Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 06:28:59 Player: Demo Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (18) 3600 Robots Destroyed (43) 215 Value Destroyed (1103) 1103 Prototype IDs (57) 1140 Alien Tech Used (1) 200 Bonus (3397) 3397 TOTAL SCORE: 13155 Bonus ------- Pacifist 862 High Alert Combat Kills 38 Follower Combat Kills 97 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1300 Matter 246/300 Energy 53/100 System Corruption 5% Temperature Cool (1) Movement Flying (40) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Xenon Bombardment Thruster > --- UTILITY (12) ----- Machine Analyzer Advanced Signal Interpreter Experimental Terrain Scan Processor Advanced Melee Analysis Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON (3) ------- Power Sword > --- INVENTORY (5) ---- Long-range Sensor Array Transdimensional Reconstructor Improved Plasma Cutter Carbide Saw Ionic Axe Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Improved Surge Thruster Field Propulsion Drive Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Machine Analyzer Long-range Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Experimental Utility Shielding Improved Thermal Defense Suite Hacking Suite Improved Hacking Suite Improved Hacking Suite Advanced Hacking Suite Experimental System Shield Ghost Barrier > --- WEAPON ----------- Smartbomb Launcher Plasma Lance > --- INVENTORY -------- Micro Antimatter Reactor Transdimensional Reconstructor Improved Plasma Cutter Carbide Saw [Rating: 132] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Improved Surge Thruster Treads Light Treads Leg Flexi-carbon Leg Hover Unit Improved Antigrav System Flight Unit Improved Surge Thruster Utility Hacking Suite Device Long-range Sensor Array Storage Advanced Energy Well Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Experimental Utility Shielding Weapon Makeshift Sword Energy Gun Heavy Laser Launcher Neutron Missile Launcher Special Weapon Improved Plasma Cutter Slashing Weapon Makeshift Sword Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . 2 . . . 6 . 2 . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . 2 . . . . . . . . . . . 1 Utility 10 | . . 2 . . . 3 . 2 . . . . 2 . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Parts Attached 89 | 2 . . . 4 2 4 9 15 1 2 5 1 23 . . 5 . 16 Power 7 | . . . . . . . . 2 . . . . 2 . . 1 . 2 Engine 1 | . . . . . . . . . . . . . 1 . . . . . Core 3 | . . . . . . . . 2 . . . . 1 . . . . . Reactor 3 | . . . . . . . . . . . . . . . . 1 . 2 Propulsion 23 | 2 . . . . . 1 6 3 . . . 1 3 . . 2 . 5 Treads 2 | 2 . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . 1 1 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . 1 . . . . . . . . . 1 Flight 17 | . . . . . . . 5 2 . . . 1 3 . . 2 . 4 Utility 44 | . . . . 2 1 2 3 9 1 1 3 . 16 . . 2 . 4 Device 18 | . . . . . 1 . 1 4 1 1 1 . 6 . . . . 3 Storage 2 | . . . . . . . . . . . 1 . 1 . . . . . Processor 6 | . . . . 1 . 1 . 1 . . . . 2 . . . . 1 Hackware 14 | . . . . 1 . . 2 3 . . 1 . 6 . . 1 . . Protection 4 | . . . . . . 1 . 1 . . . . 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 15 | . . . . 2 1 1 . 1 . 1 2 . 2 . . . . 5 Energy Gun 2 | . . . . . . . . . . 1 1 . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . . . . . . . . 2 . . . . 1 Special Weapon 2 | . . . . . . . . 1 . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . 2 1 . . . . . . . . . . . . 3 Piercing Weapon 2 | . . . . . . 1 . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . . . . . . 3 . . 4 . 6 . . 3 . 4 Parts Lost 28 | . . . . . 2 . . 4 1 . . 3 3 . . . . 15 Power 3 | . . . . . . . . . . . . 1 . . . . . 2 Propulsion 13 | . . . . . 2 . . 1 . . . 1 2 . . . . 7 Utility 6 | . . . . . . . . 2 1 . . . 1 . . . . 2 Weapon 6 | . . . . . . . . 1 . . . 1 . . . . . 4 Highest Loss Streak 4 | . . . . . 2 . . 3 1 . . 3 3 . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 4 | . . . 1 3 5 3 4 4 4 5 5 4 5 5 5 4 5 4 Power . | . . . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . 1 2 2 2 2 1 1 2 2 . . . Utility 1 | . . . . . 1 . . . . 1 1 1 2 2 2 2 3 1 Weapon . | . . . 1 2 4 3 2 . . . . . . . . . 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . 1 1 . 2 . . . . . . . . . . 3 Power 2 | . . . . 1 . . . . . . . . . . . . . 1 Propulsion . | . . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . . Weapon 4 | . . . . . 1 . 2 . . . . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 77 | . 28 22 22 34 47 43 82 91 91 93 99 89 89 94 94 89 94 81 Core 2 | . . . . . . . . 4 5 5 5 . 