Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.08 @ 15:06:39 Player: SovietPaperclip Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (845) 845 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1820 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 260/300 Energy 125/125 System Corruption 0% Temperature Cool (55) Movement Treading (160) Location -7/Recycling Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Spiked Treads > --- UTILITY (2) ------ Large Storage Unit Makeshift Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Subdweller Machine Gun > --- INVENTORY (15) --- Subdweller Power Source Compact Wheel Subdweller Monowheel Improved Heat Sink Improved Cooling System High-capacity Matter Pod (200) Subdweller Optics Advanced Terrain Scan Processor Authchip [Storage] Power Bank Rainbow Chip Subdweller Laser Subdweller Beam Cannon Subdweller Shrapnel Launcher Hammer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Makeshift Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Improved EM Shotgun > --- INVENTORY -------- Subdweller Power Source Compact Wheel Subdweller Monowheel Improved Heat Sink High-capacity Matter Pod Subdweller Optics Power Bank Rainbow Chip Improved EM Shotgun Subdweller Laser Subdweller Beam Cannon Assault Rifle Subdweller Machine Gun Subdweller Shrapnel Launcher Hammer [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Core Shielding Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Ballistic Gun Assault Rifle Special Weapon Multitool Impact Weapon Hammer Build | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 37 | 6 6 23 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 3 1 Treads 4 | 2 . 1 1 Leg . | . . . . Wheel 2 | . . 2 . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 1 | . 1 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 2 | . 1 1 . Artifact . | . . . . Weapon 24 | 2 2 19 1 Energy Gun 12 | 1 2 9 . Energy Cannon . | . . . . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . . 1 . Impact Weapon 8 | . . 8 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . 1 . . Parts Lost 7 | . 1 6 . Power 1 | . 1 . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon 4 | . . 4 . Highest Loss Streak 3 | . 1 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 98 | . 98 97 100 Engine 14 | . 14 14 14 Treads 23 | . 28 23 19 Wheel 3 | . . 3 8 Storage 14 | . 14 14 14 Protection 13 | . 10 14 14 Energy Gun 16 | . 19 20 . Ballistic Gun 4 | . 8 . 14 Impact Weapon 6 | . . 5 13 Peak Build Rating 19 | 6 12 19 18 Average Rating 13 | 5 8 14 15 On Entrance 8 | . 6 12 15 Naked Turns . | . . . . Heaviest Build 33 | 11 30 33 31 Greatest Support 43 | 40 40 40 43 Greatest Overweight (x) 2 | 2 . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 11 15 15 Most Carried 15 | 1 9 15 15 Average Carried 11 | . 4 13 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 1 8 11 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Resources | -11 -10 -10 -7 ----------- Run | Yrd Mat Sub Rec Matter Collected 758 | 218 110 410 20 Remotely . | . . . . Salvage Created 1171 | . 259 817 95 Parts 60 | . 15 45 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . 8 . Prevented 1 | . . 1 . Kills | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Combat Hostiles Destroyed 24 | . 5 19 . Guns 19 | . 3 16 . AOE 4 | . 2 2 . Classes Destroyed 7 | . 2 3 2 Builder 1 | . . . 1 Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 5 | . . 5 . Grunt 5 | . 5 . . Sentry 1 | . . 1 . Subdweller 13 | . . 13 . Best Kill Streak 3 | . 2 3 2 Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 2 | . 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . 1 1 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Hostile Shots Fired 152 | . 10 76 66 Missed 66 | . 3 33 30 Damage Taken 1484 | . 167 1043 274 Core 257 | . 39 173 45 Absorbed by Shields . | . . . . Redirected to Shielding 26 | . . 26 . Core Remaining (%) 100 | 100 . . . Volleys Fired 63 | . 10 47 6 Largest 2 | . 2 2 2 Hottest 90 | . 90 90 50 Shots Fired 120 | . 20 88 12 Gun 120 | . 20 88 12 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 25 | . 8 5 12 Thermal . | . . . . Explosive . | . . . . Electromagnetic 95 | . 12 83 . Robot Hit Streak 52 | . 20 52 8 Robot Miss Streak 4 | . 1 4 1 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | . 17 80 12 Core Hits 50 | . 9 39 2 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 39 | . . 37 2 Impact 39 | . . 37 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1955 | . 293 1354 308 Guns 1447 | . 216 1066 165 Cannons . | . . . . Explosions 365 | . 77 288 . Melee 143 | . . . 143 Ramming . | . . . . Kinetic 264 | . 33 66 165 Thermal 365 | . 77 288 . Explosive . | . . . . Electromagnetic 1183 | . 183 1000 . Impact 143 | . . . 143 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 121 | . 29 19 73 Projectiles . | . . . . Explosions 48 | . 29 19 . Melee 73 | . . . 73 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 180 | . 69 111 . Shots 4 | . 2 2 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 76 | . 76 5 49 Average Temperature 26 | . 30 3 23 Received Heat Transfer 249 | . 57 114 78 Siege Activations . | . . . . Robots Corrupted 3 | . . 1 2 Combat Hostiles 1 | . . 1 . Parts Fried 17 | . 1 13 3 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 3 . Heat Transferred 400 | . 100 300 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 7 | . 2 5 . Alert | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Peak Influence 139 | . 139 . 24 Initial . | . . . . Average 34 | . 64 . 12 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 . 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 30 | . 6 23 1 Peak Tracking Total 3 | . 2 3 1 Tactical Retreats 2 | . . 2 . Traps | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -7 ---------- Run | Yrd Mat Sub Rec Machines Disabled 3 | . 