Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.15 @ 20:12:46 Player: YA-B01 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (160) 800 Value Destroyed (4308) 4308 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (7366) 7366 TOTAL SCORE: 23734 Bonus ------- High Alert Combat Kills 456 Follower Combat Kills 2869 Entered DSFs 500 Acquired ECA 300 A7 Reached Mainframe 300 Win 3000 Friendly Fire -59 Cogmind --------- Core Integrity 1279/1600 Matter 290/300 Energy 213/215 System Corruption 2% Temperature Cool (6) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Ion Engine Light Quantum Reactor > --- PROPULSION (6) --- Impulse Thruster Impulse Thruster Array Impulse Thruster Array > --- UTILITY (15) ----- Structural Scanner Machine Analyzer Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Graphene Brace Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON (2) ------- Improved Plasma Cutter Molecular Scythe > --- INVENTORY (5) ---- Light Quantum Reactor Enhanced Gamma Bomb Array Advanced Datajack Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Structural Scanner Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Advanced ECM Suite Centrium Medium Armor Plating Hacking Suite Advanced Hacking Suite Advanced Hacking Suite System Mapper Advanced System Shield Advanced System Shield > --- WEAPON ----------- Ionic Axe Molecular Scythe > --- INVENTORY -------- Enhanced Gamma Bomb Array Advanced Datajack Improved Remote Datajack Advanced Remote Datajack Improved Plasma Cutter [Rating: 155] Favorites ----------- Power Mini Fusion Reactor Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Mini Fusion Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Myomer Leg Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Improved Flight Unit Utility Advanced System Shield Device ECM Suite Storage Large Storage Unit Processor Advanced Visual Processing Unit Hackware Advanced System Shield Protection Centrium Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Hammer Slashing Weapon Phasing Sabre Piercing Weapon Lance Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Slots Evolved 18 | . . . 2 . 2 2 . . . . 2 . . . 2 . . . . 2 . . . . 2 . 2 . 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 4 | . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . 1 . . Utility 13 | . . . 2 . . 2 . . . . 2 . . . 2 . . . . 2 . . . . . . 1 . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 339 | 7 7 15 32 10 16 34 7 11 6 8 13 8 . 6 11 2 9 2 5 6 3 6 58 8 18 10 3 11 7 Power 30 | 2 1 2 3 . 4 2 . . . . 1 . . . . . 1 . . . . . 7 2 2 1 1 1 . Engine 11 | 2 1 1 1 . 3 . . . . . . . . . . . . . . . . . 2 . . . . 1 . Core 3 | . . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 16 | . . . . . 1 2 . . . . 1 . . . . . 1 . . . . . 5 2 2 1 1 . . Propulsion 65 | 2 2 6 6 2 1 8 . . . . 5 . . 1 2 . 1 . . 1 1 2 12 2 4 4 1 1 1 Treads 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 7 | . . . . . . . . . . . . . . . . . . . . . . . 6 1 . . . . . Wheel 14 | 2 . 2 5 2 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . Hover 6 | . 2 1 . . . . . . . . . . . . . . . . . . . 1 2 . . . . . . Flight 36 | . . 1 1 . . 7 . . . . 5 . . 1 2 . 1 . . 1 1 1 4 1 3 4 1 1 1 Utility 124 | 1 2 4 9 1 2 14 1 3 4 4 7 2 . 3 5 . 6 2 3 4 1 2 16 3 9 5 . 6 5 Device 65 | . 1 1 4 . . 7 1 2 4 1 5 2 . 2 2 . 3 2 3 2 . 1 10 . 6 2 . 2 2 Storage 8 | 1 1 3 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Processor 13 | . . . 1 . 1 2 . . . 1 1 . . . 1 . 1 . . 1 . 1 1 . . . . 1 1 Hackware 17 | . . . . . . 1 . . . 1 . . . 1 2 . 2 . . 1 . . 2 1 2 . . 3 1 Protection 21 | . . . 3 1 . 4 . 1 . 1 1 . . . . . . . . . 1 . 3 2 1 3 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 120 | 2 2 3 14 7 9 10 6 8 2 4 . 6 . 2 4 2 1 . 2 1 1 2 23 1 3 . 1 3 1 Energy Gun 11 | 1 . 1 1 . 1 . . . 1 . . 2 . 1 . . . . . . . . 3 . . . . . . Energy Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 29 | 1 1 2 10 3 5 3 1 1 . . . 1 . . . . . . . . . . . . 1 . . . . Ballistic Cannon 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Launcher 25 | . . . 3 1 2 2 1 3 . 2 . 1 . 1 1 1 . . . . . . 6 . . . . 1 . Special Weapon 12 | . . . . . . . 2 2 . 1 . 2 . . . . . . . . . 2 1 . . . 1 . 1 Impact Weapon 4 | . . . . 2 1 1 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 28 | . . . . . . 2 2 2 1 1 . . . . 2 1 . . 1 1 1 . 9 1 2 . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon 6 | . . . . 1 . 2 . . . . . . . . . . 1 . 1 . . . 1 . . . . . . Unidentified Prototypes 17 | . . . 3 . . 1 . 1 1 . 1 1 . . 1 . . . . . . . . 3 1 . . 4 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . System Corruption 10 | . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . Parts Lost 67 | . . 4 4 . 2 3 1 1 . . 4 . . 3 1 . 3 . . 4 . 6 13 9 1 1 . 2 5 Power 5 | . . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . 1 . Propulsion 21 | . . 2 1 . 1 1 . . . . 1 . . 1 1 . . . . 1 . 4 5 1 1 . . . 1 Utility 29 | . . 1 3 . . 2 . 1 . . 2 . . . . . 3 . . 2 . 1 3 6 . 1 . . 4 Weapon 12 | . . 1 . . 1 . 1 . . . 1 . . 2 . . . . . 1 . . 3 1 . . . 1 . Highest Loss Streak 7 | . . 1 2 . 1 3 1 1 . . 1 . . 1 1 . 1 . . 1 . 5 5 7 1 1 . 1 2 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 85 | . 92 83 95 95 87 87 99 96 79 83 76 80 80 88 97 88 88 94 93 85 84 76 74 60 64 74 70 79 78 Engine 2 | . 10 . 7 11 9 2 . . . . . . . . . . . . . . . . 1 . . . . . 4 Reactor 3 | . . . . . . 4 7 7 7 7 5 6 6 6 5 5 4 5 5 5 5 4 2 2 4 3 5 7 4 Treads 1 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | . 20 6 22 18 24 7 . . . . . . . . . . . . . . . . . . 1 . . . . Flight 12 | . . . . . . 18 30 30 30 30 25 26 26 25 22 17 17 17 17 13 12 10 5 2 11 13 15 13 12 Device 13 | . . 