Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.13 @ 10:55:22 Player: ZLD1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (44) 220 Value Destroyed (1312) 1312 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 3920 Bonus ------- High Alert Combat Kills 71 Friendly Fire -23 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 79/100 System Corruption 3% Temperature Cool (0) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter > --- WEAPON (3) ------- Chainsword Chainsword > --- INVENTORY (15) --- Light Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Medium Storage Unit Advanced Visual Processing Unit Lightning Gun Chainsword Chainsword Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Large Storage Unit Signal Interpreter Particle Charger > --- WEAPON ----------- Lightning Gun Lightning Gun Lightning Gun > --- INVENTORY -------- Light Ion Engine Improved Ion Engine Light Nuclear Core Heat Sink Medium Storage Unit Advanced Visual Processing Unit Reaction Control System Shock Rifle Lightning Gun Advanced Beam Rifle Chainsword Chainsword Chainsword Chainsword [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Weapon Lightning Gun Energy Gun Lightning Gun Ballistic Cannon Assault Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 3 | . . 1 1 1 Weapon 1 | . . . 1 . Parts Attached 41 | 6 . 12 15 8 Power 3 | 1 . . 2 . Engine 2 | 1 . . 1 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 8 | 2 . 4 1 1 Treads . | . . . . . Leg 3 | 2 . 1 . . Wheel 5 | . . 3 1 1 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 . 3 3 2 Device 5 | . . 2 1 2 Storage 3 | 1 . . 2 . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 21 | 2 . 5 9 5 Energy Gun 15 | 2 . 5 5 3 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon 4 | . . . 4 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 1 . Parts Lost 16 | . . 3 . 13 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 4 | . . . . 4 Weapon 8 | . . 3 . 5 Highest Loss Streak 12 | . . 2 . 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 89 | . 85 92 91 84 Engine 8 | . 14 11 4 6 Core 1 | . . . 4 . Leg 6 | . 28 11 . . Wheel 19 | . . 17 26 21 Device 9 | . . 10 9 12 Storage 14 | . 14 11 16 14 Processor 7 | . . 10 9 7 Energy Gun 21 | . 28 21 20 20 Naked Turns . | . . . . . Heaviest Build 50 | 14 14 17 47 50 Greatest Support 52 | 20 20 36 36 52 Greatest Overweight (x) 10 | . . 1 1 10 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 Average Capacity 10 | 6 8 8 11 15 Most Carried 15 | 4 5 8 15 15 Average Carried 8 | 1 3 6 10 13 Final Capacity 15 | 8 8 8 15 15 Final Carried 15 | 2 5 6 15 9 Class Distribution -------------------- 69% | Mutant 26% | Gunner 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 622 | 212 48 105 210 47 Remotely . | . . . . . Salvage Created 1777 | . 69 622 569 517 Parts 95 | . 1 46 28 20 Haulers Intercepted 2 | . . 2 . . Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 37 | . 5 15 10 7 Melee 2 | . . . . 2 Guns 29 | . 3 14 7 5 Cannons 1 | . . . 1 . AOE 4 | . 2 1 1 . Classes Destroyed 8 | . 1 3 1 3 Worker 3 | . . . 1 2 Hauler 2 | . . 2 . . Recycler 1 | . . . . 1 Mechanic 1 | . . . . 1 Swarmer 13 | . 5 8 . . Grunt 17 | . . 4 7 6 Sentry 6 | . . 3 3 . Programmer 1 | . . . . 1 Best Kill Streak 11 | . 3 11 3 6 Combat Bots Only 11 | . 3 11 3 2 Max Kills in Single Turn 2 | . 2 2 1 2 Gunslinging 1 | . . 1 . . Exploded 2 | . 2 1 1 . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 3078 | . 136 466 327 2149 Core 899 | . 32 102 63 702 Absorbed by Shields 21 | . . . . 21 Regen/Repaired (Parts) 86 | . . . 86 . Core Remaining (%) 87 | 100 87 74 88 . Volleys Fired 97 | . 9 36 20 32 Largest 3 | . 2 2 3 3 Hottest 166 | . 80 90 156 166 Shots Fired 197 | . 18 68 49 62 Gun 187 | . 18 68 39 62 Cannon 10 | . . . 10 . Launcher . | . . . . . Special . | . . . . . Kinetic 10 | . . . 10 . Thermal 17 | . . . 4 13 Explosive . | . . . . . Electromagnetic 170 | . 18 68 35 49 Robot Hit Streak 13 | . 3 9 13 6 Robot Miss Streak 5 | . 3 5 3 3 Penetration Max . | . . . . . Secondary Targets 3 | . . 3 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 121 | . 7 41 36 37 Core Hits 73 | . 4 23 23 23 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 2 . 2 Burn 1 | . . . . 1 Corrupt 3 | . . 2 . 1 Melee Attacks 5 | . . . . 5 Impact . | . . . . . Slashing 5 | . . . . 5 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2819 | . 125 743 782 1169 Guns 1997 | . 67 629 543 758 Cannons 177 | . . . 177 . Explosions 502 | . 58 114 62 268 Melee 143 | . . . . 143 Ramming . | . . . . . Kinetic 177 | . . . 177 . Thermal 742 | . 58 114 82 488 Explosive . | . . . . . Electromagnetic 1757 | . 67 629 523 538 Impact . | . . . . . Slashing 143 | . . . . 143 Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 23 | . 10 . . 13 Projectiles . | . . . . . Explosions 23 | . 10 . . 