Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 20:16:19 Player: Hoggypare Result: Destroyed by L3-PM5(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1153) 1153 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (950) 950 TOTAL SCORE: 3923 Bonus ------- High Alert Combat Kills 115 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Friendly Fire -765 Cogmind --------- Core Integrity 0/400 Matter 252/300 Energy 99/100 System Corruption 0% Temperature Danger (402) Movement Hovering (130) Ox1 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Zionite Glidesys I > --- UTILITY (4) ------ Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- Zionite Laser-S Heavy Battle Rifle > --- INVENTORY (5) ---- Zionite Glidesys I Zionite Glidesys I Tactical Coordination Suite Improved Reaction Control System Zionite Weapon Casing Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Improved Sensor Array Advanced Targeting Computer Zionite Weapon Casing Hacking Suite > --- WEAPON ----------- Zionite Laser-S Heavy Battle Rifle > --- INVENTORY -------- Zionite Glidesys I Zionite Glidesys I Tactical Coordination Suite Improved Reaction Control System Zionite Weapon Casing [Rating: 47] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Reactor Zionite Light DM Reactor Propulsion VSS Leg Leg VSS Leg Wheel Wheel Hover Unit Zionite Glidesys I Utility Hacking Suite Device Improved Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Zionite Weapon Casing Weapon Rocket Launcher Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 54 | 6 11 15 . 4 18 Power 10 | 1 1 5 . 1 2 Engine 8 | 1 1 5 . 1 . Core . | . . . . . . Reactor 2 | . . . . . 2 Propulsion 14 | 2 4 3 . . 5 Treads . | . . . . . . Leg 7 | . 2 3 . . 2 Wheel 4 | 2 2 . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 15 | 1 2 5 . 1 6 Device 6 | . 1 3 . . 2 Storage 5 | 1 1 1 . . 2 Processor 1 | . . . . 1 . Hackware 1 | . . 1 . . . Protection 2 | . . . . . 2 Artifact . | . . . . . . Weapon 15 | 2 4 2 . 2 5 Energy Gun 3 | 1 . . . . 2 Energy Cannon 1 | . 1 . . . . Ballistic Gun 4 | 1 . . . 1 2 Ballistic Cannon 2 | . 1 1 . . . Launcher 5 | . 2 1 . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 7 | . 1 . . . 6 Parts Lost 12 | . 2 . . . 10 Power 2 | . . . . . 2 Propulsion 5 | . 2 . . . 3 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 4 | . 2 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 88 90 100 100 97 Engine 10 | . 14 11 11 11 3 Leg 19 | . 12 19 22 22 19 Wheel 3 | . 14 2 . . . Device 12 | . 4 13 22 17 10 Storage 11 | . 14 11 11 11 10 Processor 3 | . . . . 4 11 Hackware 8 | . . 11 11 11 11 Ballistic Gun 3 | . . . . 4 12 Ballistic Cannon 7 | . 12 11 11 6 . Launcher 11 | . 13 11 11 11 9 Naked Turns . | . . . . . . Heaviest Build 37 | 14 37 37 27 27 29 Greatest Support 30 | 26 26 30 30 30 28 Greatest Overweight (x) 10 | . 10 1 . 1 1 Average Overweight (x) . | . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 10 10 10 Average Capacity 11 | 7 14 10 10 10 9 Most Carried 15 | 5 15 14 10 10 10 Average Carried 10 | 2 13 10 10 9 8 Final Capacity 15 | 8 15 10 10 10 5 Final Carried 14 | 3 14 10 10 10 5 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Scr Mat Mat Min Zio Dee Matter Collected 1187 | 260 311 257 . 55 304 Remotely . | . . . . . . Salvage Created 933 | . 366 281 . . 286 Parts 60 | . 17 23 . . 20 Haulers Intercepted 2 | . 1 1 . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Combat Hostiles Destroyed 26 | . 11 8 . . 7 Guns 4 | . . . . . 4 Cannons 6 | . 3 3 . . . AOE 16 | . 8 5 . . 3 Classes Destroyed 10 | . 6 2 . . 2 Builder 1 | . . 1 . . . Hauler 2 | . 1 1 . . . Recycler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 1 . . . Swarmer 3 | . 3 . . . . Grunt 13 | . 8 5 . . . Sentry 3 | . . 3 . . . Z-Technician 4 | . . . . . 4 Z-Light 6 | . . . . . 6 Wasp 1 | . . . . . 1 Fireman 1 | . . . . . 1 Best Kill Streak 6 | . 6 5 . . 4 Combat Bots Only 5 | . 5 4 . . 3 Max Kills in Single Turn 6 | . 2 1 . . 6 Gunslinging . | . . . . . . Exploded 2 | . 2 1 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Damage Taken 2021 | . 267 193 . . 1561 Core 451 | . 27 47 . . 377 Absorbed by Shields . | . . . . . . Redirected to Shielding 84 | . . . . . 84 Regen/Repaired (Parts) 4 | . . . . 4 . Core Remaining (%) 94 | 100 89 . . . . Volleys Fired 76 | . 25 26 . . 