Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 21:32:26 Player: Zyalin Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (16) 3200 Robots Destroyed (284) 1420 Value Destroyed (11134) 11134 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (9633) 9633 TOTAL SCORE: 29027 Bonus ------- Pure Core 5745 High Alert Combat Kills 1491 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1122 Friendly Fire -25 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 85/100 System Corruption 13% Temperature Cool (21) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Neutrino Core Vortex Chain Reactor > --- PROPULSION ------- Heavy Treads Experimental Myomer Leg Experimental Myomer Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Improved Core Analyzer Experimental Phase Shifter Ghost Barrier > --- WEAPON ----------- Improved Heavy Machine Gun Heavy Autocannon Plasma Sword > --- INVENTORY -------- (None) [Rating: 123] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Improved Gravmag System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Coil Gun Energy Gun High-powered Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Slots Evolved 10 | . . 2 2 2 2 . . . . 2 . . . . . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . . . . Utility 5 | . . . 1 2 1 . . . . 1 . . . . . . Weapon 2 | . . 1 1 . . . . . . . . . . . . . Parts Attached 273 | 7 6 11 14 53 33 4 3 . 4 36 . 61 . 1 20 20 Power 35 | 1 . . 4 9 4 . . . . 5 . 5 . . 3 4 Engine 22 | 1 . . 2 8 3 . . . . 4 . 2 . . 1 1 Core 10 | . . . 2 1 . . . . . 1 . 3 . . 1 2 Reactor 3 | . . . . . 1 . . . . . . . . . 1 1 Propulsion 78 | 2 . 2 4 13 11 1 . . 3 12 . 18 . . 6 6 Treads 35 | 2 . 2 3 8 1 1 . . . 3 . 9 . . 4 2 Leg 15 | . . . . 4 1 . . . 3 1 . . . . 2 4 Wheel 9 | . . . . 1 4 . . . . 4 . . . . . . Hover 19 | . . . 1 . 5 . . . . 4 . 9 . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 85 | 2 3 1 3 14 10 1 1 . 1 8 . 26 . 1 7 7 Device 59 | 1 2 1 1 11 7 1 . . . 8 . 18 . . 4 5 Storage 2 | . 1 . . . . . . . . . . . . . 1 . Processor 7 | 1 . . . 1 2 . . . . . . 3 . . . . Hackware 4 | . . . . . . . . . . . . 3 . . 1 . Protection 13 | . . . 2 2 1 . 1 . 1 . . 2 . 1 1 2 Artifact . | . . . . . . . . . . . . . . . . . Weapon 75 | 2 3 8 3 17 8 2 2 . . 11 . 12 . . 4 3 Energy Gun 12 | 1 . . 1 4 . . . . . 2 . 2 . . 1 1 Energy Cannon 4 | . 1 1 . 1 . . . . . 1 . . . . . . Ballistic Gun 44 | 1 2 7 2 8 4 1 2 . . 6 . 8 . . 1 2 Ballistic Cannon 9 | . . . . 2 3 . . . . 2 . . . . 2 . Launcher 4 | . . . . 2 1 . . . . . . 1 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . 1 2 2 2 . . . 1 . . 3 . 1 7 . Parts Lost 75 | . 1 1 . 10 9 2 . . 2 16 2 3 . . 8 21 Power 9 | . . . . 2 . . . . . 3 . . . . . 4 Propulsion 20 | . . . . 1 4 . . . 2 5 2 . . . . 6 Utility 23 | . 1 . . 2 2 1 . . . 4 . 1 . . 3 9 Weapon 23 | . . 1 . 5 3 1 . . . 4 . 2 . . 5 2 Highest Loss Streak 14 | . 1 1 . 3 5 2 . . 1 5 2 2 . . 5 14 Average Slot Usage (%) 91 | . 99 95 96 92 88 97 99 100 99 87 94 94 94 93 86 75 Engine 4 | . 14 11 7 6 5 . . . . 6 5 1 5 5 4 2 Core 2 | . . . 1 . . . . . . . 5 9 5 5 3 3 Reactor 1 | . . . . . . 6 6 6 6 2 . . . . 2 4 Treads 10 | . 28 29 26 7 . 7 13 13 9 6 5 7 17 16 13 7 Leg 3 | . . . . 4 5 . . . 10 7 . . . . 3 14 Wheel 1 | . . . . 4 2 . . . . 1 . . . . . . Hover 4 | . . . . . 9 18 13 13 5 1 17 11 . . . . Device 17 | . 14 11 11 14 24 19 17 13 13 22 29 19 17 16 16 18 Storage 1 | . 3 11 9 7 . . . . . . . . . . . . Processor 11 | . 9 . . 6 12 13 13 13 13 11 11 15 17 16 16 10 Protection 3 | . . . 4 6 . 6 8 13 13 . . 2 5 5 2 2 Energy Gun 1 | . 8 . 2 2 . . . . . . . 1 . . . 3 Ballistic Gun 16 | . 9 26 32 20 17 10 11 20 20 13 17 17 17 16 13 6 Ballistic Cannon 2 | . . . . 3 4 13 10 6 6 6 . . . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 5 5 4 . