Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.18 @ 18:45:15 Player: aloola Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (56) 280 Value Destroyed (1408) 1408 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (21) 21 TOTAL SCORE: 5149 Bonus ------- Follower Combat Kills 21 Cogmind --------- Core Integrity 0/700 Matter 177/300 Energy 9/100 System Corruption 1% Temperature Cool (16) Movement Rolling (215) Ox9 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (7) ------ Huge Storage Unit Visual Processing Unit Improved Targeting Computer Improved Shield Generator Improved Trap Extractor (2/6 Proton Bomb) > --- WEAPON (2) ------- Heavy Particle Gun Impact Mace > --- INVENTORY (25) --- VTOL Module VTOL Module VTOL Module VTOL Module Thermal Generator Improved Cooling System Weight Redist. System Sensor Array Experimental Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Transmission Jammer ECM Suite Hacking Suite Hacking Suite Pulse Rifle Mini Grenade Launcher Improved Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Trap Scanner Visual Processing Unit Experimental Sensor Array Improved Targeting Computer Improved Trap Extractor Drone Bay > --- WEAPON ----------- Plasma Flamer Impact Mace > --- INVENTORY -------- Improved Deuterium Engine VTOL Module VTOL Module VTOL Module VTOL Module Weight Redist. System Sensor Array Makeshift Terrain Scanner Advanced Terrain Scan Processor Seismic Detector Improved Targeting Computer Transmission Jammer ECM Suite Improved Light Armor Plating Improved Medium Armor Plating Improved Shield Generator Hacking Suite Hacking Suite Heavy Particle Gun Heavy Laser High-powered Shotgun Enhanced Autogun Advanced Assault Cannon Mini Grenade Launcher Improved Datajack [Rating: 50] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Advanced Assault Cannon Special Weapon Plasma Flamer Impact Weapon Impact Mace Slashing Weapon Mining Claw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . 1 . . Utility 5 | . . . 2 . . . 1 2 . Weapon . | . . . . . . . . . . Parts Attached 56 | 7 7 2 3 1 2 2 14 12 6 Power 7 | 1 1 . . . 1 . 2 1 1 Engine 7 | 1 1 . . . 1 . 2 1 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 12 | 2 2 2 . . . . 3 2 1 Treads 2 | 2 . . . . . . . . . Leg . | . . . . . . . . . . Wheel 10 | . 2 2 . . . . 3 2 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 19 | 2 2 . 1 1 1 1 4 5 2 Device 10 | 1 1 . . . . 1 3 3 1 Storage 3 | 1 1 . . . 1 . . . . Processor 2 | . . . . 1 . . . 1 . Hackware . | . . . . . . . . . . Protection 4 | . . . 1 . . . 1 1 1 Artifact . | . . . . . . . . . . Weapon 18 | 2 2 . 2 . . 1 5 4 2 Energy Gun 5 | . . . . . . . 2 2 1 Energy Cannon 2 | . 1 . 1 . . . . . . Ballistic Gun 6 | 2 . . 1 . . 1 2 . . Ballistic Cannon 1 | . . . . . . . . . 1 Launcher . | . . . . . . . . . . Special Weapon 1 | . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . Unidentified Prototypes 5 | . . . 1 . . 1 2 1 . Parts Lost 19 | . . 2 . . . . 3 1 13 Power 3 | . . . . . . . 1 . 2 Propulsion 7 | . . 2 . . . . 2 . 3 Utility 4 | . . . . . . . . . 4 Weapon 5 | . . . . . . . . 1 4 Highest Loss Streak 12 | . . 2 . . . . 2 1 12 To Critical Strikes . | . . . . . . . . . . Average Backups 23 | 5 17 24 24 24 25 25 24 24 22 Power . | . 1 1 1 1 1 1 1 1 . Propulsion 6 | 3 8 9 8 7 6 6 4 4 4 Utility 12 | . 