Cogmind - Beta 12 @@@ ROGUE MODE // 2023.08.05 @ 10:40:50 Player: Cipherpunk Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (144) 720 Value Destroyed (5092) 5092 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (494) 494 TOTAL SCORE: 9446 Bonus ------- High Alert Combat Kills 494 Cogmind --------- Core Integrity 0/850 Matter 14/550 Energy 100/100 System Corruption 3% Temperature Cool (-150) Movement Core (1550) Ox30 Location -6/Factory Parts ------- > --- POWER (1) -------- Fusion Compressor > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Cryofiber Web Huge Storage Unit Matter Compressor Targeting Computer Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Light Treads Medium Treads Backup Propulsion I Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Weapon Cycler Reactive Plating Graphene Brace Dynamic Insulation System System Restoration Module Improved System Restoration Module Improved System Restoration Module Arc Projector Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Matter Compressor Improved Targeting Computer Target Analyzer Core Analyzer > --- WEAPON ----------- Heavy Laser Advanced Assault Cannon Heavy Flak Cannon Antimatter Cannon > --- INVENTORY -------- Heavy Ion Engine Fusion Compressor Medium Treads Improved Cryofiber Web Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Transport Network Coupler Armor Integrity Analyzer Recoil Stabilizer Weapon Cycler Reactive Plating Medium Reactive Plating Powered Armor Powered Armor Graphene Brace Dynamic Insulation System System Restoration Module Improved System Restoration Module Improved System Restoration Module Long-range Tractor Beam Arc Projector Gatling Laser Advanced Assault Cannon Heavy Rocket Launcher [Rating: 63] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Power Core Fusion Compressor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion I Utility Core Analyzer Device Advanced Heat Sink Storage Huge Storage Unit Processor Core Analyzer Protection Powered Armor Weapon High-powered Shotgun Energy Gun Shock Rifle Ballistic Gun High-powered Shotgun Ballistic Cannon Antimatter Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 1 2 1 Weapon 2 | . . . 1 . 1 Parts Attached 163 | . 20 18 35 30 60 Power 14 | . 3 4 1 . 6 Engine 13 | . 3 4 1 . 5 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 37 | . 8 5 9 6 9 Treads 25 | . 2 5 9 5 4 Leg 7 | . 6 . . 1 . Wheel 4 | . . . . . 4 Hover 1 | . . . . . 1 Flight . | . . . . . . Utility 55 | . 4 4 7 13 27 Device 21 | . 2 . 4 4 11 Storage 9 | . 2 1 . 1 5 Processor 8 | . . . . 4 4 Hackware . | . . . . . . Protection 17 | . . 3 3 4 7 Artifact . | . . . . . . Weapon 57 | . 5 5 18 11 18 Energy Gun 26 | . 1 1 9 7 8 Energy Cannon . | . . . . . . Ballistic Gun 18 | . 4 3 4 3 4 Ballistic Cannon 5 | . . . 1 . 4 Launcher 8 | . . 1 4 1 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . . 2 3 . 2 Corrupted Parts 3 | . . . 1 2 . System Corruption 7 | . . . 1 6 . Parts Lost 50 | . . 5 7 10 28 Power 2 | . . . . . 2 Propulsion 14 | . . 2 3 2 7 Utility 17 | . . 2 2 3 10 Weapon 17 | . . 1 2 5 9 Highest Loss Streak 7 | . . 2 5 3 7 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 95 | . 97 98 98 97 90 Engine 8 | . 14 11 9 7 5 Treads 24 | . 11 43 35 29 13 Leg 2 | . 16 . . . . Wheel 1 | . . . . . 5 Device 8 | . 11 1 9 13 6 Storage 10 | . 14 11 9 7 10 Processor 7 | . . . . 8 17 Protection 5 | . . 9 8 7 4 Energy Gun 8 | . 7 11 9 11 4 Ballistic Gun 12 | . 20 10 12 8 11 Ballistic Cannon 2 | . . . 3 . 6 Naked Turns . | . . . . . . Heaviest Build 133 | 10 31 61 76 124 133 Greatest Support 96 | 20 40 80 80 90 96 Greatest Overweight (x) 44 | . . 1 1 11 44 Average Overweight (x) . | . . . . . 2 Largest Inventory Capacity 25 | . 15 20 20 25 25 Average Capacity 20 | . 8 15 20 23 25 Most Carried 25 | . 