Cogmind - Beta 14 *** ADVENTURER MODE // 2024.09.02 @ 18:31:46 Player: Bert Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (18) 90 Value Destroyed (498) 498 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2228 Bonus ------- None Cogmind --------- Core Integrity 399/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Cooling System Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Beam Rifle > --- INVENTORY (8) ---- Improved Ion Engine Improved Ion Engine Improved Hover Unit Improved Heat Sink ECM Suite ECM Suite Utility Shielding Particle Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Cooling System Small Storage Unit Signal Interpreter ECM Suite > --- WEAPON ----------- Small Laser Beam Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Hover Unit Improved Heat Sink ECM Suite Utility Shielding Particle Gun [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Signal Interpreter Protection Utility Shielding Weapon Small Laser Energy Gun Small Laser Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 27 | 7 1 14 5 Power 4 | 1 . 2 1 Engine 3 | 1 . 2 . Core 1 | . . . 1 Reactor . | . . . . Propulsion 11 | 2 . 6 3 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 6 | . . 3 3 Flight 3 | . . 3 . Utility 7 | 1 1 4 1 Device 4 | . . 3 1 Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 3 . 2 . Energy Gun 5 | 3 . 2 . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 7 | . . 2 5 Power 1 | . . 1 . Propulsion 5 | . . 1 4 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 5 | . . 1 5 To Critical Strikes . | . . . . Average Slot Usage (%) 89 | . 86 93 86 Engine 9 | . 14 10 2 Core 1 | . . . 6 Wheel 13 | . 28 9 . Hover 12 | . . 11 30 Flight 2 | . . 6 . Device 7 | . . 10 10 Storage 11 | . 14 11 9 Processor 4 | . . 5 9 Protection 2 | . 1 5 . Energy Gun 22 | . 28 22 17 Peak Build Rating 20 | 6 7 15 20 Average Rating 10 | 4 6 10 16 On Entrance 7 | . 6 7 15 Naked Turns . | . . . . Heaviest Build 18 | 13 13 18 18 Greatest Support 28 | 20 20 21 28 Greatest Overweight (x) 4 | . . 1 4 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 8 Average Carried 6 | 2 6 7 7 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 4 8 8 8 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 458 | 214 65 133 46 Remotely . | . . . . Salvage Created 626 | . 83 474 69 Parts 38 | . 7 28 3 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 15 | . 4 8 3 Guns 14 | . 4 8 2 Classes Destroyed 6 | . 2 4 . Recycler 1 | . . 1 . Operator 1 | . . 1 . Watcher 1 | . . 1 . Swarmer 5 | . 3 . 2 Grunt 6 | . 1 4 1 Sentry 4 | . . 4 . Best Kill Streak 4 | . 2 4 2 Combat Bots Only 3 | . 2 3 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 113 | . 8 36 69 Missed 31 | . . 10 21 Damage Taken 782 | . 51 296 435 Core 211 | . . 60 151 Absorbed by Shields . | . . . . Ignored by Resistances 229 | . 17 82 130 Core Remaining (%) 95 | 100 100 85 . Volleys Fired 51 | . 6 33 12 Largest 2 | . 2 2 2 Hottest 96 | . 80 80 96 Shots Fired 102 | . 12 66 24 Gun 102 | . 12 66 24 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic . | . . . . Thermal 102 | . 12 66 24 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 20 | . 8 18 20 Robot Miss Streak 2 | . 2 1 1 Penetration Max . | . . . . Secondary Targets 1 | . . . 1 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 82 | . 8 54 20 Core Hits 32 | . 5 22 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 960 | . 87 596 277 Guns 951 | . 87 596 268 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 9 | . . . 9 Kinetic . | . . . . Thermal 951 | . 87 596 268 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 4 | . . . 4 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 171 | . 36 171 135 Average Temperature 42 | . 18 41 62 Received Heat Transfer 360 | . 6 165 189 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 3 | . . 2 1 Heat Transferred 2269 | . 200 1350 719 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 385 | . 175 385 167 Initial 66 | . . 63 66 Average 117 | . 61 183 94 Maximum Alert Level 1 | . . 1 . Low Security (%) 83 | 100 100 60 100 Level 1 16 | . . 39 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 2 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . . 2 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 7 15 13 Peak Tracking Total 7 | . 3 3 7 Tactical Retreats 4 | . 2 1 1 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed 6 | . . . 6 Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 9 | . 