Cogmind - Beta 16 *** ADVENTURER MODE // 2025.12.24 @ 21:02:30 Player: Gentle Jesus Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (211) 1055 Value Destroyed (13583) 13583 Prototype IDs (40) 800 Alien Tech Used (15) 3000 Bonus (42275) 42275 TOTAL SCORE: 70013 Bonus ------- Triggered High Security 500 Triggered Max Security 4000 High Alert Combat Kills 8735 Follower Combat Kills 240 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Scanned by Researcher 500 Pursued by Intercept 2500 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Win 3000 Cogmind --------- Core Integrity 279/1850 Matter 545/725 Energy 538/540 System Corruption 4% Temperature Cool (0) Movement Walking (90) Ox1 Location To Fleet Rendezvous Parts ------- > --- POWER (3) -------- Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Large Storage Unit Improved Matter Compressor Advanced Targeting Computer Advanced Particle Charger Advanced Particle Charger > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY (15) --- Graphene Brace Advanced Point Defense System Transdimensional Reconstructor Enhanced Nova Cannon Sigix Shearcannon Tiamat Missile Launcher Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Large Storage Unit Improved Matter Compressor Advanced Targeting Computer Advanced Particle Charger Advanced Point Defense System > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Core Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Particle Charger Graphene Brace Transdimensional Reconstructor Terrabomb Enhanced Nova Cannon Sigix Shearcannon Enhanced Hardcell Cannon Enhanced Hardcell Cannon Tiamat Missile Launcher [Rating: 269] Favorites ----------- Power Light Quantum Reactor Engine Improved Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Combat Linear Gravjet Leg Sigix Exoskeleton Wheel Wheel Hover Unit Combat Linear Gravjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Experimental Core Shielding Weapon Sigix Sheargun Energy Gun Sigix Sheargun Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Tactical Quantum Warhead Impact Weapon Heavy Hammer Slashing Weapon Katana Piercing Weapon Kinetic Spear Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Slots Evolved 18 | . . . 2 2 2 . . . 2 2 . . . . 2 . . 2 . . 2 . 2 . Power 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 1 . . . . 1 . . . . . 1 . . . . . . . . . Utility 10 | . . . 1 1 . . . . 1 2 . . . . 1 . . 2 . . . . 2 . Weapon 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Parts Attached 163 | 7 3 1 7 11 7 . 1 . 4 2 1 1 2 . 7 15 4 19 5 22 22 9 10 3 Power 19 | 1 . . 1 1 2 . . . 1 1 . . . . 1 1 1 1 . 5 2 1 . . Engine 5 | 1 . . 1 1 1 . . . 1 . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . 1 . . . . 1 . . . . 1 . 1 . . Reactor 9 | . . . . . . . . . . . . . . . . 1 1 1 . 4 2 . . . Propulsion 23 | 2 . . 1 4 2 . . . . . . . . . 3 9 . 2 . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 3 | 2 . . 1 . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . . . . . . 3 9 . 2 . . . . . . Flight 6 | . . . . 4 2 . . . . . . . . . . . . . . . . . . . Utility 74 | 2 1 1 2 4 2 . . . 3 . 1 1 . . 1 3 2 11 1 12 14 4 8 1 Device 42 | 1 . . 1 3 1 . . . 1 . 1 . . . 1 2 . 8 . 5 10 3 5 . Storage 10 | 1 1 . . 1 . . . . . . . . . . . . . 1 . 1 2 1 1 1 Processor 16 | . . . 1 . 1 . . . 1 . . 1 . . . 1 . 2 1 4 2 . 2 . Hackware 2 | . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Protection 4 | . . 1 . . . . . . . . . . . . . . 1 . . 2 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 47 | 2 2 . 3 2 1 . 1 . . 1 . . 2 . 2 2 1 5 4 5 6 4 2 2 Energy Gun 8 | . 1 . 1 . . . . . . . . . 1 . 1 . 1 . . 3 . . . . Energy Cannon 12 | . 1 . . . . . . . . . . . . . . 2 . 1 2 2 4 . . . Ballistic Gun 4 | 2 . . . 1 . . . . . . . . . . . . . . . . 1 . . . Ballistic Cannon 8 | . . . . . . . . . . . . . . . 1 . . 2 . . . 2 2 1 Launcher 12 | . . . 1 . 1 . 1 . . 1 . . 1 . . . . 1 2 . 1 2 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . 3 . . 1 . 1 . . . 2 . . . 4 3 . 3 2 5 . 1 Parts Lost 34 | . . . 2 3 . . . . . . . . . . . . 2 2 1 21 . . 2 1 Power 7 | . . . . 1 . . . . . . . . . . . . 1 . . 4 . . 1 . Propulsion 8 | . . . 1 1 . . . . . . . . . . . . 1 . . 5 . . . . Utility 14 | . . . . . . . . . . . . . . . . . . 2 1 9 . . 1 1 Weapon 5 | . . . 1 1 . . . . . . . . . . . . . . . 3 . . . . Highest Loss Streak 8 | . . . 1 2 . . . . . . . . . . . . 2 1 1 8 . . 2 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 2 6 9 8 9 10 9 10 10 9 9 9 8 8 9 7 7 7 8 8 8 10 11 10 10 Power 1 | . 1 1 1 1 2 2 2 2 2 2 2 2 2 2 1 1 . . . . 2 2 2 1 Propulsion . | . 1 2 1 1 1 1 1 1 . . . . . . . 2 1 1 1 . . . . . Utility 2 | . 2 3 3 3 4 4 4 4 3 5 4 4 4 4 2 2 2 2 1 1 2 3 2 2 Weapon 2 | . 1 3 2 3 2 2 3 3 2 2 3 2 2 3 2 2 2 2 2 2 3 4 4 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . . . . . 4 2 . . 3 . . 1 2 . 1 2 . 1 2 6 . . . 2 Power 2 | . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . 1 . 1 . . . . . . Utility 13 | . . . . . 1 2 . . 1 . . . . . 1 . . . 2 5 . . . 1 Weapon 5 | . . . . . 1 . . . 1 . . 1 2 . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Slot Usage (%) 77 | . 100 100 96 77 76 69 69 69 78 70 75 81 82 82 76 93 93 87 93 71 49 60 55 66 Engine 2 | . 14 14 10 9 1 . . . 5 1 . . . . . . . . . . . . . . Core 2 | . . . . . 6 7 7 7 . 3 5 5 5 5 9 5 2 . . . . 5 1 . Reactor 4 | . . . . . . . . . . . . . . . . 4 7 9 9 7 7 7 6 7 Leg 1 | . . . . . . . . . . . . . . . . . . . . 4 7 7 6 6 Wheel 3 | . 28 28 30 9 . . . . . . . . . . . . . . . . . . . . Hover 8 | . . . . . . . . . . . . . . . 12 29 28 26 27 13 . . . . Flight 7 | . . . . 13 30 30 30 30 32 29 29 29 29 29 3 . . . . . . . . . Device 12 | . 14 7 11 18 15 15 15 15 13 11 16 17 17 17 19 16 14 14 17 9 1 2 7 15 Storage 7 | . 14 14 11 9 7 7 7 7 6 5 5 5 5 5 5 5 5 5 9 10 7 7 6 8 Processor 8 | . . . . 9 7 7 7 7 6 5 5 10 11 11 10 13 13 8 9 8 7 10 11 7 Hackware 1 | . . . . . . . . . 5 5 5 5 5 5 5 5 3 4 3 . . . . . Protection 1 | . . 7 9 . . . . . . . . . . . . . 2 3 4 4 . . . . Energy Gun 4 | . 1 14 10 1 . . . . . . . . . . . . . . . 5 14 15 13 13 Energy Cannon 2 | . 6 14 8 . . . . . . . . . . . . . 8 6 6 4 1 . . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . 4 5 4 4 1 . . . . . Slashing Weapon 1 | . . . . 6 7 . . . 