25 Largest 2 | . 2 2 . . 2 Hottest 108 | . 89 72 . . 108 Shots Fired 124 | . 42 39 . . 43 Gun 35 | . . . . . 35 Cannon 46 | . 22 24 . . . Launcher 43 | . 20 15 . . 8 Special . | . . . . . . Kinetic 66 | . 15 24 . . 27 Thermal 8 | . . . . . 8 Explosive 43 | . 20 15 . . 8 Electromagnetic 7 | . 7 . . . . Robot Hit Streak 5 | . 5 5 . . 4 Robot Miss Streak 7 | . 3 2 . . 7 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 57 | . 21 20 . . 16 Core Hits 70 | . 21 20 1 . 28 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5098 | . 1208 821 9 . 3060 Guns 352 | . . . . . 352 Cannons 573 | . 289 284 . . . Explosions 4164 | . 919 537 . . 2708 Melee . | . . . . . . Ramming 9 | . . . 9 . . Kinetic 690 | . 181 284 . . 225 Thermal 2355 | . . 33 . . 2322 Explosive 1902 | . 885 504 . . 513 Electromagnetic 142 | . 142 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 324 | . 87 5 . . 232 Projectiles 5 | . . 5 . . . Explosions 319 | . 87 . . . 232 Melee . | . . . . . . Knockbacks 4 | . 1 3 . . . Impact . | . . . . . . Kinetic 4 | . 1 3 . . . Secondary . | . . . . . . Self-Inflicted Damage 604 | . 95 149 . . 360 Shots 8 | . 3 4 . . 1 Rammed . | . . . . . . Targets Rammed 2 | . . . 2 . . Kicked 2 | . . . 2 . . Crushed . | . . . . . . Highest Temperature 375 | . 189 18 . . 375 Average Temperature 71 | . 57 5 . . 121 Received Heat Transfer 471 | . 75 27 . . 369 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 235 | . . 50 . . 185 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Peak Influence 769 | . 732 769 258 . . Initial 252 | . . 121 252 . . Average 413 | . 406 482 257 . . Maximum Alert Level 3 | . 3 3 1 . . Low Security (%) 17 | 100 12 22 . . . Level 1 22 | . 22 9 100 . . Level 2 58 | . 62 65 . . . Level 3 2 | . 2 3 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . 4 2 . . . Investigation 3 | . 2 1 . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Distress Signals 4 | . 1 3 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 15 13 . . 11 Peak Tracking Total 5 | . 4 4 . . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Scr Mat Mat Min Zio Dee Machines Disabled 17 | . 10 5 . . 2 Max in Single Turn 2 | . 2 2 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Machines Accessed 12 | . 6 4 1 1 . Terminals 8 | . 5 2 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 1 1 . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 36 | . 15 15 2 4 . Successful 31 | . 11 14 2 4 . Failed 5 | . 4 1 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 8 | . . . . 8 . Terminals 20 | . 12 6 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . 3 2 . . . Scanalyzers 7 | . . 7 . . . Garrison Access . | . . . . . . Terminal Hacks 19 | . 8 5 2 4 . Record 5 | . 4 1 . . . Part Schematic 4 | . . . . 4 . Robot Analysis 1 | . 1 . . . . Alert Level 1 | . 1 . . . . Unreport Threat 1 | . 1 . . . . Locate Traps 1 | . . 1 . . . Dispatch Records 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Reinforcement Status 1 | . . 1 . . . Recall Reinforcements 1 | . . 1 . . . Zone Layout 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 5 | . 3 2 . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Report Inventory 1 | . . 1 . . . Retrieve Matter 2 | . 1 1 . . . Scanalyzer 7 | . . 7 . . . Insert Component 3 | . . 3 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 8 | . 4 3 1 . . Full Trace Events 3 | . 1 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 2 | . . . . 2 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 21 | . . 3 . 18 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . 1 . . . . Recycled Matter 80 | . 80 . . . . Retrieved Matter 261 | . 110 151 . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Scr Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Scr Mat Mat Min Zio Dee Total Allies 12 | . . . . 12 . Largest Group 12 | . . . . 12 12 Highest-Rated Group 356 | . . . . 356 356 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 31 | . . . . . 31 Total Damage 351 | . . . . . 351 Kills 5 | . . . . . 5 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Scr Mat Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Scr Mat Mat Min Zio Dee Turns Passed 3973 | 43 864 561 98 1747 660 Spaces Moved 2973 | 35 567 418 107 1406 440 Core 10 | 7 3 . . . . Treads . | . . . . . . Legs 2437 | . 