Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 19:56:06 Player: Krysmphoenix Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (89) 445 Value Destroyed (3416) 3416 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (915) 915 TOTAL SCORE: 8116 Bonus ------- High Alert Combat Kills 147 Follower Combat Kills 268 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 394/400 System Corruption 7% Temperature Warm (173) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (2) --- VSS Leg VSS Leg > --- UTILITY (5) ------ Improved Heat Sink Compact Battery Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- Heavy Particle Gun Heavy Particle Gun > --- INVENTORY (5) ---- Authchip [R/NC] Authchip [R/Combat] Heavy EM Pulse Gun EM Pulse Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Hover Unit Improved VTOL Module > --- UTILITY ---------- High-capacity Battery Improved Signal Interpreter Reaction Control System Cloak of Protection Supersonic Drone Bay > --- WEAPON ----------- Shock Rifle Heavy Particle Cannon > --- INVENTORY -------- Hybrid Deuterium Engine Hybrid Deuterium Engine Improved Hover Unit Mining Laser [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Hybrid Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Improved Signal Interpreter Device Reaction Control System Storage High-capacity Battery Processor Improved Signal Interpreter Weapon Shock Rifle Energy Gun Shock Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Slots Evolved 4 | . . . 2 . . . 2 . . Power 1 | . . . . . . . 1 . . Propulsion . | . . . . . . . . . . Utility 3 | . . . 2 . . . 1 . . Weapon . | . . . . . . . . . . Parts Attached 94 | 8 10 3 11 9 3 5 16 16 13 Power 14 | 1 . 1 . 2 . 1 5 1 3 Engine 8 | 1 . . . 2 . 1 3 . 1 Core 6 | . . 1 . . . . 2 1 2 Reactor . | . . . . . . . . . . Propulsion 24 | 3 . 2 3 1 . 1 6 6 2 Treads 4 | . . . . . . . . 4 . Leg 9 | . . 2 2 . . 1 2 . 2 Wheel 4 | 3 . . . 1 . . . . . Hover 2 | . . . . . . . 2 . . Flight 5 | . . . 1 . . . 2 2 . Utility 27 | 2 2 . 4 3 3 2 2 6 3 Device 18 | 2 1 . 3 2 2 1 . 6 1 Storage 3 | . . . . . 1 . 1 . 1 Processor 6 | . 1 . 1 1 . 1 1 . 1 Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 29 | 2 8 . 4 3 . 1 3 3 5 Energy Gun 18 | . 7 . 4 . . 1 1 2 3 Energy Cannon 3 | . 1 . . 1 . . 1 . . Ballistic Gun 4 | 2 . . . . . . . 1 1 Ballistic Cannon 1 | . . . . . . . . . 1 Launcher 2 | . . . . 1 . . 1 . . Special Weapon 1 | . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . . 1 . 2 . 1 . 2 Parts Lost 28 | . 2 . 3 9 . . 4 8 2 Power 4 | . . . 1 1 . . . 2 . Propulsion 4 | . 1 . . 2 . . 1 . . Utility 10 | . . . 1 4 . . 1 2 2 Weapon 10 | . 1 . 1 2 . . 2 4 . Highest Loss Streak 8 | . 1 . 3 8 . . 2 2 1 To Critical Strikes . | . . . . . . . . . . Average Backups 3 | 2 4 4 4 3 1 3 4 3 4 Power . | . . . . . . . 2 . . Propulsion . | . . . . 1 . . . . . Utility 1 | . 1 2 1 . . 2 . 2 2 Weapon 1 | 1 2 1 2 1 1 1 1 . 1 Tool/Special . | . . . . . . . . . . Unused Backups 25 | . 4 2 1 . . . 2 8 8 Power 2 | . 1 . . . . . 1 . . Propulsion 2 | . . . 1 . . . . 1 . Utility 10 | . 1 1 . . . . . 3 5 Weapon 11 | . 2 1 . . . . 1 4 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 96 | . 94 94 98 86 97 100 96 96 98 Engine 7 | . 14 3 . 8 11 11 3 10 4 Core 7 | . . 10 10 . . . 