2 5 5 2 . . Treads 4 | . 28 22 22 22 11 . . . . . . . . . . . . . Flight 14 | . . . . . . . 19 22 23 23 23 23 17 15 15 15 15 13 Device 3 | . . . . . 2 6 10 7 3 2 2 . 3 5 5 4 5 3 Processor 11 | . . . . 3 11 11 13 11 11 11 11 11 14 15 15 15 15 15 Hackware 26 | . . . . 2 11 6 9 26 35 35 37 41 35 36 36 36 36 29 Protection 1 | . . . . . . 3 6 1 . . . . . . . . . 5 Slashing Weapon 9 | . . . . 5 11 6 17 13 11 11 11 11 10 10 10 10 10 4 Peak Build Rating 132 | 2 2 2 2 19 18 41 63 74 74 78 88 84 106 106 106 115 113 132 Average Rating 72 | 1 2 2 2 7 15 32 57 66 71 74 80 73 89 106 106 102 113 110 On Entrance 56 | . 2 2 2 2 15 18 41 61 72 71 78 84 73 106 106 106 113 113 Avg Prop Armor Cover (%) 27 | 41 41 41 41 39 38 20 7 6 . . . 19 7 . . 16 . 11 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 29 | . . . . 2 5 17 18 23 16 18 21 17 23 23 23 27 27 29 Greatest Support 40 | 3 3 3 3 3 3 20 40 30 30 18 24 24 31 31 31 30 30 39 Greatest Overweight (x) 4 | . . . . . 1 . 4 2 . . 1 . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . 1 1 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | . . . 1 3 4 3 4 4 4 5 4 4 4 5 5 4 5 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . 1 1 5 5 3 5 5 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 38% | Wizard-Scout 26% | Wizard-Sprinter 18% | Mutant 5% | Derelict-Mutant 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Derelict-Sprinter | -6/DSF Hacker-Sprinter | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Scout | -4/Factory Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Upper Caves Wizard-Scout | -4/Zhirov Wizard-Scout | -3/Proximity Caves Wizard-Scout | -3/Research Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 1477 | 35 . . . 49 97 . 77 326 20 10 . 81 330 . 30 80 . 342 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 2710 | . . . . . . . 77 177 75 125 . 72 831 . 24 488 . 841 Parts 118 | . . . . . . . 3 8 2 1 . 1 31 . 1 4 . 67 Haulers Intercepted 7 | . . . . . . . . . . . . . 6 . . . . 1 Recyclers Shooed 4 | . . . . . . . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 1 1 . . . . 1 4 . . Prevented . | . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 13 | . . . . . . . 1 1 . . . . . . . . . 11 Melee 6 | . . . . . . . 1 1 . . . . . . . . . 4 AOE 7 | . . . . . . . . . . . . . . . . . . 7 Classes Destroyed 12 | . . . . . . . 1 2 1 . . 1 3 . . . . 4 Worker 9 | . . . . . . . . . . . . . 2 . . . . 7 Builder 3 | . . . . . . . . . . . . . . . . . . 3 Hauler 7 | . . . . . . . . . . . . . 6 . . . . 1 Recycler 4 | . . . . . . . . 1 . . . . 1 . . . . 2 Minesweeper 1 | . . . . . . . . . 1 . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . 1 . . . . . Operator 5 | . . . . . . . . . . . . . 3 . . . . 2 Swarmer 1 | . . . . . . . . . . . . . . . . . . 1 Cutter 4 | . . . . . . . . . . . . . . . . . . 4 Grunt 5 | . . . . . . . . 1 . . . . . . . . . 4 Specialist 1 | . . . . . . . 1 . . . . . . . . . . . Programmer 2 | . . . . . . . . . . . . . . . . . . 2 Decomposer 3 | . . . . . . . . . . . . 3 . . . . . . Packrat 1 | . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 17 | . . . . . . . 1 1 1 . . . 4 . . . . 17 Combat Bots Only 7 | . . . . . . . 1 1 . . . . . . . . . 7 Max Kills in Single Turn 6 | . . . . . . . 1 1 1 . . 1 1 . . . . 6 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . . . . . . . . . . . . . 3 Melee 1 | . . . . . . . 1 1 . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 352 | . 14 8 13 . 10 6 9 12 2 . 6 11 26 6 16 . 3 210 Missed 165 | . 6 2 6 . 1 4 4 6 1 . 2 7 15 3 9 . 1 98 Hits 187 | . 8 6 7 . 9 2 5 6 1 . 4 4 11 3 7 . 2 112 Projectile 187 | . 8 6 7 . 9 2 5 6 1 . 4 4 11 3 7 . 2 112 AOE 2 | . . . . . . . . 1 . . . . . . . . . 1 Critical Strikes 5 | . 1 . . . . . . . . . . . 1 . . . . 3 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . 1 Damage Taken 4019 | . 92 88 93 . 196 10 104 213 28 . 77 123 307 81 59 . 67 2481 Core 1567 | . 20 12 11 . 121 . . 11 . . . . 91 . . . . 1301 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 319 | . . . . . . . . . . . . . . . . . . 319 Ignored by Resistances 19 | . . . . . . 2 9 8 . . . . . . . . . . Regen/Repaired (Parts) 184 | . . . . . . . . 9 . . 66 . 109 . . . . . Core Remaining (%) 91 | 100 92 . . . 64 . 100 . . . . 98 . . . . 92 . Volleys Fired 18 | . . . . . . . . 1 . . 8 . . . . . . 9 Largest 1 | . . . . . . . . 1 . . 1 . . . . . . 1 Hottest 49 | . . . . . . . . 2 . . 2 . . . . . . 49 Shots Fired 18 | . . . . . . . . 1 . . 8 . . . . . . 9 Gun . | . . . . . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . . . . . . . . . . . . . . . 9 Special 9 | . . . . . . . . 1 . . 8 . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 9 | . . . . . . . . . . . . . . . . . . 9 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 12 | . . . . . . . . 1 . . 9 . . . . . . 12 Robot Miss Streak . | . . . . . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 71 | . . . . . . . 1 3 2 3 8 4 27 . 1 7 . 15 Core Hits 56 | . . . . . . . . 1 1 1 . . 11 . . 5 . 37 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 7 | . . . . . . . . . . . . 1 5 . . . . 1 Sever 6 | . . . . . . . . . . . . 1 5 . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . 1 Melee Attacks 157 | . . . . . . 1 2 11 2 4 . 7 72 3 4 7 7 37 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . 1 2 11 2 4 . 7 72 3 4 7 7 30 Piercing 7 | . . . . . . . . . . . . . . . . . . 7 Sneak Attacks 22 | . . . . . . . 1 2 2 . . 3 11 . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 4 | . . . . . . . . . . 1 . . 2 . . 1 . . Damage Inflicted 6206 | . 12 . . . . . 84 140 170 237 . 267 1633 . 67 546 . 3050 Guns . | . . . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . Explosions 2355 | . . . . . . . . . . . . . . . . . . 2355 Melee 3834 | . . . . . . . 84 140 170 237 . 267 1633 . 67 546 . 690 Ramming 17 | . 12 . . . . . . . . . . . . . . . . 5 Kinetic . | . . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . . Explosive 2355 | . . . . . . . . . . . . . . . . . . 2355 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 3659 | . . . . . . . 84 140 170 237 . 267 1633 . 67 546 . 515 Piercing 175 | . . . . . . . . . . . . . . . . . . 175 Highest Corruption 5 | . . . . . . . . . . . . 1 1 1 2 2 2 5 Average Corruption 1 | . . . . . . . . . . . . 1 1 1 1 2 2 2 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 14 | . . . . . . . . . . . . . 2 . . 1 3 8 Message Errors 7 | . . . . . . . . . . . . . 2 . . . 1 4 Matter Fused 3 | . . . . . . . . . . . . . . . . . . 3 Heat Flow Errors 1 | . . . . . . . . . . . . . . . . 1 . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1019 | . . . . . . . 34 46 94 83 . 192 223 . 48 134 . 165 Projectiles . | . . . . . . . . . . . . . . . . . . . Explosions 49 | . . . . . . . . . . . . . . . . . . 49 Melee 970 | . . . . . . . 34 46 94 83 . 192 223 . 48 134 . 116 Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 8 | . 6 . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . . . Rammed 4 | . 3 . . . . . . . . . . . . . . . . 1 Targets Rammed 4 | . 3 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 231 | . . . . . . . . 132 132 . 59 14 22 14 35 231 . 5 Average Temperature 57 | . . . . . . . . 58 83 . 50 7 12 10 17 121 . 5 Received Heat Transfer 406 | . 24 18 51 . 75 . 18 30 . . 27 9 . . . . 9 145 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 2 | . . . . . . 1 1 1 . . . . . . . . . 2 Low Security (%) 73 | 100 100 100 100 . . . . 78 . . . . 100 . . . . 48 Level 1 17 | . . . . . . 100 100 21 . . . . . . . . . 14 Level 2 8 | . . . . . . . . . . . . . . . . . . 36 Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 658 | . 45 14 1 . . 331 224 245 . . . . 70 . . . . 658 Initial 331 | . . 14 1 . . 331 204 117 . . . . . . . . . . Average 122 | . 10 11 . . . 314 223 156 . . . . 20 . . . . 241 Influence Increases 2402 | . 45 . . . 60 301 20 377 5 35 . 45 365 75 50 15 . 1009 Destroy 0b10 Robot/C 340 | . . . . . . . 20 100 . . . . . . . . . 220 Destroy 0b10 Robot/NC 180 | . . . . . . . . 5 5 5 . . 70 . 5 15 . 75 Destroy Leader 32 | . . . . . . . . . . . . . 10 . . . . 22 Allied During Kill 45 | . . . . . . . . 33 . . . . 11 . . . . 1 Successful Hack 21 | . . . . . . . . . . . . . 21 . . . . . Select Force Hacks 80 | . . . . . . . . . . . . . 30 . . . . 50 Disable Machine 30 | . . . . . . . . . . . . . 15 . . . . 15 Destroy Structure 279 | . . . . . . 1 . 14 . . . . 58 . . . . 206 Advance Influence 300 | . . . . . . 300 . . . . . . . . . . . . Partial Spotted 75 | . . . . . . . . 45 . . . . 15 . . . . 15 Lose Combat Pursuer 1020 | . 45 . . . 60 . . 180 . 30 . 45 135 75 45 . . 405 Influence Decreases 1744 | . 10 31 4 . 10 59 88 447 98 53 43 45 365 20 71 49 . 351 Entered New Map 397 | . . 21 3 . . 19 88 107 58 13 43 . . . 11 34 . . Time Decay 869 | . 10 10 1 . 10 40 . 170 30 40 . 45 246 20 60 15 . 172 Lost Part 220 | . . . . . . . . 40 10 . . . 30 . . . . 140 Lost Ally 258 | . . . . . . . . 130 . . . . 89 . . . . 39 Squads Dispatched 19 | . 1 1 . . . . 1 3 . . . . 6 . . . . 7 Investigation 9 | . 1 1 . . . . . 2 . . . . 3 . . . . 