Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 15:31:20 Player: Minty Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (94) 470 Value Destroyed (2883) 2883 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (973) 973 TOTAL SCORE: 6526 Bonus ------- High Alert Combat Kills 252 Follower Combat Kills 21 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 79/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Improved Targeting Computer Relay Coupler [Swarmer] (39) > --- WEAPON (2) ------- Power Sword Power Sword > --- INVENTORY (5) ---- Relay Coupler [NC] (31) Relay Coupler [Grunt] (25) Relay Coupler [Duelist] (31) Precision Beam Rifle Assault Cannon Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Small Storage Unit Medium Armor Plating Medium Armor Plating Medium Armor Plating > --- WEAPON ----------- Particle Cannon Assault Cannon > --- INVENTORY -------- Improved Treads Wheel Particle Charger Hacking Suite Improved Assault Rifle Light Cannon Light Cannon Rocket Launcher [Rating: 23] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Medium Armor Plating Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Light Cannon Energy Gun Precision Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Power Sword Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 3 | . . 1 2 . . Weapon . | . . . . . . Parts Attached 86 | . 11 23 22 15 15 Power 6 | . 1 3 1 1 . Engine 4 | . 1 3 . . . Core 2 | . . . 1 1 . Reactor . | . . . . . . Propulsion 23 | . 2 6 8 2 5 Treads 14 | . . 6 6 . 2 Leg . | . . . . . . Wheel 3 | . 2 . 1 . . Hover . | . . . . . . Flight 6 | . . . 1 2 3 Utility 27 | . 4 10 5 5 3 Device 3 | . 1 . 1 . 1 Storage 1 | . 1 . . . . Processor 4 | . 1 1 . 2 . Hackware 3 | . . . 1 1 1 Protection 16 | . 1 9 3 2 1 Artifact . | . . . . . . Weapon 30 | . 4 4 8 7 7 Energy Gun 1 | . . . 1 . . Energy Cannon 2 | . . 1 1 . . Ballistic Gun 9 | . 1 . 1 5 2 Ballistic Cannon 11 | . 3 2 3 1 2 Launcher 5 | . . 1 2 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Parts Lost 27 | . . 1 13 4 9 Power 1 | . . . 1 . . Propulsion 11 | . . . 5 1 5 Utility 12 | . . 1 6 3 2 Weapon 3 | . . . 1 . 2 Highest Loss Streak 11 | . . 1 11 2 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 99 99 91 45 83 Engine 8 | . 14 11 8 . . Core 1 | . . . . . 8 Treads 18 | . . 33 24 . 14 Wheel 5 | . 26 . . . . Flight 1 | . . . . 10 3 Device 4 | . 9 . 7 . 7 Storage 6 | . 4 11 8 . . Processor 5 | . 10 . . 6 13 Hackware 3 | . . . . 12 11 Protection 13 | . 2 21 24 2 7 Energy Gun 1 | . 3 . . 5 . Energy Cannon 1 | . . 4 . . . Ballistic Gun 4 | . 11 . . 4 13 Ballistic Cannon 11 | . 12 17 15 . 2 Naked Turns 10 | . . . 10 . . Heaviest Build 47 | 12 17 33 47 13 19 Greatest Support 66 | 20 20 60 66 13 40 Greatest Overweight (x) 3 | . . . . . 3 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | . 8 8 8 5 5 Average Capacity 6 | . 6 8 7 5 5 Most Carried 8 | . 8 8 8 5 5 Average Carried 6 | . 5 7 7 4 4 Final Capacity 8 | 8 8 8 5 5 5 Final Carried 8 | 6 8 8 4 5 5 Class Distribution -------------------- 76% | Mutant 14% | Scavenger-Mutant 8% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Hacker-Mutant | -8/Storage Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Sto Gar Matter Collected 1932 | 179 207 746 280 326 194 Remotely . | . . . . . . Salvage Created 2492 | . 194 1081 402 474 341 Parts 187 | . 18 76 34 32 27 Haulers Intercepted 3 | . 1 2 . . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Combat Hostiles Destroyed 74 | . 6 26 15 14 13 Melee 2 | . . . . . 2 Guns 16 | . 4 . . 5 7 Cannons 35 | . 2 23 10 . . AOE 21 | . . 3 5 9 4 Classes Destroyed 13 | . 5 5 2 . 1 Worker 4 | . . 2 1 1 . Builder 3 | . 1 . 2 . . Tunneler 1 | . 1 . . . . Hauler 3 | . 