5 5 5 5 5 5 5 4 . . . . . . . . Peak Build Rating 269 | 7 8 8 11 27 40 40 42 37 56 59 60 65 83 67 95 129 155 156 179 232 242 250 252 269 Average Rating 117 | 5 7 8 10 17 33 37 37 37 48 55 59 64 65 67 84 112 131 144 164 164 217 227 225 250 On Entrance 85 | . 7 8 8 11 27 40 37 37 37 52 56 60 65 67 67 87 129 144 154 162 216 217 222 227 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 106 | 12 19 21 26 24 19 17 17 17 21 21 20 20 20 20 52 75 81 81 74 91 75 83 80 106 Greatest Support 86 | 26 26 26 36 26 20 18 18 18 23 23 23 23 23 23 60 84 81 81 86 86 60 60 60 60 Greatest Overweight (x) 3 | . . . . 3 1 . . . . . . . . . . . 1 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 20 15 15 15 Average Capacity 11 | 7 9 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 Most Carried 15 | 4 9 10 10 10 10 10 10 10 10 10 10 9 10 10 10 10 10 10 10 15 15 15 14 15 Average Carried 10 | 2 6 9 8 9 9 9 9 10 9 9 9 8 9 10 9 9 9 9 9 10 13 14 12 12 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 15 | 4 9 10 10 10 10 10 10 10 10 10 9 9 10 10 10 10 7 10 9 12 15 12 14 7 Class Distribution -------------------- 26% | Alien-Sigix 22% | Hacker-Scout 14% | Mutant 10% | Sprinter 9% | Hacker-Ninja 5% | Hacker-Sprinter 3% | Alien-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Upper Caves Hacker-Scout | -5/Warlord Hacker-Scout | -4/Proximity Caves Hacker-Ninja | -4/Factory Hacker-Scout | -4/Armory Hacker-Scout | -4/Lab Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Alien-Sigix | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -2/Testing Alien-Sigix | -1/Access Alien-Sigix | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Matter Collected 4531 | 274 66 102 126 140 169 258 . 29 70 34 . 41 . . 82 315 232 279 76 1017 400 274 169 378 Remotely 12 | . . . . . . . . . . . . . . . . . . 12 . . . . . . Salvage Created 11975 | 57 66 161 291 361 87 . . . 263 250 . 11 . . 82 186 . 213 87 2671 3048 1199 1291 1651 Parts 478 | 6 8 11 12 11 8 . . . 10 9 . 1 . . 4 6 . 13 11 115 121 56 45 31 Haulers Intercepted 6 | . . . 2 1 . . . . . 1 . . . . . . . . . 2 . . . . Recyclers Shooed 3 | . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . Prevented 3 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Combat Hostiles Destroyed 147 | . 3 5 3 5 4 . . . . 2 . 3 . . 1 7 1 2 . 37 37 15 14 8 Melee 7 | . . . . 5 . . . . . . . . . . 1 . . . . . . 1 . . Guns 65 | . 3 2 1 . . . . . . . . . . . . . . . . 17 21 8 10 3 Cannons 48 | . . . . . . . . . . . . . . . . 3 1 2 . 15 16 2 4 5 AOE 27 | . . 3 2 . 4 . . . . 2 . 3 . . . 4 . . . 5 . 4 . . Classes Destroyed 23 | 1 2 2 3 2 . . . . 1 1 . . . . . 2 . . 1 6 1 . 1 . Worker 13 | . . . 1 1 2 . . . 1 1 . . . . . . . 1 2 4 . . . . Builder 5 | . . 1 . . . . . . . . . . . . . . . 2 . 1 . . 1 . Tunneler 3 | 2 . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler 6 | . . . 2 1 . . . . . 1 . . . . . . . . . 2 . . . . Recycler 7 | . . . . . . . . . 2 1 . . . . . . . 1 . 2 . . 1 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Mechanic 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Watcher 16 | . 1 . 2 . . . . . . . . . . . . . . . 1 4 3 1 3 1 Swarmer 37 | . 3 3 . . 4 . . . . . . 3 . . . 4 . 2 . 7 4 3 4 . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . Grunt 22 | . . . 2 4 . . . . . . . . . . 1 . . . . 7 5 2 1 . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Duelist 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Researcher 7 | . . . . . . . . . . . . . . . . . . . . 4 . 3 . . Sentry 20 | . . 2 1 . . . . . . . . . . . . 1 . . . 2 11 . 3 . Specialist 4 | . . . . . . . . . . . . . . . . 1 . . . . . 3 . . Hunter 4 | . . . . 1 . . . . . . . . . . . . . . . . 1 2 . . Programmer 18 | . . . . . . . . . . 2 . . . . . . . . . 5 5 1 2 3 M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Tracker 10 | . . . . . . . . . . . . . . . . . . . . 2 4 2 2 . Combat Programmer 9 | . . . . . . . . . . . . . . . . . . . . 2 2 2 1 2 Striker 6 | . . . . . . . . . . . . . . . . . . . . 5 1 . . . Executioner 5 | . . . . . . . . . . . . . . . . . . . . 2 3 . . . Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . Best Kill Streak 15 | 2 4 4 3 2 4 . . . 3 5 . 3 . . 1 4 1 3 2 15 15 8 7 2 Combat Bots Only 15 | . 3 3 2 2 4 . . . . 2 . 3 . . 1 4 1 2 . 11 15 8 4 2 Max Kills in Single Turn 14 | 1 1 4 3 1 3 . . . 1 4 . 1 . . 1 4 1 2 1 14 4 3 2 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploded 4 | . . 3 2 . 3 . . . . 2 . 1 . . . 4 . . . 4 . 2 . . Melee 1 | . . . . 1 . . . . . . . . . . 1 . . . . . . 1 . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 A5 (-4/Lab) MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Hostile Shots Fired 1429 | . 6 16 16 32 6 . . 6 9 . 7 10 14 . 15 40 37 10 23 449 233 179 114 207 Missed 451 | . 2 7 5 8 3 . . 3 7 . 3 5 11 . 10 21 8 3 10 124 72 58 39 52 Intercepted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Hits 978 | . 4 9 11 24 3 . . 3 2 . 4 5 3 . 5 19 29 7 13 325 161 121 75 155 Melee 13 | . . . . . . . . . . . . . 1 . . . . . . 9 2 1 . . Projectile 965 | . 4 9 11 24 3 . . 3 2 . 4 5 2 . 5 19 29 7 13 316 159 120 75 155 AOE 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . 2 Critical Strikes 64 | . . 1 . . . . . . . . . . . . . 1 2 . 1 29 9 8 1 12 Actively Blocked 27 | . . . . . . . . . . . . . . . . . . . 1 26 . . . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Damage Taken 12275 | . 22 88 159 294 33 . . 44 12 . 53 66 37 . 125 454 585 150 284 5020 1134 754 811 2150 Core 3028 | . 8 . . 136 9 . . 18 . . . 24 5 . 17 126 102 21 32 1019 346 218 269 678 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 162 | . . . . . . . . . . . . . . . . . . 13 18 131 . . . . Ignored by Resistances 16160 | . 8 26 46 87 10 . . 12 5 . 16 19 11 . 35 94 164 41 80 4153 2860 1932 1301 5260 Regen/Repaired (Parts) 359 | . . . . 19 . . 94 . . . . . . . . . . 95 . . 151 . . . Core Remaining (%) 75 | 100 . 96 100 75 . . . 96 100 . . . . 97 . . 78 . . 5 . 65 . 15 Volleys Fired 442 | 3 6 6 20 4 2 . . . . 1 . 4 . . 3 25 22 16 13 106 80 37 47 47 Largest 4 | 2 2 2 2 1 1 . . . . 1 . 1 . . 2 1 3 2 2 3 3 3 3 4 Hottest 500 | 40 60 100 100 40 36 . . . . 39 . 39 . . 100 120 295 175 175 300 500 380 380 500 Shots Fired 836 | 6 11 12 39 4 2 . . . . 1 . 4 . . 4 25 36 20 14 187 177 77 96 121 Gun 548 | 6 10 6 19 4 . . . . . . . . . . 3 . . . . 126 149 64 84 77 Cannon 267 | . 