14 7 12 Treads 2 | . . . . . . . . 10 3 Leg 8 | . . 17 20 17 . 9 6 6 14 Wheel 5 | . 23 5 . . 11 11 1 . . Hover 1 | . . . . . . . 9 . . Flight 1 | . . . 1 2 11 1 . 1 . Device 20 | . 25 14 32 25 11 18 22 15 24 Storage 4 | . . . . . 8 11 9 8 1 Processor 13 | . 2 14 11 11 22 14 11 18 18 Energy Gun 10 | . 12 28 21 17 . 8 8 6 4 Energy Cannon 5 | . 9 . . . 11 11 8 4 . Ballistic Gun 2 | . 5 . . . . . . 4 8 Special Weapon 1 | . . . . . 11 2 . . . Peak Build Rating 42 | 9 9 9 27 27 25 27 42 32 38 Average Rating 23 | 5 7 8 23 21 19 26 36 27 33 On Entrance 16 | . 9 6 9 17 16 24 27 30 28 Avg Prop Armor Cover (%) 2 | . . . 7 6 1 4 3 . . Naked Turns . | . . . . . . . . . . Heaviest Build 37 | 9 12 10 14 16 20 27 37 37 24 Greatest Support 40 | 26 20 20 35 35 12 12 20 40 40 Greatest Overweight (x) 10 | . 1 . 2 . 1 2 10 4 1 Average Overweight (x) . | . . . . . . 1 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 3 5 5 5 5 Average Carried 3 | 2 4 4 4 3 1 3 4 3 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 4 4 5 1 3 4 4 5 4 Class Distribution -------------------- 68% | Mutant 31% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Matter Collected 1777 | 296 141 30 110 99 . 118 306 295 382 Remotely . | . . . . . . . . . . Salvage Created 3412 | 99 567 20 715 100 . 137 492 828 454 Parts 183 | 8 36 2 34 5 . 7 22 46 23 Haulers Intercepted 2 | . . . 1 . . . . . 1 Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Combat Hostiles Destroyed 73 | . 16 1 11 3 . 3 9 23 7 Guns 35 | . 5 1 9 2 . . 3 11 4 Cannons 25 | . 9 . . . . 1 6 7 2 AOE 9 | . 1 . 1 1 . 2 . 4 . Classes Destroyed 12 | 2 3 . 2 2 . . 1 2 . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . 1 . . . . . 1 Recycler 4 | 1 . . 2 . . . . . 1 Watcher 8 | . 2 . 1 . . . 2 . 3 Swarmer 17 | . 6 1 2 . . . . 8 . Cutter 2 | . . . . . . . . 2 . Grunt 35 | . 10 . 5 1 . 2 4 8 5 Duelist 3 | . . . . 1 . 1 1 . . Sentry 12 | . . . 4 . . . 2 4 2 Demolisher 1 | . . . . 1 . . . . . Hunter 2 | . . . . . . . 2 . . Programmer 1 | . . . . . . . . 1 . Best Kill Streak 6 | 1 3 1 5 2 . 3 4 6 3 Combat Bots Only 6 | . 3 1 3 2 . 3 4 6 2 Max Kills in Single Turn 4 | 1 1 1 1 1 . 1 1 4 2 Gunslinging . | . . . . . . . . . . Exploded 4 | . 1 . 1 1 . 1 . 4 . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Hostile Shots Fired 350 | . 46 19 70 14 . 11 45 94 51 Missed 111 | . 19 7 25 2 . 6 7 33 12 Hits 239 | . 27 12 45 12 . 5 38 61 39 Melee 4 | . . . . . . . . 4 . Projectile 235 | . 27 12 45 12 . 5 38 57 39 AOE 11 | . . . . 10 . . . 1 . Critical Strikes 8 | . . . . . . . 2 5 1 Damage Taken 3754 | . 396 104 524 405 . 116 747 983 479 Core 996 | . 128 14 137 146 . 15 214 239 103 Absorbed by Shields 97 | . . . . . . . . . 97 Regen/Repaired (Parts) 239 | . 88 . 54 . . . . . 97 Core Remaining (%) 56 | 100 . 43 . . . 25 . . . Volleys Fired 248 | 8 42 9 30 11 4 9 32 66 37 Largest 2 | 2 2 2 2 2 1 1 2 2 2 Hottest 140 | 40 110 80 100 100 100 56 140 140 110 Shots Fired 456 | 16 80 18 60 16 4 9 57 123 73 Gun 317 | 16 52 18 60 12 . . 31 79 49 Cannon 117 | . 28 . . . . 9 26 30 24 Launcher 19 | . . . . 4 1 . . 14 . Special 3 | . . . . . 3 . . . . Kinetic 110 | 16 11 . . . . . . 26 57 Thermal 184 | . 45 . . . 3 . 37 83 16 Explosive 5 | . . . . 4 1 . . . . Electromagnetic 157 | . 24 18 60 12 . 