Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.20 @ 09:32:38 Player: Willow Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (327) 1635 Value Destroyed (13426) 13426 Prototype IDs (96) 1920 Alien Tech Used (1) 200 Bonus (5112) 5112 TOTAL SCORE: 30593 Bonus ------- High Alert Combat Kills 1442 Follower Combat Kills 1478 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 328 Friendly Fire -36 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 24/265 System Corruption 0% Temperature Cool (0) Movement Flying (65) Location -3/Research Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (6) --- Biometal Medium Treads Impulse Thruster Array > --- UTILITY (11) ----- Advanced Cryofiber Web Advanced Coolant Injector Advanced Visual Processing Unit Advanced Signal Interpreter Experimental Terrain Scan Processor Improved System Guard > --- WEAPON (3) ------- Cooled Phase Gun > --- INVENTORY (5) ---- Advanced Particle Charger Compact HERF Cannon Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Centrium Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Improved Cooling System Advanced Cooling System Advanced Cooling System Medium Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Targeting Computer Hardened Medium Armor Plating Advanced Force Field > --- WEAPON ----------- Quantum Rifle Enhanced Nova Cannon Enhanced Nova Cannon > --- INVENTORY -------- Graviton Reactor Light Quantum Reactor Myomer Leg Myomer Leg Myomer Leg Myomer Leg Improved Core Shielding Quantum Rifle Hardcell Cannon Improved Remote Datajack [Rating: 145] Favorites ----------- Power Fission Core Engine Light Angular Momentum Engine Power Core Fission Core Reactor Cold Fusion Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Flight Unit Field Propulsion Array Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Cooled Pulse Rifle Energy Gun Cooled Pulse Rifle Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Hardcell Cannon Launcher Heavy Rocket Launcher Special Weapon Improved Remote Datajack Slashing Weapon Phasing Sabre Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Propulsion 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . Utility 9 | . . . . . 2 1 . . . . . . . . . 2 . . . . 2 . . 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 529 | 7 7 3 1 2 50 48 11 5 3 9 53 16 4 3 2 65 2 . 20 16 94 39 2 67 Power 65 | 1 1 1 . 1 5 3 1 . . 1 5 1 1 . . 9 . . 4 2 15 7 . 7 Engine 14 | 1 1 1 . 1 2 . 1 . . 1 2 1 1 . . 1 . . . . . . . 1 Core 24 | . . . . . 3 3 . . . . 3 . . . . 6 . . 1 1 6 1 . . Reactor 27 | . . . . . . . . . . . . . . . . 2 . . 3 1 9 6 . 6 Propulsion 119 | 2 . 1 . . 14 9 1 1 . 4 14 2 1 . . 16 1 . 2 1 21 12 . 17 Treads 13 | . . . . . 6 2 . . . . . . . . . 2 . . . . . 1 . 2 Leg 85 | 2 . 1 . . 8 7 1 1 . 4 14 2 1 . . 14 1 . 2 1 7 11 . 8 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . . . . . . . 14 . . 7 Utility 211 | 2 3 1 . 1 17 8 8 2 . 4 24 10 2 . 1 27 . . 7 8 45 13 . 28 Device 129 | 1 1 . . . 12 1 5 1 . 3 16 4 1 . . 16 . . 6 7 28 10 . 17 Storage 11 | 1 . 1 . . 2 1 1 1 . . . . . . . . . . 1 1 1 1 . . Processor 21 | . 1 . . 1 . 2 . . . . 1 3 1 . . 1 . . . . 7 1 . 3 Hackware 19 | . . . . . . 2 . . . . 3 2 . . . 4 . . . . 6 . . 2 Protection 31 | . 1 . . . 3 2 2 . . 1 4 1 . . 1 6 . . . . 3 1 . 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 134 | 2 3 . 1 . 14 28 1 2 3 . 10 3 . 3 1 13 1 . 7 5 13 7 2 15 Energy Gun 59 | . . . . . 7 14 1 . 2 . 4 2 . 2 1 6 . . 3 2 9 2 . 4 Energy Cannon 11 | . 3 . 1 . 1 . . . . . . . . . . . . . 1 . . 2 . 3 Ballistic Gun 33 | 2 . . . . 3 7 . 1 1 . 2 1 . 1 . 3 1 . 2 2 2 2 1 2 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Launcher 4 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . 2 Special Weapon 16 | . . . . . . 3 . 1 . . 2 . . . . 4 . . 1 1 . . . 4 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . 2 3 . . . . . . . . . . . . . . 2 . . . Unidentified Prototypes 28 | . . . . . 4 4 . . . . 3 . 1 . . 2 . . 7 . 2 1 1 3 Corrupted Parts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . System Corruption 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . Parts Lost 124 | . 2 2 . 1 7 . 1 . . . 6 5 . . 2 14 . 2 . 4 32 4 . 42 Power 13 | . 1 . . . 1 . . . . . 1 1 . . . 2 . . . . 1 1 . 5 Propulsion 34 | . . 1 . . . . . . . . 1 1 . . . 2 . 2 . . 10 1 . 16 Utility 46 | . 1 . . 1 2 . 1 . . . 3 . . . 1 6 . . . 2 14 2 . 13 Weapon 31 | . . 1 . . 4 . . . . . 1 3 . . 1 4 . . . 2 7 . . 8 Highest Loss Streak 34 | . 2 1 . 1 2 . 1 . . . 2 5 . . 1 4 . 2 . 3 7 3 . 34 To Critical Strikes 3 | . . . . . . . . . . . 1 . . . . . . . . . . . . 2 Average Slot Usage (%) 95 | . 98 95 76 83 96 99 99 100 96 100 99 92 100 82 99 98 99 96 90 99 80 87 100 87 Engine 3 | . 14 14 14 14 6 1 6 7 7 7 6 . 6 6 6 1 . . . . . . . . Core 3 | . . . . . 2 5 . . . . 6 9 6 6 6 7 5 5 3 5 4 . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 4 5 3 8 10 7 Treads 2 | . . . . . 8 9 . . . . . . . . . . . . . . . . . . Leg 25 | . 28 28 28 28 18 20 30 30 30 30 32 33 35 37 37 32 32 30 26 33 7 26 30 22 Flight 1 | . . . . . . . . . . . . . . . . . . . . . 12 . . 2 Device 14 | . 8 . . . 15 9 15 22 23 19 15 9 12 12 7 14 11 11 12 16 19 24 20 16 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 7 2 . 5 3 Processor 7 | . 2 14 14 12 3 7 7 7 7 7 6 6 12 12 12 11 5 5 5 5 7 11 15 17 Hackware 3 | . . . . . . 9 . . . . . . . . . 3 5 5 3 . 8 3 . 1 Protection 4 | . 1 . . . 6 2 6 . . 2 3 5 . . 4 3 11 11 11 8 1 1 5 3 Energy Gun 10 | . . . . . 18 13 15 15 12 15 12 12 12 1 15 12 5 5 2 12 6 2 . 2 Energy Cannon 2 | . 26 23 5 14 1 . . . . . . . . . . . . . . . . 4 10 6 Ballistic Gun 4 | . 1 . . . 4 7 7 6 6 7 3 2 6 . 2 2 10 11 10 3 2 3 . . Peak Build Rating 145 | 7 9 10 8 8 36 50 52 55 57 61 77 79 76 76 80 102 99 100 126 126 140 142 134 145 Average Rating 72 | 5 8 9 6 7 29 46 51 54 53 59 72 72 72 63 78 93 98 97 103 120 112 113 133 124 On Entrance 62 | . 7 9 8 8 8 36 50 52 55 57 60 76 69 76 76 80 89 99 91 126 122 47 134 133 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 123 | 11 19 23 17 19 44 58 66 69 66 73 85 87 74 74 83 99 92 92 123 110 107 87 81 106 Greatest Support 165 | 20 20 20 20 20 66 80 62 67 67 75 95 94 94 94 94 126 122 122 148 141 141 165 165 165 Greatest Overweight (x) 29 | 1 . 1 . . 1 2 1 1 . 1 1 . . . . 29 . 1 1 . 2 . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 8 10 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 10 10 10 Average Capacity 15 | 7 8 9 10 10 11 16 15 19 20 20 20 20 20 20 20 20 20 20 20 20 9 5 10 9 Most Carried 20 | 2 7 10 10 10 15 20 20 17 20 20 20 20 20 20 20 20 17 20 20 20 20 9 10 10 Average Carried 14 | 1 4 8 9 9 10 15 15 16 18 19 19 17 18 20 19 19 16 17 19 19 8 4 9 7 Final Capacity 20 | 8 8 10 10 10 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 10 10 5 Final Carried 20 | 2 6 10 10 9 15 20 15 17 20 20 20 16 20 20 20 12 17 20 20 17 5 9 10 3 Class Distribution -------------------- 23% | Scavenger-Skirmisher 19% | Skirmisher 13% | Tank 10% | Mutant 10% | Hacker-Tank 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Tank | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Hacker-Gunner | -5/Factory Hacker-Tank | -5/Upper Caves Hacker-Tank | -5/Upper Caves Commander-Tank | -5/Warlord Tank | -4/Proximity Caves Hacker-Mutant | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Skirmisher | -4/Lab Scavenger-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Matter Collected 7118 | 292 50 60 . 