6 12 12 13 14 15 13 13 12 Weapon 3 | . 1 2 2 3 3 3 4 6 3 Tool/Special . | . . . . . . . . . . Unused Backups 49 | . 16 . . 4 2 . 5 4 18 Power 1 | . 1 . . . . . . . . Propulsion 17 | . 9 . . 1 1 . 2 . 4 Utility 22 | . 4 . . 1 1 . 3 3 10 Weapon 8 | . 2 . . 2 . . . 1 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 94 | . 100 97 77 95 99 100 89 98 76 Engine 10 | . 14 14 11 11 11 11 7 7 4 Treads 1 | . 7 . . . . . . . . Wheel 21 | . 20 25 22 22 22 22 20 23 14 Device 17 | . 14 14 11 11 11 19 23 29 17 Storage 10 | . 14 14 11 11 11 11 9 7 7 Processor 8 | . . . . 8 11 11 9 14 15 Protection 4 | . . . . 9 10 2 2 . 1 Energy Gun 2 | . . . . . . . 7 5 3 Energy Cannon 6 | . 4 14 12 11 11 11 1 . . Ballistic Gun 9 | . 22 14 9 11 11 11 5 . . Special Melee Weapon 1 | . . . . . . . 3 4 1 Peak Build Rating 50 | 8 14 14 19 23 23 31 40 49 50 Average Rating 26 | 5 11 13 15 21 22 29 35 46 35 On Entrance 21 | . 8 14 13 17 23 22 31 40 47 Naked Turns . | . . . . . . . . . . Heaviest Build 113 | 14 93 93 95 100 100 99 107 113 111 Greatest Support 48 | 40 40 24 24 24 24 24 48 48 48 Greatest Overweight (x) 8 | . 7 3 3 4 4 4 6 2 8 Average Overweight (x) 3 | . 2 3 3 3 3 3 3 2 3 Largest Inventory Capacity 35 | 8 25 25 25 25 35 25 25 25 25 Average Capacity 24 | 7 21 25 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 Average Carried 23 | 5 18 24 24 24 24 25 24 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 8 25 23 25 25 25 25 24 25 21 Class Distribution -------------------- 85% | Mutant 8% | Scavenger-Mutant 6% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Matter Collected 1237 | 258 221 45 40 58 . 76 305 130 104 Remotely . | . . . . . . . . . . Salvage Created 1729 | 26 365 78 180 49 . 79 660 120 172 Parts 103 | 5 26 11 10 8 . 7 35 1 . Haulers Intercepted 2 | . 1 . . . . . 1 . . Recyclers Shooed 4 | 1 3 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 46 | . 13 5 4 3 . 3 11 3 4 Melee 2 | . . . . . . . . . 2 Guns 25 | . 8 3 . 1 . 1 9 2 1 Cannons 18 | . 5 2 4 2 . 2 2 1 . Classes Destroyed 13 | 1 4 1 1 . . 1 5 . . Worker 2 | . . . . . . . 2 . . Builder 1 | . . . . . . . 1 . . Tunneler 1 | 1 . . . . . . . . . Hauler 2 | . 1 . . . . . 1 . . Recycler 2 | . . . . . . . 2 . . Operator 1 | . . . . . . . 1 . . Watcher 1 | . 1 . . . . . . . . Swarmer 22 | . 9 3 . 3 . 2 5 . . Grunt 17 | . 4 . 3 . . . 5 3 2 Duelist 1 | . . . 1 . . . . . . Sentry 3 | . . . . . . . 1 . 2 Demolisher 2 | . . 2 . . . . . . . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 4 | 1 4 3 2 3 . 2 4 3 2 Combat Bots Only 4 | . 4 3 2 3 . 2 4 3 2 Max Kills in Single Turn 2 | 1 2 2 1 1 . 1 2 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Hostile Shots Fired 627 | . 42 21 15 22 . 2 60 30 435 Missed 182 | . 9 3 4 6 . . 16 4 140 Hits 445 | . 33 18 11 16 . 2 44 26 295 Melee 1 | . . . 1 . . . . . . Projectile 444 | . 33 18 10 16 . 2 44 26 295 AOE 10 | . . 10 . . . . . . . Critical Strikes 3 | . . . . . . . 2 1 . Damage Taken 4473 | . 303 418 146 130 . 48 720 340 2368 Core 991 | . 71 102 9 16 . . 91 68 634 Absorbed by Shields 57 | . . . . . . . . 37 20 Core Remaining (%) 76 | 100 . 30 . . . 93 83 . . Volleys Fired 131 | 3 37 7 9 7 . 4 40 7 17 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 169 | 40 80 80 128 91 . 96 96 169 109 Shots Fired 249 | 6 72 14 18 14 . 