10 20 20 23 25 Average Carried 18 | . 8 14 19 20 22 Final Capacity 25 | 8 15 20 20 25 25 Final Carried 20 | 6 10 20 20 20 17 Class Distribution -------------------- 29% | Mutant 26% | Scavenger-Gunner 20% | Scavenger-Mutant 12% | Tank 7% | Scavenger-Tank 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Mat Fac Fac Matter Collected 4312 | 200 329 582 999 584 1618 Remotely 221 | . . . . . 221 Salvage Created 5169 | . 370 1128 1314 809 1548 Parts 305 | . 22 55 100 55 73 Haulers Intercepted 8 | . . 3 4 . 1 Recyclers Shooed 7 | . 2 1 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Combat Hostiles Destroyed 114 | . 10 20 32 20 32 Guns 72 | . 10 17 18 11 16 Cannons 18 | . . . 5 . 13 AOE 24 | . . 3 9 9 3 Classes Destroyed 17 | . 2 7 5 2 1 Worker 6 | . . . 5 . 1 Builder 6 | . . 2 2 . 2 Hauler 8 | . . 3 4 . 1 Recycler 4 | . . 1 2 . 1 Mechanic 1 | . . . . . 1 Operator 1 | . . 1 . . . Watcher 4 | . . 2 . . 2 Swarmer 20 | . 3 . 10 4 3 Cutter 4 | . . . 4 . . Grunt 50 | . 7 13 8 6 16 Brawler 4 | . . . 1 1 2 Duelist 2 | . . 1 . 1 . Sentry 18 | . . 6 7 2 3 Specialist 2 | . . . . 2 . Hunter 5 | . . . 1 . 4 Programmer 7 | . . . . 3 4 Heavy 2 | . . . 1 1 . Best Kill Streak 11 | . 5 5 11 9 7 Combat Bots Only 11 | . 5 5 11 9 7 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . . 1 . 1 Exploded 2 | . . 2 2 2 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Damage Taken 11461 | . 451 1237 2324 2158 5291 Core 1289 | . 27 74 224 102 862 Absorbed by Shields 604 | . . . . 472 132 Core Remaining (%) 82 | 100 89 81 59 85 . Volleys Fired 383 | . 53 80 74 72 104 Largest 4 | . 2 2 3 3 4 Hottest 210 | . 85 95 136 165 210 Shots Fired 917 | . 106 141 213 146 311 Gun 734 | . 106 136 167 136 189 Cannon 156 | . . . 37 . 119 Launcher 27 | . . 5 9 10 3 Special . | . . . . . . Kinetic 613 | . 99 75 134 63 242 Thermal 152 | . 7 61 63 . 21 Explosive 26 | . . 5 8 10 3 Electromagnetic 126 | . . . 8 73 45 Robot Hit Streak 22 | . 16 22 13 14 18 Robot Miss Streak 9 | . 5 3 6 9 6 Penetration Max 1 | . . . . . 1 Secondary Targets 10 | . . 2 5 . 3 Max Gunslinging Chain 1 | . . 1 1 . 1 Shots Hit Robots 596 | . 69 94 143 105 185 Core Hits 348 | . 23 45 94 66 120 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed 5 | . 1 1 . 2 1 Critical Strikes 21 | . 1 2 4 3 11 Burn 5 | . . 1 4 . . Destroy 7 | . 1 1 . 3 2 Blast 9 | . . . . . 9 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 12642 | . 668 1839 3173 2165 4797 Guns 7583 | . 668 1393 1874 1358 2290 Cannons 2624 | . . . 617 . 2007 Explosions 2324 | . . 425 650 800 449 Melee . | . . . . . . Ramming 111 | . . 21 32 7 51 Kinetic 7633 | . 592 648 1821 945 3627 Thermal 1925 | . 76 745 623 . 481 Explosive 2169 | . . 425 650 800 294 Electromagnetic 804 | . . . 47 413 344 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 11 | . . . 1 11 3 Average Corruption 5 | . . . 1 7 2 Corruption Purged 8 | . . . . 5 3 Corruption Blocked . | . . . . . . Effects 59 | . . . . 47 12 Message Errors 8 | . . . . 4 4 Matter Fused 14 | . . . . 12 2 Heat Flow Errors 11 | . . . . 9 2 Energy Discharges 6 | . . . . 5 1 Parts Fused 1 | . . . . . 1 Data Loss (minor) 7 | . . . . 5 2 Data Loss (major) 5 | . . . . 5 . Misfires 2 | . . . . 2 . Alerts 2 | . . . . 2 . Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 104 | . . 5 54 . 45 Projectiles 29 | . . . 4 . 25 Explosions 75 | . . 5 50 . 20 Melee . | . . . . . . Knockbacks 38 | . . . 16 . 22 Impact 1 | . . . 1 . . Kinetic 35 | . . . 15 . 20 Secondary 2 | . . . . . 2 Self-Inflicted Damage 220 | . . . 115 . 105 Shots 7 | . . . 4 . 3 Rammed 14 | . . 2 3 1 8 Targets Rammed 15 | . . 2 4 1 8 Kicked . | . . . . . . Crushed 1 | . . . 1 . . Highest Temperature 397 | . 108 318 397 379 384 Average Temperature 107 | . 26 85 106 121 126 Received Heat Transfer 2126 | . 