56 725 847 160 99 30 124 655 234 50 . 74 686 98 74 371 175 986 520 . 752 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15610 | 147 484 354 . 268 2456 1786 306 282 . 275 1521 316 . . 137 2508 . 183 196 303 582 932 . 2574 Parts 660 | 13 28 18 . 13 109 93 8 15 . 14 53 4 . . 7 96 . 9 5 5 35 48 . 87 Haulers Intercepted 17 | . 1 . . . 5 3 . . . . 1 . . . . 3 . . . . 1 . . 3 Recyclers Shooed 10 | 1 . . . . . . . . . . 4 . . . . . . . . . 2 . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 69 | . . . . . . . 8 20 4 15 . 4 . . 5 . . 9 . 4 . . . . Prevented 18 | . . . . . . . . 3 . 15 . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Combat Hostiles Destroyed 268 | . 10 9 . 6 42 30 6 9 . 7 24 6 . . 4 41 . 5 3 5 7 15 . 39 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Guns 182 | . . . . . 36 29 6 9 . 7 18 5 . . 4 37 . 5 3 4 7 1 . 11 Cannons 44 | . 5 8 . 3 4 . . . . . . . . . . . . . . . . 14 . 10 AOE 25 | . 5 . . 2 . . . . . . 4 . . . . 2 . . . . . . . 12 Classes Destroyed 19 | 2 4 . . 1 5 2 . . . 2 . . . . . 1 . . 1 . . . . 1 Worker 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . Builder 9 | . . . . . 1 . . . . . . . . . . 5 . . . . . . . 3 Tunneler 6 | 3 . . . . 1 . . . . . . . . . . . . . . . 1 . . 1 Hauler 17 | . 1 . . . 5 3 . . . . 1 . . . . 3 . . . . 1 . . 3 Recycler 9 | 1 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 2 Operator 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . Drone 5 | . . . . . . . . . . 2 . . . . 2 . . . . . 1 . . . Watcher 14 | . 3 . . . 4 2 . . . . . . . . . 1 . . . . 4 . . . Swarmer 73 | . 6 3 . . 4 6 . 7 . 3 5 2 . . . 18 . 5 . 1 4 2 . 7 Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Grunt 102 | . 4 6 . 5 25 10 6 2 . . 11 4 . . 1 10 . . 2 . . 7 . 9 Brawler 4 | . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . Duelist 6 | . . . . . 1 . . . . 1 1 . . . . 2 . . . . . . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Sentry 27 | . . . . . 10 5 . . . . 2 . . . . 5 . . . . . 1 . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 20 | . . . . . 2 3 . . . . . . . . 1 . . . . 4 . 2 . 8 Programmer 26 | . . . . . . 5 . . . . 4 . . . . 4 . . . . 2 3 . 8 Behemoth 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 21 | 4 5 2 . 3 5 4 4 3 . 3 5 3 . . 3 10 . 5 2 2 3 5 . 21 Combat Bots Only 13 | . 3 2 . 3 4 3 4 3 . 3 5 3 . . 3 9 . 5 2 2 3 5 . 13 Max Kills in Single Turn 5 | 1 2 1 . 2 1 2 1 2 . 2 2 1 . . 1 3 . 2 1 1 1 1 . 5 Gunslinging 1 | . . . . . . . . 1 . 1 1 . . . . 1 . 1 . . . . . . Exploded 4 | . 2 . . 2 . . . . . . 2 . . . . 1 . . . . . . . 4 Melee 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Hostile Shots Fired 3185 | . 47 28 . 23 203 183 42 63 . 25 203 182 . . 44 292 9 33 20 138 708 166 . 776 Missed 1286 | . 19 10 . 7 66 78 14 27 . 11 86 75 . . 15 105 4 9 2 54 344 64 . 296 Damage Taken 24247 | . 369 189 . 158 1507 1060 392 216 . 191 1167 1367 55 . 285 2773 42 277 178 855 5117 1358 . 6691 Core 3484 | . 96 16 . 38 242 192 36 3 . . 84 91 27 . 13 152 . 12 16 78 978 100 . 1310 Absorbed by Shields 1427 | . . . . . 180 . . 80 . 17 214 . . . . 100 . . 67 39 58 261 . 411 Redirected to Shielding 25 | . . . . . 25 . . . . . . . . . . . . . . . . . . . Ignored by Resistances 7851 | . 113 56 . 48 518 318 112 91 . 64 396 378 . . 79 795 12 80 66 486 1723 475 . 2041 Regen/Repaired (Parts) 1446 | . 67 . . . 2 159 . . 89 . 102 . . . . 598 . . 164 . 265 . . . Core Remaining (%) 59 | 100 . . . 40 56 . . . . 67 . . . . 74 . . . . 74 . . 6 . Volleys Fired 822 | 11 26 21 . 12 153 79 14 12 . 12 64 20 3 . 6 85 . 10 24 31 99 31 1 108 Largest 3 | 2 2 2 . 1 3 3 3 3 . 3 3 3 1 . 3 3 . 3 3 3 3 3 1 3 Hottest 345 | 40 112 112 . 56 193 191 145 145 . 145 145 160 60 . 160 345 . 136 142 237 225 275 120 334 Shots Fired 1717 | 22 39 22 . 12 348 215 38 35 . 33 137 52 3 . 18 223 . 24 44 49 138 84 1 180 Gun 1445 | 22 . . . . 333 211 38 34 . 33 133 52 3 . 18 219 . 24 31 47 138 31 . 78 Cannon 235 | . 39 22 . 12 15 . . . . . . . . . . . . . . . . 53 1 93 Launcher 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Special 30 | . . . . . . 4 . 1 . . 2 . . . . 4 . . 13 2 . . . 4 Kinetic 396 | 22 . . . . 62 85 12 11 . 11 35 15 . . 6 32 . 18 20 1 27 27 . 12 Thermal 1181 | . . . . . 268 126 26 23 . 22 98 37 3 . 12 175 . 6 11 46 111 57 1 159 Explosive 7 | . . . . . . . . . . . 2 . . . . . . . . . . . . 5 Electromagnetic 103 | . 39 22 . 12 18 . . . . . . . . . . 12 . . . . . . . . Robot Hit Streak 43 | 12 19 22 . 10 43 37 37 43 . 18 29 27 . . 9 36 . 6 18 18 25 12 . 24 Robot Miss Streak 4 | 1 4 1 . 1 3 2 . 2 . 1 1 2 . . 1 2 . 3 1 1 2 2 . 1 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Secondary Targets 36 | . . . . . 4 2 . 2 . 1 2 1 . . . 16 . 3 3 . 1 . . 1 Max Gunslinging Chain 2 | . . . . . 1 1 . 1 . 1 1 1 . . . 2 . 2 1 . 1 . . 1 Shots Hit Robots 1274 | 16 27 21 . 10 269 156 32 19 . 26 117 40 . . 13 183 . 15 41 31 69 51 . 138 Core Hits 568 | 8 15 11 . 8 104 73 11 10 . 13 50 12 . . 7 77 . 6 10 8 27 28 . 90 Critical Kills 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Critical Parts Destroyed 3 | . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Critical Strikes 47 | . . . . . 16 7 2 . . 2 5 1 . . . 11 . . . . 1 . . 2 Burn 39 | . . . . . 16 5 2 . . 2 4 1 . . . 9 . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . Corrupt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Melee Attacks 20 | . . . . . 1 4 . . . . 9 . . . . . . . . . 3 3 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 13 | . . . . . . 1 . . . . 9 . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . 3 . . . . 1 . . . . . . . . . 3 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 36813 | 130 930 523 . 360 4842 3861 756 391 . 531 4252 854 . . 339 5834 . 319 704 732 1822 2152 . 7481 Guns 25881 | 130 . . . . 4524 3748 756 391 . 531 3350 818 . . 339 5197 . 319 704 732 1787 416 . 2139 Cannons 6513 | . 614 479 . 232 311 . . . . . . . . . . . . . . . . 1672 . 3205 Explosions 3570 | . 309 39 . 111 . . . . . . 421 . . . . 528 . . . . . 55 . 2107 Melee 403 | . . . . . . . . . . . 403 . . . . . . . . . . . . . Ramming 446 | . 7 5 . 17 7 113 . . . . 78 36 . . . 109 . . . . 35 9 . 30 Kinetic 5357 | 130 . . . . 774 1014 151 47 . 102 512 201 . . 41 723 . 229 499 . 337 327 . 270 Thermal 25876 | . 309 39 . 111 3681 2734 605 344 . 429 2980 617 . . 298 4417 . 90 205 732 1450 1761 . 5074 Explosive 2806 | . . . . . . . . . . . 264 . . . . 380 . . . . . 55 . 2107 Electromagnetic 1925 | . 614 479 . 232 380 . . . . . 15 . . . . 205 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 403 | . . . . . . . . . . . 