Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 00:17:53 Player: Azktor Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (792) 792 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (175) 175 TOTAL SCORE: 3177 Bonus ------- Follower Combat Kills 209 Friendly Fire -34 Cogmind --------- Core Integrity 547/550 Matter 244/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (170) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Sensor Array Medium Armor Plating > --- WEAPON (3) ------- Minigun Flak Cannon Heavy Missile Launcher > --- INVENTORY (20) --- Light Deuterium Engine Light Deuterium Engine Recoil Stabilizer Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Minigun Minigun Minigun Heavy Missile Launcher Mining Laser Heavy Mace Signal Generator Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Sensor Array Medium Armor Plating > --- WEAPON ----------- Minigun Flak Cannon Heavy Missile Launcher > --- INVENTORY -------- Light Deuterium Engine Light Deuterium Engine Terrain Scanner Recoil Stabilizer Medium Armor Plating Advanced Beam Rifle Advanced Beam Rifle Heavy Ion Cannon Heavy Ion Cannon Autogun Autogun Minigun Minigun Heavy Missile Launcher Mining Laser Heavy Mace Signal Generator [Rating: 26] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Terrain Scan Processor Protection Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 40 | 8 7 8 10 . 7 Power 8 | 1 1 3 2 . 1 Engine 7 | 1 1 3 2 . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 9 | 2 2 3 2 . . Treads 2 | 2 . . . . . Leg 2 | . 2 . . . . Wheel 5 | . . 3 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 3 2 1 1 . 3 Device 4 | 2 . . . . 2 Storage 4 | 1 2 . . . 1 Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 13 | 2 2 1 5 . 3 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 . 4 . 1 Ballistic Cannon 1 | . . . . . 1 Launcher 2 | . . 1 . . 1 Special Weapon 1 | . 1 . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 11 | . 1 7 2 . 1 Power 2 | . . 2 . . . Propulsion 6 | . 1 2 2 . 1 Utility 1 | . . 1 . . . Weapon 2 | . . 2 . . . Highest Loss Streak 4 | . 1 4 1 . 1 To Critical Strikes . | . . . . . . Average Backups 8 | 2 7 7 7 11 11 Power 1 | . 1 1 1 2 2 Propulsion . | . . 1 . . . Utility 2 | . 2 2 3 4 3 Weapon 3 | 1 2 1 3 5 6 Tool/Special . | . . . . . . Unused Backups 14 | . 2 . 2 . 10 Power 3 | . . . 1 . 2 Propulsion 1 | . . . 1 . . Utility 4 | . 1 . . . 3 Weapon 6 | . 1 . . . 5 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 97 94 81 88 88 Engine 10 | . 13 13 11 11 1 Core 1 | . . . . . 7 Treads 2 | . 8 . . . . Leg 13 | . 18 23 . . . Wheel 8 | . . 3 19 22 16 Device 12 | . 13 12 10 11 14 Storage 12 | . 14 14 11 11 9 Processor 2 | . . . 10 11 3 Protection 1 | . . . . . 8 Energy Gun 8 | . 14 12 . . . Ballistic Gun 13 | . 13 12 11 22 13 Launcher 2 | . . 1 5 . 9 Peak Build Rating 26 | 9 8 9 18 17 26 Average Rating 11 | 6 7 7 14 17 22 On Entrance 9 | . 7 8 8 17 17 Avg Prop Armor Cover (%) 11 | . . 11 . . . Naked Turns . | . . . . . . Heaviest Build 70 | 15 30 35 34 32 70 Greatest Support 40 | 40 40 20 30 20 20 Greatest Overweight (x) 8 | 2 2 8 3 1 6 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 15 15 15 15 20 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 17 | 5 10 10 12 12 17 Average Carried 8 | 2 7 7 8 12 13 Final Capacity 20 | 8 15 15 15 15 20 Final Carried 15 | 4 8 7 12 12 15 Class Distribution -------------------- 57% | Mutant 27% | Scavenger-Mutant 7% | Scavenger-Tank 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 1051 | 108 161 314 205 48 215 Remotely . | . . . . . . Salvage Created 850 | 95 289 105 180 48 133 Parts 67 | 9 16 8 16 7 11 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 38 | . 6 11 11 3 7 Guns 19 | . 6 8 2 3 . Cannons 1 | . . . . . 1 AOE 18 | . . 3 9 . 6 Classes Destroyed 12 | 2 1 2 4 . 3 Worker 1 | . . . . . 1 Builder 2 | . . . 2 . . Tunneler 2 | 2 . . . . . Hauler 1 | . . . . . 1 Recycler 2 | 1 1 . . . . Operator 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 20 | . . 5 8 3 4 Grunt 10 | . 6 . 2 . 2 Duelist 1 | . . . 1 . . Sentry 1 | . . . . . 1 Assembled 6 | . . 6 . . . Best Kill Streak 8 | 2 5 3 8 3 6 Combat Bots Only 6 | . 4 3 6 3 4 Max Kills in Single Turn 3 | 1 1 2 2 1 3 Gunslinging 1 | . . 1 . . . Exploded 2 | . . 