Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.03.15 @ 15:16:04 Player: PlasticHeart Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (94) 470 Value Destroyed (2354) 2354 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 5244 Bonus ------- High Alert Combat Kills 100 Cogmind --------- Core Integrity 456/550 Matter 0/300 Energy 100/100 System Corruption 0% Temperature Cool (12) Movement Walking (240) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg > --- UTILITY (4) ------ Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON (2) ------- Assault Cannon Assault Cannon > --- INVENTORY (26) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Faulty Improved Flight Unit Medium Storage Unit Large Storage Unit Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Assault Cannon Grenade Launcher Missile Launcher Missile Launcher Improved Datajack Heavy Mace Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit > --- WEAPON ----------- Spread Laser Improved Light Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Improved Flight Unit Medium Storage Unit Large Storage Unit Improved Assault Rifle Improved Assault Rifle Improved Light Cannon Improved Light Cannon Improved Light Cannon Assault Cannon Grenade Launcher Missile Launcher Missile Launcher Improved Datajack Heavy Mace [Rating: 25] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Utility Large Storage Unit Storage Large Storage Unit Processor Targeting Computer Weapon Heavy Assault Rifle Energy Gun Spread Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Slots Evolved 4 | . . 2 . . . 2 Power . | . . . . . . . Propulsion 2 | . . 1 . . . 1 Utility 2 | . . 1 . . . 1 Weapon . | . . . . . . . Parts Attached 65 | 1 9 35 7 1 2 10 Power 9 | . 1 4 1 . . 3 Engine 9 | . 1 4 1 . . 3 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 20 | . 2 11 3 . 1 3 Treads 19 | . 2 11 3 . 1 2 Leg 1 | . . . . . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 9 | 1 3 3 . 1 . 1 Device . | . . . . . . . Storage 8 | 1 2 3 . 1 . 1 Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 27 | . 3 17 3 . 1 3 Energy Gun 1 | . . . . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 15 | . 3 12 . . . . Ballistic Cannon 5 | . . . 2 . 1 2 Launcher 6 | . . 5 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . Parts Lost 15 | . . 5 4 . 2 4 Power 4 | . . 2 . . 1 1 Propulsion 5 | . . 1 2 . . 2 Utility . | . . . . . . . Weapon 6 | . . 2 2 . 1 1 Highest Loss Streak 3 | . . 2 3 . 1 2 Average Slot Usage (%) 96 | . 97 99 99 100 96 88 Engine 10 | . 14 10 11 11 9 6 Treads 31 | . 28 33 32 33 32 31 Storage 31 | . 24 32 33 33 33 32 Ballistic Gun 15 | . 28 21 8 . . . Ballistic Cannon 5 | . . . 7 11 20 16 Launcher 1 | . . . 5 11 . . Naked Turns . | . . . . . . . Heaviest Build 73 | 4 19 62 60 60 63 73 Greatest Support 87 | 3 40 60 63 63 63 87 Greatest Overweight (x) 23 | 1 . 1 . . 1 23 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 26 | 6 10 22 22 22 22 26 Average Capacity 19 | 5 7 21 22 22 22 24 Most Carried 22 | 6 10 22 20 15 14 22 Average Carried 15 | 4 5 18 17 14 13 19 Final Capacity 26 | 6 10 22 22 22 22 26 Final Carried 20 | 6 10 19 14 14 13 20 Class Distribution -------------------- 44% | Scavenger-Mutant 38% | Hauler-Mutant 17% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Resources | -11 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Mat Min Exi Min Mat Matter Collected 2144 | 210 244 1163 145 . 66 316 Remotely . | . . . . . . . Salvage Created 2582 | . 357 1753 37 . 115 320 Parts 177 | . 28 114 7 . 17 11 Haulers Intercepted 7 | . 1 5 . . . 1 Recyclers Shooed 3 | . 1 1 . . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Combat Hostiles Destroyed 74 | . 6 39 9 . 9 11 Guns 32 | . 6 24 . . . 2 Cannons 13 | . . . 1 . 3 9 AOE 29 | . . 15 8 . 6 . Classes Destroyed 15 | . 6 6 2 . 1 . Worker 3 | . 1 1 . . . 1 Builder 2 | . 1 1 . . . . Hauler 7 | . 1 5 . . . 1 Recycler 3 | . 1 2 . . . . Operator 1 | . . 1 . . . . Watcher 4 | . . 4 . . . . Swarmer 26 | . 3 10 7 . 6 . Grunt 32 | . 3 20 . . 1 8 Brawler 1 | . . 