Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.11.11 @ 12:26:33 Player: Saya Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (128) 640 Value Destroyed (3317) 3317 Prototype IDs (52) 1040 Alien Tech Used (2) 400 Bonus (2160) 2160 TOTAL SCORE: 17657 Bonus ------- High Alert Combat Kills 90 Follower Combat Kills 1021 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/1600 Matter 114/300 Energy 99/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Experimental Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Light Regenerative Plating Variable Charge Gun Phasing Sabre Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Light Quantum Reactor > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Field Propulsion Array Q-thruster > --- UTILITY ---------- Power Amplifier Medium Storage Unit Medium Storage Unit Advanced Weight Redist. System Makeshift Sensor Array Advanced Signal Interpreter Makeshift Terrain Scanner Experimental Terrain Scan Processor Makeshift Transmission Jammer Hacking Suite Advanced System Shield Experimental System Shield > --- WEAPON ----------- Phasing Sabre > --- INVENTORY -------- Light Fission Core Cesium-ion Thruster Field Propulsion Drive Advanced Sensor Array Light Regenerative Plating Remote Force Field Antimissile System Transdimensional Reconstructor Variable Charge Gun Quantum Rifle Heavy Shock Bomb Launcher Micro-nuke Launcher [Rating: 111] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Makeshift Terrain Scanner Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Experimental System Shield Protection Improved Weapon Shielding Weapon Improved Light Cannon Energy Gun Variable Charge Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . 2 . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Propulsion 5 | . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . 1 Utility 11 | . . . 1 . . . 1 . . . . . 2 . . . . 2 . . 2 . . . . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 183 | 1 7 . 36 . 4 4 28 11 2 . . 9 6 9 3 . . 5 2 8 6 8 . 4 . 5 7 18 Power 18 | . . . 3 . . . 2 1 . . . 1 1 1 . . . . . 1 2 . . . . 2 1 3 Engine 6 | . . . 3 . . . 2 . . . . . . . . . . . . 1 . . . . . . . . Core 10 | . . . . . . . . 1 . . . 1 1 1 . . . . . . 2 . . . . 2 1 1 Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Propulsion 47 | . 2 . 13 . . 1 13 3 . . . 4 . . . . . 1 . 1 . 1 . . . 1 . 7 Treads 23 | . 2 . 12 . . 1 8 . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . 1 . . . 2 3 . . . 4 . . . . . 1 . 1 . 1 . . . 1 . 7 Utility 64 | 1 3 . 7 . 4 . 3 5 1 . . 3 4 7 2 . . 3 . . 3 4 . 4 . 1 6 3 Device 25 | . . . . . . . . 2 . . . 1 2 5 2 . . 3 . . 1 2 . 2 . . 3 2 Storage 15 | 1 3 . 3 . 4 . . 2 . . . . . . . . . . . . . . . 1 . 1 . . Processor 4 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . 1 . Hackware 5 | . . . . . . . . . . . . . 1 . . . . . . . 2 . . . . . 2 . Protection 15 | . . . 4 . . . 3 . . . . 2 1 1 . . . . . . . 2 . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | . 2 . 13 . . 3 10 2 1 . . 1 1 1 1 . . 1 2 6 1 3 . . . 1 . 5 Energy Gun 10 | . . . 2 . . . 1 . . . . . . . . . . . 1 5 . . . . . 1 . . Energy Cannon 7 | . . . . . . 1 6 . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 7 | . 1 . 5 . . . . . . . . . . . . . . . . 1 . . . . . . . . Ballistic Cannon 6 | . 1 . 3 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Launcher 13 | . . . 3 . . 1 2 . 1 . . . . . . . . . 1 . . 1 . . . . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . 1 . . 1 . . 1 2 . . . . . 1 Piercing Weapon 4 | . . . . . . . . 1 . . . 1 1 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . 3 . . . 1 Parts Lost 46 | . 2 . 3 . . 3 6 . . . . 3 . . . . 1 . . . . 1 . . . 1 . 26 Power 6 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . 4 Propulsion 19 | . . . 1 . . 1 4 . . . . 2 . . . . . . . . . 1 . . . . . 10 Utility 11 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 10 Weapon 10 | . 2 . 2 . . 2 2 . . . . . . . . . . . . . . . . . . . . 2 Highest Loss Streak 12 | . 1 . 1 . . 3 2 . . . . 3 . . . . 1 . . . . 1 . . . 1 . 12 Average Slot Usage (%) 94 | . 99 100 99 100 100 99 97 91 92 92 92 91 93 93 93 93 93 93 89 91 84 92 94 94 94 97 91 69 Engine 6 | . 14 14 11 11 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 . . . . . . . . Core 4 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 5 5 5 9 10 10 10 10 14 13 6 Treads 11 | . 16 28 32 33 33 32 26 1 . . . . . . . . . . . . . . . . . . . . Flight 17 | . . . . . . . . 35 38 38 38 38 33 33 33 33 33 28 29 29 26 26 26 26 26 28 26 18 Device 8 | . . . . . . . . 6 7 7 7 6 12 13 13 13 13 22 23 23 21 19 21 21 21 19 21 12 Storage 18 | . 28 28 27 33 33 33 27 16 15 15 15 15 13 13 13 13 13 11 11 11 10 10 10 10 10 9 8 6 Processor 5 | . . . . . . . . 5 7 7 7 7 6 12 13 13 13 11 11 11 10 10 10 10 10 9 8 7 Hackware 2 | . . . . . . . . . . . . . 6 . . . . . . . . 10 10 10 10 9 8 9 Protection 1 | . . . 5 . . . 8 . . . . . . . . . . . . . . 1 . . . . . 1 Energy Gun 1 | . 6 . 3 . . . . . . . . . . . . . . . . 2 2 . . . . 1 . . Energy Cannon 1 | . . . . . . . 13 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 8 14 12 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 12 14 5 22 22 21 3 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 6 6 6 5 . . 