Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.11 @ 15:12:25 Player: abnormality Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (68) 340 Value Destroyed (2476) 2476 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6956 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 336 Friendly Fire -47 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Terrain Scanner Reaction Control System EM Disruption Field Peak State ------------ > --- POWER ------------ Ion Engine Micro Nuclear Core > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Salvage Targeting Computer System Shield Improved Field Recycling Unit > --- WEAPON ----------- Shock Rifle High-powered Shock Rifle Field Laser Improved Proton Missile Launcher > --- INVENTORY -------- Light Treads Terrain Scanner Microactuators Reaction Control System EM Disruption Field Advanced Beam Cannon [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Myomer Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Salvage Targeting Computer Hackware System Shield Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Slots Evolved 8 | . . . 2 . 2 . 2 2 . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . . 1 . Utility 3 | . . . 1 . . . 1 1 . Weapon 2 | . . . 1 . . . 1 . . Parts Attached 71 | 7 3 2 1 1 4 4 14 21 14 Power 12 | 1 1 . . . 1 1 1 3 4 Engine 7 | 1 . . . . 1 1 1 1 2 Core 5 | . 1 . . . . . . 2 2 Reactor . | . . . . . . . . . . Propulsion 19 | 2 . . . . 1 3 3 5 5 Treads 18 | 2 . . . . 1 3 3 5 4 Leg 1 | . . . . . . . . . 1 Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 13 | 2 . 1 . . 2 . 2 5 1 Device 6 | 1 . 1 . . . . 1 2 1 Storage 3 | 1 . . . . 1 . . 1 . Processor 2 | . . . . . . . 1 1 . Hackware 1 | . . . . . . . . 1 . Protection 1 | . . . . . 1 . . . . Artifact . | . . . . . . . . . . Weapon 27 | 2 2 1 1 1 . . 8 8 4 Energy Gun 11 | 1 . . . . . . 3 5 2 Energy Cannon 5 | . . . . . . . 4 1 . Ballistic Gun 8 | 1 2 1 1 . . . . 1 2 Ballistic Cannon . | . . . . . . . . . . Launcher 3 | . . . . 1 . . 1 1 . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 2 . . Parts Lost 47 | . 1 1 . . . . 6 14 25 Power 10 | . . . . . . . 1 3 6 Propulsion 10 | . . . . . . . . 4 6 Utility 8 | . 1 . . . . . 1 1 5 Weapon 19 | . . 1 . . . . 4 6 8 Highest Loss Streak 8 | . 1 1 . . . . 2 5 8 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 89 92 88 88 98 100 91 85 63 Engine 6 | . 3 . . . 9 9 12 7 4 Core 6 | . 10 14 11 11 9 9 2 3 3 Treads 22 | . 28 28 22 22 27 27 23 24 8 Device 7 | . 4 7 11 11 9 9 7 10 4 Storage 10 | . 14 14 11 11 10 9 7 10 12 Processor 3 | . . . . . . . 6 3 5 Hackware 1 | . . . . . . . . 1 5 Protection 1 | . . . . . 5 9 2 . . Energy Gun 5 | . 7 . . . . . 5 9 6 Energy Cannon 5 | . . . . . . . 16 7 . Ballistic Gun 10 | . 20 28 33 22 18 18 2 2 3 Launcher 2 | . . . . 10 9 9 2 . 2 Peak Build Rating 47 | 7 9 9 10 11 15 24 31 47 42 Average Rating 22 | 5 7 8 10 10 13 17 28 34 29 On Entrance 15 | . 7 8 9 10 11 15 24 26 40 Naked Turns . | . . . . . . . . . . Heaviest Build 83 | 14 14 15 17 19 44 42 48 83 83 Greatest Support 101 | 40 40 40 40 40 60 60 68 101 73 Greatest Overweight (x) 21 | . . . . . . . 1 1 21 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Average Capacity 12 | 7 8 8 8 8 13 15 15 15 15 Most Carried 13 | 5 8 7 5 6 11 13 12 7 6 Average Carried 6 | 2 5 6 5 5 6 11 9 4 4 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 Final Carried 12 | 3 7 6 5 6 10 12 8 6 3 Class Distribution -------------------- 47% | Gunner 39% | Mutant 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Storage Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Matter Collected 1761 | 306 91 75 . 