9 20 14 . Robot Hit Streak 16 | 4 8 3 9 3 . 3 7 16 13 Robot Miss Streak 4 | 2 3 4 3 2 . 1 3 3 2 Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 1 2 1 . . . . 1 Max Gunslinging Chain 1 | . . 1 1 1 . . . . 1 Shots Hit Robots 283 | 10 49 8 38 9 . 5 39 75 50 Core Hits 145 | 6 23 3 20 8 . 5 21 40 19 Critical Kills 1 | . . . . . . . . 1 . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 13 | . 3 . 1 2 . . . 5 2 Burn 8 | . 2 . . . . . . 4 2 Meltdown 1 | . . . . . . . . 1 . Corrupt 4 | . 1 . 1 2 . . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5883 | 90 877 130 769 237 . 311 844 1619 1006 Guns 2941 | 90 398 130 668 127 . . 300 679 549 Cannons 1884 | . 311 . . . . 147 544 425 457 Explosions 1058 | . 168 . 101 110 . 164 . 515 . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 1089 | 90 46 . . . . . . 150 803 Thermal 2825 | . 593 . 101 47 . 164 602 1115 203 Explosive 63 | . . . . 63 . . . . . Electromagnetic 1906 | . 238 130 668 127 . 147 242 354 . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . . . . . . . 2 7 Average Corruption 2 | . . . . . . . . 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 23 | . . . . . . . . 13 10 Message Errors 6 | . . . . . . . . 3 3 Matter Fused 4 | . . . . . . . . 2 2 Heat Flow Errors 4 | . . . . . . . . 2 2 Energy Discharges 3 | . . . . . . . . 2 1 Parts Fused 1 | . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . 1 1 Data Loss (major) 1 | . . . . . . . . 1 . Misfires 1 | . . . . . . . . 1 . Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 52 | . . . . . . . . 48 4 Projectiles 4 | . . . . . . . . . 4 Explosions 48 | . . . . . . . . 48 . Melee . | . . . . . . . . . . Knockbacks 4 | . . . . . . . . . 4 Impact . | . . . . . . . . . . Kinetic 4 | . . . . . . . . . 4 Secondary . | . . . . . . . . . . Self-Inflicted Damage 265 | . 57 . 40 . . 33 . 135 . Shots 13 | . 2 . 1 . . 1 . 9 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 668 | . 114 108 234 3 16 147 668 396 268 Average Temperature 114 | . 44 41 78 3 7 81 218 111 93 Received Heat Transfer 1169 | . 123 12 141 6 . 45 207 360 275 Effects 19 | . . . . . . . 17 1 1 Shutdowns 7 | . . . . . . . 7 . . Energy Bleed 4 | . . . . . . . 2 1 1 Interference 1 | . . . . . . . 1 . . Matter Decay 1 | . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . 2 . . Damage (major) 2 | . . . . . . . 2 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . Parts Fried 6 | . . . 3 . . . 1 2 . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . 1 . . . . . . 1 1 Combat Hostiles 3 | . 1 . . . . . . 1 1 Parts Melted 6 | . 3 . . . . . . 2 1 Heat Transferred 5558 | . 1397 . . 50 . 150 1036 2370 555 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 11 | . 3 . 2 1 . 2 . 3 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Maximum Alert Level 3 | . . . 1 . . . . 3 2 Low Security (%) 69 | 100 100 100 82 100 . 100 100 30 . Level 1 15 | . . . 17 . . . . 13 94 Level 2 7 | . . . . . . . . 26 5 Level 3 7 | . . . . . . . . 29 . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 847 | 5 140 97 226 73 . 75 91 847 412 Initial 412 | . 3 52 . 73 . . . 47 412 Average 175 | 1 46 35 121 24 . 21 11 442 311 Influence Increases 2796 | 15 495 207 530 90 . 75 264 880 240 Destroy 0b10 Robot/C 1700 | . 320 140 340 60 . 