Cogmind - Beta 14 @@@ ROGUE MODE // 2025.05.04 @ 17:11:52 Player: Jack Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (20) 100 Value Destroyed (456) 456 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 6336 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 213/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Authchip [Processor] Skeleton Box Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Improved VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Structural Scanner Advanced Signal Interpreter Layered Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Hacking Suite Authchip [Processor] > --- WEAPON ----------- Chainsword > --- INVENTORY -------- Authchip [Processor] Skeleton Box Scythe [Rating: 56] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Xenon Bombardment Thruster Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Structural Scanner Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Chainsword Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Slots Evolved 10 | . . . . . 4 2 2 2 . Power . | . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . Utility 8 | . . . . . 2 2 2 2 . Weapon . | . . . . . . . . . . Parts Attached 62 | 5 6 . . . 3 36 6 4 2 Power 6 | 1 1 . . . . 4 . . . Engine 3 | 1 1 . . . . 1 . . . Core 3 | . . . . . . 3 . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 2 . . . . 15 . . 1 Treads . | . . . . . . . . . . Leg 2 | 2 . . . . . . . . . Wheel . | . . . . . . . . . . Hover 4 | . . . . . . 4 . . . Flight 14 | . 2 . . . . 11 . . 1 Utility 21 | . 1 . . . 2 9 5 4 . Device 6 | . 1 . . . 2 3 . . . Storage . | . . . . . . . . . . Processor 3 | . . . . . . 2 1 . . Hackware 11 | . . . . . . 3 4 4 . Protection 1 | . . . . . . 1 . . . Artifact . | . . . . . . . . . . Weapon 15 | 2 2 . . . 1 8 1 . 1 Energy Gun 4 | 1 2 . . . . 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 6 | . . . . . 1 5 . . . Slashing Weapon 4 | . . . . . . 2 1 . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . . . Parts Lost 21 | . . . . . 2 4 . . 15 Power 1 | . . . . . . . . . 1 Propulsion 10 | . . . . . 2 3 . . 5 Utility 7 | . . . . . . . . . 7 Weapon 3 | . . . . . . 1 . . 2 Highest Loss Streak 15 | . . . . . 2 2 . . 15 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 59 | . 69 58 42 42 42 47 88 85 62 Engine 5 | . 14 14 14 14 8 . . . . Core 2 | . . . . . . 3 6 5 1 Leg 1 | . 20 . . . . . . . . Flight 20 | . 6 28 28 28 17 17 26 23 15 Device 5 | . 1 8 . . 8 5 6 5 4 Processor 2 | . . . . . . 2 6 5 5 Hackware 9 | . . . . . . 6 27 32 25 Protection 1 | . . . . . . 1 6 5 2 Energy Gun 2 | . 14 8 . . . . . . . Ballistic Gun 1 | . 12 . . . . . . . . Impact Weapon 1 | . . . . . 8 2 . . . Slashing Weapon 2 | . . . . . . 3 7 5 4 Peak Build Rating 56 | 5 5 5 4 4 7 42 53 56 55 Average Rating 18 | 3 4 4 3 4 5 16 46 51 37 On Entrance 17 | . 5 5 3 4 4 2 42 53 55 Naked Turns 6 | . . . . . . 6 . . . Heaviest Build 17 | 7 8 8 5 5 8 15 17 17 15 Greatest Support 24 | 20 20 8 8 8 8 24 23 23 23 Greatest Overweight (x) 1 | . 1 . . . . 1 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 4 5 5 5 5 5 5 5 3 Average Carried 3 | . 1 4 4 5 4 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 5 5 5 5 5 5 3 2 Class Distribution -------------------- 33% | Hacker-Sprinter 27% | Mutant 21% | Scavenger-Mutant 9% | Sprinter 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Matter Collected 682 | 190 140 34 . . . 172 146 . . Remotely . | . . . . . . . . . . Salvage Created 572 | . 170 . . . . 236 146 . 20 Parts 42 | . 17 . . . . 17 5 . 3 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Combat Hostiles Destroyed 11 | . 4 . . . . 6 . . 1 Melee 4 | . . . . . . 3 . . 1 Guns 4 | . 4 . . . . . . . . AOE 1 | . . . . . . 1 . . . Classes Destroyed 8 | . 4 . . . . 2 1 . 1 Worker 2 | . . . . . . 2 . . . Builder 2 | . 2 . . . . . . . . Recycler 1 | . . . . . . . 1 . . Operator 2 | . . . . . . 2 . . . Watcher 2 | . 1 . . . . 1 . . . Swarmer 8 | . 2 . . . . 6 . . . Saboteur 1 | . . . . . . . . . 1 Grunt 2 | . 2 . . . . . . . . Best Kill Streak 3 | . 3 . . . . 3 1 . 1 Combat Bots Only 3 | . 2 . . . . 3 . . 1 Max Kills in Single Turn 1 | . 1 . . . . 1 1 . 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . 1 . . . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Hostile Shots Fired 350 | . 23 2 . . 32 90 1 . 202 Missed 148 | . 5 2 . . 