2 3 5 5 5 4 4 3 Piercing Weapon 1 | . . . . . . . . 1 7 7 7 6 6 6 . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 124 | 14 47 47 80 80 112 112 124 121 36 29 29 30 33 32 30 30 30 38 38 42 44 41 41 41 41 51 51 60 Greatest Support 82 | 20 40 40 60 60 60 60 82 40 30 30 30 30 39 39 30 30 30 39 39 42 42 42 42 42 42 53 53 67 Greatest Overweight (x) 12 | . 1 1 1 1 1 1 12 3 1 . . . . . . 1 . . . 1 1 . . . . . . 1 Average Overweight (x) . | . . 1 . 1 1 1 3 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 8 16 16 24 24 28 28 28 28 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 15 | 7 12 16 18 24 24 28 28 13 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 10 Most Carried 28 | 6 16 16 24 24 26 26 28 28 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 Average Carried 14 | 5 10 16 18 24 24 23 27 13 11 11 12 11 9 11 12 12 12 10 11 11 11 11 12 11 12 11 11 9 Final Capacity 28 | 8 16 16 24 24 28 28 28 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 12 4 Final Carried 28 | 4 16 16 24 24 26 24 28 12 11 12 12 10 12 12 12 12 12 12 12 10 12 12 12 12 12 10 12 3 Class Distribution -------------------- 20% | Hauler-Mutant 14% | Sprinter 14% | Scout 12% | Mutant 11% | Hacker-Scout 8% | Scavenger-Mutant 4% | Derelict-Scout 3% | Assassin 3% | Hacker-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Lower Caves Sprinter | -7/Data Miner Sprinter | -6/Proximity Caves Sprinter | -6/Factory Scout | -6/Lower Caves Scout | -6/Lower Caves Assassin | -6/Zion Scout | -5/Proximity Caves Derelict-Scout | -5/Factory Scout | -5/Waste Scout | -5/Factory Derelict-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Zhirov Hacker-Scout | -3/Proximity Caves Hacker-Scout | -3/Research Derelict-Ninja | -2/Research Hacker-Ninja | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2923 | 210 185 62 654 16 . 148 606 67 83 10 . . 19 83 127 31 . 50 116 41 176 67 . 92 . 40 40 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4841 | 101 281 . 1069 49 . 149 1653 67 176 . . 75 19 45 55 . . 126 297 . 63 56 . 308 . 71 30 151 Parts 243 | 2 22 . 66 8 . 21 73 5 2 . . 5 1 3 3 . . 3 . . 4 5 . . . 9 4 7 Haulers Intercepted 8 | . 1 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 7 | . . . 2 . . . 2 . 1 . . . . . . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 10 . . . . 2 . . . . 2 . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 78 | . 8 1 16 3 . 12 25 . . . . 1 . . . . . . 1 . . 4 . . . . . 7 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guns 13 | . 3 1 8 . . . 1 . . . . . . . . . . . . . . . . . . . . . Cannons 34 | . 5 . 1 . . 12 16 . . . . . . . . . . . . . . . . . . . . . AOE 27 | . . . 7 3 . . 5 . . . . . . . . . . . 1 . . 4 . . . . . 7 Classes Destroyed 17 | 2 5 1 3 . . . 3 . . . . 1 . 1 . . . . 1 . . . . . . . . . Worker 11 | . . . 2 . . 3 2 1 . . . . 1 . . . . 1 . . 1 . . . . . . . Builder 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Tunneler 3 | 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 8 | . 1 . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 8 | 1 . . 3 . . . 3 . . . . . . . . . . 1 . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 1 . . . . . . . . . . . . . . . . . 1 . . Watcher 12 | . 2 . 3 . . . 3 1 . . . . . . . . . . . . 1 . . . . 1 1 . Swarmer 31 | . 3 . . 3 . 12 2 . . . . . . . . . . . . . . 4 . . . . . 7 Grunt 34 | . 5 . 11 . . . 17 . . . . 1 . . . . . . . . . . . . . . . . Brawler 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sentry 8 | . . . 4 . . . 4 . . . . . . . . . . . . . . . . . . . . . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Compactor 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . Packrat 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 9 | 1 3 1 5 3 . 9 6 1 . . . 1 1 . . . . 1 1 . 1 4 . . . 1 1 4 Combat Bots Only 8 | . 3 1 4 3 . 8 5 . . . . 1 . . . . . . 1 . . 4 . . . . . 4 Max Kills in Single Turn 5 | 1 1 1 5 3 . 2 2 1 1 . . 1 1 1 1 . . 1 1 . 1 4 . . . 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 4 3 . . 2 . . . . . . . . . . . 1 . . 4 . . . . . 4 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 7938 | . 416 114 979 90 . 514 1760 . . 29 . 287 88 . . . 51 52 16 . . 185 . . . 111 . 3246 Core 2174 | . 105 . 103 28 . 104 139 . . . . 76 31 . . . 21 . . . . 39 . . . 30 . 1498 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 58 . . . 41 74 . . . . 89 . . . . 93 . . 100 . . . . 96 97 100 . Volleys Fired 325 | 6 48 2 84 2 . 25 117 . . . . . . . . . . . 9 14 2 1 . . . 9 . 6 Largest 2 | 2 2 2 2 2 . 2 2 . . . . . . . . . . . 1 1 1 1 . . . 1 . 1 Hottest 225 | 90 90 55 79 78 . 99 150 . . . . . . . . . . . 225 225 225 39 . . . 225 . 49 Shots Fired 526 | 12 91 4 162 4 . 49 163 . . . . . . . . . . . 9 14 2 1 . . . 9 . 6 Gun 238 | 12 53 2 132 . . . 12 . . . . . . . . . . . 2 14 2 . . . . 9 . . Cannon 251 | . 38 2 24 4 . 49 134 . . . . . . . . . . . . . . . . . . . . . Launcher 37 | . . . 6 . . . 17 . . . . . . . . . . . 7 . . 1 . . . . . 6 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 273 | . 58 4 111 4 . 45 51 . . . . . . . . . . . . . . . . . . . . . Thermal 199 | 12 33 . 28 . . 