37 116 175 307 455 199 Remotely . | . . . . . . . . . . Salvage Created 2575 | 119 266 75 . 23 178 272 655 501 486 Parts 165 | 10 16 5 . 4 15 18 45 34 18 Haulers Intercepted 1 | . 1 . . . . . . . . Recyclers Shooed 3 | 1 . . . . . . . 2 . Parts Field Recycled 5 | . . . . . . . . 5 . Retrieved Matter 10 | . . . . . . . . 10 . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Combat Hostiles Destroyed 53 | . 4 4 . 2 6 5 12 11 9 Melee 1 | . . . . . . . . 1 . Guns 27 | . 4 4 . 1 4 3 1 1 9 Cannons 16 | . . . . . . . 9 7 . AOE 7 | . . . . 1 2 2 . 2 . Classes Destroyed 16 | 2 4 2 . 1 2 2 2 1 . Worker 2 | . . . . . 1 1 . . . Builder 4 | . 1 . . . . . 2 1 . Tunneler 3 | 3 . . . . . . . . . Hauler 1 | . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . . . . 1 . . . Watcher 5 | . 2 . . . . 1 1 1 . Swarmer 10 | . . . . 2 3 . . 4 1 Grunt 16 | . 4 1 . . . 2 5 3 1 Brawler 1 | . . . . . . . . 1 . Duelist 1 | . . . . . . . 1 . . Sentry 11 | . . . . . 3 2 2 . 4 Demolisher 1 | . . 1 . . . . . . . Hunter 1 | . . . . . . 1 . . . Programmer 8 | . . . . . . . 4 3 1 Assembled 2 | . . 2 . . . . . . . Thug 2 | . . . . . . . . . 2 Best Kill Streak 6 | 4 3 2 . 2 6 3 3 3 3 Combat Bots Only 5 | . 2 2 . 2 5 2 3 3 3 Max Kills in Single Turn 2 | 1 1 2 . 2 2 2 2 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 2 | . . . . 1 1 1 . 2 . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Hostile Shots Fired 640 | . 25 13 . 4 23 6 139 86 344 Missed 192 | . 12 3 . 2 4 3 31 20 117 Damage Taken 6073 | . 192 253 . 13 221 85 1438 1400 2471 Core 1273 | . 20 . . 6 15 . 361 62 809 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 87 | 100 . 92 . 98 . 97 48 . . Volleys Fired 203 | 12 22 10 . 1 12 13 47 42 44 Largest 4 | 2 2 2 . 3 3 3 4 4 3 Hottest 241 | 60 60 40 . 73 73 73 226 241 178 Shots Fired 448 | 24 44 20 . 3 28 35 132 89 73 Gun 287 | 24 44 20 . 2 24 26 37 39 71 Cannon 143 | . . . . . . . 92 49 2 Launcher 18 | . . . . 1 4 9 3 1 . Special . | . . . . . . . . . . Kinetic 161 | 12 22 20 . 2 24 26 12 22 21 Thermal 208 | 12 22 . . . . . 92 53 29 Explosive 17 | . . . . 1 4 9 3 . . Electromagnetic 62 | . . . . . . . 25 14 23 Robot Hit Streak 19 | 5 6 4 . 1 7 7 19 13 6 Robot Miss Streak 4 | 2 3 3 . 1 4 2 3 4 4 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Shots Hit Robots 267 | 16 26 11 . 1 16 19 77 51 50 Core Hits 140 | 5 14 6 . 2 11 17 34 25 26 Critical Kills 2 | . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 7 | . . . . . . . 2 1 4 Burn 5 | . . . . . . . . 1 4 Meltdown 2 | . . . . . . . 2 . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5619 | 184 307 149 . 49 318 415 1632 1469 1096 Guns 2718 | 184 297 149 . 11 199 190 284 353 1051 Cannons 1926 | . . . . . . . 1252 633 41 Explosions 937 | . . . . 38 119 225 96 459 . Melee . | . . . . . . . . . . Ramming 38 | . 10 . . . . . . 24 4 Kinetic 1295 | 74 146 149 . 11 199 190 81 121 324 Thermal 2800 | 110 151 . . . . . 1252 735 552 Explosive 829 | . . . . 38 119 225 96 351 . Electromagnetic 657 | . . . . . . . 203 238 216 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 8 | . . . . . . . 8 . . Average Corruption 3 | . . . . . . . 3 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 16 | . . . . . . . 