Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.15 @ 00:33:45 Player: Brimonk Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (117) 585 Value Destroyed (3790) 3790 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (34) 34 TOTAL SCORE: 6729 Bonus ------- High Alert Combat Kills 34 Cogmind --------- Core Integrity 0/700 Matter 261/300 Energy 36/100 System Corruption 4% Temperature Cool (12) Movement Rolling (125) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON (2) ------- Particle Gun > --- INVENTORY (15) --- Improved Heat Sink High-capacity Matter Pod (200) Heavy EM Shotgun Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Medium Storage Unit Large Storage Unit Improved Targeting Computer > --- WEAPON ----------- Heavy Laser Heavy Laser > --- INVENTORY -------- Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Large Battery High-capacity Matter Pod Heavy EM Shotgun Beam Rifle Heavy Particle Cannon Minigun Grenade Launcher Missile Launcher Remote Datajack [Rating: 40] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Light Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 99 | 5 13 12 30 39 Power 13 | 1 1 1 4 6 Engine 8 | 1 1 1 2 3 Core 5 | . . . 2 3 Reactor . | . . . . . Propulsion 30 | 2 5 6 5 12 Treads . | . . . . . Leg 29 | 2 5 6 5 11 Wheel 1 | . . . . 1 Hover . | . . . . . Flight . | . . . . . Utility 10 | . 3 . 4 3 Device 6 | . 2 . 2 2 Storage 3 | . 1 . 1 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 46 | 2 4 5 17 18 Energy Gun 11 | . . 2 4 5 Energy Cannon 7 | . . . 2 5 Ballistic Gun 12 | 2 2 2 3 3 Ballistic Cannon 3 | . . . 3 . Launcher 11 | . 2 1 3 5 Special Weapon 2 | . . . 2 . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 36 | . . . 7 29 Power 8 | . . . 1 7 Propulsion 16 | . . . 4 12 Utility 4 | . . . 1 3 Weapon 8 | . . . 1 7 Highest Loss Streak 12 | . . . 3 12 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 80 98 98 88 Engine 6 | . 13 10 . 5 Core 4 | . . . 8 6 Leg 31 | . 23 43 34 23 Device 11 | . 10 11 14 10 Storage 14 | . 4 11 18 18 Processor 3 | . . . 2 7 Energy Gun 4 | . . 7 7 2 Energy Cannon 1 | . . . 1 3 Ballistic Gun 9 | . 24 11 3 5 Launcher 2 | . 2 3 1 1 Naked Turns 1 | . 1 . . . Heaviest Build 60 | 5 30 30 49 60 Greatest Support 61 | 20 26 60 60 61 Greatest Overweight (x) 12 | . 1 9 2 12 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 5 15 15 15 15 Average Capacity 13 | 5 8 15 15 15 Most Carried 15 | 2 5 15 15 15 Average Carried 10 | . 3 11 13 11 Final Capacity 15 | 5 15 15 15 15 Final Carried 15 | 2 4 15 13 5 Class Distribution -------------------- 92% | Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2108 | 254 228 445 534 647 Remotely . | . . . . . Salvage Created 4034 | 37 401 785 1484 1327 Parts 217 | 3 24 53 77 60 Haulers Intercepted . | . . . . . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 87 | 1 12 20 29 25 Guns 53 | 1 10 13 15 14 Cannons 13 | . . . 9 4 AOE 20 | . 2 7 5 6 Classes Destroyed 14 | 1 3 4 3 3 Worker 5 | . 1 . 3 1 Builder 6 | . . 1 1 4 Tunneler 1 | . . 1 . . Recycler 3 | . . . 2 1 Mechanic 1 | . . . 1 . Operator 3 | . . 1 2 . Watcher 11 | . 3 3 3 2 Swarmer 15 | . 6 6 3 . Grunt 52 | 1 6 11 18 16 Brawler 1 | . . . . 1 Duelist 2 | . . . 1 1 Sentry 15 | . . 3 7 5 Hunter 1 | . . . . 1 Programmer 1 | . . . . 1 Best Kill Streak 10 | 1 4 6 9 10 Combat Bots Only 6 | 1 3 4 6 4 Max Kills in Single Turn 5 | 1 2 4 2 5 Gunslinging 1 | . . . 1 . Exploded 2 | . 1 2 2 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 718 | 2 54 73 137 452 Missed 256 | 1 20 23 40 172 Damage Taken 4633 | 9 271 475 1170 2708 Core 909 | . 62 59 78 710 Absorbed by Shields . | . . . . . Ignored by Resistances 1393 | 3 84 148 339 819 Regen/Repaired (Parts) 125 | . . 