8 80 11 26 Gun 188 | 6 62 7 5 7 . 4 74 8 15 Cannon 57 | . 10 7 13 7 . 4 6 . 10 Launcher . | . . . . . . . . . . Special 4 | . . . . . . . . 3 1 Kinetic 147 | 6 62 7 5 7 . 4 40 . 16 Thermal 101 | . 10 7 13 7 . 4 40 10 10 Explosive . | . . . . . . . . . . Electromagnetic 1 | . . . . . . . . 1 . Robot Hit Streak 17 | 3 11 5 12 2 . 6 12 16 17 Robot Miss Streak 6 | 1 4 1 1 3 . 1 6 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . 1 . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . Shots Hit Robots 185 | 4 46 10 13 5 . 5 57 10 35 Core Hits 95 | 1 22 6 6 3 . 4 42 5 6 Critical Kills 2 | . 1 1 . . . . . . . Critical Parts Destroyed 5 | . . . . . . . 2 . 3 Critical Strikes 10 | . 1 1 . . . . 3 . 5 Burn 2 | . . . . . . . 1 . 1 Destroy 5 | . 1 1 . . . . 2 . 1 Smash 3 | . . . . . . . . . 3 Melee Attacks 25 | . 3 . . . . . . . 22 Impact 22 | . . . . . . . . . 22 Slashing 3 | . 3 . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . 2 . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 3643 | 37 631 192 244 86 . 91 1054 176 1132 Guns 1953 | 37 391 68 48 42 . 27 963 139 238 Cannons 825 | . 145 124 196 44 . 64 91 . 161 Explosions . | . . . . . . . . . . Melee 826 | . 93 . . . . . . . 733 Ramming 2 | . 2 . . . . . . . . Kinetic 1371 | 37 391 68 48 42 . 27 496 . 262 Thermal 1423 | . 145 124 196 44 . 64 558 155 137 Explosive . | . . . . . . . . . . Electromagnetic 21 | . . . . . . . . 21 . Impact 733 | . . . . . . . . . 733 Slashing 93 | . 93 . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . . . . 2 Matter Fused 1 | . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 130 | . . . . . . . 3 . 127 Projectiles 3 | . . . . . . . 3 . . Explosions . | . . . . . . . . . . Melee 127 | . . . . . . . . . 127 Knockbacks 6 | . . . . . . . . . 6 Impact 2 | . . . . . . . . . 2 Kinetic 3 | . . . . . . . . . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 1 | . 1 . . . . . . . . Shots . | . . . . . . . . . . Rammed 1 | . 1 . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 343 | . 105 84 258 307 . 90 343 272 315 Average Temperature 106 | . 38 32 111 150 . 39 112 106 163 Received Heat Transfer 1414 | . 66 . 51 . . 6 324 225 742 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Fried . | . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . 5 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 3 | . 1 . . . . 1 . 1 . Heat Transferred 2922 | . 296 259 370 74 . 111 1017 462 333 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 175 | 5 115 109 50 70 . 89 175 68 35 Initial 39 | . . 39 26 8 . . 23 8 . Average 32 | . 29 79 23 7 . 16 83 11 10 Influence Increases 1584 | 5 397 120 113 70 . 134 451 122 172 Destroy 0b10 Robot/C 980 | . 260 100 80 60 . 100 240 60 80 Destroy 0b10 Robot/NC 50 | 5 10 . . . . . 35 . . Destroy Leader 206 | . 54 20 20 10 . 20 52 . 30 Allied During Kill 16 | . . . . . . 14 2 . . Trap Triggered on 0b10 10 | . . . . . . . 10 . . Successful Hack 107 | . 28 . 13 . . . 6 46 14 Disable Machine 30 | . 15 . . . . . . . 15 Destroy Structure 5 | . . . . . . . 1 1 3 Lose Combat Pursuer 180 | . 30 . . . . . 105 15 30 Influence Decreases 1584 | 5 294 154 159 93 . 73 493 141 172 Entered New Map 171 | . . 64 43 15 . . 38 11 . Time Decay 1294 | 5 294 70 116 78 . 73 403 130 125 Lost Part 97 | . . 20 . . . . 30 . 47 Lost Ally 22 | . . . . . . . 