Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.31 @ 22:09:16 Player: ChromeKnight Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (50) 250 Value Destroyed (994) 994 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (268) 268 TOTAL SCORE: 2812 Bonus ------- High Alert Combat Kills 69 Follower Combat Kills 199 Cogmind --------- Core Integrity 0/400 Matter 278/300 Energy 264/265 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -9/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- EM Shotgun Heavy Assault Rifle > --- INVENTORY (15) --- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Heat Sink Medium Storage Unit Large Matter Pod (150) Weight Redist. System Improved Targeting Computer Weapon Shielding Medium Armor Plating Medium Armor Plating Hacking Suite Improved Light Cannon Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Aluminum Leg Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Combat Airjet Medium Storage Unit Large Matter Pod Targeting Computer Targeting Computer Weapon Shielding Light Armor Plating Improved Light Cannon Mini Grenade Launcher [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Shotgun Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 44 | 8 1 2 22 11 Power 6 | 1 . 1 4 . Engine 6 | 1 . 1 4 . Core . | . . . . . Reactor . | . . . . . Propulsion 13 | 3 . 1 6 3 Treads 2 | . . . 2 . Leg 7 | 1 . . 3 3 Wheel 4 | 2 . 1 1 . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 1 . 5 2 Device 3 | 1 . . 1 1 Storage 3 | 1 1 . 1 . Processor . | . . . . . Hackware 1 | . . . 1 . Protection 3 | . . . 2 1 Artifact . | . . . . . Weapon 15 | 2 . . 7 6 Energy Gun 2 | . . . 1 1 Energy Cannon . | . . . . . Ballistic Gun 11 | 2 . . 5 4 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 6 | . . . 6 . Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . 1 . Weapon 3 | . . . 3 . Highest Loss Streak 5 | . . . 5 . To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 100 100 95 94 Engine 11 | . 14 14 10 11 Leg 9 | . . . 2 22 Wheel 14 | . 28 28 16 . Device 12 | . 14 14 11 11 Storage 12 | . 14 14 11 11 Hackware 7 | . . . 10 11 Protection 6 | . . . 9 11 Energy Gun 1 | . . . . 4 Ballistic Gun 20 | . 28 28 20 12 Naked Turns . | . . . . . Heaviest Build 42 | 12 27 27 37 42 Greatest Support 40 | 20 20 20 40 20 Greatest Overweight (x) 3 | 3 1 1 3 2 Average Overweight (x) . | . . 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 7 8 15 15 15 Most Carried 15 | 2 9 14 15 15 Average Carried 12 | 1 5 10 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 9 14 15 15 Class Distribution -------------------- 49% | Scavenger-Mutant 43% | Mutant 7% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -10 -9 -9 ----------- Run | Scr Mat Min Mat Sto Matter Collected 1676 | 304 250 222 651 249 Remotely . | . . . . . Salvage Created 1804 | 111 298 141 904 350 Parts 118 | 5 13 11 69 20 Haulers Intercepted 4 | . 1 . 3 . Recyclers Shooed 4 | . 1 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Combat Hostiles Destroyed 34 | . 3 4 22 5 Guns 28 | . 3 4 18 3 AOE 6 | . . . 4 2 Classes Destroyed 12 | 2 3 2 5 . Worker 6 | . . 3 2 1 Builder 1 | . . . 1 . Tunneler 2 | 1 . 1 . . Hauler 4 | . 1 . 3 . Recycler 3 | 1 1 . . 1 Operator 3 | . 2 . 1 . Watcher 1 | . . . 1 . Swarmer 11 | . . . 11 . Grunt 11 | . 3 . 5 3 Duelist 1 | . . . 1 . Sentry 7 | . . . 5 2 Assembled 4 | . . 4 . . Best Kill Streak 7 | 2 2 4 7 3 Combat Bots Only 6 | . 2 4 6 2 Max Kills in Single Turn 4 | 1 1 1 4 3 Gunslinging . | . . . . . Exploded 4 | . . . 4 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Damage Taken 1980 | . 237 114 1394 235 Core 473 | . 28 45 353 47 Absorbed by Shields . | . . . . . Core Remaining (%) 85 | 100 . 70 . . Volleys Fired 191 | 6 48 25 82 30 Largest 2 | 2 2 2 2 2 Hottest 68 | 40 40 40 60 68 Shots Fired 364 | 12 96 50 155 51 Gun 362 | 12 96 50 154 50 Cannon 1 | . . . . 1 Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 344 | 12 96 50 151 35 Thermal 3 | . . . 3 . Explosive 1 | . . . 1 . Electromagnetic 16 | . . . . 16 Robot Hit Streak 19 | 3 7 3 19 13 Robot Miss Streak 6 | 2 4 6 4 3 Penetration Max . | . . . . . Secondary Targets 7 | . . 1 4 2 Max Gunslinging Chain 1 | . . 1 1 1 Shots Hit Robots 216 | 7 56 21 101 31 Core Hits 91 | 3 18 13 43 14 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 1 | . . . 1 . Destroy 1 | . . . 1 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3102 | 76 577 245 1593 611 Guns 2739 | 76 577 245 1407 434 Cannons . | . . . . . Explosions 353 | . . . 186 167 Melee . | . . . . . Ramming 10 | . . . . 10 Kinetic 2544 | 76 577 245 1397 249 Thermal 177 | . . . 10 167 Explosive 186 | . . . 186 . Electromagnetic 185 | . . . . 185 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . . . 6 . Projectiles . | . . . . . Explosions 6 | . . . 6 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . 18 38 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed 1 | . . . . 1 Kicked 1 | . . . . 1 Crushed . | . . . . . Highest Temperature 105 | . 9 40 40 105 Average Temperature 14 | . 7 21 8 26 Received Heat Transfer 560 | . 108 80 279 93 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . . . . 1 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 225 | . . . 