Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.11 @ 15:24:23 // AFD2020/Player2 Player: Minty Result: Destroyed by B-86 Titan with Matter Neutralizer Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (80) 400 Value Destroyed (2974) 2974 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (467) 467 TOTAL SCORE: 10501 Bonus ------- High Alert Combat Kills 245 Follower Combat Kills 2104 Registered with UFD 300 Met Data Miner 300 Friendly Fire -2482 Cogmind --------- Core Integrity 0/1150 Matter 294/300 Energy 554/590 System Corruption 0% Temperature Warm (137) Movement Immobile (Siege) Location -4/Factory Parts ------- > --- POWER (3) -------- Neutrino Core Micro Fission Core Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Enhanced Armored Medium Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Coolant Injector Large Storage Unit Improved Target Analyzer Hacking Suite Hacking Suite Makeshift System Shield A0-MCA's Component Scanner > --- WEAPON (3) ------- Plasma Rifle Neutron Cannon Matter Neutralizer > --- INVENTORY (15) --- Advanced Heat Sink Advanced Coolant Injector Improved Kinecellerator Improved Transmission Jammer Advanced ECM Suite Medium Reflective Plating EM Disruption Field Arc Thrower Improved Plasma Cutter Impact Mace Phasing Sabre Force Lance Vortex Trap Vortex Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Medium Armor Plating Insulated Plating Tower Shield Improved Thermal Shield Advanced Shield Generator Remote Force Field Hacking Suite Makeshift System Shield > --- WEAPON ----------- Heavy Phase Cannon Neutron Cannon Neutron Cannon Neutron Cannon > --- INVENTORY -------- Spiked Treads Medium Treads Medium Matter Pod 0b10 Decoder Chip [Skirmisher] Improved Salvage Targeting Computer Improved Kinecellerator Makeshift Transmission Jammer System Shield A0-MCA's Component Scanner Neutron Cannon Missile Launcher Improved Plasma Cutter Heavy Mace Vortex Trap Vortex Trap [Rating: 112] Favorites ----------- Power Nuclear Core Engine Angular Momentum Engine Power Core Nuclear Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Thermal Shield Storage Large Storage Unit Processor 0b10 Decoder Chip [Skirmisher] Hackware Hacking Suite Protection Makeshift Light Armor Plating Weapon Beam Cannon Energy Gun Phase Gun Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Flamer Impact Weapon Heavy Mace Build | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . . 8 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . 2 Propulsion 2 | . . . . . . 2 . . . . . . . . Utility 7 | . . . . . . 5 . . . . 2 . . . Weapon 1 | . . . . . . 1 . . . . . . . . Parts Attached 122 | . 8 4 5 1 8 18 7 2 3 1 12 8 3 42 Power 15 | . . 1 . 1 . 1 1 . . . . 1 . 10 Engine 6 | . . . . . . 1 1 . . . . 1 . 3 Core 7 | . . 1 . 1 . . . . . . . . . 5 Reactor 2 | . . . . . . . . . . . . . . 2 Propulsion 20 | . 3 1 3 . . 2 . 1 . 1 1 2 2 4 Treads 8 | . . . 3 . . . . . . . 1 . 2 2 Leg . | . . . . . . . . . . . . . . . Wheel 12 | . 3 1 . . . 2 . 1 . 1 . 2 . 2 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 49 | . 3 . 1 . 2 8 3 1 . . 7 5 1 18 Device 23 | . . . . . 1 1 2 . . . 2 5 1 11 Storage 2 | . 1 . . . . 1 . . . . . . . . Processor 11 | . . . . . . 5 . . . . 2 . . 4 Hackware 4 | . . . . . . . . . . . 2 . . 2 Protection 9 | . 2 . 1 . 1 1 1 1 . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 38 | . 2 2 1 . 6 7 3 . 3 . 4 . . 10 Energy Gun 7 | . . . . . 1 . . . . . . . . 6 Energy Cannon 20 | . 1 . . . 2 5 2 . 3 . 4 . . 3 Ballistic Gun . | . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 1 1 . . . . . . . . . . . . Launcher 7 | . . 1 1 . 2 1 1 . . . . . . 