Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.05 @ 17:56:49 Player: HourglassMan Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (49) 245 Value Destroyed (1274) 1274 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (176) 176 TOTAL SCORE: 4635 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Friendly Fire -140 Cogmind --------- Core Integrity 0/700 Matter 277/300 Energy 99/100 System Corruption 1% Temperature Cool (18) Movement Core (350) Ox6 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Nuclear Core Improved Deuterium Engine Large Storage Unit Medium Matter Pod (0) Signal Interpreter Particle Charger Trap Reconfigurator Supersonic Drone Bay (0/1) Peak State ------------ > --- POWER ------------ Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Small Battery Weapon Cycler Trap Reconfigurator > --- WEAPON ----------- (None) > --- INVENTORY -------- Improved Ion Engine Nuclear Core Improved Deuterium Engine Medium Matter Pod Advanced Weight Redist. System Advanced Visual Processing Unit Signal Interpreter Particle Charger Improved Shield Generator Supersonic Drone Bay [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Slots Evolved 6 | . . 2 . . . 2 2 Power 1 | . . . . . . . 1 Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . . . . . 1 1 Weapon 1 | . . 1 . . . . . Parts Attached 81 | 6 4 17 4 2 13 19 16 Power 17 | 1 1 3 1 . 2 3 6 Engine 12 | 1 1 3 1 . 1 1 4 Core 5 | . . . . . 1 2 2 Reactor . | . . . . . . . . Propulsion 24 | 2 1 7 1 . 4 7 2 Treads . | . . . . . . . . Leg 14 | 2 1 3 1 . 3 3 1 Wheel 9 | . . 4 . . 1 4 . Hover 1 | . . . . . . . 1 Flight . | . . . . . . . . Utility 19 | 1 1 1 1 2 3 4 6 Device 6 | . . . . 1 1 1 3 Storage 7 | 1 1 1 . . 1 1 2 Processor 1 | . . . . . . . 1 Hackware . | . . . . . . . . Protection 5 | . . . 1 1 1 2 . Artifact . | . . . . . . . . Weapon 21 | 2 1 6 1 . 4 5 2 Energy Gun 9 | 2 1 2 . . 1 1 2 Energy Cannon 2 | . . . 1 . 1 . . Ballistic Gun 8 | . . 4 . . 1 3 . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . 1 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 46 | . . 8 . . 11 16 11 Power 7 | . . 2 . . 1 1 3 Propulsion 17 | . . 3 . . 5 7 2 Utility 6 | . . . . . 1 1 4 Weapon 16 | . . 3 . . 4 7 2 Highest Loss Streak 16 | . . 5 . . 8 16 11 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 88 | . 99 95 100 100 76 76 49 Engine 9 | . 14 10 11 11 7 6 13 Core 1 | . . . . . 3 2 . Leg 24 | . 28 16 33 33 23 13 5 Wheel 2 | . . 14 . . . 3 . Device 1 | . . . . . . 1 13 Storage 14 | . 27 22 11 11 11 18 13 Protection 6 | . . . 10 10 3 7 . Energy Gun 3 | . 27 15 6 . . . . Energy Cannon 7 | . . . 4 11 8 7 . Ballistic Gun 14 | . . 15 22 22 8 12 . Launcher 2 | . . . . . 10 4 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 13 16 36 38 34 36 39 44 Greatest Support 40 | 20 20 36 30 30 38 40 27 Greatest Overweight (x) 11 | 2 . 5 1 1 11 7 8 Average Overweight (x) . | . . . 1 1 . 1 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 Average Capacity 14 | 7 8 13 15 15 15 15 15 Most Carried 15 | 4 8 14 15 15 15 15 13 Average Carried 12 | 3 6 7 14 14 14 13 10 Final Capacity 15 | 8 8 15 15 15 15 15 15 Final Carried 15 | 4 8 14 15 15 15 14 8 Class Distribution -------------------- 42% | Scavenger-Tank 24% | Mutant 18% | Scavenger-Skirmisher 5% | Scavenger-Gunner 5% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Matter Collected 1283 | 257 227 251 33 50 171 221 73 Remotely . | . . . . . . . . Salvage Created 1506 | . 346 630 88 . 149 243 50 Parts 93 | . 22 29 6 . 18 13 5 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . 1 . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 44 | . 8 16 2 . 12 5 1 Guns 33 | . 8 15 2 . 4 3 1 Cannons 2 | . . . . . 1 1 . AOE 8 | . . . . . 7 1 . Classes Destroyed 10 | . 5 2 . . 1 1 1 Worker 3 | . 2 1 . . . . . Recycler 1 | . 1 . . . . . . Drone 1 | . . . . . 1 . . Watcher 1 | . 1 . . . . . . Swarmer 19 | . 5 4 . . 10 . . Grunt 17 | . 3 8 2 . 2 2 . Brawler 1 | . . 1 . . . . . Sentry 4 | . . 3 . . . 1 . Specialist 2 | . . . . . . 