1 . . . . Duelist 4 | . . 2 . . 1 1 Protector 1 | . . 1 . . . . Sentry 7 | . . 5 . . . 2 Demolisher 1 | . . . 1 . . . Hunter 1 | . . . . . 1 . Assembled 1 | . . . 1 . . . Best Kill Streak 9 | . 4 9 4 . 6 5 Combat Bots Only 6 | . 4 6 4 . 6 5 Max Kills in Single Turn 4 | . 2 4 3 . 2 1 Gunslinging 1 | . . 1 . . . . Exploded 4 | . . 4 3 . 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Damage Taken 4303 | . 141 1872 598 . 355 1337 Core 441 | . 22 230 54 . 41 94 Absorbed by Shields . | . . . . . . . Core Remaining (%) 69 | 100 91 . . . 18 . Volleys Fired 246 | . 31 125 11 . 13 66 Largest 2 | . 2 2 2 . 2 2 Hottest 104 | . 40 59 78 . 78 104 Shots Fired 470 | . 62 242 16 . 22 128 Gun 319 | . 62 234 5 . . 18 Cannon 133 | . . . 5 . 18 110 Launcher 18 | . . 8 6 . 4 . Special . | . . . . . . . Kinetic 434 | . 62 234 10 . 18 110 Thermal 18 | . . . . . . 18 Explosive 18 | . . 8 6 . 4 . Electromagnetic . | . . . . . . . Robot Hit Streak 26 | . 13 26 3 . 7 13 Robot Miss Streak 5 | . 3 4 2 . 2 5 Penetration Max . | . . . . . . . Secondary Targets 3 | . . 3 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 322 | . 38 169 7 . 14 94 Core Hits 156 | . 15 78 11 . 13 39 Critical Hits 3 | . . 2 . . . 1 Critical Kills . | . . . . . . . Critical Parts Destroyed 3 | . . 2 . . . 1 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7379 | . 521 3808 580 . 572 1898 Guns 3416 | . 521 2569 66 . . 260 Cannons 1917 | . . . 58 . 221 1638 Explosions 2046 | . . 1239 456 . 351 . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 5073 | . 521 2569 124 . 221 1638 Thermal 260 | . . . . . . 260 Explosive 2046 | . . 1239 456 . 351 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 . . . . . Average Corruption 2 | . 2 . . . . . Corruption Purged . | . . . . . . . Effects 6 | . 6 . . . . . Message Errors 3 | . 3 . . . . . Heat Flow Errors 1 | . 1 . . . . . Energy Discharges 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage 102 | . . 37 18 . 11 36 Projectiles 36 | . . . . . . 36 Explosions 66 | . . 37 18 . 11 . Melee . | . . . . . . . Knockbacks 29 | . . . . . 5 24 Impact . | . . . . . . . Kinetic 26 | . . . . . 4 22 Secondary 3 | . . . . . 1 2 Self-Inflicted Damage 189 | . . . 79 . 110 . Shots 5 | . . . 2 . 3 . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 415 | . 121 14 18 . 75 415 Average Temperature 101 | . 50 2 10 . 32 128 Received Heat Transfer 1476 | . 39 699 . . 27 711 Effects 3 | . . . . . . 3 Shutdowns 1 | . . . . . . 1 Energy Bleed 2 | . . . . . . 2 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 325 | . . . . . . 325 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Peak Influence 649 | . 143 649 407 . 259 232 Average Influence 196 | . 69 260 287 . 208 121 Maximum Alert Level 2 | . . 2 2 . 1 1 Low Security (%) 55 | 100 100 36 . . 28 90 Level 1 29 | . . 36 78 . 71 9 Level 2 15 | . . 27 21 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . . 4 . . . 1 Investigation 2 | . . 1 . . . 1 Extermination . | . . . . . . . Reinforcement 2 | . . 2 . . . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded 1 | . . 1 . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Distress Signals 5 | . . 3 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 102 | . 13 49 8 . 9 23 Peak Tracking Total 6 | . 3 6 4 . 5 5 Tactical Retreats 5 | . . 3 1 . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Traps Triggered 3 | . 1 1 . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Mat Min Exi Min Mat Machines Disabled 6 | . . 5 1 . . . Max in Single Turn 1 | . . 1 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Machines Accessed 16 | . 6 5 . 1 . 4 Terminals 15 | . 6 5 . . . 4 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 59 | . 19 9 . 23 . 8 Successful 36 | . 5 5 . 23 . 3 Failed 23 | . 14 4 . . . 5 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 9 | . . 7 . . . 2 Terminals 36 | . 19 9 . . . 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 32 | . 5 1 . 23 . 3 Record 23 | . . . . 23 . . Prototype ID Bank 3 | . 1 1 . . . 1 Locate Traps 5 | . 