Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.04 @ 22:05:31 Player: jumpy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (18) 90 Value Destroyed (356) 356 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3186 Bonus ------- None Cogmind --------- Core Integrity 614/700 Matter 109/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Small Storage Unit Improved Sensor Array > --- WEAPON (2) ------- Field Laser Shotgun > --- INVENTORY (8) ---- Light Ion Engine Light Ion Engine Improved Medium Laser Light Assault Rifle Enhanced Flamer Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Surge Thruster > --- UTILITY ---------- Small Storage Unit Improved Sensor Array > --- WEAPON ----------- Field Laser Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Improved Medium Laser Light Assault Rifle Enhanced Flamer Greatsword [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Shotgun Launcher Rocket Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power . | . . . . . . . Propulsion 3 | . . . 2 . 1 . Utility 3 | . . . . . 1 2 Weapon . | . . . . . . . Parts Attached 42 | 6 3 5 13 2 13 . Power 6 | 1 . 2 1 . 2 . Engine 6 | 1 . 2 1 . 2 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 1 10 . 1 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 7 | 2 2 1 2 . . . Hover . | . . . . . . . Flight 9 | . . . 8 . 1 . Utility 4 | 1 . . 1 1 1 . Device 2 | . . . . 1 1 . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 1 | . . . 1 . . . Artifact . | . . . . . . . Weapon 16 | 2 1 2 1 1 9 . Energy Gun 11 | 2 1 1 . . 7 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | . . . 1 . 2 . Ballistic Cannon . | . . . . . . . Launcher 1 | . . 1 . . . . Special Weapon 1 | . . . . 1 . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . Parts Lost 15 | . 4 . 5 . 3 3 Power . | . . . . . . . Propulsion 9 | . 2 . 2 . 2 3 Utility 2 | . . . 1 . 1 . Weapon 4 | . 2 . 2 . . . Highest Loss Streak 5 | . 4 . 5 . 2 3 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 72 | . 71 82 69 81 69 58 Engine 11 | . 14 14 11 11 9 7 Wheel 12 | . 25 28 14 . . . Flight 17 | . . . 11 44 35 20 Device 3 | . . . . 1 9 7 Storage 11 | . 14 14 11 11 9 7 Energy Gun 10 | . 17 19 7 . 3 7 Ballistic Gun 2 | . . . 3 9 1 7 Launcher 2 | . . 5 7 . . . Peak Build Rating 19 | 6 6 7 9 12 18 19 Average Rating 9 | 3 4 6 7 9 12 17 On Entrance 7 | . 6 5 7 8 11 18 Naked Turns . | . . . . . . . Heaviest Build 23 | 14 14 16 21 17 23 22 Greatest Support 20 | 20 20 20 20 16 16 11 Greatest Overweight (x) 7 | . 1 . 4 1 1 7 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 Most Carried 8 | 3 4 8 7 3 7 7 Average Carried 5 | 1 2 6 5 2 5 5 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 2 3 8 2 3 5 7 Class Distribution -------------------- 52% | Mutant 36% | Scavenger-Mutant 11% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Sprinter | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 415 | 204 66 31 . 82 32 . Remotely . | . . . . . . . Salvage Created 399 | . 178 56 133 . 32 . Parts 35 | . 9 11 12 . 3 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 13 | . 5 5 3 . . . Guns 6 | . 3 3 . . . . AOE 7 | . 2 2 3 . . . Classes Destroyed 7 | . 3 1 3 . . . Worker 1 | . 1 . . . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Watcher 2 | . . . 1 . 1 . Swarmer 8 | . 3 5 . . . . Grunt 3 | . 2 . 1 . . . Sentry 2 | . . . 2 . . . Best Kill Streak 5 | . 5 3 3 . 1 . Combat Bots Only 5 | . 5 3 2 . . . Max Kills in Single Turn 2 | . 2 1 2 . 1 . Gunslinging . | . . . . . . . Exploded 2 | . 2 1 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 138 | . 42 22 41 . 11 22 Missed 42 | . 10 6 16 . 3 7 Damage Taken 1477 | . 354 224 420 . 220 259 Core 409 | . 72 60 121 . 70 86 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 47 . 69 87 . Volleys Fired 52 | . 25 11 6 . 10 . Largest 2 | . 2 2 1 . 2 . Hottest 143 | . 80 90 33 . 143 . Shots Fired 63 | . 29 12 6 . 16 . Gun 54 | . 29 10 . . 15 . Cannon . | . . . . . . . Launcher 8 | . . 2 6 . . . Special 1 | . . . . . 1 . Kinetic 5 | . . . . . 5 . Thermal 40 | . 20 9 . . 11 . Explosive 8 | . . 2 6 . . . Electromagnetic 10 | . 9 1 . . . . Robot Hit Streak 7 | . 6 7 2 . 3 . Robot Miss Streak 4 | . 2 2 3 . 4 . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 39 | . 22 6 3 . 8 . Core Hits 33 | . 10 6 11 . 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . 3 . . . . . Burn 3 | . 3 . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1071 | . 