2 . Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . 4 7 1 . 4 2 1 Combat Bots Only 6 | . 4 6 1 . 4 2 1 Max Kills in Single Turn 2 | . 2 2 1 . 2 1 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Hostile Shots Fired 477 | . 47 96 11 . 92 103 128 Missed 108 | . 15 20 2 . 15 25 31 Damage Taken 5426 | . 345 849 134 . 1039 1537 1522 Core 1616 | . 66 154 . . 165 525 706 Absorbed by Shields 41 | . . . . . . . 41 Regen/Repaired (Parts) 78 | . . . . . . 78 . Core Remaining (%) 49 | 100 73 . . . 20 4 . Volleys Fired 149 | . 24 47 7 . 32 30 9 Largest 3 | . 2 3 3 . 3 3 1 Hottest 165 | . 115 165 96 . 144 100 63 Shots Fired 295 | . 48 105 20 . 51 62 9 Gun 252 | . 48 105 20 . 24 46 9 Cannon 33 | . . . . . 21 12 . Launcher 10 | . . . . . 6 4 . Special . | . . . . . . . . Kinetic 122 | . . 43 13 . 20 46 . Thermal 161 | . 48 62 7 . 25 12 7 Explosive 10 | . . . . . 6 4 . Electromagnetic 2 | . . . . . . . 2 Robot Hit Streak 11 | . 6 11 5 . 3 9 7 Robot Miss Streak 7 | . 4 6 1 . 7 2 1 Penetration Max . | . . . . . . . . Secondary Targets 6 | . 2 4 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 181 | . 28 68 14 . 20 43 8 Core Hits 86 | . 18 28 6 . 16 14 4 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 5 . . . . 1 Burn 6 | . 1 4 . . . . 1 Destroy 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2815 | . 360 778 135 . 843 539 160 Guns 1839 | . 360 778 135 . 148 259 159 Cannons 223 | . . . . . 97 126 . Explosions 725 | . . . . . 571 154 . Melee . | . . . . . . . . Ramming 28 | . . . . . 27 . 1 Kinetic 665 | . . 225 77 . 104 259 . Thermal 1359 | . 360 553 58 . 141 126 121 Explosive 725 | . . . . . 571 154 . Electromagnetic 38 | . . . . . . . 38 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . 1 5 5 5 5 . 1 Average Corruption 4 | . 1 5 5 5 5 . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 102 | . 2 7 9 49 34 . 1 Message Errors 26 | . 1 4 . 17 4 . . Matter Fused 17 | . . . . 9 8 . . Heat Flow Errors 13 | . . . 4 5 4 . . Energy Discharges 16 | . . . 2 5 9 . . Parts Rejected 3 | . . 1 . . 1 . 1 Data Loss (minor) 20 | . 1 1 2 10 6 . . Data Loss (major) 4 | . . 1 . 2 1 . . Alerts 1 | . . . . 1 . . . Weapon Failures 2 | . . . 1 . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 137 | . . . . . 137 . . Projectiles . | . . . . . . . . Explosions 135 | . . . . . 135 . . Melee 2 | . . . . . 2 . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 106 | . . . . . 69 37 . Shots 3 | . . . . . 2 1 . Rammed 2 | . . . . . . . 2 Targets Rammed 5 | . . . . . 3 . 2 Kicked 3 | . . . . . 3 . . Crushed . | . . . . . . . . Highest Temperature 671 | . 336 460 265 237 671 314 165 Average Temperature 154 | . 149 206 114 104 178 119 68 Received Heat Transfer 2052 | . 114 261 75 . 378 522 702 Effects 23 | . . 13 . . 10 . . Shutdowns 2 | . . 1 . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 1 | . . 1 . . . . . Matter Decay 2 | . . . . . 2 . . Short Circuit 4 | . . 2 . . 2 . . Damage (minor) 3 | . . 2 . . 1 . . Damage (major) 10 | . . 7 . . 3 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . 1 . . . . . Combat Hostiles 1 | . . 1 . . . . . Parts Melted 10 | . 1 8 . . . . 1 Heat Transferred 3912 | . 1026 1887 148 . 296 259 296 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Peak Influence 451 | . 276 451 176 . 258 52 30 Initial 126 | . . 116 126 . . . . Average 101 | . 108 295 170 . 64 14 1 Maximum Alert Level 2 | . 1 2 . . 1 . . Low Security (%) 80 | 100 72 15 100 . 92 100 100 Level 1 15 | . 27 61 . . 7 . . Level 2 3 | . . 23 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 8 | . 2 3 . . . 2 1 Investigation 4 | . 1 2 . . . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 3 | . 1 1 . . . 1 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Distress Signals 4 | . 3 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 13 18 2 . 13 10 11 Peak Tracking Total 8 | . 7 5 2 . 4 4 8 Tactical Retreats 2 | . . . . . . . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Machines Accessed 15 | . 3 4 . 