Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.04 @ 22:40:21 Player: TurnLeft25 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (26) 130 Value Destroyed (495) 495 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (388) 388 TOTAL SCORE: 3533 Bonus ------- Follower Combat Kills 88 Aligned with FarCom 300 Cogmind --------- Core Integrity 467/550 Matter 268/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Improved Heat Sink Small Storage Unit Terrain Scan Processor Transport Network Coupler > --- WEAPON (2) ------- Beam Cannon Minigun > --- INVENTORY (8) ---- Improved Heat Sink Improved Heat Sink Reaction Control System Improved Utility Shielding Reactive Plating Hacking Suite AWS/Thermal Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Terrain Scanner Terrain Scan Processor Transport Network Coupler > --- WEAPON ----------- Beam Cannon Minigun > --- INVENTORY -------- Improved Heat Sink Reaction Control System Improved Utility Shielding Reactive Plating Hacking Suite AWS/Thermal [Rating: 21] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Terrain Scanner Storage Small Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Light Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 25 | . 2 7 2 1 13 Power 4 | . 1 2 . . 1 Engine 2 | . 1 1 . . . Core 2 | . . 1 . . 1 Reactor . | . . . . . . Propulsion 7 | . . 3 . . 4 Treads 3 | . . . . . 3 Leg 4 | . . 3 . . 1 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 8 | . 1 . . 1 6 Device 4 | . 1 . . 1 2 Storage . | . . . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 6 | . . 2 2 . 2 Energy Gun 1 | . . 1 . . . Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 3 | . . 1 1 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 6 | . 1 4 . . 1 Power 3 | . 1 2 . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon 2 | . . 2 . . . Highest Loss Streak 2 | . 1 2 . . 1 To Critical Strikes . | . . . . . . Average Backups 6 | . 6 7 7 7 6 Power . | . 1 . . . . Propulsion 2 | . 3 3 3 3 1 Utility 1 | . . 1 2 2 2 Weapon 2 | . 1 2 2 2 1 Tool/Special . | . . . . . . Unused Backups 16 | . . 6 . . 10 Power 1 | . . . . . 1 Propulsion 4 | . . 4 . . . Utility 8 | . . . . . 8 Weapon 3 | . . 2 . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 95 91 93 100 92 Engine 4 | . 13 8 . . . Core 7 | . . 4 14 14 9 Treads 3 | . . . . . 10 Leg 23 | . 28 28 28 28 12 Device 14 | . 10 14 14 14 17 Storage 12 | . 14 14 14 14 9 Processor 4 | . . . . . 15 Energy Cannon 4 | . . . 7 14 9 Ballistic Gun 16 | . 28 19 14 14 9 Peak Build Rating 21 | . 7 9 11 19 21 Average Rating 11 | . 6 8 10 11 18 On Entrance 8 | 6 6 7 9 11 11 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 18 | 10 11 13 15 15 18 Greatest Support 60 | 20 20 20 20 20 60 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 8 8 Average Capacity 8 | . 8 8 8 8 8 Most Carried 8 | . 8 8 8 8 8 Average Carried 7 | . 6 7 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 7 8 8 8 8 Class Distribution -------------------- 37% | Mutant 30% | Scavenger-Mutant 21% | Scavenger-Skirmisher 11% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Skirmisher | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Exi Min Mat Matter Collected 596 | 200 57 109 20 . 210 Remotely . | . . . . . . Salvage Created 651 | . 177 230 . . 244 Parts 52 | . 16 15 . . 21 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Combat Hostiles Destroyed 23 | . 9 7 . . 7 Guns 20 | . 9 7 . . 4 Cannons 3 | . . . . . 3 Classes Destroyed 5 | . 2 1 . . 2 Builder 1 | . . . . . 1 Hauler 1 | . 1 . . . . Watcher 1 | . . . . . 1 Swarmer 16 | . 9 3 . . 4 Grunt 7 | . . 4 . . 