1 Special Weapon 1 | . . . . . 1 . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . 1 . . . . 1 . . 1 Parts Lost 20 | . . . . . . 1 . . . . 1 7 1 10 Power . | . . . . . . . . . . . . . . . Propulsion 3 | . . . . . . . . . . . . 2 1 . Utility 14 | . . . . . . 1 . . . . 1 5 . 7 Weapon 3 | . . . . . . . . . . . . . . 3 Highest Loss Streak 6 | . . . . . . 1 . . . . 1 5 1 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 94 | . 94 99 99 100 99 85 88 84 73 87 93 92 88 85 Engine 3 | . 14 7 . . . 2 6 9 9 9 8 5 5 4 Core 7 | . . 6 14 14 14 3 . . . . . . . 4 Treads 14 | . . . 21 28 28 13 11 9 9 9 8 1 6 1 Wheel 9 | . 26 28 6 . . 4 11 11 14 16 17 17 11 9 Device 7 | . . . . . 5 11 7 13 14 14 13 23 21 20 Storage 10 | . 14 14 14 14 14 6 5 4 4 4 4 4 5 5 Processor 3 | . . . . . . 22 17 10 9 9 7 . . 6 Hackware 2 | . . . . . . . . . . . 8 10 11 11 Protection 8 | . 10 14 14 14 8 1 5 7 9 9 8 7 5 1 Energy Gun 1 | . . . . . 1 . . . . . . . . 6 Energy Cannon 13 | . 11 14 14 14 14 15 19 18 2 14 15 17 17 5 Ballistic Cannon 2 | . 12 13 . . . . . . . . . . . . Launcher 4 | . . . 13 14 5 . . . . . . . . . Special Weapon 1 | . . . . . 6 . . . . . . . . . Peak Build Rating 112 | . 9 11 17 18 25 54 85 86 81 82 110 112 74 110 Average Rating 40 | . 7 9 14 17 22 48 57 85 67 81 100 87 71 94 On Entrance 48 | 6 6 9 10 17 18 25 47 85 86 81 82 108 71 74 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 144 | 12 34 34 35 37 49 55 121 124 114 114 137 144 81 99 Greatest Support 105 | 20 20 20 40 40 40 40 32 48 48 64 64 92 60 105 Greatest Overweight (x) 3 | . 1 1 1 . 1 3 3 3 2 2 2 2 2 3 Average Overweight (x) . | . . 1 . . . . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | . 10 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | . 12 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 7 13 14 14 14 14 14 14 14 15 13 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 6 12 15 15 15 15 15 14 15 15 15 13 15 15 14 Class Distribution -------------------- 62% | Mutant 7% | Hacker-Tank 7% | Derelict-Tank 5% | Scavenger-Tank 4% | Hacker-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Derelict-Tank | -6/Lower Caves Derelict-Mutant | -6/Data Miner Derelict-Tank | -5/Proximity Caves Derelict-Tank | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Hacker-Mutant | -4/Factory Resources | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Matter Collected 2043 | 198 246 120 196 46 70 203 96 71 . 46 106 98 30 517 Remotely . | . . . . . . . . . . . . . . . Salvage Created 2713 | . 248 321 205 66 . 249 52 147 . 101 352 101 48 823 Parts 166 | . 14 28 19 2 . 20 7 2 . 4 11 2 . 57 Haulers Intercepted 2 | . 1 . . . . . . . . . 1 . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 40 | . . . 9 . . . 4 9 . 6 . 12 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Combat Hostiles Destroyed 50 | . 6 9 1 1 . 4 4 3 . 2 5 2 1 12 Guns 1 | . . . . . . . . . . . . . . 1 Cannons 33 | . 6 5 1 1 . 4 . 2 . 2 5 2 1 4 AOE 13 | . . 3 . . . . 4 . . . . . . 6 Classes Destroyed 17 | . 3 2 2 . . 4 . . . . . . 1 5 Worker 4 | . . . . . . 1 . . . . . . . 3 Builder 11 | . . 3 . 1 . 4 . . . . 1 . . 2 Tunneler 4 | . 1 1 . . . . . . . . . . . 2 Hauler 2 | . 1 . . . . . . . . . 1 . . . Recycler 1 | . . . . . . . . . . . . . . 1 Operator 3 | . . . . . . 1 . . . . . . . 2 Turret 2 | . . . 2 . . . . . . . . . . . Watcher 1 | . . . . . . . . . . . . . . 1 Swarmer 10 | . . 4 1 . . 1 4 . . . . . . . Grunt 30 | . 6 6 . 1 . 1 . 1 . 2 5 2 . 6 Brawler 1 | . . . . . . . . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . 1 . 1 . . . . . 1 Hunter 4 | . . . . . . 1 . 1 . . . . . 2 Programmer 1 | . . . . . . . . . . . . . . 