60 180 460 140 Destroy 0b10 Robot/NC 80 | 15 10 . 20 . . . 10 . 25 Destroy Leader 340 | . 84 30 84 10 . 10 64 20 38 Allied During Kill 86 | . . 37 49 . . . . . . Successful Hack 51 | . 26 . 16 . . . 5 . 4 Disable Machine 45 | . 30 . . . . . . . 15 Anti-Garrison Action 300 | . . . . . . . . 300 . Destroy Structure 59 | . 10 . 6 5 . 5 5 25 3 Partial Spotted 30 | . 15 . . . . . . 15 . Lose Combat Pursuer 105 | . . . 15 15 . . . 60 15 Influence Decreases 2498 | 10 366 341 342 278 . 75 191 106 789 Entered New Map 660 | . 2 82 . 115 . . . 26 435 Time Decay 1554 | 10 344 259 212 149 . 75 171 . 334 Lost Part 184 | . 20 . 30 14 . . 20 80 20 Lost Ally 100 | . . . 100 . . . . . . Squads Dispatched 11 | . 5 . 2 . . . 2 . 2 Investigation 8 | . 3 . 1 . . . 2 . 2 Extermination . | . . . . . . . . . . Reinforcement 3 | . 2 . 1 . . . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Distress Signals 7 | . . . 5 . . . 1 . 1 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 122 | . 22 7 32 8 . 2 13 25 13 Peak Tracking Total 8 | . 3 3 7 8 . 2 3 5 4 Tactical Retreats 7 | . . . 1 3 . . . 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Traps Triggered 8 | . 4 . . . . . . 3 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Disabled 6 | . 2 . . . . . . 3 1 Max in Single Turn 1 | . 1 . . . . . . 1 1 Garrison Relay 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Machines Accessed 29 | . 11 . 4 . 5 . 5 1 3 Terminals 16 | . 8 . 2 . . . 3 1 2 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 . 1 Recycling Units 3 | . 2 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 139 | . 40 . 14 . 50 . 16 2 17 Successful 96 | . 19 . 10 . 50 . 7 1 9 Failed 43 | . 21 . 4 . . . 9 1 8 Catastrophic 4 | . . . . . . . . 1 3 Database Lockouts . | . . . . . . . . . . Manual 49 | . 24 . 6 . 2 . 8 . 9 Terminals 58 | . 28 . 8 . . . 11 2 9 Fabricators . | . . . . . . . . . . Repair Stations 22 | . 5 . 5 . . . 4 . 8 Recycling Units 8 | . 7 . 1 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 55 | . 1 . 2 . 50 . 1 1 . Record 51 | . . . 2 . 49 . . . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . Alert Level 1 | . . . . . . . 1 . . Proto ID Catalog 1 | . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 16 | . 4 . 3 . . . 2 . 7 Scan Component 10 | . 2 . 2 . . . 2 . 4 Repair 6 | . 2 . 1 . . . . . 3 Recycling Unit Hacks 4 | . 3 . 1 . . . . . . Report Inventory 3 | . 2 . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . Unlock Access 1 | . . . . . . . 1 . . Unauthorized Hacks 20 | . 11 . 4 . . . 3 . 2 Terminals 20 | . 11 . 4 . . . 3 . 2 Assimilate 7 | . 4 . 2 . . . 1 . . Botnet 13 | . 7 . 2 . . . 2 . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 9 . 3 . . . 4 1 2 Full Trace Events 7 | . 2 . 1 . . . 2 1 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 6 | . 2 . 1 . . . . . 3 Time 201 | . 52 . 38 . . . . . 111 Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 12 . Machine Destruction 12 | . . . . . . . . 12 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total Allies 5 | . . 5 . . . . . . . Largest Group 5 | . . 5 5 . . . . . . Highest-Rated Group 85 | . . 85 85 . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . Initial Warlord ECA Mod 5 | . . . . . . . . . 5 Total Orders . | . . . . . . . . . . Ally Attacks 56 | . . 