25 200 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Peak Influence 565 | 10 126 20 565 215 Initial 170 | . 6 . 7 170 Average 122 | 3 83 10 260 107 Maximum Alert Level 2 | . . . 2 1 Low Security (%) 83 | 100 100 100 41 97 Level 1 10 | . . . 33 2 Level 2 6 | . . . 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 7 | . 2 . 2 3 Investigation 4 | . 1 . 1 2 Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Distress Signals 2 | . . . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 74 | . 13 5 36 20 Peak Tracking Total 8 | . 3 2 8 3 Tactical Retreats 2 | . . 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Traps Triggered 6 | . 2 . 1 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Scr Mat Min Mat Sto Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Machines Accessed 11 | . 1 . 6 4 Terminals 10 | . 1 . 5 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 29 | . 3 . 17 9 Successful 16 | . . . 12 4 Failed 13 | . 3 . 5 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 19 | . 3 . 12 4 Terminals 26 | . 3 . 14 9 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 3 | . . . 1 2 Open Door 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . . 3 . Insert Component 1 | . . . 1 . Analyze 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 10 | . . . 8 2 Terminals 10 | . . . 8 2 Botnet 6 | . . . 5 1 Operators 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 1 . 4 3 Full Trace Events 3 | . 1 . . 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Scr Mat Min Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Scr Mat Min Mat Sto Total Allies 10 | . . . . 10 Largest Group 10 | . . . . 10 Highest-Rated Group 88 | . . . . 88 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 56 | . . . . 56 Total Damage 508 | . . . . 508 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Scr Mat Min Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Scr Mat Min Mat Sto Turns Passed 3113 | 88 417 620 826 1162 Spaces Moved 1553 | 66 282 412 516 277 Core 12 | 12 . . . . Treads 18 | . . . 18 . Legs 315 | 6 . . 32 277 Wheels 1208 | 48 282 412 466 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 95 95 190 Average Speed 117 | 87 80 95 104 218 Slowest Speed 260 | 200 95 95 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 31 90 38 44 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 10 | . . . 8 2 Melee . | . . . . . Projectile . | . . . . . AOE 10 | . . . 8 2 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Scr Mat Min Mat Sto Total 2529 | 81 384 595 680 789 Wait 678 | . 48 150 36 444 Move 1549 | 65 281 411 515 277 Hop . | . . . . . Pick Up 26 | 1 6 5 10 4 Fast Attach 18 | 8 . . 8 2 Attach 4 | . . . 4 . Detach 1 | 1 . . . . Swap 22 | . 1 2 10 9 Drop 28 | . . 2 15 11 Fire 191 | 6 48 25 82 30 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . . 1 Crush . | . . . . . Escape Stasis 10 | . . . . 10 Rewire 1 | . . . . 1 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Mat] / *Sto) -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 38 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 254 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 506 | -10/Materials | Entered Mines 679 | -10/Mines | Learned 2 Materials zone layouts 687 | -10/Mines | Discovered new exit (range 16) 818 | -10/Mines | Assembled infested the area 830 | -10/Mines | Discovered new exit (range 7) 1126 | -10/Mines | Entered Materials 1126 | -9/Materials | Evolved 2 slots: Utility x2 1310 | -9/Materials | Discovered new exit (range 15) 1557 | -9/Materials | Build established: Scavenger-Mutant 1722 | -9/Materials | Discovered new exit (range 14) 1871 | -9/Materials | Core integrity fell below 50% 1890 | -9/Materials | Core integrity fell below 20% 1913 | -9/Materials | Lost 5 parts (1n1u3w) 1952 | -9/Materials | Entered Storage 2364 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3017 | -9/Storage | Identified exit to Recycling 3114 | -9/Storage | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03078_ W-16 Scout sends out distress signal. 03082_ Mercenary 2d suffers critical hit (Burn). 03082_ Mercenary 2d destroyed. 03082_ Chain reaction triggered in Ion Engine. 03082_ G-34 Mercenary destroyed. 03082_ Y-45 Defender destroyed. 03084_ U-05 Engineer lays Concrete. 03087_ R-06 Scavenger collects Com. Wheel. 03087_ U-05 Engineer lays Concrete. 03088_ Acquired 18 matter. 03088_ U-05 Engineer lays Concrete. 03091_ U-05 Engineer builds a Door. 03091_ U-05 Engineer lays Concrete. 03092_ R-06 Scavenger collects Sml. Laser. 03093_ U-05 Engineer lays Concrete. 03093_ U-05 Engineer builds a Wall. 03094_ R-06 Scavenger collects Corrupted Aluminum Leg. 03094_ U-05 Engineer builds a Wall. 03096_ Dropped Hvy. Assault Rifle. 03096_ U-05 Engineer lays Concrete. 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Airjet | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketFlakImmobilizer Manual? 0 Play Time 00:20:31 Cumulative 297.7 hours Start 2022.05.31 @ 21:52:57 End 2022.05.31 @ 22:09:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 539 Rogue 384 Adventurer 148 Explorer 7 Win Type - Total 10 Types 8/0/1/1/0/0/0/0/0 Lore% 73 Gallery% 85 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1f225cf6-e760-42fd-9706-10319ad35926