1 Zionite 1 | . . . 1 . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 7 | . 4 3 3 1 . 5 4 1 . 2 2 1 1 7 Combat Bots Only 5 | . 4 3 1 1 . 2 4 1 . 2 2 1 1 5 Max Kills in Single Turn 4 | . 2 2 1 1 . 2 4 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . Exploded 4 | . . 2 . . . . 4 . . . . . . 2 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Hostile Shots Fired 421 | . 18 38 3 4 . 44 11 28 . 8 12 78 2 175 Missed 128 | . 5 11 1 2 . 14 4 9 . 4 6 26 . 46 Damage Taken 4957 | . 151 269 65 60 . 485 81 183 . 41 100 818 38 2666 Core 621 | . 26 16 . 15 . 94 23 17 . . . 42 . 388 Absorbed by Shields 578 | . . . . . . . 10 72 . 16 38 107 37 298 Reduced by Siege Mode 89 | . . . . . . . . . . . . . . 89 Redirected to Shielding 81 | . . . . . . 75 6 . . . . . . . Ignored by Resistances 738 | . . . . . . . . 46 . 20 23 192 . 457 Regen/Repaired (Parts) 674 | . 46 . . . 331 . . . . . . . . 297 Core Remaining (%) 82 | 100 . . . . 52 . . . . 82 . . 95 . Volleys Fired 210 | . 16 31 40 7 . 14 3 7 . 5 13 13 2 59 Largest 4 | . 2 2 2 2 . 3 3 4 . 3 4 4 3 3 Hottest 360 | . 95 95 90 90 . 180 145 235 . 145 360 360 270 270 Shots Fired 450 | . 32 59 43 9 . 28 7 27 . 15 51 41 4 134 Gun 79 | . . . . . . 3 . . . . . . . 76 Cannon 340 | . 32 57 31 7 . 22 6 27 . 15 51 41 4 47 Launcher 31 | . . 2 12 2 . 3 1 . . . . . . 11 Special . | . . . . . . . . . . . . . . . Kinetic 42 | . 16 26 . . . . . . . . . . . . Thermal 360 | . 16 31 31 7 . 22 6 27 . 15 51 41 4 109 Explosive 31 | . . 2 12 2 . 3 1 . . . . . . 11 Electromagnetic 17 | . . . . . . 3 . . . . . . . 14 Robot Hit Streak 14 | . 6 5 14 3 . 3 3 7 . 8 7 7 2 8 Robot Miss Streak 7 | . 3 7 1 1 . 4 1 1 . 2 2 4 . 4 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 Shots Hit Robots 255 | . 19 24 20 3 . 14 3 16 . 10 28 23 2 93 Core Hits 156 | . 11 18 10 3 . 15 5 7 . 5 14 9 1 58 Critical Kills 2 | . . 1 . . . . . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . Critical Strikes 9 | . . 2 . . . 1 . 1 . . . . . 5 Burn 5 | . . . . . . . . . . . . . . 5 Meltdown 2 | . . 1 . . . . . 1 . . . . . . Blast 1 | . . 1 . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . Melee Attacks 5 | . . . . . . 5 . . . . . . . . Impact 5 | . . . . . . 5 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . 4 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 11791 | . 401 629 466 207 . 1418 300 471 . 283 979 1179 71 5387 Guns 1328 | . . . . . . 10 . . . . . . . 1318 Cannons 5883 | . 401 488 368 52 . 327 55 471 . 283 918 1044 71 1405 Explosions 4170 | . . 141 98 150 . 748 245 . . . . 135 . 2653 Melee 333 | . . . . . . 333 . . . . . . . . Ramming 77 | . . . . 5 . . . . . . 61 . . 11 Kinetic 485 | . 225 260 . . . . . . . . . . . . Thermal 8677 | . 176 307 368 52 . 732 55 471 . 283 918 1179 71 4065 Explosive 2003 | . . 62 98 150 . 343 245 . . . . . . 1105 Electromagnetic 216 | . . . . . . 10 . . . . . . . 206 Impact 333 | . . . . . . 333 . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 4 4 4 4 2 4 4 3 Average Corruption 3 | . . . . . . 4 4 4 4 4 2 2 4 2 Corruption Purged 3 | . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . Effects 41 | . . . . . . 6 8 3 4 6 1 7 3 3 Message Errors 9 | . . . . . . 1 2 . . 1 1 1 1 2 Matter Fused 12 | . . . . . . 3 2 1 2 1 . 2 . 1 Heat Flow Errors 1 | . . . . . . 1 . . . . . . . . Energy Discharges 5 | . . . . . . . 1 . . 3 . . 1 . Data Loss (minor) 5 | . . . . . . . . 1 1 1 . 1 1 . Data Loss (major) 4 | . . . . . . . 3 . . . . 1 . . Misfires 2 | . . . . . . 1 . . . . . 1 . . Alerts 2 | . . . . . . . . 1 1 . . . . . Weapon Failures 1 | . . . . . . . . . . . . 