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 124 | 9 15 19 34 44 44 44 39 39 43 56 43 54 54 54 124 55 Greatest Support 124 | 40 40 60 60 60 54 40 26 26 58 87 48 121 116 116 124 108 Greatest Overweight (x) 7 | . . . . 2 7 1 1 1 2 3 1 1 . . 1 1 Average Overweight (x) . | . . . . . 1 . 1 1 . . . . . . . . Largest Inventory Capacity . | . . . . . . . . . . . . . . . . . Average Capacity . | . . . . . . . . . . . . . . . . . Most Carried . | . . . . . . . . . . . . . . . . . Average Carried . | . . . . . . . . . . . . . . . . . Final Capacity . | . . . . . . . . . . . . . . . . . Final Carried . | . . . . . . . . . . . . . . . . . Class Distribution -------------------- 65% | Scavenger-Gunner 11% | Scavenger-Mutant 7% | Gunner 6% | Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Scavenger-Mutant | -4/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Matter Collected 9545 | 275 125 295 515 1902 1248 172 . . 356 1086 . 2049 301 178 587 456 Remotely 541 | . . . . . 224 20 . . . 46 . 251 . . . . Salvage Created 13891 | 123 254 451 767 3440 1754 159 . . 581 1575 . 2766 653 43 346 979 Parts 625 | 11 11 31 37 176 73 8 . . 23 53 . 140 8 2 8 44 Haulers Intercepted 13 | . . 1 2 4 2 . . . . 1 . 3 . . . . Recyclers Shooed 11 | . . . . 4 4 . . . . 1 . 2 . . . . Parts Field Recycled 8 | . . . . . . . . . . . . 8 . . . . Retrieved Matter 237 | . . . . . . . . . . . . 237 . . . . Parts Self-Destructed 133 | . . . . . . 7 . . 20 . . . 10 2 72 22 Prevented 21 | . . . . . . . . . . . . . . . 8 13 Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Combat Hostiles Destroyed 211 | . 4 12 13 60 24 4 . . 11 22 . 32 4 1 7 17 Melee 1 | . . . . . . . . . . . . . . . . 1 Guns 164 | . 1 8 13 44 16 1 . . 10 15 . 31 4 1 4 16 Cannons 25 | . 1 4 . 6 1 3 . . 1 6 . . . . 3 . AOE 21 | . 2 . . 10 7 . . . . 1 . 1 . . . . Classes Destroyed 23 | 3 3 3 2 3 2 1 . . . 3 . . 1 . 2 . Worker 14 | 1 . . . 1 7 . . . . . . 5 . . . . Builder 11 | . . . 1 5 4 . . . . . . 1 . . . . Tunneler 4 | 2 . . . 1 . . . . . . . 1 . . . . Hauler 13 | . . 1 2 4 2 . . . . 1 . 3 . . . . Recycler 19 | 1 2 1 . 4 4 . . . . 4 . 3 . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . Mechanic 2 | . . . . . 1 . . . . . . . . . . 1 Operator 2 | . . 1 . . . . . . . . . 1 . . . . Watcher 6 | . 1 . . 2 1 . . . . . . 2 . . . . Swarmer 49 | . 3 8 . 9 4 3 . . 1 1 . 8 3 . 1 8 Grunt 81 | . 1 3 8 31 14 . . . 9 5 . 5 1 . 1 3 Brawler 4 | . . . . . 1 . . . . . . . . . 1 2 Duelist 2 | . . . . 1 . . . . . 1 . . . . . . Protector 1 | . . . . 1 . . . . . . . . . . . . Sentry 27 | . . 1 3 7 3 . . . 1 2 . 9 . . . 1 Demolisher 2 | . . . . . . . . . . 2 . . . . . . Hunter 21 | . . . 2 8 . 1 . . . 2 . 5 . . 1 2 Programmer 17 | . . . . 3 2 . . . . 6 . 5 . . . 1 Behemoth 3 | . . . . . . . . . . 1 . . . 1 1 . Striker 1 | . . . . . . . . . . . . . . . 1 . Executioner 1 | . . . . . . . . . . . . . . . 1 . Samaritan 1 | . . . . . . 1 . . . . . . . . . . Assembled 2 | . . . . . . . . . . 2 . . . . . . Best Kill Streak 13 | 3 4 9 4 11 13 3 . . 4 3 . 9 3 1 3 5 Combat Bots Only 9 | . 3 8 3 9 6 3 . . 4 3 . 8 3 1 3 5 Max Kills in Single Turn 4 | 2 3 2 2 3 4 1 . . 1 2 . 2 1 1 2 2 Gunslinging 1 | . . . . 1 . . . . . . . . . . 1 . Exploded 2 | . 2 . . 2 2 . . . . 1 . 1 . . . . Melee 1 | . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Damage Taken 17154 | . 135 360 537 3247 1290 168 . . 738 2286 39 2081 162 225 3135 2751 Core 1703 | . . 93 94 397 53 17 . . 30 153 21 216 14 10 298 307 Absorbed by Shields 957 | . . . . . . . . . . 571 41 203 60 82 . . Reduced by Siege Mode 18 | . . . . . . . . . . . . . . 18 . . Core Remaining (%) 81 | 100 100 76 82 43 . . . . 88 . . . . . . . Volleys Fired 636 | 5 18 28 32 154 79 9 . . 