2 2 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 135 | . 35 46 36 8 10 Missed 40 | . 9 10 14 3 4 Hits 95 | . 26 36 22 5 6 Melee 9 | . . 9 . . . Projectile 86 | . 26 27 22 5 6 Damage Taken 1338 | . 398 555 201 43 141 Core 228 | . 55 108 56 6 3 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 57 | . 13 . 44 . . Core Remaining (%) 72 | 100 . 34 . 84 . Volleys Fired 91 | 5 25 26 21 4 10 Largest 2 | 2 2 2 2 2 2 Hottest 100 | 70 100 70 46 46 60 Shots Fired 155 | 10 45 47 31 8 14 Gun 127 | 10 40 43 20 8 6 Cannon 2 | . . . . . 2 Launcher 21 | . . 4 11 . 6 Special 5 | . 5 . . . . Kinetic 83 | 5 20 22 20 8 8 Thermal 51 | 5 25 21 . . . Explosive 21 | . . 4 11 . 6 Electromagnetic . | . . . . . . Robot Hit Streak 10 | 5 10 6 2 2 5 Robot Miss Streak 4 | 1 4 3 4 1 4 Penetration Max . | . . . . . . Secondary Targets 4 | . 1 3 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 84 | 7 25 29 10 5 8 Core Hits 72 | 3 14 18 19 3 15 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 2 . . . . Burn 2 | . 2 . . . . Melee Attacks 1 | . . . 1 . . Impact 1 | . . . 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3127 | 88 558 403 847 83 1148 Guns 912 | 88 321 272 103 83 45 Cannons 19 | . . . . . 19 Explosions 2196 | . 237 131 744 . 1084 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 582 | 63 160 109 103 83 64 Thermal 586 | 25 398 163 . . . Explosive 1959 | . . 131 744 . 1084 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . 2 . . . Average Corruption 1 | . . 1 . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . 4 . . . Matter Fused 2 | . . 2 . . . Heat Flow Errors 1 | . . 1 . . . Data Loss (minor) 1 | . . 1 . . . Overload Shots . | . . . . . . Overflow Damage 284 | . 64 5 3 . 212 Projectiles . | . . . . . . Explosions 284 | . 64 5 3 . 212 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 270 | . 101 78 15 . 76 Shots 9 | . 1 3 1 . 4 Rammed 1 | . . . . 1 . Targets Rammed 1 | . . . . 1 . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 318 | 18 235 318 8 2 2 Average Temperature 84 | 9 93 122 2 1 1 Received Heat Transfer 189 | . 159 . 30 . . Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 4 . . . . Heat Transferred 1334 | 74 779 481 . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level 1 | . . . 1 . 1 Low Security (%) 88 | 100 100 100 51 100 74 Level 1 11 | . . . 48 . 25 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 323 | 5 161 70 254 116 323 Initial 66 | . . . . 66 40 Average 74 | 2 46 10 166 87 178 Influence Increases 1328 | 15 209 159 387 70 488 Destroy 0b10 Robot/C 780 | . 120 100 240 60 260 Destroy 0b10 Robot/NC 50 | 15 5 . 20 . 10 Destroy Leader 164 | . 30 20 32 10 72 Allied During Kill 25 | . . . 5 . 20 Successful Hack 33 | . 5 . 16 . 12 Disable Machine 75 | . 15 . 30 . 30 Destroy Structure 171 | . 34 24 44 . 69 Lose Combat Pursuer 30 | . . 15 . . 15 Influence Decreases 1036 | 15 209 159 216 135 302 Entered New Map 171 | . . . . 105 66 Time Decay 780 | 15 199 154 176 30 206 Lost Part 45 | . 10 5 20 . 10 Lost Ally 40 | . . . 20 . 20 Squads Dispatched 8 | . 4 1 1 . 2 Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 4 | . 2 . 1 . 1 Assault 1 | . . 1 . . . Garrison 1 | . . . . . 1 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 66 | . 17 15 18 3 13 Peak Tracking Total 6 | . 5 5 6 3 4 Tactical Retreats 6 | . . 5 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 5 | . 1 . 2 . 2 Max in Single Turn 1 | . 1 . 1 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 11 | . 3 1 3 . 4 Terminals 9 | . 2 1 2 . 4 Fabricators . | . . . . . . Repair Stations 2 | . 1 . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 38 | . 7 5 10 . 16 Successful 20 | . 5 2 6 . 7 Failed 18 | . 2 3 4 . 9 Catastrophic 3 | . . 1 1 . 1 Database Lockouts . | . . . . . . Manual 13 | . 1 3 2 . 7 Terminals 31 | . 4 5 6 . 16 Fabricators . | . . . . . . Repair Stations 7 | . 3 . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 2 2 3 . 7 Record 3 | . 1 1 . . 1 Robot Analysis 1 | . . . 1 . . Level Access Points 1 | . . . . . 1 Branch Access Points 2 | . . . 1 . 1 Emergency Access Points 1 | . . . 1 . . Alert Level 2 | . . . . . 2 Locate Traps 2 | . 1 . . . 1 Zone Layout 2 | . . 1 . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 3 . 3 . . Scan Component 4 | . 2 . 