Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.03 @ 07:23:13 Player: woegarden Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1255) 1255 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 5050 Bonus ------- High Alert Combat Kills 35 Cogmind --------- Core Integrity 0/850 Matter 53/300 Energy 98/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Advanced ECM Suite Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Small Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- VSS Leg VSS Leg Airjet Airjet > --- UTILITY ---------- Improved Sensor Array Improved Terrain Scanner > --- WEAPON ----------- Heavy Flail Katana Katana Katana > --- INVENTORY -------- Cooled Ion Engine High-powered Shotgun Enhanced Autogun Heavy Flail [Rating: 34] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg VSS Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Weapon Minigun Energy Gun EM Pulse Gun Ballistic Gun Minigun Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 3 | . . 2 . . 1 . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . 2 . . . . Parts Attached 85 | 1 6 12 28 26 9 . 3 Power 9 | . . 2 3 3 1 . . Engine 7 | . . 2 1 3 1 . . Core 2 | . . . 2 . . . . Reactor . | . . . . . . . . Propulsion 28 | . 2 8 7 5 5 . 1 Treads . | . . . . . . . . Leg 6 | . . . 6 . . . . Wheel 8 | . 2 4 1 1 . . . Hover 4 | . . 4 . . . . . Flight 10 | . . . . 4 5 . 1 Utility 22 | 1 1 . 4 11 3 . 2 Device 15 | 1 1 . 3 6 2 . 2 Storage 4 | . . . 1 3 . . . Processor 1 | . . . . 1 . . . Hackware 2 | . . . . 1 1 . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 26 | . 3 2 14 7 . . . Energy Gun 5 | . 1 . 4 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 8 | . . . 3 5 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 10 | . 2 2 4 2 . . . Slashing Weapon 3 | . . . 3 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 6 | . 1 2 2 1 . . . Corrupted Parts 1 | . . . . . . . 1 System Corruption 6 | . . . . . . . 6 Parts Lost 38 | . . 4 15 4 11 1 3 Power 8 | . . 1 3 2 2 . . Propulsion 21 | . . 3 8 2 7 . 1 Utility 6 | . . . 2 . 1 1 2 Weapon 3 | . . . 2 . 1 . . Highest Loss Streak 11 | . . 2 5 5 11 1 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 74 | . 100 94 92 65 58 24 18 Engine 7 | . 14 10 5 6 10 . . Leg 6 | . 9 . 21 . . . . Wheel 6 | . 18 24 2 1 . . . Hover 5 | . . 15 8 . . . . Flight 8 | . . . . 20 22 . 1 Device 9 | . 14 11 11 6 5 12 9 Storage 6 | . 14 11 5 6 5 . . Hackware 2 | . . . . 3 7 12 6 Energy Gun 1 | . 14 . 3 . . . . Ballistic Gun 5 | . . . 2 14 4 . . Impact Weapon 7 | . 14 22 11 . . . . Slashing Weapon 4 | . . . 17 . . . . Naked Turns 35 | . . . 11 24 . . . Heaviest Build 43 | 13 14 20 32 43 42 1 5 Greatest Support 56 | 20 32 56 54 16 16 12 6 Greatest Overweight (x) 10 | . . 2 3 10 5 . 1 Average Overweight (x) . | . . . . 1 1 . . Largest Inventory Capacity 15 | 8 8 8 10 15 15 5 5 Average Capacity 9 | 8 8 8 7 13 13 5 5 Most Carried 15 | 7 8 8 10 15 13 5 5 Average Carried 7 | 6 7 7 6 9 11 4 2 Final Capacity 15 | 8 8 8 5 15 5 5 5 Final Carried 14 | 7 8 8 5 14 5 5 1 Class Distribution -------------------- 77% | Mutant 14% | Gunner 6% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Hacker-Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Was Fac Matter Collected 696 | 210 46 129 287 . 17 . 7 Remotely . | . . . . . . . . Salvage Created 1862 | 146 82 600 1034 . . . . Parts 91 | 13 3 27 48 . . . . Haulers Intercepted 5 | . . 4 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 29 | . 2 10 17 . . . . Melee 18 | . 2 7 9 . . . . Guns 8 | . . . 8 . . . . Classes Destroyed 11 | 2 1 5 3 . . . . Worker 4 | . . 1 3 . . . . Tunneler 4 | 4 . . . . . . . Hauler 5 | . . 4 1 . . . . Recycler 3 | 1 . . 2 . . . . Operator 1 | . . . 1 . . . . Watcher 2 | . . 1 1 . . . . Swarmer 3 | . . . 3 . . . . Grunt 19 | . 2 7 10 . . . . Brawler 1 | . . 1 . . . . . Sentry 4 | . . 2 2 . . . . Hunter 2 | . . . 2 . . . . Best Kill Streak 8 | 3 2 7 8 . . . . Combat Bots Only 6 | . 