7 10 11 9 14 15 15 14 15 15 20 20 21 23 17 20 23 22 23 15 15 14 4 7 8 8 15 15 Storage 3 | . 23 14 11 11 9 2 . . . . . . . . . . . . . . . . . . . . . . 2 Processor 11 | . . . 8 11 9 11 15 15 15 15 13 13 13 13 16 17 13 17 17 15 15 13 14 10 9 9 8 8 9 Hackware 8 | . . . . . . . 7 7 1 1 2 . . 4 10 11 17 17 17 19 21 21 16 21 20 27 21 24 22 Protection 4 | . . . 11 11 9 6 7 5 1 2 3 6 6 6 5 5 . . . . 4 3 1 4 3 3 4 4 3 Ballistic Gun 6 | . 14 23 20 15 10 3 4 1 . . . . . . . . . . . . . . . . 1 . . . . Special Weapon 1 | . . . . . . . 5 6 5 4 . 3 6 . . . . . . . . . . . . . 1 . . Slashing Weapon 2 | . . . . . . 3 2 3 . 2 2 . . . 4 4 5 5 5 5 7 6 5 5 2 4 4 3 4 Peak Build Rating 155 | 6 9 11 25 32 37 53 53 65 75 77 83 94 94 94 80 83 82 79 80 83 86 93 91 91 111 107 126 155 149 Average Rating 57 | 3 7 7 20 29 31 41 51 53 66 67 74 84 94 67 77 76 75 76 78 80 81 74 64 69 93 104 113 137 139 On Entrance 64 | . 6 6 11 25 30 29 52 51 65 66 56 79 94 94 69 79 76 76 76 77 72 86 42 91 52 106 102 118 141 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 14 20 30 46 42 38 39 19 21 25 25 25 28 28 22 24 30 29 17 17 19 27 29 41 36 37 34 42 46 45 Greatest Support 90 | 32 32 40 24 24 34 32 20 29 29 29 32 32 32 34 30 30 32 32 32 32 35 35 90 90 40 40 46 48 48 Greatest Overweight (x) 8 | . 3 2 1 3 1 3 . 1 1 . 4 . . . 1 . 1 . . . . 1 2 1 1 8 . . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 Average Capacity 8 | 6 8 10 15 15 15 8 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 8 Most Carried 15 | 5 8 15 15 15 15 15 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 Average Carried 7 | 2 6 10 14 14 14 8 4 4 4 4 4 2 4 4 4 4 5 4 5 5 5 4 4 4 4 4 4 4 5 Final Capacity 15 | 8 8 15 15 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 8 15 15 15 15 5 5 5 5 5 3 4 4 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 4 Class Distribution -------------------- 32% | Mutant 11% | Hacker-Mutant 10% | Sprinter 7% | Ninja 6% | Hacker-Ninja 5% | Scout 5% | Hacker-Sprinter 4% | Scavenger-Mutant 4% | Wizard-Scout 3% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Ninja | -7/Factory Scout | -7/Lower Caves Scout | -7/Lower Caves Sprinter | -7/Zion Sprinter | -6/Proximity Caves Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Scavenger-Sprinter | -6/DSF Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -5/Upper Caves Hacker-Ninja | -4/Factory Hacker-Mutant | -4/Waste Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Extension Hacker-Mutant | -4/Cetus Hacker-Scout | -3/Research Wizard-Scout | -3/Armory Wizard-Scout | -2/Research Wizard-Ninja | -2/Testing Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Matter Collected 8080 | 176 . 472 904 239 240 452 278 237 149 427 335 1686 . 95 40 283 85 20 50 50 30 62 1198 121 182 . . 68 201 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7696 | . . 461 1412 212 299 875 33 46 85 169 378 1278 . . 109 560 94 . . 151 . 94 1235 . 93 . . 68 44 Parts 378 | . . 17 101 12 44 40 3 4 2 1 15 21 . . 5 5 8 . . 11 . 4 67 . 10 . . 3 5 Haulers Intercepted 18 | . . . 6 3 . 4 . . . . 3 . . . 1 . . . . . . 1 . . . . . . . Recyclers Shooed 6 | . . 2 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 5 3 2 1 . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Combat Hostiles Destroyed 83 | . . 6 23 4 11 5 2 4 . . 5 1 . . . 2 . . . 2 . . 18 . . . . . . Melee 7 | . . . . . 1 1 . . . . . . . . . . . . . 2 . . 3 . . . . . . Guns 30 | . . 6 19 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . AOE 43 | . . . 4 3 7 2 2 4 . . 5 1 . . . 2 . . . . . . 13 . . . . . . Classes Destroyed 20 | . . 5 5 . . 3 . . 2 . . 1 . . . 1 . . . . . . 3 . . . . . . Worker 7 | . . 4 . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . Builder 13 | . . . . . . 2 . . . . 1 . . . . . 1 . . . . . 7 . 1 . . 1 . Tunneler 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . . . 6 3 . 4 . . . . 3 . . . 1 . . . . . . 1 . . . . . . . Recycler 10 | . . 2 4 . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 6 | . . . . . . 1 . . . . . . . . . . . . . 1 . . 3 . 1 . . . . Watcher 21 | . . . 4 . 3 5 . . . . 1 . . . . . 3 . . 1 . . 1 . 1 . . 1 1 Swarmer 38 | . . . 11 3 8 . 2 4 . . 5 . . . . . . . . . . . 5 . . . . . . Cutter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Grunt 19 | . . 4 4 . . 3 . . . . . . . . . . . . . . . . 8 . . . . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 13 | . . . 8 1 3 1 . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Programmer 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . . . . Compactor 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Zionite 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Tinkerer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | . . 5 7 3 5 4 2 4 1 . 4 1 . . 1 2 2 . . 2 . 1 5 . 1 . . 1 1 Combat Bots Only 7 | . . 2 7 3 4 2 2 4 . . 3 1 . . . 2 . . . 1 . . 5 . . . . . . Max Kills in Single Turn 5 | . . 2 2 2 3 3 2 1 1 . 2 1 . . 1 1 1 . . 1 . 1 5 . 1 . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . 2 2 3 1 2 1 . . 2 1 . . . 1 . . . . . . 5 . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Hostile Shots Fired 885 | . 1 41 122 26 50 85 8 34 36 13 21 . . 16 3 . 20 . 3 34 . 70 97 102 26 10 2 22 43 Missed 363 | . . 13 32 7 19 39 2 16 23 5 7 . . 9 1 . 13 . 3 19 . 33 30 40 15 6 2 11 18 Damage Taken 9846 | . 11 622 1079 362 326 563 94 312 66 133 312 . . 186 78 58 226 . . 352 . 693 1358 1654 223 169 . 261 708 Core 2317 | . . 172 188 64 34 136 . 67 43 37 19 . . 4 . . 103 . . 83 . 226 354 377 . 23 . 66 321 Absorbed by Shields 229 | . . . . . . 36 . . . . . . . . . . . . . . . . 137 56 . . . . . Regen/Repaired (Parts) 792 | . . . 102 . . 361 . . . . 85 . . . 13 100 27 . . . 54 . . 