Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.01 @ 01:05:24 Player: Finestep Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (44) 220 Value Destroyed (1022) 1022 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2262 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 286/300 Energy 96/100 System Corruption 7% Temperature Cool (8) Location -9/Materials Parts ------- Power (1) Propulsion (3) Light Treads Light Treads Utility (3) Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon (2) Light Assault Rifle Autogun Inventory (24) Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Matter Pod (200) High-capacity Matter Pod (2) Transport Network Coupler Light Armor Plating Particle Cannon Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser Peak State ------------ Power Light Nuclear Core Propulsion Light Treads Compact Wheel Compact Wheel Utility Large Storage Unit Large Storage Unit High-capacity Storage Unit Weapon Improved Medium Laser Light Assault Rifle Inventory Ion Engine Improved Ion Engine Cooled Ion Engine Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Light Treads Improved Heat Sink Medium Storage Unit Medium Storage Unit High-capacity Matter Pod High-capacity Matter Pod Transport Network Coupler Light Armor Plating Improved Medium Laser Light Assault Rifle Light Assault Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 48 | 6 21 21 Power 5 | . 3 2 Engine 4 | . 3 1 Core 1 | . . 1 Reactor . | . . . Propulsion 14 | 2 6 6 Treads 6 | . 2 4 Leg . | . . . Wheel 8 | 2 4 2 Hover . | . . . Flight . | . . . Utility 9 | 2 4 3 Device . | . . . Storage 9 | 2 4 3 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 20 | 2 8 10 Energy Gun 6 | 1 1 4 Energy Cannon 3 | . 1 2 Ballistic Gun 6 | 1 3 2 Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon 3 | . 1 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 11 | . 4 7 Power 1 | . . 1 Propulsion 6 | . 3 3 Utility . | . . . Weapon 4 | . 1 3 Highest Loss Streak 3 | . 3 2 Average Slot Usage (%) 97 | . 99 94 Engine 10 | . 13 6 Treads 10 | . 7 13 Wheel 18 | . 19 17 Storage 30 | . 28 33 Energy Gun 5 | . 3 8 Energy Cannon 6 | . 10 1 Ballistic Gun 12 | . 13 11 Naked Turns . | . . . Heaviest Build 76 | 11 49 76 Greatest Support 60 | 20 40 60 Greatest Overweight (x) 4 | . 1 4 Average Overweight (x) . | . . 2 Largest Inventory Capacity 24 | 8 16 24 Average Capacity 15 | 6 11 23 Most Carried 24 | 8 16 24 Average Carried 14 | 5 10 20 Final Capacity 24 | 8 16 24 Final Carried 20 | 8 16 20 Class Distribution -------------------- 60% | Mutant 39% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 1001 | 273 488 240 Remotely . | . . . Salvage Created 1649 | 99 798 752 Parts 95 | 2 46 47 Haulers Intercepted 3 | . 2 1 Recyclers Shooed 8 | . 7 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 31 | . 18 13 Guns 25 | . 12 13 Cannons 4 | . 4 . AOE 2 | . 2 . Classes Destroyed 8 | 1 5 2 Builder 2 | . 1 1 Hauler 3 | . 2 1 Recycler 3 | 1 2 . Watcher 5 | . 2 3 Swarmer 9 | . 9 . Grunt 17 | . 9 8 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 6 | 1 6 5 Combat Bots Only 6 | . 6 5 Max Kills in Single Turn 2 | 1 2 1 Gunslinging 1 | . 1 . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 2161 | . 588 1573 Core 507 | . 107 400 Absorbed by Shields . | . . . Core Remaining (%) 78 | 100 57 . Volleys Fired 185 | 13 95 77 Largest 2 | 1 2 2 Hottest 124 | 20 100 124 Shots Fired 340 | 13 184 143 Gun 279 | 13 133 133 Cannon 52 | . 46 6 Launcher 2 | . 2 . Special 7 | . 3 4 Kinetic 173 | 13 90 70 Thermal 165 | . 92 73 Explosive 2 | . 2 . Electromagnetic . | . . . Robot Hit Streak 14 | 4 11 14 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 219 | 9 106 104 Core Hits 84 | 2 46 36 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2651 | 76 1309 1266 Guns 2003 | 76 764 1163 Cannons 579 | . 480 99 Explosions 65 | . 65 . Melee . | . . . Ramming 4 | . . 4 Kinetic 994 | 76 482 436 Thermal 1588 | . 762 826 Explosive 65 | . 65 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 7 | . . 7 Average Corruption 7 | . . 7 Corruption Purged . | . . . Effects 5 | . . 5 Message Errors 1 | . . 1 Energy Discharges 1 | . . 1 Targeting Errors 3 | . . 3 Overload Shots . | . . . Overflow Damage 1 | . 1 . Projectiles 1 | . 1 . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 1 | . . 1 Targets Rammed 1 | . . 1 Kicked . | . . . Crushed . | . . . Highest Temperature 378 | . 378 143 Average Temperature 72 | . 93 39 Received Heat Transfer 546 | . 