Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 23:32:11 Player: Caluan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (234) 1170 Value Destroyed (7740) 7740 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (614) 614 TOTAL SCORE: 14824 Bonus ------- High Alert Combat Kills 31 Follower Combat Kills 283 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 243/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Particle Charger Hardlight Generator Wave Gun Heavy Missile Launcher Axe Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Light Treads Light Treads Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Improved Trap Scanner Makeshift Salvage Targeting Computer Armor Integrity Analyzer System Shield System Guard > --- WEAPON ----------- Wave Gun Wave Gun Heavy Battle Rifle Bore Cannon > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Micro Fission Core Advanced Treads Medium Treads Improved Heat Sink Energy Well High-capacity Matter Pod Particle Charger Hardlight Generator Authchip [Propulsion] Improved Field Recycling Unit Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Launcher Heavy Missile Launcher Axe [Rating: 68] Favorites ----------- Power Enhanced Nuclear Core Engine Makeshift Power Source Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Transport Network Coupler Hackware System Shield Protection Hardened Heavy Armor Plating Weapon Heavy Assault Rifle Energy Gun Wave Gun Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Heavy Missile Launcher Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Slots Evolved 10 | . . . 2 . 2 2 2 . . . . 2 Power . | . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . 1 . . . . . . Utility 6 | . . . 1 . 1 1 1 . . . . 2 Weapon 2 | . . . . . 1 . 1 . . . . . Parts Attached 150 | 6 5 8 14 2 38 17 22 10 8 . 5 15 Power 25 | 1 1 2 2 . 8 4 2 1 1 . 1 2 Engine 17 | 1 1 2 2 . 6 1 . 1 1 . 1 1 Core 8 | . . . . . 2 3 2 . . . . 1 Reactor . | . . . . . . . . . . . . . Propulsion 41 | 2 1 4 3 . 12 5 6 1 2 . 2 3 Treads 40 | 2 1 4 3 . 12 5 6 1 2 . 2 2 Leg . | . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 34 | 1 3 . 2 1 6 3 5 6 4 . . 3 Device 14 | . . . . 1 3 . 3 3 3 . . 1 Storage 5 | 1 1 . . . 1 . 1 . 1 . . . Processor 6 | . 1 . . . . 1 1 2 . . . 1 Hackware 1 | . . . . . . . . . . . . 1 Protection 8 | . 1 . 2 . 2 2 . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 50 | 2 . 2 7 1 12 5 9 2 1 . 2 7 Energy Gun 2 | . . . . . . . . . . . . 2 Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 40 | 2 . 2 7 . 12 5 9 . 1 . 1 1 Ballistic Cannon 4 | . . . . . . . . . . . . 4 Launcher 3 | . . . . 1 . . . 1 . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 1 . 1 . . . . . 1 Parts Lost 95 | . 2 6 2 . 18 7 21 6 5 . 6 22 Power 13 | . . 1 . . 3 1 2 1 1 . 1 3 Propulsion 30 | . . 4 . . 4 4 6 1 2 . 2 7 Utility 20 | . 1 . 1 . 3 . 6 1 1 . 1 6 Weapon 32 | . 1 1 1 . 8 2 7 3 1 . 2 6 Highest Loss Streak 17 | . 1 3 1 . 6 2 14 4 3 . 6 17 To Critical Strikes 3 | . . 1 . . . . . . . . . 2 Average Backups 18 | . 4 10 19 20 22 23 22 13 13 16 16 16 Power 1 | . . . 2 3 1 . 1 . 1 3 2 2 Propulsion 4 | . . . 2 4 6 7 7 3 3 4 3 1 Utility 7 | . 3 6 7 6 8 9 7 5 6 6 6 6 Weapon 5 | . . 3 7 7 6 6 6 3 2 3 3 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 29 | . . . 6 . 9 1 . 2 . . 1 10 Power 4 | . . . 1 . . 1 . . . . 1 1 Propulsion 8 | . . . . . 