50 . . . . . Core Remaining (%) 71 | 100 . 31 . 37 93 . . . . 59 . . . 97 . . . . 89 . . . . 9 . 98 . 95 79 Volleys Fired 400 | . . 36 100 20 28 31 33 20 5 12 4 19 . 5 . 11 . . . . 5 1 70 . . . . . . Largest 2 | . . 2 2 2 2 1 1 1 1 1 1 1 . 1 . 1 . . . . 1 1 2 . . . . . . Hottest 120 | . . 60 53 46 79 30 30 30 . 30 30 33 . 65 . 49 . . . . 40 7 120 . . . . . . Shots Fired 571 | . 1 70 195 38 43 31 33 21 6 12 5 19 . 5 . 11 . . . . 5 1 75 . . . . . . Gun 420 | . 1 70 190 36 40 28 32 1 1 . . 6 . 1 . . . . . . 5 . 9 . . . . . . Cannon 53 | . . . . . . . . . . . . . . . . . . . . . . . 53 . . . . . . Launcher 54 | . . . 5 2 3 3 1 6 . 1 5 1 . 3 . 11 . . . . . . 13 . . . . . . Special 44 | . . . . . . . . 14 5 11 . 12 . 1 . . . . . . . 1 . . . . . . . Kinetic 444 | . . 68 188 36 32 28 32 1 . . . 6 . . . . . . . . . . 53 . . . . . . Thermal 27 | . . . 2 . 8 . . 3 . . . . . . . . . . . . 5 . 9 . . . . . . Explosive 54 | . . . 5 2 3 3 1 6 . 1 5 1 . 3 . 11 . . . . . . 13 . . . . . . Electromagnetic 5 | . 1 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Robot Hit Streak 56 | . . 9 56 11 9 5 7 6 3 3 . 12 . 1 . 2 . . . . 3 4 7 . . . . . . Robot Miss Streak 4 | . . 4 4 1 2 2 4 2 1 1 1 . . 1 . 1 . . . . 1 . 2 . . . . . . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 448 | . . 48 131 34 29 38 18 3 6 3 11 12 . 1 2 4 22 . 1 12 4 2 56 . 4 . . 3 4 Core Hits 239 | . . 24 58 9 20 30 8 7 . 2 10 2 . 3 1 5 4 . . 4 . 1 46 . 3 . . 1 1 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 9 | . . 1 2 2 . 2 2 . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 22 | . . 1 2 2 2 2 2 . . . 2 . . . . . 2 . . . . . 7 . . . . . . Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 6 | . . 1 2 . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Smash 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Sever 10 | . . . . . . . . . . . 2 . . . . . 2 . . . . . 6 . . . . . . Melee Attacks 377 | . . . . 14 4 67 3 12 2 6 23 . . . 8 . 43 3 3 45 . 18 52 11 19 4 6 15 19 Impact 46 | . . . . 13 4 29 . . . . . . . . . . . . . . . . . . . . . . . Slashing 315 | . . . . . . 38 3 12 2 6 23 . . . 3 . 39 3 2 40 . 18 52 11 19 4 6 15 19 Piercing 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . Sneak Attacks 49 | . . . . 4 . 7 . . 2 . 3 . . . 1 . 9 . 1 5 . 1 13 . 2 . . 1 . Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . Damage Inflicted 17483 | . . 667 2275 825 882 1661 539 226 143 135 1004 74 . 315 111 1890 829 . . 310 51 81 4750 . 253 . . 215 247 Guns 4359 | . . 602 1948 405 429 406 412 . . . . 26 . 13 . . . . . . 51 . 67 . . . . . . Cannons 479 | . . . . . . . . . . . . . . . . . . . . . . . 479 . . . . . . Explosions 6312 | . . . 327 107 390 348 127 226 . 135 395 48 . 302 . 1890 . . . . . . 2017 . . . . . . Melee 6236 | . . . . 313 63 907 . . 143 . 596 . . . 111 . 829 . . 310 . 81 2168 . 253 . . 215 247 Ramming 97 | . . 65 . . . . . . . . 13 . . . . . . . . . . . 19 . . . . . . Kinetic 4604 | . . 591 1928 405 357 406 412 . . . . 26 . . . . . . . . . . 479 . . . . . . Thermal 273 | . . . 20 . 72 . . . . . 63 . . . . . . . . . 51 . 67 . . . . . . Explosive 5995 | . . . 327 107 390 94 127 226 . 135 332 48 . 302 . 1890 . . . . . . 2017 . . . . . . Electromagnetic 278 | . . 11 . . . 254 . . . . . . . 13 . . . . . . . . . . . . . . . Impact 574 | . . . . 313 63 198 . . . . . . . . . . . . . . . . . . . . . . . Slashing 5622 | . . . . . . 709 . . 143 . 596 . . . 71 . 829 . . 310 . 81 2168 . 253 . . 215 247 Piercing 40 | . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . . Highest Corruption 17 | . 1 1 . 1 . 3 1 2 2 2 4 4 4 4 . . . . . 1 . 6 7 17 . 1 . 3 2 Average Corruption 3 | . 1 1 . 1 . 2 1 1 2 2 3 4 4 4 . . . . . 1 . 4 5 15 . 1 . 2 1 Corruption Purged 9 | . . . . . . 3 . . . . . . . . . . . . . 1 . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 161 | . 1 10 . 1 . 7 7 9 4 6 10 11 1 3 . . . . . . . 4 42 34 . . . 11 . Message Errors 40 | . . 5 . . . . . 2 . 2 1 2 . . . . . . . . . . 14 8 . . . 6 . Matter Fused 26 | . . . . . . 2 1 1 1 2 1 3 . . . . . . . . . . 10 5 . . . . . Heat Flow Errors 23 | . . . . 1 . 3 . 2 . . 2 2 . . . . . . . . . 1 6 6 . . . . . Energy Discharges 26 | . . . . . . 1 1 3 . 1 4 3 1 3 . . . . . . . 1 3 3 . . . 2 . Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 23 | . . 2 . . . 1 4 . 2 . . 1 . . . . . . . . . 2 5 5 . . . 1 . Data Loss (major) 7 | . . 2 . . . . . . . . 1 . . . . . . . . . . . 1 3 . . . . . Misfires 4 | . 1 . . . . . . 1 1 . 1 . . . . . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Weapon Failures 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1315 | . . . 32 110 24 142 . 5 112 . 81 . . . 20 . 77 . . . . . 553 . 25 . . 76 58 Projectiles 15 | . . . . . . . . . . . . . . . . . . . . . . . 15 . . . . . . Explosions 85 | . . . 32 . 16 2 . 5 . . 23 . . . . . . . . . . . 7 . . . . . . Melee 1215 | . . . . 110 8 140 . . 112 . 58 . . . 20 . 77 . . . . . 531 . 25 . . 76 58 Knockbacks 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . . . Impact 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 236 | . . 16 21 . 7 38 . . . . 20 . . 8 . 59 . . . . . . 67 . . . . . . Shots 9 | . . . 1 . 1 2 . . . . 1 . . 1 . 1 . . . . . . 2 . . . . . . Rammed 19 | . . 18 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 21 | . . 19 . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Kicked 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 291 | . 8 22 37 205 45 226 9 291 18 27 210 167 . . . 24 . . . . 3 262 257 227 . . . . . Average Temperature 67 | . 6 5 10 69 13 71 3 119 13 13 66 96 . . . 10 . . . . 2 125 85 98 . . . . . Received Heat Transfer 1558 | . 6 153 384 75 45 147 18 9 . 27 45 . . 36 . . 48 . . 9 . 57 243 184 . . . 