1 6 18 . . . . . . . . . . . 1 23 30 20 14 60 28 10 12 44 Launcher 21 | . . . 2 . 2 . . . . 1 . 4 . . . 2 6 . . 1 . 3 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 63 | 6 10 . . . . . . . . . . . . . 1 21 8 4 1 . . . . 12 Thermal 154 | . 1 6 18 . . . . . . . . . . . . 2 22 16 13 42 1 . 1 32 Explosive 12 | . . . 2 . 2 . . . . 1 . 4 . . . . . . . . . 3 . . Electromagnetic 46 | . . 6 19 4 . . . . . . . . . . . . . . . 17 . . . . Slashing 543 | . . . . . . . . . . . . . . . . . . . . 121 176 74 95 77 Entropic 18 | . . . . . . . . . . . . . . . 3 2 6 . . 7 . . . . Robot Hit Streak 45 | 4 7 6 28 4 6 . . . . . . 8 . . 10 11 10 3 4 18 45 8 22 20 Robot Miss Streak 6 | . 1 2 2 . . . . . . . . . . . . 2 3 4 . 3 6 3 3 2 Penetration Max 3 | . . . . . . . . . . . . . . . . . . . . 3 1 1 1 3 Secondary Targets 5 | . 1 . . . . . . . . . . . . . . . . . . 3 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . 1 1 . . . Shots Hit Robots 568 | 4 7 7 32 26 4 . . . 6 7 . 2 . . 4 12 18 11 6 129 107 36 56 94 Core Hits 315 | 2 5 8 10 7 8 . . . 2 5 . 4 . . 4 7 5 6 3 69 72 39 34 25 Critical Kills 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . Critical Parts Destroyed 19 | . . . 1 1 . . . . . . . . . . 1 . . . . 5 . . . 11 Critical Strikes 66 | . . 1 1 2 . . . . . 1 . . . . 1 3 1 2 2 17 7 5 . 23 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Destroy 33 | . . . . . . . . . . . . . . . . . . . . 10 1 . . 22 Blast 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . . . Corrupt 2 | . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Smash 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . Sever 17 | . . . . 1 . . . . . 1 . . . . . . . . . 3 6 5 . 1 Impale 4 | . . . . . . . . . . . . . . . . . . 2 2 . . . . . Detonate 3 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . Melee Attacks 136 | . . . 2 31 4 . . . 14 11 . 4 . . 7 25 . 9 20 9 . . . . Impact 14 | . . . 2 12 . . . . . . . . . . . . . . . . . . . . Slashing 84 | . . . . 19 4 . . . 14 11 . 4 . . 7 25 . . . . . . . . Piercing 38 | . . . . . . . . . . . . . . . . . . 9 20 9 . . . . Sneak Attacks 17 | . . . . 5 2 . . . 3 1 . . . . . . . 2 2 2 . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 64290 | 41 76 250 774 943 468 . . . 341 773 . 492 . . 278 1039 977 666 398 24614 9952 4428 5379 12401 Guns 21421 | 41 76 56 222 52 . . . . . . . . . . 30 . . . . 5483 6078 1920 3551 3912 Cannons 23309 | . . 34 261 . . . . . . . . . . . 34 356 483 246 40 6786 3874 1122 1584 8489 Explosions 16624 | . . 160 243 . 327 . . . . 464 . 492 . . 151 683 494 . . 11980 . 1386 244 . Melee 2877 | . . . 48 891 141 . . . 341 309 . . . . 63 . . 420 358 306 . . . . Ramming 59 | . . . . . . . . . . . . . . . . . . . . 59 . . . . Kinetic 1239 | 41 76 . . . . . . . . . . . . . 34 356 164 79 . . . . . 489 Thermal 27451 | . . 194 398 . . . . . . 370 . . . . . . 319 167 40 17563 400 . . 8000 Explosive 2674 | . . . 106 . 327 . . . . 94 . 492 . . . . . . . 70 . 1386 199 . Electromagnetic 1110 | . . 56 222 52 . . . . . . . . . . 151 . . . . 584 . . 45 . Impact 324 | . . . 48 276 . . . . . . . . . . . . . . . . . . . . Slashing 28846 | . . . . 615 141 . . . 341 309 . . . . 63 . . . . 5736 9552 3042 5135 3912 Piercing 1084 | . . . . . . . . . . . . . . . . . . 420 358 306 . . . . Entropic 1503 | . . . . . . . . . . . . . . . 30 683 494 . . 296 . . . . Highest Corruption 52 | . . . . . . . . . . . . . . . . 1 11 . 1 20 51 52 3 4 Average Corruption 10 | . . . . . . . . . . . . . . . . 1 5 . 1 8 11 51 2 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 103 | . . . . . . . . . . . . . . . . . 3 . 1 38 19 25 4 13 Message Errors 13 | . . . . . . . . . . . . . . . . . . . . 6 . 5 . 2 Matter Fused 19 | . . . . . . . . . . . . . . . . . 1 . 1 10 3 2 1 1 Heat Flow Errors 7 | . . . . . . . . . . . . . . . . . . . . 3 2 1 . 1 Energy Discharges 7 | . . . . . . . . . . . . . . . . . . . . 3 . 2 2 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . . . . . 2 1 2 . 3 Data Loss (major) 5 | . . . . . . . . . . . . . . . . . 1 . . 3 . 1 . . Misfires 3 | . . . . . . . . . . . . . . . . . . . . 2 . 1 . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 Misdirections 12 | . . . . . . . . . . . . . . . . . . . . 2 6 4 . . Weapon Failures 23 | . . . . . . . . . . . . . . . . . . . . 5 7 6 1 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3927 | . . . 66 148 23 . . . 101 113 . 1 . . 15 62 27 41 115 2678 65 23 19 430 Projectiles 1724 | . . . 13 . . . . . . . . . . . . . 22 1 . 1156 65 18 19 430 Explosions 1658 | . . . 5 . . . . . . 87 . 1 . . . 62 5 . . 1493 . 5 . . Melee 545 | . . . 48 148 23 . . . 101 26 . . . . 15 . . 40 115 29 . . . . Knockbacks 12 | . . . . 1 . . . . . . . . . . . 3 5 . . 1 . . . 2 Impact 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . Kinetic 9 | . . . . . . . . . . . . . . . . 2 5 . . . . . . 2 Secondary 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 834 | . . . 35 . . . . . . . . . . . 56 . . . . 730 . . 13 . Shots 7 | . . . 2 . . . . . . . . . . . 2 . . . . 2 . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 535 | . 20 201 210 . . . . . . . . . . . . 535 441 253 . 256 247 140 244 456 Average Temperature 83 | . 15 86 72 . . . . . . . . . . . . 69 103 68 . 49 105 63 99 129 Received Heat Transfer 2580 | . . 36 57 189 . . . . 6 . . . . . 9 596 . . 33 552 198 207 36 661 Effects 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Damage (core) 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Corrupted 3 | . . . . 2 . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 8 | . . . . 2 . . . . . . . . . . . . . . . 6 . . . . Impact Corruptions 8 | . . . 3 4 . . . . . . . . . . . . . . . 1 . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . . . . . . . . . . . . . . . . 2 3 1 1 . Heat Transferred 2384 | . . 274 655 . . . . . . 200 . . . . . . 315 148 37 755 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Maximum Alert Level 5 | . . . . . . . . . . . . . . . . 1 . . . 5 5 5 5 5 Low Security (%) 60 | 100 100 100 100 100 100 . . . 100 100 . . . . 100 83 . 100 100 32 . . . . Level 1 3 | . . . . . . . . . . . . . . . . 16 . . . 11 . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 2 | . . . . . . . . . . . . . . . . . . . . 16 . . . . Level 4 7 | . . . . . . . . . . . . . . . . . . . . . 