Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.12 @ 16:06:44 Player: SunShine214 Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (12) 2400 Robots Destroyed (143) 715 Value Destroyed (5279) 5279 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (856) 856 TOTAL SCORE: 13090 Bonus ------- High Alert Combat Kills 113 Follower Combat Kills 284 Entered DSFs 500 Friendly Fire -41 Cogmind --------- Core Integrity 0/1300 Matter 220/300 Energy 98/100 System Corruption 39% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Micro Fission Core Micro Antimatter Reactor Improved Medium Treads Large Storage Unit Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer-Armored Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Cooling System Large Storage Unit Enhanced Optical Array Precision Matter Filter Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Gamma Rifle Matter Neutralizer Hardcell Cannon Light Antimatter Cannon Shock Maul > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor Micro Antimatter Reactor Improved Medium Treads VTOL Module Xenon Bombardment Thruster Xenon Bombardment Thruster Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Transmission Jammer Gamma Rifle Disruptor Cannon Railgun [Rating: 132] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Constructs Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Gatling Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Antimatter Cannon Launcher Precision Grenade Launcher Impact Weapon Shock Maul Slashing Weapon Segregator Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Slots Evolved 14 | . . 2 . . 4 . . 2 2 . 2 2 Power 1 | . . . . . . . . . 1 . . . Propulsion 3 | . . . . . 1 . . . . . 1 1 Utility 7 | . . 2 . . 1 . . 1 1 . 1 1 Weapon 3 | . . . . . 2 . . 1 . . . . Parts Attached 91 | 7 9 2 13 3 5 3 . 16 1 5 9 18 Power 10 | 1 . . 2 . 1 . . 1 . . 1 4 Engine 4 | 1 . . 2 . 1 . . . . . . . Core 2 | . . . . . . . . 1 . . 1 . Reactor 4 | . . . . . . . . . . . . 4 Propulsion 10 | 2 1 . 7 . . . . . . . . . Treads 10 | 2 1 . 7 . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 24 | 1 3 2 . 1 1 3 . 4 1 1 3 4 Device 12 | . 1 1 . 1 1 3 . 2 . . 1 2 Storage 2 | 1 1 . . . . . . . . . . . Processor 2 | . . 1 . . . . . 1 . . . . Hackware 4 | . . . . . . . . . 1 . 1 2 Protection 4 | . 1 . . . . . . 1 . 1 1 . Artifact . | . . . . . . . . . . . . . Weapon 47 | 3 5 . 4 2 3 . . 11 . 4 5 10 Energy Gun 15 | 1 2 . 1 . 2 . . 5 . . . 4 Energy Cannon 13 | . 2 . 3 2 1 . . . . 2 1 2 Ballistic Gun 2 | 2 . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . 3 . 2 3 2 Launcher 3 | . . . . . . . . 2 . . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon 3 | . 1 . . . . . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 3 1 . 1 . 5 . . 3 . Parts Lost 48 | . 3 . 1 4 . . 1 3 . 3 4 29 Power 5 | . . . . . . . . . . . 2 3 Propulsion 2 | . . . 1 . . . 1 . . . . . Utility 17 | . 1 . . 2 . . . . . 1 1 12 Weapon 24 | . 2 . . 2 . . . 3 . 2 1 14 Highest Loss Streak 11 | . 1 . 1 3 . . 1 3 . 2 4 11 To Critical Strikes 2 | . . . . . . . . . . . . 2 Average Backups 12 | . 6 9 13 13 14 15 14 14 14 14 14 13 Power . | . . . . . . . . . . . . 1 Propulsion 2 | . 1 2 3 4 3 2 1 2 2 2 1 3 Utility 5 | . . 3 6 7 7 8 9 9 9 8 7 4 Weapon 3 | . 