2 . . Repair 2 | . 1 . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used . | . . . . . . Hacking Detections 10 | . 3 1 2 . 4 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired 2 | . 1 . 1 . . Time 52 | . 26 . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 1 . 1 . Largest Group 1 | . . 1 1 1 1 Highest-Rated Group 31 | . . 31 31 31 31 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 30 | . . . 4 . 26 Total Damage 402 | . . . 64 . 338 Kills 7 | . . . 1 . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 2406 | 52 685 753 419 75 422 Sensors 252 | . . . . . 252 Terrain 806 | 22 . 120 419 75 170 Seismic 1348 | 30 685 633 . . . Robot Analysis Total 1 | . . . 1 . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2616 | 120 713 861 422 75 425 Spaces Moved 1416 | 60 288 390 305 60 313 Core 24 | 15 . 9 . . . Treads 130 | 45 85 . . . . Legs 505 | . 203 302 . . . Wheels 757 | . . 79 305 60 313 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 95 95 95 95 Average Speed 145 | 145 184 180 105 95 115 Slowest Speed 450 | 160 260 450 125 95 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 5 48 73 30 11 30 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 8 | . 3 . 5 . . Terrain Destroyed 190 | . 38 27 49 . 76 Melee . | . . . . . . Projectile 4 | . 4 . . . . AOE 186 | . 34 27 49 . 76 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1821 | 82 417 505 377 71 369 Wait 183 | 2 75 71 16 7 12 Move 1411 | 59 287 389 304 59 313 Hop . | . . . . . . Pick Up 37 | 7 7 5 8 . 10 Fast Attach 24 | 4 4 2 10 . 4 Attach 21 | 4 4 7 2 . 4 Detach 23 | 1 6 3 7 . 6 Swap 3 | . 2 . . . 1 Drop 26 | . 7 2 8 . 9 Fire 91 | 5 25 26 21 4 10 Melee 1 | . . . 1 . . Ram 1 | . . . . 1 . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat / Sub) -9/Materials (discovered 4 exits: *Min x2 / *Sto x2) -9/Mines -8/Materials (discovered 3 exits: Fac x3) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 122 | -10/Materials | Met a group of wandering Federalists 308 | -10/Materials | Build established: Mutant 420 | -10/Materials | Discovered new exit (range 8) 535 | -10/Materials | Repaired Seismic Detector 622 | -10/Materials | Discovered new exit (range 16) 834 | -10/Materials | Entered Mines 1024 | -10/Mines | Identified exit to Subcaves 1323 | -10/Mines | Assembled infested the area 1328 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1372 | -10/Mines | Build established: Scavenger-Mutant 1498 | -10/Mines | Lost 3 parts (1p1n1u) 1600 | -10/Mines | Core integrity fell below 50% 1633 | -10/Mines | Lost 4 parts (1p1n2w) 1685 | -10/Mines | Discovered new exit (range 5) 1687 | -10/Mines | Met a Derelict testing a Signal Generator 1694 | -10/Mines | Found Signal Generator 1695 | -10/Mines | Entered Materials 1695 | -9/Materials | Accompanied by 1 ally 1695 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1701 | -9/Materials | Discovered new exit (range 7) 1778 | -9/Materials | Discovered new exit (range 13) 1992 | -9/Materials | Repaired Grenade Launcher 2070 | -9/Materials | Identified exit to Mines 2070 | -9/Materials | Identified exit to Storage 2117 | -9/Materials | Entered Mines 2172 | -9/Mines | Escorted by a lone wolf Derelict 2172 | -9/Mines | Discovered new exit (range 14) 2192 | -9/Mines | Entered Materials 2192 | -8/Materials | Accompanied by 1 ally 2192 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2336 | -8/Materials | Identified exit to Factory 2505 | -8/Materials | Garrison activated, responded to threat 2617 | -8/Materials | Self-destructed Last Messages --------------- 02524_ K-01 Serf collects debris. 02525_ U-05 Engineer lays Concrete. 02525_ K-01 Serf collects debris. 02526_ U-05 Engineer lays Concrete. 02526_ U-05 Engineer builds a Wall. 02528_ U-05 Engineer lays Concrete. 02528_ K-01 Serf collects debris. 02529_ U-05 Engineer lays Concrete. 02541_ Wheel destroyed. 02543_ Y-45 Defender destroyed. 02549_ G-47 Trooper suffers critical hit (Burn). 02550_ Acquired 45 matter. 02551_ G-47 Trooper suffers critical hit (Burn). 02557_ T-07 Excavator is excavating. 02588_ Dropped Lrg. Storage Unit. 02592_ Dropped Autogun. 02596_ Acquired Minigun. 02603_ Dropped Autogun. 02605_ Acquired Minigun. 02616_ Dropped Unknown Device. 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