2 6 6 . . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . . Gunslinging 1 | . . . 1 . . . . Exploded . | . . . . . . . . Melee 1 | . 1 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Damage Taken 4878 | . 171 720 2038 556 845 60 488 Core 1544 | . 7 145 340 196 405 60 391 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 25 | . . 25 . . . . . Core Remaining (%) 74 | 100 97 63 38 72 . . . Volleys Fired 48 | 10 . . 36 . 2 . . Largest 4 | 2 . . 4 . 1 . . Hottest 196 | 90 . . 196 . 25 . . Shots Fired 70 | 20 . . 48 . 2 . . Gun 70 | 20 . . 48 . 2 . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 29 | . . . 27 . 2 . . Thermal 21 | 10 . . 11 . . . . Explosive . | . . . . . . . . Electromagnetic 20 | 10 . . 10 . . . . Robot Hit Streak 11 | 7 . . 10 . 11 . . Robot Miss Streak 5 | 2 . . 5 . . . . Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 128 | 11 3 40 72 . 2 . . Core Hits 53 | 6 2 11 33 . 1 . . Critical Kills 4 | . . 3 1 . . . . Critical Parts Destroyed 8 | . . 6 2 . . . . Critical Strikes 15 | 1 . 10 4 . . . . Corrupt 1 | 1 . . . . . . . Smash 13 | . . 10 3 . . . . Sever 1 | . . . 1 . . . . Melee Attacks 106 | . 4 47 55 . . . . Impact 76 | . 4 47 25 . . . . Slashing 30 | . . . 30 . . . . Piercing . | . . . . . . . . Sneak Attacks 11 | . . 5 6 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 24 | . . 7 17 . . . . Damage Inflicted 4258 | 154 116 1741 2204 10 16 . 17 Guns 907 | 154 . . 743 . 10 . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 3318 | . 116 1741 1461 . . . . Ramming 33 | . . . . 10 6 . 17 Kinetic 425 | . . . 415 . 10 . . Thermal 212 | 76 . . 136 . . . . Explosive . | . . . . . . . . Electromagnetic 270 | 78 . . 192 . . . . Impact 2509 | . 116 1741 652 . . . . Slashing 809 | . . . 809 . . . . Piercing . | . . . . . . . . Highest Corruption 16 | . . . 2 5 . 8 16 Average Corruption 6 | . . . 2 2 . 8 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 13 | . . . 4 1 . 1 7 Message Errors 4 | . . . 2 . . . 2 Matter Fused 3 | . . . . . . 1 2 Heat Flow Errors 2 | . . . . 1 . . 1 Energy Discharges 2 | . . . 2 . . . . Misdirections 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 638 | . . 357 281 . . . . Projectiles 52 | . . . 52 . . . . Explosions . | . . . . . . . . Melee 586 | . . 357 229 . . . . Knockbacks 6 | . 1 3 2 . . . . Impact 6 | . 1 3 2 . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 14 | . . . . 3 3 . 8 Shots . | . . . . . . . . Rammed 12 | . . . . 8 1 . 3 Targets Rammed 12 | . . . . 8 1 . 3 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 387 | 180 . . 387 107 4 . 165 Average Temperature 115 | 82 . . 149 62 3 . 91 Received Heat Transfer 1407 | . 78 276 891 . 135 . 27 Effects 4 | . . . 4 . . . . Shutdowns 1 | . . . 1 . . . . Interference 3 | . . . 3 . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 11 | . . 6 5 . . . . Impact Corruptions 19 | . . 11 8 . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 481 | 222 . . 259 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Peak Influence 444 | 25 111 444 440 202 38 . 90 Initial 182 | . 16 46 131 182 7 . . Average 160 | 10 38 226 323 115 9 . 56 Maximum Alert Level 2 | . . 2 2 1 . . . Low Security (%) 64 | 100 100 46 8 90 100 100 100 Level 1 29 | . . 50 70 9 . . . Level 2 5 | . . 3 20 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 9 | . 1 2 1 1 2 . 2 Investigation 7 | . 1 1 1 . 2 . 2 Extermination 1 | . . . . 1 . . . Reinforcement 1 | . . 1 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 1 3 2 . 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 103 | . 10 21 37 4 9 6 16 Peak Tracking Total 10 | . 7 7 6 2 8 5 10 Tactical Retreats 7 | . 1 3 1 . . 1 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Traps Triggered 6 | . 1 2 . . 1 . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Machines Accessed 9 | . 1 1 2 . 2 . 3 Terminals 5 | . 1 . 2 . 1 . 1 Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 26 | . 