Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 18:23:57 Player: Hinzy Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (19) 95 Value Destroyed (655) 655 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (643) 643 TOTAL SCORE: 2913 Bonus ------- Follower Combat Kills 57 Met Imprinter 300 Was Imprinted 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 84/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Experimental Armor Integrity Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Heat Sink Advanced Target Analyzer Light Armor Plating Beam Rifle Makeshift Sword Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads Armored Wheel > --- UTILITY ---------- Large Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON ----------- EM Pulse Gun CR-A16's Pointy Stick > --- INVENTORY -------- Light Ion Engine Heat Sink Large Battery Advanced Visual Processing Unit Advanced Target Analyzer Experimental Target Analyzer Experimental Armor Integrity Analyzer Experimental Armor Integrity Analyzer Light Armor Plating Light Armor Plating Advanced System Shield Trap Extractor Beam Rifle Improved Light Cannon Makeshift Sword [Rating: 27] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Impact Weapon Maul Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 30 | 2 12 9 1 4 2 Power 2 | . 1 1 . . . Engine 2 | . 1 1 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 13 | . 7 3 . 2 1 Treads 5 | . 2 2 . . 1 Leg 5 | . 5 . . . . Wheel 3 | . . 1 . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 3 . 1 1 Device 1 | 1 . . . . . Storage 2 | . 1 1 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 8 | 1 3 2 1 1 . Energy Gun 3 | . 1 1 1 . . Energy Cannon . | . . . . . . Ballistic Gun 1 | 1 . . . . . Ballistic Cannon 2 | . 2 . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . . 1 . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 8 | . 2 1 . . 5 Power 2 | . 1 . . . 1 Propulsion 3 | . . 1 . . 2 Utility 1 | . . . . . 1 Weapon 2 | . 1 . . . 1 Highest Loss Streak 5 | . 2 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 98 88 88 97 96 Engine 11 | . 13 11 11 11 10 Treads 28 | . 5 31 33 33 31 Leg 3 | . 22 . . . . Wheel 6 | . . . . 8 10 Device 3 | . 14 8 . . . Storage 11 | . 14 11 11 11 11 Processor 3 | . . . . 4 10 Protection 4 | . . 2 11 6 . Energy Gun 12 | . 7 . 17 16 10 Ballistic Gun 2 | . 13 . . . . Ballistic Cannon 2 | . 5 11 . . . Impact Weapon 1 | . . 10 4 . . Piercing Weapon 4 | . . . . 5 10 Peak Build Rating 27 | 7 10 13 12 24 27 Average Rating 15 | 6 7 11 11 16 25 On Entrance 11 | 6 7 10 12 11 24 Naked Turns 1 | . . . . . 1 Heaviest Build 37 | 14 24 37 36 35 32 Greatest Support 40 | 20 40 40 40 40 28 Greatest Overweight (x) 6 | . . 3 . 3 6 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 15 | 8 10 15 15 15 15 Average Capacity 13 | 8 9 14 15 15 14 Most Carried 15 | 6 10 15 15 15 15 Average Carried 13 | 5 8 11 15 14 14 Final Capacity 15 | 8 10 15 15 15 5 Final Carried 15 | 5 10 15 15 15 5 Class Distribution -------------------- 50% | Scavenger-Mutant 49% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 802 | 201 245 219 87 40 10 Remotely . | . . . . . . Salvage Created 752 | 105 264 228 80 . 75 Parts 45 | 6 16 13 7 . 3 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 3 | . . . . . 3 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 15 | . 7 5 2 . 1 Guns 8 | . 6 . 2 . . Cannons 6 | . 1 5 . . . Classes Destroyed 5 | 2 2 1 . . . Tunneler 1 | 1 . . . . . Recycler 2 | 1 . 1 . . . Watcher 1 | . 1 . . . . Grunt 10 | . 7 1 2 . . Sentry 5 | . . 4 . . 1 Best Kill Streak 5 | 2 5 1 2 . 1 Combat Bots Only 5 | . 5 1 2 . 1 Max Kills in Single Turn 1 | 1 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 199 | . 42 51 9 . 97 Missed 51 | . 6 17 3 . 25 Damage Taken 2160 | . 458 491 65 . 1146 Core 498 | . 75 29 21 . 373 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 255 | . . . . 255 . Core Remaining (%) 85 | 100 70 . . . . Volleys Fired 99 | 3 37 40 6 . 13 Largest 2 | 2 2 1 2 . 1 Hottest 96 | 40 78 39 96 . 40 Shots Fired 140 | 6 70 40 11 . 13 Gun 90 | 6 60 . 11 . 13 Cannon 50 | . 10 40 . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 107 | 6 61 40 . . . Thermal 15 | . 9 . 6 . . Explosive . | . . . . . . Electromagnetic 18 | . . . 