403 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . 1 1 1 4 . 1 1 1 1 2 1 1 1 1 1 4 1 1 1 1 7 8 8 3 Average Corruption 1 | . 1 1 1 2 . 1 1 1 1 2 1 1 1 1 1 1 1 1 1 1 4 6 8 2 Corruption Purged 11 | . . . . . . . . . . . . . . . . 3 . . . . 8 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 180 | . 1 2 3 5 . 19 3 2 . . 1 2 8 1 3 12 6 6 . 14 42 35 7 8 Message Errors 49 | . . . . 2 . 6 . . . . . . 4 1 1 4 2 2 . 3 12 8 1 3 Matter Fused 38 | . . . 2 1 . 3 1 . . . . 1 . . 1 2 3 1 . 5 6 10 2 . Heat Flow Errors 20 | . 1 . . 1 . 1 1 . . . . . . . . . . 1 . 1 5 6 2 1 Energy Discharges 21 | . . . . . . 2 1 1 . . . . 1 . . 3 . 1 . 2 5 3 2 . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Parts Fused 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . Data Loss (minor) 20 | . . 1 1 1 . 2 . . . . 1 1 3 . 1 . 1 . . 2 3 2 . 1 Data Loss (major) 12 | . . 1 . . . 4 . . . . . . . . . . . . . 1 4 2 . . Misfires 5 | . . . . . . . . 1 . . . . . . . 2 . 1 . . 1 . . . Alerts 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 . . Weapon Failures 7 | . . . . . . . . . . . . . . . . 1 . . . . 2 1 . 3 Overload Shots 254 | . . . . . . 47 12 4 . 2 78 6 3 . 6 53 . . . 5 33 . . 5 Effects 9 | . . . . . . . . . . . 4 1 . . . 2 . . . . 2 . . . Energy Bleed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Heat Surge 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . Short Circuit 4 | . . . . . . . . . . . 1 1 . . . . . . . . 2 . . . Overflow Damage 597 | . 38 7 . . . . . . . . 147 25 . . . 63 . . . . . 21 . 296 Projectiles 206 | . 20 7 . . . . . . . . . . . . . . . . . . . 21 . 158 Explosions 308 | . 18 . . . . . . . . . 126 . . . . 27 . . . . . . . 137 Melee 83 | . . . . . . . . . . . 21 25 . . . 36 . . . . . . . 1 Knockbacks 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Impact 4 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 310 | . 58 . . . . . . . . . 98 . . . . 115 . . . . . . . 39 Shots 8 | . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . 2 Rammed 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 50 | . 1 2 . 6 1 8 . . . . 6 1 . . . 5 . . . . 14 1 . 5 Kicked 49 | . 1 2 . 6 1 7 . . . . 6 1 . . . 5 . . . . 14 1 . 5 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 403 | . 140 101 . 228 337 180 228 52 . 52 261 189 249 . 124 403 . 335 229 375 344 262 383 316 Average Temperature 90 | . 39 36 . 63 98 49 60 30 . 22 72 81 132 . 61 104 . 166 91 132 96 103 151 116 Received Heat Transfer 5456 | . 66 120 . 96 842 258 228 20 . 6 415 510 . . 57 506 . . 31 412 637 347 . 905 Effects 8 | . . . . . . . . . . . . . . . . 4 . . . . . . . 4 Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . Energy Bleed 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . 1 . 1 . . . . . . . . . . . 1 . . . . . . . 1 Combat Hostiles 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Parts Fried 12 | . 3 2 . . 2 . . . . . . . . . . 4 . . . . . . . 1 Impact Corruptions 3 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . 1 Robots Melted 16 | . . . . . 3 1 . . . . 2 1 . . . 2 . . . 1 . . . 6 Combat Hostiles 14 | . . . . . 2 1 . . . . 2 1 . . . 1 . . . 1 . . . 6 Parts Melted 111 | . 1 . . . 11 13 5 3 . 4 10 2 . . 2 23 . . 3 8 . 3 . 23 Heat Transferred 39075 | . 250 50 . 150 8843 4376 1142 594 . 914 4114 1318 . . 500 7039 . 148 296 1073 2085 1495 . 4688 Parts Sabotaged 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 5 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Peak Influence 1035 | 20 593 303 . 185 564 296 . . . . 349 . . . . 1035 . . . . 1001 934 . 820 Initial 399 | . 11 188 . . 60 29 . . . . 166 . . . . 213 . . . . . 399 . . Average 275 | 7 359 236 . 54 319 103 . . . . 234 . . . . 548 . . . . 352 570 . 204 Maximum Alert Level 3 | . 2 1 . . 2 1 . . . . 1 . . . . 3 . . . . 3 3 . 3 Low Security (%) 46 | 100 24 34 . 100 19 86 . . . . 43 . . . . . . . . . 39 . . 70 Level 1 30 | . 24 65 . . 61 13 . . . . 56 . . . . 27 . . . . 11 36 . 9 Level 2 17 | . 50 . . . 19 . . . . . . . . . . 48 . . . . 38 30 . 11 Level 3 6 | . . . . . . . . . . . . . . . . 24 . . . . 9 33 . 9 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 71 | . 3 . . 1 7 13 . 1 . . 8 . . . . 14 . . . . 7 5 . 12 Investigation 23 | . 3 . . 1 4 6 . 1 . . 4 . . . . 2 . . . . 2 . . . Extermination 20 | . . . . . . 5 . . . . 4 . . . . 3 . . . . 3 2 . 3 Reinforcement 16 | . . . . . 3 2 . . . . . . . . . 2 . . . . 2 2 . 5 Assault 6 | . . . . . . . . . . . . . . . . 4 . . . . . 1 . 1 Garrison 6 | . . . . . . . . . . . . . . . . 3 . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 5 | . . . . . . . . . . . . . . . . . . . . . 5 . . . Data Miner Redirects 5 | . . . . . . . . . . . . . . . . 3 . . . . 1 . . 1 Construction Impeded 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Distress Signals 31 | . 2 1 . . 8 3 . . . . 1 . . . . 4 . . 1 . 4 1 . 6 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 699 | . 21 13 . 10 62 55 8 11 . 12 47 11 . . 9 77 2 5 22 15 196 33 . 90 Peak Tracking Total 22 | . 4 3 . 3 5 6 3 4 . 4 6 8 . . 5 9 2 5 10 4 22 8 . 18 Tactical Retreats 115 | . 3 3 . 2 3 6 2 2 . . 9 2 . . 2 8 . . . 4 51 3 . 15 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Traps Triggered 17 | . 3 . . . 1 3 . . . . 2 . 1 . . 2 . . . . 5 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . . . . . . 2 . . . 1 . . . . . . 7 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Machines Disabled 22 | . . . . . 2 2 . . . . 4 . . . . 6 . . . . . 6 . 2 Max in Single Turn 3 | . . . . . 1 1 . . . . 3 . . . . 2 . . . . . 1 . 1 Garrison Access 5 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Machines Accessed 91 | . 7 1 1 1 15 26 1 1 . . 7 1 4 4 . 4 . 1 3 . 13 . . 1 Terminals 31 | . 4 1 . 1 9 12 1 1 . . . 1 . . . . . 1 . . . . . . Fabricators 13 | . . . . . . 4 . . . . 2 . . . . 1 . . . . 5 . . 1 Repair Stations 9 | . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 3 . . . Recycling Units 13 | . 2 . . . 2 4 . . . . 3 . . . . . . . . . 2 . . . Scanalyzers 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . Garrison Access 7 | . . . . . 1 2 . . . . . . . . . 2 . . . . 2 . . . Total Hacks 241 | . 15 2 1 5 42 65 1 6 . . 14 4 7 27 . 8 . 1 9 . 32 . . 2 Successful 175 | . 9 1 1 2 28 44 1 6 . . 9 4 7 27 . 5 . 1 9 . 20 . . 1 Failed 65 | . 5 1 . 3 14 21 . . . . 5 . . . . 3 . . . . 12 . . 1 Catastrophic 8 | . 1 1 . . . 4 . . . . 1 . . . . 1 . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 204 | . 10 1 . 5 26 21 . . . . 49 . . . . 18 . . 1 . 33 22 . 18 Terminals 99 | . 11 2 . 5 29 40 1 6 . . . 4 . . . . . 1 . . . . . . Fabricators 26 | . . . . . . 7 . . . . 6 . . . . 2 . . . . 9 . . 2 Repair Stations 22 | . 2 . . . 2 4 . . . . 3 . . . . 2 . . . . 9 . . . Recycling Units 18 | . 2 . . . 3 4 . . . . 3 . . . . . . . . . 6 . . . Scanalyzers 16 | . . . . . 5 6 . . . . 2 . . . . . . . . . 3 . . . Garrison Access 16 | . . . . . 3 4 . . . . . . . . . 4 . . . . 5 . . . Terminal Hacks 92 | . 3 1 1 2 11 19 1 6 . . . 4 7 27 . . . 