4 2 3 Terminals 6 | . 4 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . 1 1 Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 27 | . 8 13 6 Successful 18 | . 5 11 2 Failed 9 | . 3 2 4 Catastrophic 3 | . 1 . 2 Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 13 | . 8 . 5 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . 2 1 Scanalyzers 11 | . . 11 . Garrison Access . | . . . . Terminal Hacks 6 | . 5 . 1 Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Locate Traps 1 | . 1 . . Disarm Traps 1 | . . . 1 Surveillance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . . 1 1 Report Inventory 2 | . . 1 1 Scanalyzer 10 | . . 10 . Insert Component 5 | . . 5 . Analyze 5 | . . 5 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 . 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 5 | . . 5 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 5 | . . 5 . Part Schematics Acquired 5 | . . 5 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1047 | 56 304 435 252 Spaces Moved 1041 | 55 284 439 263 Core 22 | 17 . . 5 Treads . | . . . . Legs . | . . . . Wheels 507 | 38 284 185 . Hover 416 | . . 158 258 Flight 96 | . . 96 . Fastest Speed 34 | 50 80 34 48 Average Speed 66 | 70 80 60 59 Slowest Speed 250 | 80 80 120 250 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 27 | 4 43 37 26 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1308 | 72 351 553 332 Wait 123 | . 44 36 43 Move 1038 | 54 283 438 263 Hop . | . . . . Pick Up 40 | 10 11 17 2 Fast Attach . | . . . . Attach 22 | 7 1 11 3 Detach 5 | 1 . 2 2 Swap 5 | . . 3 2 Drop 20 | . 6 13 1 Fire 51 | . 6 33 12 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / Min x2) -9/Materials -8/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 57 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Discovered new exit (range 17) 237 | -10/Materials | Identified exit to Mines 321 | -10/Materials | Build established: Mutant 361 | -10/Materials | Entered another Materials area 361 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 780 | -9/Materials | Discovered new exit (range 8) 794 | -9/Materials | Identified exit to Materials 796 | -9/Materials | Entered another Materials area 796 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1048 | -8/Materials | Self-destructed Last Messages --------------- 00993_ Switching to secondary target: G-47 Trooper. 00994_ Imp. Hover Unit destroyed. 00994_ K-01 Serf collects debris. 00997_ M-13 Machinist destroyed. 00999_ K-01 Serf collects debris. 00999_ R-06 Scavenger collects Flight Unit. 00999_ Slammed into K-01 Serf. 01001_ Slammed into Y-45 Defender. 01001_ Destabilizing: System interference. 01001_ Sml. Laser temporarily disabled. 01001_ Signal Interpreter temporarily disabled. 01003_ R-06 Scavenger collects Flight Unit. 01004_ Imp. Hover Unit destroyed. 01014_ Slammed into R-06 Scavenger. 01027_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01028_ Slammed into O-16 Technician. 01028_ Beam Rifle broken. 01028_ Destabilizing: Short circuit. 01034_ Sml. Laser destroyed. 01034_ Imp. Hover Unit destroyed. 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""?????? | | ???????????????# ! #??????] * ?????? | | ???????????????########+########?????####?###????? | | ????????????????????? ??????????????????????????? | | ####????????????????#????????????????????????????? | | #?????????????????????????????????????????????? | | ! #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | = #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | #######???????????????????? ???? ????????????????? | | #?????????????? ???????????????????????????? | | " #???????????????? ???????? ????????????????? | | " #??????????????????????????????????????????? | | #?????????????? ???????????????????????????? | | #######??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | | " #??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Evasion (%) 63 Offensive Hacking 10 Item Schematics ----------------- ECM Suite | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntimatterCommMinigun Manual? 0 Play Time 00:13:57 Cumulative 31.7 hours Start 2024.09.02 @ 18:20:27 End 2024.09.02 @ 18:31:46 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 67 Rogue 0 Adventurer 67 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 36 Achievement% 28 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c24bc11-b14f-4bfa-91dd-9b5b16c1e4af