30 70 9 105 11 8 32 46 Largest 4 | 2 2 3 4 4 4 4 . . 4 4 3 4 3 3 3 3 Hottest 257 | 60 100 140 119 164 156 156 . . 137 257 99 153 60 60 180 123 Shots Fired 1830 | 10 36 77 125 416 210 30 . . 93 216 27 357 32 28 67 106 Gun 1621 | 10 29 48 125 348 179 15 . . 89 173 27 354 32 28 58 106 Cannon 171 | . 7 29 . 43 21 15 . . 4 43 . . . . 9 . Launcher 38 | . . . . 25 10 . . . . . . 3 . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 1603 | 5 12 48 111 338 200 30 . . 93 201 27 340 32 28 65 73 Thermal 102 | . 7 29 . 53 . . . . . 11 . . . . 2 . Explosive 13 | . . . . . 10 . . . . . . 3 . . . . Electromagnetic 112 | 5 17 . 14 25 . . . . . 4 . 14 . . . 33 Robot Hit Streak 29 | 5 8 14 13 15 18 5 . . 12 19 16 17 7 22 29 16 Robot Miss Streak 8 | 1 4 3 4 8 7 1 . . 3 4 1 6 1 1 4 5 Penetration Max 2 | . . . . 1 2 . . . . 1 . 1 1 . . 2 Secondary Targets 25 | . . . 3 7 1 . . . 3 2 . 1 1 . 1 6 Max Gunslinging Chain 1 | . . . 1 1 1 . . . 1 1 . 1 1 . 1 1 Shots Hit Robots 1213 | 6 20 47 81 294 141 8 . . 65 153 24 212 16 24 46 76 Core Hits 658 | 5 10 20 36 210 86 6 . . 31 63 4 101 14 7 19 46 Critical Hits 65 | . . . . 2 11 2 . . 5 12 2 25 . . 2 4 Critical Kills 26 | . . . . . 6 2 . . 1 5 . 10 . . 2 . Critical Parts Destroyed 33 | . . . . 2 5 . . . 4 7 . 12 . . . 3 Melee Attacks 5 | . . . . . . . . . . . . 2 . 3 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 5 | . . . . . . . . . . . . 2 . 3 . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 29722 | 121 400 683 1249 6526 5621 225 . . 1350 3866 610 4599 507 508 1362 2095 Guns 21615 | 63 205 475 1249 4217 2800 67 . . 1238 2506 610 4389 507 508 714 2067 Cannons 3588 | . 104 208 . 849 493 158 . . 112 1045 . . . . 619 . Explosions 4407 | 58 91 . . 1452 2328 . . . . 315 . 163 . . . . Melee 47 | . . . . . . . . . . . . 47 . . . . Ramming 65 | . . . . 8 . . . . . . . . . . 29 28 Kinetic 22845 | 8 43 475 1121 4314 3293 225 . . 1350 3299 610 4159 507 508 1316 1617 Thermal 1817 | 58 195 208 . 837 . . . . . 502 . . . . 17 . Explosive 2383 | . . . . . 2303 . . . . . . 80 . . . . Electromagnetic 2565 | 55 162 . 128 1367 25 . . . . 65 . 313 . . . 450 Impact . | . . . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . . . . . . 47 . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 . . 2 2 2 2 2 2 9 14 18 18 18 22 13 Average Corruption 8 | . 1 . . 1 2 2 2 2 2 4 13 14 18 18 18 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Effects 390 | . 2 . . 4 2 8 7 2 8 25 9 189 44 47 3 40 Message Errors 61 | . 2 . . 2 1 3 2 2 2 6 . 19 5 6 1 10 Matter Fused 50 | . . . . . . . . . . 3 . 18 12 11 2 4 Heat Flow Errors 36 | . . . . . . 2 2 . 1 1 . 14 4 10 . 2 Energy Discharges 35 | . . . . . . 1 2 . 1 5 2 11 5 1 . 7 Parts Rejected 1 | . . . . . . . . . . . . 1 . . . . Data Loss (minor) 26 | . . . . . . 1 1 . 1 3 . 11 3 2 . 4 Data Loss (major) 7 | . . . . . . . . . . . 1 5 . 1 . . Misfires 11 | . . . . . . . . . . . 1 6 . 4 . . Alerts 3 | . . . . . . . . . . . . 3 . . . . Misdirections 52 | . . . . . . . . . . . . 32 9 10 . 1 Targeting Errors 90 | . . . . 2 1 . . . 2 7 5 57 5 2 . 9 Weapon Failures 18 | . . . . . . 1 . . 1 . . 12 1 . . 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 237 | . . . . 53 90 . . . . 94 . . . . . . Projectiles 28 | . . . . 19 2 . . . . 7 . . . . . . Explosions 209 | . . . . 34 88 . . . . 87 . . . . . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks 31 | . . . . 7 3 1 . . 2 14 . . . . 3 1 Impact 1 | . . . . . . . . . . . . . . . . 1 Kinetic 28 | . . . . 6 3 1 . . 2 13 . . . . 3 . Secondary 2 | . . . . 1 . . . . . 1 . . . . . . Self-Inflicted Damage 231 | . 39 . . 41 . . . . . 129 . 22 . . . . Shots 7 | . 1 . . 3 . . . . . 2 . 1 . . . . Rammed 13 | . . . . 2 . . . . . . . . . . 4 7 Targets Rammed 14 | . . . . 