4 95 . . . . . . . . . . . 2 14 2 . . . . 9 . . Explosive 18 | . . . 6 . . . . . . . . . . . . . . . 7 . . 1 . . . . . 4 Electromagnetic 36 | . . . 17 . . . 17 . . . . . . . . . . . . . . . . . . . . 2 Robot Hit Streak 22 | 2 22 2 16 1 . 5 21 . . . . . . . . . . . 4 1 . 2 . . . . . . Robot Miss Streak 6 | 1 2 1 4 1 . 6 3 . . . . . . . . . . . 1 5 . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 385 | 8 68 2 114 1 . 24 118 6 3 . . 4 1 2 3 . . 7 5 1 5 1 . 5 . 2 2 3 Core Hits 201 | 3 24 1 56 4 . 15 59 1 2 . . 3 1 1 3 . . 2 4 . 1 4 . 1 . 2 1 13 Critical Hits 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Critical Kills 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Melee Attacks 141 | . . . . . . . . 8 4 2 . 10 23 4 3 . . 24 . . 11 . . 5 2 21 14 10 Impact 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . Slashing 90 | . . . . . . . . . . . . . . . 3 . . 24 . . 11 . . 5 2 21 14 10 Piercing 44 | . . . . . . . . 1 4 2 . 10 23 4 . . . . . . . . . . . . . . Sneak Attacks 18 | . . . . . . . . 2 2 . . 1 1 2 3 . . 3 . . 2 . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13389 | 86 749 25 2298 173 . 614 3225 246 255 . . 248 114 171 318 . . 619 1022 25 452 295 . 719 . 360 106 1269 Guns 1822 | 86 381 9 1151 . . . 170 . . . . . . . . . . . . 25 . . . . . . . . Cannons 3470 | . 368 16 207 18 . 614 2247 . . . . . . . . . . . . . . . . . . . . . Explosions 4312 | . . . 928 155 . . 796 . . . . . . . . . . . 1022 . . 295 . . . . . 1116 Melee 3761 | . . . . . . . . 246 255 . . 248 114 171 318 . . 619 . . 452 . . 719 . 360 106 153 Ramming 24 | . . . 12 . . . 12 . . . . . . . . . . . . . . . . . . . . . Kinetic 2766 | . 491 25 857 18 . 597 778 . . . . . . . . . . . . . . . . . . . . . Thermal 2764 | 86 258 . 373 155 . 17 1641 . . . . . . . . . . . . 25 . . . . . . . 209 Explosive 2913 | . . . 889 . . . . . . . . . . . . . . . 1022 . . 295 . . . . . 707 Electromagnetic 1161 | . . . 167 . . . 794 . . . . . . . . . . . . . . . . . . . . 200 Impact 140 | . . . . . . . . 140 . . . . . . . . . . . . . . . . . . . . Slashing 2727 | . . . . . . . . . . . . . . . 318 . . 619 . . 452 . . 719 . 360 106 153 Piercing 894 | . . . . . . . . 106 255 . . 248 114 171 . . . . . . . . . . . . . . Highest Corruption 18 | . . . . . . . . . . . . . . . . . 1 . 18 18 . . . . . 3 . 12 Average Corruption 14 | . . . . . . . . . . . . . . . . . 1 . 12 18 . . . . . 3 . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 43 | . . . . . . . . . . . . . . . . . . . 6 36 . . . . . . . 1 Message Errors 7 | . . . . . . . . . . . . . . . . . . . 2 4 . . . . . . . 1 Matter Fused 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . . . . . . . Heat Flow Errors 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Energy Discharges 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misfires 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Misdirections 16 | . . . . . . . . . . . . . . . . . . . 1 15 . . . . . . . . Targeting Errors 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Overload Shots 18 | . . . . . . . . . . . . . . . . . . . 1 7 1 . . . . 9 . . Overflow Damage 1559 | . . . 79 . . 12 41 23 113 . . 18 . 94 . . . 271 . . 126 . . 536 . . 4 242 Projectiles 35 | . . . . . . 12 23 . . . . . . . . . . . . . . . . . . . . . Explosions 326 | . . . 79 . . . 18 . . . . . . . . . . . . . . . . . . . . 229 Melee 1198 | . . . . . . . . 23 113 . . 18 . 94 . . . 271 . . 126 . . 536 . . 4 13 Knockbacks 27 | . 4 . . . . 9 14 . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 24 | . 4 . . . . 8 12 . . . . . . . . . . . . . . . . . . . . . Secondary 3 | . . . . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 319 | . 25 . . 90 . . 56 . . . . . . . . . . . 17 . . . . . . . . 131 Shots 15 | . 1 . . 3 . . 6 . . . . . . . . . . . 1 . . . . . . . . 4 Rammed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | 90 213 14 213 48 . 164 395 64 76 68 48 73 37 28 23 46 20 3 215 403 221 21 4 4 . 346 . . Average Temperature 59 | 48 64 10 47 24 . 78 130 23 31 26 29 27 7 9 8 16 5 2 52 158 28 3 2 2 . 178 . . Received Heat Transfer 1644 | . 183 . 411 . . . 837 . . 18 . 24 15 . . . . . . . . 27 . . . 18 . 111 Effects 11 | . . . . . . . 3 . . . . . . . . . . . . 8 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Interference 4 | . . . . . . . 1 . . . . . . . . . . . . 3 . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . 1 . . . 3 4 . . . . . . . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | 1 . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Heat Transferred 4968 | 223 658 . 901 150 . 37 2862 . . . . . . . . . . . . 37 . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 725 | 10 123 103 382 284 . 292 510 373 . . . . 267 . . . . 137 179 360 725 . . . . 62 161 232 Initial 231 | . 6 . 24 134 . . 113 231 . . . . 23 . . . . . 27 107 78 . . . . . 34 81 Average 158 | 7 66 55 195 262 . 229 326 310 . . . . 48 . . . . 32 117 245 276 . . . . 15 102 86 Maximum Alert Level 3 | . . . 1 1 . 1 2 1 . . . . 1 . . . . . . 1 3 . . . . . . 1 Low Security (%) 66 | 100 100 100 62 8 . 25 13 . . . . . 94 . . . . 100 100 42 52 . . . . 100 100 96 Level 1 28 | . . . 37 91 . 74 56 100 . . . . 5 . . . . . . 57 25 . . . . . . 