1 2 . . . Recycler 2 | . . . 2 . . Operator 2 | . . 2 . . . Watcher 5 | . . 3 1 1 . Swarmer 21 | . 3 . 8 4 6 Grunt 33 | . 3 17 2 6 5 Brawler 1 | . . . . . 1 Duelist 2 | . . 2 . . . Sentry 16 | . . 7 4 4 1 Hunter 1 | . . . 1 . . Best Kill Streak 10 | . 3 6 8 10 8 Combat Bots Only 8 | . 3 4 7 8 8 Max Kills in Single Turn 4 | . 2 4 4 4 2 Gunslinging 1 | . 1 . . . . Exploded 4 | . . 3 2 4 2 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Hostile Shots Fired 425 | . 20 96 135 57 117 Missed 138 | . 8 25 44 21 40 Damage Taken 4004 | . 99 946 1630 544 785 Core 654 | . 6 89 208 152 199 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 146 | . . 32 . 114 . Core Remaining (%) 91 | 100 97 77 . . . Volleys Fired 186 | . 27 63 40 37 19 Largest 2 | . 2 2 2 2 2 Hottest 112 | . 70 103 112 105 67 Shots Fired 334 | . 54 122 73 50 35 Gun 87 | . 21 . . 38 28 Cannon 224 | . 33 120 69 1 1 Launcher 23 | . . 2 4 11 6 Special . | . . . . . . Kinetic 255 | . 47 102 64 13 29 Thermal 56 | . 7 18 5 26 . Explosive 23 | . . 2 4 11 6 Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 6 7 27 17 9 Robot Miss Streak 5 | . 5 3 4 2 3 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 218 | . 29 79 47 38 25 Core Hits 146 | . 10 44 34 36 22 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | . . 5 1 2 . Burn 2 | . . . . 2 . Blast 6 | . . 5 1 . . Melee Attacks 9 | . . . . . 9 Impact . | . . . . . . Slashing 9 | . . . . . 9 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5918 | . 440 1785 1497 1339 857 Guns 886 | . 135 . . 509 242 Cannons 2765 | . 305 1576 858 . 26 Explosions 2010 | . . 205 634 830 341 Melee 248 | . . . . . 248 Ramming 9 | . . 4 5 . . Kinetic 2904 | . 414 1290 816 116 268 Thermal 747 | . 26 286 42 393 . Explosive 2010 | . . 205 634 830 341 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 248 | . . . . . 248 Piercing . | . . . . . . Highest Corruption 2 | . 2 . 1 1 1 Average Corruption 1 | . 2 . 1 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 13 | . 5 . 2 1 5 Message Errors 3 | . 1 . . 1 1 Matter Fused 3 | . 2 . . . 1 Heat Flow Errors 2 | . 1 . . . 1 Energy Discharges 2 | . . . 1 . 1 Data Loss (minor) 2 | . 1 . 1 . . Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . 10 18 51 13 8 Projectiles 26 | . 10 10 . . 6 Explosions 72 | . . 8 51 13 . Melee 2 | . . . . . 2 Knockbacks 18 | . 6 10 2 . . Impact . | . . . . . . Kinetic 17 | . 5 10 2 . . Secondary 1 | . 1 . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed 4 | . . 1 3 . . Targets Rammed 4 | . . 1 3 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 255 | . 177 255 33 150 222 Average Temperature 66 | . 31 81 11 56 85 Received Heat Transfer 1134 | . 18 360 333 243 180 Effects 1 | . . 1 . . . Interference 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . 2 . Heat Transferred 1591 | . 74 481 74 962 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Peak Influence 948 | . 131 571 468 684 948 Initial 431 | . . 51 241 91 431 Average 279 | . 53 263 261 343 588 Maximum Alert Level 3 | . . 2 2 2 3 Low Security (%) 45 | . 100 43 28 42 . Level 1 22 | . . 32 55 15 . Level 2 28 | . . 24 16 41 77 Level 3 3 | . . . . . 22 Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . 1 5 1 4 . Investigation 5 | . 1 3 . 1 . Extermination . | . . . . . . Reinforcement 6 | . . 2 1 3 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Distress Signals 10 | . . 4 3 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 11 33 24 26 27 Peak Tracking Total 11 | . 3 5 7 9 11 Tactical Retreats 8 | . . . 2 3 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Traps Triggered 5 | . 1 1 . 3 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Sto Gar Machines Disabled 10 | . 