Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 18:25:37 Player: gorb Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (13) 65 Value Destroyed (427) 427 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 4412 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 291/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Autogun Remote Datajack DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Ion Engine Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Compact Wheel Gravmag System Improved Gravmag System Improved Gravmag System > --- UTILITY ---------- Small Storage Unit High-capacity Matter Pod Signal Interpreter Improved Terrain Scan Processor Hardened Light Armor Plating > --- WEAPON ----------- High-powered Shock Rifle Assault Rifle Hammer > --- INVENTORY -------- Compact Wheel Melee Analysis Suite Remote Datajack Great Axe Explosive Trap DRS Beacon Large Botcube [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Compact Wheel Wheel Compact Wheel Hover Unit Improved Gravmag System Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Hammer Energy Gun High-powered Shock Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power 2 | . . . . . 2 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 26 | 6 4 2 . . 14 Power 5 | 1 1 . . . 3 Engine 4 | 1 1 . . . 2 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 7 | 2 . 2 . . 3 Treads . | . . . . . . Leg . | . . . . . . Wheel 4 | 2 . 2 . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 6 | 1 1 . . . 4 Device . | . . . . . . Storage 2 | 1 . . . . 1 Processor 3 | . 1 . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 8 | 2 2 . . . 4 Energy Gun 2 | 1 . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 1 . . . . Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 21 | . . 2 . . 19 Power 3 | . . . . . 3 Propulsion 7 | . . 2 . . 5 Utility 5 | . . . . . 5 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes 1 | . . . . . 1 Average Backups 5 | 3 7 7 7 5 2 Power 1 | . 2 1 2 1 . Propulsion 1 | 2 4 2 2 1 . Utility . | . . . . . . Weapon 2 | 1 1 3 3 2 . Tool/Special . | . . . . . . Unused Backups 8 | . 2 . . 4 2 Power 1 | . . . . 1 . Propulsion 4 | . 2 . . 2 . Utility . | . . . . . . Weapon 2 | . . . . 1 1 Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 92 | . 87 97 100 100 75 Engine 13 | . 14 14 14 14 11 Wheel 23 | . 28 25 28 28 9 Hover 1 | . . . . . 7 Storage 13 | . 14 14 14 14 10 Processor 12 | . 2 14 14 14 11 Ballistic Gun 12 | . 15 14 14 14 7 Impact Weapon 11 | . 5 14 14 14 5 Peak Build Rating 42 | 6 7 8 8 10 42 Average Rating 11 | 4 6 7 8 8 24 On Entrance 6 | . 6 7 8 8 10 Naked Turns 49 | . . . . . 49 Heaviest Build 39 | 12 12 11 11 11 39 Greatest Support 32 | 32 32 32 32 32 32 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 7 Most Carried 8 | 7 8 8 8 8 8 Average Carried 7 | 4 7 7 8 7 5 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 7 3 Class Distribution -------------------- 96% | Mutant 3% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -9/Scraptown Mutant | -6/Factory Resources | -11 -10 -10 -10 -9 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 703 | 263 38 35 . . 367 Remotely . | . . . . . . Salvage Created 687 | 98 77 108 . . 404 Parts 19 | 4 6 2 . . 7 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 10 | . 3 3 . . 4 Melee 5 | . 1 2 . . 2 Guns 3 | . 2 . . . 1 Cannons 1 | . . . . . 1 Classes Destroyed 5 | 1 2 . . . 2 Recycler 3 | 1 . . . . 2 Swarmer 3 | . 2 . . . 1 Grunt 4 | . 1 3 . . . Hunter 2 | . . . . . 2 Programmer 1 | . . . . . 1 Best Kill Streak 2 | 1 2 2 . . 1 Combat Bots Only 2 | . 2 2 . . 1 Max Kills in Single Turn 1 | 1 1 1 . . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . 1 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 261 | . 19 26 . . 216 Missed 79 | . 4 8 . . 67 Hits 182 | . 15 18 . . 149 Projectile 182 | . 15 18 . . 149 Critical Strikes 5 | . . . . . 5 Damage Taken 2566 | . 140 240 . . 2186 Core 964 | . 34 66 . . 864 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 . . . 60 . Volleys Fired 59 | 1 6 . . . 52 Largest 2 | 2 2 . . . 2 Hottest 100 | 60 60 . . . 100 Shots Fired 79 | 2 12 . . . 65 Gun 55 | 2 12 . . . 41 Cannon 19 | . . . . . 19 Launcher . | . . . . . . Special 5 | . . . . . 5 Kinetic 61 | 1 6 . . . 54 Thermal 5 | . . . . . 5 Explosive . | . . . . . . Electromagnetic 13 | 1 6 . . . 6 Robot Hit Streak 7 | 2 5 . . . 7 Robot Miss Streak 8 | . 4 . . . 8 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 72 | 2 8 12 . . 50 Core Hits 31 | 2 3 1 . . 25 Critical Kills 2 | . 