2 . . . . . . . . . . 4 8 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 268 | 40 58 233 21 240 50 169 56 . 144 206 . 268 217 264 51 125 Average Temperature 63 | 19 19 133 7 49 12 76 37 . 48 66 . 78 100 99 22 45 Received Heat Transfer 3123 | . 24 42 198 942 390 . . . 303 291 . 210 12 36 312 363 Siege Activations 1 | . . . . . . . . . . . . . . 1 . . Total Turns 16 | . . . . . . . . . . . . . . 16 . . Longest Duration 16 | . . . . . . . . . . . . . . 16 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 9 | . 1 . . 6 . . . . . . . 2 . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 3 | 1 . . . 1 . . . . . . . 1 . . . . Heat Transferred 3026 | 100 322 444 . 1599 . . . . . 524 . . . . 37 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | 1 1 . . 3 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Peak Influence 1115 | 20 200 291 435 1115 842 . . . . 303 82 1041 . . . . Initial 546 | . 13 . 52 123 546 . . . . 7 82 43 . . . . Average 383 | 6 85 168 251 455 541 . . . . 137 81 556 . . . . Maximum Alert Level 4 | . 1 1 2 4 3 . . . . 1 . 3 . . . . Low Security (%) 35 | 100 92 58 28 25 2 . . . . 64 100 23 . . . . Level 1 24 | . 7 41 62 33 1 . . . . 35 . 17 . . . . Level 2 20 | . . . 8 18 83 . . . . . . 12 . . . . Level 3 18 | . . . . 20 12 . . . . . . 46 . . . . Level 4 . | . . . . 2 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 51 | . 2 1 3 20 8 . . . . 6 . 10 . . . 1 Investigation 8 | . 1 . . 3 1 . . . . 2 . 1 . . . . Extermination 11 | . . . . 3 3 . . . . 2 . 3 . . . . Reinforcement 22 | . 1 1 2 9 3 . . . . 2 . 4 . . . . Assault 7 | . . . . 3 1 . . . . . . 2 . . . 1 Garrison 3 | . . . 1 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Construction Impeded 7 | . . . . 5 1 . . . . . . 1 . . . . Haulers Reinforced 6 | . . . . 2 1 . . . . 1 . 2 . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Distress Signals 4 | . . 2 . 1 . . . . . 1 . . . . . . Communications Jammed 2 | . . . . . 2 . . . . . . . . . . . Distress Signals 2 | . . . . . 2 . . . . . . . . . . . Times Spotted 358 | . 10 16 16 93 33 4 . . 15 36 4 44 6 3 51 27 Peak Tracking Total 13 | . 4 6 3 9 6 3 . . 5 5 6 7 5 2 13 12 Tactical Retreats 31 | . . 2 . 15 3 . . . 4 1 . 4 1 . . 1 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Traps Triggered 12 | . 1 . . 4 2 . . . . 3 . 2 . . . . Indirectly 3 | . . . . 3 . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 8 | . . . . . . . . . . . . . 8 . . . Triggered 10 | . . . . . . . . . . . . . . . 10 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Machines Disabled 35 | . 2 1 . 2 8 . . . . 7 . 14 . 1 . . Max in Single Turn 4 | . 1 1 . 1 2 . . . . 2 . 4 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Machines Accessed 47 | . 2 1 3 10 3 1 1 4 . 7 . 10 . 1 4 . Terminals 32 | . 2 1 3 6 3 . . . . 6 . 10 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . 4 . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 157 | . 10 5 10 26 13 1 1 29 . 19 . 31 . 1 11 . Successful 95 | . 3 3 5 9 8 1 1 29 . 8 . 16 . 1 11 . Failed 61 | . 7 2 4 17 5 . . . . 11 . 15 . . . . Catastrophic 12 | . 1 . . 4 2 . . . . 2 . 3 . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . Manual 64 | . 8 3 11 10 12 . . . . 2 . 17 . . 1 . Terminals 100 | . 10 5 10 14 13 . . . . 16 . 31 . 1 . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . . . . 12 . . . . . 3 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 65 | . 2 1 1 4 3 1 1 29 . 4 . 7 . 1 11 . Record 19 | . . . . . . . . 11 . . . . . 1 7 . Part Schematic 8 | . . . . . . . . 8 . . . . . . . . Robot Schematic 7 | . . . . . . . . 7 . . . . . . . . Robot Analysis 2 | . . . 1 . . . . . . . . 1 . . . . Prototype ID Bank 11 | . . . . 1 . . . 3 . 2 . 1 . . 