3 Level 2 5 | . . . . . . . 29 . . . . . . . . . . . . . 17 . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 15 | . 1 . 3 . . . 4 . . . . . 1 . . . . 1 . 1 1 . . . . . 1 2 Investigation 5 | . . . 1 . . . 1 . . . . . 1 . . . . 1 . 1 . . . . . . . . Extermination 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Reinforcement 8 | . 1 . 2 . . . 3 . . . . . . . . . . . . . 1 . . . . . . 1 Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . 2 . 3 . . . 1 . . . . . 1 . . . . . . . 2 . . . . . 1 . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Times Spotted 220 | . 17 4 34 . . 12 43 3 . 4 . 8 16 . . . 3 10 6 . 11 5 . . . 3 4 37 Peak Tracking Total 14 | . 4 3 7 . . 8 6 1 . 4 . 5 7 . . . 3 8 3 . 6 5 . . . 2 2 14 Tactical Retreats 25 | . . 1 2 . . . 2 1 . 2 . . 5 . . . . 3 1 . 1 1 . . . . . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 10 | . . . 2 . . . 1 . . . . . 1 . . . . 1 . 2 . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 19 | . 2 . 4 5 . 1 2 . . . . . . . . . . . . . 1 . . . 1 . . 3 Max in Single Turn 5 | . 1 . 2 5 . 1 1 . . . . . . . . . . . . . . . . . 1 . . 2 Garrison Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 49 | . 7 . 4 . 3 . 4 4 1 . 4 . 5 2 . 1 . 3 . 1 1 3 . 4 . 2 . . Terminals 21 | . 7 . 4 . . . 3 4 . . . . 3 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . 1 . . . . 2 . . 1 . . . . . . . Repair Stations 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . Total Hacks 131 | . 19 . 16 . 3 . 10 6 1 . 30 . 10 2 . 2 . 6 . 1 2 3 . 16 . 4 . . Successful 96 | . 12 . 7 . 3 . 7 3 1 . 30 . 4 2 . 2 . 4 . . . 3 . 16 . 2 . . Failed 35 | . 7 . 9 . . . 3 3 . . . . 6 . . . . 2 . 1 2 . . . . 2 . . Catastrophic 5 | . 2 . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 99 | . 9 . 12 . . . 4 3 . . . . 4 . . . . 20 . 6 7 . . . . 15 11 8 Terminals 55 | . 19 . 16 . . . 8 6 . . . . 6 . . . . . . . . . . . . . . . Fabricators 8 | . . . . . . . . . . . . . 2 . . . . 4 . . 2 . . . . . . . Repair Stations 5 | . . . . . . . 2 . . . . . . . . . . 2 . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 4 . . Terminal Hacks 75 | . 8 . 5 . 3 . 3 1 1 . 30 . 1 2 . 2 . . . . . 3 . 16 . . . . Record 21 | . 1 . . . 3 . . . . . 11 . . . . . . . . . . 1 . 5 . . . . Part Schematic 15 | . . . . . . . . . . . 10 . . . . 2 . . . . . . . 3 . . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 10 | . 2 . 1 . . . . . . . 3 . . . . . . . . . . . . 4 . . . . Open Door 5 | . . . . . . . . . 1 . . . . 2 . . . . . . . 2 . . . . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Build 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 2 . . . . . . . . . . 2 . . . . . . . . . . Scan Component 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Repair 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Unauthorized Hacks 11 | . 4 . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . Terminals 11 | . 4 . 2 . . . 2 2 . . . . 1 . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 10 | . 4 . 2 . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 4 . 4 . . . 4 4 . . . . 5 . . . . 3 . 1 1 . . . . . . . Full Trace Events 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 11 | . . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 81 | . . . . . . . . . . . 10 . . . . 2 . 24 . . 12 . . 3 . 15 15 . Parts Built 2 | . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Matter 570 | . . . . . . . . . . . . . 285 . . . . 285 . . . . . . . . . . Time 304 | . . . . . . . . . . . . . 152 . . . . 152 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . 5 . . . . 5 . . . . . . . . . . Parts Repaired 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Time 89 | . . . . . . . 38 . . . . . . . . . . 51 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total Allies 35 | . . 4 . . . . . 1 . . . 1 . . . 4 . . 19 . 1 . . . . . 3 2 Largest Group 19 | . . 4 1 . . . . 1 . . . 1 . . . 4 4 . 19 11 11 . . . . . 2 2 Highest-Rated Group 714 | . . 71 31 . . . . 26 . . . 94 . . . 154 154 . 714 481 481 . . . . . 244 244 Highest-Rated Ally 122 | . . 31 31 . . . . 26 . . . 94 . . . 40 40 . 50 50 50 . . . . . 122 122 Zionite Dispatches 4 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 1 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Hacking Resupply 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . DROP 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Ally Attacks 195 | . . 9 10 . . . . . . . . 21 . . . . 3 . 60 9 71 . . . . . 6 6 Total Damage 8166 | . . 133 171 . . . . . . . . 863 . . . . 96 . 3010 446 2147 . . . . . 637 663 Kills 49 | . . 3 5 . . . . . . . . 2 . . . . . . 11 5 20 . . . . . 2 1 Allies Corrupted 5 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 14 | . . 1 . . . . . . 2 2 . 2 . . 2 1 3 . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 14 | . . . . . . . . . . . . . . . . . . 5 . 1 1 . . . . 