1 1 . . . Critical Parts Destroyed 3 | . 1 2 . . . Critical Strikes 5 | . 2 3 . . . Destroy 1 | . 1 . . . . Smash 4 | . 1 3 . . . Melee Attacks 47 | . 4 14 . . 29 Impact 42 | . 4 14 . . 24 Slashing 5 | . . . . . 5 Piercing . | . . . . . . Sneak Attacks 2 | . . 1 . . 1 Combat Hostiles 1 | . . 1 . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1330 | 26 141 325 . . 838 Guns 465 | 26 71 . . . 368 Cannons 258 | . . . . . 258 Explosions . | . . . . . . Melee 603 | . 70 325 . . 208 Ramming 4 | . . . . . 4 Kinetic 602 | 13 39 . . . 550 Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 121 | 13 32 . . . 76 Impact 444 | . 70 325 . . 49 Slashing 159 | . . . . . 159 Piercing . | . . . . . . Highest Corruption 8 | . . . . . 8 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . . . . . 20 Message Errors 4 | . . . . . 4 Matter Fused 6 | . . . . . 6 Heat Flow Errors 3 | . . . . . 3 Energy Discharges 2 | . . . . . 2 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 81 | . . 62 . . 19 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 81 | . . 62 . . 19 Knockbacks 11 | . . . . . 11 Impact . | . . . . . . Kinetic 11 | . . . . . 11 Secondary . | . . . . . . Self-Inflicted Damage 2 | . . . . . 2 Shots . | . . . . . . Rammed 2 | . . . . . 2 Targets Rammed 2 | . . . . . 2 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 280 | . . . . . 280 Average Temperature 99 | . . . . . 99 Received Heat Transfer 192 | . 36 135 . . 21 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 1 . . 1 Combat Hostiles 1 | . . 1 . . . Parts Fried 5 | . . . . . 5 Impact Corruptions 4 | . . 3 . . 1 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 . . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 65 | 5 65 40 . . 56 Initial 3 | . . 3 . . . Average 9 | 1 17 7 . . 7 Influence Increases 392 | 5 94 80 . . 213 Destroy 0b10 Robot/C 200 | . 60 60 . . 80 Destroy 0b10 Robot/NC 15 | 5 . . . . 10 Destroy Leader 50 | . 10 20 . . 20 Successful Hack 35 | . 7 . . . 28 Select Force Hacks 50 | . . . . . 50 Destroy Structure 12 | . 2 . . . 10 Lose Combat Pursuer 30 | . 15 . . . 15 Influence Decreases 377 | 5 84 90 . . 198 Entered New Map 7 | . . 7 . . . Time Decay 334 | 5 84 80 . . 165 Lost Part 36 | . . 3 . . 33 Squads Dispatched 9 | . 1 . . . 8 Investigation 3 | . . . . . 3 Extermination 2 | . . . . . 2 Reinforcement 4 | . 1 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 26 | . 9 4 . . 13 Peak Tracking Total 5 | . 5 2 . . 5 Tactical Retreats 2 | . 1 . . . 1 Traps | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 1 | . . 1 1 1 1 Machines | -11 -10 -10 -10 -9 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills 3 | . . . . . 3 Hacking | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 19 | . 2 1 . 11 5 Terminals 6 | . 1 1 . . 4 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 88 | . 6 3 . 68 11 Successful 81 | . 5 2 . 68 6 Failed 7 | . 1 1 . . 5 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 11 | . 2 2 . . 7 Terminals 16 | . 3 3 . . 10 Fabricators 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 74 | . 2 1 . 68 3 Record 63 | . 2 . . 61 . Robot Analysis 6 | . . . . 6 . Branch Access Points 1 | . . . . . 1 Recall Investigation 1 | . . . . . 1 Recall Extermination 1 | . . . . . 1 Zone Layout 1 | . . 1 . . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Matter 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 5 | . 1 1 . . 3 Terminals 4 | . 1 1 . . 2 Botnet 4 | . 1 1 . . 2 Fabricators 1 | . . . . . 1 Overload 1 | . . . . . 1 Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . 2 1 . . 4 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 6 | . . . . 6 . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 3947 | 73 274 408 137 2122 933 Spaces Moved 3432 | 54 229 351 82 2081 635 Core 109 | 6 . . . . 103 Treads . | . . . . . . Legs . | . . . . . . Wheels 3190 | 48 229 351 82 2081 399 Hover 133 | . . . . . 133 Flight . | . . . . . . Fastest Speed 50 | 50 100 100 100 100 50 Average Speed 99 | 94 100 100 100 100 97 Slowest Speed 200 | 100 100 100 100 100 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 4 35 75 11 93 18 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 2 | . . 1 . 1 . Spaces Dug 12 | . 2 . . . 10 Terrain Destroyed 12 | . 2 . . . 10 Melee 12 | . 2 . . . 10 Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3793 | 73 255 383 137 2123 822 Wait 179 | . 4 15 56 37 67 Move 3427 | 53 228 350 81 2080 635 Hop . | . . . . . . Pick Up 34 | 13 5 2 . 2 12 Fast Attach 3 | . 1 . . . 