240 306 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 3552 | . 1813 1739 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 367 | 5 367 319 Average Influence 170 | 2 174 187 Maximum Alert Level 1 | . 1 1 Low Security (%) 63 | . . . Level 1 36 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 3 | . 2 1 Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 5 | . 1 4 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 52 | . 28 24 Peak Tracking Total 5 | . 5 4 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 11 | . 7 4 Terminals 11 | . 7 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 39 | . 28 11 Successful 24 | . 20 4 Failed 14 | . 7 7 Catastrophic 2 | . 1 1 Database Lockouts 1 | . 1 . Manual 21 | . 17 4 Terminals 39 | . 28 11 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 17 | . 14 3 Robot Schematic 1 | . 1 . Robot Analysis 3 | . 2 1 Prototype ID Bank 3 | . 2 1 Emergency Access Points 1 | . 1 . Terminal Index 2 | . 1 1 Alert Level 1 | . 1 . Maintenance Status 1 | . 1 . Investigation Status 1 | . 1 . Hauler Manifests 2 | . 2 . Registered Components 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 18 | . 13 5 Terminals 7 | . 6 1 Track 3 | . 3 . Botnet 4 | . 3 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 11 | . 7 4 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired 1 | . 1 . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 2 1 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1950 | 110 1067 773 Spaces Moved 1102 | 84 704 314 Core 4 | 4 . . Treads 217 | . 135 82 Legs . | . . . Wheels 881 | 80 569 232 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 110 Average Speed 114 | 78 105 144 Slowest Speed 220 | 80 160 220 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 44 | 5 98 31 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 14 | . 10 4 Terrain Destroyed 19 | . 15 4 Melee . | . . . Projectile 7 | . 3 4 AOE 12 | . 12 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1468 | 114 861 493 Wait 80 | 4 9 67 Move 1100 | 83 703 314 Hop . | . . . Pick Up 37 | 8 20 9 Fast Attach 9 | 6 . 3 Attach 13 | . 5 8 Detach . | . . . Swap 26 | . 16 10 Drop 17 | . 13 4 Fire 185 | 13 95 77 Melee . | . . . Ram . | . . . Kick . | . . . Crush 1 | . . 1 Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 111 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Discovered new exit (range 16) 259 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 412 | -10/Materials | Lost 3 parts (2n1w) 621 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Central database locked down 1088 | -10/Materials | Discovered new exit (range 3) 1178 | -10/Materials | Entered another Materials area 1178 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1314 | -9/Materials | Discovered new exit (range 13) 1480 | -9/Materials | Build established: Hauler-Mutant 1521 | -9/Materials | Discovered new exit (range 5) 1731 | -9/Materials | Crushed by falling debris 1731 | -9/Materials | Core integrity fell below 50% 1913 | -9/Materials | Core integrity fell below 20% 1951 | -9/Materials | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- 01849_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M001. 01854_ System corrupted: Lgt. Assault Rifle targeting data glitched. 01857_ Y-45 Defender destroyed. 01866_ System corrupted: Imp. Medium Laser targeting data glitched. 01868_ Lgt. Assault Rifle destroyed. 01869_ U-05 Engineer lays Concrete. 01874_ Imp. Medium Laser destroyed. 01883_ Destroyed Imp. Ion Engine. 01884_ Particle Cannon severed. 01904_ Destroyed Imp. Aluminum Leg. 01907_ Imp. Medium Laser destroyed. 01910_ Lgt. Treads destroyed. 01913_ L-31 Rogue destroyed. 01914_ Acquired 52 matter. 01923_ Acquired Particle Cannon. 01929_ R-06 Scavenger collects Lgt. Treads. 01947_ C-30 ARC bursts open, deploying its payload. 01947_ G-47 Trooper unfolds itself. 01947_ G-34 Mercenary unfolds itself. 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""""" #????????? | | ?????????????????####### ##### #????????? | | ???????????????????????# ????# #????????? | | ???????????????????????# ??????# + ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 44 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ComponentNeutrinoCarapace Manual? 0 Play Time 00:20:53 Cumulative 252.6 hours Start 2019.11.01 @ 00:49:11 End 2019.11.01 @ 01:05:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 73 Gallery% 77 Achievement% 54 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 362d8650-7f0b-480f-8ca5-a0d0220907ae