Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.24 @ 03:19:28 Player: H3-RMN Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (177) 885 Value Destroyed (9215) 9215 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (7651) 7651 TOTAL SCORE: 29011 Bonus ------- High Alert Combat Kills 1251 Awakened Behemoth Slayer 1000 Entered DSFs 500 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Cogmind --------- Core Integrity 72/1600 Matter 300/300 Energy 98/100 System Corruption 38% Temperature Cool (52) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Enhanced Biometal Leg Experimental Myomer Leg Centrium Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Lightpack 2.0 Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Microactuators Advanced Actuator Array Layered Heavy Armor Plating Advanced Force Field Advanced Hacking Suite > --- WEAPON ----------- Power Sword Phasing Sabre Plasma Lance CR-A16's Behemoth Slayer > --- INVENTORY -------- Light Quantum Reactor Armored Heavy Treads Megatreads Megatreads Experimental Biometal Heavy Treads Biometal Leg Centrium Leg Centrium Leg Advanced Power Amplifier Experimental Cooling System Advanced Energy Well Experimental Reaction Control System Advanced Phase Shifter Improved Utility Shielding Heavy Armor Plating Graphene Brace Graphene Brace Improved Shield Generator Vortex Field Projector Multirail Linear Accelerator Gravity Flail Power Sword Lance [Rating: 226] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Nuclear Pulse Thruster Treads Light Treads Leg Experimental Myomer Leg Wheel Wheel Flight Unit Nuclear Pulse Thruster Utility Lightpack 2.0 Device Advanced Actuator Array Storage Lightpack 2.0 Processor Improved Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon CR-A16's Behemoth Slayer Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Missile Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Behemoth Slayer Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . . 1 Utility 10 | . . . . . 2 1 . 1 . . . . 2 . . . . 2 . . . . 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 295 | 6 4 5 1 1 45 . 6 26 4 2 5 . 17 8 . 6 6 41 2 3 6 3 12 40 46 Power 32 | 1 . . . . 4 . . 2 . . . . 2 2 . 1 . 5 . . . . 1 8 6 Engine 2 | 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . Core 13 | . . . . . 3 . . 2 . . . . 2 2 . . . 3 . . . . 1 . . Reactor 17 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . 8 6 Propulsion 77 | 2 2 3 . 1 14 . 4 6 1 . . . 4 2 . 2 3 7 . 1 1 . 3 10 11 Treads 13 | 1 1 2 . 1 1 . . . . . . . . . . . . . . . . . . 3 4 Leg 22 | . . . . . 8 . . . . . . . . . . 1 . . . . . . . 7 6 Wheel 3 | 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 39 | . . . . . 5 . 4 6 1 . . . 4 2 . 1 3 7 . 1 1 . 3 . 1 Utility 124 | 1 1 1 1 . 11 . 1 11 . 2 4 . 10 2 . 3 1 23 1 . 4 1 6 17 23 Device 57 | . 1 . . . 1 . 1 4 . 2 . . 5 2 . 2 1 14 . . 2 . 2 8 12 Storage 5 | 1 . . . . 2 . . . . . . . . . . . . . . . . . . 1 1 Processor 18 | . . . . . 3 . . 2 . . 4 . . . . . . 1 1 . 1 . 1 2 3 Hackware 15 | . . . . . . . . 4 . . . . 1 . . . . 5 . . 1 . 1 2 1 Protection 29 | . . 1 1 . 5 . . 1 . . . . 4 . . 1 . 3 . . . 1 2 4 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 62 | 2 1 1 . . 16 . 1 7 3 . 1 . 1 2 . . 2 6 1 2 1 2 2 5 6 Energy Gun 4 | 1 . . . . 3 . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | 1 1 1 . . 3 . . . . . . . . . . . . . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Launcher 11 | . . . . . 2 . . . 2 . . . . 1 . . 1 2 . 1 . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 17 | . . . . . 2 . 1 3 . . . . . . . . 1 1 1 1 . . 2 4 1 Piercing Weapon 13 | . . . . . . . . . 1 . 1 . 1 1 . . . 3 . . 1 1 . 1 3 Special Melee Weapon 5 | . . . . . 3 . . 2 . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . . . . 1 . . 1 . . 4 . . . . 4 . 6 . . 2 . 1 5 2 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 Parts Lost 96 | . . . . . 6 . . 8 2 . . . 8 3 . . 3 13 1 1 . . 6 4 41 Power 12 | . . . . . 1 . . . . . . . 2 . . . . 1 . . . . 2 . 6 Propulsion 33 | . . . . . 3 . . 5 1 . . . 3 2 . . 2 6 . 1 . . 2 . 8 Utility 38 | . . . . . . . . 1 . . . . 3 1 . . 1 4 . . . . 2 2 24 Weapon 13 | . . . . . 2 . . 2 1 . . . . . . . . 2 1 . . . . 2 3 Highest Loss Streak 12 | . . . . . 2 . . 3 2 . . . 5 3 . . 3 3 1 1 . . 6 2 12 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 83 | . 92 99 100 100 86 69 76 84 80 80 81 86 81 79 82 81 80 77 77 72 77 78 74 84 79 Engine 2 | . 14 14 14 14 2 . . . . . 1 6 2 . . . . . . . . . . . . Core 4 | . . . . . 6 7 7 13 9 6 6 6 5 5 5 5 5 6 5 5 5 5 3 . . Reactor 3 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 3 7 10 Treads 2 | . 14 14 14 14 3 . . . . . . . . . . . . . . . . . . 3 1 Leg 7 | . . . . . 20 . . . . . . . . . . . . . . . . . . 12 19 Wheel 2 | . 14 13 14 14 1 . . . . . . . . . . . . . . . . . . . . Flight 12 | . . . . . 7 30 30 32 32 33 33 33 27 26 29 28 29 20 15 14 15 15 14 2 . Device 6 | . 6 1 . . . . 7 1 6 6 4 . 4 10 11 10 15 6 15 15 8 . . 14 14 Storage 6 | . 14 14 14 14 9 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 6 3 Processor 7 | . . . . . 11 . . 2 6 6 8 13 11 11 11 11 11 6 5 5 8 10 10 8 10 Hackware 6 | . . . . . . . . 11 6 6 6 6 5 5 5 5 . 20 15 15 18 21 20 5 1 Protection 4 | . . 12 14 14 8 7 7 2 . . . . 4 . . . . 1 . . . 4 3 5 4 Ballistic Gun 4 | . 14 28 28 28 6 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . 3 15 15 10 6 6 1 . . . . . 1 1 4 5 6 5 5 8 6 Piercing Weapon 4 | . . . . . . . . . 2 6 11 13 11 10 11 11 8 7 5 . 3 4 4 6 7 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 131 | 13 14 17 17 17 43 17 19 28 28 19 19 17 21 21 20 20 24 30 30 30 32 35 33 91 131 Greatest Support 600 | 20 20 16 10 20 54 20 24 29 23 21 21 21 23 23 23 23 28 31 31 32 33 33 37 142 600 Greatest Overweight (x) 6 | . . 