Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.25 @ 15:48:40 Player: Elias Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (101) 505 Value Destroyed (3165) 3165 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (405) 405 TOTAL SCORE: 8495 Bonus ------- Follower Combat Kills 105 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 50/100 System Corruption 13% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Angular Momentum Engine Fusion Compressor Micro Fission Core Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Power Amplifier Improved Heat Sink Energy Filter Advanced ECM Suite Hardlight Generator Gatling Laser Gatling Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core Cold Fusion Reactor > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Compact Battery Improved Particle Charger Improved Reaction Control System Force Field > --- WEAPON ----------- Lightning Gun Improved Heavy Laser Field Lobotomy Kit > --- INVENTORY -------- Light Nuclear Core Angular Momentum Engine Fusion Compressor Micro Fission Core Titanium Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Heat Sink Gravity Neutralizer Energy Filter Energy Filter Advanced ECM Suite Improved Light Armor Plating Hardlight Generator Gatling Laser Gatling Laser Gatling Laser Shock Maul [Rating: 72] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Titanium Leg Treads Medium Treads Leg Titanium Leg Utility Advanced Targeting Computer Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Gatling Laser Energy Gun Gatling Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Field Lobotomy Kit Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Slots Evolved 8 | . . 2 . . . 2 2 . 2 Power 1 | . . . . . . . 1 . . Propulsion 2 | . . 1 . . . 1 . . . Utility 4 | . . 1 . . . 1 . . 2 Weapon 1 | . . . . . . . 1 . . Parts Attached 86 | 8 2 11 3 . . 19 9 7 27 Power 16 | 1 . 1 1 . . 3 3 1 6 Engine 4 | 1 . 1 1 . . . 1 . . Core 11 | . . . . . . 3 2 1 5 Reactor 1 | . . . . . . . . . 1 Propulsion 16 | 2 . 4 . . . 6 . 1 3 Treads 3 | . . . . . . . . . 3 Leg 13 | 2 . 4 . . . 6 . 1 . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 28 | 2 1 3 1 . . 5 2 1 13 Device 17 | 1 . 1 . . . 3 2 . 10 Storage 4 | 1 1 . . . . 1 . . 1 Processor 4 | . . 2 1 . . 1 . . . Hackware . | . . . . . . . . . . Protection 3 | . . . . . . . . 1 2 Artifact . | . . . . . . . . . . Weapon 26 | 3 1 3 1 . . 5 4 4 5 Energy Gun 15 | 1 . 2 1 . . 1 3 3 4 Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . . . . . 3 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . 1 . . . . 1 . . . Special Weapon 2 | . . 1 . . . . . . 1 Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . 2 3 Parts Lost 41 | . . 1 1 . 1 5 4 4 25 Power 8 | . . . 1 . . 1 1 1 4 Propulsion 9 | . . . . . . 2 1 2 4 Utility 12 | . . . . . . 1 1 . 10 Weapon 12 | . . 1 . . 1 1 1 1 7 Highest Loss Streak 14 | . . 1 1 . 1 2 2 2 14 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 3 8 9 9 9 9 11 15 18 18 Power 1 | . 1 1 . . . . . 1 2 Propulsion 2 | 1 2 2 3 3 3 2 4 2 3 Utility 5 | . 1 2 3 3 3 3 6 9 8 Weapon 3 | . 3 3 3 3 2 3 2 4 3 Tool/Special . | . . . . . . . . . . Unused Backups 18 | . . 4 . . . . 4 3 7 Power 3 | . . . . . . . . . 3 Propulsion 4 | . . 2 . . . . . 2 . Utility 9 | . . 1 . . . . 3 1 4 Weapon 2 | . . 1 . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 100 94 98 100 99 99 99 96 96 Engine 5 | . 14 11 10 11 10 3 2 5 1 Core 5 | . . . . . . 