4 1 3 . Terminals 8 | . 3 3 . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . 1 . Recycling Units 1 | . . . . . . 1 . Scanalyzers 1 | . . 1 . . . . . Garrison Access . | . . . . . . . . Total Hacks 85 | . 11 10 . 49 4 11 . Successful 80 | . 9 9 . 49 4 9 . Failed 5 | . 2 1 . . . 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 9 | . . . . 8 . 1 . Terminals 24 | . 11 7 . . 4 2 . Fabricators . | . . . . . . . . Repair Stations 3 | . . . . . . 3 . Recycling Units 6 | . . . . . . 6 . Scanalyzers 3 | . . 3 . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 69 | . 9 6 . 49 4 1 . Record 56 | . 3 1 . 49 3 . . Robot Analysis 1 | . 1 . . . . . . Branch Access Points 1 | . . 1 . . . . . Alert Level 5 | . 2 2 . . . 1 . Locate Traps 2 | . 1 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . Hauler Manifests 1 | . . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 3 | . . . . . . 3 . Scan Component 2 | . . . . . . 2 . Repair 1 | . . . . . . 1 . Recycling Unit Hacks 5 | . . . . . . 5 . Recycle Component 1 | . . . . . . 1 . Process 1 | . . . . . . 1 . Report Inventory 1 | . . . . . . 1 . Retrieve Matter 2 | . . . . . . 2 . Scanalyzer 3 | . . 3 . . . . . Insert Component 2 | . . 2 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 2 4 . . 1 3 . Full Trace Events 4 | . 1 2 . . . 1 . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . 1 . Time 38 | . . . . . . 38 . Parts Recycled 1 | . . . . . . 1 . Recycled Matter 68 | . . . . . . 68 . Retrieved Matter 68 | . . . . . . 68 . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged 1 | . . 1 . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches 1 | . . . . . 1 . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Turns Passed 5235 | 64 298 562 335 1932 1080 569 395 Spaces Moved 2635 | 44 172 281 163 1010 556 240 169 Core 52 | 7 . 1 . . 5 4 35 Treads . | . . . . . . . . Legs 2430 | 37 172 159 163 1010 551 207 131 Wheels 150 | . . 121 . . . 29 . Hover 3 | . . . . . . . 3 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 90 190 190 120 80 150 Average Speed 177 | 116 120 138 190 190 175 194 209 Slowest Speed 600 | 150 120 330 190 190 600 400 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 40 | 3 57 27 34 94 86 20 5 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 3 | . . . 1 . 2 . . Spaces Dug . | . . . . . . . . Terrain Destroyed 84 | . . . . . 47 37 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 84 | . . . . . 47 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Total 2952 | 53 215 372 176 1026 609 303 198 Wait 15 | . 9 4 . 1 1 . . Move 2628 | 43 171 280 162 1009 555 239 169 Hop . | . . . . . . . . Pick Up 43 | 4 4 14 1 6 4 9 1 Fast Attach 38 | 6 3 9 . . 7 9 4 Attach 24 | . . 6 1 1 3 6 7 Detach 3 | . . 2 1 . . . . Swap 19 | . 1 2 3 1 3 4 5 Drop 26 | . 3 8 1 6 1 6 1 Fire 149 | . 24 47 7 . 32 30 9 Melee . | . . . . . . . . Ram 2 | . . . . . . . 2 Kick 3 | . . . . . 3 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . 2 . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 127 | -10/Materials | Discovered new exit (range 14) 314 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 7) 363 | -10/Materials | Entered another Materials area 363 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 486 | -9/Materials | Lost 3 parts (1p1n1w) 688 | -9/Materials | Lost 5 parts (1p2n2w) 702 | -9/Materials | Identified exit to Mines 925 | -9/Materials | Entered Mines 935 | -9/Mines | Discovered new exit (range 12) 1101 | -9/Mines | Discovered new exit (range 6) 1249 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1251 | -9/Mines | Discovered new exit (range 5) 1260 | -9/Mines | Entered Exiles 1274 | -9/Exiles | Build established: Scavenger-Tank 1309 | -9/Exiles | Met 8R-AWN 1347 | -9/Exiles | Met EX-HEX 1436 | -9/Exiles | Met EX-DEC 1498 | -9/Exiles | Visited The Gauntlet 1795 | -9/Exiles | Learned location of Zion (-6) 1936 | -9/Exiles | Discovered new exit (range 10) 2057 | -9/Exiles | Met EX-BIN 2103 | -9/Exiles | Aligned with FarCom