4 4 3 1 2 4 4 2 3 4 5 3 Tool/Special . | . . . . . . . . . . . . . Unused Backups 35 | . 4 . 4 1 3 . 1 10 . . 1 11 Power 1 | . . . . . . . . . . . . 1 Propulsion 12 | . . . 2 . 1 . 1 3 . . 1 4 Utility 15 | . 2 . 1 1 2 . . 5 . . . 4 Weapon 7 | . 2 . 1 . . . . 2 . . . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 83 | . 98 82 98 84 66 76 76 78 79 79 76 67 Engine 7 | . 14 11 11 11 7 7 7 . 2 5 4 . Core 1 | . . . . . . . . 5 5 5 4 2 Treads 11 | . 28 22 21 10 1 . . 5 5 5 2 . Device 13 | . 4 13 21 13 13 15 15 13 11 11 10 12 Storage 8 | . 14 11 11 11 7 7 7 6 5 5 5 3 Processor 6 | . . 2 11 11 7 7 7 9 11 7 5 3 Hackware 2 | . . . . . . . . . 5 5 9 12 Protection 2 | . 8 . . . . . . 2 . 1 5 1 Energy Gun 6 | . 8 . . . 6 15 15 17 17 15 . . Energy Cannon 13 | . 14 11 18 21 15 15 15 7 5 5 10 5 Ballistic Cannon 2 | . . . . . . . . 5 5 5 14 8 Impact Weapon 1 | . . 11 2 . . . . . . . . 2 Peak Build Rating 132 | 6 10 11 20 39 56 60 59 69 74 80 113 132 Average Rating 49 | 4 8 10 16 30 47 56 56 65 73 76 105 111 On Entrance 44 | . 6 10 11 20 37 56 59 56 69 74 76 110 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . Naked Turns 35 | . . . . . . . . . . . . 35 Heaviest Build 92 | 14 34 32 38 38 52 52 52 61 62 67 78 92 Greatest Support 97 | 40 40 40 40 42 70 70 46 69 69 69 97 97 Greatest Overweight (x) 11 | . . . 11 . 1 . 1 1 . . 1 3 Average Overweight (x) . | . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 15 15 15 15 14 Most Carried 15 | 2 10 10 15 15 15 15 15 15 14 15 15 15 Average Carried 12 | . 6 9 13 13 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 2 10 8 15 12 15 15 14 15 14 15 14 5 Scrap Engine Consumption 39 | . . . . 10 7 2 1 2 . 6 5 6 Constructs Created 4 | . . . . 1 . . . . 1 . 1 1 Constructs Modified 11 | . . . . 2 3 . . 1 . . 3 2 Class Distribution -------------------- 26% | Mutant 15% | Commander-Mutant 9% | Hacker-Tank 9% | Gunner 8% | Skirmisher 6% | Hacker-Skirmisher 5% | Tank 4% | Scavenger-Mutant 4% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Construct | -9/Recycling Commander-Gunner | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/DSF Hacker-Tank | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Matter Collected 2291 | 185 266 . 286 60 30 40 15 328 . 8 209 864 Remotely . | . . . . . . . . . . . . . Salvage Created 5507 | 30 809 . 1296 331 107 632 102 812 . 65 284 1039 Parts 298 | 3 51 . 75 15 3 28 3 39 . 8 21 52 Haulers Intercepted 6 | . 1 . 4 . . 1 . . . . . . Recyclers Shooed 4 | 1 . . 2 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . 22 3 . . . . . Prevented 3 | . . . . . . 3 . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Combat Hostiles Destroyed 109 | . 17 . 20 6 2 11 4 12 . 3 6 28 Melee 2 | . . . . . . . . . . . . 2 Guns 28 | . 13 . . . . 6 3 5 . 1 . . Cannons 63 | . 3 . 20 6 2 5 1 5 . 2 6 13 AOE 12 | . . . . . . . . 2 . . . 10 Classes Destroyed 17 | 1 8 . 2 1 1 . . 1 . 1 . 2 Worker 8 | . 1 . 2 . . . . 2 . . 3 . Builder 2 | . 1 . . . . . . 1 . . . . Tunneler 3 | 1 1 . . . . . . 1 . . . . Hauler 6 | . 1 . 4 . . 1 . . . . . . Recycler 6 | . 1 . 4 . . . . 1 . . . . Operator 5 | . 2 . 1 . . . . 1 . . 1 . Watcher 3 | . 2 . . . . . . 1 . . . . Swarmer 30 | . 6 . 4 . . 3 4 . . . 4 9 Cutter 3 | . . . . . . . . . . 