5 12 8 10 Leg 29 | . 28 30 33 33 33 35 29 27 22 Device 9 | . 14 13 9 . . 9 14 8 17 Storage 10 | . 14 11 11 11 11 9 7 7 12 Processor 11 | . . 6 12 22 22 17 7 7 4 Protection 1 | . . . . . . . . 5 2 Energy Gun 12 | . . 7 12 11 11 8 4 21 18 Ballistic Gun 7 | . 18 11 8 11 10 9 17 1 . Peak Build Rating 72 | 7 8 21 22 22 22 40 52 55 72 Average Rating 39 | 5 7 15 21 21 21 32 47 50 65 On Entrance 24 | . 7 8 21 21 22 21 40 52 54 Naked Turns . | . . . . . . . . . . Heaviest Build 92 | 15 21 22 21 20 21 58 68 76 92 Greatest Support 85 | 20 20 51 51 34 34 71 72 73 85 Greatest Overweight (x) 14 | 1 1 1 . . . . 1 2 14 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 20 20 20 20 Average Capacity 15 | 7 9 10 10 10 10 14 20 20 20 Most Carried 20 | 6 9 10 10 10 10 17 20 20 20 Average Carried 13 | 3 8 9 9 9 9 11 16 18 18 Final Capacity 20 | 8 10 10 10 10 10 20 20 20 20 Final Carried 20 | 6 9 10 9 10 9 15 20 20 13 Class Distribution -------------------- 54% | Mutant 40% | Skirmisher 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Storage Skirmisher | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Matter Collected 2423 | 273 56 326 35 . 186 497 146 427 477 Remotely 317 | 173 56 88 . . . . . . . Salvage Created 3610 | 194 109 312 80 . 137 685 119 987 987 Parts 195 | 16 7 15 2 . 19 30 10 42 54 Haulers Intercepted 8 | . 1 . . . . 3 . 3 1 Recyclers Shooed 1 | . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Combat Hostiles Destroyed 66 | . 1 5 3 . 9 12 5 14 17 Guns 55 | . 1 5 1 . 2 12 5 13 16 AOE 9 | . . . 2 . 7 . . . . Classes Destroyed 16 | 2 4 2 1 . 2 2 1 1 1 Worker 7 | . 1 . . . . . . 2 4 Builder 3 | . . . . . 1 . . 1 1 Tunneler 5 | 4 . . . . 1 . . . . Hauler 8 | . 1 . . . . 3 . 3 1 Recycler 5 | 1 . 1 . . 1 . . 1 1 Mechanic 1 | . . . . . . . . . 1 Operator 1 | . . 1 . . . . . . . Watcher 5 | . 1 1 . . . 1 . 1 1 Swarmer 20 | . . . . . 9 . 4 . 7 Grunt 21 | . 1 3 2 . . 8 . 5 2 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . 1 . . . . 1 . Sentry 9 | . . 2 . . . 1 . 3 3 Specialist 2 | . . . . . . 2 . . . Hunter 1 | . . . . . . . . 1 . Programmer 10 | . . . . . . . 1 4 5 Best Kill Streak 8 | 5 4 4 3 . 5 3 3 8 6 Combat Bots Only 4 | . 1 3 3 . 3 3 3 4 4 Max Kills in Single Turn 4 | 1 1 1 2 . 4 1 1 2 2 Gunslinging . | . . . . . . . . . . Exploded 3 | . . . 2 . 3 . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Hostile Shots Fired 748 | . 7 30 7 . 47 90 83 155 329 Missed 238 | . 4 8 2 . 13 29 35 57 90 Hits 510 | . 3 22 5 . 34 61 48 98 239 Melee 7 | . . . 4 . . . . 3 . Projectile 503 | . 3 22 1 . 34 61 48 95 239 AOE 1 | . . . . . . . . . 1 Critical Strikes 8 | . . . . . 1 1 . 1 5 Damage Taken 7407 | . 26 307 261 . 310 1194 669 984 3656 Core 1689 | . 9 61 127 . 37 273 153 169 860 Absorbed by Shields 777 | . . . . . . 8 128 . 641 Regen/Repaired (Parts) 361 | . . . . . . 129 . 115 117 Core Remaining (%) 68 | 100 96 . . . 43 50 . 54 . Volleys Fired 234 | 8 19 24 6 . 13 55 26 31 52 Largest 3 | 2 2 2 2 . 2 2 3 3 3 Hottest 240 | 40 50 120 126 . 93 99 160 240 225 Shots Fired 517 | 16 30 47 13 1 19 107 70 84 130 Gun 497 | 16 26 44 12 1 13 105 70 84 126 Cannon . | . . . . . . . . . . Launcher 13 | . 4 . 1 . 6 2 . . . Special 7 | . . 3 . . . . . . 4 Kinetic 193 | 16 26 24 1 . . 61 63 2 . Thermal 260 | . . 23 11 1 13 44 7 65 96 Explosive 13 | . 4 . 1 . 6 2 . . . Electromagnetic 47 | . . . . . . . . 17 30 Robot Hit Streak 37 | 4 5 6 8 . 