16 . . Message Errors 3 | . . . . . . . 3 . . Matter Fused 5 | . . . . . . . 5 . . Heat Flow Errors 1 | . . . . . . . 1 . . Energy Discharges 3 | . . . . . . . 3 . . Data Loss (minor) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . 2 . . Overload Shots . | . . . . . . . . . . Overflow Damage 81 | . . . . . . 3 28 50 . Projectiles 41 | . . . . . . . 28 13 . Explosions 40 | . . . . . . 3 . 37 . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 265 | . . . . . . 40 . 225 . Shots 6 | . . . . . . 3 . 3 . Rammed 7 | . 1 . . . . . . 1 5 Targets Rammed 9 | . 2 . . . . . . 2 5 Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . . . 1 . Highest Temperature 700 | . 50 15 . 9 81 81 700 628 295 Average Temperature 174 | . 18 10 . 6 44 34 225 224 114 Received Heat Transfer 1606 | . 93 20 . . 36 9 342 342 764 Effects 83 | . . . . . . . 47 36 . Shutdowns 24 | . . . . . . . 15 9 . Energy Bleed 7 | . . . . . . . . 7 . Interference 14 | . . . . . . . 9 5 . Matter Decay 12 | . . . . . . . 4 8 . Short Circuit 6 | . . . . . . . 5 1 . Damage (minor) 6 | . . . . . . . 3 3 . Damage (major) 12 | . . . . . . . 9 3 . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Melted 13 | . . . . . . . 9 3 1 Heat Transferred 5164 | 250 350 . . . . . 2072 1308 1184 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Peak Influence 445 | 20 165 58 37 145 322 445 295 178 197 Initial 135 | . 13 . 22 14 56 135 111 81 51 Average 107 | 9 89 12 35 84 143 300 166 61 83 Maximum Alert Level 2 | . . . . . 1 2 1 . . Low Security (%) 86 | 100 100 100 100 100 74 14 76 100 100 Level 1 10 | . . . . . 25 56 23 . . Level 2 2 | . . . . . . 28 . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 9 | . . . . . . 2 4 2 1 Investigation 2 | . . . . . . 1 1 . . Extermination 4 | . . . . . . . 2 2 . Reinforcement 3 | . . . . . . 1 1 . 1 Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Distress Signals 6 | . 1 1 . . . 2 . . 2 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 93 | . 8 5 1 5 7 9 20 14 24 Peak Tracking Total 6 | . 4 2 1 4 5 2 4 4 6 Tactical Retreats 8 | . 1 . . 1 . . 2 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Traps Triggered 3 | . 1 . . . . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Machines Disabled 8 | . . . . . . 3 . 3 2 Max in Single Turn 2 | . . . . . . 1 . 2 . Garrison Access 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Machines Accessed 13 | . 1 . . . 1 4 2 2 3 Terminals 12 | . 1 . . . 1 4 1 2 3 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 21 | . 2 . . . 1 6 3 3 6 Successful 14 | . 2 . . . 1 3 2 2 4 Failed 7 | . . . . . . 3 1 1 2 Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 19 | . 2 . . . 1 6 1 3 6 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . Terminal Hacks 13 | . 2 . . . 1 3 1 2 4 Record 1 | . . . . . . . . 1 . Open Door 5 | . . . . . . 3 . . 2 Open DSF 1 | . . . . . . . 1 . . Terminal Index 1 | . . . . . 1 . . . . Alert Level 3 | . 1 . . . . . . 1 1 Maintenance Status 1 | . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 4 | . . . . . . 2 . 1 1 Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Total Allies 7 | . . 3 . . . . . . 4 Largest Group 3 | . . 3 3 3 3 . . . 2 Highest-Rated Group 78 | . . 40 40 40 40 . . . 78 Highest-Rated Ally 39 | . . 16 16 16 16 . . . 39 Total Orders 7 | . . 4 . . 3 . . . . STAY 3 | . . . . . 3 . . . . GUARD 3 | . . 3 . . . . . . . AID 1 | . . 1 . . . . . . . Ally Attacks 50 | . . 7 3 5 . . . . 