Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.15 @ 13:04:23 Player: feather Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (44) 220 Value Destroyed (826) 826 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (367) 367 TOTAL SCORE: 6293 Bonus ------- Follower Combat Kills 67 Registered with UFD 300 Cogmind --------- Core Integrity 0/1150 Matter 35/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Layered Light Armor Plating Improved Force Field DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Overtuned Titanium Leg Overtuned Flexi-carbon Leg Arachnoskeleton > --- UTILITY ---------- Scrap Suit Large Storage Unit Enhanced Optical Array Experimental Terrain Scan Processor Gun Armor Improved Hacking Suite Makeshift System Shield Mini Drone Bay > --- WEAPON ----------- Overtuned Beamcaster Overtuned Coil Gun Overtuned Coil Gun > --- INVENTORY -------- Improved Sensor Array Advanced Hacking Suite Plasma Cutter Multitool Great Axe DRS Beacon Botcube [Rating: 103] Favorites ----------- Power Nuclear Core Engine Light Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Overtuned Treads Leg Overtuned Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Nuclear Pulse Thruster Utility Medium Reactive Plating Device Seismic Detector Storage Small Storage Unit Processor Experimental Terrain Scan Processor Hackware Improved Hacking Suite Protection Medium Reactive Plating Weapon Mining Claw Energy Gun Overtuned Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Overtuned Coil Gun Ballistic Cannon Assault Cannon Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Slots Evolved 12 | . . . . . . 10 2 Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . . 1 . Utility 10 | . . . . . . 8 2 Weapon . | . . . . . . . . Parts Attached 89 | 8 16 5 16 2 13 12 17 Power 8 | 1 3 1 . . 1 1 1 Engine 5 | 1 3 . . . . . 1 Core 3 | . . 1 . . 1 1 . Reactor . | . . . . . . . . Propulsion 22 | 3 5 . 2 . 4 3 5 Treads 3 | . . . 1 . 2 . . Leg 5 | . . . . . 2 3 . Wheel 11 | 3 5 . 1 . . . 2 Hover 1 | . . . . . . . 1 Flight 2 | . . . . . . . 2 Utility 31 | 2 1 2 6 2 2 8 8 Device 16 | 1 . 1 5 . . 4 5 Storage 4 | 1 1 . . 1 1 . . Processor 4 | . . . . . . 2 2 Hackware 3 | . . . . . . 2 1 Protection 4 | . . 1 1 1 1 . . Artifact . | . . . . . . . . Weapon 28 | 2 7 2 8 . 6 . 3 Energy Gun 2 | . . . . . 2 . . Energy Cannon 9 | . 4 1 3 . 1 . . Ballistic Gun 6 | 2 1 . . . 3 . . Ballistic Cannon 2 | . . 1 1 . . . . Launcher 5 | . 2 . 3 . . . . Special Weapon 2 | . . . . . . . 2 Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 28 | . 1 . . . . 3 24 Power 3 | . 1 . . . . 1 1 Propulsion 7 | . . . . . . . 7 Utility 12 | . . . . . . 1 11 Weapon 6 | . . . . . . 1 5 Highest Loss Streak 7 | . 1 . . . . 2 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 91 | . 99 100 89 92 94 67 44 Engine 1 | . 13 2 . . . . 1 Core 10 | . . 11 14 14 13 3 . Treads 10 | . . . 13 14 13 . . Leg 4 | . . . . . 7 13 1 Wheel 8 | . 28 28 14 14 1 . 1 Device 2 | . 14 5 4 . . 8 4 Storage 10 | . 14 14 . 8 13 4 . Processor 1 | . . . . . . 8 14 Protection 10 | . . 8 14 12 13 4 . Energy Gun 1 | . . . . . 1 4 . Energy Cannon 10 | . 18 16 9 14 9 . . Ballistic Gun 5 | . 6 . . . 7 8 . Ballistic Cannon 1 | . . 11 3 . . . . Launcher 1 | . 3 . 5 . . . . Slashing Weapon 8 | . . . 9 14 11 . 2 Peak Build Rating 103 | 8 8 16 19 21 47 103 97 Average Rating 24 | 6 7 13 16 19 27 95 47 On Entrance 26 | . 8 8 14 19 21 47 97 Naked Turns . | . . . . . . . . Heaviest Build 59 | 13 20 33 33 40 55 59 54 Greatest Support 92 | 26 20 20 20 20 42 92 92 Greatest Overweight (x) 15 | . . 1 3 1 15 1 7 Average Overweight (x) 1 | . . . 1 . 