2 3 1 3 1 Max in Single Turn 1 | . 1 1 1 1 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Machines Accessed 19 | . 6 4 5 4 . Terminals 14 | . 5 2 5 2 . Fabricators . | . . . . . . Repair Stations 2 | . . 1 . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 73 | . 26 20 15 12 . Successful 31 | . 9 9 8 5 . Failed 41 | . 16 11 7 7 . Catastrophic 3 | . . . 2 1 . Database Lockouts 1 | . 1 . . . . Manual 41 | . 10 14 11 6 . Terminals 58 | . 21 13 15 9 . Fabricators . | . . . . . . Repair Stations 5 | . . 3 . 2 . Recycling Units 5 | . 5 . . . . Scanalyzers 4 | . . 4 . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 17 | . 6 4 7 . . Robot Analysis 5 | . 1 3 1 . . Prototype ID Bank 3 | . 2 . 1 . . Emergency Access Points 1 | . 1 . . . . Alert Level 4 | . 1 1 2 . . Unreport Threat 2 | . . . 2 . . Locate Traps 2 | . 1 . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 4 | . . 2 . 2 . Scan Component 2 | . . 1 . 1 . Repair 2 | . . 1 . 1 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 5 | . 1 1 1 2 . Terminals 5 | . 1 1 1 2 . Track 1 | . . . . 1 . Botnet 4 | . 1 1 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 17 | . 5 4 5 3 . Full Trace Events 10 | . 3 4 1 2 . Feedback Events 1 | . . . 1 . . Corruption 1 | . . . 1 . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 2 | . . 1 . 1 . Time 45 | . . 26 . 19 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Sto Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . . 3 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Sto Gar Total Allies 3 | . . . . . 3 Largest Group 3 | . . . . . 3 Highest-Rated Group 48 | . . . . . 48 Highest-Rated Ally 16 | . . . . . 16 Total Orders . | . . . . . . Ally Attacks 18 | . . . . . 18 Total Damage 165 | . . . . . 165 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Sto Gar Robot Analysis Total 5 | . 1 3 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Sto Gar Turns Passed 2993 | . 605 1132 489 301 466 Spaces Moved 1697 | 1 341 553 263 290 249 Core 71 | . . . 18 . 53 Treads 928 | . . 553 190 . 185 Legs 31 | 1 30 . . . . Wheels 311 | . 311 . . . . Hover . | . . . . . . Flight 356 | . . . 55 290 11 Fastest Speed 34 | 120 80 160 40 34 37 Average Speed 115 | 120 83 160 127 39 134 Slowest Speed 200 | 120 120 160 160 40 200 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 5 | . . . . 4 1 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 42 | 1 71 59 28 58 38 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . . 15 23 68 18 Melee . | . . . . . . Projectile . | . . . . . . AOE 124 | . . 15 23 68 18 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Sto Gar Total 2383 | . 608 685 338 420 332 Wait 270 | . 211 17 . 37 5 Move 1683 | . 340 552 262 282 247 Hop 5 | . . . . 4 1 Pick Up 30 | . 8 9 5 4 4 Fast Attach 33 | . 5 5 5 8 10 Attach 18 | . 2 3 8 2 3 Detach 10 | . 1 1 3 2 3 Swap 35 | . 4 15 9 5 2 Drop 43 | . 10 19 3 3 8 Fire 186 | . 27 63 40 37 19 Melee 9 | . . . . . 9 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . . 1 3 . . Escape Stasis 36 | . . . . 36 . Rewire 21 | . . . . . 21 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials -8/Storage -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 145 | -10/Materials | Discovered new exit (range 14) 167 | -10/Materials | Central database locked down 315 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 4) 606 | -10/Materials | Entered another Materials area 606 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1043 | -9/Materials | Discovered new exit (range 4) 1179 | -9/Materials | Discovered new exit (range 8) 1271 | -9/Materials | Discovered new exit (range 15) 1419 | -9/Materials | Repaired Lgt. Cannon 