35 Total Damage 657 | . . 75 13 24 . . . . 545 Kills 12 | . . 1 . 2 . . . . 9 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Turns Passed 5239 | 122 545 513 80 195 314 451 1004 1190 825 Spaces Moved 2489 | 47 288 301 50 119 165 226 482 583 228 Core 15 | 5 . . . . . . . . 10 Treads 2446 | 42 288 301 50 119 165 226 482 583 190 Legs 28 | . . . . . . . . . 28 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 163 160 240 Average Speed 176 | 148 160 160 160 160 160 162 171 170 284 Slowest Speed 1100 | 160 160 160 160 160 160 170 250 245 1100 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 4 48 63 10 39 18 42 20 21 29 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 159 | . . . . 14 39 67 18 21 . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 159 | . . . . 14 39 67 18 21 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Fac Ext Total 2943 | 75 328 313 50 121 191 282 558 700 325 Wait 85 | . . . . . . 26 4 33 22 Move 2480 | 46 287 300 49 118 164 225 481 582 228 Hop . | . . . . . . . . . . Pick Up 73 | 10 9 1 . 1 9 8 7 17 11 Fast Attach . | . . . . . . . . . . Attach 52 | 7 . 2 1 . 3 . 8 17 14 Detach . | . . . . . . . . . . Swap 19 | . 3 . . 1 1 4 6 4 . Drop 22 | . 5 . . . 2 6 5 3 1 Fire 203 | 12 22 10 . 1 12 13 47 42 44 Melee . | . . . . . . . . . . Ram 4 | . . . . . . . . . 4 Kick . | . . . . . . . . . . Crush 5 | . 2 . . . . . . 2 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min x2) -10/Mines -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 562 | -10/Materials | Discovered new exit (range 15) 639 | -10/Materials | Discovered new exit (range 10) 653 | -10/Materials | Discovered new exit (range 9) 668 | -10/Materials | Entered Mines 669 | -10/Mines | Assembled infested the area 746 | -10/Mines | Learned location of Storage (-8) 1107 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1151 | -10/Mines | Discovered new exit (range 7) 1181 | -10/Mines | Entered Materials 1181 | -9/Materials | Accompanied by 3 allies 1181 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1237 | -9/Materials | Discovered new exit (range 12) 1261 | -9/Materials | Entered Mines 1261 | -9/Mines | Accompanied by 3 allies 1442 | -9/Mines | Discovered new exit (range 10) 1456 | -9/Mines | Entered Materials 1456 | -8/Materials | Accompanied by 3 allies 1456 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1478 | -8/Materials | Build established: Gunner 1676 | -8/Materials | Discovered new exit (range 15) 1770 | -8/Materials | Entered Storage 1884 | -8/Storage | Build established: Tank 2192 | -8/Storage | Discovered new exit (range 15) 2221 | -8/Storage | Entered Factory 2221 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2596 | -7/Factory | Build established: Gunner 3167 | -7/Factory | Core integrity fell below 50% 3200 | -7/Factory | Discovered new exit (range 15) 3225 | -7/Factory | Entered another Factory area 3225 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3586 | -6/Factory | Lost 4 parts (1p1n2w) 3729 | -6/Factory | Lost 4 parts (1p1n1u1w) 4300 | -6/Factory | Lost 5 parts (1p1n3w) 4405 | -6/Factory | Discovered new exit (range 3) 4415 | -6/Factory | Entered Extension 4512 | -6/Extension | Rescued a captive Derelict 4513 | -6/Extension | Rescued a captive Derelict 4629 | -6/Extension | Lost 4 parts (3n1w) 4811 | -6/Extension | Lost 3 parts (1u2w) 4855 | -6/Extension | Rescued a captive Derelict 4857 | -6/Extension | Rescued a captive Derelict 5040 | -6/Extension | Disrupted transfer network 5081 | -6/Extension | Spotted B-75 Beast 5088 | -6/Extension | Build established: Mutant 5167 | -6/Extension | Core integrity fell below 50% 5202 | -6/Extension | Lost 8 parts (2p2n2u2w) 5230 | -6/Extension | Core integrity fell below 20% 5240 | -6/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 05150_ U-05 Engineer builds a Wall. 05158_ C-30 ARC bursts open, deploying its payload. 