Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.10 @ 21:43:59 Player: Ammie Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (115) 575 Value Destroyed (2901) 2901 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (232) 232 TOTAL SCORE: 5508 Bonus ------- High Alert Combat Kills 232 Cogmind --------- Core Integrity 0/550 Matter 295/300 Energy 137/275 System Corruption 2% Temperature Critical (543) Movement Treading (150) Location -8/Materials Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (4) --- Improved Treads Advanced Treads Advanced Treads > --- UTILITY (3) ------ Advanced Heat Sink Small Storage Unit Hacking Suite > --- WEAPON (3) ------- Advanced Beam Rifle Heavy Laser Heavy Laser > --- INVENTORY (8) ---- Faulty Improved VTOL Module Weight Redist. System Weight Redist. System Targeting Computer Recalibrator Advanced Beam Rifle Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Hacking Suite > --- WEAPON ----------- Heavy Laser Heavy Laser EM Pulse Cannon > --- INVENTORY -------- Deuterium Engine Weight Redist. System Weight Redist. System Targeting Computer Recalibrator Advanced Beam Rifle Flak Cannon Improved Datajack [Rating: 41] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Aluminum Leg Treads Improved Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility Small Storage Unit Device Advanced Heat Sink Storage Small Storage Unit Hackware Hacking Suite Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 1 | . . 1 . Weapon 1 | . . 1 . Parts Attached 65 | 6 10 21 28 Power 10 | 1 2 4 3 Engine 10 | 1 2 4 3 Core . | . . . . Reactor . | . . . . Propulsion 23 | 2 2 5 14 Treads 9 | . . . 9 Leg 10 | 2 2 4 2 Wheel . | . . . . Hover 1 | . . . 1 Flight 3 | . . 1 2 Utility 7 | 1 2 2 2 Device 5 | . 2 1 2 Storage 1 | 1 . . . Processor . | . . . . Hackware 1 | . . 1 . Protection . | . . . . Artifact . | . . . . Weapon 25 | 2 4 10 9 Energy Gun 14 | 2 2 3 7 Energy Cannon 2 | . . 1 1 Ballistic Gun 4 | . 1 2 1 Ballistic Cannon 2 | . . 2 . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes 10 | . . 6 4 Parts Lost 17 | . 7 4 6 Power 3 | . 2 1 . Propulsion 6 | . 2 2 2 Utility 3 | . 1 1 1 Weapon 5 | . 2 . 3 Highest Loss Streak 5 | . 5 1 2 To Critical Strikes . | . . . . Average Backups 7 | 1 4 7 7 Power . | . . . . Propulsion . | . . . . Utility 2 | . 1 2 3 Weapon 2 | . 1 2 1 Tool/Special . | . . . . Unused Backups 8 | . . 2 6 Power 1 | . . . 1 Propulsion . | . . . . Utility 3 | . . . 3 Weapon 3 | . . 2 1 Tool/Special 1 | . . . 1 Average Slot Usage (%) 95 | . 91 99 94 Engine 10 | . 11 11 9 Treads 11 | . . . 22 Leg 15 | . 24 21 8 Device 9 | . 11 10 8 Storage 10 | . 14 10 9 Hackware 8 | . . 11 9 Energy Gun 14 | . 16 9 16 Energy Cannon 2 | . . . 3 Ballistic Gun 6 | . 9 4 6 Ballistic Cannon 3 | . . 10 . Launcher 2 | . 1 6 . Peak Build Rating 41 | 6 7 24 41 Average Rating 24 | 5 6 19 31 On Entrance 9 | . 6 7 24 Avg Prop Armor Cover (%) 3 | . . . 3 Naked Turns . | . . . . Heaviest Build 29 | 12 15 26 29 Greatest Support 91 | 20 20 26 91 Greatest Overweight (x) 2 | . 2 2 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 7 8 Most Carried 8 | 2 7 8 8 Average Carried 7 | 1 4 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 2 3 7 8 Class Distribution -------------------- 47% | Gunner 35% | Scavenger-Gunner 16% | Mutant Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 2176 | 231 195 1021 729 Remotely . | . . . . Salvage Created 3894 | . 390 1333 2171 Parts 227 | . 23 108 96 Haulers Intercepted 11 | . 1 5 5 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 75 | . 8 31 36 Guns 55 | . 8 14 33 Cannons 16 | . . 15 1 AOE 3 | . . 2 1 Classes Destroyed 14 | . 6 7 1 Worker 6 | . . 5 1 Builder 3 | . 1 2 . Tunneler 1 | . . 1 . Hauler 11 | . 1 5 5 Recycler 4 | . . 1 3 Mechanic 1 | . . 1 . Operator 3 | . 2 1 . Watcher 11 | . 2 5 4 Swarmer 26 | . 3 14 9 Grunt 30 | . 5 7 18 Brawler 2 | . . 1 1 Duelist 2 | . . 1 1 Sentry 14 | . . 8 6 Specialist 1 | . . . 1 Best Kill Streak 12 | . 3 12 6 Combat Bots Only 8 | . 3 8 5 Max Kills in Single Turn 4 | . 1 4 2 Gunslinging 1 | . . 1 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 432 | . 109 129 194 Missed 112 | . 35 42 35 Hits 320 | . 74 87 159 Melee 4 | . . . 