3 . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 44 | . 11 . 7 1 1 9 . 7 . . . 8 Brawler 2 | . . . 2 . . . . . . . . . Duelist 1 | . . . . . . . . . . . . 1 Sentry 13 | . . . 7 3 . . . 1 . . 1 1 Programmer 13 | . . . . . 1 . . 3 . . 1 8 Heavy 1 | . . . . . . . . 1 . . . . Scrapper 2 | . . . . 2 . . . . . . . . Best Kill Streak 10 | 1 6 . 8 1 1 5 4 10 . 3 4 7 Combat Bots Only 8 | . 6 . 4 1 1 5 4 8 . 3 2 7 Max Kills in Single Turn 4 | 1 1 . 1 1 1 1 2 4 . 1 2 4 Gunslinging . | . . . . . . . . . . . . . Exploded 4 | . . . . . . . . 1 . . . 4 Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Hostile Shots Fired 859 | . 72 . 62 25 49 40 14 79 . 15 97 406 Missed 304 | . 15 . 14 5 25 9 5 32 . 3 51 145 Hits 555 | . 57 . 48 20 24 31 9 47 . 12 46 261 Melee 12 | . . . . . . . . . . 5 . 7 Projectile 543 | . 57 . 48 20 24 31 9 47 . 7 46 254 AOE 3 | . . . . . . . . . . 3 . . Critical Strikes 21 | . . . 1 1 . . . 2 . 1 . 16 Damage Taken 10496 | . 642 . 526 360 200 447 127 674 . 504 1037 5979 Core 1875 | . 87 . 63 54 62 74 . 89 . 96 39 1311 Absorbed by Shields 157 | . . . . . 56 97 4 . . . . . Redirected to Shielding 55 | . . . . . . . . 55 . . . . Regen/Repaired (Parts) 599 | . . . . . 94 . . 100 . . 102 303 Core Remaining (%) 84 | 100 65 . . 70 . . 80 89 . 90 96 . Volleys Fired 321 | 3 59 . 99 16 13 24 5 28 . 3 18 53 Largest 5 | 2 2 . 2 2 4 4 4 5 . 5 5 4 Hottest 330 | 60 125 . 136 136 268 268 268 314 . 330 318 301 Shots Fired 758 | 6 115 . 127 28 30 94 20 126 . 15 60 137 Gun 218 | 6 75 . . . 4 46 10 56 . 9 1 11 Cannon 530 | . 40 . 127 28 26 48 10 68 . 6 59 118 Launcher 10 | . . . . . . . . 2 . . . 8 Special . | . . . . . . . . . . . . . Kinetic 167 | 3 35 . . . . . . 28 . 3 31 67 Thermal 453 | . 58 . 127 28 29 70 15 71 . 6 . 49 Explosive 10 | . . . . . . . . 2 . . . 8 Electromagnetic 128 | 3 22 . . . 1 24 5 25 . 6 29 13 Robot Hit Streak 19 | 2 18 . 10 13 10 9 8 19 . 7 6 10 Robot Miss Streak 9 | 2 4 . 5 1 4 7 4 4 . 3 9 5 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 428 | 3 69 . 71 23 20 53 8 80 . 8 22 71 Core Hits 241 | 1 33 . 32 7 7 32 7 51 . 8 10 53 Critical Kills 1 | . 1 . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . . . . . . 2 Critical Strikes 8 | . 1 . . . . . . 1 . 1 1 4 Burn 1 | . . . . . . . . . . 1 . . Meltdown 1 | . 1 . . . . . . . . . . . Blast 4 | . . . . . . . . 1 . . 1 2 Smash 2 | . . . . . . . . . . . . 2 Melee Attacks 17 | . 2 . 1 . . . . . . . . 14 Thermal 4 | . . . . . . . . . . . . 4 Impact 13 | . 2 . 1 . . . . . . . . 10 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12288 | 40 1116 . 1450 535 424 1090 148 2409 . 231 957 3888 Guns 2399 | 40 761 . . . 50 562 92 693 . 141 . 60 Cannons 7370 | . 346 . 1342 498 374 479 56 1126 . 90 807 2252 Explosions 1880 | . . . . . . 49 . 526 . . 150 1155 Melee 436 | . . . 63 . . . . . . . . 373 Ramming 203 | . 9 . 45 37 . . . 64 . . . 48 Kinetic 2615 | 25 341 . . . . . . 405 . 60 452 1332 Thermal 6451 | . 570 . 1342 498 424 918 130 1373 . 126 150 920 Explosive 1531 | . . . . . . . . 376 . . . 1155 Electromagnetic 1052 | 15 196 . . . . 172 18 191 . 45 355 60 Impact 436 | . . . 63 . . . . . . . . 373 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 39 | . . . . . . . . 5 . 