4 21 11 37 22 Robot Miss Streak 8 | 3 2 3 1 . 2 3 8 5 5 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . 1 . . Shots Hit Robots 318 | 8 15 22 9 . 6 79 20 62 97 Core Hits 209 | 6 7 10 5 . 16 35 9 58 63 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 5 | . . 1 . . . 1 . . 3 Burn 4 | . . 1 . . . 1 . . 2 Smash 1 | . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . 3 Impact 3 | . . . . . . . . . 3 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7885 | 117 314 356 376 . 549 1570 429 1612 2562 Guns 6524 | 117 201 308 135 . 98 1476 410 1612 2167 Cannons . | . . . . . . . . . . Explosions 1133 | . 113 . 241 . 446 94 . . 239 Melee 155 | . . . . . . . . . 155 Ramming 25 | . . . . . 5 . 19 . 1 Kinetic 1733 | 117 201 136 . . . 897 356 26 . Thermal 4374 | . . 220 296 . 98 579 54 1253 1874 Explosive 972 | . 113 . 80 . 446 94 . . 239 Electromagnetic 626 | . . . . . . . . 333 293 Impact 155 | . . . . . . . . . 155 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 13 | . . 2 2 2 2 . 2 3 13 Average Corruption 3 | . . 2 2 2 2 . 1 2 5 Corruption Purged 5 | . . . . . . . . . 5 Corruption Blocked . | . . . . . . . . . . Effects 101 | . . 2 2 14 12 . 3 20 48 Message Errors 32 | . . 1 1 4 4 . . 7 15 Matter Fused 24 | . . 1 . 3 2 . . 5 13 Heat Flow Errors 10 | . . . . 3 3 . 1 1 2 Energy Discharges 11 | . . . . 2 1 . 1 4 3 Parts Rejected 1 | . . . . . 1 . . . . Data Loss (minor) 9 | . . . . . 1 . . 3 5 Data Loss (major) 3 | . . . . 1 . . . . 2 Misfires 5 | . . . 1 1 . . 1 . 2 Alerts 3 | . . . . . . . . . 3 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . Overflow Damage 106 | . . . . . 1 . . . 105 Projectiles . | . . . . . . . . . . Explosions 26 | . . . . . 1 . . . 25 Melee 80 | . . . . . . . . . 80 Knockbacks 2 | . . . . . 1 . . . 1 Impact 2 | . . . . . 1 . . . 1 Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 231 | . . . 115 . 40 18 . . 58 Shots 9 | . . . 4 . 3 1 . . 1 Rammed 1 | . . . . . . . . . 1 Targets Rammed 6 | . . . . . 2 . 2 1 1 Kicked 5 | . . . . . 2 . 2 1 . Crushed . | . . . . . . . . . . Highest Temperature 428 | . . 102 234 232 182 425 53 403 428 Average Temperature 91 | . . 32 111 99 65 156 21 88 102 Received Heat Transfer 787 | . . 117 6 . . 383 . 144 137 Effects 9 | . . . 3 . . 3 . . 3 Shutdowns 2 | . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . . 1 Interference 4 | . . . 3 . . 1 . . . Short Circuit 1 | . . . . . . 1 . . . Damage (minor) 1 | . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 4 | . . . . . . . . . 4 Robots Melted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Melted 19 | . . . . . . . . 7 12 Heat Transferred 9132 | . . 544 446 . 222 1332 124 2725 3739 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 89 | 100 100 100 100 . 100 100 100 100 63 Level 1 10 | . . . . . . . . . 36 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 370 | 10 73 83 173 . 92 171 87 151 370 Initial 74 | . . 3 22 . . 16 74 . 39 Average 66 | 1 24 25 126 . 26 41 26 53 131 Influence Increases 2884 | 25 113 188 171 . 268 525 231 488 875 Destroy 0b10 Robot/C 1400 | . 20 100 60 . 180 240 100 280 420 Destroy 0b10 Robot/NC 180 | 25 15 15 . . 15 20 . 40 50 Destroy Leader 378 | . 14 32 10 . 30 58 20 98 116 Allied During Kill 5 | . . . . . . . . . 5 Successful Hack 100 | . 5 24 . . . 26 5 35 5 Disable Machine 345 | . 30 . 75 . . 30 . . 210 Destroy Structure 176 | . 29 2 26 . 43 46 1 5 24 Partial Spotted 30 | . . . . . . 15 . . 