15 38 1 . 87 Damage Taken 2704 | . 171 . . . 190 626 . . 1717 Core 1521 | . 53 . . . 120 344 . . 1004 Absorbed by Shields 275 | . . . . . . 57 . . 218 Core Remaining (%) 81 | 100 . . . 78 78 50 100 . . Volleys Fired 21 | . 19 . . . . 2 . . . Largest 2 | . 2 . . . . 1 . . . Hottest 60 | . 60 . . . . 40 . . . Shots Fired 39 | . 37 . . . . 2 . . . Gun 39 | . 37 . . . . 2 . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 18 | . 18 . . . . . . . . Thermal 16 | . 16 . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 5 | . 3 . . . . 2 . . . Robot Hit Streak 10 | . 8 . . . . 10 . . . Robot Miss Streak 3 | . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 43 | . 23 . . . 1 16 2 . 1 Core Hits 17 | . 9 . . . . 6 1 . 1 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . . . Critical Strikes 2 | . . . . . . 2 . . . Smash 2 | . . . . . . 2 . . . Melee Attacks 93 | . . . . . 24 38 8 12 11 Impact 42 | . . . . . 24 18 . . . Slashing 51 | . . . . . . 20 8 12 11 Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . . . . 3 1 . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1223 | . 299 . . . 18 748 129 . 29 Guns 321 | . 299 . . . . 22 . . . Cannons . | . . . . . . . . . . Explosions 99 | . . . . . . 99 . . . Melee 803 | . . . . . 18 627 129 . 29 Ramming . | . . . . . . . . . . Kinetic 160 | . 160 . . . . . . . . Thermal 212 | . 113 . . . . 99 . . . Explosive . | . . . . . . . . . . Electromagnetic 48 | . 26 . . . . 22 . . . Impact 213 | . . . . . 18 195 . . . Slashing 590 | . . . . . . 432 129 . 29 Piercing . | . . . . . . . . . . Highest Corruption . | . . . . . . . . . . Average Corruption . | . . . . . . . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 222 | . . . . . . 206 16 . . Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 222 | . . . . . . 206 16 . . Knockbacks 1 | . . . . . . 1 . . . Impact 1 | . . . . . . 1 . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 50 | . . . . . . 50 . . . Shots 1 | . . . . . . 1 . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 30 | . 30 . . . 9 6 . . . Average Temperature 9 | . 12 . . . 7 2 . . . Received Heat Transfer 231 | . 60 . . . 72 36 . . 63 Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . 2 . . . Combat Hostiles 2 | . . . . . . 2 . . . Parts Fried 2 | . . . . . . 2 . . . Impact Corruptions 4 | . . . . . . 4 . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 400 | . 250 . . . . 150 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Peak Influence 487 | . 183 85 . . 331 455 308 318 487 Initial 233 | . . 70 . . . 145 222 150 233 Average 189 | . 75 69 . . 168 261 262 230 340 Maximum Alert Level 2 | . . . . . 1 2 1 1 2 Low Security (%) 48 | 100 100 100 . 100 50 28 . 42 . Level 1 46 | . . . . . 49 60 100 57 63 Level 2 4 | . . . . . . 10 . . 36 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 11 | . . . . . 3 4 3 1 . Investigation 6 | . . . . . 1 3 2 . . Extermination 1 | . . . . . . 1 . . . Reinforcement 4 | . . . . . 2 . 1 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Distress Signals 5 | . . 1 . . 1 1 1 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 84 | . 9 5 . . 16 18 3 6 27 Peak Tracking Total 15 | . 4 3 . . 12 4 3 6 15 Tactical Retreats 20 | . 2 2 . . 5 5 . 2 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Traps Triggered 8 | . . . . . 1 3 . . 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Machines Disabled 8 | . . . . . 1 6 . 1 . Max in Single Turn 2 | . . . . . 1 2 . 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Machines Accessed 16 | . . . 1 . 1 5 5 3 1 Terminals 7 | . . . . . 1 2 2 1 1 Fabricators 7 | . . . . . . 3 3 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 39 | . . . 1 . 1 11 17 7 2 Successful 33 | . . . 1 . . 9 14 7 2 Failed 6 | . . . . . 1 2 3 . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 21 | . . . 1 . 1 6 10 2 1 Terminals 14 | . . . . . 1 4 6 1 2 Fabricators 23 | . . . . . . 7 11 5 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 10 | . . . 1 . . 2 4 1 2 Part Schematic 1 | . . . . . . 1 . . . Level Access Points 1 | . . . . . . 1 . . . Terminal Index 1 | . . . . . . . 1 . . Fabricator Index 2 | . . . . . . . 1 1 . Recall Investigation 2 | . . . . . . . 2 . . Garrison Registry 2 | . . . . . . . . . 2 Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 15 | . . . . . . 4 7 4 . Network Status 2 | . . . . . . 