2 7 39 Average Corruption 7 | . . . . . . . . 5 . 2 4 9 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 47 | . . . . . . . . 3 . . 12 32 Message Errors 9 | . . . . . . . . . . . 3 6 Matter Fused 14 | . . . . . . . . 2 . . 1 11 Heat Flow Errors 3 | . . . . . . . . . . . 2 1 Parts Rejected 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 4 | . . . . . . . . . . . 2 2 Data Loss (major) 4 | . . . . . . . . . . . 2 2 Misfires 2 | . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . 5 Weapon Failures 3 | . . . . . . . . 1 . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 525 | . 14 . 36 9 . 26 . 54 . . 164 222 Projectiles 205 | . 14 . 13 9 . 26 . 41 . . 61 41 Explosions 140 | . . . . . . . . . . . 103 37 Melee 180 | . . . 23 . . . . 13 . . . 144 Knockbacks 24 | . . . . . . . . 4 . 5 4 11 Impact 2 | . . . . . . . . . . . . 2 Kinetic 21 | . . . . . . . . 4 . 5 3 9 Secondary 1 | . . . . . . . . . . . 1 . Self-Inflicted Damage 232 | . . . . . . 31 . . . . 167 34 Shots 4 | . . . . . . 1 . . . . 2 1 Rammed 25 | . 2 . 8 3 . . . 2 . . . 10 Targets Rammed 31 | . 2 . 8 6 . . . 3 . . . 12 Kicked 5 | . . . . 3 . . . . . . . 2 Crushed 1 | . . . . . . . . 1 . . . . Highest Temperature 507 | . 229 . 144 204 307 391 507 429 . 253 350 413 Average Temperature 117 | . 62 . 43 78 138 162 239 162 . 133 120 146 Received Heat Transfer 1621 | . 225 . 180 184 79 169 . 208 . . 9 567 Effects 18 | . . . . . 1 3 . 4 . . 3 7 Shutdowns 6 | . . . . . . 1 . . . . 1 4 Energy Bleed 7 | . . . . . 1 2 . 3 . . . 1 Interference 2 | . . . . . . . . . . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 1 . . . 1 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . 1 . 2 . . . . Combat Hostiles 2 | . . . . . . 1 . 1 . . . . Robots Corrupted 3 | . . . . . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . . . . . 3 Parts Fried 6 | . . . 1 . . . . . . . 1 4 Impact Corruptions 7 | . . . 1 . . . . 1 . . . 5 Robots Melted 1 | . 1 . . . . . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . . . . . Parts Melted 25 | . 4 . 5 8 3 . . 4 . 1 . . Heat Transferred 11257 | . 1271 . 2664 792 766 1717 249 2283 . 375 100 1040 Parts Sabotaged 3 | . . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . 1 . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Maximum Alert Level 2 | . . . 1 . . . . 1 . . 1 2 Low Security (%) 77 | 100 100 100 69 100 100 . . 91 100 100 89 21 Level 1 19 | . . . 30 . . . . 8 . . 10 62 Level 2 2 | . . . . . . . . . . . . 16 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 458 | 5 185 31 360 149 155 . . 214 49 109 378 458 Initial 171 | . . 31 8 132 100 . . 91 49 34 46 171 Average 139 | . 92 26 172 37 74 . . 114 49 75 129 283 Influence Increases 4215 | 5 548 . 868 112 320 295 90 453 . 85 512 927 Destroy 0b10 Robot/C 2280 | . 340 . 440 80 120 220 80 260 . 60 120 560 Destroy 0b10 Robot/NC 175 | 5 45 . 65 . . 5 . 35 . . 20 . Destroy Leader 468 | . 66 . 150 . 30 20 10 72 . 10 30 80 Allied During Kill 171 | . . . 110 19 21 5 . 16 . . . . Successful Hack 141 | . 5 . 26 12 49 . . 18 . . 10 21 Disable Machine 345 | . 30 . 75 . . . . 15 . . 210 15 Destroy Structure 280 | . 2 . 2 1 . . . 37 . . 62 176 Advance Influence 100 | . . . . . 100 . . . . . . . Lose Combat Pursuer 255 | . 60 . . . . 