05158_ S-27 Virus unfolds itself. 05160_ U-05 Engineer builds a Wall. 05171_ System Shield destroyed. 05172_ U-05 Engineer builds a Wall. 05188_ Acquired Flak Gun. 05190_ U-05 Engineer builds a Wall. 05194_ S-27 Virus destroyed. 05212_ Flak Gun destroyed. 05223_ Salvage Targeting Computer destroyed. 05223_ Critical hit (Blast). 05225_ Slammed into B-75 Beast. 05229_ Lrg. Storage Unit destroyed. 05229_ Critical hit (Meltdown: +320). 05232_ Slammed into B-75 Beast. 05232_ Destabilizing: Core damaged (-42). 05236_ Slammed into B-75 Beast. 05236_ Destabilizing: Core damaged (-17). 05239_ Slammed into B-75 Beast. Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????# ####?????????????????????? | | ###???????????????????# #?????????????????????? | | ##??????????????????# #?????????????????????? | | ##################### #?????????????????????? | | % #?????????????????????? | | ########## ########## #?????????????????????? | | = #????# T#??? #??# #?????????????????????? | | !!#????## ##???#;###+## #?????????????????????? | | ! !!#?????# #????# %# #?????????????????????? | | #?????####????# ! # #?????????????????????? | | ""###?????????????# b% " #?????????????????????? | | ""#???????????????# b %+ #?????????????????????? | | ###???????????????# #%#?????????????????????? | | ??????????????????# ;%##????????????????????? | | ??????????????????#######@BB#????????????????????? | | ????????????????????????##BB#????????????????????? | | ?????????????????????????# ;#????????????????????? | | ?????????????????????????#[;#????????????????????? | | ?????????????????????????#%;#????????????????????? | | ?????????????????????????#["#????????????????????? | | ????????????????????????##!"%????????????????????? | | ????????????????????????##%##????????????????????? | | ???????????????????????? %%*% ???????????????????? | | ??????????????????????#" |%%= ??????????????????? | | ??????????????????????## %%! ????????????????? | | ???????????????????????# =%! ??????????????? | | ???????????????????????# ] ????????????? | | ??????????????????????? % ??????????? | | ??????????????????????? ?????????? | | ?????????????????????? ??????????? | | ?????????????????????? ??????????? | | ????????????????????? ???????????? | | ?????????????????????### ???????????? | | ???????????????????????# ?????????????? | | ???????????????????????# ???????????????? | | ???????????????????????# ??????????????????? | | ???????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 27 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 4 Salvage Targeting 1 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravityTargetingNanosword Manual? 0 Play Time 00:35:07 Cumulative 16.4 hours Start 2025.01.11 @ 14:40:15 End 2025.01.11 @ 15:12:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 19 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 98% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0aff8c1b-c636-4e27-b758-1d6044c7b94c