6 . 36 72 Level 5 1 | . . . . . . . . . . . . . . . . . . . . . . . . 27 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 23 | . . . . . . . . . . . . . . . . . . . . 40 93 99 63 . Peak Influence 3355 | 5 67 163 60 60 98 . . . 55 178 . . . . 35 251 . 53 69 2542 3355 2841 2501 1708 Initial 1643 | . . . 46 2 . . . . . 6 . . . . . 10 . . 21 . 1245 1643 1491 1406 Average 685 | . 12 118 25 11 38 . . . 8 76 . . . . 6 99 . 3 24 981 2239 2080 1823 1556 Influence Increases 9228 | 10 77 183 154 166 127 . . . 66 200 60 70 . . 79 413 . 124 154 2530 1793 1218 1289 515 Destroy 0b10 Robot/C 3180 | . 60 100 60 100 80 . . . . 40 . 60 . . 20 140 . 40 . 840 780 380 320 160 Destroy 0b10 Robot/NC 280 | 10 5 5 25 20 10 . . . 15 15 . . . . . . . 20 20 75 15 5 25 15 Destroy Leader 622 | . 12 10 28 12 10 . . . . 12 . 10 . . . 40 . . 2 130 176 82 76 22 Allied During Kill 66 | . . . . . . . . . . . . . . . . . . . . . 21 1 42 2 Successful Hack 136 | . . . . 27 12 . . . . . . . . . 12 16 . 10 58 1 . . . . Disable Machine 702 | . . 45 9 . 9 . . . . 72 . . . . 18 54 . 36 27 225 9 81 90 27 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . Destroy Structure 2862 | . . 23 17 7 6 . . . 6 46 . . . . 14 148 . 18 32 704 687 474 391 289 Partial Spotted 150 | . . . . . . . . . . 15 . . . . 15 15 . . . 45 15 30 15 . Lose Combat Pursuer 1080 | . . . 15 . . . . . 45 . 60 . . . . . . . 15 360 90 165 330 . Influence Decreases 8473 | 10 77 40 290 173 69 58 . . 50 48 186 112 . . 54 438 . 81 197 536 1337 1732 1680 1305 Entered New Map 5719 | . . . 97 5 . 27 . . . 10 76 13 . . . 15 . . 22 . 1297 1712 1350 1095 Time Decay 2119 | 10 77 40 178 125 69 31 . . 50 38 110 99 . . 40 403 . 81 172 306 20 . 70 200 Lost Part 258 | . . . 15 3 . . . . . . . . . . . . . . . 210 . . 20 10 Lost Ally 337 | . . . . . . . . . . . . . . . 14 20 . . 3 20 20 20 240 . Purge Threat 40 | . . . . 40 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 99 | . . . . 1 2 . . . 1 1 . . . . 1 4 . 2 5 32 3 24 20 3 Investigation 4 | . . . . . . . . . . . . . . . . 1 . . . 1 . . 1 1 Extermination 8 | . . . . . . . . . 1 . . . . . . 2 . 1 1 2 . . . 1 Reinforcement 18 | . . . . 1 2 . . . . 1 . . . . 1 1 . 1 3 4 1 2 1 . Assault 57 | . . . . . . . . . . . . . . . . . . . . 23 . 21 12 1 Garrison 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . Intercept 7 | . . . . . . . . . . . . . . . . . . . 1 2 2 1 1 . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Distress Signals 14 | . . . . . . . . . . . . . . . . 5 . . . 1 8 . . . Communications Jammed 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Distress Signals 4 | . . . . . . . . . . . . . . . . . . . 4 . . . . . Times Spotted 362 | . 4 3 9 9 7 . . 5 5 5 4 3 11 . 12 22 4 6 23 79 46 61 30 14 Peak Tracking Total 27 | . 3 3 3 3 7 . . 2 4 2 4 4 11 . 10 5 4 4 17 17 8 27 20 11 Tactical Retreats 25 | . . . 1 . . . . . 1 . 2 . . . . . . . 1 8 2 4 6 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Traps Triggered 12 | . . . 3 . . . . . . . . . . . . 2 . 1 1 2 . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Disabled 99 | . . 5 1 . 1 . . . . 8 . . . . 3 6 10 4 3 34 1 10 10 3 Max in Single Turn 16 | . . 5 1 . 1 . . . . 8 . . . . 2 1 6 1 1 16 1 2 2 1 Garrison Access 6 | . . . . . . . . . 1 . . . . . . . . 1 1 1 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Machines Accessed 59 | . 3 . 1 5 3 . . 1 7 2 . 1 3 . 4 4 . 5 12 4 . . 2 2 Terminals 31 | . 1 . . 4 2 . . 1 2 . . . . . 4 1 . 2 9 2 . . 1 2 Fabricators 4 | . . . . . 1 . . . 1 . . . . . . 2 . . . . . . . . Repair Stations 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Units 6 | . 2 . . . . . . . 1 1 . . . . . 1 . 1 . . . . . . Scanalyzers 6 | . . . 1 . . . . . 1 1 . . . . . . . . 2 1 . . . . Garrison Access 6 | . . . . . . . . . 2 . . . . . . . . 1 1 1 . . 1 . Total Hacks 122 | . 5 . 2 14 9 . . 1 11 5 . 1 4 . 9 8 . 10 28 5 . . 4 6 Successful 73 | . 3 . 2 8 6 . . 1 4 5 . 1 4 . 4 7 . 5 19 2 . . 1 1 Failed 48 | . 2 . . 6 3 . . . 6 . . . . . 5 1 . 5 9 3 . . 3 5 Catastrophic 9 | . 1 . . . . . . . 2 . . . . . . . . 1 . 3 . . . 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Manual 40 | . 2 . . 5 6 . . . 4 . . . . . 5 2 . 3 11 . . . 2 . Terminals 71 | . 2 . . 12 6 . . 1 3 . . . . . 9 2 . 3 23 2 . . 2 6 Fabricators 7 | . . . . . 3 . . . 1 . . . . . . 3 . . . . . . . . Repair Stations 5 | . . . . 2 . . . . . . . . . . . . . 3 . . . . . . Recycling Units 10 | . 3 . . . . . . . 1 1 . . . . . 3 . 2 . . . . . . Scanalyzers 15 | . . . 2 . . . . . 3 4 . . . . . . . . 4 2 . . . . Garrison Access 9 | . . . . . . . . . 3 . . . . . . . . 2 1 1 . . 2 . Terminal Hacks 37 | . . . . 6 4 . . 1 1 . . 1 4 . 3 2 . . 14 . . . . 1 Record 6 | . . . . . . . . 1 . . . . 2 . . . . . 3 . . . . . Open Door 4 | . . . . . . . . . . . . 1 2 . . . . . 1 . . . . . Open DSF 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Alert Level 8 | . . . . 2 1 . . . . . . . . . 1 . . . 3 . . . . 1 Unreport Threat 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 10 | . . . . 2 1 . . . 1 . . . . . . 1 . . 5 . . . . . Fabricator Hacks 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Build 3 | . . . . . 1 . . . . . . . . . . 2 . . . . . . . . Repair Station Hacks 4 | . . . . 2 . . . . . . . . . . . . . 2 . . . . . . Scan Component 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 8 | . 3 . . . . . . . . 1 . . . . . 2 . 2 . . . . . . Report Inventory 5 | . 2 . . . . . . . . 1 . . . . . 1 . 1 . . . . . . Retrieve Components 3 | . 1 . . . . . . . . . . . . . . 1 . 1 . . . . . . Scanalyzer 12 | . . . 2 . . . . . 2 4 . . . . . . . . 2 2 . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Retrieve Study 10 | . . . 2 . . . . . 2 2 . . . . . . . . 2 2 . . . . Garrison Access Hacks 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Seal Access 4 | . . . . . . . . . 1 . . . . . . . . 1 1 . . . 1 . Unauthorized Hacks 5 | . . . . . 1 . . . . . . . . . 1 1 . . 2 . . . . . Terminals 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . Assimilate 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Fabricators 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Prioritize 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 43 | . 1 . 1 4 2 . . 1 5 1 . . . . 3 2 . 5 10 4 . . 