6 . . 2 . . . . Utility 9 | . . . 2 . . . . . . . . 7 Weapon 8 | . . . 3 . 3 . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 92 93 93 100 94 89 85 84 94 93 85 78 Engine 6 | . 13 13 11 11 7 . . 2 5 6 5 4 Core 1 | . . . . . 1 4 5 2 . . . . Treads 27 | . 28 27 29 33 26 29 25 24 25 26 24 19 Device 7 | . . . . 5 11 8 8 7 14 20 16 8 Storage 8 | . 14 14 11 11 9 7 6 6 6 6 6 4 Processor 10 | . 6 14 11 11 9 7 7 15 16 13 13 14 Protection 3 | . 4 . 8 5 2 5 4 . . . . . Ballistic Gun 22 | . 23 23 21 20 26 23 25 21 15 13 14 7 Peak Build Rating 68 | 6 7 9 19 24 34 48 59 56 60 56 59 68 Average Rating 32 | 4 6 7 16 20 25 40 49 47 56 56 49 55 On Entrance 30 | . 6 7 9 19 23 32 48 39 55 56 56 45 Avg Prop Armor Cover (%) 3 | . . . . . . 3 . . . . . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 127 | 12 45 50 60 59 102 118 127 112 113 105 108 118 Greatest Support 90 | 40 40 40 60 60 66 86 84 82 90 90 90 90 Greatest Overweight (x) 15 | . 1 15 1 . 1 1 2 2 1 1 1 1 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 1 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 8 20 20 20 24 25 25 25 25 25 25 24 Most Carried 25 | 1 9 14 20 20 25 25 25 15 17 16 18 21 Average Carried 18 | . 4 10 19 20 22 23 22 13 14 16 16 16 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 5 Final Carried 25 | . 9 13 20 20 25 25 15 12 16 16 15 5 Class Distribution -------------------- 24% | Scavenger-Mutant 18% | Scavenger-Skirmisher 15% | Scavenger-Gunner 11% | Derelict-Gunner 11% | Scavenger-Tank 9% | Mutant 4% | Tank 3% | Scientist-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Gunner | -6/Lower Caves Derelict-Gunner | -6/Data Miner Derelict-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Matter Collected 8300 | 265 662 139 609 30 1921 1396 1584 555 382 . 180 577 Remotely 520 | . . . . . . . 393 . 87 . 40 . Salvage Created 9921 | . 662 206 1025 23 2514 2147 1294 417 352 . 289 992 Parts 534 | . 41 17 64 2 136 128 57 18 12 . 22 37 Haulers Intercepted 11 | . 1 . 4 . 5 1 . . . . . . Recyclers Shooed 8 | . . . . . 1 1 1 . . . . 5 Parts Field Recycled 7 | . . . . . . . . . . . . 7 Retrieved Matter 126 | . . . . . . . . . . . . 126 Parts Self-Destructed 78 | . . . . . . . . 17 40 . 21 . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 167 | . 16 6 20 . 37 32 17 8 6 . 13 12 Guns 147 | . 16 6 20 . 37 32 17 7 4 . 5 3 Cannons 10 | . . . . . . . . . 1 . . 9 AOE 10 | . . . . . . . . 1 1 . 8 . Classes Destroyed 18 | . 5 1 3 . 5 2 2 . . . . . Worker 11 | . . . 1 1 . 7 . . . . . 2 Builder 3 | . . . . . 1 . 1 . . . . 1 Tunneler 7 | . . . 2 1 2 2 . . . . . . Hauler 11 | . 1 . 4 . 5 1 . . . . . . Recycler 14 | . . . . . 3 5 3 . . . . 3 Mechanic 1 | . . . . . 1 . . . . . . . Operator 5 | . 1 . . . 1 2 1 . . . . . Watcher 15 | . 2 . 4 . 5 2 1 . . . . 1 Swarmer 39 | . 6 2 8 . 4 2 2 1 . . 9 5 Grunt 69 | . 10 2 5 . 19 14 6 1 5 . 3 4 Brawler 6 | . . . . . . . 2 2 1 . 1 . Duelist 6 | . . . 1 . 2 . 1 2 . . . . Sentry 24 | . . 2 6 . 9 5 . 1 . . . 1 Specialist 2 | . . . . . . 2 . . . . . . Hunter 8 | . . . . . 2 1 2 1 . . . 2 Programmer 10 | . . . . . . 7 3 . . . . . Heavy 2 | . . . . . 1 1 . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . Best Kill Streak 9 | . 3 2 6 1 5 5 4 7 2 . 5 9 Combat Bots Only 7 | . 3 2 6 . 3 5 3 7 2 . 5 6 Max Kills in Single Turn 3 | . 1 1 1 1 2 2 1 2 1 . 3 2 Gunslinging 1 | . . . . . 