1 9 . . . . . Record 30 | . . . 1 . . . 1 6 . . . 4 4 11 . . . 1 2 . . . . . Part Schematic 18 | . 2 . . . . 6 . . . . . . . 10 . . . . . . . . . . Robot Schematic 5 | . . . . . . 2 . . . . . . . 3 . . . . . . . . . . Robot Analysis 7 | . . . . 2 4 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . . . . . 1 . . . . . . . . 3 . . . . 6 . . . . . Open Door 4 | . . . . . . . . . . . . . 3 . . . . . 1 . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 5 | . 1 1 . . 1 2 . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Recall Investigation 3 | . . . . . 1 2 . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 20 | . . . . . . 6 . . . . 2 . . . . 2 . . . . 9 . . 1 Network Status 9 | . . . . . . 3 . . . . 2 . . . . . . . . . 3 . . 1 Load Schematic 4 | . . . . . . 1 . . . . . . . . . 1 . . . . 2 . . . Build 7 | . . . . . . 2 . . . . . . . . . 1 . . . . 4 . . . Repair Station Hacks 18 | . 2 . . . 2 4 . . . . 2 . . . . 2 . . . . 6 . . . Scan Component 9 | . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 3 . . . Repair 9 | . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 3 . . . Recycling Unit Hacks 3 | . . . . . 1 . . . . . . . . . . . . . . . 2 . . . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 12 | . . . . . 5 4 . . . . 2 . . . . . . . . . 1 . . . Insert Component 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . Analyze 6 | . . . . . 3 2 . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . Seal Access 5 | . . . . . 1 2 . . . . . . . . . . . . . . 2 . . . Unauthorized Hacks 25 | . 4 . . . 8 9 . . . . 3 . . . . 1 . . . . . . . . Terminals 12 | . 2 . . . 6 4 . . . . . . . . . . . . . . . . . . Botnet 10 | . 2 . . . 5 3 . . . . . . . . . . . . . . . . . . Operators 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 11 | . 2 . . . 2 4 . . . . 3 . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Tunnel 10 | . 2 . . . 2 4 . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Watchers 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 1 . 1 11 17 . 1 . . 5 . . . . 3 . . . . 9 . . 1 Full Trace Events 9 | . 1 . . 1 1 2 . 1 . . 1 . . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . 2 . . . . . . . 3 . . . . . . . 4 . . Robots Built 6 | . . . . . . 3 . . . . . . . . . 3 . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 227 | . . . . . . 134 . . . . . . . . . 93 . . . . . . . . Total Robot Build Rating 33 | . . . . . . 12 . . . . . . . . . 21 . . . . . . . . Part Schematics Acquired 116 | . 2 . . . 2 7 . . . . 49 . . 10 . . . . . . 46 . . . Parts Built 10 | . . . . . . 2 . . . . . . . . . . . . . . 8 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time 373 | . . . . . . 73 . . . . . . . . . . . . . . 300 . . . Total Part Build Rating 60 | . . . . . . 6 . . . . . . . . . . . . . . 54 . . . Parts Repaired 8 | . 1 . . . 1 2 . . . . 1 . . . . 1 . . . . 2 . . . Time 426 | . 32 . . . 53 100 . . . . 25 . . . . 25 . . . . 191 . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . 2 2 . . . . 1 . . . . . . . . . 1 . . . Part Schematics Acquired 4 | . . . . . 2 1 . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 20 | . . . . . 1 5 . . . . 2 . . . . 4 . . 2 . 2 . . 4 Non-combat 18 | . . . . . 1 5 . . . . 2 . . . . 4 . . . . 2 . . 4 Combat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . Robot Hacks Applied 22 | . . . . . 1 7 . . . . 2 . . . . 4 . . 2 . 2 . . 4 parse_system 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . no_distress 15 | . . . . . 1 4 . . . . 1 . . . . 3 . . . . 2 . . 4 find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . check_alert 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . . . . . . . . . . 5 1 . 6 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Total Allies 38 | . . . . . . 3 . . 6 . . . . . . 6 . . 5 1 . 14 . 3 Largest Group 7 | . . . . . . 3 . . 6 6 1 . . . . 3 . . 5 4 . 7 6 6 Highest-Rated Group 309 | . . . . . . 90 . . 205 205 34 . . . . 210 . . 229 180 . 309 224 224 Highest-Rated Ally 70 | . . . . . . 30 . . 38 38 34 . . . . 70 . . 49 49 . 56 39 39 Zionite Dispatches 6 | . . . . . . . . . . . 1 . . . . 1 . . . . . 3 . 1 Light 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Recon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Fire 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Kinetic Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . COLLECT 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Ally Attacks 245 | . . . . . . 26 . . . 40 . . . . . 29 . . 24 16 . 88 . 22 Total Damage 6738 | . . . . . . 690 . . . 721 . . . . . 594 . . 1164 582 . 2653 . 334 Kills 36 | . . . . . . 6 . . . 6 . . . . . 3 . . 4 . . 14 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Robot Analysis Total 7 | . . . . 2 4 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 2 . 2 . . . 1 1 1 . 1 2 . . . 2 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 37 | . . . . . . . . . . . 14 . . . . 3 . . . . 10 5 . 5 Main Access 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Branch Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Emergency Access 4 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 Guard Positions 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Prototype Stockpiles 3 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 Component Schematics 3 | . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Prototype Schematics 5 | . . . . . . . . . . . 2 . . . . . . . . . 3 . . . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Unaware Analyses 5 | . . . . . . . . . . . 3 . . . . . . . . . 1 1 . . Trap Installations 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Active Garrisons 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Depthwide Sectors/0 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Turns Passed 28409 | 98 741 790 195 356 2923 4357 554 651 990 909 2300 691 885 105 298 1618 808 1250 890 1663 2394 955 213 1775 Spaces Moved 21780 | 53 495 470 161 267 1680 2585 389 480 797 580 1667 543 789 91 244 1055 637 847 620 1046 4398 595 30 1261 Core 29 | 12 . . . . . . . . . . . . . . . 1 . . . . 1 . . 15 Treads 1117 | . . . . . 493 624 . . . . . . . . . . . . . . . . . . Legs 16533 | 41 495 470 161 267 1187 1961 389 480 797 580 1667 543 789 91 244 1054 637 847 620 1046 637 595 30 905 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 4101 | . . . . . . . . . . . . . . . . . . . . . 3760 . . 341 Fastest Speed 20 | 50 120 120 120 120 120 120 120 122 122 122 108 108 108 110 110 105 108 113 103 100 20 115 120 32 Average Speed 104 | 108 120 150 120 120 131 132 123 122 122 143 115 108 109 110 110 110 112 126 126 100 42 119 120 98 Slowest Speed 1500 | 120 120 190 120 120 190 260 190 192 122 192 188 108 110 110 110 1500 113 185 185 103 220 120 120 200 Overloaded Moves 228 | . . . . . . . . . . . . . . . . . . . . . 228 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 81 | . . . . . . . . . . . . . . . . . . . . . 76 . . 