383 251 314 . 123 . Guns 468 | . 279 77 . . 112 . Cannons . | . . . . . . . Explosions 543 | . 104 155 284 . . . Melee . | . . . . . . . Ramming 49 | . . 19 30 . . . Kinetic 44 | . . . . . 44 . Thermal 461 | . 317 65 . . 79 . Explosive 439 | . . 155 284 . . . Electromagnetic 78 | . 66 12 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 28 | . 17 1 10 . . . Projectiles . | . . . . . . . Explosions 28 | . 17 1 10 . . . Melee . | . . . . . . . Knockbacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 227 | . 43 103 81 . . . Shots 5 | . 1 2 2 . . . Rammed 12 | . . 4 8 . . . Targets Rammed 12 | . . 4 8 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 156 | . 156 80 8 . 105 6 Average Temperature 55 | . 77 37 4 . 41 6 Received Heat Transfer 441 | . 96 . 183 . 27 135 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | . 2 1 . . . . Heat Transferred 1364 | . 951 185 . . 228 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 299 | . 194 220 299 146 116 14 Initial 116 | . . 75 85 116 56 14 Average 107 | . 115 145 207 142 78 10 Maximum Alert Level 1 | . . 1 1 . . . Low Security (%) 93 | 100 100 94 53 100 100 100 Level 1 6 | . . 5 46 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 3 | . . . 1 . 2 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 3 | . . . 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 2 | . 1 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 38 | . 8 6 12 . 9 3 Peak Tracking Total 11 | . 6 3 11 . 2 3 Tactical Retreats 2 | . 1 . 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 1408 | 53 149 363 166 68 449 160 Spaces Moved 1440 | 53 106 383 198 196 367 137 Core 7 | 4 . . 3 . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 636 | 49 106 383 98 . . . Hover . | . . . . . . . Flight 797 | . . . 97 196 367 137 Fastest Speed 31 | 50 80 80 31 31 31 98 Average Speed 69 | 77 80 80 62 32 61 115 Slowest Speed 315 | 80 95 80 250 111 114 315 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . 2 . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 30 | 3 26 80 24 50 30 3 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug . | . . . . . . . Terrain Destroyed 90 | . 3 22 65 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 90 | . 3 22 65 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 1773 | 62 140 427 232 199 575 138 Wait 197 | . 3 14 4 . 176 . Move 1430 | 52 105 382 193 195 366 137 Hop 2 | . . . 2 . . . Pick Up 19 | 4 4 7 . 1 2 1 Fast Attach 11 | 4 . 1 1 1 4 . Attach 22 | 2 3 . 9 1 7 . Detach 11 | . . . 4 1 6 . Swap 9 | . . 4 3 . 2 . Drop 8 | . . 4 2 . 2 . Fire 52 | . 25 11 6 . 10 . Melee . | . . . . . . . Ram 12 | . . 4 8 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Lost 4 parts (2n2w) 197 | -10/Materials | Discovered new exit (range 7) 203 | -10/Materials | Entered Mines 327 | -10/Mines | Build established: Mutant 411 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 536 | -10/Mines | Discovered new exit (range 5) 547 | -10/Mines | Core integrity fell below 50% 566 | -10/Mines | Entered Materials 566 | -9/Materials | Evolved 2 slots: Propulsion x2 729 | -9/Materials | Discovered new exit (range 6) 731 | -9/Materials | Lost 5 parts (2n1u2w) 732 | -9/Materials | Entered Mines 777 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 784 | -9/Mines | Discovered new exit (range 9) 800 | -9/Mines | Entered Materials 800 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1174 | -8/Materials | Build established: Scavenger-Mutant 1246 | -8/Materials | Discovered new exit (range 4) 1249 | -8/Materials | Entered Factory 1249 | -7/Factory | Evolved 2 slots: Utility x2 1409 | -7/Factory | Self-destructed Last Messages --------------- output for additional resource costs, and may damage the unit. See Burnout stat context help for more info. 01194_ U-05 Engineer builds a Wall. 01196_ The unstable cave ceiling collapses. 01196_ K-01 Serf collects debris. 01200_ U-05 Engineer builds a Wall. 01237_ W-25 Informer destroyed. 01237_ Switching to secondary target: Y-45 Defender. 01240_ Acquired 32 matter. 01241_ ECM Suite destroyed. 01241_ Flight Unit destroyed. 01242_ Acquired Imp. Sensor Array. 01246_ EXIT=FOUND PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01352_ Acquired Greatsword. 01369_ ALERT: All DSF locations entering lockdown mode. 01373_ Flight Unit destroyed. 01406_ Surge Thruster destroyed. 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