4 Projectile 316 | . 74 87 155 Critical Strikes 6 | . 1 2 3 Damage Taken 4416 | . 844 988 2584 Core 908 | . 166 117 625 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 199 | . . 105 94 Core Remaining (%) 67 | 100 33 70 . Volleys Fired 248 | . 49 97 102 Largest 3 | . 2 3 3 Hottest 201 | . 80 125 201 Shots Fired 588 | . 83 208 297 Gun 457 | . 83 98 276 Cannon 126 | . . 105 21 Launcher 5 | . . 5 . Special . | . . . . Kinetic 233 | . 32 122 79 Thermal 240 | . 51 13 176 Explosive 5 | . . 5 . Electromagnetic 110 | . . 68 42 Robot Hit Streak 14 | . 6 7 14 Robot Miss Streak 14 | . 2 14 8 Penetration Max . | . . . . Secondary Targets 12 | . 3 4 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 370 | . 56 138 176 Core Hits 227 | . 27 113 87 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 11 | . . . 11 Burn 10 | . . . 10 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7129 | . 690 2618 3821 Guns 5245 | . 679 1074 3492 Cannons 1564 | . . 1354 210 Explosions 309 | . . 190 119 Melee . | . . . . Ramming 11 | . 11 . . Kinetic 2710 | . 271 1493 946 Thermal 2877 | . 408 159 2310 Explosive 190 | . . 190 . Electromagnetic 1341 | . . 776 565 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 2 Average Corruption 1 | . 2 1 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . 4 . Message Errors 2 | . . 2 . Heat Flow Errors 1 | . . 1 . Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 28 | . . . 28 Projectiles . | . . . . Explosions 28 | . . . 28 Melee . | . . . . Knockbacks 26 | . . 26 . Impact . | . . . . Kinetic 26 | . . 26 . Secondary . | . . . . Self-Inflicted Damage 83 | . . . 83 Shots 2 | . . . 2 Rammed . | . . . . Targets Rammed 1 | . 1 . . Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 616 | . 141 231 616 Average Temperature 112 | . 46 59 156 Received Heat Transfer 1587 | . 327 297 963 Effects 27 | . . . 27 Shutdowns 5 | . . . 5 Energy Bleed 8 | . . . 8 Interference 3 | . . . 3 Matter Decay 2 | . . . 2 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 5 | . . . 5 Damage (core) 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 12 | . 2 . 10 Heat Transferred 6314 | . 984 333 4997 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | . . . 3 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 2 3 Low Security (%) 49 | 100 100 48 36 Level 1 16 | . . 26 13 Level 2 29 | . . 25 40 Level 3 5 | . . . 9 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 733 | . 51 546 733 Initial 222 | . . 5 222 Average 291 | . 18 228 407 Influence Increases 2518 | . 232 982 1304 Destroy 0b10 Robot/C 1500 | . 160 620 720 Destroy 0b10 Robot/NC 200 | . 30 105 65 Destroy Leader 384 | . 36 180 168 Successful Hack 16 | . 5 6 5 Disable Machine 90 | . . 15 75 Anti-Garrison Action 150 | . . . 150 Destroy Structure 43 | . 1 26 16 Lose Combat Pursuer 135 | . . 30 105 Influence Decreases 1842 | . 217 468 1157 Entered New Map 317 | . . 10 307 Time Decay 1239 | . 171 428 640 Lost Part 136 | . 46 30 60 Purge Threat 150 | . . . 150 Squads Dispatched 11 | . 2 3 6 Investigation 3 | . 1 . 2 Extermination . | . . . . Reinforcement 6 | . 1 3 2 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 14 | . 1 7 6 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 126 | . 17 48 61 Peak Tracking Total 7 | . 6 6 7 Tactical Retreats 6 | . . 1 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 7 | . . 1 6 Max in Single Turn 2 | . . 1 2 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 16 | . 2 6 8 Terminals 12 | . 2 4 6 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 37 | . 3 15 19 Successful 20 | . 2 8 10 Failed 17 | . 1 7 9 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 2 2 . Terminals 27 | . 3 9 15 Fabricators . | . . . . Repair Stations 7 | . . 4 3 Recycling Units . | . . . . Scanalyzers 3 | . . 2 1 Garrison Access . | . . . . Terminal Hacks 13 | . 1 5 7 Robot Analysis 1 | . . 1 . Prototype ID Bank 1 | . . . 1 Emergency Access Points 1 | . . 1 . Unreport Threat 1 | . . . 1 Locate Traps 2 | . . 1 1 Dispatch Records 1 | . . 1 . Transport Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Registered Components 1 | . 1 . . Zone Layout 3 | . . 1 2 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 2 2 Scan Component 2 | . . 