2 2 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Robots Built 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 40 | . . . . . . . . . . . . . . . . 40 . . . . . . . . Total Robot Build Rating 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Part Schematics Acquired 16 | . . . . . . . . . . . . . . . . . . . . 7 . 9 . . Parts Built 4 | . . . . . 2 . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 256 | . . . . . 117 . . . . . . . . . . 139 . . . . . . . . Total Part Build Rating 32 | . . . . . 14 . . . . . . . . . . 18 . . . . . . . . Part Studies Acquired 10 | . . . 2 . . . . . 2 2 . . . . . . . . 2 2 . . . . Parts Repaired 2 | . . . . 1 . . . . . . . . . . . . . 1 . . . . . . Time 67 | . . . . 13 . . . . . . . . . . . . . 54 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . 3 . . . . . . . . . . . . . . 4 . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . . . . . . . . . . . . . 1 2 2 2 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . . . . . . . . . . . . . . . . 1 2 2 2 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . 1 3 . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . 3 3 3 1 1 . . Autooverrided 7 | . . . . . . . . . . . . . . . . . . . 1 2 2 2 . . Robots Rewired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total Allies 103 | . . . . . . . . . . . . . . . 2 2 . . 1 2 47 2 33 14 Largest Group 8 | . . . . . . . . . . . . . . . 2 2 . . 1 1 8 1 7 6 Highest-Rated Group 116 | . . . . . . . . . . . . . . . 69 20 . . 30 82 116 42 96 84 Highest-Rated Ally 82 | . . . . . . . . . . . . . . . 43 10 . . 30 82 15 42 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 84 | . . . . . . . . . . . . . . . 2 . . . 4 8 16 3 47 4 Total Damage 1395 | . . . . . . . . . . . . . . . 94 . . . 44 56 284 83 782 52 Kills 5 | . . . . . . . . . . . . . . . . . . . . . 2 1 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Active Infowar (turns) 6168 | 10 386 42 407 525 189 101 262 117 397 130 237 249 35 178 198 930 238 429 413 677 17 . 1 . Optics 862 | . . . . . . . . . . . . . . . . 681 181 . . . . . . . Sensors 5162 | . . . 35 525 189 101 262 117 397 130 237 249 35 178 198 930 238 408 413 520 . . . . IFF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Terrain 2247 | . . . . . . . . . . . 224 249 35 178 198 930 226 207 . . . . . . Seismic 813 | 10 386 42 375 . . . . . . . . . . . . . . . . . . . . . T.N.C. 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Analysis 1283 | . . . . . . . . . . . . . . . . . . 193 413 677 . . . . Jamming 516 | . . . . . . . . . . . . . . . . . . 114 385 . 17 . . . ECM 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Turns Passed 8716 | 90 386 90 407 525 189 101 262 117 397 130 237 249 114 180 198 930 238 429 413 1131 755 282 401 465 Spaces Moved 11118 | 72 345 69 318 271 306 275 813 263 743 299 365 336 445 240 205 631 209 588 645 1155 1128 380 651 366 Core 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . Legs 3079 | . . . . . . . . . . . . . . . . . . . . 554 1128 380 651 366 Wheels 1008 | 68 345 69 318 208 . . . . . . . . . . . . . . . . . . . . Hover 2855 | . . . . . . . . . . . . . . . 181 631 209 588 645 601 . . . . Flight 4172 | . . . . 63 306 275 813 263 743 299 365 336 445 240 24 . . . . . . . . . Fastest Speed 19 | 50 90 90 80 26 23 21 21 21 19 19 19 19 19 19 19 44 44 44 44 30 30 30 30 30 Average Speed 38 | 87 90 90 83 80 28 21 21 21 19 19 19 19 19 19 48 45 51 44 44 46 31 39 30 59 Slowest Speed 245 | 90 90 90 86 245 76 21 21 21 19 19 19 19 19 19 60 52 148 139 148 148 90 90 90 90 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Potential Cave-ins 75 | . . . . . . . . . . . . . . . 2 5 . 4 4 23 11 8 18 . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Teleports 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . Exploration Rate (%) 40 | 5 48 19 32 26 12 37 84 48 26 12 50 52 64 39 7 55 99 14 70 75 37 69 25 15 Regions Visited 24 Branch Regions 14 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 20 | . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Scrap Searched 13 | . . . . . . 7 2 1 . . . 2 . 1 . . . . . . . . . . Spaces Dug 281 | . . . . 7 1 . . . 6 3 . 4 . . 5 47 . 6 14 53 40 13 68 14 Terrain Destroyed 1822 | . . 30 15 7 5 . . . 6 33 . 24 . . 8 73 195 13 23 602 331 240 143 74 Melee 57 | . . . . 7 1 . . . 6 3 . 4 . . 5 13 . 2 12 4 . . . . Projectile 799 | . . . . . . . . . . . . . . . 3 10 6 11 11 109 331 128 116 74 AOE 966 | . . 30 15 . 4 . . . . 30 . 20 . . . 50 189 . . 489 . 112 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Zio Pro Fac Fac Upp Upp War Pro Fac Arm Lab Res Qua Sec Res Tes Acc Com Total 14700 | 89 410 84 414 524 405 319 903 323 981 355 531 510 475 373 291 1215 304 719 729 1576 1398 454 783 535 Wait 2451 | 4 50 8 58 192 71 39 87 61 204 39 166 162 23 134 48 498 38 63 23 193 125 9 57 99 Move 11087 | 71 344 68 317 270 305 274 812 262 742 298 364 335 444 239 204 630 208 587 644 1153 1127 379 645 365 Hop 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Pick Up 65 | 4 4 1 . 3 5 1 1 . 7 1 . 1 1 . 3 2 2 1 6 17 2 . 2 1 Fast Attach 158 | 7 2 . 8 9 1 . 1 . 1 1 . 1 2 . 3 12 15 22 7 22 23 8 9 4 Attach 89 | . . . 3 3 2 . . . 4 1 1 1 . . 4 2 5 . 1 29 9 6 7 11 Detach 73 | . 1 . 3 2 2 1 . . 1 1 . 1 2 . 1 2 2 3 2 19 14 5 7 4 Swap 25 | . 1 1 1 2 4 . . . 2 . . . . . . 5 . 2 1 5 . . . 1 Drop 154 | . 2 . 2 8 9 2 2 . 6 2 . 1 3 . 6 14 12 16 12 20 18 10 6 3 Fire 442 | 3 6 6 20 4 2 . . . . 1 . 4 . . 3 25 22 16 13 106 80 37 47 47 Melee 136 | . . . 2 31 4 . . . 14 11 . 4 . . 7 25 . 9 20 9 . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Rewire 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . Trap 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory (discovered 2 exits: Res / *Lab) -4/Lab -3/Research -3/Quarantine (discovered 3 exits: *Res / *Sec / [*Frg]) -3/Section 7 -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access -1/Command (discovered 2 exits: [*Sur x2]) To Fleet Rendezvous History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 91 | -11/Scrapyard | Entered Materials 299 | -10/Materials | Discovered new exit (range 14) 326 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 12) 477 | -10/Materials | Entered Mines 547 | -10/Mines | Discovered new exit (range 11) 567 | -10/Mines | Entered Materials 567 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 768 | -9/Materials | Discovered new exit (range 16) 972 | -9/Materials | Identified exit to Materials 974 | -9/Materials | Entered another Materials area 974 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1136 | -8/Materials | Repaired Com. Wheel 1276 | -8/Materials | Discovered new exit (range 16) 1498 | -8/Materials | Identified exit to Factory 1499 | -8/Materials | Entered Factory 1499 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1565 | -7/Factory | Identified exit to DSF 1585 | -7/Factory | Identified exit to Lower Caves 1625 | -7/Factory | Build established: Sprinter 1674 | -7/Factory | Fabricated Adv. Surge Thruster (x2) 1688 | -7/Factory | Entered Lower Caves 1784 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 1788 | -7/Lower Caves | Identified exit to Zion 1789 | -7/Lower Caves | Entered Zion 1809 | -7/Zion | Discovered new exit (range 15) 1863 | -7/Zion | Visited the Megawrench Repair Shop 1863 | -7/Zion | Megawrench repaired 4 parts 1873 | -7/Zion | Given the Hacking Drone Bay 1972 | -7/Zion | Met Imprinter 2050 | -7/Zion | Identified exit to Proximity Caves 2051 | -7/Zion | Entered Proximity Caves 2056 | -6/Proximity Caves | Learned Factory emergency access door positions 2163 | -6/Proximity Caves | Discovered new exit (range 8) 2167 | -6/Proximity Caves | Identified exit to Factory 2168 | -6/Proximity Caves | Entered Factory 2168 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2507 | -6/Factory | Build established: Hacker-Sprinter 2515 | -6/Factory | Spotted B-75 Beast 2524 | -6/Factory | Central database locked down 2555 | -6/Factory | Discovered new exit (range 16) 2565 | -6/Factory | Identified exit to Factory 2565 | -6/Factory | Entered another Factory area 2565 | -5/Factory | Evolved 2 slots: Utility x2 2566 | -5/Factory | Identified exit to Upper Caves 2658 | -5/Factory | Discovered new exit (range 7) 2660 | -5/Factory | Identified exit to Factory 2695 | -5/Factory | Entered Upper Caves 2890 | -5/Upper Caves | Learned Factory emergency access door positions 2929 | -5/Upper Caves | Discovered new exit (range 13) 2931 | -5/Upper Caves | Identified exit to Upper Caves 2932 | -5/Upper Caves | Entered another Upper Caves area 2995 | -5/Upper Caves | Build established: Hacker-Scout 3139 | -5/Upper Caves | Discovered new exit (range 16) 3181 | -5/Upper Caves | Identified exit to Warlord 3181 | -5/Upper Caves | Entered Warlord 3226 | -5/Warlord | Met Warlord 3251 | -5/Warlord | Warlord's base attacked by MAIN.C 3264 | -5/Warlord | Found Prototype Launcher 3264 | -5/Warlord | Identified Vortex Catalyst Activator 3268 | -5/Warlord | Found Prototype Energy Gun 3268 | -5/Warlord | Identified Vortex Rail 3270 | -5/Warlord | Found Vortex Rail 3286 | -5/Warlord | Opened side exit 3293 | -5/Warlord | Discovered new exit (range 12) 3295 | -5/Warlord | Identified exit to Proximity Caves 3295 | -5/Warlord | Entered Proximity Caves 3474 | -4/Proximity Caves | Discovered exit to Factory (range 6) 3475 | -4/Proximity Caves | Entered Factory 3475 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3543 | -4/Factory | Identified exit to Upper Caves 3543 | -4/Factory | Identified exit to Armory 3673 | -4/Factory | Entered Armory 3674 | -4/Armory | Met VL-GR5, who suggested a friendly competition 3804 | -4/Armory | Build established: Hacker-Ninja 3831 | -4/Armory | Fabricated T-07 Excavator? 3902 | -4/Armory | Lost the competition with VL-GR5 4044 | -4/Armory | VL-GR5 left a parting gift on exiting Armory 4233 | -4/Armory | Build established: Hacker-Scout 4292 | -4/Armory | Spotted B-86 Titan 4391 | -4/Armory | Discovered new exit (range 15) 4402 | -4/Armory | Identified exit to Lab 4446 | -4/Armory | Discovered new exit (range 14) 4547 | -4/Armory | Fabricated Enh. Nova Cannon (x2) 4603 | -4/Armory | Entered Lab 4603 | -4/Lab | Discovered new exit (range 9) 4607 | -4/Lab | Identified exit to Research 4609 | -4/Lab | Unable to decrypt terminal 4614 | -4/Lab | Detected for breach 4614 | -4/Lab | Disabled Active System Cloaker 4620 | -4/Lab | MAIN.C forces arrive to investigate 4620 | -4/Lab | Confronted by A5 4691 | -4/Lab | System corruption reached 10% 4693 | -4/Lab | Destroyed A5 4704 | -4/Lab | Gained access to the hidden lab's interior 4714 | -4/Lab | Found Alien Artifact 4714 | -4/Lab | Identified Core Reset Matrix 4714 | -4/Lab | Used Core Reset Matrix 4718 | -4/Lab | Sensed 3 artifacts in vicinity 4739 | -4/Lab | Found Transdimensional Reconstructor 4749 | -4/Lab | Found Integrated Reactor 4749 | -4/Lab | Installed Integrated Reactor, increased core energy generation (+10) 4764 | -4/Lab | Found Core Expander 4764 | -4/Lab | Installed Core Expander, added new Weapon slot 4785 | -4/Lab | Found Prototype Hackware 4785 | -4/Lab | Identified Deep Network Scanner 4788 | -4/Lab | Found Prototype Energy Gun 4788 | -4/Lab | Identified Hyp. EM Gauss Rifle 4827 | -4/Lab | Discovered exit to Research (range 16) 4841 | -4/Lab | Entered Research 4841 | -3/Research | Evolved 2 slots: Utility x2 4920 | -3/Research | Repaired Exp. Core Shielding 5025 | -3/Research | Found Unknown Launcher 5025 | -3/Research | Identified Gamma Bomb Array 5141 | -3/Research | Discovered new exit (range 7) 5148 | -3/Research | Identified exit to Quarantine 5270 | -3/Research | Entered Quarantine 5271 | -3/Quarantine | Detected hypermatrix surge 5271 | -3/Quarantine | Sensed 15 artifacts in vicinity 5288 | -3/Quarantine | Identified exit to Research 5370 | -3/Quarantine | Found Unknown Launcher 5370 | -3/Quarantine | Identified Fusion Bomb Launcher 5415 | -3/Quarantine | Found Dimensional Node Initializer 5420 | -3/Quarantine | Found Dimensional Node Initializer 5423 | -3/Quarantine | Found Transdimensional Reconstructor 5462 | -3/Quarantine | Found Core Cannon 5527 | -3/Quarantine | Spotted Alpha 7 5542 | -3/Quarantine | Found Sigix Terminator 5568 | -3/Quarantine | Build established: Hacker-Ninja 5584 | -3/Quarantine | Warped through subspace 5650 | -3/Quarantine | Spotted Fortress 5664 | -3/Quarantine | Intercept squad dispatched 5680 | -3/Quarantine | Discovered new exit (range 6) 5680 | -3/Quarantine | Discovered new exit (range 7) 5682 | -3/Quarantine | Identified exit to Section 7 5683 | -3/Quarantine | Entered Section 