5 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 4 75 92 55 59 94 58 58 67 86 66 40 58 78 68 54 33 65 86 75 81 81 62 6 39 Regions Visited 24 Branch Regions 17 Pre-discovered Areas 34 | . 2 2 1 1 2 4 . 1 1 . 8 . 1 1 . . . 1 . 1 8 . . . Known Exits Taken 22 | . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 37 | . . 1 . 2 . . 6 1 4 5 . 1 11 . 1 . 1 2 . 2 . . . . Spaces Dug 101 | . . . . . . 6 2 . . . 8 3 3 . . 5 . . . 6 36 4 1 27 Terrain Destroyed 321 | . 16 5 . . . 9 3 1 . . 56 3 3 . 1 40 . 3 1 7 40 30 1 102 Melee 3 | . . . . . . 1 . . . . . . . . . . . . . . . 2 . . Projectile 134 | . . . . . . 8 3 1 . . 13 3 3 . 1 10 . 3 1 7 40 17 1 23 AOE 184 | . 16 5 . . . . . . . . 43 . . . . 30 . . . . . 11 . 79 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Arm Lab Res Total 25964 | 72 602 530 164 289 2125 3388 438 519 816 638 1932 609 812 96 263 1328 724 1013 696 1623 4698 762 206 1621 Wait 2323 | . 64 25 . 1 163 597 12 20 9 26 78 24 . . 6 73 81 150 14 525 100 40 172 143 Move 21603 | 52 494 469 160 267 1679 2584 388 479 796 579 1666 542 788 90 243 1054 636 846 619 1045 4253 594 29 1251 Hop 73 | . . . . . . . . . . . . . . . . . . . . . 68 . . 5 Pick Up 198 | 2 6 7 1 1 28 28 5 2 4 4 20 3 8 . 4 17 5 5 2 3 23 8 . 12 Fast Attach 234 | 7 4 1 . . 23 16 2 1 . 2 16 2 3 3 . 23 2 . 14 . 57 24 2 32 Attach 102 | . 2 1 1 1 10 4 2 . 3 . 6 6 1 . 2 18 . . . 6 19 3 . 17 Detach 34 | . 1 . . . 6 1 . . 3 . 3 1 . . . 4 . . 2 . 7 . 1 5 Swap 196 | . 1 1 . 1 18 28 7 4 . 7 32 8 1 . . 24 . . 6 10 18 12 . 18 Drop 281 | . 3 3 2 1 43 39 8 1 1 8 32 2 6 3 2 25 . 2 15 3 36 20 1 25 Fire 822 | 11 26 21 . 12 153 79 14 12 . 12 64 20 3 . 6 85 . 10 24 31 99 31 1 108 Melee 20 | . . . . . 1 4 . . . . 9 . . . . . . . . . 3 3 . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 48 | . 1 2 . 5 1 7 . . . . 6 1 . . . 5 . . . . 14 1 . 5 Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 29 | . . . . . . . . . . . . . 2 . . . . . . . 1 26 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp / Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 7 exits: *Res x4 / *Upp x2 / *Arm) -4/Armory (discovered 3 exits: *Res x2 / *Lab) -4/Lab -3/Research (discovered 3 exits: Res / Qua x2) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 16) 255 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 577 | -10/Materials | Central database locked down 666 | -10/Materials | Discovered new exit (range 14) 683 | -10/Materials | Identified exit to Materials 722 | -10/Materials | Repaired Lgt. EM Pulse Cannon 829 | -10/Materials | Identified exit to Mines 840 | -10/Materials | Entered Mines 912 | -10/Mines | Found a hidden stash of uninstalled traps 965 | -10/Mines | Learned 2 Materials zone layouts 985 | -10/Mines | Learned location of Storage (-8) 1064 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1449 | -10/Mines | Discovered exit to Materials (range 12) 1562 | -10/Mines | Discovered exit to Materials (range 13) 1626 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1626 | -10/Mines | Discovered new exit (range 5) 1630 | -10/Mines | Entered Exiles 1660 | -10/Exiles | Met 8R-AWN 1681 | -10/Exiles | Met EX-HEX 1734 | -10/Exiles | Met EX-DEC 1755 | -10/Exiles | Learned location of Zion (-7) 1811 | -10/Exiles | Discovered new exit (range 14) 1824 | -10/Exiles | Identified exit to Mines 1825 | -10/Exiles | Entered Mines 1829 | -9/Mines | Learned Materials garrison access intel 1843 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2156 | -9/Mines | Core integrity fell below 50% 2161 | -9/Mines | Discovered new exit (range 3) 2166 | -9/Mines | Identified exit to Materials 2181 | -9/Mines | Entered Materials 2181 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2182 | -8/Materials | Identified exit to Factory 2183 | -8/Materials | Loaded intel: 1 garrison access location 3002 | -8/Materials | Build established: Scavenger-Tank 3030 | -8/Materials | Discovered new exit (range 13) 3044 | -8/Materials | Identified exit to Storage 3062 | -8/Materials | Discovered exit to Factory (range 16) 4173 | -8/Materials | Discovered exit to Factory (range 3) 4254 | -8/Materials | Build established: Tank 4721 | -8/Materials | Repaired Corrupted Carbon-fiber Leg 5104 | -8/Materials | Entered Factory 5104 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5398 | -7/Factory | Build established: Skirmisher 5543 | -7/Factory | Fabricated L-41 Fighter? 6064 | -7/Factory | Repaired Enh. Autogun 6176 | -7/Factory | Discovered new exit (range 5) 6183 | -7/Factory | Identified exit to Lower Caves 6473 | -7/Factory | Build established: Scavenger-Skirmisher 6675 | -7/Factory | Discovered exit to Lower Caves (range 6) 7249 | -7/Factory | Fabricated Carbon-fiber Leg? 8748 | -7/Factory | Repaired Cld. Pulse Rifle 9461 | -7/Factory | Entered Lower Caves 9753 | -7/Lower Caves | Spotted B-75 Beast 10008 | -7/Lower Caves | Discovered new exit (range 7) 10014 | -7/Lower Caves | Identified exit to Lower Caves 10015 | -7/Lower Caves | Entered another Lower Caves area 10090 | -7/Lower Caves | Discovered new exit (range 4) 10094 | -7/Lower Caves | Identified exit to Factory 10103 | -7/Lower Caves | Learned Factory terminal intel 10141 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 10141 | -7/Lower Caves | Learned location of 1 exit from Research 10141 | -7/Lower Caves | Learned 8 Research zone layouts 10141 | -7/Lower Caves | Learned Extension emergency access door positions 10141 | -7/Lower Caves | Learned Armory security intel 10260 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10435 | -7/Lower Caves | Build established: Skirmisher 10533 | -7/Lower Caves | Discovered new exit (range 8) 10540 | -7/Lower Caves | Identified exit to Zion 10666 | -7/Lower Caves | Entered Zion 10681 | -7/Zion | Given A8's code to call for help 10744 | -7/Zion | Discovered new exit (range 16) 10761 | -7/Zion | Identified exit to Proximity Caves 10797 | -7/Zion | System corruption cleaned by Quarantine Array 11088 | -7/Zion | Met Imprinter 11114 | -7/Zion | Imprinted 11116 | -7/Zion | Declared Zion's savior 11174 | -7/Zion | Gained Derelict followers 11384 | -7/Zion | Learned location of Quarantine (-3) 11656 | -7/Zion | Entered Proximity Caves 11656 | -6/Proximity Caves | Accompanied by 6 allies 11825 | -6/Proximity Caves | Spotter reported a threat 12077 | -6/Proximity Caves | Found DCF Scrap (12 items) 12081 | -6/Proximity Caves | Learned location of 1 exit from Factory 12153 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12489 | -6/Proximity Caves | Spotted B-75 Beast 12503 | -6/Proximity Caves | Destroyed B-75 Beast 12565 | -6/Proximity Caves | Entered Factory 12565 | -6/Factory | Accompanied by 1 ally 12565 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 12566 | -6/Factory | Identified exit to Lower Caves 12567 | -6/Factory | Loaded intel: 26 terminal locations 12638 | -6/Factory | Retrieved Zion intel report: Branch Access 12654 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 12716 | -6/Factory | Repaired Flexi-carbon Leg 12757 