22 . . Squads Dispatched 11 | . 2 . 2 . . . 3 3 1 Investigation 4 | . . . 1 . . . 1 1 1 Extermination 1 | . . . . . . . . 1 . Reinforcement 6 | . 2 . 1 . . . 2 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Distress Signals 5 | . 2 . . . . . 1 . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 79 | . 24 5 12 3 . 5 16 5 9 Peak Tracking Total 9 | . 4 3 7 3 . 3 9 3 6 Tactical Retreats 8 | . 2 . . . . . 3 1 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Traps Triggered 3 | . . . . . . . 3 . . Indirectly . | . . . . . . . . . . Trap Hack Attempts 120 | . . . . . . . 55 65 . Triggered 1 | . . . . . . . . 1 . Disarmed 4 | . . . . . . . . 4 . Reprogrammed 7 | . . . . . . . 7 . . Reused 1 | . . . . . . . 1 . . Traps Extracted 5 | . . . . . . . 5 . . Installed 1 | . . . . . . . 1 . . Triggered 1 | . . . . . . . 1 . . Most Traps Carried 3 | . . . . . . . 3 2 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Disabled 2 | . 1 . . . . . . . 1 Max in Single Turn 1 | . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Machines Accessed 18 | . 3 . 3 1 2 . 1 6 2 Terminals 10 | . 2 . 2 . . . 1 3 2 Fabricators 1 | . . . . . . . . 1 . Repair Stations 2 | . . . . . . . . 2 . Recycling Units 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 52 | . 8 . 7 1 9 . 5 16 6 Successful 32 | . 7 . 4 1 9 . 2 7 2 Failed 20 | . 1 . 3 . . . 3 9 4 Catastrophic 3 | . . . 1 . . . . 2 . Database Lockouts . | . . . . . . . . . . Manual 15 | . 1 . 5 . . 1 4 4 . Terminals 31 | . 6 . 5 . . . 5 9 6 Fabricators 2 | . . . . . . . . 2 . Repair Stations 5 | . . . . . . . . 5 . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 26 | . 5 . 2 1 9 . 2 5 2 Record 9 | . . . . . 9 . . . . Robot Analysis 2 | . 1 . . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . Open Door 2 | . . . . 1 . . . . 1 Branch Access Points 1 | . . . 1 . . . . . . Emergency Access Points 2 | . 1 . . . . . . 1 . Terminal Index 2 | . . . . . . . 1 . 1 Locate Traps 2 | . . . . . . . . 2 . Registered Components 1 | . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 . . . 1 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 4 | . 1 . 1 . . . . 2 . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Haulers 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 . Mechanics 1 | . . . . . . . . 1 . Recycling Units 2 | . 1 . 1 . . . . . . Recyclers 2 | . 1 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 13 | . 2 . 2 . . . 1 6 2 Full Trace Events 4 | . . . 1 . . . 1 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total Allies 4 | . . . . 1 3 . . . . Largest Group 3 | . . . . 1 3 3 2 . . Highest-Rated Group 37 | . . . . 31 37 37 29 . . Highest-Rated Ally 31 | . . . . 31 31 21 21 . . Total Orders 1 | . . . . . . . . . 1 EXPLORE 1 | . . . . . . . . . 1 Ally Attacks 17 | . . . . . . 12 5 . . Total Damage 240 | . . . . . . 166 74 . . Kills 4 | . . . . . . 3 1 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Active Infowar (turns) 5897 | 42 964 149 285 675 1239 412 967 799 365 Optics 1113 | . . . . . . . . 748 365 Sensors 1957 | . . . . . . 341 717 745 154 Terrain 460 | . . . . . . . 111 349 . Traps 1649 | . . . . . . . 687 799 163 Seismic 4106 | 42 964 149 285 675 1239 412 340 . . Robot Analysis Total 2 | . 1 . . . . . . 1 . Derelict Logs Recovered 4 | . . 2 . 2 . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Turns Passed 5972 | 112 964 149 285 675 1244 412 967 799 365 Spaces Moved 3410 | 52 544 81 185 425 761 272 470 496 124 Core 4 | 4 . . . . . . . . . Treads 139 | 48 91 . . . . . . . . Legs . | . . . . . . . . . . Wheels 3267 | . 453 81 185 425 761 272 470 496 124 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 135 135 135 135 135 135 123 130 130 Average Speed 142 | 151 142 135 135 147 149 137 141 130 153 Slowest Speed 200 | 160 195 135 135 150 150 150 190 130 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 5 45 23 18 86 94 45 25 11 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 3 | . . . . 2 1 . . . . Known Exits Taken 1 | . . . 1 . . . . . . Unknown Exits Taken 8 | 1 1 1 . 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 4 | . . . . . . 1 . . 3 Melee . | . . . . . . . . . . Projectile 4 | . . . . . . 1 . . 3 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Total 4265 | 76 671 107 203 464 865 303 696 644 236 Wait 283 | 7 23 18 3 19 . 25 99 41 48 Move 3401 | 51 543 80 184 424 760 271 469 495 124 Hop . | . . . . . . . . . . Pick Up 76 | 8 35 . 2 7 2 . 6 11 5 Fast Attach 18 | 7 . . 1 . 4 . 5 . 1 Attach 19 | . 1 2 . 2 . . 1 3 10 Detach 5 | . 1 . 1 . . . . . 3 Swap 37 | . 6 . 2 . . 2 12 11 4 Drop 55 | . 21 . 1 5 6 1 8 11 2 Fire 131 | 3 37 7 9 7 . 4 40 7 17 Melee 25 | . 3 . . . . . . . 22 Ram 1 | . 1 . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 93 | . . . . . 93 . . . . Trap 121 | . . . . . . . 56 65 . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 13) 113 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 7) 1010 | -10/Materials | Discovered new exit (range 5) 1077 | -10/Materials | Entered Mines 1122 | -10/Mines | Discovered new exit (range 15) 1152 | -10/Mines | Learned Materials security intel 1161 | -10/Mines | Assembled infested the area 1161 | -10/Mines | Learned Materials stockpile data 1166 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1167 | -10/Mines | Core integrity fell below 50% 1226 | -10/Mines | Entered Materials 1226 | -9/Materials | Evolved 2 slots: Utility x2 1480 | -9/Materials | Discovered new exit (range 17) 1480 | -9/Materials | Identified exit to Mines 1511 | -9/Materials | Entered Mines 1602 | -9/Mines | Learned location of Recycling (-7) 1613 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1627 | -9/Mines | Learned location of Zion (-6) 1687 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1969 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1974 | -9/Mines | Found Prototype Device 2090 | -9/Mines | Received a Mining Laser from a helpful Derelict 2156 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2179 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2180 | -9/Mines | Discovered new exit (range 5) 2186 | -9/Mines | Entered Exiles 2186 | -9/Exiles | Found Exiles lab destroyed 2186 | -9/Exiles | Accompanied by 1 ally 2687 | -9/Exiles | Discovered new exit (range 14) 3224 | -9/Exiles | Discovered new exit (range 15) 3430 | -9/Exiles | Entered Mines 3430 | -8/Mines | Accompanied by 3 allies 3501 | -8/Mines | Identified Exp. Sensor Array 3823 | -8/Mines | Discovered new exit (range 15) 3842 | -8/Mines | Entered Materials 3842 | -8/Materials | Accompanied by 2 allies 3842 