5 . 13 Robot Hit Streak 16 | 4 16 10 4 . 9 Robot Miss Streak 3 | . 3 2 2 . 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . 1 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 105 | 4 51 33 6 . 11 Core Hits 38 | 3 20 8 3 . 4 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 10 | . . 2 . 1 7 Impact 2 | . . 2 . . . Slashing . | . . . . . . Piercing 8 | . . . . 1 7 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1721 | 39 677 687 83 . 235 Guns 698 | 39 465 . 83 . 111 Cannons 832 | . 145 687 . . . Explosions 141 | . 67 . . . 74 Melee 50 | . . . . . 50 Ramming . | . . . . . . Kinetic 1292 | 39 566 687 . . . Thermal 243 | . 111 . 58 . 74 Explosive . | . . . . . . Electromagnetic 136 | . . . 25 . 111 Impact . | . . . . . . Slashing . | . . . . . . Piercing 50 | . . . . . 50 Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 13 | . 13 . . . . Projectiles 1 | . 1 . . . . Explosions 12 | . 12 . . . . Melee . | . . . . . . Knockbacks 4 | . 1 3 . . . Impact . | . . . . . . Kinetic 4 | . 1 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . 18 . . . . Shots 1 | . 1 . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 225 | . 54 72 225 . 46 Average Temperature 42 | . 16 37 107 . 29 Received Heat Transfer 669 | . 267 162 36 . 204 Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 398 | . 200 . 148 . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 242 | 10 146 242 149 . . Initial 94 | . 6 61 94 . . Average 111 | 6 86 151 124 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 94 | 100 100 76 100 . . Level 1 5 | . . 23 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 3 . . . 1 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 2 | . 1 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 16 10 3 . 18 Peak Tracking Total 10 | . 5 6 3 . 10 Tactical Retreats 3 | . 1 . 1 . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 2 | . 2 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 2 | . 2 . . . . Terminals 2 | . 2 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 7 | . 7 . . . . Successful 1 | . 1 . . . . Failed 6 | . 6 . . . . Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 7 | . 7 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . 1 . . . . Locate Traps 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 2 . . . . Full Trace Events 2 | . 2 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 155 | . . . . 155 145 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 33 | . . . . . 33 Total Damage 671 | . . . . . 671 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 4 | . . . 1 2 1 Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3623 | 32 605 333 381 1564 708 Spaces Moved 2161 | 16 352 122 157 1189 325 Core 7 | . . . . . 7 Treads 760 | . 67 117 157 203 216 Legs 301 | 16 285 . . . . Wheels 1093 | . . 5 . 986 102 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 125 160 120 50 Average Speed 142 | 120 127 159 160 127 198 Slowest Speed 350 | 120 160 240 160 160 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 3 51 15 42 88 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . 1 4 . Spaces Dug 4 | . . 1 . . 3 Terrain Destroyed 40 | . 28 1 . . 11 Melee 4 | . . 1 . . 3 Projectile . | . . . . . . AOE 36 | . 28 . . . 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2559 | 23 440 216 277 1242 361 Wait 217 | . 31 33 112 29 12 Move 2156 | 15 351 121 156 1188 325 Hop . | . . . . . . Pick Up 20 | 1 3 6 1 9 . Fast Attach 10 | 1 4 3 . 1 1 Attach 2 | . . 1 . 1 . Detach 1 | . . . . 1 . Swap 18 | 1 8 5 1 2 1 Drop 26 | 2 6 5 1 10 2 Fire 99 | 3 37 40 6 . 13 Melee 10 | . . 2 . 