1 1 1 2 . . . 1 . . . 1 1 . 6 . . . 1 . 1 . 1 1 Average Overweight (x) . | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 Average Capacity 31 | 7 8 8 8 8 19 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 33 Most Carried 40 | 5 8 8 8 8 23 23 40 40 40 40 40 40 40 40 40 40 40 40 39 40 40 40 40 40 40 Average Carried 28 | 3 7 7 7 8 11 23 30 38 38 39 39 39 39 38 39 39 39 38 38 39 39 40 39 38 31 Final Capacity 40 | 8 8 8 8 8 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Final Carried 40 | 5 8 8 8 8 23 23 40 38 40 40 39 40 38 40 40 40 40 38 39 39 40 40 37 40 1 Class Distribution -------------------- 20% | Hauler-Sprinter 15% | Mutant 13% | Hauler-Gladiator 11% | Hacker-Sprinter 11% | Scavenger-Mutant 8% | Scavenger-Gladiator 6% | Hauler-Mutant 4% | Wizard-Sprinter 4% | Hacker-Mutant 3% | Hauler-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/DSF Hauler-Sprinter | -6/Factory Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Lower Caves Hauler-Sprinter | -6/Zion Hauler-Sprinter | -5/Proximity Caves Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Zhirov Hauler-Sprinter | -4/Proximity Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -4/Warlord Hacker-Sprinter | -3/Proximity Caves Wizard-Sprinter | -3/Research Hauler-Gladiator | -2/Research Scavenger-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 5173 | 268 54 81 . 60 654 . 60 318 53 322 59 32 344 134 . 370 22 702 . 50 280 121 70 575 544 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 10450 | 78 234 53 . 93 1613 . . 332 35 206 . . 163 166 . 226 46 348 . 25 . 195 340 1090 5207 Parts 515 | 1 13 4 . 5 83 . . 23 3 9 . . 4 16 . 2 5 16 . 5 . 7 19 43 257 Haulers Intercepted 7 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . 1 1 Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . 3 3 . . . 11 . 1 2 . . 2 . 8 . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 146 | . 6 1 . 2 28 . . 7 4 . . . 1 6 . . 4 9 . 3 . 3 3 11 58 Melee 76 | . . . . . 4 . . 4 . . . . 1 1 . . . . . . . . 2 9 55 Guns 17 | . 6 1 . 2 8 . . . . . . . . . . . . . . . . . . . . Cannons 6 | . . . . . 6 . . . . . . . . . . . . . . . . . . . . AOE 37 | . . . . . 7 . . 3 4 . . . . 5 . . 4 8 . 3 . 3 . . . Classes Destroyed 20 | 1 2 2 . 1 5 . . 1 . 2 . . . 1 . . . 1 . . . . . 2 2 Worker 5 | . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . . 2 Hauler 7 | . . . . . 4 . . . . . . . 1 . . . . . . . . . . 1 1 Recycler 6 | 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . 3 Minesweeper 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Operator 4 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 Watcher 7 | . . . . . 3 . . 1 . . . . . . . . . 1 . . . . 1 . 1 Swarmer 35 | . 3 . . . 4 . . . 4 . . . . 5 . . 4 5 . 3 . 3 . . 4 Cutter 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Grunt 36 | . 3 . . 1 17 . . . . . . . 1 . . . . . . . . . . 2 12 Brawler 3 | . . . . 1 2 . . . . . . . . . . . . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Sentry 10 | . . . . . 4 . . 3 . . . . . . . . . . . . . . . 1 2 Demolisher 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Hunter 18 | . . . . . 1 . . . . . . . . . . . . . . . . . . 2 15 Programmer 25 | . . . . . . . . 4 . . . . . . . . . . . . . . 2 . 19 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Behemoth 8 | . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 2 3 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Samaritan 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Best Kill Streak 9 | 1 3 1 . 2 4 . . 4 4 2 . . 1 5 . . 4 7 . 3 . 3 2 3 9 Combat Bots Only 9 | . 3 1 . 2 4 . . 3 4 . . . 1 5 . . 4 5 . 3 . 3 2 3 9 Max Kills in Single Turn 5 | 1 1 1 . 1 3 . . 4 2 1 . . 1 5 . . 3 3 . 2 . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 3 . . 3 2 . . . . 5 . . 3 3 . 2 . 2 . . . Melee 2 | . . . . . 1 . . 1 . . . . 1 1 . . . . . . . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 1647 | . 25 4 . 10 115 . . 148 11 . . 1 92 19 . . 26 65 29 23 . 10 121 84 864 Missed 600 | . 3 . . 2 34 . . 80 4 . . . 32 11 . . 18 33 17 8 . 5 72 24 257 Damage Taken 20609 | . 242 147 . 116 1263 . . 600 190 . . 19 1012 145 . . 102 1134 161 154 . 110 811 1886 12517 Core 2802 | . 11 . . 11 133 . . 90 48 . . 19 84 19 . . 12 235 39 58 . 33 190 292 1528 Absorbed by Shields 2235 | . . . . . . . . . . . . . . 53 . . 37 34 60 60 . . . . 1991 Redirected to Shielding 316 | . . . . . . . . . . . . . 108 . . . . 104 . . . . . . 104 Ignored by Resistances 353 | . . . . . 23 . . . . . . . . . . . . . . . . 13 78 6 233 Regen/Repaired (Parts) 752 | . . . . . 57 . . . . . 510 . 24 . . . . 120 . . 41 . . . . Core Remaining (%) 76 | 100 . . . 91 75 . 100 . . . . 81 . . . . 88 . . . . 61 85 79 4 Volleys Fired 143 | 8 25 6 . 9 74 . . . 4 . . . . 1 . . 2 4 . 3 . 7 . . . Largest 2 | 2 2 2 . 2 2 . . . 1 . . . . 1 . . 1 1 . 1 . 1 . . . Hottest 103 | 70 70 43 . 43 103 . . . 36 . . . . 36 . . 36 36 . 36 . 36 . . . Shots Fired 245 | 16 45 12 . 18 133 . . . 4 . . . . 1 . . 2 4 . 3 . 7 . . . Gun 172 | 16 45 12 . 18 81 . . . . . . . . . . . . . . . . . . . . Cannon 48 | . . . . . 48 . . . . . . . . . . . . . . . . . . . . Launcher 25 | . . . . . 4 . . . 4 . . . . 1 . . 2 4 . 3 . 7 . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 129 | 8 25 12 . 18 66 . . . . . . . . . . . . . . . . . . . . Thermal 28 | 8 20 . . . . . . . . . . . . . . . . . . . . . . . . Explosive 25 | . . . . . 4 . . . 4 . . . . 1 . . 2 4 . 3 . 7 . . . Electromagnetic 63 | . . . . . 63 . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 24 | 3 14 4 . 8 24 . . . . . . . . 