Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 15:15:06 Player: SPACEGOAT Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (27) 135 Value Destroyed (679) 679 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4774 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 299/300 Energy 299/350 System Corruption 16% Temperature Cool (12) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Battery Advanced Visual Processing Unit Terrain Scan Processor Improved Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Launcher Guidance Computer Microactuators Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module Biomechanical Wings > --- UTILITY ---------- Advanced Visual Processing Unit Improved Sensor Array Advanced Terrain Scanner Terrain Scan Processor Seismic Detector Targeting Computer Shield Generator > --- WEAPON ----------- Mini Grenade Launcher Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine High-capacity Battery Launcher Guidance Computer Microactuators Medium Armor Plating [Rating: 38] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion VTOL Module Leg Aluminum Leg Flight Unit VTOL Module Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Small Storage Unit Processor Targeting Computer Protection Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Tearclaws Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Slots Evolved 8 | . . . 2 2 2 . . 2 . Power 1 | . . . . . . . . 1 . Propulsion 2 | . . . . 1 1 . . . . Utility 5 | . . . 2 1 1 . . 1 . Weapon . | . . . . . . . . . . Parts Attached 41 | 7 9 . 1 4 . 5 2 6 7 Power 9 | 1 2 . . 2 . 1 . 2 1 Engine 6 | 1 2 . . 1 . . . 1 1 Core 3 | . . . . 1 . 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 11 | 2 3 . . . . 2 1 1 2 Treads . | . . . . . . . . . . Leg 3 | 2 1 . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 8 | . 2 . . . . 2 1 1 2 Utility 14 | 2 2 . 1 2 . 1 1 2 3 Device 7 | 1 2 . . 1 . 1 . 2 . Storage 2 | 1 . . . . . . . . 1 Processor 4 | . . . 1 1 . . 1 . 1 Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . . 1 Artifact . | . . . . . . . . . . Weapon 7 | 2 2 . . . . 1 . 1 1 Energy Gun 3 | 1 2 . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . . 1 . Corrupted Parts 1 | . . . . . . . . 1 . System Corruption 8 | . . . . . . . . 8 . Parts Lost 23 | . 2 . . . 1 2 . 7 11 Power 3 | . . . . . . 1 . 1 1 Propulsion 8 | . . . . . 1 . . 4 3 Utility 8 | . 1 . . . . 1 . 1 5 Weapon 4 | . 1 . . . . . . 1 2 Highest Loss Streak 5 | . 2 . . . 1 2 . 4 5 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | 2 5 4 4 4 5 4 3 4 4 Power . | . . . . . 1 1 1 . . Propulsion . | . . . . . . . . . . Utility 3 | 1 4 4 3 3 3 2 2 3 3 Weapon . | . . . . 1 1 . . . . Tool/Special . | . . . . . . . . . . Unused Backups 7 | . 1 . 1 . 1 . . 2 2 Power . | . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . Utility 6 | . . . 1 . 1 . . 2 2 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 81 | . 98 100 88 74 67 68 89 88 50 Engine 5 | . 14 14 11 7 . 2 7 3 2 Core 2 | . . . . 2 7 3 . 3 . Leg 2 | . 20 . . . . . . . . Flight 17 | . 7 28 22 18 13 11 25 22 6 Device 21 | . 16 28 22 25 23 22 23 24 8 Storage 1 | . 10 . . . . . . . . Processor 15 | . . . 11 11 15 15 17 20 24 Energy Gun 3 | . 14 14 11 2 . . . . . Ballistic Gun 5 | . 14 14 11 9 7 7 7 2 . Launcher 2 | . . . . . . 3 7 5 . Impact Weapon 2 | . . . . . . . . 3 5 Peak Build Rating 38 | 9 10 9 10 17 17 20 24 38 35 Average Rating 20 | 7 8 9 10 13 16 16 22 31 25 On Entrance 14 | . 9 9 9 10 17 16 20 24 30 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 18 | 12 14 8 8 9 9 10 8 18 11 Greatest Support 21 | 20 20 8 8 10 10 13 17 21 14 Greatest Overweight (x) 3 | 1 . . . . 