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4662 | -8/Materials | Discovered new exit (range 16) 4809 | -8/Materials | Entered Factory 4809 | -7/Factory | Evolved 2 slots: Utility x2 4825 | -7/Factory | Build established: Scavenger-Mutant 5093 | -7/Factory | Discovered new exit (range 13) 5146 | -7/Factory | Build established: Scavenger-Assassin 5608 | -7/Factory | Entered Storage 5704 | -7/Storage | Build established: Mutant 5815 | -7/Storage | Core integrity fell below 50% 5830 | -7/Storage | Core integrity fell below 20% 5851 | -7/Storage | Lost 12 parts (2p2n4u4w) 5973 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05817_ Imp. Deuterium Engine destroyed. 05818_ Y-54 Guardian suffers critical hit (Destroy). 05818_ Destroyed Lgt. Treads. 05820_ K-01 Serf collects debris. 05820_ Enh. Autogun destroyed. 05823_ K-01 Serf collects debris. 05834_ U-05 Engineer builds a Wall. 05836_ Y-54 Guardian destroyed. 05838_ K-01 Serf collects debris. 05841_ U-05 Engineer builds a Wall. 05847_ Acquired Wheel. 05858_ Com. Wheel destroyed. 05867_ Y-54 Guardian destroyed. 05871_ Acquired 38 matter. 05871_ K-01 Serf collects debris. 05885_ Acquired Pulse Rifle. 05910_ Acquired Imp. Cooling System. 05915_ Acquired Thermal Generator. 05932_ System corrupted: Heat flow error (+206). 05945_ W-25 Informer sends out distress signal. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????#####??????? | | ??????????????????########## #??????? | | ???????# #######?? # #??????? | | ??????# ## """"""" # ######## | | ??????# ""## """Y""" # # #!!!!# | | ??????# """ T"## # # ! # | | ??????# """ ""## + + # !!!# | | ??????# """ ## !!= # #T#####? | | ??????# ## !!= # ###????? | | ??????? ?# !!= # #??????? | | ???????? ???########### ##?????? | | ??##+##+###########"### #?????? | | # % T" #?????? | | / " #?????? | | """"# | % %% #?????? | | ??"???# ###########+##### #?????? | | ??????# #??????# % ## ##?????? | | ??????# #??????# ## #??????? | | ??????# #??????# """ ## #??????? | | ??????# #??????# """" ## #??????? | | ??????# +??????# " " ## #??????? | | ??????# #??????# " ""!" ## #??????? | | ??????# #??????# """" " ## #??????? | | ??????# ???????# """@## #??????? | | ??????# ???????# Y # ??? | | ?????? ???????########### # # | | ?????? " ???????????????# # # | | ?????? "T ???????????????# # /] # | | ?????? ???????????????# # /] # | | ?????#??? ???????????????## # / # | | ?????????#????????????????## # # | | ???????????????????????????# / # | | ???????????????????????????# # ! # | | ???????????????????????????# # # | | ???????????????????????????# # # | | ???????????????????????????# #?###### | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? ??????? | | ??????????????????????????? #?????? | | ??????????????????????????? #?????? | | ???????????????????????????# ##?????? | | ???????????????????????????? #??????? | | ???????????????????????????? ???????? | | ???????????????????????????? ???????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 18 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TractorChromaticSuperbattery Manual? 0 Play Time 01:03:02 Cumulative 77.4 hours Start 2025.05.18 @ 15:49:44 End 2025.05.18 @ 18:45:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 47 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6b74be7-12af-441f-8a13-e3a64ec3dc92