1 Branch Access Points 2 | . . . 1 1 . . . . . . . . Locate Traps 4 | . . . 1 . . . . 1 . . 2 . Recall Investigation 2 | . . . . . . . . 1 . . 1 . Recall Extermination 2 | . . . . . . . . 2 . . . . Hauler Manifests 2 | . . . . . 1 . . 1 . . . . Zone Layout 4 | . . . 1 . 2 . . 1 . . . . Fabricator Hacks 4 | . . . . . . . . 1 1 . 2 . Network Status 1 | . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . 1 . Build 2 | . . . . . . . . . 1 . 1 . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . . 1 . . . . . . . Retrieve Components 2 | . 1 . . . 1 . . . . . . . Scanalyzer 10 | . . . . 1 . . . 7 . . 2 . Insert Component 3 | . . . . . . . . 2 . . 1 . Analyze 4 | . . . . . . . . 3 . . 1 . Retrieve Study 3 | . . . . 1 . . . 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . 2 1 Seal Access 4 | . . . . . . . . . 1 . 2 1 Unauthorized Hacks 38 | . 1 . 2 . 2 9 . 10 2 . 10 2 Terminals 14 | . 1 . 2 . 2 5 . 1 . . 2 1 Assimilate 1 | . . . . . . . . . . . . 1 Botnet 6 | . 1 . 1 . 1 1 . 1 . . 1 . Disrupt 1 | . . . . . . . . . . . 1 . Operators 2 | . . . 1 . 1 . . . . . . . Skim 4 | . . . . . . 4 . . . . . . Fabricators 5 | . . . . . . . . 3 1 . 1 . Prioritize 1 | . . . . . . . . . 1 . . . Liberate 3 | . . . . . . . . 2 . . 1 . Haulers 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units 19 | . . . . . . 4 . 6 1 . 7 1 Tunnel 4 | . . . . . . 4 . . . . . . Fedlink 15 | . . . . . . . . 6 1 . 7 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 52 | . 4 . 7 3 5 3 . 13 1 . 13 3 Full Trace Events 2 | . . . . . . . . 1 . . 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . 2 . . 2 . Parts Built 3 | . . . . . . . . . 2 . 1 . Authchips 1 | . . . . . . . . . . . 1 . Time 193 | . . . . . . . . . 117 . 76 . Total Part Build Rating 19 | . . . . . . . . . 14 . 5 . Part Studies Acquired 3 | . . . . 1 . . . 2 . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 100 | . . . . . . . . . . . 100 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 11 | . 1 . . . 10 . . . . . . . Parts Scanalyzed 3 | . . . . . . . . 2 . . 1 . Part Schematics Acquired 3 | . . . . . . . . 2 . . 1 . Parts Damaged 1 | . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Total Allies 22 | . . 3 . . 12 . . 3 . . 3 1 Largest Group 10 | . . 3 3 . 10 5 . 3 . . 3 1 Highest-Rated Group 173 | . . 40 38 . 173 123 . 90 . . 87 26 Highest-Rated Ally 31 | . . 16 16 . 31 31 . 30 . . 29 26 Initial UFD Resources 74 | . . . . . . . . 22 46 56 56 74 Total Orders . | . . . . . . . . . . . . . Ally Attacks 174 | . . 21 7 . 116 17 . 6 . . 7 . Total Damage 2099 | . . 205 67 . 1243 262 . 175 . . 147 . Kills 31 | . . 3 2 . 18 4 . 3 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Active Infowar (turns) 5046 | 22 353 619 1411 . . . 711 629 156 23 703 419 Optics 1918 | . . . . . . . . 617 156 23 703 419 Sensors 1881 | . . . . . . . 329 629 156 23 596 148 Terrain 2 | . . . . . . . . . . . . 2 Structural 547 | . . . . . . . 382 . . . 165 . Seismic 2405 | 22 353 619 1411 . . . . . . . . . Cloaking 5 | . . . . . . . . . . . 5 . Robot Analysis Total 6 | . 3 . 3 . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Turns Passed 12066 | 101 910 715 1458 1763 1257 2165 1767 629 156 23 703 419 Spaces Moved 10129 | 42 372 469 633 961 432 905 1520 1692 455 99 1784 765 Core 11 | 2 . . . . . . . 4 2 . . 3 Treads 1535 | 40 272 . . 11 432 780 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 3797 | . 100 469 633 950 . 125 1520 . . . . . Hover . | . . . . . . . . . . . . . Flight 4786 | . . . . . . . . 1688 453 99 1784 762 Fastest Speed 23 | 50 140 135 135 116 250 115 115 23 23 23 23 26 Average Speed 96 | 154 186 137 138 133 250 231 115 23 24 23 24 43 Slowest Speed 490 | 160 320 140 215 490 330 250 115 400 450 23 107 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 2 1 . 