1 3 4 . 7 . 11 Successful 13 | . 1 2 2 . 3 . 5 Failed 13 | . . 1 2 . 4 . 6 Catastrophic 2 | . . . 1 . 1 . . Database Lockouts . | . . . . . . . . Manual 2 | . . . . . . . 2 Terminals 11 | . 1 . 4 . 3 . 3 Fabricators 4 | . . . . . 4 . . Repair Stations 3 | . . 3 . . . . . Recycling Units 8 | . . . . . . . 8 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 5 | . 1 . 2 . 1 . 1 Part Schematic 1 | . . . . . 1 . . Transport Status 1 | . 1 . . . . . . Recall Investigation 1 | . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 Registered Components 1 | . . . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Load Schematic 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 2 | . . 2 . . . . . Scan Component 1 | . . 1 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 4 | . . . . . . . 4 Process 1 | . . . . . . . 1 Report Inventory 1 | . . . . . . . 1 Retrieve Matter 2 | . . . . . . . 2 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 7 | . . 1 1 . 2 . 3 Full Trace Events 6 | . . 1 1 . 2 . 2 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 58 | . . . . . 58 . . Total Part Build Rating 14 | . . . . . 14 . . Parts Repaired 1 | . . 1 . . . . . Time 13 | . . 13 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 61 | . . . . . . . 61 Retrieved Matter 61 | . . . . . . . 61 Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Scr Mat Mat Mat Fac Fac Was Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Was Fac Turns Passed 2551 | 66 148 438 673 631 326 97 172 Spaces Moved 2178 | 7 113 432 490 400 245 187 304 Core 526 | . . . 31 48 39 187 221 Treads . | . . . . . . . . Legs 260 | 7 37 . 216 . . . . Wheels 365 | . 76 180 15 94 . . . Hover 480 | . . 252 228 . . . . Flight 547 | . . . . 258 206 . 83 Fastest Speed 26 | 120 100 48 48 26 29 50 40 Average Speed 86 | 120 106 67 81 136 115 50 48 Slowest Speed 840 | 120 120 190 200 840 432 50 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 1 1 . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 23 35 34 5 4 97 9 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug 3 | . . 2 1 . . . . Terrain Destroyed 3 | . . 2 1 . . . . Melee 3 | . . 2 1 . . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Scr Mat Mat Mat Fac Fac Was Fac Total 2646 | 44 137 519 665 479 284 191 327 Wait 113 | 26 . 18 37 5 24 1 2 Move 2164 | 6 112 431 489 397 243 186 300 Hop 4 | . . . . 1 1 . 2 Pick Up 65 | 1 7 9 21 23 2 2 . Fast Attach 40 | 1 3 8 11 14 2 . 1 Attach 37 | . 1 3 14 10 7 . 2 Detach 8 | . . . 3 5 . . . Swap 9 | . 2 1 3 3 . . . Drop 58 | . 9 11 19 13 2 2 2 Fire 48 | 10 . . 36 . 2 . . Melee 73 | . 3 38 32 . . . . Ram 12 | . . . . 8 1 . 3 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis 15 | . . . . . . . 15 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 67 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 4) 215 | -10/Materials | Entered another Materials area 215 | -9/Materials | Evolved 2 slots: Propulsion x2 255 | -9/Materials | Repaired Com. Wheel 314 | -9/Materials | Build established: Mutant 560 | -9/Materials | Discovered new exit (range 12) 653 | -9/Materials | Entered another Materials area 653 | -8/Materials | Evolved 2 slots: Weapon x2 802 | -8/Materials | Lost 3 parts (2n1u) 905 | -8/Materials | Lost 3 parts (1p2n) 1268 | -8/Materials | Lost 5 parts (1p1n1u2w) 1315 | -8/Materials | Released all parts (8) 1317 | -8/Materials | Core integrity fell below 50% 1321 | -8/Materials | Discovered new exit (range 11) 1326 | -8/Materials | Entered Factory 1326 | -7/Factory | Evolved 2 slots: Utility x2 1363 | -7/Factory | Lost 5 parts (2p3n) 1551 | -7/Factory | Build established: Gunner 1670 | -7/Factory | Discovered new exit (range 8) 1935 | -7/Factory | Build established: Mutant 1957 | -7/Factory | Entered another Factory area 1957 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 1970 | -6/Factory | Lost 3 parts (1p2n) 2244 | -6/Factory | Fabricated Quantum Capacitor? 