15 Lose Combat Pursuer 270 | . . 15 . . . 90 105 30 30 Influence Decreases 2751 | 25 105 138 156 73 226 402 396 399 831 Entered New Map 281 | . . 5 36 73 . 26 91 . 50 Time Decay 2009 | 25 105 133 110 . 216 326 265 378 451 Lost Part 381 | . . . 10 . 10 50 40 21 250 Lost Ally 80 | . . . . . . . . . 80 Squads Dispatched 25 | . 1 3 . . . 3 2 7 9 Investigation 5 | . . 2 . . . 1 . 2 . Extermination 10 | . . . . . . . 2 3 5 Reinforcement 6 | . 1 1 . . . 2 . 2 . Assault . | . . . . . . . . . . Garrison 4 | . . . . . . . . . 4 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Distress Signals 5 | . . . . . . 2 2 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 124 | . 8 11 3 . 10 25 14 16 37 Peak Tracking Total 10 | . 3 2 3 . 3 6 5 6 10 Tactical Retreats 13 | . . 1 . . . 4 4 2 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Traps Triggered 8 | . . 1 . . . . 2 2 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Machines Disabled 23 | . 2 . 5 . . 2 . . 14 Max in Single Turn 5 | . 1 . 5 . . 1 . . 4 Garrison Access 1 | . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Machines Accessed 41 | . 2 7 . 5 . 8 2 8 9 Terminals 25 | . 1 6 . . . 6 2 7 3 Fabricators . | . . . . . . . . . . Repair Stations 3 | . . . . . . 1 . 1 1 Recycling Units 3 | . 1 . . . . 1 . . 1 Scanalyzers 3 | . . 1 . . . . . . 2 Garrison Access 2 | . . . . . . . . . 2 Total Hacks 136 | . 6 20 . 50 . 20 4 21 15 Successful 93 | . 3 10 . 50 . 12 1 11 6 Failed 43 | . 3 10 . . . 8 3 10 9 Catastrophic 6 | . . 1 . . . 2 . 1 2 Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . 1 . . . . . Terminals 60 | . 3 17 . . . 14 4 18 4 Fabricators . | . . . . . . . . . . Repair Stations 10 | . . . . . . 5 . 3 2 Recycling Units 5 | . 3 . . . . 1 . . 1 Scanalyzers 7 | . . 3 . . . . . . 4 Garrison Access 4 | . . . . . . . . . 4 Terminal Hacks 78 | . 2 8 . 50 . 7 1 8 2 Record 58 | . 1 4 . 49 . 2 . 2 . Prototype ID Bank 1 | . . 1 . . . . . . . Open Door 4 | . . . . . . . . 4 . Open DSF 3 | . . . . . . . 1 . 2 Alert Level 1 | . . . . . . . . 1 . Maintenance Status 1 | . . . . . . 1 . . . Transport Status 1 | . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . Registered Components 1 | . . 1 . . . . . . . Zone Layout 6 | . 1 1 . . . 3 . 1 . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 10 | . . . . . . 5 . 3 2 Scan Component 6 | . . . . . . 3 . 2 1 Repair 4 | . . . . . . 2 . 1 1 Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 3 | . . 2 . . . . . . 1 Insert Component 2 | . . 1 . . . . . . 1 Analyze 1 | . . 1 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 27 | . 2 7 . . . 8 1 3 6 Full Trace Events 5 | . . 2 . . . 1 . 2 . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 4 | . . . . . . 2 . 1 1 Time 170 | . . . . . . 82 . 44 44 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 Programmers 4 | . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Total Allies 4 | . . . . . . . . . 4 Largest Group 2 | . . . . . . . . . 2 Highest-Rated Group 180 | . . . . . . . . . 180 Highest-Rated Ally 90 | . . . . . . . . . 90 Total Orders 3 | . . . . . . . . . 3 ROAM 1 | . . . . . . . . . 1 FOLLOW 1 | . . . . . . . . . 1 GUARD 1 | . . . . . . . . . 1 Ally Attacks 10 | . . . . . . . . . 10 Total Damage 469 | . . . . . . . . . 469 Kills 5 | . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Field Lobotomies 4 | . . . . . . . . . 4 Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Active Infowar (turns) 1191 | . . 