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12772 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 12887 | -6/Factory | Retrieved Zion intel report: Component Schematics 13102 | -6/Factory | Retrieved Zion intel report: Guard Positions 13111 | -6/Factory | Retrieved Zion intel report: Active Garrisons 13178 | -6/Factory | Retrieved Zion intel report: Emergency Access 13315 | -6/Factory | Retrieved Zion intel report: Main Access 13315 | -6/Factory | Identified exit to Factory 13481 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13489 | -6/Factory | Build established: Scavenger-Tank 13514 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 13571 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 13697 | -6/Factory | Spotted B-75 Beast 13807 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 14018 | -6/Factory | Build established: Tank 14116 | -6/Factory | Retrieved Zion intel report: Component Schematics 14117 | -6/Factory | Zion Recon squad teleported in 14565 | -6/Factory | Terminal network hard line cut 14620 | -6/Factory | Build established: Skirmisher 14865 | -6/Factory | Entered Lower Caves 14878 | -6/Lower Caves | Identified exit to Lower Caves 15130 | -6/Lower Caves | Spotted B-75 Beast 15145 | -6/Lower Caves | Attracted the attention of an 0b10 base 15171 | -6/Lower Caves | Learned Armory trap positions 15171 | -6/Lower Caves | Learned Research emergency access door positions 15249 | -6/Lower Caves | Lost 5 parts (1p1n3w) 15418 | -6/Lower Caves | Encountered a Warlord checkpoint 15556 | -6/Lower Caves | Entered another Lower Caves area 15568 | -6/Lower Caves | Discovered exit to Factory (range 14) 15699 | -6/Lower Caves | Learned 4 Factory zone layouts 15702 | -6/Lower Caves | Learned Research terminal intel 15802 | -6/Lower Caves | Encountered a Warlord checkpoint 15971 | -6/Lower Caves | Found Alien Artifact 15971 | -6/Lower Caves | Identified Core Expander 15971 | -6/Lower Caves | Installed Core Expander, added new Propulsion slot 16059 | -6/Lower Caves | Identified exit to Data Miner 16441 | -6/Lower Caves | Entered Data Miner 16443 | -6/Data Miner | Discovered new exit (range 6) 16464 | -6/Data Miner | Met Data Miner 16483 | -6/Data Miner | Learned location of Section 7 (-3) 16483 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 16500 | -6/Data Miner | Received God Mode back door access code from Data Miner 16545 | -6/Data Miner | Identified exit to Proximity Caves 16546 | -6/Data Miner | Entered Proximity Caves 16549 | -5/Proximity Caves | Spotter reported a threat 16792 | -5/Proximity Caves | Spotted B-75 Beast 16835 | -5/Proximity Caves | Discovered exit to Factory (range 8) 16844 | -5/Proximity Caves | Entered Factory 16844 | -5/Factory | Evolved 2 slots: Utility x2 16845 | -5/Factory | Identified exit to Extension 16936 | -5/Factory | Retrieved Zion intel report: Emergency Access 17079 | -5/Factory | Destroyed 7 combat bots 17180 | -5/Factory | Build established: Derelict-Gunner 17239 | -5/Factory | Repaired Imp. Heavy Armor Plating 17344 | -5/Factory | Retrieved Zion intel report: Main Access 17344 | -5/Factory | Identified exit to Factory 17345 | -5/Factory | Zion Light squad teleported in 17589 | -5/Factory | Build established: Hacker-Gunner 17744 | -5/Factory | First assault squad dispatched 17980 | -5/Factory | Build established: Scavenger-Skirmisher 18047 | -5/Factory | Garrison activated, responded to threat 18122 | -5/Factory | Destroyed 9 combat bots 18238 | -5/Factory | Spotted B-75 Beast 18243 | -5/Factory | Incoming investigation squad redirected 18279 | -5/Factory | Discovered new exit (range 12) 18344 | -5/Factory | Build established: Scavenger-Tank 18364 | -5/Factory | Lost 4 parts (2p2u) 18393 | -5/Factory | Incoming assault squad redirected 18402 | -5/Factory | Incoming assault squad redirected 18402 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 18459 | -5/Factory | Fabricated G-67 Veteran? 18461 | -5/Factory | Identified exit to Upper Caves 18462 | -5/Factory | Entered Upper Caves 18463 | -5/Upper Caves | Encountered a Warlord checkpoint 18466 | -5/Upper Caves | Found DCF Scrap (12 items) 18485 | -5/Upper Caves | Lost 4 parts (1n2u1w) 18740 | -5/Upper Caves | Learned Factory garrison access intel 18784 | -5/Upper Caves | Build established: Hacker-Tank 19156 | -5/Upper Caves | Learned location of 1 exit from Factory 19240 | -5/Upper Caves | Discovered new exit (range 12) 19269 | -5/Upper Caves | Identified exit to Upper Caves 19270 | -5/Upper Caves | Entered another Upper Caves area 19271 | -5/Upper Caves | Encountered a Warlord checkpoint 19380 | -5/Upper Caves | Discovered exit to Factory (range 9) 20491 | -5/Upper Caves | Discovered new exit (range 9) 20504 | -5/Upper Caves | Identified exit to Warlord 20520 | -5/Upper Caves | Entered Warlord 20587 | -5/Warlord | System corruption cleaned by Quarantine Array 20869 | -5/Warlord | Visited the Vortex Lab 20881 | -5/Warlord | Found Prototype Energy Gun 20881 | -5/Warlord | Identified Vortex Shotgun 20885 | -5/Warlord | Warlord's base attacked by MAIN.C 20886 | -5/Warlord | Found Prototype Energy Cannon 20886 | -5/Warlord | Identified Vortex Driver 20891 | -5/Warlord | Found Prototype Energy Gun 20891 | -5/Warlord | Identified Vortex Rail 21032 | -5/Warlord | Rebuked by Warlord 21043 | -5/Warlord | Opened Warlord's prototype stash 21068 | -5/Warlord | Found Prototype Device 21068 | -5/Warlord | Identified Thermal Barrier 21078 | -5/Warlord | Found Prototype Reactor 21078 | -5/Warlord | Identified Vortex Chain Reactor 21097 | -5/Warlord | Found Prototype Hackware 21226 | -5/Warlord | Build established: Commander-Tank 21235 | -5/Warlord | Warlord forces counterattacked 21324 | -5/Warlord | Spotted B-86 Titan 21324 | -5/Warlord | Spotted B-75 Beast 21337 | -5/Warlord | Allies destroyed B-86 Titan 21385 | -5/Warlord | Lost 10 allies 21385 | -5/Warlord | Discovered new exit (range 14) 21396 | -5/Warlord | Identified exit to Proximity Caves 21410 | -5/Warlord | Entered Proximity Caves 21410 | -4/Proximity Caves | Accompanied by 4 allies 21488 | -4/Proximity Caves | Lost 4 allies 21741 | -4/Proximity Caves | Build established: Tank 22778 | -4/Proximity Caves | Spotted B-86 Titan 23053 | -4/Proximity Caves | Lost 3 parts (1u2w) 23063 | -4/Proximity Caves | Discovered exit to Factory (range 13) 23073 | -4/Proximity Caves | Entered Factory 23073 | -4/Factory | Evolved 2 slots: Utility x2 23074 | -4/Factory | Identified exit to Armory 23075 | -4/Factory | Loaded intel: 4 garrison access locations 23232 | -4/Factory | Repaired Exp. Myomer Leg 23273 | -4/Factory | Fabricated Antimatter Reactor (x2) 23415 | -4/Factory | Build established: Hacker-Tank 23637 | -4/Factory | Released all parts (16) 23642 | -4/Factory | Lost 4 parts (1n1u2w) 23644 | -4/Factory | Identified Ghost Barrier 23698 | -4/Factory | Lost 3 parts (1n2u) 23844 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 23875 | -4/Factory | Build established: Hacker-Mutant 23905 | -4/Factory | Lost 3 parts (2n1u) 23955 | -4/Factory | Repaired Cld. Nuclear Pulse Thruster? 