45 . . . 15 60 75 Influence Decreases 3877 | 5 474 53 549 452 311 185 63 497 53 45 273 917 Entered New Map 614 | . . 43 13 208 . 4 23 55 53 15 43 157 Time Decay 2575 | 5 444 10 486 146 261 151 20 392 . . 190 470 Lost Part 458 | . 30 . 10 18 . . 10 30 . 30 40 290 Lost Ally 230 | . . . 40 80 50 30 10 20 . . . . Squads Dispatched 23 | . 4 . 2 . 1 . . 6 . 1 3 6 Investigation 4 | . 2 . 1 . . . . 1 . . . . Extermination 8 | . . . . . 1 . . 2 . . 1 4 Reinforcement 9 | . 2 . 1 . . . . 2 . 1 2 1 Assault 1 | . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Distress Signals 11 | . 3 . 2 1 . . . 2 . . 2 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 192 | . 34 . 32 8 11 14 3 13 . 6 16 55 Peak Tracking Total 14 | . 7 . 5 4 4 5 3 4 . 3 4 14 Tactical Retreats 12 | . 3 . . 1 . 1 . . . 1 2 4 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Traps Triggered 16 | . 3 . 7 . 1 . . 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Machines Disabled 23 | . 2 . 5 . . . . 1 . . 14 1 Max in Single Turn 12 | . 1 . 1 . . . . 1 . . 12 1 Garrison Access 2 | . . . . . . . . 1 . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Machines Accessed 34 | . 6 . 8 4 3 . . 7 1 . 2 3 Terminals 25 | . 5 . 8 2 2 . . 4 1 . 1 2 Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . 1 . . . 1 . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . Garrison Access 2 | . . . . . . . . 1 . . . 1 Total Hacks 67 | . 10 . 15 10 8 . . 13 1 . 4 6 Successful 31 | . 5 . 5 5 4 . . 6 1 . 3 2 Failed 36 | . 5 . 10 5 4 . . 7 . . 1 4 Catastrophic 8 | . 2 . 1 1 . . . 3 . . . 1 Database Lockouts . | . . . . . . . . . . . . . Manual 17 | . 4 . 6 . 1 . . 2 . . 2 2 Terminals 48 | . 9 . 15 6 3 . . 8 1 . 2 4 Fabricators . | . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . 2 . Recycling Units 4 | . 1 . . 2 . . . 1 . . . . Scanalyzers 8 | . . . . . 5 . . 3 . . . . Garrison Access 3 | . . . . . . . . 1 . . . 2 Terminal Hacks 20 | . 4 . 5 4 2 . . 2 1 . 1 1 Part Schematic 3 | . . . . 2 . . . 1 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . Open Door 2 | . . . 2 . . . . . . . . . Open DSF 2 | . . . . . . . . 1 1 . . . Level Access Points 2 | . . . . . 1 . . . . . 1 . Branch Access Points 2 | . . . 1 . . . . . . . . 1 Scanalyzer Index 1 | . 1 . . . . . . . . . . . Recall Reinforcements 1 | . 1 . . . . . . . . . . . Hauler Manifests 2 | . 2 . . . . . . . . . . . Registered Components 1 | . . . 1 . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Release Object 2 | . . . . 2 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . . 1 . Recycling Unit Hacks 2 | . 1 . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . 1 . . . . . . . . Scanalyzer 5 | . . . . . 2 . . 3 . . . . Retrieve Study 5 | . . . . . 2 . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 Seal Access 2 | . . . . . . . . 1 . . . 1 Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . Used . | . . . . . . . . . . . . . Hacking Detections 22 | . 4 . 6 3 2 . . 5 . . . 2 Full Trace Events 5 | . 2 . . 2 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . . . 2 . . 3 . . . . Parts Repaired 1 | . . . . . . . . . . . 1 . Time 26 | . . . . . . . . . . . 26 . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 5 | . . . . 4 . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Total Allies 15 | . . . 10 4 . . . 1 . . . . Largest Group 10 | . . . 10 7 7 4 . 1 . . . . Highest-Rated Group 96 | . . . 88 96 96 69 . 32 . . . . Highest-Rated Ally 32 | . . . 16 27 27 27 . 32 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 120 | . . . 29 25 42 12 . 12 . . . . Total Damage 1233 | . . . 225 234 341 90 . 343 . . . . Kills 12 | . . . 4 3 4 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Active Infowar (turns) 3686 | . . 12 1302 209 . . . 532 7 95 391 1138 Optics 2155 | . . . . . . . . 532 7 95 391 1130 Sensors 1995 | . . 12 1302 209 . . . . . . . 472 Robot Analysis Total 1 | . . . . . 1 . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Turns Passed 7258 | 96 1314 36 1336 642 568 613 46 923 7 95 391 1191 Spaces Moved 4885 | 50 649 22 595 356 511 491 21 970 11 125 229 855 Core 49 | 3 . . 1 . . . . . . . . 45 Treads 2725 | 47 649 22 594 146 99 . . 930 11 125 102 . Legs 498 | . . . . 178 . . . . . . . 320 Wheels 12 | . . . . . 12 . . . . . . . Hover 703 | . . . . . 151 491 21 40 . . . . Flight 898 | . . . . 32 249 . . . . . 127 490 Fastest Speed 50 | 50 160 160 160 90 82 82 125 59 59 59 59 50 Average Speed 103 | 153 160 160 161 118 91 82 125 61 59 59 103 81 Slowest Speed 600 | 160 160 160 600 160 133 82 125 125 59 59 139 200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 10 | . . . 1 5 . . . . . . 1 3 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 36 | 4 90 3 72 74 12 67 4 25 1 85 10 24 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 9 | . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 175 | . . . . . . 12 . 39 . . 33 91 Melee . | . . . . . . . . . . . . . Projectile 70 | . . . . . . 7 . 7 . . 18 38 AOE 105 | . . . . . . 5 . 32 . . 15 53 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Fac DSF Fac Res Total 6432 | 60 807 23 833 542 584 637 28 1221 11 137 340 1209 Wait 842 | . 64 . 65 91 32 109 2 161 . 1 76 241 Move 4856 | 49 648 21 592 347 510 490 20 970 10 124 226 849 Hop 8 | . . . 1 3 . . . . . . 1 3 Pick Up 66 | 1 16 . 17 . 5 1 . 15 . 2 3 6 Fast Attach 52 | 6 1 . 17 1 3 . . 7 . 1 5 11 Attach 20 | . 3 2 . 2 . . . 1 1 1 1 9 Detach 4 | . . . 1 2 . . . . . . . 1 Swap 52 | 1 5 . 13 . 2 4 . 15 . 3 5 4 Drop 67 | . 7 . 19 3 4 3 1 20 . 2 5 3 Fire 321 | 3 59 . 99 16 13 24 5 28 . 3 18 53 Melee 17 | . 2 . 1 . . . . . . . . 14 Ram 13 | . . . . . . . . . . . . 13 Kick 5 | . . . . 3 . . . . . . . 2 Crush 15 | . 2 . 8 3 . . . 2 . . . . Escape Stasis 15 | . . . . . 15 . . . . . . . Rewire 79 | . . . . 71 . 6 . 2 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 5 exits: Fac x4 / *Low) -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/DSF -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: [*Res] / Qua x2) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 6) 305 | -10/Materials | Build established: Mutant 753 | -10/Materials | Discovered new exit (range 10) 868 | -10/Materials | Discovered new exit (range 7) 1350 | -10/Materials | Discovered new exit (range 9) 1411 | -10/Materials | Entered another Materials area 1411 | -9/Materials | Evolved 2 slots: Utility x2 1411 | -9/Materials | Discovered new exit (range 7) 1445 | -9/Materials | Identified exit to Storage 1447 | -9/Materials | Entered Storage 2052 | -9/Storage | Build established: Scavenger-Mutant 2068 | -9/Storage | Discovered new exit (range 16) 2100 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2103 | -9/Storage | Identified exit to Recycling 2402 | -9/Storage | Build established: Commander-Mutant 2733 | -9/Storage | Used back door to open Recycling access 2783 | -9/Storage | Entered Recycling 2783 | -9/Recycling | Accompanied by 7 allies 2938 | -9/Recycling | Scanned before Scraplab entrance 2951 | -9/Recycling | Angered Scraplab inhabitants 3013 | -9/Recycling | Lost 3 allies 3019 | -9/Recycling | Found Prototype Device 3019 | -9/Recycling | Identified Scrap Engine 3023 | -9/Recycling | Lost 3 parts (2u1w) 3400 | -9/Recycling | Discovered new exit (range 7) 3404 | -9/Recycling | Identified exit to Factory 3425 | -9/Recycling | Entered Factory 3425 | -7/Factory | Accompanied by 7 allies 3425 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 3700 | -7/Factory | Identified exit to Factory 3716 | -7/Factory | Discovered new exit (range 16) 3738 | -7/Factory | Identified exit to Lower Caves 3984 | -7/Factory | Build established: Commander-Gunner 3993 | -7/Factory | Entered Lower Caves 3993 | -7/Lower Caves | Accompanied by 4 allies 4188 | -7/Lower Caves | Identified exit to Lower Caves 4326 | -7/Lower Caves | Build established: Gunner 4606 | -7/Lower Caves | Entered another Lower Caves area 4606 | -7/Lower Caves | Accompanied by 1 ally 4641 | -7/Lower Caves | Discovered exit to Factory (range 9) 4652 | -7/Lower Caves | Entered Factory 4652 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4883 | -6/Factory | Garrison activated, responded to threat 4950 | -6/Factory | Destroyed 8 combat bots 4953 | -6/Factory | Lost 3 parts (3w) 5026 | -6/Factory | Build established: Tank 5108 | -6/Factory | Spotted B-75 Beast 5343 | -6/Factory | Build established: Skirmisher 5555 | -6/Factory | Discovered new exit (range 5) 5574 | -6/Factory | Identified exit to Factory 5575 | -6/Factory | Entered another Factory area 5575 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5582 | -5/Factory | Identified exit to DSF 5582 | -5/Factory | Entered DSF 5606 | -5/DSF | Additional patrols routed to DSF 5612 | -5/DSF | Discovered new exit (range 22) 5677 | -5/DSF | Entered Factory 5677 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5804 | -4/Factory | Repaired Corrupted Hacking Suite 5858 | -4/Factory | Identified exit to Research 6022 | -4/Factory | Build established: Hacker-Tank 6068 | -4/Factory | Entered Research 6068 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6088 | -3/Research | Lost 4 parts (2p1u1w) 6368 | -3/Research | Destroyed 7 combat bots 6464 | -3/Research | Lost 4 parts (1u3w) 6938 | -3/Research | Build established: Hacker-Skirmisher 6957 | -3/Research | Identified exit to Quarantine 6963 | -3/Research | Discovered new exit (range 9) 7042 | -3/Research | Destroyed 7 combat bots 7042 | -3/Research | Lost 3 parts (3w) 7058 | -3/Research | System corruption reached 10% 7068 | -3/Research | First assault squad dispatched 7094 | -3/Research | Lost 4 parts (1p2u1w) 7150 | -3/Research | Lost 3 parts (1u2w) 7205 | -3/Research | System corruption reached 30% 7228 | -3/Research | Core integrity fell below 50% 7249 | -3/Research | Core integrity fell below 20% 7254 | -3/Research | Lost 11 parts (2p6u3w) 7259 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 07214_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 07218_ Acquired Quantum Rifle. 