378 196 . . 591 26 . . Structural 1165 | . . 378 196 . . 591 . . . ECM 26 | . . . . . . . 26 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Turns Passed 10442 | 121 300 490 227 1538 1077 1822 977 1304 2586 Spaces Moved 6149 | 62 147 280 147 1183 755 1014 679 523 1359 Core 19 | 9 . . . . . . . . 10 Treads 146 | . . . . . . . . . 146 Legs 5984 | 53 147 280 147 1183 755 1014 679 523 1203 Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 130 130 130 122 120 120 125 Average Speed 138 | 123 165 134 130 130 130 126 121 168 156 Slowest Speed 750 | 190 190 190 130 130 130 130 190 265 750 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 40 | 5 43 27 17 94 81 48 16 44 26 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . Known Exits Taken 3 | . . . 1 1 1 . . . . Unknown Exits Taken 6 | 1 1 1 . . . 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . Spaces Dug 52 | . . . . . . 52 . . . Terrain Destroyed 200 | . 27 1 31 . 47 62 . . 32 Melee . | . . . . . . . . . . Projectile 1 | . . 1 . . . . . . . AOE 199 | . 27 . 31 . 47 62 . . 32 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Sto Fac Total 7604 | 90 173 344 169 1183 828 1460 794 864 1699 Wait 942 | . . 9 12 . 51 332 49 274 215 Move 6140 | 61 146 279 146 1182 754 1013 678 522 1359 Hop . | . . . . . . . . . . Pick Up 95 | 13 3 8 . 1 1 20 18 14 17 Fast Attach 9 | . . 4 . . . 1 . 3 1 Attach 46 | 7 . . 1 . 2 8 6 6 16 Detach 2 | . . . . . . . . . 2 Swap 77 | 1 4 8 4 . 5 22 8 5 20 Drop 50 | . 1 12 . . . 9 7 8 13 Fire 234 | 8 19 24 6 . 13 55 26 31 52 Melee 3 | . . . . . . . . . 3 Ram . | . . . . . . . . . . Kick 5 | . . . . . 2 . 2 1 . Crush 1 | . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Sto) -7/Storage -6/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 122 | -11/Scrapyard | Entered Materials 298 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 13) 422 | -10/Materials | Entered another Materials area 422 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 882 | -9/Materials | Discovered new exit (range 14) 912 | -9/Materials | Entered Mines 993 | -9/Mines | Discovered new exit (range 16) 997 | -9/Mines | Met a Derelict bent on vengeance 1026 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1026 | -9/Mines | Discovered new exit (range 6) 1122 | -9/Mines | Identified exit to Materials 1135 | -9/Mines | Identified exit to Exiles 1139 | -9/Mines | Entered Exiles 1175 | -9/Exiles | Discovered new exit (range 15) 1220 | -9/Exiles | Identified exit to Mines 1263 | -9/Exiles | Met 8R-AWN 1298 | -9/Exiles | Met EX-HEX 1367 | -9/Exiles | Met EX-DEC 1437 | -9/Exiles | Learned location of Zion (-7) 1495 | -9/Exiles | Visited The Gauntlet 1747 | -9/Exiles | Met EX-BIN 1765 | -9/Exiles | Aligned with FarCom system 1766 | -9/Exiles | Given EX-Vault access code 2022 | -9/Exiles | Discovered exit to Mines (range 15) 2430 | -9/Exiles | Opened EX-Vault 2439 | -9/Exiles | Found Field Lobotomy Kit 2466 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2677 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2677 | -9/Exiles | Entered Mines 2719 | -8/Mines | Discovered exit to Materials (range 15) 3595 | -8/Mines | Core integrity fell below 50% 3754 | -8/Mines | Entered Materials 3754 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5243 | -8/Materials | Repaired Imp. Carbon-fiber Leg 5281 | -8/Materials | Repaired Titanium Leg? 5570 | -8/Materials | Discovered new exit (range 5) 5576 | -8/Materials | Entered Factory 5576 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 5679 | -7/Factory | Discovered new exit (range 12) 5881 | -7/Factory | Build established: Skirmisher 6295 | -7/Factory | Discovered new exit (range 8) 6448 | -7/Factory | Discovered new exit (range 14) 6553 | -7/Factory | Entered Storage 7034 | -7/Storage | Repaired Imp. Carbon-fiber Leg 7730 | -7/Storage | Discovered new exit (range 17) 7857 | -7/Storage | Entered Factory 7857 | -6/Factory | Evolved 2 slots: Utility x2 8618 | -6/Factory | Repaired Imp. Carbon-fiber Leg 10022 | -6/Factory | Lost 4 parts (1p1n2u) 10073 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 10244 | -6/Factory | System corruption reached 10% 10275 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 10320 | -6/Factory | Cargo convoy interrupted 10378 | -6/Factory | Assimilated X-72 Disruptor with FLK Orb 10385 | -6/Factory | Assimilated X-67 Chaingunner with FLK Orb 10392 | -6/Factory | Lost 3 parts (1p1u1w) 10414 | -6/Factory | Garrison activated, responded to threat 10428 | -6/Factory | Core integrity fell below 50% 10438 | -6/Factory | Core integrity fell below 20% 10443 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10427_ Penetrated by Slug. 10432_ Slug penetrates M-28 Smith. 10432_ K-01 Serf collects debris. 10433_ Penetrated by Slug. 10435_ System corrupted: Energy discharge (-17). 10435_ K-01 Serf collects debris. 10435_ Slug penetrates Wall. 10436_ Wall collapses. 10436_ Destroyed Unknown Storage. 10436_ X-67 Chaingunner system corrupted by crushing effect. 10436_ X-67 Chaingunner knocked back. 10436_ Penetrated by Slug. 10437_ Gravity Neutralizer destroyed. 10439_ Slug penetrates Wall. 10439_ K-01 Serf collects debris. 10440_ Penetrated by Slug. 10441_ X-67 Chaingunner misfires. 10441_ Shock Maul destroyed. 10443_ K-01 Serf collects debris. 10443_ Penetrated by Slug. 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""" | | ????????????????????????##########??#"" =!%%%="""% | | ????????????????????????????????????#""!=%%%%]"%"= | | ????????????????????????????????????#G =!!]%=!!!%! | | ????????????????????????????????????#"" %%%%!""% | | ????????????????????????????????????#"" %%%%"""% | | ????????????????????????????????????### """ """ | | ??????????????????????????????????????# | | ??????????????????????????????????????# | | ??????????????????????????????????????# #### | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #??? | | ??????????????????????????????????????# #### | | ???????????????????????????? ###### % | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 38 Energy Capacity 515 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 85 ECM Strength 2 Additional Mass Support 12 Armor Coverage 225 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Signal Interpreter | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 11% | -8/Materials Imp. Carbon-fiber Leg | 8% | -7/Storage Imp. Carbon-fiber Leg | 6% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- System Compromised Challenges ------------ None Game ------ Seed KineticHeavyCharge Manual? 0 Play Time 02:13:51 Cumulative 9.9 hours Start 2025.05.25 @ 12:46:21 End 2025.05.25 @ 15:48:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 15 Achievement% 16 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 826360c1-0bcc-4246-8971-399679ed0790