4 . Open Door 2 | . . . . . . 1 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . . . 1 . 1 . . . . Terminal Index 1 | . . . . . . . . . . . . 1 . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . Unreport Threat 2 | . . . . 1 1 . . . . . . . . . . . Locate Traps 4 | . . . . 1 1 . . . . 1 . 1 . . . . Registered Prototypes 2 | . . 1 . . . . . . . . . 1 . . . . Zone Layout 2 | . 1 . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . 1 . . . . . 2 . . . . . . Scan Component 3 | . . . . 1 . . . . . 2 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks 27 | . 1 2 4 4 5 . . . . 2 . 9 . . . . Terminals 26 | . 1 2 4 3 5 . . . . 2 . 9 . . . . Track 7 | . . 1 1 1 2 . . . . 1 . 1 . . . . Botnet 16 | . 1 1 3 2 2 . . . . 1 . 6 . . . . Operators 3 | . . . . . 1 . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . 1 . . . . . . . . . . . . Mechanics 1 | . . . . 1 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 33 | . 2 1 2 9 3 . . . . 6 . 9 . 1 . . Full Trace Events 7 | . 1 . . 3 . . . . . 2 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . 7 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . 8 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Total Allies 1 | . . . . . . . . . 1 . . . . . . . Largest Group 1 | . . . . . . . . . 1 . . . . . . . Highest-Rated Group 94 | . . . . . . . . . 94 . . . . . . . Highest-Rated Ally 94 | . . . . . . . . . 94 . . . . . . . Total Orders 1 | . . . . . . . . . . . . 1 . . . . EXPLORE 1 | . . . . . . . . . . . . 1 . . . . Ally Attacks 5 | . . . . . . . . . 5 . . . . . . . Total Damage 231 | . . . . . . . . . 231 . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . 1 . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Robot Analysis Total 2 | . . . 1 . . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . . . . . 1 2 . . . . . . 2 . 1 Drone Launches 3 | . . . . . . . . . . . . 3 . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Turns Passed 13794 | 108 498 468 549 2124 1308 692 427 110 670 1302 102 2038 661 759 1089 889 Spaces Moved 8527 | 53 267 222 249 1246 808 509 288 76 406 640 88 1780 388 448 577 482 Core 55 | 2 . . . . 38 . . . . . . . . . . 15 Treads 3449 | 51 267 222 249 216 . . . . 106 393 . 340 388 448 577 192 Legs 964 | . . . . 219 199 . . . 206 65 . . . . . 275 Wheels 1089 | . . . . 811 165 . . . . 113 . . . . . . Hover 2970 | . . . . . 406 509 288 76 94 69 88 1440 . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 160 110 45 68 146 146 120 110 56 48 160 160 160 50 Average Speed 128 | 155 160 160 160 121 120 124 146 146 137 154 72 84 160 160 162 137 Slowest Speed 400 | 160 160 160 160 200 400 146 146 146 200 210 136 160 160 160 190 180 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 47 | 6 52 23 27 34 26 61 44 68 60 16 69 48 55 64 78 72 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 3 | . . . . . . . . 1 . . . . . 1 1 . Known Exits Taken 5 | . . . . . 1 . . . 1 . . 1 1 1 . . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 . . . . . . 1 . Scrap Searched 6 | . . . . . . 2 . . 1 . . . . 2 . 1 Spaces Dug 9 | . . . . . . 5 . . . . . 1 . 3 . . Terrain Destroyed 280 | 6 6 . . 18 96 6 . . . 41 . 96 2 3 . 6 Melee 3 | . . . . . . . . . . . . . . 3 . . Projectile 69 | . . . . 2 16 6 . . . 14 . 23 2 . . 6 AOE 208 | 6 6 . . 16 80 . . . . 27 . 73 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Total 10126 | 66 304 276 328 1616 994 544 294 75 449 789 106 2123 408 471 675 608 Wait 461 | 2 9 8 22 113 53 21 1 . 8 25 9 110 2 10 25 43 Move 8512 | 52 266 221 248 1245 807 508 287 75 405 640 87 1779 387 447 576 482 Hop . | . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . Fast Attach 200 | 7 5 4 8 27 25 4 3 . 3 30 . 46 . 2 18 18 Attach . | . . . . . . . . . . . . . . . . . Detach 7 | . 