18 38 . . . . . . Total Damage 646 | . . 187 459 . . . . . . Kills 12 | . . 6 6 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Active Infowar (turns) 3688 | 35 936 667 678 167 1 27 904 271 2 Optics 2 | . . . . . . . . . 2 Terrain 461 | 35 426 . . . . . . . . Seismic 2477 | 29 936 667 678 167 . . . . . Cloaking 1203 | . . . . . 1 27 904 271 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . Drone Launches 1 | . . . . . . . 1 . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Turns Passed 7285 | 99 936 667 678 375 620 266 1186 1710 748 Spaces Moved 4325 | 72 755 503 325 274 570 173 489 768 396 Core 30 | 13 . . . 14 . . 3 . . Treads 609 | . . . . . . . . 527 82 Legs 1345 | . . 310 294 171 . . 70 186 314 Wheels 1902 | 59 755 193 . 22 570 173 130 . . Hover 285 | . . . . . . . 285 . . Flight 154 | . . . 31 67 . . 1 55 . Fastest Speed 40 | 50 80 80 50 40 90 105 120 152 90 Average Speed 120 | 81 81 104 128 105 101 117 167 167 104 Slowest Speed 550 | 90 95 120 190 140 105 120 550 240 180 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 52 | 3 97 98 37 46 74 31 32 77 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 64 | . 8 . 4 27 . 6 4 13 2 Melee . | . . . . . . . . . . Projectile 6 | . . . . . . . 4 . 2 AOE 58 | . 8 . 4 27 . 6 . 13 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Total 5961 | 99 1001 627 522 343 600 225 798 1082 664 Wait 1042 | . 164 102 137 39 10 32 222 160 176 Move 4316 | 71 754 502 324 273 569 172 488 767 396 Hop . | . . . . . . . . . . Pick Up 131 | 11 17 6 12 7 3 5 19 30 21 Fast Attach . | . . . . . . . . . . Attach 51 | 7 5 1 3 11 2 . 8 10 4 Detach 2 | . . . . . 1 . . 1 . Swap 73 | 1 8 2 9 2 3 5 16 13 14 Drop 75 | 1 11 5 7 . . 2 13 20 16 Fire 248 | 8 42 9 30 11 4 9 32 66 37 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . Rewire 8 | . . . . . 8 . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat / *Exi / *Zio) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 32 | -11/Scrapyard | Discovered new exit (range 14) 100 | -11/Scrapyard | Entered Materials 183 | -10/Materials | Repaired Wheel 211 | -10/Materials | Repaired Beam Cannon 314 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 478 | -10/Materials | Discovered new exit (range 14) 631 | -10/Materials | Discovered new exit (range 7) 634 | -10/Materials | Discovered new exit (range 8) 781 | -10/Materials | Identified exit to Mines 909 | -10/Materials | Discovered new exit (range 13) 919 | -10/Materials | Identified exit to Materials 959 | -10/Materials | Discovered new exit (range 15) 1004 | -10/Materials | Core integrity fell below 50% 1036 | -10/Materials | Entered Mines 1037 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1089 | -10/Mines | Learned Materials emergency access door positions 1186 | -10/Mines | Discovered exit to Materials (range 15) 1226 | -10/Mines | Discovered exit to Materials (range 5) 1485 | -10/Mines | Found a hidden stash of uninstalled traps 1561 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1585 | -10/Mines | Build established: Scavenger-Mutant 1703 | -10/Mines | Entered Materials 1703 | -9/Materials | Accompanied by 5 allies 1703 | -9/Materials | Evolved 2 slots: Utility x2 1708 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2047 | -9/Materials | Lost 5 allies 2205 | -9/Materials | Discovered new exit (range 3) 2207 | -9/Materials | Identified exit to Materials 2327 | -9/Materials | Repaired Shock Rifle 2345 | -9/Materials | Discovered new exit (range 9) 2358 | -9/Materials | Identified exit to Mines 2381 | -9/Materials | Entered Mines 2412 | -9/Mines | Lost 3 parts (1p1u1w) 2444 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2444 | -9/Mines | Discovered new exit (range 5) 2446 | -9/Mines | Met a Derelict bent on vengeance 2449 | -9/Mines | Identified exit to Exiles 2590 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2644 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2648 | -9/Mines | Identified exit to Zion 2651 | -9/Mines | Discovered exit to Materials (range 11) 2673 | -9/Mines | Assembled infested the area 2682 | -9/Mines | Core integrity fell below 50% 2712 | -9/Mines | Lost 8 parts (1p2n3u2w) 2756 | -9/Mines | Entered Exiles 2774 | -9/Exiles | Discovered new exit (range 15) 2787 | -9/Exiles | Identified exit to Mines 2805 | -9/Exiles | Met 8R-AWN 2823 | -9/Exiles | Met EX-HEX 2842 | -9/Exiles | Build established: Mutant 2905 | -9/Exiles | Met EX-DEC 2933 | -9/Exiles | Learned location of Zion (-7) 2972 | -9/Exiles | Discovered exit to Mines (range 14) 3065 | -9/Exiles | Met EX-BIN 3086 | -9/Exiles | Aligned with FarCom system 3087 | -9/Exiles | Given EX-Vault access code 3155 | -9/Exiles | Opened EX-Vault 3158 | -9/Exiles | Found Prototype Device 3159 | -9/Exiles | Identified Supersonic Drone Bay 3169 | -9/Exiles | Found Prototype Device 3170 | -9/Exiles | Identified Cloak of Protection 3223 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3376 | -9/Exiles | Stole two prototypes: Cloak of Protection, Supersonic Drone Bay 3376 | -9/Exiles | Entered Mines 3431 | -8/Mines | Discovered exit to Materials (range 5) 3625 | -8/Mines | Discovered exit to Materials (range 5) 3642 | -8/Mines | Entered Materials 3642 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4826 | -8/Materials | Identified exit to Garrison 4828 | -8/Materials | Entered Garrison 5160 | -8/Garrison | Triggered checkpoint 5338 | -8/Garrison | Triggered checkpoint 5452 | -8/Garrison | Core integrity fell below 50% 5531 | -8/Garrison | Discovered new exit (range 15) 5552 | -8/Garrison | Identified exit to Materials 5743 | -8/Garrison | Garrison Relay disabled 5913 | -8/Garrison | Build established: Scavenger-Mutant 6114 | -8/Garrison | Discovered exit to Materials (range 9) 6150 | -8/Garrison | Triggered checkpoint 6184 | -8/Garrison | Core integrity fell below 20% 6239 | -8/Garrison | Garrison Relay disabled 6456 | -8/Garrison | Discovered exit to Materials (range 14) 6494 | -8/Garrison | Triggered checkpoint 6538 | -8/Garrison | Entered Materials 6760 | -8/Materials | Repaired Broken Lgt. Nuclear Core 6805 | -8/Materials | Repaired Shield Generator 6833 | -8/Materials | Repaired Lgt. Assault Rifle 6976 | -8/Materials | Build established: Mutant 7286 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Terminal linked with 1 system. Awaiting botnet instructions. 07219_ ALERT: Suspicious activity at Terminal M004. Dispatching Investigation squad. 07223_ System corrupted: Component data lost. 07252_ O Y4G/EJ1JVXDUJ5JDU,2:ZF&ENXRTP9N3S 07263_ W-25 Informer sends out distress signal. 