18 54 Effects 3 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Interference 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 6 | . . . . 2 . 4 . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 8 | . . . . 3 1 4 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Heat Transferred 655 | . . . 50 . 259 . . . . . 50 . . . . . . . . . 148 . 148 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Peak Influence 1269 | . 61 108 389 305 329 353 . . . . 308 162 15 384 231 323 1151 . . 450 180 322 1269 796 492 298 173 406 403 Initial 710 | . . 23 . 106 65 105 . . . . . 107 . 14 201 73 199 . . 312 112 98 157 710 424 191 94 85 144 Average 296 | . 9 22 197 175 107 216 . . . . 175 114 3 190 160 255 882 . . 347 141 194 753 713 423 218 121 251 229 Maximum Alert Level 4 | . . . 1 1 1 1 . . . . 1 . . 1 1 1 4 . . 2 . 1 4 3 2 1 . 2 2 Low Security (%) 46 | 100 100 100 53 67 86 32 . . . . 48 100 100 42 71 21 . . . . 100 62 5 . . 7 100 17 38 Level 1 33 | . . . 46 32 13 67 . . . . 51 . . 57 28 78 7 . . 94 . 37 10 . 25 92 . 78 60 Level 2 8 | . . . . . . . . . . . . . . . . . 18 . . 5 . . 28 37 74 . . 3 . Level 3 9 | . . . . . . . . . . . . . . . . . 59 . . . . . 36 62 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . 13 . . . . . 19 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Squads Dispatched 48 | . . 1 . 2 1 4 . . . . . . . 2 5 . 16 . . 2 . 2 8 . . 2 . 2 1 Investigation 13 | . . . . . 1 2 . . . . . . . . 1 . 4 . . . . 2 1 . . 1 . 1 . Extermination 7 | . . . . . . 2 . . . . . . . . . . 1 . . 1 . . . . . 1 . 1 1 Reinforcement 12 | . . . . 1 . . . . . . . . . 2 1 . 4 . . 1 . . 3 . . . . . . Assault 7 | . . 1 . 1 . . . . . . . . . . . . 1 . . . . . 4 . . . . . . Garrison 9 | . . . . . . . . . . . . . . . 3 . 6 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Distress Signals 24 | . . 1 4 1 1 3 . . . . 1 . . . 1 . 5 . . . . 2 1 4 . . . . . Communications Jammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Times Spotted 489 | . 5 12 38 35 17 30 22 23 3 9 14 . . 11 9 4 41 . 3 24 6 32 64 20 6 8 6 16 31 Peak Tracking Total 13 | . 4 4 10 6 4 5 6 8 3 3 3 . . 5 7 3 6 . 3 6 4 13 8 5 2 7 6 5 9 Tactical Retreats 107 | . 1 . 3 3 . 10 10 7 1 4 3 . . 3 2 . 12 . 1 6 . 7 9 7 2 3 . 6 7 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Traps Triggered 32 | . 1 . 1 3 3 3 . . . . 7 . . . 2 . . . . 2 . . 2 . 1 5 . 1 1 Indirectly 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 89 | . . . . . . 9 . . . . . . . . . . 80 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Reprogrammed 14 | . . . . . . 1 . . . . . . . . . . 13 . . . . . . . . . . . . Reused 6 | . . . 1 . 2 . . . . . . . . . . . 3 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 10 | . . . 1 . 2 . . 2 . . . . . . . . 5 . . . . . . . . . . . . Most Traps Carried 4 | . . 4 4 2 2 . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Machines Disabled 43 | . . . 7 4 2 5 1 . . . 4 . . . . . 8 . . . . . 4 1 1 2 . 4 . Max in Single Turn 4 | . . . 1 1 1 4 1 . . . 3 . . . . . . . . . . . 1 1 1 1 . 1 . Garrison Access 9 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Machines Accessed 143 | . 3 . 12 8 7 21 . 1 . . 14 . 1 . 8 . 17 1 1 5 . 5 6 2 3 4 12 10 2 Terminals 81 | . 2 . 9 7 6 11 . . . . 8 . 1 . 2 . 10 . . 1 . 1 6 2 1 2 4 7 1 Fabricators 14 | . . . . . . 4 . . . . 1 . . . 1 . 1 . . . . 3 . . . 2 2 . . Repair Stations 12 | . . . 1 1 . 3 . . . . 1 . . . 2 . 1 . . 1 . 1 . . . . . 1 . Recycling Units 14 | . 1 . 1 . 1 1 . . . . 1 . . . 1 . 5 . . . . . . . . . 3 . . Scanalyzers 6 | . . . 1 . . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 1 . Garrison Access 13 | . . . . . . 2 . . . . 2 . . . 2 . . . . 2 . . . . 1 . 2 1 1 Total Hacks 465 | . 10 . 29 31 22 57 . 1 . . 38 . 1 . 15 . 54 1 1 14 . 19 16 2 18 14 66 49 7 Successful 251 | . 5 . 12 20 13 23 . 1 . . 16 . 1 . 8 . 31 1 1 8 . 10 6 2 6 4 46 30 7 Failed 214 | . 5 . 17 11 9 34 . . . . 22 . . . 7 . 23 . . 6 . 9 10 . 12 10 20 19 . Catastrophic 37 | . . . 7 . 2 7 . . . . 4 . . . 4 . 3 . . 1 . . 5 . 2 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 210 | . 3 . 18 23 12 25 . 1 . . 15 . . . 4 . 19 . . . . 11 5 3 6 7 28 26 4 Terminals 296 | . 8 . 22 29 20 33 . . . . 20 . 1 . 4 . 40 . . 2 . 4 16 2 9 8 33 39 6 Fabricators 41 | . . . . . . 9 . . . . 2 . . . 3 . 2 . . . . 11 . . . 6 8 . . Repair Stations 36 | . . . 3 2 . 9 . . . . 2 . . . 4 . 2 . . 5 . 4 . . . . . 5 . Recycling Units 33 | . 2 . 1 . 2 3 . . . . 2 . . . 1 . 10 . . . . . . . . . 12 . . Scanalyzers 33 | . . . 3 . . . . . . . 6 . . . . . . . . 5 . . . . 6 . 11 2 . Garrison Access 23 | . . . . . . 3 . . . . 6 . . . 3 . . . . 2 . . . . 3 . 2 3 1 Terminal Hacks 86 | . 4 . 6 6 3 10 . 1 . . 3 . 1 . 3 . 10 1 1 . . . 6 2 1 2 14 10 2 Record 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Prototype ID Bank 13 | . 2 . 2 3 . 2 . . . . . . . . . . 2 . . . . . . . . . 1 1 . Open Door 8 | . . . . . . . . 1 . . . . . . . . . 1 1 . . . 4 1 . . . . . Open DSF 3 | . . . . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . Level Access Points 4 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 1 . Branch Access Points 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alert Level 8 | . . . . . . 2 . . . . . . . . 1 . . . . . . . . . 1 1 1 1 1 Unreport Threat 5 | . . . 2 . . 1 . . . . . . . . 1 . . . . . . . 1 . . . . . . Locate Traps 10 | . 1 . 1 1 1 1 . . . . . . . . . . 2 . . . . . . . . . 2 . 1 Security Status 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Patrol Status 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Transport Status 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Recall Extermination 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler Manifests 5 | . . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . 1 1 . Zone Layout 10 | . . . . . 2 3 . . . . 1 . . . . . . . . . . . . . . . 1 3 . Fabricator Hacks 5 | . . . . . . 1 . . . . . . . . 1 . . . . . . 3 . . . . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . Repair Station Hacks 17 | . . . 2 2 . 4 . . . . 2 . . . 2 . 2 . . 1 . 1 . . . . . 1 . Scan Component 11 | . . . 1 1 . 3 . . . . 1 . . . 1 . 1 . . 1 . 1 . . . . . 1 . Repair 6 | . . . 1 1 . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Recycling Unit Hacks 8 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 4 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Retrieve Components 7 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . 3 . . Scanalyzer 25 | . . . 2 . . . . . . . 5 . . . . . . . . 5 . . . . 2 . 9 2 . Insert Component 12 | . . . 1 . . . . . . . 3 . . . . . . . . 2 . . . . 1 . 4 1 . Analyze 13 | . . . 1 . . . . . . . 2 . . . . . . . . 3 . . . . 1 . 5 1 . Garrison Access Hacks 9 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . 1 Seal Access 9 | . . . . . . 1 . . . . 2 . . . . . . . . 2 . . . . 1 . 2 . 1 Unauthorized Hacks 101 | . 1 . 2 12 10 7 . . . . 4 . . . 2 . 15 . . . . 6 . . 2 2 17 17 4 Terminals 77 | . . . 1 12 9 6 . . . . 4 . . . . . 12 . . . . 1 . . 2 . 9 17 4 Track 15 | . . . 1 1 2 1 . . . . 2 . . . . . 2 . . . . . . . . . 1 4 1 Assimilate 4 | . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 . . Botnet 29 | . . . . 5 4 3 . . . . 1 . . . . . 4 . . . . . . . 1 . 3 7 1 Operators 9 | . . . . 1 1 . . . . . 1 . . . . . 1 . . . . 1 . . 1 . 1 1 1 Skim 19 | . . . . 4 2 2 . . . . . . . . . . 3 . . . . . . . . . 2 5 1 Search 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . . 2 . . . . 5 . . . 2 3 . . Report 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Fabnet 7 | . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . 1 2 . . Overload 3 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 11 | . 1 . 1 . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . 5 . . Monitor 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Reject 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 6 | . . . . . 1 1 . . . . . . . . 1 . 1 . . . . . . . . . 2 . . Mask 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 109 | . 3 . 10 9 7 19 . . . . 13 . 1 . 5 . 12 . . 2 . 4 3 . 2 3 7 8 1 Full Trace Events 11 | . 1 . 1 . 1 2 . . . . . . . . 1 . 2 . . . . 1 1 . . . . 1 . Feedback Events 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hackware Fried 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 99 | . . . . . . 99 . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . 1 . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 4 1 . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . . . . . . . . . . . 117 . . . . . . . Total Part Build Rating 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . . . . . Parts Repaired 5 | . . . 1 . . 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . . Time 261 | . . . 51 32 . 54 . . . . 49 . . . 26 . 49 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 6 . . Parts Scanalyzed 11 | . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 4 1 . Part Schematics Acquired 11 | . . . 1 . . . . . . . 2 . . . . . . . . 2 . . . . 1 . 4 1 . Parts Damaged 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 9 | . . . . 1 . . . . . . . . . . . . . . 1 1 . 1 . . . 1 1 . 3 Non-combat 3 | . . . . . . . . . . . . . . . . . . . 1 1 . 1 . . . . . . . Combat 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Robot Hacks Applied 5 | . . . . 1 . . . . . . . . . . . . . . 1 2 . 1 . . . . . . . parse_system 2 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . find_chute 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 6 5 5 7 Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 3 Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 1 . . 6 . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Total Allies 68 | . . 4 . . . 3 . . . . . . . 1 . 19 1 . . 1 18 . 15 . . 1 2 . 3 Largest Group 19 | . . 4 3 . . 3 . . . . . . . 1 1 19 17 . . 1 18 7 5 1 . 1 1 . 3 Highest-Rated Group 684 | . . 71 55 . . 30 . . . . . . . 99 93 684 574 . . 49 656 251 235 151 . 48 10 . 174 Highest-Rated Ally 159 | . . 31 31 . . 10 . . . . . . . 99 93 50 50 . . 49 50 46 159 151 . 48 10 . 58 Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Dakka 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Ally Attacks 666 | . . 21 23 . . 4 . . . . . . . 20 6 80 121 . . 5 147 31 179 18 . 4 . . 7 Total Damage 21491 | . . 191 201 . . 72 . . . . . . . 1540 591 2389 4503 . . 163 5703 406 4595 707 . 163 . . 267 Kills 115 | . . 4 4 . . . . . . . . . . 12 2 4 31 . . 1 14 5 32 5 . . . . 1 Allies Corrupted 2 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Allies Melted 2 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Robot Analysis Total 3 | . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . Derelict Logs Recovered 10 | . . 2 . . . . 1 1 . 2 . . . . . . . 2 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Turns Passed 19442 | 70 276 1213 2194 1027 1284 1332 853 1285 298 702 794 490 19 144 258 207 878 314 354 552 294 264 1475 675 534 422 218 597 419 Spaces Moved 30241 | 71 296 708 1656 686 656 2338 2405 2641 488 1771 1727 795 66 344 679 330 2046 842 997 1289 338 550 1197 733 988 859 548 1364 833 Core 200 | 31 . . . . . . . . . . 1 . . . 1 . 5 . . . . 64 75 19 . 4 . . . Treads 399 | . . 399 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 622 | . . . . . . . . . . . . . . . . . . . . . . . 326 296 . . . . . Wheels 4010 | 40 191 258 1656 686 656 390 . . . . . . . . . . . . . . . . . . 133 . . . . Hover 514 | . 