1738 | -9/Materials | Entered another Materials area 1738 | -8/Materials | Evolved 2 slots: Utility x2 2037 | -8/Materials | Destroyed 7 combat bots 2040 | -8/Materials | Discovered new exit (range 8) 2219 | -8/Materials | Lost 11 parts (1p5n5u) 2227 | -8/Materials | Entered Storage 2289 | -8/Storage | Repaired Assault Cannon 2379 | -8/Storage | Core integrity fell below 50% 2439 | -8/Storage | Destroyed 8 combat bots 2528 | -8/Storage | Identified exit to Garrison 2528 | -8/Storage | Entered Garrison 2532 | -8/Garrison | Triggered checkpoint 2568 | -8/Garrison | Lost 4 parts (3n1u) 2698 | -8/Garrison | Triggered checkpoint 2733 | -8/Garrison | Installed Relay Interface Framework 2768 | -8/Garrison | Garrison Relay disabled 2829 | -8/Garrison | Build established: Scavenger-Mutant 2870 | -8/Garrison | Triggered checkpoint 2877 | -8/Garrison | Triggered checkpoint 2912 | -8/Garrison | Lost 3 allies 2919 | -8/Garrison | Destroyed 8 combat bots 2936 | -8/Garrison | Triggered checkpoint 2964 | -8/Garrison | Core integrity fell below 20% 2991 | -8/Garrison | Lost 7 parts (3n2u2w) 2994 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02915_ S-10 Pest destroyed. 02916_ The unstable cave ceiling collapses. 02918_ Flight Unit destroyed. 02932_ Lgt. Armor Plating destroyed. 02933_ S-10 Pest destroyed. 02936_ Beams of light sweep through the air. An alarm sounds. 02937_ Lgt. Treads destroyed. 02938_ Acquired Flight Unit. 02940_ Dropped Nuclear Core. 02940_ Dropped Lgt. Treads. 02941_ Flight Unit destroyed. 02943_ Hacking Suite destroyed. 02943_ Dropped Heat Sink. 02953_ L-31 Rogue springs to life. 02960_ Imp. Assault Rifle destroyed. 02965_ Acquired Power Sword. 02974_ S-10 Pest destroyed. 02983_ System corrupted: Heat flow error (+251). 02984_ S-10 Pest destroyed. 02992_ Destroyed Aluminum Leg. Map ----- +----------------------------------------------------+ | ???????????????????# #??????????# *%#### | | ?????????????# ### ##?????????# =*#??## | | ?????????????# #?????????# #???# | | ?????????????####### ##?????????# #???? | | ???????????????????# #??????????# #???? | | ???????????????????# #??????????# #???? | | ???????????????????# #??????????# ^ ???? | | ?????????????# ### ##?????????# ???? | | ?????????????# #?????????# ??? | | ?????????????####### ##?????????# ##??? | | ???????????????????# #??????????# #???? | | ???????????????????# #??????????# #???? | | ???????????????????# #??????????# #???? | | ?????????????#!!!### ##?????????# #???? | | ?????????????# #?????????# ????? | | ?????????????####### ##?????????# ????? | | ???????????????????# #??????????# ????? | | ???????????????????# #??????????? ????? | | ???????????????????# #??????????????????? | | ?????????????# ### ##?????????????????? | | ?????????????# #?????????????????? | | ?????????????####### ##?????????????????? | | ???????????????????# #??????????????????? | | ???????????????????# #??????????????????? | | ?????????????#####?# #??????????????????? | | ?????????????#/ @### #??????????????????? | | ?????????????# ==gl #??????????????????? | | ?????????????####### #??????????????????? | | ???????????????????###??????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 900 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Lgt. Cannon | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ActuatorCoreBox Manual? 0 Play Time 00:22:20 Cumulative 796.8 hours Start 2024.07.13 @ 15:11:20 End 2024.07.13 @ 15:31:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 925 Rogue 647 Adventurer 124 Explorer 154 Win Type - Total 31 Types 25/0/4/1/0/0/0/1/0 Lore% 85 Gallery% 92 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7bc031b5-29ab-4765-a738-4c80b9d4b0a0