1 1 . . Load Schematic 9 | . . . . . . 3 4 2 . Build 4 | . . . . . . . 2 2 . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 7 | . . . . . . 3 3 1 . Terminals . | . . . . . . . . . . Fabricators 7 | . . . . . . 3 3 1 . Prioritize 2 | . . . . . . . 1 1 . Recompile 5 | . . . . . . 3 2 . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . Used . | . . . . . . . . . . Hacking Detections 10 | . . . . . 1 3 3 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . Parts Built 4 | . . . . . . . 2 2 . Authchips 4 | . . . . . . . 2 2 . Time 108 | . . . . . . . 72 36 . Total Part Build Rating 12 | . . . . . . . 6 6 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Used RIF Installer 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Total Allies 3 | . . 3 . . . . . . . Largest Group 3 | . . 3 3 3 3 . . . . Highest-Rated Group 40 | . . 40 40 40 40 . . . . Highest-Rated Ally 16 | . . 16 16 16 16 . . . . Total Orders 1 | . . . . . 1 . . . . STAY 1 | . . . . . 1 . . . . Ally Attacks 17 | . . 7 . . 10 . . . . Total Damage 192 | . . 74 . . 118 . . . . Kills 6 | . . 2 . . 4 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Turns Passed 2724 | 77 225 433 145 52 308 783 389 201 111 Spaces Moved 4563 | 69 173 475 223 94 471 1536 898 440 184 Core 164 | 19 . . . . 1 135 . . 9 Treads . | . . . . . . . . . . Legs 135 | 50 85 . . . . . . . . Wheels . | . . . . . . . . . . Hover 10 | . . . . . . 10 . . . Flight 4254 | . 88 475 223 94 470 1391 898 440 175 Fastest Speed 26 | 50 37 37 37 37 37 26 29 29 29 Average Speed 35 | 100 80 37 37 37 37 31 29 29 31 Slowest Speed 120 | 120 120 37 37 37 50 112 29 29 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 58 | . 3 12 . . 10 19 4 9 1 Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 33 | 4 29 67 62 24 33 37 29 10 38 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug 43 | . . . . . 11 14 5 9 4 Terrain Destroyed 45 | . . . . . 11 16 5 9 4 Melee 43 | . . . . . 11 14 5 9 4 Projectile . | . . . . . . . . . . AOE 2 | . . . . . . 2 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Gar Total 5426 | 74 217 721 285 110 553 1753 1008 486 219 Wait 633 | . 17 256 61 17 60 86 97 37 2 Move 4446 | 68 166 452 222 93 452 1499 889 423 182 Hop 51 | . 3 10 . . 8 17 4 8 1 Pick Up 16 | 1 2 . 1 . 1 8 3 . . Fast Attach 30 | 5 2 . . . 1 16 3 2 1 Attach 26 | . 2 . . . 2 16 3 2 1 Detach 20 | . 2 2 . . 3 12 . 1 . Swap 6 | . 2 . . . . 4 . . . Drop 20 | . 2 1 1 . 2 12 1 1 . Fire 21 | . 19 . . . . 2 . . . Melee 93 | . . . . . 24 38 8 12 11 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 64 | . . . . . . 43 . . 21 Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Factory (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Fac / Gar) -5/Garrison (discovered 3 exits: *Fac x3) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 250 | -10/Materials | Discovered new exit (range 7) 303 | -10/Materials | Entered Mines 344 | -10/Mines | Assembled infested the area 547 | -10/Mines | Build established: Scavenger-Mutant 592 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 622 | -10/Mines | Discovered new exit (range 11) 672 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 672 | -10/Mines | Discovered new exit (range 5) 736 | -10/Mines | Entered Exiles 736 | -10/Exiles | Accompanied by 3 allies 741 | -10/Exiles | Discovered new exit (range 15) 746 | -10/Exiles | Met 8R-AWN 752 | -10/Exiles | Met EX-HEX 764 | -10/Exiles | Met EX-BIN 768 | -10/Exiles | Aligned with FarCom system 768 | -10/Exiles | Given EX-Vault access code 779 | -10/Exiles | Opened EX-Vault 783 | -10/Exiles | Found Skeleton Box 792 | -10/Exiles | Warned to stay clear of 0b10 Research branches 802 | -10/Exiles | Met EX-DEC 817 | -10/Exiles | Discovered new exit (range 10) 860 | -10/Exiles | Build established: Mutant 881 | -10/Exiles | Left Exiles lab with Skeleton Box 881 | -10/Exiles | Entered Mines 881 | -9/Mines | Accompanied by 3 allies 914 | -9/Mines | Discovered new exit (range 9) 933 | -9/Mines | Entered Materials 933 | -8/Materials | Accompanied by 3 allies 933 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1053 | -8/Materials | Discovered new exit (range 16) 1241 | -8/Materials | Entered Factory 1241 | -7/Factory | Evolved 2 slots: Utility x2 1860 | -7/Factory | Discovered new exit (range 4) 1861 | -7/Factory | Identified