Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.26 @ 21:22:49 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (9) 45 Value Destroyed (105) 105 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1750 Bonus ------- None Cogmind --------- Core Integrity 449/550 Matter 280/300 Energy 94/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Deuterium Engine Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Hammer > --- INVENTORY -------- Light Ion Engine Grenade Launcher [Rating: 11] Favorites ----------- Power None Propulsion Improved Hover Unit Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Improved Signal Interpreter Device Improved Sensor Array Processor Improved Signal Interpreter Weapon Hammer Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . 1 1 Weapon . | . . . . Parts Attached 7 | . 3 2 2 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . 1 2 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover 2 | . . 2 . Flight 1 | . 1 . . Utility 2 | . . . 2 Device 1 | . . . 1 Storage . | . . . . Processor 1 | . . . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | . 2 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon 1 | . 1 . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 3 | . . 1 2 Utility . | . . . . Weapon 2 | . . . 2 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 2 | . 1 2 2 Power 1 | . 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 1 | . . 1 1 Tool/Special . | . . . . Unused Backups 2 | . . . 2 Power 2 | . . . 2 Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 19 | . 15 13 32 Hover 6 | . . 6 14 Flight 3 | . 7 3 . Device 1 | . . . 6 Processor 1 | . . . 6 Impact Weapon 5 | . 7 3 5 Peak Build Rating 11 | . 2 4 11 Average Rating 3 | . 1 1 8 On Entrance 1 | . . 2 4 Avg Prop Armor Cover (%) 26 | . . 34 24 Naked Turns 56 | . 25 31 . Heaviest Build 3 | . 2 2 3 Greatest Support 4 | 3 4 4 3 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 3 | 1 2 3 3 Average Carried 2 | . 1 2 2 Final Capacity 5 | 5 5 5 5 Final Carried 3 | 1 2 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 291 | 200 3 47 41 Remotely . | . . . . Salvage Created 191 | . 3 . 188 Parts 10 | . 1 . 9 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 5 | . 3 . 2 AOE 5 | . 3 . 2 Classes Destroyed 4 | . 1 . 3 Tunneler 1 | . . . 1 Recycler 2 | . . . 2 Operator 1 | . . . 1 Swarmer 5 | . 3 . 2 Best Kill Streak 4 | . 3 . 4 Combat Bots Only 3 | . 3 . 2 Max Kills in Single Turn 3 | . 3 . 3 Gunslinging . | . . . . Exploded 3 | . 3 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 103 | . 31 35 37 Missed 45 | . 12 15 18 Hits 58 | . 19 20 19 Projectile 58 | . 19 20 19 Critical Strikes 1 | . . 1 . Damage Taken 705 | . 204 243 258 Core 383 | . 120 162 101 Absorbed by Shields . | . . . . Core Remaining (%) 70 | 100 52 59 . Volleys Fired 4 | . 2 . 2 Largest 1 | . 1 . 1 Hottest 30 | . 30 . 30 Shots Fired 4 | . 2 . 2 Gun . | . . . . Cannon . | . . . . Launcher 4 | . 2 . 2 Special . | . . . . Kinetic . | . . . . Thermal . | . . . . Explosive 4 | . 2 . 2 Electromagnetic . | . . . . Robot Hit Streak 2 | . 1 . 2 Robot Miss Streak 1 | . 1 . . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 5 | . 1 . 4 Core Hits 9 | . 4 . 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks 6 | . 2 . 4 Impact 6 | . 2 . 4 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 600 | . 266 4 330 Guns . | . . . . Cannons . | . . . . Explosions 517 | . 266 . 251 Melee 79 | . . . 79 Ramming 4 | . . 4 . Kinetic . | . . . . Thermal . | . . . . Explosive 517 | . 266 . 251 Electromagnetic . | . . . . Impact 79 | . . . 79 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 79 | . 23 . 56 Projectiles . | . . . . Explosions 40 | . 23 . 17 Melee 39 | . . . 39 Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 41 | . 39 2 . Shots 2 | . 2 . . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature . | . . . . Average Temperature . | . . . . Received Heat Transfer 237 | . 42 105 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 2 | . . . 2 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 83 | . 83 30 68 Initial 26 | . . 26 12 Average 22 | . 47 11 16 Influence Increases 220 | . 89 30 101 Destroy 0b10 Robot/C 100 | . 60 . 40 Destroy 0b10 Robot/NC 20 | . . . 20 Destroy Leader 10 | . 10 . . Successful Hack 17 | . 9 . 8 Disable Machine 30 | . . . 30 Destroy Structure 13 | . 10 . 3 Lose Combat Pursuer 30 | . . 30 . Influence Decreases 162 | . 25 64 73 Entered New Map 56 | . . 38 18 Time Decay 69 | . 25 16 28 Lost Part 37 | . . 10 27 Squads Dispatched 5 | . 3 1 1 Investigation 4 | . 3 1 . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 35 | . 14 8 13 Peak Tracking Total 13 | . 9 6 13 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . . 2 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 3 1 2 Terminals 6 | . 3 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 24 | . 11 4 9 Successful 6 | . 2 1 3 Failed 18 | . 9 3 6 Catastrophic 6 | . 3 1 2 Database Lockouts . | . . . . Manual 21 | . 8 4 9 Terminals 24 | . 11 4 9 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Level Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 1 2 Terminals 5 | . 2 1 2 Botnet 5 | . 2 1 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 3 1 2 Full Trace Events 6 | . 3 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 53 | . . . 53 Sensors 53 | . . . 53 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 226 | 14 69 76 67 Spaces Moved 393 | 25 124 153 91 Core 263 | 25 46 101 91 Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 130 | . 78 52 . Fastest Speed 40 | 50 40 40 50 Average Speed 46 | 50 43 46 50 Slowest Speed 50 | 50 50 50 50 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 5 | . 4 1 . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 18 | 3 31 23 17 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 1 | . 1 . . Terrain Destroyed 13 | . 10 . 3 Melee 1 | . 1 . . Projectile . | . . . . AOE 12 | . 9 . 3 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 410 | 25 128 155 102 Wait . | . . . . Move 380 | 24 115 150 91 Hop 5 | . 4 1 . Pick Up 3 | 1 1 . 1 Fast Attach 6 | . 2 2 2 Attach 3 | . 1 . 2 Detach 2 | . 1 1 . Swap . | . . . . Drop . | . . . . Fire 4 | . 2 . 2 Melee 6 | . 2 . 4 Ram 1 | . . 1 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 12) 15 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 8) 84 | -10/Materials | Entered another Materials area 84 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 158 | -9/Materials | Discovered new exit (range 4) 160 | -9/Materials | Entered another Materials area 160 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 209 | -8/Materials | Identified exit to Factory 227 | -8/Materials | Self-destructed Last Messages --------------- >>Access(Main) Found 3 level access points to Factory: (79,94) (11,81) (91,16) Map updated. 00217_ W-25 Informer sends out distress signal. 00218_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00222_ O-24 Administrator uses terminal to summon reinforcements. 00222_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M011. 00222_ O-24 Administrator locks terminal. 00222_ Imp. Hover Unit destroyed. 00223_ S-10 Pest destroyed. 00223_ Atomic Centrifuge disabled. 00223_ R-06 Scavenger destroyed. 00223_ T-07 Excavator destroyed. 00225_ Destroyed Flight Unit. 00225_ S-10 Pest destroyed. 00226_ Grenade Launcher destroyed. 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