2 Extermination 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Reinforcement 5 | . . . . . . . 1 . . . . . 1 . . . . 3 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 7 | . . . . . . . . . . . . . 2 . . . . 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 144 | . 7 1 3 . 6 1 3 20 3 1 9 6 19 6 3 . 1 55 Peak Tracking Total 14 | . 5 3 3 . 5 1 3 6 3 3 8 3 14 5 3 . 1 13 Tactical Retreats 30 | . 1 . . . 1 . . 4 . 1 . 3 6 1 2 . . 11 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 5 | . 1 1 . . . . . . . . . . 2 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 1 1 . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 3 | . . . . . . . . . . . 1 . 1 . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . 1 . 1 . . . . 1 Garrison Access 5 | . . . . . . . . . . . . . 3 . . . . 2 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 6 | . . . . . . . . . . . . . . . . . . 6 Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 35 | . . . . 1 . 2 . 3 1 . 4 . 14 . 1 5 . 4 Terminals 4 | . . . . . . 1 . . 1 . . . 1 . 1 . . . Fabricators 3 | . . . . . . . . 1 . . . . 1 . . . . 1 Repair Stations 3 | . . . . . . . . 1 . . . . 2 . . . . . Recycling Units 6 | . . . . . . 1 . 1 . . . . 4 . . . . . Scanalyzers 3 | . . . . . . . . . . . . . 2 . . . . 1 Garrison Access 6 | . . . . . . . . . . . . . 4 . . . . 2 Total Hacks 90 | . . . . 2 . 2 . 4 1 . 4 . 51 . 1 18 . 7 Successful 76 | . . . . 2 . 2 . 4 1 . 4 . 38 . 1 18 . 6 Failed 14 | . . . . . . . . . . . . . 13 . . . . 1 Catastrophic . | . . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 85 | . . . . . . . . 7 . . 1 . 55 . . . . 22 Terminals 4 | . . . . . . 1 . . 1 . . . 1 . 1 . . . Fabricators 6 | . . . . . . . . 2 . . . . 3 . . . . 1 Repair Stations 11 | . . . . . . . . 1 . . . . 10 . . . . . Recycling Units 12 | . . . . . . 1 . 1 . . . . 10 . . . . . Scanalyzers 20 | . . . . . . . . . . . . . 17 . . . . 3 Garrison Access 13 | . . . . . . . . . . . . . 10 . . . . 3 Terminal Hacks 28 | . . . . 2 . 1 . . 1 . 4 . 1 . 1 18 . . Record 10 | . . . . . . . . . 1 . 2 . . . 1 6 . . Part Schematic 6 | . . . . 2 . . . . . . . . . . . 4 . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . 4 . . Open Door 2 | . . . . . . . . . . . 2 . . . . . . . Open DSF 2 | . . . . . . 1 . . . . . . 1 . . . . . Fabricator Hacks 3 | . . . . . . . . 2 . . . . 1 . . . . . Network Status 1 | . . . . . . . . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 5 | . . . . . . . . . . . . . 5 . . . . . Scan Component 3 | . . . . . . . . . . . . . 3 . . . . . Repair 2 | . . . . . . . . . . . . . 2 . . . . . Recycling Unit Hacks 6 | . . . . . . 1 . 1 . . . . 4 . . . . . Retrieve Components 6 | . . . . . . 1 . 1 . . . . 4 . . . . . Scanalyzer 16 | . . . . . . . . . . . . . 13 . . . . 3 Insert Component 4 | . . . . . . . . . . . . . 3 . . . . 1 Analyze 5 | . . . . . . . . . . . . . 4 . . . . 1 Retrieve Study 7 | . . . . . . . . . . . . . 6 . . . . 1 Garrison Access Hacks 5 | . . . . . . . . . . . . . 3 . . . . 2 Seal Access 5 | . . . . . . . . . . . . . 3 . . . . 2 Unauthorized Hacks 13 | . . . . . . . . 1 . . . . 11 . . . . 1 Terminals . | . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . 1 . . . . 1 Fabnet 1 | . . . . . . . . . . . . . 1 . . . . . Overload 1 | . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . 1 . . . . 1 . . . . . Patch 2 | . . . . . . . . 1 . . . . 1 . . . . . Recycling Units 4 | . . . . . . . . . . . . . 4 . . . . . Monitor 1 | . . . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . . 1 . . . . . Recyclers 1 | . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . . . . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . . . . . . . 1 . . . . . Extract 1 | . . . . . . . . . . . . . 1 . . . . . Garrison Access 4 | . . . . . . . . . . . . . 4 . . . . . Broadcast 1 | . . . . . . . . . . . . . 1 . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . Intercept 1 | . . . . . . . . . . . . . 1 . . . . . Watchers 1 | . . . . . . . . . . . . . 1 . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . 1 . . . . 4 . . . . 1 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . 2 . . . . . . . . 3 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 73 | . . . . 17 . . . . . . . . 41 . . 4 . 11 Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . 6 . . . . 1 Parts Repaired 2 | . . . . . . . . . . . . . 2 . . . . . Time 39 | . . . . . . . . . . . . . 39 . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 14 | . . . . . . 1 . 8 . . . . 5 . . . . . Parts Scanalyzed 4 | . . . . . . . . . . . . . 