13 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 104 | . 31 36 37 . Shots 3 | . 1 1 1 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 152 | . 72 21 66 152 Average Temperature 37 | . 34 9 26 53 Received Heat Transfer 951 | . . 111 153 687 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . 3 2 . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 1081 | . 100 250 37 694 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 5 | . 1 2 1 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 593 | . 211 593 491 317 Initial 189 | . . 89 189 132 Average 247 | . 79 274 353 196 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 41 | 100 84 43 6 56 Level 1 40 | . 15 26 65 43 Level 2 17 | . . 30 28 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . 1 2 1 Investigation 1 | . . . 1 . Extermination 1 | . . . . 1 Reinforcement 2 | . . 1 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 4 | . 1 1 . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 63 | . 7 24 13 19 Peak Tracking Total 10 | . 4 10 3 8 Tactical Retreats 5 | . 1 2 . 2 Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 6 | . 3 2 . 1 Max in Single Turn 2 | . 2 2 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 4 | . 1 2 1 . Terminals 2 | . 1 1 . . Fabricators . | . . . . . Repair Stations 2 | . . 1 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 9 | . 2 4 3 . Successful 5 | . 1 1 3 . Failed 4 | . 1 3 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 1 | . 1 . . . Terminals 3 | . 2 1 . . Fabricators . | . . . . . Repair Stations 6 | . . 3 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Branch Access Points 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 1 3 . Scan Component 3 | . . 1 2 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 1 2 1 . Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 32 | . . . 32 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 1 | . . . . 1 Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 16 | . . . . 16 Highest-Rated Ally 16 | . . . . 16 Total Orders . | . . . . . Ally Attacks 7 | . . . . 7 Total Damage 76 | . . . . 76 Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 1506 | 60 174 454 470 348 Spaces Moved 1005 | 48 121 293 343 200 Core 18 | 15 . . . 3 Treads . | . . . . . Legs 302 | 33 121 148 . . Wheels 685 | . . 145 343 197 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 90 90 93 Average Speed 102 | 98 120 105 94 105 Slowest Speed 550 | 120 120 120 105 550 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 24 | 3 31 34 46 9 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 24 | . 3 11 7 3 Melee . | . . . . . Projectile . | . . . . . AOE 24 | . 3 11 7 3 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 1295 | 61 132 371 452 279 Wait 82 | . . 16 43 23 Move 1001 | 47 120 292 342 200 Hop . | . . . . . Pick Up 39 | 8 3 9 17 2 Fast Attach 7 | . . 4 3 . Attach 28 | 6 . 7 8 7 Detach 6 | . . . 6 . Swap 6 | . . 1 4 1 Drop 17 | . . 6 9 2 Fire 97 | . 9 36 20 32 Melee 4 | . . . . 4 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis 6 | . . . . 6 Rewire 2 | . . . . 2 Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Junkyard | Discovered new exit (range 16) 61 | -11/Junkyard | Entered Materials 72 | -10/Materials | Identified exit to Mines 221 | -10/Materials | Discovered new exit (range 10) 235 | -10/Materials | Entered another Materials area 235 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 606 | -9/Materials | Destroyed 11 combat bots 621 | -9/Materials | Discovered new exit (range 16) 688 | -9/Materials | Identified exit to Materials 689 | -9/Materials | Entered another Materials area 689 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1080 | -8/Materials | Repaired Arm. Wheel 1154 | -8/Materials | Discovered new exit (range 6) 1158 | -8/Materials | Identified exit to Factory 1159 | -8/Materials | Entered Factory 1159 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1244 | -7/Factory | Build established: Gunner 1485 | -7/Factory | Core integrity fell below 50% 1503 | -7/Factory | Core integrity fell below 20% 1507 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 01474_ S-27 Virus destroyed. 01476_ Acquired 10 matter. 01476_ Critical hit (Burn: +37). 01478_ Adv. Beam Rifle destroyed. 01480_ Shock Rifle destroyed. 01481_ Acquired 10 matter. 01481_ G-47 Trooper destroyed. 01482_ Arm. Wheel destroyed. 01483_ Arm. Huge Wheel destroyed. 01486_ P-60 Hacker resets Y-54 Guardian, system corruption cleaned. 01487_ Acquired 7 matter. 01488_ Imp. Heat Sink destroyed. 01494_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 01495_ W-25 Informer sends out distress signal. 01496_ G-47 Trooper destroyed. 01496_ Sml. Storage Unit destroyed. 01504_ K-01 Serf collects debris. 01506_ G-50 Soldier destroyed. 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