3 Best Kill Streak 5 | . 5 2 . . 3 Combat Bots Only 5 | . 5 2 . . 2 Max Kills in Single Turn 2 | . 1 1 . . 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Hostile Shots Fired 181 | . 46 63 . . 72 Missed 48 | . 11 13 . . 24 Hits 133 | . 35 50 . . 48 Projectile 133 | . 35 50 . . 48 Critical Strikes 2 | . . 1 . . 1 Damage Taken 1565 | . 284 554 . . 727 Core 280 | . 60 137 . . 83 Absorbed by Shields . | . . . . . . Redirected to Shielding 1 | . . . . . 1 Core Remaining (%) 60 | 100 . . . 21 . Volleys Fired 101 | . 24 44 . . 33 Largest 2 | . 2 2 . . 2 Hottest 85 | . 40 85 . . 85 Shots Fired 182 | . 48 68 . . 66 Gun 149 | . 48 68 . . 33 Cannon 33 | . . . . . 33 Launcher . | . . . . . . Special . | . . . . . . Kinetic 135 | . 48 54 . . 33 Thermal 47 | . . 14 . . 33 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 13 | . 6 13 . . 11 Robot Miss Streak 5 | . 5 3 . . 4 Penetration Max . | . . . . . . Secondary Targets 5 | . 4 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 115 | . 27 47 . . 41 Core Hits 46 | . 16 16 . . 14 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1452 | . 278 467 . . 707 Guns 1130 | . 276 467 . . 387 Cannons 316 | . . . . . 316 Explosions . | . . . . . . Melee . | . . . . . . Ramming 6 | . 2 . . . 4 Kinetic 966 | . 276 303 . . 387 Thermal 480 | . . 164 . . 316 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 1 . . . 1 Kicked 2 | . 1 . . . 1 Crushed . | . . . . . . Highest Temperature 324 | . . 324 . . 76 Average Temperature 67 | . . 104 . . 20 Received Heat Transfer 609 | . . 231 . . 378 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1036 | . . 370 . . 666 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | . 100 100 . 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 162 | . 155 65 . . 162 Initial 35 | . . 35 . . . Average 63 | . 82 34 . . 83 Influence Increases 727 | . 244 170 . . 313 Destroy 0b10 Robot/C 540 | . 180 140 . . 220 Destroy 0b10 Robot/NC 15 | . 5 . . . 10 Destroy Leader 114 | . 32 30 . . 52 Allied During Kill 31 | . . . . . 31 Successful Hack 12 | . 12 . . . . Lose Combat Pursuer 15 | . 15 . . . . Influence Decreases 666 | . 152 262 . . 252 Entered New Map 57 | . . 57 . . . Time Decay 509 | . 142 165 . . 202 Lost Part 60 | . 10 40 . . 10 Lost Ally 40 | . . . . . 40 Squads Dispatched 3 | . . . . . 3 Investigation 2 | . . . . . 2 Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 38 | . 14 7 . . 17 Peak Tracking Total 6 | . 6 3 . . 3 Tactical Retreats 1 | . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Exi Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Machines Accessed 12 | . 5 1 3 . 3 Terminals 6 | . 4 1 . . 1 Fabricators . | . . . . . . Repair Stations 2 | . 1 . . . 1 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 34 | . 13 1 14 . 6 Successful 22 | . 8 . 14 . . Failed 12 | . 5 1 . . 6 Catastrophic 4 | . 1 . . . 3 Database Lockouts . | . . . . . . Manual 18 | . 12 1 1 . 4 Terminals 13 | . 11 1 . . 1 Fabricators . | . . . . . . Repair Stations 5 | . 2 . . . 3 Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 18 | . 4 . 14 . . Record 13 | . . . 13 . . Robot Analysis 2 | . 2 . . . . Prototype ID Bank 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Proto ID Catalog 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 4 | . 4 . . . . Terminals 3 | . 3 . . . . Botnet 2 | . 2 . . . . Operators 1 | . 1 . . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Mechanics 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 8 | . 4 1 . . 3 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Yrd Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . Largest Group 3 | . . . . 