105 51 . . . . . . . . . . . . . . . . . . . 35 323 . . . . . . Flight 24496 | . . . . . . 1948 2405 2641 488 1771 1726 795 66 344 678 330 2041 842 997 1289 338 451 473 418 855 855 548 1364 833 Fastest Speed 25 | 50 56 56 95 105 100 28 28 28 28 28 28 28 28 25 27 30 30 34 34 34 35 34 30 40 35 37 34 34 37 Average Speed 46 | 78 85 137 104 115 101 41 28 28 28 28 31 28 28 27 27 30 31 34 34 35 38 37 76 74 45 39 35 38 38 Slowest Speed 450 | 100 245 240 105 135 105 125 28 99 99 28 295 28 28 30 100 30 100 34 34 39 39 100 260 120 95 450 39 39 39 Overloaded Moves 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 122 | . . . . . . 34 1 4 . . 16 . . 4 4 . 7 1 . 8 . 3 2 3 2 . 6 14 13 Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Exploration Rate (%) 60 | 4 38 92 96 90 50 63 96 96 14 93 40 95 1 94 20 95 53 91 85 20 96 16 78 94 23 40 21 83 30 Regions Visited 29 Branch Regions 12 Pre-discovered Areas 8 | . . 2 . . . . 1 . 1 . . . . . . . . 1 1 . . . . . . . . 2 . Known Exits Taken 17 | . . . 1 . . 1 1 1 1 1 . . 1 . . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . . 4 4 1 4 . . . . . . . 4 4 . . . . . . . . . . Spaces Dug 273 | . . . 7 . 8 40 . 11 . 6 9 . . 7 4 . 20 3 2 26 . 15 78 1 8 2 6 8 12 Terrain Destroyed 943 | . . . 52 27 30 51 6 61 . 12 48 7 . 16 4 176 20 3 2 26 . 15 350 1 8 2 6 8 12 Melee 173 | . . . . . 1 32 . 11 . 6 9 . . . 4 . 20 3 2 26 . 15 7 1 8 2 6 8 12 Projectile 46 | . . . . . . . . . . . . 1 . . . . . . . . . . 45 . . . . . . AOE 723 | . . . 52 27 29 19 5 50 . 6 39 6 . 16 . 176 . . . . . . 298 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -2 -1 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Zio Pro Fac Was Fac DSF Fac Was Fac Upp Upp Fac Was Fac Ext Cet Res Arm Res Tes Acc Total 34360 | 84 320 865 1938 861 1225 2527 2542 3112 637 1947 1923 1034 65 379 739 427 2214 863 1007 1335 495 586 1586 842 1038 933 556 1401 879 Wait 2607 | . . 70 95 121 503 52 95 417 126 133 143 199 . 26 35 80 38 16 . 3 149 5 129 85 4 58 4 16 5 Move 29977 | 70 295 707 1655 685 655 2272 2402 2632 487 1770 1695 794 65 335 671 329 2031 839 996 1276 337 543 1191 727 983 858 535 1335 807 Hop 114 | . . . . . . 31 1 4 . . 16 . . 4 4 . 7 1 . 5 . 3 2 2 2 . 6 14 12 Pick Up 100 | 6 8 9 19 4 6 2 1 4 4 9 5 3 . 3 3 2 1 1 . . . 1 4 . 1 1 . 1 2 Fast Attach 180 | 3 6 7 13 2 5 16 1 2 2 . 4 3 . 4 7 . 8 . 3 4 3 4 34 5 16 9 3 11 5 Attach 61 | 3 . 2 4 1 . 8 1 1 4 6 4 5 . 2 4 1 . . . . . 2 6 2 2 1 . . 2 Detach 47 | . . 3 2 1 . 5 . . 2 . 1 7 . . 4 . 1 . . . . 5 4 4 3 . 1 4 . Swap 98 | 1 1 6 15 7 11 10 5 8 . 2 5 . . . . 1 1 2 2 2 . . 18 1 . . . . . Drop 174 | 1 10 6 33 6 11 13 . 8 5 9 6 4 . . 5 3 4 1 3 . 1 6 16 5 8 2 1 5 2 Fire 400 | . . 36 100 20 28 31 33 20 5 12 4 19 . 5 . 11 . . . . 5 1 70 . . . . . . Melee 370 | . . . . 14 4 67 3 12 2 6 23 . . . 6 . 43 3 3 45 . 16 49 11 19 4 6 15 19 Ram 6 | . . 5 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Crush 14 | . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 69 | . . . . . . 11 . . . . 16 . . . . . . . . . . . 24 . . . . . 18 Rewire 30 | . . . . . . . . . . . . . . . . . . . . . . . 30 . . . . . . Trap 93 | . . . 2 . 2 9 . . . . . . . . . . 80 . . . . . . . . . . . . Miscellaneous 19 | . . . . . . . . 4 . . . . . . . . . . . . . . 8 . . . . . 7 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Storage (discovered 2 exits: *Mat / [*Rec]) -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -4/Factory (discovered 2 exits: Res / *Ext) -4/Waste -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -3/Research (discovered 2 exits: *Res / *Arm) -3/Armory (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: Acc x3 / *Tes x2) -2/Testing (discovered 2 exits: *Acc / Sec) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 16) 347 | -10/Materials | Entered Mines 348 | -10/Mines | Learned location of Storage (-9) 348 | -10/Mines | Assembled infested the area 353 | -10/Mines | Assisted by a Guerilla fighting off Assembled 594 | -10/Mines | Learned 2 Materials zone layouts 751 | -10/Mines | Core integrity fell below 50% 862 | -10/Mines | Discovered new exit (range 8) 899 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1158 | -10/Mines | Found a hidden stash of uninstalled traps 1268 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1360 | -10/Mines | Met a Derelict testing a Signal Generator 1365 | -10/Mines | Found Signal Generator 1536 | -10/Mines | Discovered new exit (range 15) 1560 | -10/Mines | Entered Materials 1560 | -9/Materials | Accompanied by 3 allies 1560 | -9/Materials | Evolved 2 slots: Utility x2 1641 | -9/Materials | Build established: Scavenger-Mutant 1676 | -9/Materials | Identified exit to Mines 1676 | -9/Materials | Identified exit to Storage 1684 | -9/Materials | Discovered new exit (range 15) 1805 | -9/Materials | Lost 3 allies 1867 | -9/Materials | Destroyed 7 combat bots 2004 | -9/Materials | Build established: Mutant 2138 | -9/Materials | Discovered new exit (range 14) 3120 | -9/Materials | Discovered new exit (range 16) 3471 | -9/Materials | Repaired Imp. Assault Rifle 3754 | -9/Materials | Entered Storage 3782 | -9/Storage | Met 01-MTF 3822 | -9/Storage | Core integrity fell below 50% 4125 | -9/Storage | Discovered new exit (range 15) 4147 | -9/Storage | Used back door to open Recycling access 4564 | -9/Storage | Discovered new exit (range 5) 4781 | -9/Storage | Entered Materials 4781 | -8/Materials | Evolved 2 slots: Propulsion x2 5938 | -8/Materials | Discovered new exit (range 16) 6065 | -8/Materials | Entered Factory 6065 | -7/Factory | Evolved 2 slots: Utility x2 6549 | -7/Factory | Lost 3 parts (1n2u) 6873 | -7/Factory | Discovered new exit (range 9) 6876 | -7/Factory | Identified exit to Lower Caves 6881 | -7/Factory | Build established: Ninja 7101 | -7/Factory | Fabricated B-36 Bruiser? 