1 7 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 33 | -11/Scrapyard | Entered Materials 487 | -10/Materials | Build established: Scavenger-Mutant 615 | -10/Materials | Discovered new exit (range 13) 638 | -10/Materials | Entered another Materials area 638 | -9/Materials | Evolved 2 slots: Propulsion x2 862 | -9/Materials | Discovered new exit (range 5) 971 | -9/Materials | Entered Mines 997 | -9/Mines | Met a Derelict bent on vengeance 1102 | -9/Mines | Learned 2 Materials zone layouts 1343 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1352 | -9/Mines | Entered Zion 1438 | -7/Zion | Found CR-A16's Pointy Stick 1520 | -7/Zion | Discovered new exit (range 10) 1634 | -7/Zion | Learned location of Data Miner (-6) 1894 | -7/Zion | Learned Factory emergency access door positions 2155 | -7/Zion | Visited the Megawrench Repair Shop 2155 | -7/Zion | Megawrench repaired 7 parts 2470 | -7/Zion | Met Imprinter 2491 | -7/Zion | Imprinted 2493 | -7/Zion | Declared Zion's savior 2590 | -7/Zion | Build established: Mutant 2863 | -7/Zion | Found Prototype Processor 2866 | -7/Zion | Found Prototype Processor 2868 | -7/Zion | Found Prototype Processor 2916 | -7/Zion | Entered Proximity Caves 2916 | -6/Proximity Caves | Accompanied by 4 allies 2919 | -6/Proximity Caves | Spotter reported a threat 3008 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3424 | -6/Proximity Caves | Discovered new exit (range 6) 3557 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3610 | -6/Proximity Caves | Core integrity fell below 50% 3621 | -6/Proximity Caves | Identified Exp. Armor Integrity Analyzer 3622 | -6/Proximity Caves | Core integrity fell below 20% 3624 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 03583_ G-50 Soldier unfolds itself. 03583_ I-36 Angel unfolds itself. 03583_ 0b10 Decoder Chip [Generic] destroyed. 03589_ Imp. Ion Engine destroyed. 03589_ System corrupted by crushing effect (+2). 03591_ B-48 Gladiator destroyed. 03594_ Lgt. Treads destroyed. 03596_ EM Pulse Gun destroyed. 03600_ Critical hit (Burn: +37). 03600_ Arm. Wheel severed. 03602_ Imp. Light Armor Plating fries itself beyond repair. 03607_ The unstable cave ceiling collapses. 03607_ B-48 Gladiator crushed by falling debris. 03607_ Med. Treads severed. 03614_ CR-A16's Pointy Stick severed. 03618_ System corrupted: Matter fused (-7). 03620_ Dropped Lrg. Storage Unit. 03621_ Acquired Prototype Processor. 03621_ Identified Exp. Armor Integrity Analyzer. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | ##????????????????????##########?????????????? | | #????????????????????# #?????????????? | | #####????????????????# #?????????????? | | # ## #????????????????# """ """#?????????????? | | # #????????????????# """ """#?????????????? | | ## ################## """ """#?????????????? | | ## " " #?????????????? | | """"" #?????????????? | | ########### """"" #?????????????? | | #####???####### """ #?????????????? | | ###??????## #?????????????? | | #????????# < ## ####?????????????? | | % #????????## ### #????????????????? | | #?????????### ###?# #????????????????? | | ???????????#####?### #????????????????? | | ????????????????## #????????????????? | | ??????????????## ####?????????????? | | ?????????###### #?????????????? | | ### ???????## @ #?????????????? | | ??# ??????##!!l l g #?????????????? | | ??# ######## ?????#!! ]! ##### ##????????????? | | ?????"""""?# #????#!/!####???## #????????????? | | ??????? # ###?##g##???????# ##????????????? | | ???????## #??#*#????????# ###?????????????? | | ???????? #??#=#???????## #???????????????? | | ???????????# !######???????# #???????????????? | | ??????????????#%= ##??????# ##??????????????? | | ??????????????## %! % ##????## ##?????????????? | | ???????????????# ###### #?????????????? | | ???????????????# "%" #?????????????? | | ???????????????# " #?????????????? | | ?????????????# ###### #?????????????? | | ?????????????# #????# #?????????????? | | ?????????????# #????# ##?????????????? | | ?????????????# ????## #??????????????? | | ?????????????### ????## ###??????????????? | | ???????????????#########????#####????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Imp. Melee Analysis Suite | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Matter Filter | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Flak Gun | -7/Zion | Archive Adv. Plasma Cannon | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Robot Schematics ------------------ K-01 Serf | -7/Zion | Archive I-36 Angel | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaParticleBroadsword Manual? 0 Play Time 00:24:59 Cumulative 96.5 hours Start 2024.11.21 @ 17:54:49 End 2024.11.21 @ 18:23:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 65 Rogue 65 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6c4b162c-e975-4a42-ad98-2ca1280ebc29