4 . . Largest Inventory Capacity 15 | 8 10 10 10 8 15 15 15 Average Capacity 9 | 7 9 10 5 6 11 15 6 Most Carried 15 | 8 10 10 9 8 15 15 7 Average Carried 9 | 4 9 9 4 6 11 6 4 Final Capacity 15 | 8 10 10 5 8 15 15 5 Final Carried 15 | 8 10 10 5 8 15 7 4 Class Distribution -------------------- 81% | Mutant 7% | Gunner 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Hacker-Scrapper | -5/Factory Hacker-Assassin | -4/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Matter Collected 1595 | 370 623 60 227 62 178 . 75 Remotely . | . . . . . . . . Salvage Created 1226 | 181 632 5 272 62 . 16 58 Parts 84 | 18 38 1 20 2 . . 5 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Combat Hostiles Destroyed 23 | . 11 . 12 . . . . Guns 6 | . 6 . . . . . . Cannons 6 | . . . 6 . . . . AOE 11 | . 5 . 6 . . . . Classes Destroyed 10 | 3 5 . 2 . . . . Worker 8 | 1 4 1 . . . . 2 Tunneler 4 | 4 . . . . . . . Hauler 1 | . 1 . . . . . . Recycler 3 | 1 2 . . . . . . Operator 1 | . 1 . . . . . . Turret 1 | . . . 1 . . . . Watcher 3 | . 3 . . . . . . Swarmer 9 | . 6 . 3 . . . . Grunt 5 | . 5 . . . . . . Subdweller 9 | . . . 9 . . . . Best Kill Streak 5 | 3 5 1 5 . . . 1 Combat Bots Only 5 | . 4 . 5 . . . . Max Kills in Single Turn 2 | 1 1 1 2 . . . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 1 . 2 . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Hostile Shots Fired 556 | . 46 1 55 63 . 106 285 Missed 226 | . 14 . 18 27 . 25 142 Damage Taken 5271 | . 367 57 548 252 . 1375 2672 Core 1453 | . 81 42 34 55 . 76 1165 Absorbed by Shields 84 | . . . 84 . . . . Redirected to Shielding 7 | . . . 7 . . . . Ignored by Resistances 38 | . . . . 38 . . . Core Remaining (%) 69 | 100 . . . . 15 92 . Volleys Fired 117 | 15 49 2 36 7 . 8 . Largest 3 | 2 2 2 2 1 . 3 . Hottest 164 | 40 120 119 119 75 . 164 . Shots Fired 208 | 30 97 4 51 7 . 19 . Gun 115 | 30 66 . . . . 19 . Cannon 68 | . 24 4 33 7 . . . Launcher 25 | . 7 . 18 . . . . Special . | . . . . . . . . Kinetic 125 | 30 66 2 11 . . 16 . Thermal 58 | . 24 2 22 7 . 3 . Explosive 25 | . 7 . 18 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 21 | 4 13 14 17 21 . 4 . Robot Miss Streak 4 | 3 4 1 2 1 . 3 . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 134 | 18 54 3 36 8 . 13 2 Core Hits 66 | 6 32 1 21 1 . 3 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . Critical Strikes 1 | . 1 . . . . . . Destroy 1 | . 1 . . . . . . Melee Attacks 46 | . . . 30 2 . . 14 Impact . | . . . . . . . . Slashing 46 | . . . 30 2 . . 14 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . 1 . . 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3847 | 219 1159 78 1556 246 . 442 147 Guns 1160 | 219 499 . . . . 442 . Cannons 1147 | . 298 78 621 150 . . . Explosions 1297 | . 362 . 935 . . . . Melee 234 | . . . . 96 . . 138 Ramming 9 | . . . . . . . 9 Kinetic 1299 | 219 499 28 171 . . 382 . Thermal 1008 | . 298 50 450 150 . 60 . Explosive 1199 | . 264 . 935 . . . . Electromagnetic 98 | . 98 . . . . . . Impact . | . . . . . . . . Slashing 234 | . . . . 96 . . 138 Piercing . | . . . . . . . . Highest Corruption 7 | . . . . . . 3 7 Average Corruption 2 | . . . . . . 3 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 11 | . . . . . . 2 9 Message Errors 4 | . . . . . . . 4 Matter Fused 2 | . . . . . . . 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 1 | . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . 1 Data Loss (major) 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 60 | . 11 . 38 11 . . . Projectiles 8 | . 8 . . . . . . Explosions 41 | . 3 . 38 . . . . Melee 11 | . . . . 11 . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 18 | . 14 . . . . . 4 Shots 1 | . 1 . . . . . . Rammed 4 | . . . . . . . 4 Targets Rammed 4 | . . . . . . . 4 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 603 | . 180 63 31 342 . 603 . Average Temperature 119 | . 52 34 12 154 . 322 . Received Heat Transfer 1032 | . 141 9 143 102 . 390 247 Effects 5 | . . . . 1 . 4 . Shutdowns 2 | . . . . 1 . 1 . Energy Bleed 1 | . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . . 1 . . . . Heat Transferred 1691 | . 629 74 666 222 . 