48 77 . Core Remaining (%) 86 | 100 75 85 85 . Volleys Fired 269 | 2 32 54 91 90 Largest 2 | 2 2 2 2 2 Hottest 155 | 40 50 76 131 155 Shots Fired 489 | 4 64 95 162 164 Gun 359 | 4 59 89 110 97 Cannon 95 | . . . 42 53 Launcher 35 | . 5 6 10 14 Special . | . . . . . Kinetic 253 | 4 59 54 66 70 Thermal 146 | . . 35 54 57 Explosive 35 | . 5 6 10 14 Electromagnetic 55 | . . . 32 23 Robot Hit Streak 46 | 4 10 19 17 46 Robot Miss Streak 4 | . 3 3 4 3 Penetration Max 1 | . . . . 1 Secondary Targets 9 | . 3 3 2 1 Max Gunslinging Chain 1 | . 1 1 1 1 Shots Hit Robots 385 | 4 42 71 128 140 Core Hits 231 | 2 29 50 85 65 Critical Kills 2 | . . . . 2 Critical Parts Destroyed 6 | 1 1 . . 4 Critical Strikes 18 | 1 1 3 6 7 Burn 5 | . . 3 2 . Meltdown 1 | . . . . 1 Destroy 7 | 1 1 . . 5 Blast 4 | . . . 4 . Corrupt 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 9072 | 30 561 1366 3250 3865 Guns 4155 | 30 309 753 1411 1652 Cannons 1924 | . . . 771 1153 Explosions 2979 | . 252 613 1054 1060 Melee . | . . . . . Ramming 14 | . . . 14 . Kinetic 2720 | 30 309 316 853 1212 Thermal 2659 | . . 437 1004 1218 Explosive 2402 | . 252 376 789 985 Electromagnetic 1277 | . . 237 590 450 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 8 | . . . . 8 Message Errors 1 | . . . . 1 Matter Fused 1 | . . . . 1 Energy Discharges 3 | . . . . 3 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 131 | . . 21 51 59 Projectiles 54 | . . . 11 43 Explosions 77 | . . 21 40 16 Melee . | . . . . . Knockbacks 8 | . . . 8 . Impact 1 | . . . 1 . Kinetic 7 | . . . 7 . Secondary . | . . . . . Self-Inflicted Damage 58 | . 15 . . 43 Shots 4 | . 2 . . 2 Rammed . | . . . . . Targets Rammed 1 | . . . 1 . Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 451 | 6 27 106 432 451 Average Temperature 78 | 6 10 34 91 111 Received Heat Transfer 2229 | 6 96 192 675 1260 Effects 7 | . . . 5 2 Shutdowns 1 | . . . 1 . Energy Bleed 3 | . . . 2 1 Damage (minor) 1 | . . . . 1 Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 7 | . . . 5 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 7 | . . . 3 4 Heat Transferred 5448 | . . 1332 1989 2127 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . 1 1 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 475 | 20 250 409 475 366 Initial 154 | . 11 . 75 154 Average 175 | 2 144 249 162 171 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 59 | 100 80 28 67 54 Level 1 38 | . 19 59 30 45 Level 2 2 | . . 11 1 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 17 | . 1 5 3 8 Investigation 6 | . 1 3 1 1 Extermination 2 | . . . . 2 Reinforcement 6 | . . 2 2 2 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 5 | . 1 2 1 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 114 | 1 16 25 39 33 Peak Tracking Total 6 | 1 5 5 5 6 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 7 | . 5 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . . . 1 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 1 2 2 Max in Single Turn 1 | . . 1 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 16 | . 2 3 7 4 Terminals 12 | . 2 2 5 3 Fabricators . | . . . . . Repair Stations 3 | . . 1 2 . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 46 | . 5 8 20 13 Successful 28 | . 4 3 13 8 Failed 17 | . 1 5 7 4 Catastrophic 2 | . . . 1 1 Database Lockouts 1 | . . . . 1 Manual 17 | . 3 2 9 3 Terminals 33 | . 5 5 13 10 Fabricators . | . . . . . Repair Stations 10 | . . 3 7 . Recycling Units 3 | . . . . 3 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 18 | . 4 1 8 5 Record 8 | . 2 . 3 3 Open DSF 1 | . . . . 1 Alert Level 2 | . 1 1 . . Unreport Threat 3 | . 1 . 2 . Locate Traps 1 | . . . 1 . Disarm Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 7 | . . 2 5 . Scan Component 4 | . . 1 3 . Repair 3 | . . 