1 . . . 1 . . . . . . 5 . . . . Swap 74 | . 1 7 6 26 8 . . . 1 6 . 15 . . 2 2 Drop 187 | . 4 8 12 41 21 2 3 . 2 18 1 47 . 1 18 9 Fire 636 | 5 18 28 32 154 79 9 . . 30 70 9 105 11 8 32 46 Melee 5 | . . . . . . . . . . . . 2 . 3 . . Ram 2 | . . . . 1 . . . . . . . 1 . . . . Kick . | . . . . . . . . . . . . . . . . . Crush 13 | . . . . 1 . . . . . . . . . . 4 8 Escape Stasis 21 | . . . . 8 . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 8 | . . . . . . . . . . . . . 8 . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves (discovered 2 exits: *Low / *Dat) -6/Lower Caves (discovered 2 exits: Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 6 exits: *Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 325 | -10/Materials | Discovered new exit (range 10) 570 | -10/Materials | Discovered new exit (range 8) 607 | -10/Materials | Entered another Materials area 607 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 734 | -9/Materials | Destroyed 8 combat bots 849 | -9/Materials | Discovered new exit (range 7) 1044 | -9/Materials | Discovered new exit (range 3) 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1076 | -8/Materials | Build established: Gunner 1486 | -8/Materials | Central database locked down 1521 | -8/Materials | Discovered new exit (range 4) 1581 | -8/Materials | Garrison activated, responded to threat 1623 | -8/Materials | Build established: Scavenger-Tank 1624 | -8/Materials | Entered Factory 1624 | -7/Factory | Evolved 2 slots: Utility x2 2153 | -7/Factory | Garrison activated, responded to threat 2396 | -7/Factory | Discovered new exit (range 5) 2522 | -7/Factory | Build established: Scavenger-Gunner 2936 | -7/Factory | Garrison activated, responded to threat 2947 | -7/Factory | Destroyed 9 combat bots 3224 | -7/Factory | First assault squad dispatched 3321 | -7/Factory | Discovered new exit (range 16) 3368 | -7/Factory | Lost 3 parts (1p1n1w) 3374 | -7/Factory | Destroyed 7 combat bots 3447 | -7/Factory | Lost 3 parts (1p2w) 3602 | -7/Factory | Core integrity fell below 50% 3748 | -7/Factory | Entered another Factory area 3748 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3789 | -6/Factory | Discovered new exit (range 5) 3929 | -6/Factory | Lost 5 parts (3n2w) 4446 | -6/Factory | Identified exit to Lower Caves 4448 | -6/Factory | First assault squad dispatched 5056 | -6/Factory | Entered Lower Caves 5119 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5152 | -6/Lower Caves | Learned Factory terminal intel 5581 | -6/Lower Caves | Discovered new exit (range 10) 5698 | -6/Lower Caves | Spotted B-75 Beast 5748 | -6/Lower Caves | Entered another Lower Caves area 5829 | -6/Lower Caves | Build established: Scavenger-Mutant 5895 | -6/Lower Caves | Identified exit to Factory 6074 | -6/Lower Caves | Discovered new exit (range 16) 6175 | -6/Lower Caves | Entered Data Miner 6175 | -6/Data Miner | Discovered new exit (range 6) 6203 | -6/Data Miner | Met Data Miner 6237 | -6/Data Miner | Learned location of Section 7 (-3) 6237 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6253 | -6/Data Miner | Received God Mode back door access code from Data Miner 6285 | -6/Data Miner | Entered Proximity Caves 6297 | -5/Proximity Caves | Build established: Scavenger-Gunner 6336 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6438 | -5/Proximity Caves | Escorted by Enhanced Grunt 6925 | -5/Proximity Caves | Discovered exit to Factory (range 10) 6955 | -5/Proximity Caves | Entered Factory 6955 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6956 | -5/Factory | Loaded intel: 20 terminal locations 6971 | -5/Factory | Identified exit to Upper Caves 6993 | -5/Factory | Spotted B-75 Beast 7024 | -5/Factory | Destroyed