15 11 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 57 | 5 46 94 65 76 63 90 88 54 13 81 48 27 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 10 | . . . . . . 4 5 1 . . . . Known Exits Taken 5 | . . . . 1 . 1 1 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . . . . . . Scrap Searched 7 | . . 2 . . . . 5 . . . . . Spaces Dug 124 | . . . 1 16 . . . 41 2 . 45 19 Terrain Destroyed 212 | . . . 21 36 . 12 . 41 2 . 67 33 Melee 99 | . . . 1 9 . . . 41 2 . 45 1 Projectile 26 | . . . . 26 . . . . . . . . AOE 85 | . . . 20 1 . 12 . . . . 20 32 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Fac Fac Was Fac Fac Total 11584 | 61 470 507 1081 1235 542 940 1541 1846 492 98 1938 833 Wait 532 | . 8 7 307 83 29 3 1 10 . . 37 47 Move 10062 | 42 371 468 632 960 431 904 1519 1687 453 98 1753 744 Hop 28 | . . . . . . . . 2 1 . 15 10 Pick Up 95 | 3 10 10 21 17 11 2 6 9 1 . 4 1 Fast Attach 62 | 7 1 . 3 16 6 4 4 7 . . 6 8 Attach 48 | . 1 2 11 9 1 2 2 8 2 . 5 5 Detach 14 | . . 1 . 1 . . . 1 . . 4 7 Swap 53 | 1 5 1 10 16 5 2 . 8 1 . 4 . Drop 96 | . 4 1 17 14 15 5 9 21 1 . 6 3 Fire 340 | 8 70 17 78 108 27 15 . . . . 15 2 Melee 128 | . . . 2 9 14 . . 48 3 . 48 4 Ram 4 | . . . . 2 . . . . . . . 2 Kick . | . . . . . . . . . . . . . Crush 4 | . . . . . 1 3 . . . . . . Escape Stasis 118 | . . . . . 2 . . 45 30 . 41 . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 4 exits: [*Fac x3] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -5/Factory -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -4/Factory (discovered 2 exits: *Res / *Ext) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 102 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 16) 312 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 4) 1012 | -10/Materials | Entered Mines 1015 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1038 | -10/Mines | Discovered new exit (range 9) 1265 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1492 | -10/Mines | Learned Materials garrison access intel 1697 | -10/Mines | Discovered new exit (range 15) 1727 | -10/Mines | Entered Materials 1727 | -9/Materials | Accompanied by 3 allies 1727 | -9/Materials | Evolved 2 slots: Utility x2 1876 | -9/Materials | Identified exit to Mines 2027 | -9/Materials | Build established: Scavenger-Mutant 3035 | -9/Materials | Discovered new exit (range 13) 3163 | -9/Materials | Core integrity fell below 50% 3185 | -9/Materials | Entered another Materials area 3185 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3186 | -8/Materials | Loaded intel: 1 garrison access location 3207 | -8/Materials | Lost 10 parts (2p3n3u2w) 3398 | -8/Materials | Build established: Mutant 3631 | -8/Materials | Identified exit to Storage 3705 | -8/Materials | Discovered new exit (range 16) 3714 | -8/Materials | Lost 3 parts (1u2w) 3988 | -8/Materials | Discovered new exit (range 14) 4132 | -8/Materials | Build established: Scavenger-Mutant 4463 | -8/Materials | Discovered new exit (range 15) 4948 | -8/Materials | Entered Storage 5126 | -8/Storage | Build established: Mutant 5317 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5642 | -8/Storage | Build established: Commander-Mutant 5772 | -8/Storage | Discovered new exit (range 8) 5937 | -8/Storage | Garrison activated, responded to threat 6024 | -8/Storage | Lost 4 allies 6092 | -8/Storage | Met a pair of Derelict thieves 6190 | -8/Storage | Used back door to open Recycling access 6190 | -8/Storage | Discovered new exit (range 4) 6205 | -8/Storage | Entered Recycling 6205 | -8/Recycling | Accompanied by 5 allies 6285 | -8/Recycling | Build established: Mutant 6608 | -8/Recycling | Build established: Hacker-Mutant 6728 | -8/Recycling | Lost 5 allies 7048 | -8/Recycling | Scanned before Scraplab entrance 7704 | -8/Recycling | Discovered new exit (range 16) 8358 | -8/Recycling | Entered Scraplab 8367 | -8/Recycling | Discovered new exit (range 2) 8367 | -8/Recycling | Identified exit to Scraptown 8370 | -8/Recycling | Entered Scraptown 8373 | -8/Scraptown | System corruption cleaned by C-Scrubber 8497 | -8/Scraptown | Visited UFD Registry 8497 | -8/Scraptown | Registered with UFD as "Spikemachine" 8522 | -8/Scraptown | Build established: Scavenger-Mutant 8553 | -8/Scraptown | Visited Science Guys 8573 | -8/Scraptown | Visited Research Penetration Think Tank 8589 | -8/Scraptown | Visited Cartography Club 8599 | -8/Scraptown | Visited Junk Repository 8614 | -8/Scraptown | Visited Scrap Suit Storage 8631 | -8/Scraptown | Visited Scrapoid Pod Storage 8649 | -8/Scraptown | Visited Botcube Research 8681 | -8/Scraptown | Visited Abandonware Association 8791 | -8/Scraptown | Found Surveybot 17 Chip 8926 | -8/Scraptown | Found Deep Structural Scanner 8946 | -8/Scraptown | Learned location of Lower Caves (-6) 8946 | -8/Scraptown | Learned location of Upper Caves (-4) 8946 | -8/Scraptown | Learned location of Quarantine (-3) 8946 | -8/Scraptown | Learned 16 Materials zone layouts 8946 | -8/Scraptown | Learned 4 Mines zone layouts 8946 | -8/Scraptown | Learned 8 Lower Caves zone layouts 8946 | -8/Scraptown | Learned 20 Proximity Caves zone layouts 8946 | -8/Scraptown | Learned 4 Armory zone layouts 8946 | -8/Scraptown | Learned location of 3 exits from Factory 8946 | -8/Scraptown | Learned location of 2 exits from Lower Caves 9077 | -8/Scraptown | Visited Cave Peace 9083 | -8/Scraptown | Build established: Hacker-Mutant 9129 | -8/Scraptown | Visited Red Mages 9169 | -8/Scraptown | Visited Cyclists 9185 | -8/Scraptown | Entered Cyclist Reading Room 9221 | -8/Scraptown | Visited The Evicted 9241 | -8/Scraptown | Visited Fellowship of the Rings 9250 | -8/Scraptown | Visited CPS Storage 9259 | -8/Scraptown | Visited TADAMA 9341 | -8/Scraptown | Received an X-ray algorithm 9604 | -8/Scraptown | Discovered new exit (range 11) 10074 | -8/Scraptown | Met Optimus 10074 | -8/Scraptown | Accepted into 0bPrime 10131 | -8/Scraptown | Discovered new exit (range 5) 10136 | -8/Scraptown | Identified exit to Factory 10137 | -8/Scraptown | Entered Factory 10137 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 10138 | -6/Factory | Identified exit to Lower Caves 10139 | -6/Factory | Identified exit to Factory 10379 | -6/Factory | Loaded intel: 8 recycling unit locations 10422 | -6/Factory | Learned location of Protoforge (-2) 10668 | -6/Factory | Build established: Hacker-Scout 10719 | -6/Factory | Central database locked down 10766 | -6/Factory | Entered another Factory area 10766 | -5/Factory | Evolved 2 slots: Utility x2 10865 | -5/Factory | Fabricated Adv. Reaction Control System? 10888 | -5/Factory | Loaded intel: 8 recycling unit locations 10922 | -5/Factory | Sucked down chute 10922 | -5/Factory | Entered Waste 10928 | -5/Waste | Spotted C-40 Crusher 10928 | -5/Waste | Spotted C-40 Crusher 10932 | -5/Waste | Spotted C-40 Crusher 10932 | -5/Waste | Spotted C-40 Crusher 10935 | -5/Waste | Spotted C-40 Crusher 10937 | -5/Waste | EMP discharged 10939 | -5/Waste | Spotted C-40 Crusher 10939 | -5/Waste | Discovered new exit (range 14) 10945 | -5/Waste | Identified exit to Factory 10945 | -5/Waste | Entered Factory 10951 | -5/Factory | Loaded intel: 8 recycling unit locations 11014 | -5/Factory | Discovered new exit (range 12) 11017 | -5/Factory | Identified exit to Upper Caves 11193 | -5/Factory | Discovered new exit (range 9) 11198 | -5/Factory | Identified exit to Factory 11312 | -5/Factory | Fabricated Cld. Cesium-ion Thruster (x1) 11333 | -5/Factory | Repaired Broken Cld. Cesium-ion Thruster 11385 | -5/Factory | Discovered exit to Upper Caves (range 16) 11478 | -5/Factory | Build established: Hacker-Ninja 11573 | -5/Factory | Cargo convoy interrupted 11575 | -5/Factory | System corruption reached 10% 11648 | -5/Factory | Entered another Factory area 11648 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 11649 | -4/Factory | Identified exit to Extension 11664 | -4/Factory | Lost 7 parts (2p3n2u) 11855 | -4/Factory | Loaded intel: 8 recycling unit locations 11936 | -4/Factory | Discovered new exit (range 15) 11940 | -4/Factory | Identified exit to Research 12067 | -4/Factory | Self-destructed Last Messages --------------- 12036_ Slug penetrates Wall. 12036_ Slug penetrates Door. 12037_ Slug penetrates Wall. 12038_ Administrator 7a reveals location of hidden door. 12039_ CP7&%FO&3 ME7NP:OW>AVY3=RYLWMK&U=Y# 12051_ Slug penetrates Wall. 12052_ Acquired Lgt. Deuterium Engine. 12053_ Penetrated by Slug. 12054_ Acquired Hacking Suite. 12056_ Dropped Adv. ECM Suite. 12057_ Penetrated by Slug. 12057_ Slug penetrates Wall. 12057_ Critical hit (Destroy). 12057_ Cld. Nuclear Pulse Thruster destroyed. 12057_ Slug penetrates Wall. 12060_ Penetrated by Slug. 12060_ Cld. Cesium-ion Thruster destroyed. 12064_ Penetrated by Slug. 12064_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ????##########???????????????????????????????????? | | ????# #########???????????????????????????? | | ????# """ ! # #???????????????????????????? | | ????# """ # """ #?????????######????????????? | | ????# """ # """ #?????????# ! #?????######## | | ????# # """ = #?#######?# #?????# | | ????# """ =# #?# #?# !=#######""" | | ????# """ + """ #?# #?# = # #""" | | ????# """ # """ /#?# > #?# # T" #""" | | ????# # """ #?# #?# # " + | | #########+#### / ### @ ### + #""" | | + """ # # # #""" | | # """ #### T### ### ###""" | | + """ #??# ###"####### #?# | | # #??# # # ########## | | # """ [#??# # """ """ # # | | #### T###### # """ ####php# """ """ # ######## # | | ???####????# # """ +^^ ! # """ """ # #??????# # | | ???????????# # # %!u # #?######+# | | ???????????#+###+#####+## # # #?# = | | ???????????# # # ""T"" # #?# | | ??????????# # # """"" ! # #?# """""" | | !#?????????# # h ########### #?# | | #?????????# """" " + #?????????# ### """""" | | ##?????????# """" """" # #?????????# # | | ???????????# """" """" # #?????????# + """""" | | ???????????# """" """" # #?????????# # | | ???????????# """" """" # #?????????# # """""" | | ???????????# """" """" # #?????????# # | | ???????????# """" """" # u#?????????# # """""" | | ???????????# ? ? #t ########### # | | ???????????# ?? ?? # ######## | | ???????????#####???##??## #??????? | | ????????????????????????# #??????? | | ????????????????????????# ###############??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 16 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 210 Cloak Strength 2 Power Amplification 30 Armor Coverage 300 Utility Shielding 66 Evasion (%) 65 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 24 Authchip Count 2 Item Schematics ----------------- Adv. Terrain Scanner | -6/Factory | Scanalyzed Adv. ECM Suite | -6/Factory | Scanalyzed Micro-nuke Launcher | -5/Factory | Hacked Cld. Cesium-ion Thruster | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Adv. Reaction Control System | x2 | -5/Factory | Preloaded Cld. Cesium-ion Thruster | x1 | -5/Factory | Authchip Repaired ---------- Cld. Cesium-ion Thruster | 60% | -5/Factory | Broken Studied --------- VTOL Module | -8/Materials | Hacked Mic. Nuclear Core | -6/Factory | Hacked Scythe | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SixCobblerTendrils Manual? 0 Play Time 01:41:52 Cumulative 134.7 hours Start 2026.03.12 @ 11:11:21 End 2026.03.12 @ 17:03:32 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 147 Rogue 72 Adventurer 75 Explorer 0 Win Type - Total 5 Types 5/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5bc01e5-c69c-488a-88ab-428f65a3bb5b