07220_ Dropped Lrg. Storage Unit. 07221_ Knocked back. 07222_ Discarded Myomer-Armored Exoskeleton. 07223_ Gamma Rifle destroyed. 07224_ Dropped Quantum Rifle. 07227_ System corrupted: Matter fused (-6). 07228_ S-43 Plague destroyed. 07228_ U-05 Engineer builds a Door. 07229_ Slammed into U-05 Engineer. 07234_ Slammed into K-01 Serf. 07242_ System corrupted: Heat flow error (+182). 07243_ Slammed into Y-72 Warden. 07245_ Slammed into K-01 Serf. 07245_ Knocked back. 07248_ Slammed into K-01 Serf. 07252_ Slammed into T-07 Excavator. 07255_ Slammed into R-10 Processor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????? ????????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????+ #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #???????????????????????????????? | | ???????????????# #?????????#?????????????????????? | | ???????????????# #?#######+##????????????????????? | | ???????????????# #?# [#????????????????????? | | ???????????????# #?# #????????????????????? | | ?????????????### ### #????????????????????? | | ?????????????# # #????????????????????? | | ############## # #????????????????????? | | / #????????????????????? | | ############## # " " #????????????????????? | | ?????????????# # "T" [ #????????????????????? | | ?????????????###+### """ #????????????????????? | | ?????????????? ##/############???????????????? | | ???????????? ## # ???????????????? | | ???????????# !! [## # ???????????????? | | ???????????# !! ## # """ """ ???????????????? | | ####+################ # """ """ #?????????????? | | # """ """ #?????????????? | | # #?????????????? | | k R s @ #?????????????? | | # """ """ #?????????????? | | ##### ##+########### """ """ ???????????????? | | ??????????????????????# """ """????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????############???????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? ?????????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? +???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | | ????# #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 39 Energy Capacity 403 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Evasion (%) 58 Recoil Reduction 4 Matter Filtering 50 Kinecelleration 30 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cesium-ion Thruster | -9/Recycling | Hacked Axe | -9/Recycling | Hacked Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Hacking Suite | 80% | -4/Factory | Corrupted Studied --------- Maul | -7/Factory | Hacked Flight Unit | -7/Factory | Hacked Hvy. Ion Cannon | -6/Factory | Hacked Gravmag System | -6/Factory | Hacked Imp. Deuterium Engine | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerMagneticMatrix Manual? 0 Play Time 01:03:10 Cumulative 132.7 hours Start 2026.04.12 @ 14:54:00 End 2026.04.12 @ 16:06:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 203 Rogue 203 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a4f63f54-e395-469b-8edb-37b91aadfeab