07264_ Atomic Centrifuge disabled. 07279_ G-47 Trooper suffers critical hit (Burn). 07279_ G-47 Trooper overheating. 07280_ G-47 Trooper heat damages Aluminum Leg. 07282_ Destroyed Aluminum Leg. 07282_ G-47 Trooper overheating. 07283_ Recoil Stabilizer destroyed. 07283_ G-47 Trooper overheating. 07285_ G-47 Trooper suffers critical hit (Burn). 07285_ G-47 Trooper critical meltdown. 07285_ Aluminum Leg melted. 07285_ Switching to secondary target: G-47 Trooper. Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????#????????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ???????????????????????????? | | ????????????????????# ??###########??????????????? | | ????????H???????????# ??# """ """ #??????????????? | | ????????????????????# ??# """ """ #??????????????? | | ????????????????????# ### """ #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# + g #??????????????? | | ????????????????????# #%g #??????????????? | | ????????????????????# # #??????????????? | | ????????????????????# #@ #??????????????? | | ????????????????????# ###########??????????????? | | ???????????########## #????????????????????????? | | ???????? ##################???????? | | ???????? # #???????? | | ???????? #######+# # #???????? | | ????????? #####+####+####???# T # # ! #???????? | | ????????????????????????????# # + ! #???????? | | ????????????????????????????#[! # # != #???????? | | ???????????????????????????## = # # ! #???????? | | ???????????????????????????# !!# ########???????? | | ???????????????????????????## !!# #??????????????? | | ????????????????????????????# # #??????????????? | | ????????????????????????????##### #?#######??#???? | | ????????????????????????????????# #?# #???? | | ????????????????????????????##### ### """ #???? | | ????????????????#############=# # """"" #???? | | ??????????????? *%! # """"" #???? | | ??????????????? % %! T + """"" #???? | | ??????????????? %=[[[[ # """ #???? | | ???????????????????#+##########%][ # #???? | | ??????????????????????????#######[### = #???? | | ??????????????????????????# # #?# #???? | | ??????????????????????????# """ / #?##########???? | | ??????????????????????????# """ # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Coolant Potential 50 Energy Generation 25 Energy Capacity 1850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 5 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 6 Authchip Count 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 52% | -10/Materials Beam Cannon | 31% | -10/Materials Shock Rifle | 1% | -9/Materials Lgt. Nuclear Core | 10% | -8/Materials | Broken Shield Generator | 66% | -8/Materials Lgt. Assault Rifle | 47% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Deductive Reasoning I Survived The Infestation Sixth Sense Sprinter Universal Adapter Well-fed Force Field You Again Challenges ------------ None Game ------ Seed CouplerMetaFemtoactuators Manual? 0 Play Time 01:20:10 Cumulative 11.3 hours Start 2026.02.22 @ 18:37:19 End 2026.02.22 @ 19:56:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 15 Adventurer 3 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 15 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82ca000-7e54-4473-a4d1-8d75d12cc148