2283 | -6/Factory | Sucked down chute 2283 | -6/Factory | Entered Waste 2287 | -6/Waste | Spotted C-40 Crusher 2292 | -6/Waste | Lost 11 parts (2p7n1u1w) 2298 | -6/Waste | EMP discharged 2340 | -6/Waste | Spotted C-40 Crusher 2343 | -6/Waste | Spotted C-40 Crusher 2346 | -6/Waste | Spotted C-40 Crusher 2350 | -6/Waste | Spotted C-40 Crusher 2372 | -6/Waste | Spotted C-40 Crusher 2374 | -6/Waste | Discovered new exit (range 13) 2376 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2377 | -6/Waste | Core integrity fell below 50% 2380 | -6/Waste | Entered Factory 2498 | -6/Factory | System corruption reached 10% 2546 | -6/Factory | Core integrity fell below 20% 2552 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- >>Recycling(Process) Analyzing inventory... Recycling at 100% efficiency: Hvy. Treads (61) >>Retrieve(Matter) Matter ejected: 61 02492_ The unstable cave ceiling collapses. 02497_ Slammed into W-25 Informer. 02497_ Destabilizing: System corrupted (+1). 02499_ Slammed into W-25 Informer. 02504_ Acquired Nuclear Pulse Thruster. 02506_ Integrated Corrupted Imp. Transmission Jammer (+6). 02517_ O,V>UB5J%2 D|WN3F8 02517_ C-30 ARC bursts open, deploying its payload. 02517_ S-27 Virus unfolds itself. 02522_ ALERT: Security rotation in progress. 02534_ System corrupted: Matter fused (-9). 02542_ Nuclear Pulse Thruster destroyed. 02545_ Adv. Sensor Array destroyed. 02550_ Imp. Transmission Jammer destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????? #"Y"## ##+#?????? | | ?????????????????????####+######" "# #?????? | | ?????????????????????# #???### | | ?????????????????????+ #???# | | ?????????????????????# " #???#"" | | ?????????????????????# "%" #???#"" | | ?????????????????????# " #???#"" | | ?????????????????????# """"""""" #???# | | ?????????????????????# """"""""" #?????] | | ?????????????????????# """"""""" ####### | | ?????????????????????# """"""""" | | ?????????????????????#u """"""""" ########### | | ??????????????????#### """"""""" #?????????? | | ??????????????????+ #?????????? | | ?????????????????????# ########### | | ?????????????????????# ## | | ?????????????????????# s ## """" | | ?????????????????????# ########## ## """" | | ??????????????????#### ss # # ## """" | | ??????????????????+ ss# """ / + """" | | ??????????????????#A g s# ] """ # #### """" | | ??????????????????# s# """ # #??# """" | | ??????????????????+ g # # #??# | | ??????????????????##### # """ # #??########## | | ??????????????????????# # """ # #######?????? | | ??????????????????????# @# """ / | | ??????????????????????# t# # #####?????? | | ??????????????????????# ########## #?????????? | | ??????????????????????# ???????? #?????????? | | ??????????????????????# ???????? #?????????? | | ??????????????????????# ????????[! #?????????? | | ??????????????????????# ""????????! #?????????? | | ??????????????????????#! """???????! #?????????? | | ??????????????????????# """??????? #?????????? | | ??????????????????????# ?????? #?????????? | | ??????????????????????# ?????????"" #?????????? | | ??????????????????????# ?????????"" #?????????? | | ??????????????????????+ ??????????? +?????????? | | ??????????????????????# ??????????? #?????????? | | ??????????????????????# ???????????? ??????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 450 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Evasion (%) 64 Core Analysis 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Quantum Capacitor | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunMobileClaw Manual? 0 Play Time 00:46:56 Cumulative 81.3 hours Start 2022.04.03 @ 06:36:52 End 2022.04.03 @ 07:23:13 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 75 Adventurer 45 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 46 Achievement% 33 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33)|BRIGHTNESS(90)|SATURATION(87) Steam 1 RUN: 4a565a69-e6df-42c1-9c5c-bd9de3ab4b1c