4 2 1 Main Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Component Schematics 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Prototype Schematics 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Active Terminals 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . Active Garrisons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14303 | 59 1225 388 1505 436 495 374 1483 271 127 231 22 909 663 355 257 903 375 611 200 400 329 438 41 63 389 728 287 739 Spaces Moved 14249 | 33 692 191 687 239 272 164 677 522 343 589 79 1075 808 386 321 908 363 936 290 488 549 780 168 152 298 785 633 821 Core 211 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 211 Treads 2275 | . 384 191 687 239 272 164 329 9 . . . . . . . . . . . . . . . . . . . . Legs 341 | 33 308 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 348 | . . . . . . . 348 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11074 | . . . . . . . . 513 343 589 79 1075 808 386 321 908 363 936 290 488 549 780 168 152 298 785 633 610 Fastest Speed 21 | 120 120 180 160 180 180 180 130 25 25 25 25 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 21 21 Average Speed 56 | 120 153 180 168 180 180 180 154 28 25 25 25 24 24 24 24 71 24 24 24 26 24 24 24 24 24 21 21 31 Slowest Speed 220 | 120 180 180 180 180 180 180 220 220 99 25 25 25 24 24 24 99 24 24 24 96 96 24 24 24 24 24 21 103 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 28 | . . . . . . . . . . 1 . . 9 1 . . 1 1 . 2 6 2 . . . 4 . 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 47 | 3 96 57 48 42 62 27 40 15 53 75 68 73 22 53 55 90 49 30 84 18 12 76 48 60 57 25 21 17 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 15 | . . 1 . . . . . . . . 1 . . . 1 3 1 4 . . . 1 . 3 . . . . Known Exits Taken 21 | . 1 . 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 31 | . . 2 . 1 . 1 . . 2 12 . . . 2 3 2 2 . . . . 1 . . 3 . . . Spaces Dug 105 | . . . . . . . . 2 . 1 . 6 21 2 . . . 13 1 7 3 . . . 1 25 11 12 Terrain Destroyed 353 | . . . 69 16 . 2 12 2 . 1 . 6 21 2 . . . 13 97 8 3 23 . . 1 25 11 41 Melee 81 | . . . . . . . . 2 . 1 . 6 21 2 . . . 13 . . 2 . . . 1 18 11 4 Projectile 28 | . . . . . . 2 9 . . . . . . . . . . . 1 8 1 . . . . 7 . . AOE 244 | . . . 69 16 . . 3 . . . . . . . . . . . 96 . . 23 . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Was Fac Fac Upp Upp Zhi Pro Res Res Acc Total 19735 | 41 767 232 887 241 277 194 960 640 377 668 80 1699 1231 640 500 1164 649 1288 410 746 719 1024 167 170 613 1303 764 1284 Wait 4618 | . 6 40 39 1 . 1 85 80 27 78 2 594 390 236 167 257 288 320 106 194 154 233 . 3 312 485 106 414 Move 14167 | 32 691 190 686 238 271 163 676 521 342 586 78 1074 790 383 320 907 360 934 289 483 536 775 167 151 297 776 632 819 Hop 27 | . . . . . . . . . . 1 . . 8 1 . . 1 1 . 2 6 2 . . . 4 . 1 Pick Up 80 | . 13 . 14 . 1 1 24 2 1 . . . 4 2 2 . . 3 . . . 3 . 1 1 2 2 4 Fast Attach 52 | 1 . . 10 . . . 13 1 . . . . . . 2 . . 2 1 3 5 . . 5 . . 4 5 Attach 60 | . 4 . 3 . . 3 5 6 1 . . 4 3 4 . . . 3 1 4 . 2 . . . 4 1 12 Detach 19 | . . . . . . . . . . 1 . 2 . 3 . . . . 2 4 2 . . . . . 1 4 Swap 73 | . 3 . 23 . 4 1 10 4 1 . . 5 3 5 1 . . . . 1 1 6 . . . 1 2 2 Drop 113 | 2 2 . 25 . 1 . 29 18 1 . . . . 2 5 . . 1 2 5 2 2 . 5 1 1 2 7 Fire 325 | 6 48 2 84 2 . 25 117 . . . . . . . . . . . 9 14 2 1 . . . 9 . 6 Melee 141 | . . . . . . . . 8 4 2 . 10 23 4 3 . . 24 . . 11 . . 5 2 21 14 10 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 4 | . . . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 46 | . . . . . . . . . . . . . 10 . . . . . . 36 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / *Upp x2) -5/Waste -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: *Res x3 / [Qua]) -2/Research -1/Access History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Mutant 631 | -10/Materials | Discovered new exit (range 4) 767 | -10/Materials | Discovered new exit (range 11) 1073 | -10/Materials | Discovered new exit (range 3) 1285 | -10/Materials | Entered Mines 1286 | -10/Mines | Assembled infested the area 1286 | -10/Mines | Met a Derelict testing a Signal Generator 1291 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1357 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1599 | -10/Mines | Discovered new exit (range 15) 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Accompanied by 1 ally 1673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2094 | -9/Materials | Build established: Scavenger-Mutant 2420 | -9/Materials | Identified exit to Materials 2761 | -9/Materials | Identified exit to Mines 3178 | -9/Materials | Entered Mines 3243 | -9/Mines | Met a Derelict bent on vengeance 3246 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3246 | -9/Mines | Discovered new exit (range 5) 3322 | -9/Mines | Build established: Hauler-Mutant 3614 | -9/Mines | Entered Exiles 3614 | -9/Exiles | Found Exiles lab abandoned 4087 | -9/Exiles | Discovered new exit (range 14) 4109 | -9/Exiles | Entered Mines 4169 | -8/Mines | Lost 3 parts (1n2w) 4190 | -8/Mines | Core integrity fell below 50% 4246 | -8/Mines | Destroyed 8 combat bots 4456 | -8/Mines | Discovered exit to Materials (range 6) 4483 | -8/Mines | Entered Materials 4483 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4958 | -8/Materials | Discovered new exit (range 6) 5257 | -8/Materials | Identified exit to Storage 5464 | -8/Materials | Repaired Adv. Treads 5966 | -8/Materials | Entered Factory 5966 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 6186 | -7/Factory | Discovered new exit (range 7) 6188 | -7/Factory | Identified exit to Lower Caves 6237 | -7/Factory | Entered Lower Caves 6273 | -7/Lower Caves | Learned 12 Factory zone layouts 6322 | -7/Lower Caves | Learned Factory security intel 6355 | -7/Lower Caves | Discovered new exit (range 7) 6357 | -7/Lower Caves | Identified exit to Lower Caves 6364 | -7/Lower Caves | Entered another Lower Caves area 6384 | -7/Lower Caves | Discovered new exit (range 14) 6389 | -7/Lower Caves | Identified exit to Factory 6409 | -7/Lower Caves | Encountered a Warlord checkpoint 6481 | -7/Lower Caves | Build established: Sprinter 6562 | -7/Lower Caves | Learned 4 Factory zone layouts 6577 | -7/Lower Caves | Discovered new exit (range 15) 6595 | -7/Lower Caves | Identified exit to Data Miner 6595 | -7/Lower Caves | Entered Data Miner 6595 | -7/Data Miner | Discovered new exit (range 6) 6600 | -7/Data Miner | Met Data Miner 6607 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6607 | -7/Data Miner | Learned location of Section 7 (-2) 6611 | -7/Data Miner | Received God Mode back door access code from Data Miner 6617 | -7/Data Miner | Identified exit to Proximity Caves 6617 | -7/Data Miner | Entered Proximity Caves 6665 | -6/Proximity Caves | Learned location of 1 exit from Factory 7415 | -6/Proximity Caves | Escorted by Enhanced Grunt 7472 | -6/Proximity Caves | Spotted B-75 Beast 7522 | -6/Proximity Caves | Discovered exit to Factory (range 8) 7523 | -6/Proximity Caves | Lost 3 parts (1p2n) 7526 | -6/Proximity Caves | Entered Factory 7526 | -6/Factory | Evolved 2 slots: Utility x2 7527 | -6/Factory | Identified exit to Extension 7528 | -6/Factory | Identified exit to Factory 7529 | -6/Factory | Identified exit to Lower Caves 7715 | -6/Factory | Fabricated Exp. Terrain Scan Processor? 8029 | -6/Factory | Incoming investigation squad redirected 8189 | -6/Factory | Entered Lower Caves 8499 | -6/Lower Caves | Encountered a Warlord checkpoint 8527 | -6/Lower Caves | Build established: Scout 8534 | -6/Lower Caves | Discovered new exit (range 9) 8544 | -6/Lower Caves | Identified exit to Lower Caves 8544 | -6/Lower Caves | Entered another Lower Caves area 8552 | -6/Lower Caves | Discovered exit to Factory (range 8) 8757 | -6/Lower Caves | Discovered new exit (range 18) 8797 | -6/Lower Caves | Learned Factory garrison access intel 8801 | -6/Lower Caves | Identified exit to Zion 8801 | -6/Lower Caves | Entered Zion 8823 | -6/Zion | Discovered new exit (range 12) 8896 | -6/Zion | Learned location of 1 exit from Factory 9128 | -6/Zion | Build established: Assassin 9402 | -6/Zion | Imprinted 9404 | -6/Zion | Declared Zion's savior 9621 | -6/Zion | Identified exit to Proximity Caves 9698 | -6/Zion | Build established: Scout 9704 | -6/Zion | Entered Proximity Caves 9704 | -5/Proximity Caves | Accompanied by 4 allies 9987 | -5/Proximity Caves | Learned Factory interactive machine intel 10078 | -5/Proximity Caves | Discovered exit to Factory (range 7) 10079 | -5/Proximity Caves | Entered Factory 10079 | -5/Factory | Evolved 2 slots: Utility x2 10080 | -5/Factory | Identified exit to Upper Caves 10081 | -5/Factory | Identified exit to Factory 10082 | -5/Factory | Loaded intel: 44 interactive machine locations 10083 | -5/Factory | Loaded intel: 4 garrison access locations 10139 | -5/Factory | Repaired Imp. Flight Unit 10207 | -5/Factory | Discovered exit to Upper Caves (range 15) 10347 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 10426 | -5/Factory | Build established: Derelict-Scout 10502 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 10515 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-1 10548 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 10581 | -5/Factory | Retrieved Zion intel report: Component Schematics 10598 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 10621 | -5/Factory | Discovered exit to Factory (range 5) 10690 | -5/Factory | Manually triggered Chute Trap 10690 | -5/Factory | Sucked down chute 10690 | -5/Factory | Entered Waste 10697 | -5/Waste | Spotted C-40 Crusher 10699 | -5/Waste | Spotted C-40 Crusher 10705 | -5/Waste | EMP discharged 10728 | -5/Waste | Destroyed C-40 Crusher 10742 | -5/Waste | Spotted C-40 Crusher 10745 | -5/Waste | Spotted C-40 Crusher 10773 | -5/Waste | Met Warlord forces unprepared to attack 10785 | -5/Waste | Allies destroyed C-40 Crusher 10787 | -5/Waste | Allies destroyed C-40 Crusher 10802 | -5/Waste | Allies destroyed C-40 Crusher 10805 | -5/Waste | EMP discharged 10805 | -5/Waste | System corruption reached 10% 10807 | -5/Waste | Spotted C-40 Crusher 10812 | -5/Waste | Allies destroyed C-40 Crusher 10821 | -5/Waste | Spotted C-40 Crusher 10836 | -5/Waste | Allies destroyed C-40 Crusher 10839 | -5/Waste | Discovered new exit (range 14) 10843 | -5/Waste | Identified exit to Factory 10890 | -5/Waste | Entered Factory 10890 | -5/Factory | Accompanied by 11 allies 10921 | -5/Factory | Build established: Scout 10989 | -5/Factory | Incoming investigation squad redirected 11024 | -5/Factory | Retrieved Zion intel report: Active Terminals 11179 | -5/Factory | Discovered exit to Factory (range 17) 11290 | -5/Factory | Entered another Factory area 11290 | -4/Factory | Accompanied by 11 allies 11290 | -4/Factory | Evolved 2 slots: Utility x2 11596 | -4/Factory | Discovered new exit (range 10) 11596 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 11597 | -4/Factory | Zion Hacking Resupply teleported in 11602 | -4/Factory | Found Prototype Hackware 11602 | -4/Factory | Identified Exp. System Shield 11606 | -4/Factory | Identified exit to Upper Caves 11619 | -4/Factory | Entered Upper Caves 11897 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 11901 | -4/Upper Caves | Build established: Hacker-Scout 12040 | -4/Upper Caves | Discovered new exit (range 16) 12042 | -4/Upper Caves | Learned Research trap positions 12047 | -4/Upper Caves | Identified exit to Upper Caves 12057 | -4/Upper Caves | Entered another Upper Caves area 12094 | -4/Upper Caves | Discovered new exit (range 15) 12097 | -4/Upper Caves | Identified exit to Zhirov 12098 | -4/Upper Caves | Entered Zhirov 12098 | -4/Zhirov | Discovered new exit (range 3) 12103 | -4/Zhirov | Met Zhirov 12108 | -4/Zhirov | Learned location of Command (-1) 12108 | -4/Zhirov | Learned location of Testing (-2) 12108 | -4/Zhirov | Learned location of Quarantine (-3) 12110 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12114 | -4/Zhirov | Found Alien Artifact 12114 | -4/Zhirov | Identified Integrated Dissipator 12114 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12148 | -4/Zhirov | Found Alien Artifact 12158 | -4/Zhirov | Identified exit to Proximity Caves 12161 | -4/Zhirov | Entered Proximity Caves 12176 | -3/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 12367 | -3/Proximity Caves | Discovered new exit (range 18) 12550 | -3/Proximity Caves | Identified exit to Research 12550 | -3/Proximity Caves | Entered Research 12550 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12551 | -3/Research | Loaded intel: 63 trap records 12597 | -3/Research | Retrieved Zion intel report: Component Schematics 12636 | -3/Research | Found Antimissile System 12640 | -3/Research | Retrieved Zion intel report: Active Garrisons 12746 | -3/Research | Retrieved Zion intel report: Guard Positions 12796 | -3/Research | Discovered new exit (range 13) 12874 | -3/Research | Retrieved Zion intel report: Main Access 12874 | -3/Research | Identified exit to Research 13112 | -3/Research | Discovered new exit (range 9) 13278 | -3/Research | Entered another Research area 13278 | -2/Research | Evolved 2 slots: Utility x2 13353 | -2/Research | Retrieved Zion intel report: Active Terminals 13354 | -2/Research | Zion Heavy squad teleported in 13519 | -2/Research | Discovered new exit (range 5) 13520 | -2/Research | Identified exit to Access 13539 | -2/Research | Retrieved Zion intel report: Component Schematics 13540 | -2/Research | Zion Hacking Resupply teleported in 13565 | -2/Research | Entered Access 13565 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 13597 | -1/Access | Retrieved Zion intel report: Active Garrisons 13769 | -1/Access | Build established: Hacker-Ninja 13964 | -1/Access | Lost 12 parts (2p4n5u1w) 13964 | -1/Access | Identified Transdimensional Reconstructor 13964 | -1/Access | Warped through subspace 14227 | -1/Access | Lost 11 parts (2p6n3u) 14246 | -1/Access | Spotted B-99 Colossus 14248 | -1/Access | Core integrity fell below 50% 14272 | -1/Access | Zion Heavy squad teleported in 14281 | -1/Access | P-80 Master assimilated allied AO-B3X(Z) 14287 | -1/Access | System corruption reached 10% 14289 | -1/Access | Core integrity fell below 20% 14304 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- [ Target locked, reinforcements inbound... ] 14272_ KL-W2I(Z): "Let's skip the pep talk and get straight to the action!" 14275_ Slug penetrates KL-W2I(Z). 14275_ Slug penetrates AO-B3X(Z). 14278_ Slug penetrates KL-W2I(Z). 14279_ Y-72 Warden destroyed. 14281_ P-80 Master fails to hack KL-W2I(Z). 14281_ P-80 Master fails to hack AO-B3X(Z). 14281_ P-80 Master hacks AO-B3X(Z), assimilated. 14282_ KL-W2I(Z) destroyed. 14283_ Hvy. Shock Bomb Launcher destroyed. 14288_ Slug penetrates H-88 Terminator. 14288_ Penetrated by Slug. 14289_ P-80 Master resets P-80 Master, system corruption cleaned. 14291_ Penetrated by Slug. 14291_ Exp. System Shield destroyed. 14291_ Penetrated by Slug. 14296_ Detecting system override signal. 14303_ Adv. System Shield destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????# #??????? | | ????????????????????############### #??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# #??????? | | ????????????????????# ?? | | ????????????????????# ### ? | | ????????????????????# #??????? | | ????????????????????# ###############??????? | | ????????????????????# # #???????? | | ????????????????????# # #???????? | | ????????????????????# + +???????? | | ????????????????????# ^ # #???????? | | ????????????????????# # = #???????? | | ????????????????????# #? #???????? | | ????????????????????# #? #???????? | | ????????????????????# #?? #???????? | | ????????????????????# #?? #???????? | | ????????????????????# #??? #???????? | | ????????????????????# #??? ????????? | | ????????????????????