1 . . Overload Shots 2 | . . . . . . 2 . . . . . . . . Overflow Damage 685 | . . . 12 64 . 312 . 23 . . 45 . . 229 Projectiles 81 | . . . 12 . . 26 . 23 . . 6 . . 14 Explosions 417 | . . . . 64 . 138 . . . . . . . 215 Melee 187 | . . . . . . 148 . . . . 39 . . . Knockbacks 8 | . 2 4 . . . 2 . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . Kinetic 6 | . 2 4 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 354 | . . . 29 31 . 30 . . . . 30 . . 234 Shots 9 | . . . 2 1 . 1 . . . . . . . 5 Rammed 3 | . . . . 1 . . . . . . 1 . . 1 Targets Rammed 3 | . . . . 1 . . . . . . 1 . . 1 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 315 | . 269 291 . 111 . 123 301 194 . 197 315 286 123 315 Average Temperature 98 | . 112 84 . 48 . 27 90 113 . 116 128 86 69 105 Received Heat Transfer 1176 | . 87 84 18 9 . 120 12 50 . 24 12 296 . 464 Effects 4 | . . 1 . . . . . . . . 1 2 . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . . 2 . . Damage (minor) 1 | . . . . . . . . . . . 1 . . . Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 20 | . . . . . . . . . . . . . . 20 Longest Duration 20 | . . . . . . . . . . . . . . 20 Robots Corrupted 2 | . . . . . . 1 . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 4 | . . . . . . 3 . . . . 1 . . . Impact Corruptions 7 | . . . . . . 5 . . . . 2 . . . Robots Melted 3 | . . 1 . . . . . 1 . . . . . 1 Combat Hostiles 3 | . . 1 . . . . . 1 . . . . . 1 Parts Melted 10 | . . 2 . . . . . 3 . . 2 . . 3 Heat Transferred 7280 | . 314 631 777 111 . 646 74 631 . 370 527 137 . 3062 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . . . 1 . 5 Alert | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Peak Influence 760 | . 246 311 . 251 . 523 . . . . 442 . . 760 Initial 189 | . . 95 . 90 . . . . . . 70 . . 189 Average 222 | . 129 185 . 117 . 105 . . . . 230 . . 479 Maximum Alert Level 3 | . 1 1 . 1 . 2 . . . . 2 . . 3 Low Security (%) 58 | . 57 61 . 90 . 94 . . . . 51 . . 6 Level 1 24 | . 42 38 . 9 . 1 . . . . 31 . . 26 Level 2 14 | . . . . . . 4 . . . . 16 . . 58 Level 3 1 | . . . . . . . . . . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 21 | . 3 . . . . 5 . . . . 3 . . 10 Investigation 6 | . 3 . . . . . . . . . . . . 3 Extermination 3 | . . . . . . 1 . . . . . . . 2 Reinforcement 7 | . . . . . . 2 . . . . 2 . . 3 Assault 4 | . . . . . . 1 . . . . 1 . . 2 Garrison 1 | . . . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . 2 Construction Impeded 3 | . . . . . . . . . . . 1 . . 2 Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Distress Signals 5 | . . . . . . 1 . . . . . . . 4 Communications Jammed 5 | . . . . . . . . . . . . . . 5 Distress Signals 5 | . . . . . . . . . . . . . . 5 Times Spotted 120 | . 7 11 6 1 . 12 5 6 . 4 15 14 1 38 Peak Tracking Total 7 | . 3 3 6 1 . 5 4 4 . 4 6 7 1 7 Tactical Retreats 1 | . . . 1 . . . . . . . . . . . Traps | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Traps Triggered 3 | . . . . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Most Traps Carried 2 | . . . . . 2 2 2 2 2 2 2 2 2 2 Machines | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Machines Disabled 31 | . . 3 3 5 . 7 . . . . . . 1 12 Max in Single Turn 5 | . . 1 2 3 . 4 . . . . . . 1 5 Garrison Access 1 | . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Machines Accessed 25 | . 5 1 1 6 2 2 . . 4 . . . . 4 Terminals 11 | . 4 1 . 4 . . . . . . . . . 2 Fabricators 1 | . . . . . . 1 . . . . . . . . Repair Stations 3 | . 1 . . . . . . . . . . . . 2 Recycling Units 3 | . . . . 2 . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 107 | . 18 2 1 22 7 7 . . 31 . . . . 19 Successful 68 | . 7 . 