1 . . 3 5 . 1 . 2 . . . Robot Miss Streak 4 | 2 2 1 . 2 2 . . . 4 . . . . . . . . 2 . 1 . 3 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 601 | 9 31 9 . 15 128 . . 21 . 9 . . 10 8 . 3 2 10 . 4 . 6 12 55 269 Core Hits 285 | 3 13 5 . 4 55 . . 10 6 4 . . 4 8 . 1 4 17 . 7 . 5 6 24 109 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 60 | 1 1 . . . 4 . . 2 . 1 . . . 2 . 1 . 2 . 1 . 1 3 4 37 Burn 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Corrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Sever 23 | . . . . . 3 . . 2 . 1 . . . . . . . . . 1 . . 1 . 15 Impale 34 | . . . . . . . . . . . . . . 2 . 1 . 2 . . . 1 2 4 22 Melee Attacks 712 | . . . . . 26 . . 50 . 12 1 2 37 9 . 3 . 55 . 3 5 5 34 87 383 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 302 | . . . . . 23 . . 50 . 2 . . . . . . . . . 3 1 . 17 41 165 Piercing 407 | . . . . . . . . . . 10 1 2 37 9 . 3 . 55 . . 4 5 17 46 218 Sneak Attacks 29 | . . . . . 5 . . 1 . 4 . . 1 . . . . 1 . . . . 2 1 14 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 Follow-up Attacks 179 | . . . . . . . . . . 2 . . 4 2 . 1 . . . . . . 6 29 135 Damage Inflicted 24309 | 98 311 126 . 167 3083 . . 1674 241 503 . . 409 512 . 159 315 1612 . 374 . 583 532 2222 11388 Guns 1475 | 98 311 123 . 167 776 . . . . . . . . . . . . . . . . . . . . Cannons 1194 | . . . . . 1194 . . . . . . . . . . . . . . . . . . . . Explosions 3922 | . . . . . 442 . . 773 241 . . . . 273 . . 315 1247 . 308 . 323 . . . Melee 17715 | . . . . . 671 . . 901 . 503 . . 409 239 . 159 . 365 . 66 . 260 532 2222 11388 Ramming 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1096 | 35 123 123 . 167 648 . . . . . . . . . . . . . . . . . . . . Thermal 1132 | 63 188 . . . 108 . . 773 . . . . . . . . . . . . . . . . . Explosive 3041 | . . . . . 334 . . . 241 . . . . 273 . . 315 1247 . 308 . 323 . . . Electromagnetic 1322 | . . . . . 1322 . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7897 | . . . . . 671 . . 901 . 77 . . . . . . . . . 66 . . 196 791 5195 Piercing 9818 | . . . . . . . . . . 426 . . 409 239 . 159 . 365 . . . 260 336 1431 6193 Highest Corruption 38 | . . . . . . . . 1 1 1 1 . 7 7 1 1 1 . . . . . 1 . 38 Average Corruption 8 | . . . . . . . . 1 1 1 1 . 6 3 1 1 1 . . . . . 1 . 12 Corruption Purged 7 | . . . . . . . . . . . . . . 6 . . . . . . . . 1 . . Corruption Blocked 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Effects 96 | . . . . . . . . . . . . . 13 1 1 1 . . . . . . . . 80 Message Errors 19 | . . . . . . . . . . . . . 4 . . . . . . . . . . . 15 Matter Fused 24 | . . . . . . . . . . . . . 2 1 . . . . . . . . . . 21 Heat Flow Errors 15 | . . . . . . . . . . . . . 3 . . . . . . . . . . . 12 Energy Discharges 12 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 11 Parts Rejected 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Fused 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Data Loss (minor) 12 | . . . . . . . . . . . . . 1 . 1 1 . . . . . . . . 9 Data Loss (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2109 | . . . . . 134 . . 396 . 113 . . 21 19 . 21 . 271 . 7 . 210 90 132 695 Projectiles 62 | . . . . . 62 . . . . . . . . . . . . . . . . . . . . Explosions 473 | . . . . . 41 . . 316 . . . . . 19 . . . 90 . 7 . . . . . Melee 1574 | . . . . . 31 . . 80 . 113 . . 21 . . 21 . 181 . . . 210 90 132 695 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . . . 53 . . . 93 . . . . . . . . 247 . . . 11 . . . Shots 9 | . . . . . 2 . . . 2 . . . . . . . . 4 . . . 1 . . . Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 289 | 100 220 16 . 28 243 . . 64 2 1 25 39 289 . . . . 263 . . . 20 2 23 266 Average Temperature 58 | 47 80 7 . 13 86 . . 7 1 1 8 17 97 . . . . 110 . . . 8 1 5 80 Received Heat Transfer 1746 | . 108 . . 36 567 . . 132 . . . 9 54 18 . . . 333 8 . . . 48 152 281 Effects 10 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 7 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Interference 9 | . 1 . . . . . . . . . . . 2 . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . 6 . . . . . . . . . . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1388 | 259 629 . . . 100 . . 400 . . . . . . . . . . . . . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 898 | 5 195 100 . 50 376 6 19 523 . . . . 150 . . . . 435 . . . . 613 566 898 Initial 357 | . 3 75 . . . 6 4 9 . . . . 18 . . . . 75 . . . . 357 226 201 Average 239 | 3 133 89 . 24 121 6 15 82 . . . . 49 . . . . 298 . . . . 464 432 450 Maximum Alert Level 3 | . . . . . 1 . . 2 . . . . . . . . . 2 . . . . 2 2 3 Low Security (%) 52 | 100 100 100 . 100 76 100 100 91 . . . . 100 . . . . 23 . . . . . . 10 Level 1 24 | . . . . . 23 . . 4 . . . . . . . . . 58 . . . . 34 29 41 Level 2 18 | . . . . . . . . 4 . . . . . . . . . 18 . . . . 65 70 24 Level 3 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 23 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 66 | . 1 . . . 5 . 2 14 . . . . 10 . . . . 13 . . . . 4 1 16 Investigation 32 | . 1 . . . 4 . . 9 . . . . 8 . . . . 6 . . . . 2 . 2 Extermination 11 | . . . . . . . . 1 . . . . . . . . . 2 . . . . 1 . 7 Reinforcement 15 | . . . . . . . 2 2 . . . . 2 . . . . 5 . . . . 1 1 2 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 6 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 33 | . 1 . . . 3 . . 3 . . . . . . . . . 6 . . . . 4 6 10 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 382 | . 9 3 . 2 45 . 6 42 3 . . 1 21 6 . . 8 44 14 15 . 3 36 28 96 Peak Tracking Total 16 | . 4 2 . 2 5 . 4 14 4 . . 2 9 5 . . 8 7 8 6 . 3 16 6 14 Tactical Retreats 57 | . . . . . 3 . . 10 . . . 2 7 . . . 1 14 3 5 . . 