exit to Lower Caves 1875 | -7/Factory | Identified exit to Factory 2018 | -7/Factory | Build established: Hacker-Sprinter 2024 | -7/Factory | Entered another Factory area 2024 | -6/Factory | Evolved 2 slots: Utility x2 2104 | -6/Factory | Discovered new exit (range 14) 2108 | -6/Factory | Identified exit to Factory 2168 | -6/Factory | Fabricated Hacking Suite (x1) 2207 | -6/Factory | Fabricated Hacking Suite (x1) 2408 | -6/Factory | Discovered exit to Factory (range 15) 2413 | -6/Factory | Entered another Factory area 2413 | -5/Factory | Evolved 2 slots: Utility x2 2517 | -5/Factory | Discovered new exit (range 11) 2521 | -5/Factory | Identified exit to Factory 2557 | -5/Factory | Fabricated Hacking Suite (x1) 2579 | -5/Factory | Fabricated Hacking Suite (x1) 2614 | -5/Factory | Identified exit to Garrison 2614 | -5/Factory | Entered Garrison 2629 | -5/Garrison | Discovered exit to Factory (range 50) 2629 | -5/Garrison | Discovered exit to Factory (range 73) 2629 | -5/Garrison | Discovered exit to Factory (range 61) 2630 | -5/Garrison | Discovered exit to Factory (range 50) 2630 | -5/Garrison | Discovered exit to Factory (range 73) 2630 | -5/Garrison | Discovered exit to Factory (range 61) 2640 | -5/Garrison | Triggered checkpoint 2650 | -5/Garrison | Triggered checkpoint 2670 | -5/Garrison | Installed Relay Interface Framework 2700 | -5/Garrison | Triggered checkpoint 2714 | -5/Garrison | Core integrity fell below 50% 2722 | -5/Garrison | Core integrity fell below 20% 2725 | -5/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- Penetrated by Slug. Stasis field depleted. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Slug penetrates Wall. Field strength at 82. Field strength at 71. Structural Scanner destroyed. Field strength at 58. Penetrated by Slug. Slug penetrates S-27 Virus. S-27 Virus destroyed. Field strength at 34. S-27 Virus destroyed. Field strength at 2. Stasis field depleted. Penetrated by Slug. Slug penetrates Reinforced Barrier. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????####????????????????????????????????? | | ???##!!##???????????????????????????????? | | ???#! !#???????????????????????????????? | | ???#!^ !#???????????????????????????????? | | ##?### ##???????????????????????????????? | | "##### #????????????????????????????????? | | # "= #????????????????????????????????? | | # ###%*#????????????????????????????????? | | #+### #????????????????????????????????? | | ## #????????????????????????????????? | | """##% #????????????????????????????????? | | * #????????????????????????????????? | | #????????????????????????????????? | | ### #????????????????????????????????? | | """## #????????????????????????????????? | | ##### #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #????????????????????????????????? | | ????# #??????????????????#####?????????? | | ????# #??????????????????# #?????????? | | ##### #################### < #?????????? | | Ys=%* ^ @ #?????????? | | *%h[%= ^ #?????????? | | =h * ^Y #?????????? | | #+###++########ss #############?????????? | | # #?# #??????# #?????????????????????? | | # #?# #??????##s##?????????????????????? | | # #?# #???????# #??????????????????????? | | #?# ######### ########???????????????? | | ###?# "#???????????????? | | ????# ##### ########"T"#???????????????? | | ????# #??## #####??#####???????????????? | | ##### #??#! !!!!#??????????????????????? | | #??#! !!!!#??????????????????????? | | #??########??????????????????????? | | ########????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ###?????????????????????????????????????? | | #?????????????????????????????????????? | | # #?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Offensive Hacking 70 Authchip Count 3 Item Schematics ----------------- Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -6/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Hacking Suite | x1 | -5/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightDroneBrace Manual? 0 Play Time 00:44:55 Cumulative 78.5 hours Start 2025.05.04 @ 16:03:15 End 2025.05.04 @ 17:11:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 95 Rogue 3 Adventurer 86 Explorer 6 Win Type - Total 16 Types 3/0/7/0/1/0/4/1/0 Lore% 34 Gallery% 34 Achievement% 57 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 12913499-b126-4875-86d9-a56684d2af1f