system 2105 | -9/Exiles | Given EX-Vault access code 2486 | -9/Exiles | Discovered new exit (range 14) 2965 | -9/Exiles | Opened EX-Vault 2980 | -9/Exiles | Found Prototype Device 2982 | -9/Exiles | Identified Supersonic Drone Bay 3012 | -9/Exiles | Found Prototype Device 3051 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3192 | -9/Exiles | Stole two prototypes: Supersonic Drone Bay, Trap Reconfigurator 3192 | -9/Exiles | Entered Mines 3203 | -8/Mines | Core integrity fell below 50% 3255 | -8/Mines | Lost 8 parts (4n4w) 3498 | -8/Mines | Build established: Mutant 3801 | -8/Mines | Build established: Scavenger-Skirmisher 3899 | -8/Mines | Discovered new exit (range 11) 4192 | -8/Mines | Discovered new exit (range 5) 4272 | -8/Mines | Entered Materials 4272 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4746 | -8/Materials | Repaired Carbon-fiber Leg 4785 | -8/Materials | Discovered new exit (range 11) 4822 | -8/Materials | Core integrity fell below 50% 4834 | -8/Materials | Core integrity fell below 20% 4841 | -8/Materials | Entered Factory 4841 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4843 | -7/Factory | FarCom data flow suspended 4849 | -7/Factory | Identified Trap Reconfigurator 4859 | -7/Factory | Lost 16 parts (1p7n1u7w) 5047 | -7/Factory | Build established: Mutant 5223 | -7/Factory | Core integrity fell below 50% 5233 | -7/Factory | Core integrity fell below 20% 5236 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Acquired Gravmag System. K-01 Serf collects debris. Imp. Shield Generator destroyed. Gravmag System destroyed. Slammed into G-47 Trooper. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf collects debris. Slug penetrates Wall. Imp. Ion Engine destroyed. K-01 Serf collects debris. System corrupted: Mic. Nuclear Core rejected. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf collects debris. Penetrated by Slug. U-05 Engineer suffers critical hit (Destroy). U-05 Engineer destroyed. Acquired 23 matter. Map ----- +----------------------------------------------------+ | ??????????????#+##### #???????????????????? | | ??????????????# #???????????????????? | | ??????????????# ######+####+##??????????????????? | | ??????????????# # #??????????????????? | | ??????????????+ + """"""""" #??????????????????? | | ??????????????#### #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# #??????????????????? | | ?????????????????# """"""""" #??????????????????? | | ?????????????????# !#??????????????????? | | ?????????????????# ! ! #??????????????????? | | ?????????????????#####/###/####??????????????????? | | ?????????????????????????#g#?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????# #?????????????????????? | | ?????????????????????????#g#?????????????????????? | | ????????????????????##+###g####??????????????????? | | ????????????????????# g hgg #??????????????????? | | ????????????????????# gm #??????????????????? | | ????????????????????# ! #??????????????????? | | ????????????????????# !@! #??????????????????? | | ????????????????????# | #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????# #??????????????????? | | ????????????????????+ #??????????????????? | | ??????????????????? # #??????????????????? | | ?????????????????? # #??????????????????? | | ????????????????? ?# k #??????????????????? | | ???????????????? ??# k#??????????????????? | | ??????????????? ???# #??????????????????? | | ?????????????? ????# #??????????????????? | | ????????????? ????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 25 Energy Capacity 565 Matter Stores 350 Matter Capacity 350 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Close Call It's Just You Challenges ------------ None Game ------ Seed ChromaticPointyDoomcannon Manual? 0 Play Time 01:03:28 Cumulative 8.4 hours Start 2024.05.05 @ 00:40:37 End 2024.05.05 @ 17:56:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 13 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 32b246a0-f465-48f3-b392-dceec3559a98