7233 | -7/Factory | Repaired Centrium Light Armor Plating 7368 | -7/Factory | Discovered exit to Lower Caves (range 13) 7397 | -7/Factory | Entered Lower Caves 7405 | -7/Lower Caves | Encountered a Warlord checkpoint 7454 | -7/Lower Caves | Ambushed by wild Derelicts 7716 | -7/Lower Caves | Spotted B-75 Beast 7827 | -7/Lower Caves | Build established: Scout 8201 | -7/Lower Caves | Discovered new exit (range 7) 8203 | -7/Lower Caves | Identified exit to Lower Caves 8224 | -7/Lower Caves | Found DCF Scrap (12 items) 8250 | -7/Lower Caves | Entered another Lower Caves area 8288 | -7/Lower Caves | Discovered new exit (range 11) 8290 | -7/Lower Caves | Identified exit to Factory 8332 | -7/Lower Caves | Learned location of 1 exit from Factory 8333 | -7/Lower Caves | Build established: Ninja 8338 | -7/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8989 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9168 | -7/Lower Caves | Found Prototype Special Weapon 9168 | -7/Lower Caves | Identified Molecular Deconstructor 9181 | -7/Lower Caves | Found Prototype Device 9192 | -7/Lower Caves | Build established: Scout 9229 | -7/Lower Caves | Murdered Warlord Statue 9511 | -7/Lower Caves | Caught by Unaware searching for contraband prototypes 9526 | -7/Lower Caves | Discovered new exit (range 13) 9529 | -7/Lower Caves | Identified exit to Zion 9535 | -7/Lower Caves | Entered Zion 9540 | -7/Zion | Given the Hacking Drone Bay 9559 | -7/Zion | Learned location of Warlord (-5) 9572 | -7/Zion | Discovered new exit (range 12) 9575 | -7/Zion | Identified exit to Proximity Caves 9589 | -7/Zion | Identified Heart of Steel 9629 | -7/Zion | Attacked by Zionites 9678 | -7/Zion | Spotted T2-7ZJ(B) 9678 | -7/Zion | Spotted RW-BQM(B) 9707 | -7/Zion | Build established: Sprinter 9833 | -7/Zion | Entered Proximity Caves 9917 | -6/Proximity Caves | Learned Factory security intel 10266 | -6/Proximity Caves | Ambushed by research squad 10535 | -6/Proximity Caves | Entered Factory 10535 | -6/Factory | Evolved 2 slots: Utility x2 10536 | -6/Factory | Identified exit to Factory 10710 | -6/Factory | Identified exit to DSF 10950 | -6/Factory | Repaired Mni. Fusion Reactor? 11329 | -6/Factory | Sucked down chute 11329 | -6/Factory | Entered Waste 11329 | -6/Waste | The area was eerily silent 11535 | -6/Waste | Discovered new exit (range 12) 11819 | -6/Waste | Entered Factory 11838 | -6/Factory | Identified exit to DSF 11838 | -6/Factory | Entered DSF 11839 | -6/DSF | Heart of Steel transformed into Warbot 11855 | -6/DSF | Additional patrols routed to DSF 11889 | -6/DSF | Discovered exit to Factory (range 14) 11967 | -6/DSF | Sterilization system engaged 11982 | -6/DSF | Entered Factory 11982 | -5/Factory | Accompanied by 1 ally (Warbot) 11982 | -5/Factory | Evolved 2 slots: Utility x2 11995 | -5/Factory | Garrison activated, responded to threat 12052 | -5/Factory | Repaired ECM Suite 12095 | -5/Factory | Discovered new exit (range 7) 12133 | -5/Factory | Identified exit to Upper Caves 12148 | -5/Factory | Spotted B-75 Beast 12240 | -5/Factory | Sucked down chute 12240 | -5/Factory | Entered Waste 12246 | -5/Waste | Spotted C-40 Crusher 12259 | -5/Waste | Destroyed C-40 Crusher 12268 | -5/Waste | Warlord forces began an assault 12269 | -5/Waste | Spotted C-40 Crusher 12272 | -5/Waste | Destroyed C-40 Crusher 12279 | -5/Waste | Spotted C-40 Crusher 12282 | -5/Waste | Spotted C-40 Crusher 12289 | -5/Waste | Spotted C-40 Crusher 12295 | -5/Waste | Allies destroyed C-40 Crusher 12306 | -5/Waste | Allies destroyed C-40 Crusher 12368 | -5/Waste | Discovered new exit (range 13) 12372 | -5/Waste | Identified exit to Factory 12444 | -5/Waste | Build established: Hacker-Sprinter 12447 | -5/Waste | Entered Factory 12447 | -5/Factory | Accompanied by 17 allies 12495 | -5/Factory | Garrison activated, responded to threat 12586 | -5/Factory | Repaired Mni. Fusion Reactor 12653 | -5/Factory | Lost 4 allies 12658 | -5/Factory | Identified exit to Factory 12658 | -5/Factory | Hacking Suite fried by hacking feedback 12747 | -5/Factory | First assault squad dispatched 12800 | -5/Factory | Spotted B-75 Beast 13111 | -5/Factory | Discovered exit to Upper Caves (range 7) 13325 | -5/Factory | Entered Upper Caves 13326 | -5/Upper Caves | Encountered a Warlord checkpoint 13331 | -5/Upper Caves | Met a Warlord Commander 13333 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 13337 | -5/Upper Caves | Found Encrypted Comm Array 13366 | -5/Upper Caves | Build established: Hacker-Ninja 13458 | -5/Upper Caves | Learned Factory security intel 13462 | -5/Upper Caves | Discovered new exit (range 11) 13466 | -5/Upper Caves | Identified exit to Upper Caves 13562 | -5/Upper Caves | Learned location of 1 exit from Factory 13639 | -5/Upper Caves | Entered another Upper Caves area 13666 | -5/Upper Caves | Learned location of Armory (-3) 13670 | -5/Upper Caves | Learned Factory stockpile data 13698 | -5/Upper Caves | Discovered exit to Factory (range 6) 13794 | -5/Upper Caves | Encountered a Warlord checkpoint 13844 | -5/Upper Caves | Discovered new exit (range 15) 13849 | -5/Upper Caves | Identified exit to Warlord 13993 | -5/Upper Caves | Entered Factory 13993 | -4/Factory | Evolved 2 slots: Utility x2 13994 | -4/Factory | Identified exit to Research 14307 | -4/Factory | Discovered new exit (range 16) 14312 | -4/Factory | Identified exit to Extension 14545 | -4/Factory | Sucked down chute 14545 | -4/Factory | Entered Waste 14552 | -4/Waste | Spotted C-40 Crusher 14563 | -4/Waste | Warlord forces began an