1 1 . 1 . . 1 . Exploded 3 | . . . . . . . . 1 1 . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Hostile Shots Fired 1271 | . 72 78 114 . 221 255 197 42 76 . 51 165 Missed 346 | . 25 20 28 . 54 91 48 9 28 . 14 29 Hits 925 | . 47 58 86 . 167 164 149 33 48 . 37 136 Melee 31 | . . . 3 . 4 . 16 8 . . . . Projectile 894 | . 47 58 83 . 163 164 133 25 48 . 37 136 AOE 2 | . 1 . . . . . 1 . . . . . Critical Strikes 40 | . . 1 . . 12 6 7 2 2 . 1 9 Damage Taken 16202 | . 578 597 1004 . 3045 2587 3271 743 820 . 573 2984 Core 2408 | . 61 76 161 . 395 182 285 39 38 . 127 1044 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 807 | . . . 217 . 6 584 . . . . . . Core Remaining (%) 58 | 100 . 45 . 59 28 74 . . . . 42 . Volleys Fired 641 | 1 75 28 75 4 150 122 89 16 19 . 13 49 Largest 4 | 2 2 2 2 1 3 3 4 4 4 . 4 4 Hottest 243 | 40 40 40 46 30 76 74 118 114 174 . 169 243 Shots Fired 1687 | 2 138 47 149 4 429 346 321 45 60 . 25 121 Gun 1571 | 2 138 47 149 . 427 346 321 41 42 . 17 41 Cannon 97 | . . . . . . . . . 16 . 1 80 Launcher 19 | . . . . 4 2 . . 4 2 . 7 . Special . | . . . . . . . . . . . . . Kinetic 1635 | 2 138 47 149 . 427 346 321 41 42 . 17 105 Thermal 33 | . . . . . . . . . 16 . 1 16 Explosive 19 | . . . . 4 2 . . 4 2 . 7 . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 25 | . 6 10 21 . 25 17 23 12 11 . 7 7 Robot Miss Streak 6 | . 4 5 3 . 6 5 4 5 4 . 2 5 Penetration Max 1 | . . . . . 1 . 1 1 1 . 1 1 Secondary Targets 30 | . 3 1 1 . 7 6 4 5 . . 3 . Max Gunslinging Chain 2 | . 1 1 1 . 1 1 1 2 . . 1 . Shots Hit Robots 1148 | . 88 29 108 . 294 251 227 34 34 . 18 65 Core Hits 509 | . 37 14 48 2 110 110 69 41 26 . 21 31 Critical Kills 8 | . . . . . 2 1 1 . . . . 4 Critical Parts Destroyed 12 | . . 1 . . 2 2 2 . . . 1 4 Critical Strikes 28 | . . 1 1 . 4 3 3 . . . 1 15 Burn 1 | . . . . . . . . . . . . 1 Destroy 21 | . . 1 1 . 4 3 3 . . . 1 8 Blast 6 | . . . . . . . . . . . . 6 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 21279 | . 1128 310 1774 55 4813 4155 4103 988 1024 . 1243 1686 Guns 17907 | . 1115 284 1653 . 4752 4089 4088 712 479 . 238 497 Cannons 1485 | . . . . . . . . . 303 . . 1182 Explosions 1568 | . . . . 27 18 . . 276 242 . 1005 . Melee . | . . . . . . . . . . . . . Ramming 319 | . 13 26 121 28 43 66 15 . . . . 7 Kinetic 18915 | . 1115 284 1653 . 4752 4089 4088 712 479 . 238 1505 Thermal 477 | . . . . . . . . . 303 . . 174 Explosive 1568 | . . . . 27 18 . . 276 242 . 1005 . Electromagnetic . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . . . . . 2 5 16 16 16 13 13 . Average Corruption 6 | . . . . . 1 2 4 16 13 13 13 . Corruption Purged 3 | . . . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 214 | . . . . . 24 34 27 33 60 4 32 . Message Errors 43 | . . . . . 8 8 3 6 10 1 7 . Matter Fused 51 | . . . . . 7 3 9 9 12 . 11 . Heat Flow Errors 30 | . . . . . 4 4 2 4 13 2 1 . Energy Discharges 26 | . . . . . 1 5 7 4 5 . 4 . Parts Rejected 1 | . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . Data Loss (minor) 28 | . . . . . 1 5 3 5 8 1 5 . Data Loss (major) 6 | . . . . . 2 . . . 2 . 2 . Misfires 10 | . . . . . . 2 1 4 3 . . . Alerts 4 | . . . . . . 2 . . 2 . . . Misdirections 2 | . . . . . . . . 1 1 . . . Weapon Failures 12 | . . . . . 1 4 2 . 4 . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 57 | . . . . . . . . . . . 