3 3 Highest-Rated Group 40 | . . . . 40 40 Highest-Rated Ally 16 | . . . . 16 16 Total Orders . | . . . . . . Ally Attacks 26 | . . . . . 26 Total Damage 318 | . . . . . 318 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Yrd Mat Min Exi Min Mat Active Infowar (turns) 1537 | . 282 376 336 73 470 Sensors 2 | . . . . 2 . Terrain 1510 | . 282 376 336 71 445 T.N.C. 470 | . . . . . 470 Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Exi Min Mat Turns Passed 1614 | . 357 376 336 75 470 Spaces Moved 1047 | 1 237 218 278 54 259 Core . | . . . . . . Treads 79 | . . . . . 79 Legs 968 | 1 237 218 278 54 180 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 Average Speed 123 | 120 120 120 120 120 132 Slowest Speed 160 | 120 120 120 120 120 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 2 38 46 65 24 21 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Yrd Mat Min Exi Min Mat Total 1224 | . 272 276 281 64 331 Wait 10 | . . 1 . 7 2 Move 1042 | . 236 217 277 53 259 Hop . | . . . . . . Pick Up 22 | . 6 3 1 . 12 Fast Attach 4 | . . 1 . 2 1 Attach 13 | . 2 2 2 . 7 Detach . | . . . . . . Swap 9 | . . 4 . . 5 Drop 21 | . 3 4 1 2 11 Fire 101 | . 24 44 . . 33 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 1 . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 92 | -10/Materials | Discovered new exit (range 16) 251 | -10/Materials | Discovered new exit (range 7) 325 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 10) 358 | -10/Materials | Entered Mines 423 | -10/Mines | Discovered new exit (range 9) 504 | -10/Mines | Core integrity fell below 50% 728 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 729 | -10/Mines | Discovered new exit (range 5) 734 | -10/Mines | Entered Exiles 763 | -10/Exiles | Met 8R-AWN 785 | -10/Exiles | Met EX-HEX 818 | -10/Exiles | Met EX-BIN 835 | -10/Exiles | Aligned with FarCom system 836 | -10/Exiles | Given EX-Vault access code 876 | -10/Exiles | Opened EX-Vault 887 | -10/Exiles | Found AWS/Thermal 907 | -10/Exiles | Build established: Scavenger-Mutant 912 | -10/Exiles | Warned to stay clear of 0b10 Research branches 948 | -10/Exiles | Met EX-DEC 976 | -10/Exiles | Learned location of Zion (-6) 1061 | -10/Exiles | Discovered new exit (range 10) 1070 | -10/Exiles | Left Exiles lab with AWS/Thermal 1070 | -10/Exiles | Entered Mines 1073 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1106 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1109 | -9/Mines | Found Prototype Device 1109 | -9/Mines | Identified Exp. Sensor Array 1128 | -9/Mines | Discovered new exit (range 9) 1145 | -9/Mines | Entered Materials 1145 | -8/Materials | Accompanied by 3 allies 1145 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 1370 | -8/Materials | Build established: Scavenger-Skirmisher 1609 | -8/Materials | Garrison activated, responded to threat 1615 | -8/Materials | Self-destructed Last Messages --------------- 01453_ Trooper 2b destroyed. 01456_ Acquired 28 matter. 01461_ Critical hit (Burn: +37). 01471_ G-47 Trooper destroyed. 01486_ Destroyed Lgt. Nuclear Core. 01492_ G-47 Trooper destroyed. 01496_ Acquired 38 matter. 01498_ Acquired 55 matter. 01499_ Acquired 19 matter. 01502_ Acquired Imp. Heat Sink. 01509_ Dropped Imp. Heat Sink. 01509_ Acquired Imp. Heat Sink. 01574_ Connecting with Garrison Access... 01574_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 01590_ Terrain Scanner destroyed. 01598_ G-47 Trooper destroyed. 01609_ G-47 Trooper calls for garrison reinforcements. 01609_ ALERT: Activating Garrison Access M001. 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