184 357 107 1406 383 Wheels 469 | 28 380 61 . . . Hover 57 | . . . . . 57 Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 90 56 Average Speed 116 | 81 131 100 90 118 116 Slowest Speed 550 | 90 550 180 90 180 180 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 68 31 21 89 54 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . . . 3 . Spaces Dug 12 | . 6 6 . . . Terrain Destroyed 298 | . 124 132 . . 42 Melee . | . . . . . . Projectile 6 | . 2 1 . . 3 AOE 292 | . 122 131 . . 39 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Scr Mat Mat Min Zio Dee Total 3359 | 49 644 522 108 1494 542 Wait 139 | . 1 36 . 61 41 Move 2968 | 34 566 417 106 1405 440 Hop . | . . . . . . Pick Up 69 | 9 27 10 . 12 11 Fast Attach 7 | . 2 3 . . 2 Attach 20 | 6 5 2 . . 7 Detach . | . . . . . . Swap 27 | . 4 10 . 4 9 Drop 51 | . 14 18 . 12 7 Fire 76 | . 25 26 . . 25 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . . . 2 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 11) 439 | -10/Materials | Discovered new exit (range 11) 461 | -10/Materials | Discovered new exit (range 14) 635 | -10/Materials | Discovered new exit (range 15) 908 | -10/Materials | Entered another Materials area 908 | -9/Materials | Evolved 2 slots: Utility x2 1390 | -9/Materials | Discovered new exit (range 15) 1469 | -9/Materials | Entered Mines 1514 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1567 | -9/Mines | Entered Zion 1604 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1699 | -7/Zion | Learned Factory emergency access door positions 1722 | -7/Zion | Gained Derelict followers 2604 | -7/Zion | Learned Factory emergency access door positions 2748 | -7/Zion | Gained Derelict followers 2852 | -7/Zion | Imprinted 2854 | -7/Zion | Declared Zion's savior 3225 | -7/Zion | Opened final containment barrier to the Deep Caves 3237 | -7/Zion | Discovered new exit (range 5) 3239 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3314 | -7/Zion | Entered Deep Caves 3314 | -7/Deep Caves | Accompanied by 12 allies 3486 | -7/Deep Caves | Z-Facility disabled 3520 | -7/Deep Caves | Attacked by Z-Imprinter 3534 | -7/Deep Caves | Destroyed Z-Imprinter 3579 | -7/Deep Caves | Lost 4 parts (1p2n1w) 3607 | -7/Deep Caves | Found Prototype Protection 3612 | -7/Deep Caves | Identified Zio. Weapon Casing 3865 | -7/Deep Caves | Core integrity fell below 50% 3931 | -7/Deep Caves | Found Zio. Weapon Casing 3964 | -7/Deep Caves | Core integrity fell below 20% 3974 | -7/Deep Caves | Destroyed by L3-PM5(z) with Zionite Laser-S Last Messages --------------- 03914_ Dropped VSS Leg. 03917_ Acquired Prototype Storage. 03918_ Identified Zio. Biocell. 03920_ Dropped Zio. Biocell. 03922_ Acquired Med. Storage Unit. 03923_ Dropped VSS Leg. 03924_ Extracted 1 energy. 03927_ Acquired Zio. Glidesys I. 03928_ Extracted 1 energy. 03931_ Acquired Zio. Weapon Casing. 03935_ Dropped Med. Storage Unit. 03936_ Acquired Imp. Reaction Control System. 03937_ Extracted 2 energy. 03939_ Dropped Hvy. Battle Rifle. 03939_ Acquired Prototype Energy Gun. 03939_ Identified Zio. Laser-S. 03968_ VS-9DI(z) destroyed. 03968_ Zio. Weapon Casing destroyed. 03969_ Imp. Sensor Array destroyed. 03974_ Zio. Glidesys I destroyed. 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Sensor Array | -9/Materials | Scanalyzed VSS Leg | -9/Materials | Scanalyzed Imp. Light Cannon | -9/Materials | Scanalyzed Slug Cannon | -7/Zion | Free Battle Cannon | -7/Zion | Free Riot Gun | -7/Zion | Free Flamer | -7/Zion | Free Hvy. Machine Gun | -7/Zion | Archive Adv. ECM Suite | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Mak. Cloaking Device | -7/Zion | Archive Drone Bay | -7/Zion | Archive Launcher Guidance Computer | -7/Zion | Archive Hvy. Missile Launcher | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Dynamic Insulation System | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Hpw. Shock Rifle | -7/Zion | Archive Mak. Leg | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Dynamic Key GoHome() The More The Merrier Challenges ------------ None Game ------ Seed LauncherColdCompressor Manual? 0 Play Time 01:15:56 Cumulative 14.1 hours Start 2023.02.05 @ 15:40:37 End 2023.02.05 @ 20:16:19 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 17 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 420a4f60-6b5e-4b31-8b7d-7fb3dbfb8ed8