100 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Peak Influence 355 | 30 329 105 . 56 . 39 355 Initial 75 | . 19 75 . . . . 14 Average 124 | 11 238 48 . 37 . 20 112 Maximum Alert Level 1 | . 1 . . . . . 1 Low Security (%) 76 | 100 42 100 . 100 . 100 84 Level 1 23 | . 57 . . . . . 15 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 1 . . . . 1 6 Investigation 4 | . 1 . . . . . 3 Extermination 1 | . . . . . . . 1 Reinforcement 3 | . . . . . . 1 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Distress Signals 7 | . 4 . . . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 81 | . 21 1 12 1 . 7 39 Peak Tracking Total 12 | . 5 2 3 1 . 6 12 Tactical Retreats 19 | . 2 1 2 1 . . 13 Traps | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Traps Triggered 4 | . 1 1 1 . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Disabled 8 | . 2 . 5 . . 1 . Max in Single Turn 3 | . 1 . 3 . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Machines Accessed 23 | . 5 1 1 3 5 . 8 Terminals 12 | . 4 . . 1 . . 7 Fabricators 1 | . . . . . . . 1 Repair Stations . | . . . . . . . . Recycling Units 3 | . 1 . . 2 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 78 | . 18 1 1 9 17 . 32 Successful 46 | . 8 1 1 4 17 . 15 Failed 32 | . 10 . . 5 . . 17 Catastrophic 7 | . 2 . . 1 . . 4 Database Lockouts . | . . . . . . . . Manual 35 | . 15 . . 4 . . 16 Terminals 48 | . 17 . . 3 . . 28 Fabricators 4 | . . . . . . . 4 Repair Stations . | . . . . . . . . Recycling Units 7 | . 1 . . 6 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 37 | . 5 1 1 . 17 . 13 Record 20 | . . . . . 16 . 4 Part Schematic 2 | . 1 . . . . . 1 Robot Analysis 3 | . 2 . . . . . 1 Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . . . . . 1 Terminal Index 1 | . . . . . . . 1 Reinforcement Status 1 | . . . . . . . 1 Recall Investigation 1 | . 1 . . . . . . Recall Reinforcements 2 | . . . . . . . 2 Registered Components 2 | . 1 . . . . . 1 Registered Prototypes 1 | . . . . . . . 1 Derelict Proto ID Bank 2 | . . . 1 . 1 . . Fabricator Hacks 2 | . . . . . . . 2 Load Schematic 1 | . . . . . . . 1 Build 1 | . . . . . . . 1 Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . . . . 2 . . . Report Inventory 1 | . . . . 1 . . . Retrieve Components 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 3 . . 2 . . . Terminals 4 | . 3 . . 1 . . . Botnet 4 | . 3 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Tunnel 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . Used . | . . . . . . . . Hacking Detections 15 | . 4 . . 3 . . 8 Full Trace Events 7 | . 2 . . 2 . . 3 Feedback Events 1 | . . . . . . . 1 Corruption 1 | . . . . . . . 1 Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . 1 . . . . . 1 Parts Built 1 | . . . . . . . 1 Authchips . | . . . . . . . . Time 67 | . . . . . . . 67 Total Part Build Rating 4 | . . . . . . . 4 Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -7 -7 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total Allies 4 | . . 3 . . . . 1 Largest Group 3 | . . 3 1 . . . . Highest-Rated Group 40 | . . 40 16 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders 1 | . . . . . . . 1 EXPLORE 1 | . . . . . . . 1 Ally Attacks 21 | . . 14 7 . . . . Total Damage 195 | . . 149 46 . . . . Kills 3 | . . 2 1 . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Robot Analysis Total 3 | . 2 . . . . . 1 Derelict Logs Recovered 5 | . . 2 1 . 2 . . Drone Launches 2 | . . . . . . . 2 Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -7 -7 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Turns Passed 10633 | 155 1106 696 1517 337 5935 172 715 Spaces Moved 6058 | 98 951 618 1118 230 1817 111 1115 Core 657 | 1 . . . . 430 . 226 Treads 548 | . . . . . 548 . . Legs 510 | . . . . . 334 111 65 Wheels 3572 | 97 951 618 1118 230 505 . 53 Hover . | . . . . . . . . Flight 771 | . . . . . . . 