6 1 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 8 | . . . . . 2 . . . . . . . 2 . . . . 3 . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 142 | . . . . . 99 . . 43 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 16 | . . . . . 4 . . 12 . . . . . . . . . . . . . . . . . Reused 10 | . . . . . 1 . . 9 . . . . . . . . . . . . . . . . . Traps Extracted 10 | . . . . . 2 . . 8 . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . 10 . . . . . . . . . . . . . . . . . Triggered 22 | . . . . . 1 . . 9 . 2 . . . . . . . . . . 8 2 . . . Most Traps Carried 12 | . . . . . 2 2 2 6 . 12 12 12 12 12 12 12 12 12 6 6 6 6 6 6 . Objects Rigged 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 18 | . . . . . . . . 4 . . . 1 . . . . . 8 . . 1 . . . 4 Max in Single Turn 4 | . . . . . . . . 4 . . . 1 . . . . . 4 . . 1 . . . 1 Garrison Access 9 | . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . 1 2 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 116 | . 4 1 2 . 11 2 . 22 1 . . 2 12 . . 4 . 28 1 . 6 1 8 1 10 Terminals 59 | . 4 . . . 7 1 . 15 . . . 1 7 . . . . 13 . . . 1 6 . 4 Fabricators 9 | . . . . . . . . 1 . . . . 1 . . . . 4 . . . . . 1 2 Repair Stations 6 | . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . 1 Recycling Units 8 | . . . . . 1 1 . 3 . . . . . . . . . 2 . . . . . . 1 Scanalyzers 8 | . . . . . 1 . . 1 . . . . 2 . . . . 3 . . . . 1 . . Garrison Access 10 | . . . . . 1 . . 2 . . . . 1 . . . . 3 . . . . 1 . 2 Total Hacks 349 | . 12 1 5 . 39 5 . 65 1 . . 2 37 . . 14 . 98 1 . 8 1 37 4 19 Successful 202 | . 2 1 5 . 20 2 . 34 1 . . 2 18 . . 14 . 69 1 . 8 1 19 4 1 Failed 147 | . 10 . . . 19 3 . 31 . . . . 19 . . . . 29 . . . . 18 . 18 Catastrophic 36 | . 2 . . . 1 2 . 6 . . . . 7 . . . . 8 . . . . 4 . 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 103 | . 6 . 1 . 8 . . 32 . . 1 . 9 . . . . 34 . . . . 12 . . Terminals 191 | . 12 . . . 28 1 . 43 . . . 1 21 . . . . 47 . . . 1 29 . 8 Fabricators 20 | . . . . . . . . 3 . . . . 4 . . . . 5 . . . . . 4 4 Repair Stations 15 | . . . . . 2 . . . . . . . 3 . . . . 9 . . . . . . 1 Recycling Units 28 | . . . . . 1 4 . 12 . . . . . . . . . 9 . . . . . . 2 Scanalyzers 48 | . . . . . 6 . . 3 . . . . 8 . . . . 25 . . . . 6 . . Garrison Access 16 | . . . . . 2 . . 4 . . . . 1 . . . . 3 . . . . 2 . 4 Terminal Hacks 94 | . 2 1 5 . 8 1 . 14 1 . . 2 6 . . 14 . 20 1 . 8 1 9 . 1 Record 19 | . . . 4 . . . . . . . . 2 . . . 6 . . . . 6 1 . . . Part Schematic 19 | . . . . . 1 . . 3 . . . . 3 . . . . 8 . . . . 4 . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . . 1 . . Prototype ID Bank 6 | . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . Open Door 5 | . . 1 . . . . . . 1 . . . . . . . . . 1 . 2 . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 4 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . . Branch Access Points 5 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . . . . . . 1 Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Fabricator Index 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . . . 4 . . 2 . . . . . . . . . 1 . . . . 1 . . Locate Traps 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Components 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . 4 . Load Schematic 5 | . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 . Build 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Repair Station Hacks 11 | . . . . . 2 . . . . . . . 2 . . . . 7 . . . . . . . Scan Component 6 | . . . . . 1 . . . . . . . 1 . . . . 4 . . . . . . . Repair 5 | . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . Recycling Unit Hacks 9 | . . . . . 1 1 . 3 . . . . . . . . . 4 . . . . . . . Report Inventory 6 | . . . . . . 1 . 3 . . . . . . . . . 2 . . . . . . . Retrieve Components 3 | . . . . . 1 . . . . . . . . . . . . 2 . . . . . . . Scanalyzer 40 | . . . . . 6 . . 2 . . . . 5 . . . . 24 . . . . 3 . . Insert Component 19 | . . . . . 2 . . 1 . . . . 4 . . . . 11 . . . . 1 . . Analyze 21 | . . . . . 4 . . 1 . . . . 1 . . . . 13 . . . . 2 . . Garrison Access Hacks 7 | . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . 1 . . Seal Access 7 | . . . . . 1 . . 1 . . . . 1 . . . . 3 . . . . 1 . . Unauthorized Hacks 33 | . . . . . 2 . . 13 . . . . 2 . . . . 10 . . . . 6 . . Terminals 16 | . . . . . 2 . . 6 . . . . . . . . . 2 . . . . 6 . . Track 5 | . . . . . 1 . . 1 . . . . . . . . . 1 . . . . 2 . . Assimilate 5 | . . . . . . . . 3 . . . . . . . . . 1 . . . . 1 . . Botnet 4 | . . . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . Detonate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Fabricators 6 | . . . . . . . . . . . . . 2 . . . . 4 . . . . . . . Haulers 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Recompile 4 | . . . . . . . . . . . . . 1 . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . . . . . . 6 . . . . . . . . . 4 . . . . . . . Reject 4 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . Recyclers 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . Mask 4 | . . . . . . . . 2 . . . . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Reprogram 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 82 | . 4 . . . 9 2 . 19 . . . . 10 . . . . 20 . . . . 8 . 10 Full Trace Events 24 | . 1 . . . 2 . . 7 . . . . 7 . . . . 3 . . . . 2 . 2 Feedback Events 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . 1 Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Hackware Fried 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 47 | . . . . . 3 . . 4 . . 14 . 3 . . . . 18 . . . . 5 . . Parts Built 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Authchips 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . Time 202 | . . . . . . . . . . . . . 