1 2 . Recycling Unit Hacks 3 | . . . . 3 Recycle Component 1 | . . . . 1 Process 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 12 | . 1 3 6 2 Full Trace Events 5 | . 1 1 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . 1 2 . Time 90 | . . 26 64 . Parts Recycled 1 | . . . . 1 Recycled Matter 91 | . . . . 91 Retrieved Matter 91 | . . . . 91 Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4458 | 75 812 827 1367 1377 Spaces Moved 2397 | 59 518 506 728 586 Core 105 | 17 86 1 . 1 Treads . | . . . . . Legs 2292 | 42 432 505 728 585 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 120 120 120 Average Speed 139 | 99 134 120 132 170 Slowest Speed 650 | 120 190 500 260 650 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 8 94 53 72 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 172 | . 32 13 51 76 Melee . | . . . . . Projectile 1 | . . . 1 . AOE 171 | . 32 13 50 76 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3069 | 72 583 641 973 800 Wait 194 | . 2 44 89 59 Move 2393 | 58 517 505 727 586 Hop . | . . . . . Pick Up 81 | 7 13 17 22 22 Fast Attach 3 | . 3 . . . Attach 66 | 5 9 11 14 27 Detach 8 | . 1 6 . 1 Swap 30 | . 1 1 16 12 Drop 24 | . 5 3 13 3 Fire 269 | 2 32 54 91 90 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 55 | -11/Scrapyard | Discovered new exit (range 8) 76 | -11/Scrapyard | Entered Materials 281 | -10/Materials | Discovered new exit (range 11) 320 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 5) 575 | -10/Materials | Discovered new exit (range 11) 761 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Entered another Materials area 888 | -9/Materials | Evolved 2 slots: Propulsion x2 1256 | -9/Materials | Discovered new exit (range 11) 1495 | -9/Materials | Repaired Ion Engine 1592 | -9/Materials | Discovered new exit (range 11) 1715 | -9/Materials | Entered another Materials area 1715 | -8/Materials | Evolved 2 slots: Utility x2 2342 | -8/Materials | Discovered new exit (range 15) 2402 | -8/Materials | Repaired Grenade Launcher 2443 | -8/Materials | Repaired Lgt. Nuclear Core 2924 | -8/Materials | Lost 3 parts (1p2n) 3003 | -8/Materials | Discovered new exit (range 3) 3082 | -8/Materials | Entered Factory 3082 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3189 | -7/Factory | Central database locked down 3971 | -7/Factory | Lost 9 parts (2p5n1u1w) 4167 | -7/Factory | Core integrity fell below 50% 4440 | -7/Factory | Core integrity fell below 20% 4459 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. Acquired Wheel. K-01 Serf collects debris. U-05 Engineer destroyed. Lrg. Battery destroyed. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. Lgt. EM Pulse Cannon destroyed. Y-54 Guardian emerges from the garrison. U-05 Engineer lays Concrete. M-13 Machinist destroyed. R-06 Scavenger collects Com. Wheel. Map ----- +----------------------------------------------------+ | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ???????????????# #???????????????????????????? | | ??????????????## ##??????????????????????????? | | ??????????????# #??????????????????????????? | | ???############ #??????????????????????????? | | ?? T" #??????????????????????????? | | ?? 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"?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ?????????????# ! ????????????????????????????????? | | ?????????????#???????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 25 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Power Corrupts Challenges ------------ None Game ------ Seed EncryptedCobblerBoregun Manual? 0 Play Time 01:00:47 Cumulative 2.7 hours Start 2024.04.14 @ 23:20:23 End 2024.04.15 @ 00:33:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b4381fc0-5eb9-4425-a9cc-8ad54425d051