7 5684 | -3/Section 7 | Detected hypermatrix surge 5684 | -3/Section 7 | Sensed 21 artifacts in vicinity 5706 | -3/Section 7 | Found Integrated Dissipator 5706 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 6021 | -3/Section 7 | Local machine network offline 6031 | -3/Section 7 | Destroyed 11 combat bots 6067 | -3/Section 7 | Intercept squad dispatched 6073 | -3/Section 7 | Spotted Tracker 6086 | -3/Section 7 | Spotted Combat Programmer 6093 | -3/Section 7 | Warped through subspace 6174 | -3/Section 7 | Fired Sigix Terminator 6174 | -3/Section 7 | Destroyed Tracker 6176 | -3/Section 7 | Scanned by Researcher 6183 | -3/Section 7 | First assault squad dispatched 6210 | -3/Section 7 | Lost 8 parts (3p2n3u) 6307 | -3/Section 7 | Spotted Alpha 7 6309 | -3/Section 7 | Spotted Alpha 7 6312 | -3/Section 7 | Combat Programmer assimilated allied B-74 Champion 6313 | -3/Section 7 | Core integrity fell below 50% 6318 | -3/Section 7 | System corruption reached 10% 6318 | -3/Section 7 | Spotted B-99 Colossus 6350 | -3/Section 7 | Lost 6 parts (1p1n3u1w) 6360 | -3/Section 7 | Integrated with Sigix Exoskeleton 6378 | -3/Section 7 | Destroyed Combat Programmer 6385 | -3/Section 7 | Spotted Executioner 6386 | -3/Section 7 | Spotted Executioner 6405 | -3/Section 7 | Destroyed Executioner 6414 | -3/Section 7 | Found Prototype Processor 6418 | -3/Section 7 | Destroyed Executioner 6428 | -3/Section 7 | Spotted Striker 6428 | -3/Section 7 | Spotted Striker 6434 | -3/Section 7 | Destroyed Striker 6448 | -3/Section 7 | Destroyed Striker 6461 | -3/Section 7 | Destroyed Alpha 7 6479 | -3/Section 7 | Sigix Exoskeleton integrity reduced to 80% 6487 | -3/Section 7 | Destroyed Alpha 7 6496 | -3/Section 7 | Found Prototype Processor 6497 | -3/Section 7 | Found Prototype Processor 6500 | -3/Section 7 | Found Prototype Device 6529 | -3/Section 7 | Initialized slip node 6538 | -3/Section 7 | Found Sigix Sheargun 6540 | -3/Section 7 | Found Sigix Sheargun 6542 | -3/Section 7 | Found Sigix Sheargun 6545 | -3/Section 7 | Spotted Striker 6545 | -3/Section 7 | Spotted Striker 6547 | -3/Section 7 | Destroyed Striker 6550 | -3/Section 7 | Core integrity fell below 20% 6560 | -3/Section 7 | Destroyed Striker 6569 | -3/Section 7 | Identified Exp. Targeting Computer 6571 | -3/Section 7 | Found Sigix Shearcannon 6629 | -3/Section 7 | Found Transdimensional Reconstructor 6633 | -3/Section 7 | Found Drained L-Cannon 6643 | -3/Section 7 | Found Terrabomb 6646 | -3/Section 7 | Spotted Executioner 6646 | -3/Section 7 | Spotted Executioner 6657 | -3/Section 7 | Intercept squad dispatched 6668 | -3/Section 7 | Spotted Tracker 6673 | -3/Section 7 | Build established: Alien-Sigix 6675 | -3/Section 7 | Destroyed Tracker 6688 | -3/Section 7 | Found Core Expander 6688 | -3/Section 7 | Installed Core Expander, added new Power slot 6690 | -3/Section 7 | Found Core Expander 6690 | -3/Section 7 | Installed Core Expander, added new Power slot 6705 | -3/Section 7 | Found LRC Matter Compressor 6705 | -3/Section 7 | Installed LRC Matter Compressor, increased matter storage capacity (+125) 6709 | -3/Section 7 | Found LRC Armor 6709 | -3/Section 7 | Installed LRC Armor, increased core integrity (+250) 6711 | -3/Section 7 | Spotted Combat Programmer 6718 | -3/Section 7 | Destroyed Combat Programmer 6735 | -3/Section 7 | Spotted Striker 6735 | -3/Section 7 | Destroyed Striker 6754 | -3/Section 7 | Spotted B-86 Titan 6758 | -3/Section 7 | Discovered exit to Research (range 18) 6802 | -3/Section 7 | Crushed by falling debris 6814 | -3/Section 7 | Entered Research 6814 | -2/Research | Warlord forces began assault on 0b10 6814 | -2/Research | Evolved 2 slots: Weapon x2 6819 | -2/Research | Emitted hypermatrix ping 6824 | -2/Research | Assembled emerged from beneath the floor 6833 | -2/Research | Destroyed 7 combat bots 6896 | -2/Research | Assembled emerged from beneath the floor 6905 | -2/Research | Found Unknown Device 6905 | -2/Research | Identified Launcher Loader 6924 | -2/Research | Research machine network offline 6933 | -2/Research | Assembled emerged from beneath the floor 7035 | -2/Research | Borebot progress halted 7048 | -2/Research | Spotted Tracker 7048 | -2/Research | Spotted Tracker 7058 | -2/Research | Destroyed Tracker 7071 | -2/Research | Spotted Combat Programmer 7078 | -2/Research | Spotted Combat Programmer 7082 | -2/Research | Destroyed Combat Programmer 7085 | -2/Research | Destroyed Combat Programmer 7088 | -2/Research | Destroyed Tracker 7102 | -2/Research | Discovered new exit (range 17) 7109 | -2/Research | Assembled emerged from beneath the floor 7181 | -2/Research | Assembled emerged from beneath the floor 7182 | -2/Research | Discovered new exit (range 18) 7305 | -2/Research | Assembled emerged from beneath the floor 7368 | -2/Research | Borebot progress halted 7382 | -2/Research | Borebot progress halted 7409 | -2/Research | Spotted Tracker 7410 | -2/Research | Spotted Tracker 7413 | -2/Research | Destroyed Tracker 7419 | -2/Research | Destroyed Tracker 7431 | -2/Research | Destroyed Executioner 7438 | -2/Research | Destroyed Executioner 7446 | -2/Research | Spotted Combat Programmer 7450 | -2/Research | Combat Programmer assimilated allied I8-M0O(m) 7453 | -2/Research | Spotted Combat Programmer 7461 | -2/Research | Spotted Executioner 7462 | -2/Research | Spotted Executioner 7466 | -2/Research | System corruption reached 10% 7466 | -2/Research | System corruption reached 30% 7471 | -2/Research | Warlord destroyed during the assault 7472 | -2/Research | Spotted Executioner 7473 | -2/Research | Met DD-05H 7475 | -2/Research | Lost 9 allies 7485 | -2/Research | Spotted Striker 7500 | -2/Research | Identified exit to Access 7521 | -2/Research | Destroyed Striker 7536 | -2/Research | Destroyed Executioner 7568 | -2/Research | Identified exit to Testing 7569 | -2/Research | Entered Testing 7583 | -2/Testing | Destroyed 15 combat bots 7617 | -2/Testing | Local machine network offline 7664 | -2/Testing | Found Prototype Launcher 7664 | -2/Testing | Identified Gui. Micro-nuke Launcher 7709 | -2/Testing | Spotted PD-I3YGELJMZ4 7717 | -2/Testing | Found Prototype Launcher 7717 | -2/Testing | Identified Tactical Quantum Warhead 7767 | -2/Testing | Intercept squad dispatched 7780 | -2/Testing | Spotted Tracker 7783 | -2/Testing | Spotted Tracker 7790 | -2/Testing | Destroyed Tracker 7791 | -2/Testing | Spotted Combat Programmer 7799 | -2/Testing | Spotted Combat Programmer 7799 | -2/Testing | Destroyed Tracker 7801 | -2/Testing | Destroyed Combat Programmer 7807 | -2/Testing | Destroyed Combat Programmer 7818 | -2/Testing | Sigix Exoskeleton integrity reduced to 60% 7835 | -2/Testing | Discovered exit to Access (range 18) 7851 | -2/Testing | Entered Access 7851 | -1/Access | Evolved 2 slots: Utility x2 7856 | -1/Access | Emitted hypermatrix ping 7858 | -1/Access | Destroyed 8 combat bots 7861 | -1/Access | Assembled emerged from beneath the floor 7976 | -1/Access | Crushed by falling debris 8007 | -1/Access | Assembled emerged from beneath the floor 8058 | -1/Access | Intercept squad dispatched 8067 | -1/Access | Assembled emerged from beneath the floor 8077 | -1/Access | Spotted Tracker 8078 | -1/Access | Spotted Tracker 8081 | -1/Access | Destroyed Tracker 8084 | -1/Access | Destroyed Tracker 8104 | -1/Access | Lost 5 allies 8126 | -1/Access | Assembled emerged from beneath the floor 8135 | -1/Access | Spotted Combat Programmer 8138 | -1/Access | Destroyed Combat Programmer 8139 | -1/Access | Spotted Combat Programmer 8148 | -1/Access | Garrison activated, responded to threat 8196 | -1/Access | Assembled emerged from beneath the floor 8235 | -1/Access | Discovered new exit (range 17) 8238 | -1/Access | Lost 4 allies 8252 | -1/Access | Entered Command 8257 | -1/Command | Emitted hypermatrix ping 8262 | -1/Command | Assembled emerged from beneath the floor 8291 | -1/Command | Discovered new exit (range 18) 8326 | -1/Command | Assembled emerged from beneath the floor 8364 | -1/Command | Destroyed Combat Programmer 8369 | -1/Command | Destroyed Combat Programmer 8487 | -1/Command | Destroyed M Guard 8502 | -1/Command | First assault squad dispatched 8543 | -1/Command | Destroyed M Guard 8543 | -1/Command | All MAIN.C guards destroyed 8618 | -1/Command | 0b10 Conduit disabled 8619 | -1/Command | Met MAIN.C 8626 | -1/Command | Core integrity fell below 50% 8640 | -1/Command | Used Terrabomb 8656 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 8656 | -1/Command | High security lockdown imminent 8656 | -1/Command | Destroyed MAIN.C Shell 8656 | -1/Command | Spotted M Shell/Def 8656 | -1/Command | Spotted M Shell/Atk 8656 | -1/Command | Spotted M Shell/Def 8656 | -1/Command | Spotted M Shell/Atk 8656 | -1/Command | Spotted M Shell/Atk 8656 | -1/Command | Spotted M Shell/Def 8656 | -1/Command | Spotted M Shell/Atk 8656 | -1/Command | Spotted M Shell/Def 8659 | -1/Command | MAIN.C activated Command garrisons 8661 | -1/Command | Sigix Exoskeleton integrity reduced to 40% 8664 | -1/Command | Discovered new exit (range 18) 8688 | -1/Command | Sigix Exoskeleton integrity reduced to 20% 8691 | -1/Command | Core integrity fell below 20% 8717 | *** | Heading to fleet! Last Messages --------------- 08681_ Quantum Shear penetrates M Shell/Atk. 08681_ Beam penetrates M Shell/Atk. 08681_ M Shell/Atk suffers critical hit (Destroy). 08684_ Dropped Core Cannon. 08686_ Quantum Shear penetrates MAIN.C. 08688_ Exo-853F: "Integrity reduced to 20%, immediate ERK application recommended to prevent critical system failure." 08689_ Acquired 29 matter. 08698_ Adv. Particle Charger blasted off. 08699_ Acquired Adv. Particle Charger. 08700_ Quantum Shear penetrates MAIN.C. 08700_ MAIN.C knocked back. 08704_ Quantum Shear penetrates MAIN.C. 08710_ System corrupted: Adv. Particle Charger rejected. 08710_ Acquired Adv. Particle Charger. 08711_ Quantum Shear penetrates MAIN.C. [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#######???????????????? | | ??????????????????????#################??????????# | | ???????????????????#######################????#### | | ?????????????????? ################### ??## | | ???????????????? ################# """"""""" | | ??????????????? ################ " | | ?????????????? ############### " """"""" | | ????????????? ############## " """"""" | | ???????????? "" ############# " """ | | ???????????? """" ############# " """""" | | ??????????? 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Variable Charge Gun | -3/Section 7 | Archive Exp. Power Amplifier | -3/Section 7 | Archive Enh. Force Rifle | -3/Section 7 | Archive Exp. Field Recycling Unit | -3/Section 7 | Archive Prc. Energy Filter | -3/Section 7 | Archive Hvy. Wave Gun | -3/Section 7 | Archive Adv. Myomer Leg | -3/Section 7 | Archive Cld. Antigrav System | -2/Testing | Archive Adv. Gravity Neutralizer | -2/Testing | Archive Imp. KE Penetrator | -2/Testing | Archive Cld. Q-thruster | -2/Testing | Archive Exp. Matter Compressor | -2/Testing | Archive Cld. Linear Gravjet | -2/Testing | Archive Plasma Lance | -2/Testing | Archive Imp. Energy Well | -2/Testing | Archive Centrium Heavy Armor Plating | -2/Testing | Archive Robot Schematics ------------------ R-06 Scavenger | -3/Section 7 | Archive G-73 Enforcer | -2/Testing | Archive Fabricated ------------ Adv. Surge Thruster | x2 | -7/Factory | Preloaded T-07 Excavator | x2 | -4/Armory | Preloaded Enh. Nova Cannon | x2 | -4/Armory | Preloaded Repaired ---------- Com. Wheel | 36% | -8/Materials Exp. Core Shielding | 36% | -3/Research Studied --------- Cmb. Linear Gravjet | -3/Quarantine | Hacked Lgt. Particle Reactor | -3/Quarantine | Hacked Com. HERF Cannon | -3/Section 7 | Hacked Antigrav Array | -3/Section 7 | Hacked Alien Tech Used ----------------- Core Reset Matrix Integrated Reactor Core Expander Core Cannon Sigix Terminator Transdimensional Reconstructor Integrated Dissipator Sigix Exoskeleton Sigix Sheargun Dimensional Node Initializer Sigix Shearcannon LRC Matter Compressor LRC Armor Drained L-Cannon Terrabomb Achievements -------------- I Was Wrong! Most Wanted Challenges ------------ None Game ------ Seed ActuatorCargoSplitter Manual? 0 Play Time 02:51:14 Cumulative 247.7 hours Start 2025.12.23 @ 22:24:34 End 2025.12.24 @ 21:02:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 189 Rogue 10 Adventurer 179 Explorer 0 Win Type 2 Total 17 Types 7/0/7/3/0/0/0/0/0/0 Lore% 75 Gallery% 72 Achievement% 56 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7ddae893-0e4b-4f39-bb60-f179cc0d5d1a