117 . . . . . . . . . . 85 . Total Part Build Rating 23 | . . . . . . . . . . . . . 7 . . . . . . . . . . 16 . Parts Repaired 5 | . . . . . 1 . . . . . . . 1 . . . . 3 . . . . . . . Time 194 | . . . . . 38 . . . . . . . 38 . . . . 118 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . . . 5 . . . . . . . . . . . . 5 . . . . . . . Parts Scanalyzed 16 | . . . . . 2 . . 1 . . . . 1 . . . . 11 . . . . 1 . . Part Schematics Acquired 15 | . . . . . 2 . . 1 . . . . . . . . . 11 . . . . 1 . . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . no_distress 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 7 | . . . . . . . . 5 . . . . . . . . . 1 . . . . 1 . . Largest Group 1 | . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . Highest-Rated Group 26 | . . . . . . . . 26 . . . . . . . . . 26 . . . . 10 . . Highest-Rated Ally 26 | . . . . . . . . 26 . . . . . . . . . 26 . . . . 10 . . Total Orders 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 3 FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Total Damage 40 | . . . . . . . . 40 . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 7 | . 1 . . . 1 . . . . . . . . . . 4 . . . . . . 1 . . Derelict Logs Recovered 10 | . . 1 . 1 . . . . . 2 1 . . 1 1 . . . 2 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 41 | . . . . . . . . . . . . . . . . . . 17 . . . . 15 9 . Traps 17 | . . . . . . . . . . . . . . . . . . . . . . . 15 2 . Emergency Access 7 | . . . . . . . . . . . . . . . . . . . . . . . . 7 . Patrols 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Investigations 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Reinforcements 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . Guards 10 | . . . . . . . . . . . . . . . . . . 10 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 13127 | 169 321 379 371 659 2052 8 66 1312 158 220 330 82 598 129 151 77 78 987 113 341 474 206 352 1270 2224 Spaces Moved 17358 | 86 195 306 387 421 1195 29 131 2044 328 759 1203 318 1084 311 557 192 247 2279 331 511 745 502 807 1072 1318 Core 291 | 2 . . . . . . . . . . . . . . . 1 . . . . . . . . 288 Treads 533 | 81 48 . . 353 39 . . . . . . . . . . . . . . . . . . . 12 Legs 2465 | . . . . . 730 . . . . . . . . . . . . . . . . . . 789 946 Wheels 1099 | 3 147 306 387 68 188 . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12970 | . . . . . 238 29 131 2044 328 759 1203 318 1084 311 557 191 247 2279 331 511 745 502 807 283 72 Fastest Speed 18 | 50 100 95 95 95 26 26 26 18 24 24 24 24 24 24 24 24 20 26 32 32 32 32 29 29 40 Average Speed 49 | 155 114 109 95 149 106 26 27 27 26 24 24 24 24 25 24 25 25 28 32 37 33 32 31 90 91 Slowest Speed 350 | 160 160 115 95 160 240 26 31 31 88 24 24 24 97 97 24 350 29 37 32 117 34 108 32 176 275 Overloaded Moves 19 | . . . . . . . . 16 . . . . . 1 . . 2 . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 56 | . . . . . 2 . 1 12 . . . . 9 . . . . 18 5 . . . 9 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 54 | 5 37 54 69 94 72 2 94 56 46 75 84 52 24 46 75 60 51 55 60 62 92 59 28 33 33 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . . . 1 1 . . . . . . 3 . . . . 3 . . . . . . . . . Known Exits Taken 9 | . . . . . 1 1 . 1 . . . 1 1 . . . 1 1 . . . 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 . . . . 1 1 1 . . 1 1 1 . . 1 1 1 . . 1 . Scrap Searched 21 | . . . . 3 . . . . 1 2 3 1 . 1 5 . 1 . 1 2 . 1 . . . Spaces Dug 75 | . . . . . . . . 21 . . . . 9 1 . . . 32 . . . . 9 2 1 Terrain Destroyed 298 | . . . . . 30 . . 33 35 . . . 9 13 . . 11 91 . 24 . 40 9 2 1 Melee 75 | . . . . . . . . 21 . . . . 9 1 . . . 32 . . . . 9 2 1 Projectile . | . . . . . . . . . . . . . . . . . . . . . . . . . . AOE 223 | . . . . . 30 . . 12 35 . . . . 12 . . 11 59 . 24 . 40 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 20954 | 104 252 344 391 436 1808 28 156 2703 394 784 1245 320 1353 342 575 219 257 2523 331 654 968 527 855 1331 2054 Wait 2196 | . 22 15 . 3 307 . 5 517 55 13 19 1 222 9 13 . . 97 . 133 197 11 15 102 440 Move 17224 | 85 194 305 386 420 1190 28 128 2019 327 758 1202 317 1065 310 556 191 246 2244 321 510 744 501 789 1071 1317 Hop 52 | . . . . . 2 . 1 12 . . . . 9 . . . . 16 4 . . . 8 . . Pick Up 217 | 5 4 4 1 1 34 . 15 16 2 . 6 1 9 5 3 7 2 38 3 1 8 . 6 28 18 Fast Attach 124 | 6 2 2 . . 22 . 1 7 2 1 5 . 4 2 . 7 1 14 2 1 2 . 2 17 24 Attach 92 | . . . . . 5 . 1 12 2 . . . 10 3 . . 2 16 . 1 2 . 5 14 19 Detach 26 | . . . . . . . . 2 2 1 1 . . 2 . . . 3 . 1 1 . . 7 6 Swap 82 | . 2 3 1 1 19 . 4 7 . 1 . . 3 3 . . 3 12 . 1 2 3 5 9 3 Drop 169 | . 3 8 3 2 30 . 1 9 . . 11 . 2 . 3 12 1 26 1 . 8 . 1 34 14 Fire 143 | 8 25 6 . 9 74 . . . 4 . . . . 1 . . 2 4 . 3 . 7 . . . Melee 476 | . . . . . 26 . . 49 . 10 1 1 29 7 . 2 . 53 . 3 4 5 24 49 213 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 152 | . . . . . 99 . . 