771 Fastest Speed 32 | 50 80 80 80 110 95 90 32 Average Speed 157 | 88 80 92 109 119 324 102 53 Slowest Speed 800 | 100 80 95 125 120 800 180 400 Overloaded Moves 216 | . . . . . . . 216 Propulsion Burnouts 1 | . . . . . . . 1 Robots Hopped 7 | . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 5 98 88 43 15 95 5 29 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . 1 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 7 | . . 1 3 . 3 . . Spaces Dug 19 | . . . 7 . . . 12 Terrain Destroyed 193 | . 39 1 130 1 . 10 12 Melee 12 | . . . . . . . 12 Projectile 13 | . . 1 1 1 . 10 . AOE 168 | . 39 . 129 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Total 6889 | 135 1200 740 1302 281 1873 161 1197 Wait 451 | . 162 104 77 38 8 26 36 Move 6038 | 97 950 617 1117 229 1816 110 1102 Hop 6 | . . . . . . . 6 Pick Up 58 | 11 9 4 5 2 17 2 8 Fast Attach 40 | 7 2 3 3 2 8 4 11 Attach 20 | . 1 . 2 . 3 8 6 Detach 5 | . . . 1 . 1 1 2 Swap 29 | 1 13 2 11 . 2 . . Drop 71 | 4 14 8 17 1 18 2 7 Fire 117 | 15 49 2 36 7 . 8 . Melee 46 | . . . 30 2 . . 14 Ram 4 | . . . . . . . 4 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous 4 | . . . 3 . . . 1 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / [*Exi] / *Sub) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: [*Fac x2]) -5/Factory -4/Factory (discovered 6 exits: [*Res] / Upp x2 / Ext x2 / *Arm) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 13) 521 | -10/Materials | Discovered new exit (range 9) 655 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Build established: Scavenger-Mutant 739 | -10/Materials | Discovered new exit (range 16) 1064 | -10/Materials | Build established: Mutant 1262 | -10/Materials | Entered Mines 1263 | -10/Mines | Learned location of Storage (-7) 1341 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1430 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1440 | -10/Mines | Learned Materials emergency access door positions 1452 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1467 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1468 | -10/Mines | Discovered new exit (range 5) 1604 | -10/Mines | Discovered new exit (range 5) 1639 | -10/Mines | Learned location of Zion (-6) 1691 | -10/Mines | Discovered new exit (range 4) 1808 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1931 | -10/Mines | Discovered new exit (range 10) 1958 | -10/Mines | Entered Subcaves 1958 | -10/Subcaves | Accompanied by 1 ally 1988 | -10/Subcaves | Learned Materials emergency access door positions 2026 | -10/Subcaves | Curiously followed by a Cobbler waking with a query about "LVR3C" 2054 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 2092 | -10/Subcaves | Core integrity fell below 50% 2183 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 2369 | -10/Subcaves | Ambushed by Subdweller buried in earth 2397 | -10/Subcaves | A Subdweller sparked back to life 2397 | -10/Subcaves | A Subdweller sparked back to life 2397 | -10/Subcaves | A Subdweller sparked back to life 2417 | -10/Subcaves | Found Prototype Leg 2582 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 2842 | -10/Subcaves | Visited 4L-MR0's lab 2848 | -10/Subcaves | Identified Arachnoskeleton 2856 | -10/Subcaves | Found Gun Armor 3461 | -10/Subcaves | Discovered new exit (range 13) 3475 | -10/Subcaves | Entered Recycling 3665 | -7/Recycling | Scanned before Scraplab entrance 3748 | -7/Recycling | Core integrity fell below 20% 3789 | -7/Recycling | Entered Scraplab 3808 | -7/Recycling | Discovered new exit (range 3) 3812 | -7/Recycling | Entered Scraptown 4216 | -7/Scraptown | Discovered new exit (range 5) 4250 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4254 | -7/Scraptown | Learned location of 1 exit from Research 4292 | -7/Scraptown | Visited Cyclists 4330 | -7/Scraptown | Visited Symbiants 4352 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4362 | -7/Scraptown | Visited Fellowship of the Rings 4399 | -7/Scraptown | Visited UFD Registry 4399 | -7/Scraptown | Registered with UFD as "Dualwarp" 4414 | -7/Scraptown | Visited Awakened 5377 | -7/Scraptown | Entered Cyclist Reading Room 5573 | -7/Scraptown | Visited The Evicted 6588 | -7/Scraptown | Visited Curators Association 6635 | -7/Scraptown | Visited Scrap Suit Storage 6734 | -7/Scraptown | Delivered Scrap Shield to a Scientist 7033 | -7/Scraptown | Visited Infowarlord's Domain 7134 | -7/Scraptown | Visited Junk Repository 7263 | -7/Scraptown | Visited Science Guys 7462 | -7/Scraptown | Found Scrap Suit 7596 | -7/Scraptown | Discovered new exit (range 5) 7711 | -7/Scraptown | Visited Derelict Rescue Squad 7756 | -7/Scraptown | Found DRS Beacon 7818 | -7/Scraptown | Visited Supply Room 7882 | -7/Scraptown | Visited Modified Component R&D 7957 | -7/Scraptown | Attached Gun Armor, gained temporary slots: Weapon x2 8207 | -7/Scraptown | Visited Botcube Research 8217 | -7/Scraptown | Found Botcube 8251 | -7/Scraptown | Visited Supply Room 8302 | -7/Scraptown | Found Exp. Terrain Scan Processor 8410 | -7/Scraptown | Visited Cave Peace 8482 | -7/Scraptown | Visited Assassins FH 9224 | -7/Scraptown | Build established: Gunner 9747 | -7/Scraptown | Entered Factory 9747 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x1, Utility x8 9750 | -5/Factory | Attached Arachnoskeleton, gained temporary slots: Propulsion x3 9900 | -5/Factory | Discovered new exit (range 12) 9919 | -5/Factory | Entered another Factory area 9919 | -4/Factory | Evolved 2 slots: Utility x2 10006 | -4/Factory | Botcube activated 10031 | -4/Factory | Spotted B-86 Titan 10034 | -4/Factory | Lost 7 parts (1p2n2u2w) 10037 | -4/Factory | Found Quantum Capacitor 10064 | -4/Factory | Discovered new exit (range 22) 10066 | -4/Factory | Identified exit to Upper Caves 10066 | -4/Factory | Identified exit to Extension 10066 | -4/Factory | Identified exit to Armory 10135 | -4/Factory | Lost 3 parts (1u2w) 10489 | -4/Factory | Core integrity fell below 50% 10513 | -4/Factory | Fabricated Cld. VTOL Module? 10546 | -4/Factory | Lost 7 parts (2n4u1w) 10568 | -4/Factory | Core integrity fell below 20% 10634 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 10601_ Connecting with Terminal... >>Query(DSF) Distributed [Storage] Facility. An area designated for storage of materials and components. Distribution serves two purposes, making local access to resources easier while also minimizing losses in the event that one is compromised. DSF entrances are temporarily sealed in the event that potential threats appear in the areas they serve. 10601_ ALERT: Suspicious activity at Terminal F012. Dispatching Investigation squad. 10603_ Penetrated by Slug. 10603_ Slug penetrates Wall. 10604_ Cld. VTOL Module destroyed. 10604_ Cld. VTOL Module burned out. 10606_ Penetrated by Slug. 10609_ Slug penetrates Wall. 10615_ Adv. Melee Analysis Suite destroyed. 10631_ System corrupted: Substantial component data lost. 10634_ O-32 Director sends out distress signal. 10634_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 10634_ W-44 Eye sends out distress signal. 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"""" ???????????????# | | ??????""""" # # """" ???????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 1010 Armor Coverage 800 Resistance: KI 30 Core Shielding 20 Evasion (%) 75 Melee Accuracy 8 Recoil Reduction 1 Offensive Hacking 26 Defensive Hacking 11 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cld. VTOL Module | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldMassClaw Manual? 0 Play Time 01:17:04 Cumulative 89.2 hours Start 2025.02.15 @ 11:46:10 End 2025.02.15 @ 13:04:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 75x55 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 386d6316-3755-463c-ad18-8f4f87d7ab65