3 . . . . 1 Part Schematics Acquired 4 | . . . . . . . . . . . . . 3 . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . . . . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . . . . . . find_station 1 | . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 Robots Rewired 5 | . . . . . . . . . . . 5 . . . . . . . Allies Hacked 5 | . . . . . . . . 4 . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 35 | . . . . 7 . . . 9 . . 5 . 8 . . . . 6 Largest Group 7 | . . . . 7 7 . . 7 . . 5 . 4 . . . . 3 Highest-Rated Group 282 | . . . . 217 217 . . 282 . . 236 . 218 . . . . 243 Highest-Rated Ally 165 | . . . . 40 40 . . 165 . . 68 . 103 . . . . 81 Zionite Dispatches 11 | . . . . . . . . 3 . . . . 4 . . . . 4 Heavy 1 | . . . . . . . . . . . . . 1 . . . . . Fire 1 | . . . . . . . . . . . . . 1 . . . . . Hacker 2 | . . . . . . . . 1 . . . . . . . . . 1 Hero 1 | . . . . . . . . 1 . . . . . . . . . . Explosive Resupply 2 | . . . . . . . . . . . . . 1 . . . . 1 Defense Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Heavy Resupply 1 | . . . . . . . . . . . . . . . . . . 1 Hacking Resupply 2 | . . . . . . . . 1 . . . . 1 . . . . . Total Orders 5 | . . . . . . . . 1 . . . . 2 . . . . 2 DROP 5 | . . . . . . . . 1 . . . . 2 . . . . 2 Ally Attacks 31 | . . . . . 6 . . 20 . . . . 3 . . . . 2 Total Damage 861 | . . . . . 26 . . 542 . . . . 231 . . . . 62 Kills 5 | . . . . . . . . 4 . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 1603 | . . . . . . . . . . . . . 656 150 120 98 123 456 Sensors 1377 | . . . . . . . . . . . . . 531 150 120 84 123 369 Machine Analysis 1603 | . . . . . . . . . . . . . 656 150 120 98 123 456 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 6 | . . . . 1 . . . . . . . 1 . 3 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Zionite Intel Received 9 | . . . . . . . . . . . . . 6 . . . . 3 Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . 1 Component Schematics 1 | . . . . . . . . . . . . . 1 . . . . . Prototype Schematics 3 | . . . . . . . . . . . . . 2 . . . . 1 Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . Active Garrisons 2 | . . . . . . . . . . . . . 1 . . . . 1 Depthwide Sectors/-1 1 | . . . . . . . . . . . . . 1 . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 3600 | 13 46 25 20 473 119 85 114 345 74 81 262 191 805 150 120 98 123 456 Spaces Moved 7738 | 20 86 47 36 820 189 91 98 828 283 307 832 422 1512 401 358 207 283 918 Core 1354 | 20 86 47 36 820 189 50 . . . . . . . . . . . 106 Treads . | . . . . . . . . . . . . . . . . . . . Legs 54 | . . . . . . 41 13 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 6330 | . . . . . . . 85 828 283 307 832 422 1512 401 358 207 283 812 Fastest Speed 13 | 50 50 50 50 50 50 50 23 13 13 23 13 13 15 20 20 27 29 23 Average Speed 31 | 50 50 50 50 50 52 81 57 26 22 23 22 31 26 26 26 29 29 32 Slowest Speed 190 | 50 50 50 50 50 100 120 190 152 23 23 73 32 32 27 27 40 29 120 Overloaded Moves 280 | . . . . . . . . 30 20 . 17 8 30 12 57 . . 106 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 19 | . . . . . . . . 2 . . . 1 3 . . . . 13 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 3 26 7 15 89 46 2 76 13 52 48 95 72 49 53 53 60 47 34 Regions Visited 18 Branch Regions 11 Pre-discovered Areas 8 | . . . . . . . . . . . . . 4 1 . 3 . . Known Exits Taken 7 | . . . . . . 1 . 1 . . . . 1 1 1 1 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 13 | . . . . 3 2 . . . 2 . . 3 . 1 2 . . . Spaces Dug 85 | . . . . . . 1 . 5 . 1 . 1 29 3 3 . 5 37 Terrain Destroyed 160 | . . . . . . 1 . 5 . 1 . 1 29 3 3 . 5 112 Melee 70 | . . . . . . 1 . 5 . 1 . 1 29 3 3 . 5 22 Projectile . | . . . . . . . . . . . . . . . . . . . AOE 90 | . . . . . . . . . . . . . . . . . . 90 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 8622 | 21 88 47 37 881 208 99 152 936 290 311 886 472 1829 438 377 234 315 1001 Wait 530 | . . . 2 52 16 . 32 71 1 . 20 45 202 35 16 1 28 9 Move 7686 | 19 85 46 35 819 188 90 97 823 282 306 831 419 1505 400 357 206 282 896 Hop 15 | . . . . . . . . 2 . . . 1 3 . . . . 9 Pick Up 30 | . . 1 . 4 . 1 5 1 . . 2 1 7 . . 3 . 5 Fast Attach 86 | 2 . . . 4 2 3 9 14 2 2 5 . 24 . . 6 . 13 Attach 18 | . . . . . . 3 1 2 . . 1 1 2 . . 1 . 7 Detach 9 | . . . . 1 1 . . 2 1 . . . . . . . . 4 Swap 17 | . . . . . . . . 2 . . 4 . 6 . . 3 . 2 Drop 68 | . . . . 1 1 1 7 9 2 . 7 . 22 . . 8 . 10 Fire 18 | . . . . . . . . 1 . . 8 . . . . . . 9 Melee 131 | . . . . . . 1 1 7 2 3 . 5 58 3 4 6 5 36 Ram 4 | . 3 . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 2 | . . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . . . . 8 . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Low] / DSF) -6/DSF -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 1 exit: *Tes) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 14 | -11/Scrapyard | Entered Materials 57 | -10/Materials | Discovered new exit (range 9) 60 | -10/Materials | Entered another Materials area 60 | -9/Materials | Evolved 2 slots: Utility x2 77 | -9/Materials | Discovered new exit (range 16) 85 | -9/Materials | Entered Mines 103 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 105 | -9/Mines | Entered Zion 201 | -7/Zion | Met Imprinter 210 | -7/Zion | Imprinted 212 | -7/Zion | Declared Zion's savior 285 | -7/Zion | Gained Derelict followers 311 | -7/Zion | Build established: Mutant 311 | -7/Zion | Learned Factory terminal intel 459 | -7/Zion | Discovered new exit (range 16) 578 | -7/Zion | Entered Proximity Caves 578 | -6/Proximity Caves | Accompanied by 7 allies 658 | -6/Proximity Caves | Spotted B-75 Beast 662 | -6/Proximity Caves | Spotter reported a threat 666 | -6/Proximity Caves | Discovered new exit (range 5) 692 | -6/Proximity Caves | Spotter reported a threat 697 | -6/Proximity Caves | Entered Factory 697 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x3, Weapon x1 698 | -6/Factory | Loaded intel: 25 terminal locations 781 | -6/Factory | Discovered new exit (range 15) 782 | -6/Factory | Identified exit to DSF 782 | -6/Factory | Entered DSF 823 | -6/DSF | Additional patrols routed to DSF 878 | -6/DSF | Discovered new exit (range 15) 895 | -6/DSF | Identified exit to Factory 896 | -6/DSF | Entered Factory 896 | -5/Factory | Evolved 2 slots: Utility x2 907 | -5/Factory | Zion hero teleported in (ME-RLN) 934 | -5/Factory | ME-RLN assimilated hostile S-27 Virus 947 | -5/Factory | ME-RLN assimilated hostile G-67 Veteran 949 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 1006 | -5/Factory | ME-RLN assimilated hostile G-50 Soldier 1020 | -5/Factory | Found Prototype Special Weapon 1020 | -5/Factory | Identified ME-RLN's Wand 1050 | -5/Factory | Lost 3 parts (2u1w) 1060 | -5/Factory | Discovered new exit (range 5) 1061 | -5/Factory | Identified exit to Upper Caves 1096 | -5/Factory | Zion Hacker squad teleported in 1107 | -5/Factory | Zion Hacking Resupply teleported in 1163 | -5/Factory | Discovered new exit (range 16) 1241 | -5/Factory | Entered Upper Caves 1299 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 1311 | -5/Upper Caves | Discovered new exit (range 9) 1315 | -5/Upper Caves | Entered another Upper Caves area 1321 | -5/Upper Caves | Discovered new exit (range 6) 1374 | -5/Upper Caves | Discovered new exit (range 9) 1396 | -5/Upper Caves | Entered Warlord 1415 | -5/Warlord | Build established: Wizard-Sprinter 1444 | -5/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 1444 | -5/Warlord | Ran a Watcher feed algorithm 1544 | -5/Warlord | Found Prototype Device 1544 | -5/Warlord | Identified System Purifier 1552 | -5/Warlord | Found Prototype Hackware 1552 | -5/Warlord | Identified Ghost Barrier 1591 | -5/Warlord | Visited the Vortex Lab 1592 | -5/Warlord | Found Prototype Energy Gun 1592 | -5/Warlord | Identified Vortex Rifle 1601 | -5/Warlord | Warlord's base attacked by MAIN.C 1609 | -5/Warlord | Rebuked by Warlord 1649 | -5/Warlord | Opened side exit 1657 | -5/Warlord | Discovered new exit (range 9) 1658 | -5/Warlord | Entered Proximity Caves 1661 | -4/Proximity Caves | P-70 Sage assimilated allied DB-HYY(s) 1663 | -4/Proximity Caves | Spotted B-86 Titan 1714 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 1843 | -4/Proximity Caves | Discovered new exit (range 12) 1844 | -4/Proximity Caves | Learned location of 1 exit from Proximity Caves 1849 | -4/Proximity Caves | Entered Factory 1849 | -4/Factory | Evolved 2 slots: Utility x2 1858 | -4/Factory | Ran a Watcher feed algorithm 1858 | -4/Factory | Ran a Watcher feed algorithm 1859 | -4/Factory | Zion Fire squad teleported in 1991 | -4/Factory | Repaired Imp. Surge Thruster 2050 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 2090 | -4/Factory | Lost 3 parts (2n1u) 2115 | -4/Factory | Retrieved Zion intel report: Active Garrisons 2180 | -4/Factory | Spotted B-86 Titan 2221 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 2222 | -4/Factory | Zion Heavy squad teleported in 2234 | -4/Factory | Spotted B-86 Titan 2266 | -4/Factory | Repaired Broken Imp. Surge Thruster 2269 | -4/Factory | Discovered new exit (range 11) 2272 | -4/Factory | Identified exit to Research 2431 | -4/Factory | Found Prototype Hackware 2431 | -4/Factory | Identified Exp. System Shield 2549 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 2568 | -4/Factory | Build established: Wizard-Scout 2568 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 2590 | -4/Factory | Retrieved Zion intel report: Component Schematics 2591 | -4/Factory | Zion Hacking Resupply teleported in 2625 | -4/Factory | Zion Explosive Resupply teleported in 2636 | -4/Factory | Discovered new exit (range 5) 2636 | -4/Factory | Identified exit to Upper Caves 2654 | -4/Factory | Entered Upper Caves 2655 | -4/Upper Caves | Encountered a Warlord checkpoint 2658 | -4/Upper Caves | Learned Research stockpile data 2773 | -4/Upper Caves | Spotted B-86 Titan 2797 | -4/Upper Caves | Identified exit to Upper Caves 2804 | -4/Upper Caves | Entered another Upper Caves area 2919 | -4/Upper Caves | Discovered new exit (range 5) 2920 | -4/Upper Caves | Identified exit to Zhirov 2922 | -4/Upper Caves | Learned Research terminal intel 2924 | -4/Upper Caves | Entered Zhirov 2925 | -4/Zhirov | Discovered new exit (range 3) 2928 | -4/Zhirov | Identified exit to Proximity Caves 2932 | -4/Zhirov | Met Zhirov 2938 | -4/Zhirov | Learned location of Quarantine (-2) 2938 | -4/Zhirov | Learned location of Command (-1) 2941 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 2947 | -4/Zhirov | Found Alien Artifact 2947 | -4/Zhirov | Identified Integrated Dissipator 2947 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 2960 | -4/Zhirov | Found Alien Artifact 3022 | -4/Zhirov | Entered Proximity Caves 3106 | -3/Proximity Caves | Spotted B-86 Titan 3145 | -3/Proximity Caves | Entered Research 3145 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 3147 | -3/Research | Loaded intel: 24 terminal locations 3165 | -3/Research | Zion Hacker squad teleported in 3205 | -3/Research | Spotted B-86 Titan 3224 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 3239 | -3/Research | Retrieved Zion intel report: Active Garrisons 3332 | -3/Research | Retrieved Zion intel report: Prototype Schematics 3333 | -3/Research | Zion Defense Resupply teleported in 3384 | -3/Research | Spotted B-86 Titan 3398 | -3/Research | Discovered new exit (range 14) 3400 | -3/Research | Identified exit to Testing 3409 | -3/Research | Destroyed 7 combat bots 3425 | -3/Research | Zion Explosive Resupply teleported in 3429 | -3/Research | Found Prototype Launcher 3429 | -3/Research | Identified Adv. Micro-nuke Launcher 3461 | -3/Research | Zion Heavy Resupply teleported in 3466 | -3/Research | Lost 3 parts (2n1w) 3488 | -3/Research | Found Prototype Processor 3488 | -3/Research | Identified Exp. Terrain Scan Processor 3510 | -3/Research | Lost 4 parts (1p2n1w) 3550 | -3/Research | Core integrity fell below 50% 3566 | -3/Research | Lost 4 parts (1p3n) 3584 | -3/Research | Core integrity fell below 20% 3601 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 03561_ Fabricator zaps Cogmind with an electromagnetic arc. 03565_ Fabricator zaps S-43 Plague with an electromagnetic arc. 03567_ K-01 Serf collects debris. 03576_ Triggered Alarm Trap. 03576_ An alarm sounds. 03576_ ALERT: Alarm triggered, dispatching investigation squad. 03578_ System corrupted: Matter fused (-5). 03589_ >> Machine Analyzer network decryption results: 03589_ Repair Station x1 03589_ Knocked back. 03591_ Acquired Prototype Slashing Weapon. 03591_ Identified Ionic Axe. 03594_ Dropped Exp. Utility Shielding. 03597_ S-43 Plague destroyed. 03600_ Acquired Xenon Bombardment Thruster. 03601_ Acquired 34 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????#########?#?????????????????? | | ?????????????????????# #?????????????????? | | ?????????????????????# ! #?????????????????? | | ????????##########???# #?????????????????? | | ????????# #???# """ #?????????????????? | | ????????# #???# """ #?????????????????? | | ????????# %! #???# """s #?????????????????? | | ????????# !! #???# ss % #?????????????????? | | ????????# ! #???# ! @ #?????????????????? | | ????????# !#???#####+#####?????????????????? | | ????????# ######## #?????????????????????? | | ????????# ! / H #????"""??????????????? | | ????????# ######## #???""R"??????????????? | | ????????#####/####??????# #???""?"??????????????? | | ??????????# ########## #?????????????????????? | | ??????????# " #?????????????????????? | | ??????????# +?????????????????????? | | ??????????# ########## #?????????????????????? | | ??????????## ###????????