1 9 7 3 . . 31 . . . . 10 Failed 39 | . 11 2 . 13 . 4 . . . . . . . 9 Catastrophic 3 | . 1 . . 1 . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 39 | . 12 3 . 10 . 3 . . . . . . . 11 Terminals 43 | . 16 2 . 15 . . . . . . . . . 10 Fabricators 5 | . . . . . . 5 . . . . . . . . Repair Stations 11 | . 2 . . . . . . . . . . . . 9 Recycling Units 9 | . . . . 7 . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 48 | . 3 . 1 3 7 . . . 31 . . . . 3 Record 12 | . . . . . . . . . 11 . . . . 1 Part Schematic 12 | . . . . 1 . . . . 11 . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . Robot Analysis 7 | . 1 . . . 6 . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . 3 . . . . . Terminal Index 1 | . . . . 1 . . . . . . . . . . Alert Level 2 | . 1 . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . 1 Hauler Manifests 1 | . 1 . . . . . . . . . . . . . Derelict Proto ID Bank 2 | . . . 1 . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . Repair Station Hacks 7 | . 2 . . . . . . . . . . . . 5 Scan Component 4 | . 1 . . . . . . . . . . . . 3 Repair 3 | . 1 . . . . . . . . . . . . 2 Recycling Unit Hacks 5 | . . . . 3 . 2 . . . . . . . . Report Inventory 3 | . . . . 2 . 1 . . . . . . . . Retrieve Components 2 | . . . . 1 . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . 3 . . . . . . . . . 2 Terminals 6 | . 2 . . 3 . . . . . . . . . 1 Track 1 | . 1 . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . . . . 1 Skim 3 | . . . . 3 . . . . . . . . . . Search 1 | . 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 16 | . 4 1 . 6 . 1 . . . . . . . 4 Full Trace Events 9 | . 3 1 . 3 . . . . . . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . 1 . . . . 11 . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . . . . . . . . . . . . 2 Time 120 | . 26 . . . . . . . . . . . . 94 Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . . . . 2 . 3 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Total Allies 8 | . 1 5 . . . . . . . . . 2 . . Largest Group 5 | . 1 5 5 2 2 2 1 1 1 1 1 3 1 1 Highest-Rated Group 184 | . 57 130 130 89 105 119 110 110 110 113 125 184 122 146 Highest-Rated Ally 146 | . 57 57 57 58 74 109 110 110 110 113 125 125 122 146 Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 216 | . 11 17 23 22 . 11 1 7 . 3 12 43 3 63 Total Damage 9059 | . 165 136 266 401 . 702 41 491 . 223 829 1782 195 3828 Kills 65 | . 2 3 2 6 . 6 1 3 . 2 5 13 . 22 Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Robot Analysis Total 7 | . 1 . . . 6 . . . . . . . . . Derelict Logs Recovered 4 | . . 1 1 . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 33 | . . . . . . 5 . . . . 22 . . 6 Items 15 | . . . . . . . . . . . 15 . . . Garrisons 2 | . . . . . . 1 . . . . . . . 1 Patrols 3 | . . . . . . 2 . . . . . . . 1 Investigations 1 | . . . . . . . . . . . . . . 1 Reinforcements 3 | . . . . . . 1 . . . . 2 . . . Guards 9 | . . . . . . 1 . . . . 5 . . 3 Exploration | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Turns Passed 9117 | . 371 1162 914 941 2223 557 353 266 139 345 316 482 109 939 Spaces Moved 5835 | 1 303 1107 574 550 1158 267 271 177 104 268 200 306 70 479 Core . | . . . . . . . . . . . . . . . Treads 2269 | . . . 394 550 1158 149 . . . . . . . 18 Legs 14 | 1 13 . . . . . . . . . . . . . Wheels 3552 | . 290 1107 180 . . 118 271 177 104 268 200 306 70 461 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 80 | 120 80 95 95 160 160 115 115 130 115 115 115 115 115 115 Average Speed 135 | 120 86 95 139 160 187 176 122 134 116 122 120 119 127 119 Slowest Speed 250 | 120 120 95 160 160 250 250 145 145 130 130 130 130 130 160 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 2 45 99 36 58 80 9 45 40 71 54 6 55 9 17 Regions Visited 14 Branch Regions 10 Pre-discovered Areas 4 | . . 