1 1 Repair 2 | . . 1 1 Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 1 1 Retrieve Study 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Sabotage 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used 1 | . 1 . . Hacking Detections 11 | . 2 2 7 Full Trace Events 2 | . . . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 1 1 Parts Repaired 2 | . . 1 1 Time 64 | . . 26 38 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 390 | . 390 . . Seismic 390 | . 390 . . Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4435 | 68 545 1532 2290 Spaces Moved 2366 | 42 315 748 1261 Core 7 | 5 2 . . Treads 708 | . . . 708 Legs 1651 | 37 313 748 553 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 100 Average Speed 133 | 111 121 138 134 Slowest Speed 260 | 120 190 260 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 52 | 4 52 73 79 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . . 25 8 Melee . | . . . . Projectile . | . . . . AOE 33 | . . 25 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 3133 | 60 391 1054 1628 Wait 379 | 11 12 153 203 Move 2363 | 41 314 747 1261 Hop . | . . . . Pick Up 27 | 2 4 14 7 Fast Attach 22 | 6 4 3 9 Attach 11 | . 4 4 3 Detach . | . . . . Swap 53 | . 3 25 25 Drop 29 | . . 11 18 Fire 248 | . 49 97 102 Melee . | . . . . Ram . | . . . . Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Discovered new exit (range 8) 301 | -10/Materials | Build established: Mutant 522 | -10/Materials | Core integrity fell below 50% 562 | -10/Materials | Lost 5 parts (1p1n1u2w) 582 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Entered another Materials area 614 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 834 | -9/Materials | Discovered new exit (range 7) 1001 | -9/Materials | Build established: Gunner 1389 | -9/Materials | Build established: Scavenger-Gunner 1404 | -9/Materials | Destroyed 8 combat bots 1727 | -9/Materials | Discovered new exit (range 10) 1836 | -9/Materials | Discovered new exit (range 14) 1855 | -9/Materials | Build established: Gunner 1982 | -9/Materials | Repaired Sml. Storage Unit 2088 | -9/Materials | Discovered new exit (range 16) 2146 | -9/Materials | Entered another Materials area 2146 | -8/Materials | Evolved 2 slots: Propulsion x2 2708 | -8/Materials | Repaired Hpw. Shotgun 2712 | -8/Materials | Discovered new exit (range 16) 3451 | -8/Materials | Core integrity fell below 50% 3623 | -8/Materials | Build established: Scavenger-Gunner 3931 | -8/Materials | Discovered new exit (range 7) 4388 | -8/Materials | Core integrity fell below 20% 4437 | -8/Materials | Core destroyed Last Messages --------------- 04401_ Acquired Adv. Beam Rifle. 04411_ Penetrated by Slug. 04414_ Slug penetrates Wall. 04414_ Critical hit (Burn: +37). 04417_ Penetrated by Slug. 04423_ Melted Gauss Rifle. 04424_ X-62 Marksman critical meltdown. 04424_ Imp. Carbon-fiber Leg melted. 04426_ Penetrated by Slug. 04430_ Overheating: Energy bleed (-50). 04431_ R-06 Scavenger collects Imp. Carbon-fiber Leg. 04432_ Penetrated by Slug. 04432_ Imp. Treads destroyed. 04434_ Overheating: Energy bleed (-16). 04435_ Penetrated by Slug. 04436_ Overheating: System interference. 04436_ Hvy. Laser temporarily disabled. 04436_ X-62 Marksman heat short circuits Gauss Rifle. 04437_ Power failure, Deuterium Engine shutdown. 04437_ Overheating: Core damaged (-104). Map ----- +----------------------------------------------------+ | ############ / # # """#???????????????? | | #! ## # # T"#???????????????? | | # """ ########### # """#???????????????? | | # !!! """ ###?#####?# + #???????????????? | | # !!! 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Storage Unit | 30% | -9/Materials Hpw. Shotgun | 24% | -8/Materials Studied --------- Aluminum Leg | -9/Materials | Hacked EM Pulse Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FireTacticalProtection Manual? 0 Play Time 00:36:50 Cumulative 51.4 hours Start 2026.04.10 @ 21:10:31 End 2026.04.10 @ 21:43:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 90 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 100% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9c788d6a-7fc2-4454-850e-0d2a106f9084