23966 | -4/Factory | Discovered new exit (range 8) 24010 | -4/Factory | Fabricated Lgt. Particle Reactor? 24217 | -4/Factory | Spotted B-86 Titan 24223 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24236 | -4/Factory | Build established: Hacker-Sprinter 24239 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 24250 | -4/Factory | Discovered new exit (range 20) 24323 | -4/Factory | Search patrols dispatched 24323 | -4/Factory | Retrieved Zion intel report: Component Stockpiles 24334 | -4/Factory | Discovered new exit (range 5) 24336 | -4/Factory | Identified exit to Upper Caves 24360 | -4/Factory | Discovered new exit (range 17) 24369 | -4/Factory | Identified exit to Research 24375 | -4/Factory | Retrieved Zion intel report: Depthwide Sectors/-3 24380 | -4/Factory | Retrieved Zion intel report: Trap Installations 24431 | -4/Factory | Spotted B-86 Titan 24433 | -4/Factory | Retrieved Zion intel report: Emergency Access 24435 | -4/Factory | Core integrity fell below 50% 24501 | -4/Factory | Fabricated Adv. Phase Shifter (x2) 24573 | -4/Factory | Search patrols dispatched 24618 | -4/Factory | Retrieved Zion intel report: Component Schematics 24649 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24683 | -4/Factory | Incoming investigation squad redirected 24726 | -4/Factory | Fabricated Imp. Sensor Array (x2) 24775 | -4/Factory | Retrieved Zion intel report: Prototype Schematics 24823 | -4/Factory | Search patrols dispatched 24841 | -4/Factory | Terminal network hard line cut 24853 | -4/Factory | Discovered exit to Research (range 4) 25117 | -4/Factory | Search patrols dispatched 25202 | -4/Factory | Discovered exit to Research (range 12) 25321 | -4/Factory | Lost 5 parts (1n2u2w) 25323 | -4/Factory | Search patrols dispatched 25461 | -4/Factory | Core integrity fell below 20% 25467 | -4/Factory | Entered Armory 25468 | -4/Armory | Met VL-GR5, who suggested a friendly competition 25468 | -4/Armory | Loaded intel: 58 trap records 25497 | -4/Armory | Lost 7 parts (1p3n1u2w) 25829 | -4/Armory | Retrieved Zion intel report: Active Terminals 25840 | -4/Armory | Discovered exit to Research (range 18) 25905 | -4/Armory | Retrieved Zion intel report: Trap Installations 25967 | -4/Armory | First assault squad dispatched 26048 | -4/Armory | Lost 4 allies 26138 | -4/Armory | Lost 3 parts (1p1n1u) 26187 | -4/Armory | Discovered exit to Research (range 16) 26210 | -4/Armory | Retrieved Zion intel report: Active Garrisons 26246 | -4/Armory | Retrieved Zion intel report: Unaware Analyses 26247 | -4/Armory | Zion Fire squad teleported in 26254 | -4/Armory | Zion Fire squad teleported in 26335 | -4/Armory | Discovered new exit (range 20) 26361 | -4/Armory | Spotted Armor Guard 26361 | -4/Armory | Spotted Armor Guard 26383 | -4/Armory | Build established: Scavenger-Skirmisher 26393 | -4/Armory | Retrieved Zion intel report: Unaware Schematics 26394 | -4/Armory | Zion Kinetic Resupply teleported in 26416 | -4/Armory | Identified exit to Lab 26422 | -4/Armory | Entered Lab 26422 | -4/Lab | Accompanied by 6 allies 26422 | -4/Lab | Discovered exit to Research (range 9) 26437 | -4/Lab | Unable to decrypt terminal 26635 | -4/Lab | Entered Research 26635 | -3/Research | Accompanied by 6 allies 26635 | -3/Research | Evolved 2 slots: Utility x2 26636 | -3/Research | Identified exit to Research 26637 | -3/Research | Identified exit to Quarantine 26639 | -3/Research | Loaded intel: 23 terminal locations 26813 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 26967 | -3/Research | Retrieved Zion intel report: Trap Installations 27027 | -3/Research | Retrieved Zion intel report: Branch Access 27239 | -3/Research | Lost 4 allies 27618 | -3/Research | Found Prototype Launcher 27618 | -3/Research | Identified Adv. Micro-nuke Launcher 27839 | -3/Research | Retrieved Zion intel report: Emergency Access 28055 | -3/Research | Garrison activated, responded to threat 28079 | -3/Research | Destroyed 13 combat bots 28119 | -3/Research | Core integrity fell below 50% 28135 | -3/Research | First assault squad dispatched 28206 | -3/Research | Core integrity fell below 20% 28229 | -3/Research | Lost 34 parts (4p13n9u8w) 28244 | -3/Research | Incoming assault squad redirected 28286 | -3/Research | Found Prototype Processor 28286 | -3/Research | Identified Exp. Terrain Scan Processor 28294 | -3/Research | Retrieved Zion intel report: Component Stockpiles 28295 | -3/Research | Zion Fire squad teleported in 28370 | -3/Research | Terminal network hard line cut 28376 | -3/Research | Found Prototype Device 28376 | -3/Research | Identified Exp. Thermal Shield 28410 | -3/Research | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Shield. 28384_ Xenon Bombardment Thruster destroyed. 28385_ ALERT: Rogue bot located, Programmers report to Research Zone 5J. 28386_ Slug penetrates Wall. 28391_ C-30 ARC bursts open, deploying its payload. 28391_ S-43 Plague unfolds itself. 28392_ Meson Extractor disabled. 28394_ Acquired Biometal Medium Treads. 28397_ Xenon Bombardment Thruster destroyed. 28398_ Exp. Thermal Shield destroyed. 28398_ Scanalyzer disabled. 28398_ S-43 Plague destroyed. 28399_ Particle Reactor destroyed. 28400_ S-43 Plague destroyed. 28404_ Discarded Adv. Terrain Scan Processor. 28405_ K-01 Serf collects debris. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ????????????? ??# #????????# #??? | | ????????????? ??# #????????# #??? | | ????????????# ??+ #????????# #??? | | ????????????#^^^^# "" "" #????????# """"" #??? | | ????????????# #??# ""S"" #????????# """"" #??? | | ?????????#### #??# """" #????????# """"" #??? | | ?????????# #??##+###########?????###########??? | | ?????????# #???# # #??????????????????? | | ?????????# ##### # #??????????????????? | | ?????????# + #???????????????#### | | ?????????####+#####%# #??????????????? | | ?????????# #?# ###########?????????????? | | ?????????# ### ##?????????????????# ???? | | ?????????# ## #?????????????????# ??""" | | ?????????# + #?????????????????# """" | | ?????????# = ## #?????????????????# """" | | ?????????# !###"####???????????????# """" | | ?????????######## #???????????????# | | ????????????????# #???????????????# | | ????????????????# #???????????????# ! | | ????????????????# #???????????????# | | ????????????????# /#???????????????# ? | | ????????????????# ^ #??????????##########+#+### | | ???????????########+############??# # + | | ???????????# !#%* #### # # | | ???????????# # @ /s + # # | | ???????????# [# "" #### / # | | ???????????# # """== " #??# # # | | ???????????# # """%%s"" #??# # # | | ???????????? ?# s s"" #??# # ## | | ?????????????#+#??# % S #??# # | | ?????????????# #??# """ " #??# # | | ?????????????# #??# """ "" #??########## | | ?????????????# #??# """[ "" #???????????# | | ?????????????# #??# #???????????# ! | | ?????????????# #??