2 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Machines Accessed 8 | . 1 1 6 Terminals 5 | . 1 . 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 5 1 12 Successful 7 | . 2 1 4 Failed 11 | . 3 . 8 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 6 | . 5 . 1 Terminals 14 | . 5 . 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 3 | . . . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 2 | . 1 1 . Part Schematic 1 | . 1 . . Derelict Proto ID Bank 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 3 | . . . 3 Report Inventory 2 | . . . 2 Retrieve Components 1 | . . . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 . 1 Terminals 2 | . 1 . 1 Botnet 2 | . 1 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 1 . 4 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components 3 | . . . 3 Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -7 ------------ Run | Yrd Mat Sub Rec Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -7 -------- Run | Yrd Mat Sub Rec Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -7 ------- Run | Yrd Mat Sub Rec Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -7 ------------- Run | Yrd Mat Sub Rec Turns Passed 3758 | 69 540 2535 614 Spaces Moved 2252 | 41 294 1482 435 Core 8 | 8 . . . Treads 1469 | 33 294 1017 125 Legs . | . . . . Wheels 775 | . . 465 310 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 115 115 Average Speed 146 | 147 160 148 127 Slowest Speed 260 | 160 160 260 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 3 38 77 84 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 7 | . . 7 . Spaces Dug 4 | . . 4 . Terrain Destroyed 29 | . 6 23 . Melee 4 | . . 4 . Projectile . | . . . . AOE 25 | . 6 19 . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -7 --------- Run | Yrd Mat Sub Rec Total 2525 | 47 346 1654 478 Wait 82 | . 18 42 22 Move 2249 | 40 293 1481 435 Hop . | . . . . Pick Up 34 | 1 13 16 4 Fast Attach 8 | 6 1 1 . Attach 8 | . 1 7 . Detach . | . . . . Swap 21 | . 4 15 2 Drop 14 | . 6 8 . Fire 63 | . 10 47 6 Melee 39 | . . 37 2 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire 7 | . . . 7 Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -7/Recycling History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 599 | -10/Materials | Discovered new exit (range 5) 610 | -10/Materials | Entered Subcaves 631 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 899 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 940 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1040 | -10/Subcaves | A Subdweller sparked back to life 1040 | -10/Subcaves | A Subdweller sparked back to life 1040 | -10/Subcaves | A Subdweller sparked back to life 1061 | -10/Subcaves | Found Prototype Processor 1354 | -10/Subcaves | Disturbed a concealed Subdweller 1408 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 1415 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1635 | -10/Subcaves | Core integrity fell below 50% 1924 | -10/Subcaves | Discovered new exit (range 7) 1995 | -10/Subcaves | Learned Materials emergency access door positions 2227 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 2231 | -10/Subcaves | Shifting Twisted Machinery released Barrage Gun 2730 | -10/Subcaves | Visited 4L-MR0's lab 2735 | -10/Subcaves | Identified Rainbow Chip 2747 | -10/Subcaves | Found Power Bank 2859 | -10/Subcaves | Lost 3 parts (1n2w) 2970 | -10/Subcaves | Core integrity fell below 20% 3144 | -10/Subcaves | Discovered new exit (range 2) 3145 | -10/Subcaves | Entered Recycling 3759 | -7/Recycling | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 03493_ Connecting with Recycling Unit... >>Recycling(Report) Matter reserves: 0 Inventory: Launcher Guidance Computer (66%) Imp. Cooling System (25%) Kinecellerator (46%) >>Retrieve(Components) Retrieving 3 components... Imp. Cooling System Launcher Guidance Computer Kinecellerator 03494_ Acquired Imp. Cooling System. 03518_ Acquired Imp. Treads. 03561_ Connecting with Terminal... 03660_ Acquired 10 matter. 03667_ Acquired Adv. Terrain Scan Processor. 03731_ Y-54 Guardian springs to life. 03733_ Attempting to rewire D-53 Grenadier. 03739_ Attempting to rewire Y-54 Guardian. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ??????????????????##+##+#??????????????? | | ??????????????????# ??????????????? | | ??????????????????# ???????????????? | | ??????????????????# ????????????????? | | ??????????????????# #????????????????? | | ????????########### #????????????????? | | ????????# t rg# #?????##?????????? | | ????????#! # ###### #?????????? | | ????????#u] ! # ## [#??######## | | ????????#=Y ! Y #?# #??# | | ????????#ir @kd# ### %#??# | | ????????#d Y ]Y!Y # %%# !#??# | | ????????# k r # % # #??# | | ????????#g siY # %%# #??# | | ????????########### ### ! #??# | | ??????????????????# #?# #??# ! | | ?????############## ### | #??# | | ?????# # ## #??# | | ?????# # ### #??# | | ?????# # #?# #??# % | | ?????# # #####/##### ! | | ?????# # # % | | ?????# + + | | ?????# # # | | ?????# # ####]]]#### | | ?????# # #??#]]]#??#### # # | | ?????# # #??#####?????##### | | ????# # #????????######### | | ????## # #????????# | | ?????####### ###### #????????# | | ???????????##?????# #????????# | | ??################# #????????######## | | ??# + #???????????????# | | ?## " ######### #???????????????# | | ?#" """ #?########+########?????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 100 Core Shielding 20 Evasion (%) 40 Recoil Reduction 2 Authchip Count 1 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearDisposableReplicator Manual? 0 Play Time 00:25:15 Cumulative 131.3 hours Start 2024.08.07 @ 11:02:33 End 2024.08.08 @ 15:06:39 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 184 Rogue 184 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 52 Achievement% 51 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6919b3be-9dfa-402c-b89c-e305ac18ef0d