4 . . . . 1 Recall Investigation 1 | . . . . . . 1 Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 9 | . . 9 . . . . Terminals 4 | . . 4 . . . . Track 2 | . . 2 . . . . Botnet 2 | . . 2 . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 6 4 . . . 3 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Mat Min Exi Min Mat Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Mat Min Exi Min Mat Turns Passed 4042 | 41 681 1855 348 231 121 765 Spaces Moved 1883 | 42 349 789 184 144 52 323 Core 43 | 42 . . . . . 1 Treads 1835 | . 349 789 184 144 52 317 Legs 5 | . . . . . . 5 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 152 Average Speed 163 | 82 160 171 160 160 160 161 Slowest Speed 1200 | 100 160 180 160 160 180 1200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 4 71 79 39 49 16 29 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . Spaces Dug . | . . . . . . . Terrain Destroyed 175 | . . 50 69 . 47 9 Melee . | . . . . . . . Projectile 11 | . . . . . 2 9 AOE 164 | . . 50 69 . 45 . Actions | -11 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Mat Min Exi Min Mat Total 2373 | 48 412 1039 222 145 67 440 Wait 98 | . 3 57 18 . 1 19 Move 1877 | 41 348 788 183 143 51 323 Hop . | . . . . . . . Pick Up 53 | 6 14 18 1 . . 14 Fast Attach 12 | 1 2 4 . . 1 4 Attach 24 | . 5 6 6 . 1 6 Detach . | . . . . . . . Swap 29 | . 2 25 1 1 . . Drop 34 | . 7 16 2 1 . 8 Fire 246 | . 31 125 11 . 13 66 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 42 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 11) 306 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 16) 566 | -10/Materials | Discovered new exit (range 14) 699 | -10/Materials | Discovered new exit (range 12) 723 | -10/Materials | Entered another Materials area 723 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1208 | -9/Materials | Discovered new exit (range 16) 1211 | -9/Materials | Build established: Scavenger-Mutant 1898 | -9/Materials | Discovered new exit (range 8) 2323 | -9/Materials | First assault squad dispatched 2349 | -9/Materials | Discovered new exit (range 16) 2543 | -9/Materials | Core integrity fell below 50% 2578 | -9/Materials | Entered Mines 2579 | -9/Mines | Assembled infested the area 2584 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2745 | -9/Mines | Lost 3 parts (1n2w) 2857 | -9/Mines | Discovered new exit (range 7) 2918 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2919 | -9/Mines | Discovered new exit (range 5) 2926 | -9/Mines | Entered Exiles 2950 | -9/Exiles | Discovered new exit (range 15) 2970 | -9/Exiles | Met 8R-AWN 2994 | -9/Exiles | Met EX-HEX 3003 | -9/Exiles | Build established: Hauler-Mutant 3062 | -9/Exiles | Learned location of Zion (-7) 3143 | -9/Exiles | Discovered new exit (range 10) 3157 | -9/Exiles | Entered Mines 3183 | -8/Mines | Core integrity fell below 20% 3240 | -8/Mines | Discovered new exit (range 7) 3278 | -8/Mines | Entered Materials 3278 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3279 | -8/Materials | Identified exit to Factory 4043 | -8/Materials | Self-destructed Last Messages --------------- 03992_ Destroyed Lgt. Angular Momentum Engine. 03992_ G-50 Soldier knocked back. 03996_ U-05 Engineer builds a Wall. 04001_ G-50 Soldier destroyed. 04004_ G-47 Trooper knocked back. 04010_ Overheating: Energy bleed (-52). 04010_ U-05 Engineer builds a Wall. 04013_ U-05 Engineer knocked back. 04013_ U-05 Engineer builds a Wall. 04014_ Deuterium Engine destroyed. 04016_ Destroyed Particle Gun. 04016_ G-47 Trooper knocked back. 04020_ Atomic Centrifuge disabled. 04029_ Acquired 28 matter. 04030_ K-01 Serf collects debris. 04034_ G-47 Trooper destroyed. 04036_ K-01 Serf collects debris. 04037_ G-47 Trooper knocked back. 04040_ K-01 Serf collects debris. 04042_ R-06 Scavenger collects Adv. Treads. Map ----- +----------------------------------------------------+ | #########???????????????????????? | | [ !#???????????????????????? | | #???????????????????????? | | """ #???????????????????????? | | """" #?????????????