# #???????????# " | | ?????????????# #??#######k################## " | | ??????######## #??????# =%! " | | ??????# # #??????# || | | ??????# # ######## | | ??????# [ + | | ??????# #############%################# | | ??????# #??????? ## ^ #?????????????# | | ??????# #??????? ## ############### | | ??????########?????????# # | | ???????????????????????# + | | ???????????????????????# # | | ???????????????????????# # ???? | | ???????????????????????# # ##########?????? | | ???????????????????????# # #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 135 Coolant Potential 180 Energy Generation 55 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 1010 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Power Amplification 20 Additional Mass Support 12 Corruption Containment 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 70 Resistance: EX 20 Resistance: EM 45 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 30 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 78 Targeting Accuracy 6 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 1 Offensive Hacking 30 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Aluminum Leg | -10/Materials | Hacked Humpback | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Cld. Gravmag System | -7/Factory | Hacked Linear Gravjet | -7/Factory | Hacked Carbon-fiber Leg | -7/Factory | Hacked Cmb. Gravmag System | -7/Factory | Hacked Lgt. Armored Exoskeleton | -7/Factory | Scanalyzed Nuclear Pulse Thruster | -7/Factory | Hacked Plasma Rifle | -7/Factory | Hacked Cld. Cesium-ion Thruster | -6/Factory | Z-intel Cold Fusion Reactor | -6/Factory | Z-intel Prc. Shock Rifle | -6/Factory | Z-intel Gravity Neutralizer | -6/Factory | Z-intel Force Rifle | -6/Factory | Z-intel Cld. Plasma Cannon | -6/Factory | Z-intel Cld. Particle Cannon | -6/Factory | Z-intel Imp. Spread Laser | -6/Factory | Z-intel Hpw. Field Laser | -6/Factory | Z-intel Imp. System Shield | -6/Factory | Z-intel Imp. Terrain Scanner | -6/Factory | Z-intel Fusion Compressor | -6/Factory | Z-intel Imp. Particle Charger | -6/Factory | Z-intel Launcher Guidance Computer | -6/Factory | Z-intel Imp. Datajack | -6/Factory | Z-intel Magnetic Acceleration Cannon | -6/Factory | Z-intel Mic. Nuclear Core | -6/Factory | Z-intel Thermal Shield | -6/Factory | Z-intel Power Amplifier | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel Actuator Array | -6/Factory | Z-intel Insulated Plating | -6/Factory | Z-intel Imp. Propulsion Shielding | -6/Factory | Z-intel Imp. Cooling System | -6/Factory | Scanalyzed Hvy. Deuterium Engine | -6/Factory | Z-intel Shock Maul | -6/Factory | Z-intel Enh. Nuclear Core | -6/Factory | Z-intel Cld. Aerolev Unit | -6/Factory | Z-intel Imp. VTOL Module | -6/Factory | Z-intel Imp. Heavy Laser | -6/Factory | Z-intel Biomechanical Wings | -6/Factory | Z-intel Com. Ion Cannon | -6/Factory | Z-intel Impact Mace | -6/Factory | Z-intel Adv. Terrain Scanner | -6/Factory | Z-intel Gauss Rifle | -6/Factory | Z-intel Terrain Scan Processor | -6/Factory | Z-intel Hvy. Flak Cannon | -6/Factory | Z-intel Lightning Gun | -6/Factory | Z-intel Force Field | -6/Factory | Z-intel Reflective Plating | -6/Factory | Z-intel Com. Matter Pod | -6/Factory | Z-intel Lgt. Angular Momentum Engine | -6/Factory | Z-intel Proton Cannon | -6/Factory | Z-intel Lrg. Storage Unit | -6/Factory | Z-intel Arc Projector | -6/Factory | Z-intel Hrd. Medium Armor Plating | -6/Factory | Z-intel Imp. Medium Armor Plating | -6/Factory | Z-intel Imp. Melee Analysis Suite | -6/Factory | Z-intel Great Maul | -6/Factory | Z-intel Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Coil Gun | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Imp. Force Field | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Weapon Cycler | -6/Data Miner | Free Cld. Plasma Rifle | -4/Factory | Z-intel Hvy. Proton Cannon | -4/Factory | Z-intel Adv. Plasma Rifle | -4/Factory | Z-intel Imp. KE Penetrator | -4/Factory | Z-intel Exp. Optical Array | -4/Factory | Z-intel Hvy. Neutron Cannon | -4/Factory | Z-intel Adv. Myomer Leg | -4/Factory | Z-intel Hvy. Tesla Rifle | -4/Factory | Z-intel Prc. Matter Filter | -4/Factory | Z-intel Exp. System Shield | -4/Factory | Z-intel Neutron Cannon | -4/Factory | Z-intel Lrn. Sensor Array | -4/Factory | Z-intel Hvy. Disruptor Cannon | -4/Factory | Z-intel ECM Suite | -4/Factory | Z-intel Imp. Shield Generator | -4/Factory | Z-intel Matter Filter | -4/Factory | Z-intel Remote Force Field | -4/Factory | Z-intel Wave Gun | -4/Factory | Z-intel Hpw. Tractor Beam | -4/Factory | Z-intel Matter Neutralizer | -4/Factory | Z-intel Adv. Drone Bay | -4/Factory | Z-intel Imp. Focal Shield | -4/Factory | Z-intel Quantum Capacitor | -4/Factory | Z-intel Cloaking Device | -4/Factory | Z-intel Diametric Drive | -4/Factory | Z-intel Exp. Signal Interpreter | -4/Factory | Z-intel Lgt. Neutrino Core | -4/Factory | Z-intel Adv. EM Disruption Field | -4/Factory | Z-intel Fusion Reactor | -4/Factory | Z-intel Cld. Phase Gun | -4/Factory | Z-intel Adv. Variable Charge Gun | -4/Factory | Z-intel Centrium Greatsword | -4/Factory | Z-intel Exp. Cooling System | -4/Factory | Z-intel Adv. Energy Well | -4/Factory | Z-intel Neutron Missile Launcher | -4/Factory | Z-intel Hvy. Gatling Laser | -4/Factory | Z-intel Lrn. Phase Cannon | -4/Factory | Z-intel Exp. Cesium-ion Thruster | -4/Factory | Z-intel Imp. Thermal Defense Suite | -4/Factory | Z-intel Kinetic Spear | -4/Factory | Z-intel Particle Accelerator | -4/Factory | Z-intel Energy Mantle | -4/Factory | Z-intel Adv. Matter Compressor | -4/Factory | Z-intel Hvy. Antimatter Reactor | -4/Factory | Z-intel Adv. Gravity Neutralizer | -4/Factory | Z-intel Exp. Heat Sink | -4/Factory | Z-intel Robot Schematics ------------------ B-36 Bruiser | -7/Factory | Hacked C-17 Slicer | -7/Factory | Hacked B-48 Gladiator | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free M-22 Extractor | -4/Armory | Z-intel A-02 Transporter | -4/Armory | Z-intel E-15 Imp | -4/Armory | Z-intel R-10 Processor | -4/Armory | Z-intel Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Carbon-fiber Leg | x2 | -7/Factory G-67 Veteran | x3 | -5/Factory | Authchip Antimatter Reactor | x2 | -4/Factory | Preloaded Lgt. Particle Reactor | x2 | -4/Factory | Preloaded Adv. Phase Shifter | x2 | -4/Factory | Preloaded Imp. Sensor Array | x2 | -4/Factory Alien Tech Used ----------------- Core Expander Achievements -------------- 30k Club A Powerful Ally? Charge!!! Freeware Omniscient Cartographer Production Line Reappropriation Challenges ------------ None Game ------ Seed DiametricThrusterDiverter Manual? 0 Play Time 07:37:24 Cumulative 87.1 hours Start 2025.01.19 @ 08:04:49 End 2025.01.20 @ 09:32:38 Sessions 5 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 59 Rogue 35 Adventurer 24 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 44 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c0915646-6ce2-4c94-99f2-3b56855557a7