1 . . 1 . 1 . 1 . . . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . . Unknown Exits Taken 13 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 10 | . . . 4 . 4 . 1 1 . . . . . . Spaces Dug 15 | . . . 9 . . 1 2 . . . 3 . . . Terrain Destroyed 398 | . . 34 62 27 . 69 14 7 . 4 16 22 1 142 Melee 1 | . . . . . . 1 . . . . . . . . Projectile 54 | . . . . . . 4 2 7 . 4 16 14 1 6 AOE 343 | . . 34 62 27 . 64 12 . . . . 8 . 136 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Total 6629 | . 382 1158 645 604 1218 315 285 187 124 273 240 384 87 727 Wait 293 | . 37 11 18 19 29 2 1 . 9 . 4 46 7 110 Move 5821 | . 302 1106 573 549 1157 266 270 176 103 267 199 305 69 479 Hop . | . . . . . . . . . . . . . . . Pick Up 63 | . 10 3 3 4 10 4 3 1 2 . 4 2 4 13 Fast Attach 44 | . 4 . . . 2 7 2 2 3 1 2 6 1 14 Attach 33 | . 2 . 1 . 1 3 3 . . . 5 1 2 15 Detach 17 | . 1 . . . . 1 . 1 1 . 3 3 . 7 Swap 45 | . 2 4 4 1 5 8 2 . . . 5 1 . 13 Drop 71 | . 8 3 5 5 14 5 1 . 6 . 4 2 2 16 Fire 210 | . 16 31 40 7 . 14 3 7 . 5 13 13 2 59 Melee 5 | . . . . . . 5 . . . . . . . . Ram 2 | . . . . . . . . . . . 1 . . 1 Kick . | . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 24 | . . . 1 18 . . . . . . . 5 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 14) 234 | -10/Materials | Discovered new exit (range 5) 281 | -10/Materials | Repaired Lgt. Armor Plating 302 | -10/Materials | Build established: Mutant 372 | -10/Materials | Entered Mines 473 | -10/Mines | Discovered new exit (range 8) 510 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 621 | -10/Mines | Learned location of Storage (-8) 854 | -10/Mines | Discovered new exit (range 14) 1518 | -10/Mines | Discovered new exit (range 11) 1534 | -10/Mines | Entered Subcaves 1534 | -10/Subcaves | Accompanied by 4 allies 1535 | -10/Subcaves | Discovered new exit (range 12) 1539 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1539 | -10/Subcaves | Learned Materials garrison access intel 1561 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1565 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2192 | -10/Subcaves | Visited 4L-MR0's lab 2216 | -10/Subcaves | Found Tower Shield 2398 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 2420 | -10/Subcaves | Discovered new exit (range 15) 2448 | -10/Subcaves | Entered Recycling 2448 | -8/Recycling | Accompanied by 1 ally 3103 | -8/Recycling | Discovered new exit (range 16) 3337 | -8/Recycling | Scanned before Scraplab entrance 3369 | -8/Recycling | Entered Scraplab 3382 | -8/Recycling | Discovered new exit (range 2) 3389 | -8/Recycling | Entered Scraptown 3389 | -8/Scraptown | Accompanied by 1 ally 3692 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3748 | -8/Scraptown | Discovered new exit (range 11) 3880 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3887 | -8/Scraptown | Learned location of Armory (-4) 3957 | -8/Scraptown | Visited Cave Peace 3980 | -8/Scraptown | Visited Awakened 4005 | -8/Scraptown | Visited Comm Corps 4037 | -8/Scraptown | Visited Cyclists 4197 | -8/Scraptown | Visited UFD Registry 4197 | -8/Scraptown | Registered with UFD as "Kinetimod" 4262 | -8/Scraptown | Visited CR-KLE's Repair Center 4281 | -8/Scraptown | CR-KLE repaired 6 parts 4428 | -8/Scraptown | Visited Modified Component R&D 4518 | -8/Scraptown | Visited A0-MCA Data Center 4535 | -8/Scraptown | Given a C+ rating by A0-MCA 4538 | -8/Scraptown | Found A0-MCA's Component Scanner 4628 | -8/Scraptown | Visited