22 35 Projectiles 35 | . . . . . . . . . . . . 35 Explosions 22 | . . . . . . . . . . . 22 . Melee . | . . . . . . . . . . . . . Knockbacks 10 | . . . . . 1 . . . . . . 9 Impact 2 | . . . . . 1 . . . . . . 1 Kinetic 6 | . . . . . . . . . . . . 6 Secondary 2 | . . . . . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 49 | . 8 14 14 2 3 3 4 . . . . 1 Targets Rammed 52 | . 8 14 15 2 4 4 4 . . . . 1 Kicked . | . . . . . . . . . . . . . Crushed 3 | . . . 1 . 1 1 . . . . . . Highest Temperature 460 | . 12 18 4 . 283 368 376 257 286 242 232 460 Average Temperature 81 | . 4 7 2 . 37 85 129 75 69 116 121 153 Received Heat Transfer 3569 | . 195 129 279 . 1107 507 435 54 629 . 27 207 Effects 10 | . . . . . 1 3 3 . 1 . . 2 Shutdowns 1 | . . . . . . . . . . . . 1 Energy Bleed 5 | . . . . . 1 1 1 . 1 . . 1 Interference 2 | . . . . . . . 2 . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . . . . . Heat Transferred 703 | . . . . . . . . . 370 . . 333 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . . . . . 1 2 1 . . . . . Low Security (%) 85 | 100 100 100 100 100 79 58 96 . . . . 100 Level 1 13 | . . . . . 20 38 3 . . . . . Level 2 . | . . . . . . 3 . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 461 | . 109 50 183 64 386 461 224 . . . . 124 Initial 224 | . . 9 . 64 . 172 224 . . . . 47 Average 88 | . 46 4 49 10 117 169 63 . . . . 29 Influence Increases 5270 | . 482 130 640 18 1184 1044 521 160 408 . 290 393 Destroy 0b10 Robot/C 3520 | . 320 120 400 . 760 660 340 160 260 . 260 240 Destroy 0b10 Robot/NC 340 | . 20 . 55 10 90 100 30 . . . . 35 Destroy Leader 844 | . 66 10 126 . 220 218 102 . 30 . 30 42 Allied During Kill 36 | . . . . . 10 11 . . 13 . . 2 Successful Hack 90 | . 30 . 25 . 7 5 18 . . . . 5 Disable Machine 90 | . . . . . 30 . 15 . . . . 45 Destroy Structure 65 | . 1 . 4 8 22 5 1 . . . . 24 Lose Combat Pursuer 285 | . 45 . 30 . 45 45 15 . 105 . . . Influence Decreases 5243 | . 458 154 475 183 804 966 902 229 378 38 214 442 Entered New Map 657 | . . 15 . 101 . 208 234 30 2 38 . 29 Time Decay 3702 | . 438 109 455 82 684 569 527 179 306 . 174 179 Lost Part 715 | . 20 30 20 . 120 60 141 20 50 . 40 214 Lost Ally 62 | . . . . . . 22 . . 20 . . 20 Purge Threat 107 | . . . . . . 107 . . . . . . Squads Dispatched 37 | . 2 . 3 . 4 14 11 . . . . 3 Investigation 6 | . 1 . 1 . . 1 3 . . . . . Extermination 9 | . . . . . . 6 3 . . . . . Reinforcement 15 | . 1 . 2 . 4 3 2 . . . . 3 Assault 1 | . . . . . . 1 . . . . . . Garrison 6 | . . . . . . 3 3 . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Distress Signals 6 | . . . 1 . 1 1 1 . . . . 2 Communications Jammed 40 | . . . . . 21 18 1 . . . . . Distress Signals 19 | . . . . . 4 14 1 . . . . . Times Spotted 270 | . 31 7 30 . 63 54 23 9 21 . 13 19 Peak Tracking Total 7 | . 4 3 5 . 6 5 3 7 4 . 5 5 Tactical Retreats 12 | . 2 . 1 . 2 3 1 . 3 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Traps Triggered 12 | . 2 . . . 4 5 1 . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Disabled 6 | . . . . . 2 . 1 . . . . 3 Max in Single Turn 1 | . . . . . 1 . 1 . . . . 1 Garrison Access 2 | . . . . . 1 . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Machines Accessed 48 | . 5 . 8 1 11 8 7 . . 4 . 4 Terminals 28 | . 5 . 6 . 8 3 4 . . . . 2 Fabricators 5 | . . . . . . 2 3 . . . . . Repair Stations 3 | . . . 1 . 