174 594 423 179 756 Effects 14 | . . . 4 4 6 Shutdowns 2 | . . . . 1 1 Energy Bleed 5 | . . . 1 1 3 Interference 5 | . . . 3 1 1 Matter Decay 1 | . . . . . 1 Damage (minor) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . . 2 1 . 1 Heat Transferred 4806 | . 185 1850 1887 . 884 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Peak Influence 718 | . 230 303 708 509 718 Initial 322 | . . . 125 322 179 Average 311 | . 83 173 386 308 441 Maximum Alert Level 3 | . 1 1 3 2 3 Low Security (%) 29 | . 85 56 18 10 8 Level 1 43 | . 14 43 37 74 41 Level 2 24 | . . . 34 15 47 Level 3 2 | . . . 10 . 2 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 23 | . 2 3 2 5 11 Investigation 4 | . 1 2 . . 1 Extermination 5 | . . . . 2 3 Reinforcement 11 | . 1 1 2 3 4 Assault 1 | . . . . . 1 Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Distress Signals 12 | . 4 2 4 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 170 | . 26 30 39 31 44 Peak Tracking Total 8 | . 8 4 8 5 5 Tactical Retreats 5 | . 1 . 2 1 1 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Traps Triggered 9 | . 2 2 1 3 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Mat Fac Fac Machines Disabled 17 | . 1 . 4 1 11 Max in Single Turn 3 | . 1 . 1 1 3 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Machines Accessed 2 | . . 1 . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . . 1 Total Hacks 4 | . . 3 . . 1 Successful 3 | . . 2 . . 1 Failed 1 | . . 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access 1 | . . . . . 1 Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 1 | . . . . . 1 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Jam 1 | . . . . . 1 Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Jun Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Jun Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Mat Fac Fac Turns Passed 8000 | . 1250 1091 1417 1662 2580 Spaces Moved 3452 | 1 748 468 612 632 991 Core 3 | . . . . . 3 Treads 2582 | . 309 468 612 631 562 Legs 443 | 1 439 . . 1 2 Wheels 424 | . . . . . 424 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 116 | 120 120 160 160 158 116 Average Speed 178 | 120 136 163 165 216 201 Slowest Speed 2250 | 120 160 240 243 890 2250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 38 | 2 88 40 51 22 25 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 210 | . . 26 45 40 99 Melee . | . . . . . . Projectile 16 | . . . . . 16 AOE 194 | . . 26 45 40 83 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Jun Mat Mat Mat Fac Fac Total 4594 | . 895 658 890 809 1342 Wait 362 | . 45 47 98 47 125 Move 3448 | . 747 468 611 631 991 Hop . | . . . . . . Pick Up 91 | . 8 24 29 12 18 Fast Attach 49 | . 4 4 11 7 23 Attach 52 | . . 7 11 10 24 Detach 25 | . . 3 5 4 13 Swap 62 | . 16 7 13 13 13 Drop 108 | . 22 17 34 12 23 Fire 383 | . 53 80 74 72 104 Melee . | . . . . . . Ram 8 | . . . . . 8 Kick . | . . . . . . Crush 6 | . . 1 4 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory (discovered 3 exits: [*Fac] / [*Low x2]) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 332 | -10/Materials | Discovered new exit (range 15) 593 | -10/Materials | Build established: Mutant 691 | -10/Materials | Discovered new exit (range 16) 993 | -10/Materials | Discovered new exit (range 11) 1251 | -10/Materials | Entered another Materials area 1251 | -9/Materials | Evolved 2 slots: Propulsion x2 1591 | -9/Materials | Discovered new exit (range 3) 2082 | -9/Materials | Discovered new exit (range 16) 2342 | -9/Materials | Entered another Materials area 2342 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2642 | -8/Materials | Build established: Tank 3618 | -8/Materials | Discovered new exit (range 16) 3619 | -8/Materials | Lost 5 parts (2n1u2w) 3635 | -8/Materials | Destroyed 11 combat