53 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / DSF) -7/DSF -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 9 exits: *Res x4 / *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc x2) -1/Access (discovered 2 exits: [*Sur] / Com) To Epsilon Eridani History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 170 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 4) 468 | -10/Materials | Discovered new exit (range 6) 491 | -10/Materials | Entered Mines 525 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 537 | -10/Mines | Learned 2 Materials zone layouts 592 | -10/Mines | Assembled infested the area 605 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 784 | -10/Mines | Met 8R-AWN 850 | -10/Mines | Build established: Scavenger-Mutant 867 | -10/Mines | Discovered new exit (range 5) 870 | -10/Mines | Entered Exiles 883 | -10/Exiles | Discovered new exit (range 15) 896 | -10/Exiles | Welcomed by 8R-AWN 909 | -10/Exiles | Met EX-HEX 945 | -10/Exiles | Met EX-DEC 988 | -10/Exiles | Met EX-BIN 1026 | -10/Exiles | Learned location of Zion (-6) 1113 | -10/Exiles | Aligned with FarCom system 1114 | -10/Exiles | Given EX-Vault access code 1136 | -10/Exiles | Opened EX-Vault 1145 | -10/Exiles | Found Lightpack 2.0 1168 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1230 | -10/Exiles | Discovered new exit (range 14) 1241 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1241 | -10/Exiles | Entered Mines 1450 | -9/Mines | Build established: Mutant 1547 | -9/Mines | Discovered new exit (range 7) 1770 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1883 | -9/Mines | Discovered new exit (range 10) 1900 | -9/Mines | Entered Materials 1900 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2217 | -8/Materials | Discovered new exit (range 14) 2382 | -8/Materials | Build established: Scavenger-Mutant 2515 | -8/Materials | Garrison activated, responded to threat 3124 | -8/Materials | Build established: Mutant 3213 | -8/Materials | Identified exit to Factory 3534 | -8/Materials | Build established: Hauler-Mutant 3914 | -8/Materials | Repaired Imp. Light Armor Plating 3952 | -8/Materials | Entered Factory 3952 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3955 | -7/Factory | Discovered new exit (range 4) 3960 | -7/Factory | Identified exit to DSF 3960 | -7/Factory | Entered DSF 3961 | -7/DSF | Joined Warlord attack on 0b10 via DSF 3984 | -7/DSF | Additional patrols routed to DSF 4018 | -7/DSF | Discovered new exit (range 16) 4026 | -7/DSF | Entered Factory 4026 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4029 | -6/Factory | Lost 3 allies 4057 | -6/Factory | Identified exit to Lower Caves 4064 | -6/Factory | Imp. Hacking Suite fried by hacking feedback 4080 | -6/Factory | 8 allies followed out of DSF 4149 | -6/Factory | Build established: Hauler-Sprinter 4181 | -6/Factory | Identified exit to Factory 4996 | -6/Factory | Cargo convoy interrupted 5147 | -6/Factory | Garrison activated, responded to threat 5338 | -6/Factory | Entered Lower Caves 5341 | -6/Lower Caves | Lost 3 parts (2n1w) 5345 | -6/Lower Caves | Encountered a Warlord checkpoint 5437 | -6/Lower Caves | Discovered new exit (range 9) 5496 | -6/Lower Caves | Entered another Lower Caves area 5497 | -6/Lower Caves | Discovered exit to Factory (range 9) 5528 | -6/Lower Caves | Encountered a Warlord checkpoint 5632 | -6/Lower Caves | Discovered new exit (range 5) 5716 | -6/Lower Caves | Entered Zion 5722 | -6/Zion | Received a hallucinogenic algorithm 5729 | -6/Zion | Discovered new exit (range 16) 5739 | -6/Zion | Visited the Megawrench Repair Shop 5743 | -6/Zion | Given the Hacking Drone Bay 5747 | -6/Zion | Found Prototype Device 5759 | -6/Zion | System corruption cleaned by Quarantine Array 5764 | -6/Zion | Identified exit to Deep Caves 5777 | -6/Zion | Found CR-A16's Pointy Stick 5847 | -6/Zion | Learned location of Warlord (-4) 5888 | -6/Zion | Rebuked by Imprinter 5945 | -6/Zion | Found Prototype Processor 5945 | -6/Zion | Identified Exp. Signal Interpreter 5947 | -6/Zion | Found Prototype Processor 5947 | -6/Zion | Identified Exp. Melee Analysis Suite 5949 | -6/Zion | Found Prototype Processor 5949 | -6/Zion | Identified Exp. Armor Integrity Analyzer 5952 | -6/Zion | Found Prototype Processor 5952 | -6/Zion | Identified Exp. Terrain Scan Processor 5955 | -6/Zion | Found Prototype Processor 6017 | -6/Zion | Found Prototype Device 6036 | -6/Zion | Megawrench repaired 8 parts 6046 | -6/Zion | Entered Proximity Caves 6077 | -5/Proximity Caves | Discovered exit to Factory (range 12) 6090 | -5/Proximity Caves | Found Alien Artifact 6113 | -5/Proximity Caves | Spotted B-75 Beast 6128 | -5/Proximity Caves | Entered Factory 6128 | -5/Factory | Evolved 2 slots: Utility x2 6142 | -5/Factory | Discovered new exit (range 13) 6250 | -5/Factory | Identified Dimensional Node Initializer 6250 | -5/Factory | Identified Spectral Analyzer 6250 | -5/Factory | Identified Hacking Drone Bay 6359 | -5/Factory | Fabricated Field Propulsion Array? 6395 | -5/Factory | Lost 5 parts (1p2n2u) 6405 | -5/Factory | Identified exit to Upper Caves 6420 | -5/Factory | Identified exit to Factory 6723 | -5/Factory | Repaired Cesium-ion Thruster 6726 | -5/Factory | Entered Upper Caves 6763 | -5/Upper Caves | Learned Factory terminal intel 6772 | -5/Upper Caves | Spotted B-75 Beast 6789 | -5/Upper Caves | Revealed the true nature of CR-A16's Pointy Stick 6789 | -5/Upper Caves | Destroyed B-75 Beast 6815 | -5/Upper Caves | Lost 3 parts (2n1u) 6851 | -5/Upper Caves | Discovered new exit (range 11) 6855 | -5/Upper Caves | Entered another Upper Caves area 6856 | -5/Upper Caves | Encountered a Warlord checkpoint 6864 | -5/Upper Caves | Discovered exit to Factory (range 5) 6876 | -5/Upper Caves | Learned Factory interactive machine intel 6900 | -5/Upper Caves | Discovered new exit (range 8) 7006 | -5/Upper Caves | Entered Zhirov 7006 | -5/Zhirov | Discovered new exit (range 3) 7011 | -5/Zhirov | Met Zhirov 7016 | -5/Zhirov | Learned location of Quarantine (-2) 7016 | -5/Zhirov | Learned location of Testing (-3) 7016 | -5/Zhirov | Learned location of Command (-1) 7017 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7022 | -5/Zhirov | Found Alien Artifact 7022 | -5/Zhirov | Identified Integrated Reactor 7022 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7062 | -5/Zhirov | Found Alien Artifact 7083 | -5/Zhirov | Entered Proximity Caves 7136 | -4/Proximity