Junk Repository 4720 | -8/Scraptown | Visited Analyses Database 4754 | -8/Scraptown | Visited Supply Room 4794 | -8/Scraptown | Visited Infowarlord's Domain 4926 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5003 | -8/Scraptown | Visited Curators Association 5049 | -8/Scraptown | Visited Science Guys 5371 | -8/Scraptown | Visited Junk Repository 5612 | -8/Scraptown | Entered Factory 5612 | -6/Factory | Accompanied by 1 ally 5612 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x5, Weapon x1 6126 | -6/Factory | Garrison activated, responded to threat 6155 | -6/Factory | Discovered new exit (range 12) 6169 | -6/Factory | Entered Lower Caves 6249 | -6/Lower Caves | Learned location of Extension (-6) 6415 | -6/Lower Caves | Attached Tower Shield, gained temporary slots: Power, Propulsion x2, Utility x2, Weapon x2 6499 | -6/Lower Caves | Discovered new exit (range 13) 6522 | -6/Lower Caves | Entered another Lower Caves area 6724 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6762 | -6/Lower Caves | Discovered new exit (range 7) 6788 | -6/Lower Caves | Entered Data Miner 6793 | -6/Data Miner | Discovered new exit (range 8) 6832 | -6/Data Miner | Met Data Miner 6863 | -6/Data Miner | Learned location of Section 7 (-3) 6863 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6879 | -6/Data Miner | Received God Mode back door access code from Data Miner 6927 | -6/Data Miner | Entered Proximity Caves 7256 | -5/Proximity Caves | Discovered new exit (range 15) 7272 | -5/Proximity Caves | Entered Factory 7272 | -5/Factory | Evolved 2 slots: Utility x2 7433 | -5/Factory | Discovered new exit (range 11) 7572 | -5/Factory | First assault squad dispatched 7573 | -5/Factory | Identified exit to Upper Caves 7588 | -5/Factory | Entered Upper Caves 7704 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 7781 | -5/Upper Caves | Lost 5 parts (2n3u) 7998 | -5/Upper Caves | Build established: Hacker-Tank 8066 | -5/Upper Caves | Discovered new exit (range 5) 8070 | -5/Upper Caves | Entered another Upper Caves area 8087 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 8167 | -5/Upper Caves | Discovered new exit (range 8) 8179 | -5/Upper Caves | Entered Factory 8179 | -4/Factory | Evolved 2 slots: Power x2 8345 | -4/Factory | Repaired Angular Momentum Engine 8390 | -4/Factory | Repaired Imp. Deuterium Engine 8488 | -4/Factory | Lost 6 parts (4u2w) 8679 | -4/Factory | Incoming investigation squad redirected 8690 | -4/Factory | Build established: Hacker-Mutant 8714 | -4/Factory | First assault squad dispatched 9002 | -4/Factory | Incoming assault squad redirected 9070 | -4/Factory | Spotted B-86 Titan 9097 | -4/Factory | Core integrity fell below 50% 9114 | -4/Factory | Core integrity fell below 20% 9118 | -4/Factory | Destroyed by B-86 Titan with Matter Neutralizer Last Messages --------------- 09108_ Imp. Remote Force Field destroyed. 09108_ Penetrated by Slug. 09108_ B-60 Warrior overheating. 09109_ Slug penetrates Wall. 09110_ B-60 Warrior heat damages core (-23). 09111_ U-05 Engineer builds a Wall. 09113_ Slug penetrates Player 2. 09113_ Slug penetrates B-86 Titan. 09113_ Slug penetrates Player 2. 09113_ Slug penetrates B-86 Titan. 09113_ G-73 Enforcer destroyed. 09114_ R-10 Processor collects Com. Battery. 09115_ Penetrated by Slug. 09115_ U-05 Engineer builds a Wall. 09116_ Slug penetrates Player 2. 09116_ R-10 Processor suffers critical hit (Destroy). 09116_ R-10 Processor destroyed. 09116_ R-10 Processor collects Myomer Leg. 09117_ R-10 Processor collects Power Sword. 09117_ Slug penetrates Player 2. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????????