1 1 . 2 3 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 7 5 5 5 5 5 5 5 5 Most Carried 8 | 4 8 4 5 5 5 5 4 5 5 Average Carried 4 | 2 6 4 4 4 4 4 3 4 4 Final Capacity 8 | 8 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 4 4 5 5 5 3 4 5 2 Class Distribution -------------------- 44% | Scavenger-Scout 23% | Mutant 16% | Scavenger-Mutant 5% | Derelict-Scout 3% | Scout 3% | Scientist-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scientist-Scout | -7/Lower Caves Scientist-Scout | -7/Lower Caves Scavenger-Scout | -6/Factory Derelict-Scout | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Matter Collected 799 | 277 76 30 13 . . 20 165 105 113 Remotely . | . . . . . . . . . . Salvage Created 661 | 171 209 . 20 . . 72 . 105 84 Parts 50 | 16 13 . 5 . . 10 . 4 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 4 | . . . . . . 4 . . . Prevented 2 | . . . . . . . . . 2 Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Combat Hostiles Destroyed 18 | . 7 . . . . 8 . 2 1 Melee 1 | . . . . . . . . 1 . Guns 6 | . 6 . . . . . . . . AOE 9 | . 1 . . . . 8 . . . Classes Destroyed 9 | 2 2 . 1 . . . . 3 1 Worker 1 | . . . . . . . . 1 . Tunneler 5 | 5 . . . . . . . . . Recycler 1 | 1 . . . . . . . . . Operator 1 | . . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 11 | . 3 . . . . 8 . . . Grunt 4 | . 4 . . . . . . . . Sentry 1 | . . . . . . . . . 1 Programmer 2 | . . . . . . . . 2 . Best Kill Streak 4 | 3 4 . 1 . . 4 . 2 1 Combat Bots Only 4 | . 4 . . . . 4 . 1 1 Max Kills in Single Turn 3 | 1 1 . 1 . . 3 . 1 1 Gunslinging . | . . . . . . . . . . Exploded 3 | . 1 . . . . 3 . . . Melee 1 | . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Hostile Shots Fired 227 | . 31 . 1 8 18 10 . 59 100 Missed 87 | . 7 . 1 3 8 4 . 21 43 Hits 140 | . 24 . . 5 10 6 . 38 57 Melee 1 | . . . . . . . . . 1 Projectile 139 | . 24 . . 5 10 6 . 38 56 Critical Strikes 5 | . . . . . . . . 3 2 Damage Taken 2250 | 32 254 . 21 49 118 93 . 477 1206 Core 1000 | . 31 . . 10 63 31 . 131 734 Absorbed by Shields 75 | . . . . . 11 . . 64 . Core Remaining (%) 94 | 100 . 87 100 98 . . 86 . . Volleys Fired 39 | 7 16 . 3 . . 7 . 6 . Largest 2 | 2 2 . 2 . . 1 . 1 . Hottest 70 | 60 70 . 60 . . 30 . 30 . Shots Fired 67 | 14 32 . 6 . . 7 . 8 . Gun 52 | 14 32 . 6 . . . . . . Cannon . | . . . . . . . . . . Launcher 15 | . . . . . . 7 . 8 . Special . | . . . . . . . . . . Kinetic 26 | 7 16 . 3 . . . . . . Thermal 3 | . 3 . . . . . . . . Explosive 15 | . . . . . . 7 . 8 . Electromagnetic 23 | 7 13 . 3 . . . . . . Robot Hit Streak 11 | 11 9 . 2 . . 2 . 2 . Robot Miss Streak 4 | . 4 . 2 . . 1 . 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . Shots Hit Robots 51 | 11 22 . 3 . . 3 . 11 1 Core Hits 32 | 6 9 . 1 . . 13 . 3 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 Critical Strikes 3 | . 1 . . . . . . 1 1 Burn 1 | . 1 . . . . . . . . Smash 2 | . . . . . . . . 1 1 Melee Attacks 27 | . . . . . . . . 25 2 Impact 26 | . . . . . . . . 25 1 Slashing 1 | . . . . . . . . . 1 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1849 | 183 276 . 42 . . 738 . 565 45 Guns 394 | 107 245 . 42 . . . . . . Cannons . | . . . . . . . . . . Explosions 980 | 76 31 . . . . 738 . 135 . Melee 475 | . . . . . . . . 430 45 Ramming . | . . . . . . . . . . Kinetic 115 | 16 90 . 9 . . . . . . Thermal 145 | 76 69 . . . . . . . . Explosive 873 | . . . . . . 738 . 135 . Electromagnetic 241 | 91 117 . 33 . . . . . . Impact 475 | . . . . . . . . 430 45 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . 1 1 . . . 16 16 Average Corruption 8 | . . . 1 1 . . . 5 16 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . . . . . . . 11 16 Message Errors 3 | . . . . . . . . 2 1 Matter Fused 9 | . . . . . . . . 4 5 Heat Flow Errors 1 | . . . . . . . . . 1 Energy Discharges 2 | . . . . . . . . 1 1 Data Loss (minor) 3 | . . . . . . . . 2 1 Data Loss (major) 1 | . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . Misdirections 6 | . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . Overflow Damage 156 | . . . . . . 1 . 110 45 Projectiles . | . . . . . . . . . . Explosions 1 | . . . . . . 1 . . . Melee 155 | . . . . . . . . 110 45 Knockbacks 2 | . . . . . . . . 2 . Impact 2 | . . . . . . . . 2 . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 138 | 32 37 . . . . . . 69 . Shots 5 | 2 1 . . . . . . 2 . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 157 | 32 106 . 20 . . . . 1 157 Average Temperature 35 | 16 38 . 14 . . . . 1 90 Received Heat Transfer 315 | . 54 . . 9 . . . 36 216 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . 1 1 Parts Fried 2 | . . . . . . . . 2 . Impact Corruptions 7 | . . . . . . . . 6 1 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | 1 1 . . . . . . . . Heat Transferred 285 | 50 235 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | 2 1 . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 . . 100 . Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 103 | 5 103 . 5 14 15 . . 96 . Initial 70 | . . . . . 1 . . 70 . Average 18 | 1 32 . . 3 1 . . 27 . Influence Increases 889 | 30 168 . 5 16 15 180 . 260 215 Destroy 0b10 Robot/C 360 | . 140 . . . . 160 . 40 20 Destroy 0b10 Robot/NC 45 | 30 . . 5 . . . . 10 . Destroy Leader 62 | . 20 . . . . 20 . 22 . Successful Hack 64 | . 5 . . 16 . . . 43 . Disable Machine 45 | . . . . . . . . 45 . Destroy Structure 73 | . 3 . . . . . . 70 . Partial Spotted 30 | . . . . . 15 . . 15 . Lose Combat Pursuer 210 | . . . . . . . . 15 195 Influence Decreases 864 | 30 168 . 5 12 19 40 27 347 216 Entered New Map 83 | . . . . . 3 . 27 43 10 Time Decay 515 | 30 55 . 5 12 16 40 . 261 96 Lost Part 173 | . 20 . . . . . . 43 110 Purge Threat 93 | . 93 . . . . . . . . Squads Dispatched 14 | . 3 . 1 2 2 . . 6 . Investigation 8 | . 2 . . 2 1 . . 3 . Extermination 3 | . . . . . . . . 3 . Reinforcement 3 | . 1 . 1 . 1 . . . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Distress Signals 1 | . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 61 | . 11 . 5 8 4 8 . 10 15 Peak Tracking Total 8 | . 4 . 2 8 2 4 . 6 8 Tactical Retreats 6 | . . . . . . . . 1 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Traps Triggered 4 | . . . 1 . 1 . . 2 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Machines Disabled 3 | . . . . . . . . 3 . Max in Single Turn 3 | . . . . . . . . 3 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Machines Accessed 20 | . 3 . 2 3 3 . . 9 . Terminals 14 | . 3 . 2 1 3 . . 5 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 1 | . . . . 1 . . . . . Recycling Units 2 | . . . . . . . . 2 . Scanalyzers 2 | . . . . 1 . . . 1 . Garrison Access . | . . . . . . . . . . Total Hacks 60 | . 12 . 4 13 5 . . 26 . Successful 27 | . 4 . 2 7 1 . . 13 . Failed 32 | . 8 . 2 6 4 . . 12 . Catastrophic 7 | . 1 . . . 2 . . 4 . Database Lockouts 1 | . . . . . . . . 1 . Manual 14 | . 5 . 2 3 1 . . 3 . Terminals 39 | . 12 . 4 4 5 . . 14 . Fabricators 4 | . . . . . . . . 4 . Repair Stations 3 | . . . . 3 . . . . . Recycling Units 5 | . . . . . . . . 5 . Scanalyzers 9 | . . . . 6 . . . 3 . Garrison Access . | . . . . . . . . . . Terminal Hacks 16 | . 4 . 2 2 1 . . 7 . Record 3 | . . . . . 1 . . 2 . Robot Analysis 1 | . 1 . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . 1 . Open DSF 1 | . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . Emergency Access Points 2 | . . . . 1 . . . 1 . Unreport Threat 1 | . 1 . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . 2 . Fabricator Hacks 2 | . . . . . . . . 2 . Network Status 1 | . . . . . . . . 1 . Build 1 | . . . . . . . . 1 . Repair Station Hacks 1 | . . . . 1 . . . . . Scan Component 1 | . . . . 1 . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . Report Inventory 2 | . . . . . . . . 2 . Retrieve Components 1 | . . . . . . . . 1 . Scanalyzer 5 | . . . . 4 . . . 1 . Retrieve Study 5 | . . . . 4 . . . 1 . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 18 | . 3 . 2 3 3 . . 7 . Full Trace Events 8 | . 2 . . 2 1 . . 3 . Feedback Events 2 | . . . . 1 . . . 1 . Corruption 2 | . . . . 1 . . . 1 . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 2 | . . . . . . . . 2 . Authchips . | . . . . . . . . . . Time 58 | . . . . . . . . 58 . Total Part Build Rating 14 | . . . . . . . . 14 . Part Studies Acquired 5 | . . . . 4 . . . 1 . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 3 | . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Active Infowar (turns) 1947 | 146 200 81 115 79 117 156 18 776 259 Optics 1346 | . . . . 20 117 156 18 776 259 Sensors 1271 | . . . . 73 117 156 18 751 156 Terrain 1807 | 146 200 81 115 79 117 135 18 750 166 Seismic 1415 | . 59 81 115 79 117 156 18 776 14 Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Turns Passed 2010 | 195 214 81 115 79 117 156 18 776 259 Spaces Moved 2685 | 92 196 134 276 183 253 255 49 835 412 Core 171 | 6 . . . . . . . . 165 Treads . | . . . . . . . . . . Legs 156 | 86 70 . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 2358 | . 126 134 276 183 253 255 49 835 247 Fastest Speed 27 | 50 37 37 37 37 37 30 27 27 40 Average Speed 43 | 117 66 37 37 37 40 52 28 29 50 Slowest Speed 200 | 120 120 37 37 37 120 120 30 170 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 7 | . 2 2 2 1 . . . . . Potential Cave-ins 3 | . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 4 45 40 21 32 6 54 5 30 40 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . 1 . . . . 6 . 2 Spaces Dug 14 | . . . . . . . . 14 . Terrain Destroyed 139 | 2 2 . . . . 43 . 92 . Melee 14 | . . . . . . . . 14 . Projectile . | . . . . . . . . . . AOE 125 | 2 2 . . . . 43 . 78 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Low Total 3403 | 163 248 162 281 191 267 267 51 1313 460 Wait 565 | 54 13 31 . 3 . . . 429 35 Move 2663 | 91 191 130 271 180 252 254 48 834 412 Hop 6 | . 2 1 2 1 . . . . . Pick Up 22 | 4 8 . 3 . 1 . 1 4 1 Fast Attach 24 | 7 1 . . 2 . 3 2 5 4 Attach 11 | . 3 . 1 1 . 2 . 1 3 Detach 2 | . . . . . . . . 1 1 Swap 11 | . 6 . . 2 . 1 . 2 . Drop 20 | . 8 . 1 2 1 . . 6 2 Fire 39 | 7 16 . 3 . . 7 . 6 . Melee 27 | . . . . . . . . 25 2 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 13 | . . . . . 13 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 196 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 13) 410 | -10/Materials | Entered Mines 472 | -10/Mines | Assembled infested the area 477 | -10/Mines | Assisted by a Guerilla fighting off Assembled 484 | -10/Mines | Learned Materials non-interactive machine intel 487 | -10/Mines | Discovered new exit (range 10) 491 | -10/Mines | Entered Materials 491 | -9/Materials | Evolved 2 slots: Utility x2 492 | -9/Materials | Loaded intel: 52 non-interactive machine locations 600 | -9/Materials | Discovered new exit (range 11) 606 | -9/Materials | Entered another Materials area 606 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 637 | -8/Materials | Build established: Scavenger-Mutant 671 | -8/Materials | Discovered new exit (range 17) 685 | -8/Materials | Entered Factory 685 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 773 | -7/Factory | Discovered new exit (range 20) 802 | -7/Factory | Entered Lower Caves 952 | -7/Lower Caves | Encountered a Warlord checkpoint 953 | -7/Lower Caves | Discovered new exit (range 17) 958 | -7/Lower Caves | Entered another Lower Caves area 959 | -7/Lower Caves | Discovered new exit (range 10) 976 | -7/Lower Caves | Entered Factory 976 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 1227 | -6/Factory | Build established: Scavenger-Scout 1271 | -6/Factory | Central database locked down 1361 | -6/Factory | Fabricated Nanoactuators (x2) 1643 | -6/Factory | System corruption reached 10% 1656 | -6/Factory | Spotted B-75 Beast 1728 | -6/Factory | Discovered new exit (range 12) 1752 | -6/Factory | Entered Lower Caves 1775 | -6/Lower Caves | Found DCF Scrap (14 items) 1797 | -6/Lower Caves | Lost 5 parts (2n2u1w) 1868 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 1930 | -6/Lower Caves | Core integrity fell below 50% 1949 | -6/Lower Caves | Lost 5 parts (1p2n2u) 1985 | -6/Lower Caves | Spotted B-75 Beast 1999 | -6/Lower Caves | Core integrity fell below 20% 2011 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- Corrupted Wave Gun self-destruct mechanism malfunctions. System corrupted: Substantial component data lost. System corrupted: Matter fused (-7). Powered Hammer destroyed. Acquired 2 matter. Acquired Cesium-ion Thruster. Cesium-ion Thruster destroyed. Acquired Tearclaws. SGAHGYFICP&R YPV/:BOU Tearclaws destroyed. Knocked back. Acquired 16 matter. Knocked back. Acquired 3 matter. Med. Armor Plating destroyed. Targeting Computer destroyed. Knocked back. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????##????????? | | ??????????????????????????????????????? ###?#????# | | ??????????????????????????????????????? #"?????? | | ??????????????????????????????????????? #?????? | | ????????????????????????????????????### ?????#? | | ??????????????????????????????????### ???????? | | ?????????????????????????????????## #????????? | | ?????????????????????????????????# #?######### | | ?????????????????????????????????# ### | | ??????????????????????????????????# # | | ????????????????????????????????### " # | | ??????????????????????????????### ### "" | | ?????????????????????????????##;% #?# """ | | ?????????????????????????#####%; #?# "" | | ?????????????????????????# % s; #?# """ " | | ?????????????????????????# =;## #?# "" "" | | ?????????????????????????# BB #### ##?# """ "" | | ?????????????????????????# BB ####??# "" | | ????????????????????# ### #?????# "" | | ????????????????????# @ # "" | | ????????????????????# % # "" | | ????????????????????######## ######### | | ???????????????????????????## ##???????# | | ????????????????????????????#####????????######### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 20 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 185 Armor Coverage 225 Evasion (%) 64 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nanoactuators | x2 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Flight Unit | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked VTOL Module | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed GaussHeatPendant Manual? 0 Play Time 00:52:48 Cumulative 45.3 hours Start 2026.10.05 @ 13:01:29 End 2026.10.05 @ 15:15:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 52 Rogue 52 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 28 Achievement% 20 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b00c751f-6cc9-4c62-ab96-aae5f03c3b70