# #?????????????????????? | | ??????######/####???????# ##????????????????????? | | ??????# ######## #????????????????????? | | ??????# # #????????????????????? | | ??????# " ?????????????????????? | | ??????# + ##??? ! ?????????????????????? | | ??????########### #????####?????????????????????? | | ??????########### #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | ??????# #?????????????????????????????? | | #####?# ! #?????????????????????????????? | | * ### #?????????????????????????????? | | #?????????????????????????????? | | " #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 25 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 1010 Power Amplification 30 Additional Mass Support 6 Armor Coverage 100 Resistance: KI 10 Power Shielding 66 Propulsion Shielding 90 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 75 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 59 Defensive Hacking 48 Item Schematics ----------------- Transmission Jammer | -7/Zion | Archive Adv. Signal Interpreter | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive System Restoration Module | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Adv. Shield Generator | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive IFF Parser | -7/Zion | Archive Med. Treads | -7/Zion | Archive System Guard | -7/Zion | Archive Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Exp. Hacking Suite | -4/Factory | Z-intel Thermal Defense Suite | -4/Factory | Z-intel Enh. Armored Medium Treads | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Com. Tesla Bomb Launcher | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Reaction Control System | -4/Factory | Extracted Gyrokinetic Inverter | -4/Factory | Extracted Core Analyzer | -4/Factory | Extracted Adv. Surge Thruster | -4/Factory | Scanalyzed Exp. Propulsion Shielding | -4/Factory | Scanalyzed Stasis Canceller | -4/Factory | Scanalyzed Com. Ion Cannon | -4/Factory | Z-intel Enh. Coil Gun | -4/Factory | Z-intel Proton Burst Cannon | -4/Factory | Z-intel Molecular Scythe | -4/Factory | Z-intel Exp. Cesium-ion Thruster | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Cld. Cesium-ion Thruster | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Enh. Fission Core | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Cld. Phase Cannon | -4/Factory | Z-intel Phase Gun | -4/Factory | Z-intel Adv. Actuator Array | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Jamming Amplifier | -4/Factory | Z-intel Shock Absorption System | -4/Factory | Z-intel Imp. Cryofiber Web | -4/Factory | Z-intel Imp. Weapon Cycler | -4/Factory | Z-intel Gravmag Array | -4/Factory | Z-intel Huge Storage Unit | -4/Factory | Z-intel Particle Charger | -4/Factory | Z-intel Imp. Salvage Targeting Computer | -4/Factory | Z-intel Imp. Phase Shifter | -4/Factory | Z-intel Imp. Gyrokinetic Inverter | -4/Factory | Z-intel Imp. Light Armor Plating | -4/Factory | Z-intel Adv. Transmission Jammer | -4/Factory | Z-intel Imp. Particle Charger | -4/Factory | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Utility Shielding | -3/Research | Scanalyzed Multireflex Exoskeleton | -3/Research | Z-intel Exp. Melee Analysis Suite | -3/Research | Z-intel Spectral Analyzer | -3/Research | Z-intel Adv. EM Shield | -3/Research | Z-intel Cld. Plasma Rifle | -3/Research | Z-intel Diametric Drive | -3/Research | Z-intel Centrium Light Armor Plating | -3/Research | Z-intel Plasma Lance | -3/Research | Z-intel Cld. Impulse Thruster | -3/Research | Z-intel Centrium Greatsword | -3/Research | Z-intel Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-27 Freighter | -4/Factory | Z-intel M-22 Extractor | -4/Factory | Z-intel T-07 Excavator | -4/Factory | Z-intel Fabricated ------------ Nothing Repaired ---------- Imp. Surge Thruster | 36% | -4/Factory Imp. Surge Thruster | 38% | -4/Factory | Broken Studied --------- Imp. Surge Thruster | -4/Factory | Hacked Field Propulsion Array | -4/Factory | Hacked Mic. Fission Core | -4/Factory | Hacked Adv. Surge Thruster | -4/Factory | Hacked Impulse Thruster | -4/Factory | Hacked Imp. Plasma Cutter | -4/Factory | Hacked Mic. Antimatter Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed DroneSegregatorFlail Manual? 0 Play Time 01:06:17 Cumulative 359.0 hours Start 2025.11.03 @ 05:24:39 End 2025.11.03 @ 06:28:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 315 Rogue 315 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 58 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8b62c4d9-fed7-41f0-bd42-dccb0b48dd7c