2 Attach 21 | 6 1 2 . . 12 Detach . | . . . . . . Swap 8 | . 2 . . . 6 Drop 13 | . 4 . . 4 5 Fire 59 | 1 6 . . . 52 Melee 47 | . 4 14 . . 29 Ram 2 | . . . . . 2 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 324 | -10/Materials | Discovered new exit (range 11) 327 | -10/Materials | Build established: Mutant 347 | -10/Materials | Identified exit to Mines 348 | -10/Materials | Entered Mines 497 | -10/Mines | Discovered new exit (range 15) 532 | -10/Mines | Identified exit to Materials 651 | -10/Mines | Found a hidden stash of uninstalled traps 711 | -10/Mines | Learned location of 1 exit from Materials 746 | -10/Mines | Discovered new exit (range 9) 754 | -10/Mines | Identified exit to Subcaves 756 | -10/Mines | Entered Subcaves 757 | -10/Subcaves | Approached by a straggling Scientist 884 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 886 | -10/Subcaves | Identified exit to Scraptown 893 | -10/Subcaves | Entered Scraptown 1207 | -9/Scraptown | Discovered new exit (range 5) 1227 | -9/Scraptown | Identified exit to Factory 1294 | -9/Scraptown | Visited CPS Storage 1420 | -9/Scraptown | Visited Cyclists 1457 | -9/Scraptown | Visited SPCMW 1496 | -9/Scraptown | Learned location of Extension (-4) 1656 | -9/Scraptown | Visited Fellowship of the Rings 1693 | -9/Scraptown | Visited Assassins FH 1912 | -9/Scraptown | Visited Red Mages 1965 | -9/Scraptown | Visited UFD Registry 1965 | -9/Scraptown | Registered with UFD as "Gammaripper" 2027 | -9/Scraptown | Entered Cyclist Reading Room 2031 | -9/Scraptown | Learned location of Exiles (-9) 2031 | -9/Scraptown | Learned location of Zion (-6) 2093 | -9/Scraptown | Visited The Evicted 2210 | -9/Scraptown | Visited Junk Cannon Lab 2243 | -9/Scraptown | Visited Derelict Rescue Squad 2259 | -9/Scraptown | Found DRS Beacon 2304 | -9/Scraptown | Discovered exit to Factory (range 3) 2386 | -9/Scraptown | Visited Botcube Research 2409 | -9/Scraptown | Visited Abandonware Association 2424 | -9/Scraptown | Found Lrg. Botcube 2455 | -9/Scraptown | Learned abandonware demo "ERRANTS.EXE" 2493 | -9/Scraptown | Visited Analyses Database 2517 | -9/Scraptown | Visited Science Guys 2728 | -9/Scraptown | Visited Scrap Suit Storage 2762 | -9/Scraptown | Visited Science Testing Area 2897 | -9/Scraptown | Met Optimus 2897 | -9/Scraptown | Accepted into 0bPrime 3015 | -9/Scraptown | Entered Factory 3015 | -6/Factory | Evolved 8 slots: Power x2, Propulsion x2, Utility x3, Weapon x1 3703 | -6/Factory | Identified exit to Lower Caves 3743 | -6/Factory | Cargo convoy interrupted 3796 | -6/Factory | Lost 11 parts (3p4n2u2w) 3887 | -6/Factory | Core integrity fell below 50% 3899 | -6/Factory | Released all parts (1) 3909 | -6/Factory | Core integrity fell below 20% 3926 | -6/Factory | Lost 7 parts (1n3u3w) 3948 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Flak Cannon destroyed. Com. Wheel destroyed. Hammer destroyed. U-05 Engineer works on Pressure Siphon. P-70 Sage resets S-27 Virus, system corruption cleaned. Melee Analysis Suite destroyed. Sml. Storage Unit destroyed. S-27 Virus destroyed. Great Axe destroyed. Acquired Autogun. Released Signal Interpreter. Slammed into S-27 Virus. WX&N=N1P4H7Z=>5RCT&8P Slammed into A-15 Conveyor. A-15 Conveyor calls for reinforcements. ALERT: Hostile activity reported, dispatching reinforcements to area. System corrupted: Heat flow error (+183). System corrupted: Matter fused (-9). 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""" #??????? ?????????????????? | | ?????????# #?????? ????????????????? | | ?????????# #?????? ????????????????? | | ?????????# ####????? ????????????????? | | ????????## ##??????? ?????????????????? | | ????????# #?????? #??????????????????? | | ????????# ####### #??????????????????? | | ????????# #??????????????????? | | ????????# ##?????????????????? | | ????????# " +?????????????????? | | ????????# #??????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 29 Energy Capacity 340 Matter Stores 314 Matter Capacity 500 Sight Range 16 Terrain Scan Density 110 Armor Coverage 150 Evasion (%) 50 Melee Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Ride The Lightning Challenges ------------ None Game ------ Seed GravityAngularArmor Manual? 0 Play Time 01:13:32 Cumulative 35.9 hours Start 2025.05.19 @ 19:06:33 End 2025.05.20 @ 18:25:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 53 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 25 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 70db084b-3ea5-4361-a998-2e613d79ca84