bots 3759 | -8/Materials | Entered Factory 3759 | -7/Factory | Evolved 2 slots: Utility x2 3799 | -7/Factory | Found Powered Armor 3802 | -7/Factory | Found Powered Armor 3806 | -7/Factory | Found Powered Armor 3809 | -7/Factory | Found Powered Armor 3812 | -7/Factory | Found Powered Armor 4064 | -7/Factory | System corruption reached 10% 4476 | -7/Factory | Build established: Scavenger-Mutant 5329 | -7/Factory | Discovered new exit (range 13) 5376 | -7/Factory | Destroyed 9 combat bots 5383 | -7/Factory | Lost 3 parts (2n1u) 5418 | -7/Factory | Identified exit to Factory 5421 | -7/Factory | Entered another Factory area 5421 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5589 | -6/Factory | Discovered new exit (range 16) 5971 | -6/Factory | Build established: Scavenger-Gunner 5991 | -6/Factory | Lost 4 parts (1n1u2w) 5998 | -6/Factory | Destroyed 7 combat bots 6491 | -6/Factory | Discovered new exit (range 5) 7063 | -6/Factory | Lost 4 parts (3n1w) 7394 | -6/Factory | Discovered new exit (range 14) 7521 | -6/Factory | First assault squad dispatched 7816 | -6/Factory | Core integrity fell below 50% 7872 | -6/Factory | Lost 7 parts (1n4u2w) 7990 | -6/Factory | Core integrity fell below 20% 8001 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 07981_ Penetrated by Slug. 07982_ Slammed into H-66 Slayer. 07983_ Penetrated by Slug. 07984_ Slammed into H-66 Slayer. 07984_ Arm. Huge Wheel destroyed. 07985_ Destroyed Phase Shifter. 07986_ Penetrated by Slug. 07988_ Slug penetrates Subcomponent Replicator. 07989_ Subcomponent Replicator collapses. 07989_ Slammed into H-66 Slayer. 07989_ Penetrated by Slug. 07990_ M-28 Smith repairs H-66 Slayer. 07991_ Penetrated by Slug. 07992_ M-28 Smith fits Backup Plating III on H-66 Slayer. 07993_ Slug penetrates Subcomponent Replicator. 07993_ Penetrated by Slug. 07994_ Adv. Assault Cannon destroyed. 07996_ Penetrated by Slug. 08000_ M-28 Smith fits Backup Propulsion III on O-24 Administrator. 08001_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?# #????# #?????????????????????????????????? | | ?# #????#"#### #?????????????????????????????????? | | ?# ######+#### ###???????????????????????????????? | | ?# #! 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""" # # " """ #?????????????????????? | | ?# #? # # """"" #?????????????????????? | | ?# ########### ###########?????????????????????? | | ?# ## # % # #??????????????????????? | | ?# ## """ # # #??????????????????????? | | ?# ## """ # # #??????????????????????? | | ?# ## """ # # #??????????????????????? | | ?# ## + %+ #??????????????????????? | | ?# ## """ #%% # #??????????????????????? | | ?# ## """ #% " #??????????????????????? | | ?# ## """ # #? #?????????????????? ???? | | ?# ## # #? #?????######????### ???? | | ?# ###+####### #??####### ??? ## [ """" ## ???? | | ?# #?# #?#####% #??####### """ ## """" ## #??? | | ?# #?# #? ## ##? ## ## """" ## #??? | | ## ### # # # ## """ ## """" ## #??? | | # ## # # # """## """ ## ## #### | | # + # < + """## """ #? ## | | # #### # # """## #??? ## | | ##+##??? # # ! ## #????? ## | | ??######## ###?######? ?#######+### | | """ ## !# #?????????###+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 16 Energy Capacity 290 Matter Stores 393 Matter Capacity 550 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 150 EM Shielding 2 Armor Coverage 625 Resistance: KI 30 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArchitectWaveMegatreads Manual? 0 Play Time 01:14:21 Cumulative 151.4 hours Start 2023.08.02 @ 18:44:39 End 2023.08.05 @ 10:40:50 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 134 Rogue 134 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 59 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100) Steam 1 RUN: d62dae8c-c114-4cdd-82a1-4fc8478ddda4