Caves | Lost 3 parts (2n1u) 7154 | -4/Proximity Caves | Discovered exit to Factory (range 5) 7161 | -4/Proximity Caves | Entered Factory 7161 | -4/Factory | Evolved 2 slots: Utility x2 7162 | -4/Factory | Identified exit to Extension 7163 | -4/Factory | Loaded intel: 54 interactive machine locations 7164 | -4/Factory | Loaded intel: 28 terminal locations 7166 | -4/Factory | Identified exit to Upper Caves 7166 | -4/Factory | Identified exit to Armory 7226 | -4/Factory | Spotted B-86 Titan 7232 | -4/Factory | Destroyed B-86 Titan 7248 | -4/Factory | Identified exit to Research 7303 | -4/Factory | Found Quantum Capacitor 7311 | -4/Factory | Found Prototype Device 7315 | -4/Factory | Identified Exp. ECM Suite 7545 | -4/Factory | Identified Transdimensional Reconstructor 7545 | -4/Factory | Warped through subspace 7614 | -4/Factory | Lost 3 parts (3n) 7675 | -4/Factory | Found Powered Armor 7694 | -4/Factory | Build established: Wizard-Sprinter 7793 | -4/Factory | Repaired Faulty Gravity Neutralizer? 7880 | -4/Factory | Repaired Cesium-ion Thruster 7906 | -4/Factory | Found Prototype Hackware 7922 | -4/Factory | Identified Exp. System Shield 8012 | -4/Factory | Lost 3 parts (3u) 8077 | -4/Factory | Repaired Nuclear Pulse Array 8148 | -4/Factory | Entered Upper Caves 8157 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8177 | -4/Upper Caves | Learned 12 Research zone layouts 8242 | -4/Upper Caves | Learned Research garrison access intel 8244 | -4/Upper Caves | Discovered new exit (range 13) 8261 | -4/Upper Caves | Entered another Upper Caves area 8291 | -4/Upper Caves | Learned Research emergency access door positions 8372 | -4/Upper Caves | Ambushed by wild Derelicts 8567 | -4/Upper Caves | Build established: Hacker-Mutant 8597 | -4/Upper Caves | Discovered new exit (range 14) 8602 | -4/Upper Caves | Entered Warlord 8668 | -4/Warlord | Visited the Vortex Lab 8683 | -4/Warlord | Warlord's base attacked by MAIN.C 8735 | -4/Warlord | Met Warlord 8775 | -4/Warlord | Found Prototype Hackware 8777 | -4/Warlord | Found Prototype Device 8777 | -4/Warlord | Identified System Purifier 8790 | -4/Warlord | Found Prototype Reactor 8879 | -4/Warlord | Opened side exit 9033 | -4/Warlord | Warlord forces counterattacked 9038 | -4/Warlord | Build established: Hacker-Sprinter 9074 | -4/Warlord | Discovered new exit (range 9) 9076 | -4/Warlord | Entered Proximity Caves 9137 | -3/Proximity Caves | Spotter reported a threat 9190 | -3/Proximity Caves | Spotter reported a threat 9254 | -3/Proximity Caves | Discovered exit to Research (range 15) 9282 | -3/Proximity Caves | Entered Research 9282 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 9283 | -3/Research | Identified exit to Research 9285 | -3/Research | Loaded intel: 4 garrison access locations 9307 | -3/Research | Spotted B-86 Titan 9309 | -3/Research | Destroyed B-86 Titan 9382 | -3/Research | Identified Ghost Barrier 9532 | -3/Research | Search patrols dispatched 9620 | -3/Research | Lost 6 parts (2p2n2u) 9626 | -3/Research | Spotted B-86 Titan 9630 | -3/Research | Discovered exit to Research (range 16) 9634 | -3/Research | Entered another Research area 9634 | -2/Research | Warlord forces began assault on 0b10 9634 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 9658 | -2/Research | Spotted B-90 Cyclops 9659 | -2/Research | Destroyed B-90 Cyclops 9687 | -2/Research | Discovered new exit (range 14) 9692 | -2/Research | Fabricated Adv. Actuator Array? 9744 | -2/Research | Research machine network offline 9751 | -2/Research | Fabricated Centrium Leg? 9889 | -2/Research | Borebot progress halted 9965 | -2/Research | Spotted Striker 9976 | -2/Research | Destroyed Striker 10058 | -2/Research | Found Megatreads 10063 | -2/Research | Found Prototype Device 10078 | -2/Research | Found Megatreads 10111 | -2/Research | Lost 3 allies 10112 | -2/Research | Borebot progress halted 10187 | -2/Research | Lost 6 allies 10248 | -2/Research | Build established: Hauler-Gladiator 10303 | -2/Research | Spotted Striker 10332 | -2/Research | Destroyed Striker 10505 | -2/Research | Spotted B-90 Cyclops 10507 | -2/Research | Destroyed B-90 Cyclops 10700 | -2/Research | Discovered new exit (range 13) 10816 | -2/Research | Found Prototype Launcher 10904 | -2/Research | Entered Access 10904 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 11843 | -1/Access | Spotted B-99 Colossus 11846 | -1/Access | Destroyed B-99 Colossus 11851 | -1/Access | Identified Enh. Gamma Bomb Array 11869 | -1/Access | Found Prototype Ballistic Gun 11869 | -1/Access | Identified Multirail 11883 | -1/Access | Lost 3 parts (3u) 11886 | -1/Access | Found Hvy. Insulated Plating 12032 | -1/Access | Identified exit to Command 12127 | -1/Access | Build established: Scavenger-Gladiator 12187 | -1/Access | System corruption reached 10% 12216 | -1/Access | Lost 4 parts (2p2u) 12385 | -1/Access | Garrison activated, responded to threat 12636 | -1/Access | Destroyed 9 combat bots 12638 | -1/Access | Lost 6 parts (1p1n4u) 12683 | -1/Access | First assault squad dispatched 12733 | -1/Access | Lost 8 parts (3n5u) 12748 | -1/Access | System corruption reached 30% 12806 | -1/Access | Core integrity fell below 50% 12830 | -1/Access | Core integrity fell below 20% 12838 | -1/Access | Lost 12 parts (3p1n6u2w) 12865 | -1/Access | Spotted B-99 Colossus 12867 | -1/Access | Spotted B-99 Colossus 12873 | -1/Access | Destroyed B-99 Colossus 12882 | -1/Access | Destroyed B-99 Colossus 13125 | -1/Access | Discovered new exit (range 4) 13128 | -1/Access | Released all parts (7) 13128 | *** | Escaped! Last Messages --------------- System. 