#### | | ??????????????????????????????????????????????# | | ??????????????????????????????????????????????# "" | | ???????????????????????????????? ???????????# "" | | ???????????????????????????????# ??????? #?# "" | | ???????????????????????????????# ???? #?# | | ???????????????????????????????# #???" #?# * | | ???????????????????????????????# #???" #?# | | ???????????????????????????????# #???? ###### | | ??????????????????#???#####???## #????? ! ## | | ?????????????????# ??? ?? ## #????#### | | ?????????????????# ?? ?? ## ######" | | ?????????????????# ?? ?? ## # | | ?????????????????# ? ? ?# # | | ????????????????## = ? ? ?# # | | ???????????? ##########+###;##; # # | | ????????????? %! # | | ????????????? u R # | | ??????????????? BB!= %Ru + | | ???????????????? % BB%% % # | | ???????????????? % !m # | | ????????????????????###=* %!###;#### | | ??????????????????????#=%@ %; ## | | ?????????????????????## !! # "" ## = | | ?????????????????????# % # """ ########"" | | ?????????????????????#T + "R #??????# " | | ?????????????????????## # """ #??????######## | | ??????????????????????# # """ #?????????????# | | ??????????????????????# # #?????????????# | | ??????????????????????# @ # !#??????????????# | | ??????????????????????#%h # #??????????????? | | ??????????????????????#[ #== #??????????????? | | ?????????????????????? # = #??????????????? | | ?????????????????????## #== #??????????????? | | ??????????????????????# #######??????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????+ ?????????????????????? | | ??????????????????????? ?????????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Coolant Potential 100 Energy Generation 57 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 2375 Resistance: TH 25 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Melee Accuracy 16 Target Analysis 6 Recoil Reduction 3 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 21 Item Schematics ----------------- Coolant Injector | -8/Recycling | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Adv. Powered Armor | -6/Data Miner | Free Adv. Target Analyzer | -6/Data Miner | Free Robot Schematics ------------------ E-15 Imp | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free D-63 Destroyer | -6/Data Miner | Free H-77 Assassin | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp Fac Slots Evolved 12 | . . . . . 8 . . . . 2 . . 2 . Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . . 5 . . . . . . . 1 . Utility 4 | . . . . . 1 . . . . 2 . . 1 . Weapon 2 | . . . . . 2 . . . . . . . . . Parts Attached 75 | . 16 3 . 1 8 17 1 . . 2 8 1 . 18 Parts Lost 24 | . . . . . . . . . . . . . . 24 Damage Taken 4796 | . 125 20 25 53 . 141 . 205 . 19 256 192 114 3646 Core 849 | . 35 20 7 . . 19 . . . . . . . 768 Player 2/Cogmind (%) 57 | . 57 55 100 . . 16 . . . . . . . 66 Absorbed by Shields 126 | . . . . . . . . . . . . 9 . 117 Damage Inflicted 8297 | . 165 42 94 64 . 702 41 491 . 223 829 1623 195 3828 Player 2/Cogmind (%) 41 | . 29 6 16 23 . 33 12 51 . 44 45 57 73 41 Combat Hostiles Destroyed 45 | . 1 . 1 1 . 5 1 3 . 2 4 12 . 15 Player 2/Cogmind (%) 47 | . 14 . 50 50 . 55 20 50 . 50 44 85 . 55 Game ------ Seed TimingEnergyKit Manual? 0 Play Time 00:55:54 Cumulative 930.7 hours Start 2024.09.11 @ 14:19:59 End 2024.09.11 @ 15:24:23 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode AFD2020/Player2 Game No. 1133 Rogue 853 Adventurer 124 Explorer 156 Win Type - Total 39 Types 28/0/8/1/1/0/0/1/0 Lore% 81 Gallery% 90 Achievement% 78 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 48b7b161-3f05-465c-83cd-96239c6d666e