B-75 Beast 7051 | -5/Factory | Lost 5 parts (2n2u1w) 7294 | -5/Factory | Lost 4 parts (1p1n1u1w) 7657 | -5/Factory | Lost 4 parts (2p1n1u) 7880 | -5/Factory | Assembled infested ambush trap array 7910 | -5/Factory | Discovered new exit (range 11) 8257 | -5/Factory | Sucked down chute 8257 | -5/Factory | Entered Waste 8264 | -5/Waste | Spotted C-40 Crusher 8264 | -5/Waste | Spotted C-40 Crusher 8272 | -5/Waste | EMP discharged 8272 | -5/Waste | System corruption reached 10% 8272 | -5/Waste | Spotted C-40 Crusher 8272 | -5/Waste | Spotted C-40 Crusher 8292 | -5/Waste | Spotted C-40 Crusher 8308 | -5/Waste | Spotted C-40 Crusher 8319 | -5/Waste | Discovered new exit (range 15) 8354 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8359 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 8359 | -5/Waste | Entered Factory 8397 | -5/Factory | Discovered new exit (range 3) 8465 | -5/Factory | Spotted B-75 Beast 8774 | -5/Factory | Destroyed 8 combat bots 8852 | -5/Factory | Identified exit to Factory 8873 | -5/Factory | Incoming investigation squad redirected 9259 | -5/Factory | First assault squad dispatched 9276 | -5/Factory | Incoming assault squad redirected 9289 | -5/Factory | Incoming assault squad redirected 10084 | -5/Factory | Found Powered Armor 10397 | -5/Factory | Entered Upper Caves 10590 | -5/Upper Caves | Encountered a Warlord checkpoint 10893 | -5/Upper Caves | Discovered new exit (range 15) 11056 | -5/Upper Caves | Identified exit to Upper Caves 11058 | -5/Upper Caves | Entered another Upper Caves area 11083 | -5/Upper Caves | Spotted B-75 Beast 11105 | -5/Upper Caves | Destroyed B-75 Beast 11133 | -5/Upper Caves | Learned location of Armory (-3) 11214 | -5/Upper Caves | Encountered a Warlord checkpoint 11319 | -5/Upper Caves | Learned Factory trap positions 11481 | -5/Upper Caves | Discovered new exit (range 7) 11489 | -5/Upper Caves | Identified exit to Warlord 11755 | -5/Upper Caves | Found Alien Artifact 11755 | -5/Upper Caves | Identified Core Expander 11755 | -5/Upper Caves | Installed Core Expander, added new Power slot 11817 | -5/Upper Caves | Entered Warlord 11870 | -5/Warlord | System corruption cleaned by Quarantine Array 12337 | -5/Warlord | Learned Armory security intel 12337 | -5/Warlord | Learned Factory terminal intel 12337 | -5/Warlord | Learned Research garrison access intel 12337 | -5/Warlord | Learned 4 Testing zone layouts 12337 | -5/Warlord | Learned Armory stockpile data 12337 | -5/Warlord | Learned Research stockpile data 12361 | -5/Warlord | Met Warlord 12381 | -5/Warlord | Opened Warlord's prototype stash 12386 | -5/Warlord | Warlord's base attacked by MAIN.C 12387 | -5/Warlord | Found Prototype Reactor 12387 | -5/Warlord | Identified Vortex Chain Reactor 12392 | -5/Warlord | Found Prototype Device 12392 | -5/Warlord | Identified Exp. Phase Shifter 12406 | -5/Warlord | Found Prototype Device 12406 | -5/Warlord | Identified Exp. Focal Shield 12412 | -5/Warlord | Found Prototype Hackware 12412 | -5/Warlord | Identified Ghost Barrier 12707 | -5/Warlord | Build established: Generator-Gunner 12724 | -5/Warlord | Spotted Striker 12736 | -5/Warlord | Warlord forces counterattacked 12746 | -5/Warlord | Found Prototype Ballistic Cannon 12746 | -5/Warlord | Identified Hvy. Autocannon 12746 | -5/Warlord | Spotted Executioner 12755 | -5/Warlord | Core integrity fell below 50% 12757 | -5/Warlord | Lost 3 parts (3w) 12762 | -5/Warlord | Destroyed Striker 12778 | -5/Warlord | Found Hvy. Autocannon 12840 | -5/Warlord | Spotted Executioner 12849 | -5/Warlord | Spotted Executioner 12856 | -5/Warlord | Destroyed Executioner 12873 | -5/Warlord | Discovered new exit (range 14) 12887 | -5/Warlord | Spotted Executioner 12887 | -5/Warlord | Spotted Executioner 12887 | -5/Warlord | Spotted B-86 Titan 12902 | -5/Warlord | Destroyed B-86 Titan 12906 | -5/Warlord | Entered Proximity Caves 12936 | -4/Proximity Caves | Lost 5 parts (3u2w) 13034 | -4/Proximity Caves | Lost 3 parts (1p2n) 13314 | -4/Proximity Caves | Build established: Scavenger-Mutant 13390 | -4/Proximity Caves | Learned 4 Research zone layouts 13421 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13679 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13730 | -4/Proximity Caves | Build established: Scavenger-Gunner 13759 | -4/Proximity Caves | Core integrity fell below 20% 13795 | -4/Proximity Caves | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- 13779_ System corrupted: KE Penetrator targeting data glitched. 13779_ Slug penetrates Y-72 Warden. 13780_ Penetrated by Slug. 13780_ Imp. Medium Armor Plating destroyed. 13780_ Slug penetrates Wall. 13782_ System corrupted: Heat flow error (+152). 13782_ Slug penetrates Y-72 Warden. 13782_ Y-72 Warden suffers critical hit. 13783_ Imp. Medium Armor Plating destroyed. 13783_ Penetrated by Slug. 13783_ KE Penetrator destroyed. 13784_ Imp. Treads destroyed. 13786_ Dropped Lgt. Antimatter Reactor. 13787_ Dropped Mic. Fission Core. 13787_ Imp. Treads destroyed. 13787_ Dropped Coil Gun. 13789_ Imp. Core Analyzer destroyed. 13792_ Imp. Cooling System destroyed. 13792_ Adv. Sensor Array destroyed. 13795_ Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????##??##??????###??????????????????????? | | ??????????? ## ?????? #####??????????????????? | | ?????????? # ##????# ##?????????????????? | | ?????????? # #????# #?????????????????? | | ?????????## # ???# ??????????????????? | | ????????## ??# #???????????????????? | | ????? ### ???# #???????????????????? | | ?????? #????# #???????????????????? | | ??????? " #????#@ #????????????????????? | | ???????##%" #"##### #????????????????????? | | ???????# " ##???????????????????? | | ??????## #???????????????????? | | #????## #???????????????????? | | ###??# = ###?????????????????? | | ##?# % #??# ##????????????????? | | #### #??## gg #????????????????? | | #?## #???# "## * ###### #????????????????? | | ##?# #???# %## *[##????# #????????????????? | | ### #####%### ##?????#####????????????????? | | *=%/% #?####???????????????????????????? | | ##### #????????????????????????????????? | | ####???#*#????????????????????????????????? | | #??????#*#????????????????????????????????? | | #?????#%=????????????????????????????????? | | #????? [ ????????????????????????????????? | | ##????? ???????????????????????????????? | | ?????? ???????????????????????????????? | | ????? ??????????????????????????????? | | ###??? ## ??????????????????????????????? | | #????? ##?# ?????????????????????????????? | | ?????##????#?????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 112 Coolant Potential 100 Energy Generation 69 Energy Capacity 915 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 60 Jamming Range 12 Additional Mass Support 6 Armor Coverage 800 Resistance: KI 30 Resistance: TH 25 Resistance: EX 25 Resistance: EM 25 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Target Analysis 5 Core Analysis 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Transmission Jammer | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ Pure Core Game ------ Seed SeismicShadingWell Manual? 0 Play Time 01:57:56 Cumulative 381.8 hours Start 2020.10.25 @ 19:04:44 End 2020.10.25 @ 21:32:26 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 243 Rogue 242 Adventurer 0 Explorer 1 Win Type - Total 38 Types 29/2/4/2/1/0/0/0/0 Lore% 88 Gallery% 91 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d897caee-f340-46d2-b211-4ef099d9c416