1 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . 1 1 . . . . . 1 Garrison Access 3 | . . . . . 1 1 . . . . . 1 Total Hacks 133 | . 15 . 26 1 25 17 10 . . 29 . 10 Successful 76 | . 8 . 18 1 10 6 1 . . 29 . 3 Failed 56 | . 7 . 8 . 15 10 9 . . . . 7 Catastrophic 13 | . 1 . . . 1 4 5 . . . . 2 Database Lockouts 1 | . . . . . . 1 . . . . . . Manual 58 | . 12 . 12 . 16 7 7 . . . . 4 Terminals 73 | . 15 . 19 . 18 7 7 . . . . 7 Fabricators 5 | . . . . . . 2 3 . . . . . Repair Stations 11 | . . . 4 . 3 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 10 | . . . 3 . 2 3 . . . . . 2 Garrison Access 4 | . . . . . 2 1 . . . . . 1 Terminal Hacks 42 | . 3 . 4 1 3 1 . . . 29 . 1 Record 11 | . . . . . . . . . . 11 . . Part Schematic 12 | . . . . . . . . . . 12 . . Robot Schematic 3 | . . . . . . . . . . 3 . . Prototype ID Bank 7 | . 1 . 3 . . . . . . 3 . . Open Door 1 | . . . . 1 . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . Alert Level 2 | . . . . . 1 . . . . . . 1 Unreport Threat 1 | . . . . . . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Registered Components 2 | . . . 1 . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 8 | . . . 4 . 2 2 . . . . . . Scan Component 4 | . . . 2 . 1 1 . . . . . . Repair 4 | . . . 2 . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 7 | . . . 3 . 2 2 . . . . . . Retrieve Study 7 | . . . 3 . 2 2 . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . . 1 Seal Access 2 | . . . . . 1 . . . . . . 1 Unauthorized Hacks 17 | . 5 . 7 . 2 1 1 . . . . 1 Terminals 16 | . 5 . 7 . 2 1 . . . . . 1 Assimilate 2 | . 1 . 1 . . . . . . . . . Botnet 12 | . 3 . 5 . 2 1 . . . . . 1 Operators 2 | . 1 . 1 . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . Fabnet 1 | . . . . . . . 1 . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 35 | . 4 . 6 . 8 7 7 . . . . 3 Full Trace Events 7 | . 1 . 1 . 1 1 3 . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 3 . 2 2 . . . . . . Parts Repaired 4 | . . . 2 . 1 1 . . . . . . Time 140 | . . . 52 . 44 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . 3 3 Autooverrided 1 | . . . . . . . . . . . . 1 Robots Rewired 4 | . . . . . . 2 . 2 . . . . Allies Hacked 1 | . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total Allies 6 | . . . . 1 . 2 . 2 . . . 1 Largest Group 2 | . . . . 1 . 2 . 2 2 . . 1 Highest-Rated Group 62 | . . . . 31 . 48 . 62 62 . . 29 Highest-Rated Ally 32 | . . . . 31 . 32 . 32 32 . . 29 Total Orders 3 | . . . . 1 2 . . . . . . . RETURN 3 | . . . . 1 2 . . . . . . . Ally Attacks 63 | . . . . . 16 11 12 . 20 . . 4 Total Damage 1185 | . . . . . 94 422 46 . 568 . . 55 Kills 10 | . . . . . 1 2 . . 7 . . . Allies Corrupted 2 | . . . . . . . 2 . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Active Infowar (turns) 15774 | . 638 1055 1964 480 4148 2880 1424 488 1315 162 778 442 Traps 3185 | . . . . . . . . 488 1315 162 778 442 T.N.C. 11065 | . 638 1055 1964 480 4148 2780 . . . . . . Jamming 6103 | . . . . . 2853 1826 1424 . . . . . Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . . . 1 . 2 . Drone Launches 11 | . . . . 1 4 . 6 . . . . . Drone Recoveries 8 | . . . . 1 4 . 3 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Turns Passed 17404 | 92 1370 1055 1964 480 4148 2880 1730 720 1315 162 778 710 Spaces Moved 7009 | 52 651 379 860 284 1425 1157 687 290 585 77 335 227 Core 15 | 3 . 