13073_ System corrupted: Heat flow error (+265). 13078_ R-10 Processor collects Linear Accelerator. 13083_ R-10 Processor collects Rnf. Quantum Reactor. 13093_ HC%7CY8V> CLCOHZ HXVUZZB 13113_ R-10 Processor collects Adv. Cooling System. 13118_ R-10 Processor collects Multirail. 13125_ Main Access Shell breached. 13125_ EXIT=FOUND 13127_ System corrupted: Heat flow error (+104). 13128_ Released Lance. 13128_ Released Adv. Target Analyzer. 13128_ Released Imp. Armor Integrity Analyzer. 13128_ Released Core Analyzer. 13128_ Released Arm. Heavy Treads. 13128_ Released Biometal Leg. [Achievement: By A Hair] Map ----- +----------------------------------------------------+ | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????#??##????????????????????????????????????? | | ???????? #????????????????????????????????????? | | ???????? "" ????????????????????????????????????? | | ???????? T" ??????w??????????????????????????????? | | ???????? ?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# #?????????????????????????????????????? | | ????????# +?????????????????????????????????????? | | #####+### #?????????????????????????????????????? | | #?????????????????????????????????????? | | +????????""""?????????????????????????? | | #####+### #????????# ?????????????????????????? | | # #????????# ?????????????????????????? | | # #????????# """"""????????????????????? | | # #????????# " "????????????????????? | | !!! # #????????# "=@" "????????????????????? | | !! # +????????# /=" "????????????????????? | | !! # #????????# " "????????????????????? | | # ##????????# """""" #?????????????????? | | # #?????????# #?????????????????? | | # #?????????# """""""""??????????????????? | | ######### #?????????# ""?????????????????????????? | | ????????# #?????????# "?????????????????????????? | | ????????# #?????????# """""""""#?????????????????? | | ????????# #?????????#!!!% !!! #?????????????????? | | ######### #?????????# % [% %* #?????????????????? | | #?????????# ! #?????????????????? | | ###########?????????# #?????????????????? | | #??????????????# % #?????????????????? | | #??????????????# #?????????????????? | | #??????????????# #?????????????????? | | ################### ##############???????? | | " # # # " #???????? | | " # # # """" #???????? | | """ # + + """"" #???????? | | """ # # # [%""""" #???????? | | " # # # ![*"""" #???????? | | " # # # %[%" #???????? | | # # %# %! ! #???????? | | #######+########### # #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 108 Energy Generation 87 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 3 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 30 Power Shielding 90 Propulsion Shielding 66 Utility Shielding 66 Melee Speed Boost 40 Phase Shifting 15 Evasion (%) 74 Targeting Accuracy 16 Melee Accuracy 14 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 6 Force Boost 30 Offensive Hacking 50 Defensive Hacking 50 Authchip Count 5 Trap Extractor Capacity 6 Item Schematics ----------------- Imp. Trap Extractor | -8/Materials | Scanalyzed Cesium-ion Thruster | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Hacked Variable Charge Gun | -6/Factory | Hacked Field Propulsion Array | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Scanalyzed Impulse Thruster | -6/Factory | Hacked Angular Momentum Engine | -6/Zion | Archive Mni. Drone Bay | -6/Zion | Archive Force Field | -6/Zion | Archive Imp. Reaction Control System | -6/Zion | Archive Antigrav System | -6/Zion | Archive Imp. System Restoration Module | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Phase Cannon | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Adv. Terrain Scanner | -6/Zion | Archive Adv. Hacking Suite | -5/Factory | Hacked Mic. Antimatter Reactor | -5/Factory | Hacked Impulse Thruster Array | -5/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Quantum Reactor | -4/Factory | Hacked Enh. Biometal Leg | -4/Factory | Hacked Gravity Neutralizer | -4/Factory | Scanalyzed Adv. Actuator Array | -4/Factory | Hacked Arm. Heavy Treads | -4/Factory | Hacked Imp. Fusion Compressor | -4/Factory | Scanalyzed Exp. Cooling System | -4/Factory | Scanalyzed Imp. Armor Integrity Analyzer | -4/Factory | Scanalyzed Imp. Force Booster | -4/Factory | Scanalyzed Adv. Myomer Leg | -4/Factory | Scanalyzed Adv. Shield Generator | -4/Factory | Scanalyzed Powered Armor | -4/Factory | Scanalyzed Nanoactuators | -4/Factory | Scanalyzed Imp. Heavy Treads | -4/Factory | Hacked Enh. Nova Cannon | -4/Factory | Hacked Exp. System Shield | -4/Factory | Scanalyzed Exp. Optical Array | -4/Factory | Scanalyzed Centrium Leg | -3/Research | Hacked Adv. Force Booster | -3/Research | Hacked Exp. Myomer Leg | -3/Research | Scanalyzed Adv. Force Field | -3/Research | Hacked Adv. Heavy Siege Treads | -3/Research | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked M-22 Extractor | -6/Zion | Archive S-27 Virus | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive G-73 Enforcer | -6/Zion | Archive Fabricated ------------ Field Propulsion Array | x1 | -5/Factory | Authchip Adv. Actuator Array | x1 | -2/Research | Authchip Centrium Leg | x1 | -2/Research | Authchip Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- By A Hair Challenges ------------ None Game ------ Seed GrapheneFortressSuite Manual? 0 Play Time 05:10:49 Cumulative 646.4 hours Start 2024.03.23 @ 06:43:57 End 2024.03.24 @ 03:19:28 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 249 Rogue 225 Adventurer 3 Explorer 21 Win Type 0 Total 15 Types 10/2/1/1/0/1/0/0/0 Lore% 89 Gallery% 96 Achievement% 83 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cd40c498-8f07-4735-89d3-69fd5927059c