# #???? ????????? | | ????????????????????# ###########+####?????? | | ????????????????????# #??#+#? | | ????????????????????# ############# #??# #? | | ????????????????????# @ #???????????# #?## ## | | ????????????????????# #???????????# ###" | | ????????????????????# #???????????# | | ????????????????????# #???????????# | | ?????????????####+### #???????????# | | ?????????????# A #???????????# | | ?????????????# #???????????# | | ?????????????# #??????????######## | | ?????????????# #?????????# + | | ?????????????# #?????????# # | | ?????????????# #?????????# ! ??# | | ?????????????# #?????????####????# | | ?????????????# s########????????????######/## | | ?????????????# p #??"""""????????????# | | ?????????????# # """"T"??????????# | | ?????????????+ + ! ?????# | | ?????????????# # [ ?????# | | ?????????????# #?? ?????# | | ?????????????# #???? ??????# | | ?????????????# #??????! ??????# " | | ?????????????# #????????#+##???????# """ | | ?????????????# #????????# #????????# """ | | ?????????????# #????????# #????????# " | | ?????????????# #????????# #????????# | | ?????????????# #????????# #????????# ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 51 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 22 Terrain Scan Range 18 Terrain Scan Density 1010 Jamming Range 14 Power Amplification 20 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 65 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 30 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Triangulator | -7/Data Miner | Free Exp. Terrain Scan Processor | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Cloaking Device | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Hvy. Battle Rifle | -6/Zion | Free Ripper | -6/Zion | Free Biomechanical Wings | -5/Factory | Z-intel Cld. Cesium-ion Thruster | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Exp. Signal Interpreter | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Gravity Neutralizing Apparatus | -5/Factory | Z-intel Enh. Coil Gun | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Cld. Pulse Rifle | -5/Factory | Z-intel Lrn. Terrain Scanner | -5/Factory | Z-intel Magnetic Acceleration Cannon | -5/Factory | Z-intel Lrg. Storage Unit | -5/Factory | Z-intel Imp. Kinecellerator | -5/Factory | Z-intel Linear Gravjet | -5/Factory | Z-intel Imp. Thermal Converter | -5/Factory | Z-intel Weapon Shielding | -5/Factory | Z-intel Phase Cannon | -5/Factory | Z-intel Imp. Cooling System | -5/Factory | Z-intel System Backup Module | -5/Factory | Z-intel Com. Wheel | -5/Factory | Z-intel Great Axe | -5/Factory | Z-intel Hvy. Phase Cannon | -5/Factory | Z-intel Hvy. Machine Gun | -5/Factory | Z-intel Gravity Flail | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Tesla Bomb Launcher | -4/Factory | Z-intel Mni. Fusion Reactor | -4/Factory | Z-intel Cld. Plasma Rifle | -4/Factory | Z-intel F-cell Engine | -4/Factory | Z-intel Exp. Melee Analysis Suite | -4/Factory | Z-intel Vibroblade | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Imp. Terrain Scan Processor | -3/Research | Z-intel Lrn. Tractor Beam | -3/Research | Z-intel Launcher Loader | -3/Research | Z-intel Lrn. Proton Cannon | -3/Research | Z-intel Biometal Leg | -3/Research | Z-intel Disruptor Cannon | -3/Research | Z-intel Adv. Component Analysis Suite | -3/Research | Z-intel Lgt. Particle Reactor | -3/Research | Z-intel Imp. Antigrav System | -3/Research | Z-intel Adv. Coolant Injector | -3/Research | Z-intel System Guard | -3/Research | Z-intel Fusion Compressor | -3/Research | Z-intel Particle Reactor | -3/Research | Z-intel Imp. Maneuvering Thrusters | -3/Research | Z-intel Imp. Medium Armor Plating | -3/Research | Z-intel Lyr. Light Armor Plating | -2/Research | Z-intel Adv. Melee Analysis Suite | -2/Research | Z-intel Force Field | -2/Research | Z-intel Impulse Thruster Array | -2/Research | Z-intel Enh. Nova Cannon | -2/Research | Z-intel Fusion Bomb Launcher | -2/Research | Z-intel Com. Battery | -2/Research | Z-intel Imp. Hardlight Generator | -2/Research | Z-intel Adv. ECM Suite | -2/Research | Z-intel Adv. Cryofiber Web | -2/Research | Z-intel Imp. Arc Projector | -2/Research | Z-intel Gamma Bomb Array | -2/Research | Z-intel Imp. Phase Shifter | -2/Research | Z-intel Imp. Plasma Cutter | -2/Research | Z-intel HERF Cannon | -2/Research | Z-intel Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free X-72 Disruptor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Y-64 Sentinel | -5/Factory | Z-intel R-10 Processor | -5/Factory | Z-intel A-15 Conveyor | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel A-02 Transporter | -5/Factory | Z-intel Fabricated ------------ Exp. Terrain Scan Processor | x1 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Overkill Challenges ------------ None Game ------ Seed TargetingThiefArray Manual? 0 Play Time 02:48:44 Cumulative 184.7 hours Start 2021.11.11 @ 09:24:24 End 2021.11.11 @ 12:26:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 237 Rogue 156 Adventurer 0 Explorer 81 Win Type - Total 39 Types 26/2/4/4/2/0/0/1/0 Lore% 91 Gallery% 86 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f03b7e1-8f98-41f3-8075-de50fb063381