2 . . . . . . . . . 10 Treads 6994 | 49 651 377 860 284 1425 1157 687 290 585 77 335 217 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 191 197 203 197 211 211 50 Average Speed 202 | 153 163 243 176 160 234 194 201 211 202 211 217 218 Slowest Speed 800 | 160 240 800 240 160 240 201 285 250 211 211 226 226 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins 3 | . . . . 3 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 Exploration Rate (%) 49 | 4 78 68 47 49 95 38 19 41 70 68 52 8 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . . Known Exits Taken 2 | . . . 1 . . . . . . . 1 . Unknown Exits Taken 10 | 1 1 1 . 1 1 1 1 1 1 1 . . Scrap Searched 14 | . . 1 . 1 . . . 7 4 . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 164 | . . . . 32 13 . 5 31 31 . 39 13 Melee . | . . . . . . . . . . . . . Projectile 27 | . . . . . 1 . 5 . 7 . 1 13 AOE 137 | . . . . 32 12 . . 31 24 . 38 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Low Low Dat Pro Fac Total 8943 | 60 812 450 1155 304 1922 1557 860 364 671 77 363 348 Wait 772 | . 59 10 134 7 232 201 38 11 43 1 1 35 Move 6997 | 51 650 378 859 283 1424 1156 686 289 584 76 334 227 Hop . | . . . . . . . . . . . . . Pick Up 150 | 2 11 11 31 . 38 13 11 8 10 . 4 11 Fast Attach 36 | 4 2 1 3 3 6 8 1 3 3 . . 2 Attach 110 | 2 2 6 10 . 23 9 23 9 6 . 7 13 Detach 7 | . . . . . 2 . . . 1 . 3 1 Swap 41 | . 3 1 5 2 16 5 4 2 1 . . 2 Drop 83 | . 2 1 23 3 27 9 4 3 3 . 1 7 Fire 641 | 1 75 28 75 4 150 122 89 16 19 . 13 49 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 52 | . 8 14 15 2 4 4 4 . . . . 1 Escape Stasis . | . . . . . . . . . . . . . Rewire 53 | . . . . . . 30 . 23 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: Fac x2) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 15) 574 | -10/Materials | Discovered new exit (range 14) 734 | -10/Materials | Discovered new exit (range 6) 1463 | -10/Materials | Entered Mines 1542 | -10/Mines | Lost 3 parts (2n1w) 1606 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1775 | -10/Mines | Build established: Scavenger-Mutant 1791 | -10/Mines | Discovered new exit (range 8) 2027 | -10/Mines | Core integrity fell below 50% 2056 | -10/Mines | Learned location of Recycling (-9) 2365 | -10/Mines | Discovered new exit (range 15) 2518 | -10/Mines | Entered Materials 2518 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2519 | -9/Materials | Identified exit to Mines 3187 | -9/Materials | Repaired Lgt. Treads 3215 | -9/Materials | Repaired Lgt. Treads 4370 | -9/Materials | Discovered new exit (range 5) 4482 | -9/Materials | Entered Mines 4483 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4516 | -9/Mines | Received a Mining Laser from a helpful Derelict 4638 | -9/Mines | Discovered new exit (range 6) 4719 | -9/Mines | Found the Drone Emporium 4729 | -9/Mines | Found Prototype Device 4729 | -9/Mines | Identified Thief Drone Bay 4895 | -9/Mines | Assembled infested the area 4962 | -9/Mines | Entered Materials 4962 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5504 | -8/Materials | Build established: Scavenger-Tank 5558 | -8/Materials | Lost 6 parts (1p3n2w) 6406 | -8/Materials | Build established: Scavenger-Skirmisher 6417 | -8/Materials | Discovered new exit (range 15) 6753 | -8/Materials | Build established: Scavenger-Tank 6933 | -8/Materials | Lost 6 parts (1p1u4w) 7272 | -8/Materials | Repaired Transmission Jammer 7293 | -8/Materials | Build established: Scavenger-Skirmisher 7738 | -8/Materials | Core integrity fell below 50% 7873 | -8/Materials | Discovered new exit (range 7) 8818 | -8/Materials | Discovered new exit (range 10) 9110 | -8/Materials | Entered Factory 9110 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9326 | -7/Factory | Central database locked down 10038 | -7/Factory | Build established: Scavenger-Tank 10676 | -7/Factory | Build established: Scientist-Tank 10945 | -7/Factory | Repaired Hrd. Heavy Armor Plating 11415 | -7/Factory | Build established: Tank 11852 | -7/Factory | Discovered new exit (range 8) 11910 | -7/Factory | First assault squad dispatched 11990 | -7/Factory | Entered another Factory area 11990 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 12277 | -6/Factory | Build established: Scavenger-Gunner 13131 | -6/Factory | Discovered new exit (range 11) 13150 | -6/Factory | Identified exit to Factory 13160 | -6/Factory | Garrison activated, responded to threat 13333 | -6/Factory | Lost 7 parts (1p1n2u3w) 13353 | -6/Factory | Spotted B-75 Beast 13466 | -6/Factory | Destroyed B-75 Beast 13467 | -6/Factory | System corruption reached 10% 13483 | -6/Factory | Lost 3 allies 13497 | -6/Factory | Lost 14 parts (1p5n4u4w) 13540 | -6/Factory | Discovered new exit (range 13) 13720 | -6/Factory | Entered Lower Caves 14031 | -6/Lower Caves | Discovered new exit (range 5) 14165 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14221 | -6/Lower Caves | Destroyed 7 combat bots 14230 | -6/Lower Caves | Lost 4 parts (1u3w) 14440 | -6/Lower Caves | Entered another Lower Caves area 14440 | -6/Lower Caves | Accompanied by 2 allies 14485 | -6/Lower Caves | Learned location of 1 exit from Factory 14692 | -6/Lower Caves | Found DRS Beacon 14758 | -6/Lower Caves | Build established: Derelict-Gunner 15086 | -6/Lower Caves | Spotted B-75 Beast 15088 | -6/Lower Caves | Activated DRS Beacon 15098 | -6/Lower Caves | Lost 3 parts (1n1u1w) 15742 | -6/Lower Caves | Discovered new exit (range 7) 15755 | -6/Lower Caves | Entered Data Miner 15755 | -6/Data Miner | Discovered new exit (range 6) 15796 | -6/Data Miner | Met Data Miner 15834 | -6/Data Miner | Learned location of Section 7 (-3) 15834 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15868 | -6/Data Miner | Received God Mode back door access code from Data Miner 15917 | -6/Data Miner | Entered Proximity Caves 16011 | -5/Proximity Caves | Learned Factory terminal intel 16032 | -5/Proximity Caves | Learned 4 Factory zone layouts 16238 | -5/Proximity Caves | Core integrity fell below 50% 16277 | -5/Proximity Caves | Lost 6 parts (1p2n1u2w) 16677 | -5/Proximity Caves | Discovered exit to Factory (range 8) 16695 | -5/Proximity Caves | Entered Factory 16695 | -5/Factory | Evolved 2 slots: Utility x2 16696 | -5/Factory | Identified exit to Factory 16698 | -5/Factory | Loaded intel: 26 terminal locations 16744 | -5/Factory | Build established: Scavenger-Mutant 17048 | -5/Factory | Build established: Scavenger-Gunner 17168 | -5/Factory | Lost 5 parts (2n1u2w) 17364 | -5/Factory | Core integrity fell below 50% 17368 | -5/Factory | Crushed by falling debris 17396 | -5/Factory | Core integrity fell below 20% 17405 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- Extracted 11 energy. Penetrated by Slug. U-05 Engineer lays Concrete. Acquired 25 matter. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Acquired Wheel. Penetrated by Slug. Wheel destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. M-13 Machinist repairs M-28 Smith Unknown Engine. Slug penetrates Wall. K-01 Serf collects debris. U-05 Engineer lays Concrete. M-28 Smith repairs H-66 Slayer. U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | #???????# """ #???????????????????????????????? | | #???????# """ #???????????????????????????????? | | ######### """ #???????????????????????????????? | | + + #???????????????????????????????? | | ######### """ #???????????????????????????????? | | #???????# """ #???????????????????????????????? | | #???????# """ #???????????????????????????????? | | ????????# #???????????????????????????????? | | ????????###+######???????????????????????????????? | | ??????????# #??????????????????? ????????????????? | | ??????????# #??????????????????? ????????????????? | | ???????####+##########????###### ????????????????? | | ???????# ###### #######???????????? | | ???????# # "T #????T??????? | | ???????# """ """ # #???????????? | | ???????# """ """ # "" u #???????????? | | ???????# """ """ # " #???????????? | | ???????# # "" u #???????????? | | ???????# """ """ """ # #???????????? | | ???????# """ """ """ # " #???????????? | | ???????# """ """ """ # " #???????????? | | ???????# # % % #???????????? | | ???????# " =% #???????????? | | ???????########+########;#;;;+######## ! " #????? | | ?????# % ^ %%!!!%*!%+ " #????? | | ?????#^ % @ ]%%###### #????? | | ?? ^ H %%%##???????????????? | | ??#### % k % !%h#????????????????? | | ???T?# ^ %%k%m#????????????????? | | ?????# """ """ """ "%" %% =m##???????????????? | | ?????# """ """ """ """ %%% ##???????????????? | | ?????# """ """ """ """ "%% ???????????????? | | ?????# ?""" """ """ """ ""% ?????????????? | | ?????+ ?? R ???????????? | | ?????#?????? ?? ?????????? | | ??????????? ?? % """????????? | | ???????????? ?? ############+### ""?????????? | | ???????????!??? ?????????? #? ""?????????? | | ?????????????""" ?????????? ??? "??????????? | | ??????????????T" ??????????? ?????? ??????????? | | ?????????????"""???????????????????? ???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Corruption Containment 8 Armor Coverage 600 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 4 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Hvy. Disruptor Cannon | -6/Data Miner | Free Imp. Thermal Shield | -6/Data Miner | Free Quantum Capacitor | -6/Data Miner | Free Cmb. Antigrav System | -6/Data Miner | Free Adv. Launcher Guidance Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 19% | -9/Materials Lgt. Treads | 25% | -9/Materials Transmission Jammer | 70% | -8/Materials Hrd. Heavy Armor Plating | 2% | -7/Factory Studied --------- Assault Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Autogun | -7/Factory | Hacked Flak Gun | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Insider Info Challenges ------------ None Game ------ Seed ReflectiveCloakingRipteeth Manual? 0 Play Time 01:44:18 Cumulative 226.6 hours Start 2026.09.08 @ 21:47:49 End 2026.09.08 @ 23:32:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 54 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7e816fab-c78c-4526-8952-87a8fb1919ce