assault 14620 | -4/Waste | Allies destroyed C-40 Crusher 14630 | -4/Waste | Spotted C-40 Crusher 14637 | -4/Waste | Allies destroyed C-40 Crusher 14637 | -4/Waste | Spotted C-40 Crusher 14637 | -4/Waste | Spotted C-40 Crusher 14649 | -4/Waste | Lost 8 allies 14650 | -4/Waste | Spotted C-40 Crusher 14650 | -4/Waste | Spotted C-40 Crusher 14651 | -4/Waste | Discovered new exit (range 12) 14666 | -4/Waste | Allies destroyed C-40 Crusher 14675 | -4/Waste | Allies destroyed C-40 Crusher 14684 | -4/Waste | Identified exit to Factory 14719 | -4/Waste | Lost 3 allies 14792 | -4/Waste | Build established: Hacker-Mutant 14839 | -4/Waste | Entered Factory 14839 | -4/Factory | Accompanied by 7 allies 14965 | -4/Factory | Joined by Warlord Dakka squad 14977 | -4/Factory | Fabricated Micro-nuke Launcher (x1) 14982 | -4/Factory | Discovered exit to Extension (range 13) 15010 | -4/Factory | Lost 6 allies 15100 | -4/Factory | Lost 5 parts (1p3n1u) 15103 | -4/Factory | Entered Extension 15311 | -4/Extension | Rescued a captive Derelict 15311 | -4/Extension | Rescued a captive Derelict 15703 | -4/Extension | Disrupted transfer network 15788 | -4/Extension | Crushed by falling debris 15789 | -4/Extension | Spotted B-86 Titan 15790 | -4/Extension | Rescued a captive Derelict 15791 | -4/Extension | Rescued a captive Derelict 15853 | -4/Extension | First assault squad dispatched 15982 | -4/Extension | Crushed by falling debris 16008 | -4/Extension | Crushed by falling debris 16023 | -4/Extension | Rescued a captive Derelict 16024 | -4/Extension | Rescued a captive Derelict 16042 | -4/Extension | Lost 5 parts (1p1n2u1w) 16073 | -4/Extension | Core integrity fell below 50% 16172 | -4/Extension | Rescued a captive Derelict 16173 | -4/Extension | Rescued a captive Derelict 16250 | -4/Extension | Lost 4 allies 16266 | -4/Extension | Lost 4 parts (1p1n2w) 16361 | -4/Extension | Rescued A7 16393 | -4/Extension | Build established: Scavenger-Mutant 16549 | -4/Extension | Discovered exit to Research (range 10) 16550 | -4/Extension | Discovered new exit (range 6) 16565 | -4/Extension | Identified exit to Cetus 16578 | -4/Extension | Entered Cetus 16578 | -4/Cetus | Accompanied by 1 ally (A7) 16583 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 16597 | -4/Cetus | Spotted Cetus Guard 16597 | -4/Cetus | Spotted Cetus Guard 16597 | -4/Cetus | Spotted Cetus Guard 16599 | -4/Cetus | Spotted Cetus Guard 16619 | -4/Cetus | Allies destroyed Cetus Guard 16628 | -4/Cetus | Allies destroyed Cetus Guard 16651 | -4/Cetus | Cetus Manufacturing Module disabled 16660 | -4/Cetus | Lost 7 parts (1p1n4u1w) 16662 | -4/Cetus | Allies destroyed Cetus Guard 16667 | -4/Cetus | Allies destroyed Cetus Guard 16675 | -4/Cetus | System corruption reached 10% 16694 | -4/Cetus | Failed to start Cetus Manufacturing Module 16708 | -4/Cetus | Discovered new exit (range 19) 16761 | -4/Cetus | Escorted A7 to Cetus Mainframe 16904 | -4/Cetus | Build established: Hacker-Mutant 16939 | -4/Cetus | Identified exit to Archives 16964 | -4/Cetus | Spotted Cetus Guard 16965 | -4/Cetus | Spotted Cetus Guard 16967 | -4/Cetus | Spotted Cetus Guard 16977 | -4/Cetus | Spotted Cetus Guard 16982 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 16984 | -4/Cetus | Found Prototype Protection 16984 | -4/Cetus | Identified Med. Regenerative Plating 17221 | -4/Cetus | Core integrity fell below 20% 17245 | -4/Cetus | Discovered exit to Research (range 19) 17253 | -4/Cetus | Entered Research 17253 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 17511 | -3/Research | Spotted B-86 Titan 17532 | -3/Research | Found Prototype Device 17532 | -3/Research | Identified Exp. EM Disruption Field 17657 | -3/Research | Discovered new exit (range 4) 17658 | -3/Research | Identified exit to Armory 17674 | -3/Research | Discovered new exit (range 6) 17676 | -3/Research | Identified exit to Research 17787 | -3/Research | Entered Armory 17799 | -3/Armory | Found Gamma Bomb Array 18008 | -3/Armory | Build established: Wizard-Scout 18209 | -3/Armory | Entered Research 18209 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18213 | -2/Research | Identified exit to Access 18213 | -2/Research | Identified exit to Testing 18427 | -2/Research | Entered Testing 18511 | -2/Testing | Spotted PY-5VGJINHZNB 18516 | -2/Testing | Spotted Striker 18517 | -2/Testing | Spotted Striker 18623 | -2/Testing | Found Prototype Launcher 18623 | -2/Testing | Identified Enh. Gamma Bomb Array 18778 | -2/Testing | Found Prototype Hackware 18778 | -2/Testing | Identified System Mapper 18839 | -2/Testing | Learned Research emergency access door positions 18880 | -2/Testing | Learned 4 Access zone layouts 18941 | -2/Testing | Learned 4 Access zone layouts 18953 | -2/Testing | Learned Research stockpile data 18973 | -2/Testing | Identified exit to Section 7 19024 | -2/Testing | Entered Access 19024 | -1/Access | Evolved 2 slots: Utility x2 19087 | -1/Access | Build established: Wizard-Ninja 19111 | -1/Access | Local machine network offline 19226 | -1/Access | Spotted B-99 Colossus 19439 | -1/Access | Door terminal overloaded 19441 | -1/Access | Discovered new exit (range 6) 19443 | -1/Access | Identified exit to Surface 19443 | *** | Escaped! Last Messages --------------- 19399_ Repair Station x2 19399_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 19401_ Destroyed Unknown Hover Unit. 19409_ >> Machine Analyzer network decryption results: 19409_ Terminal x1 19410_ Centrium Medium Armor Plating destroyed. 19410_ >> Machine Analyzer network decryption results: 19410_ Scanalyzer x1 19420_ Knocked back. 19424_ ALERT: Security rotation in progress. 19427_ Dismantling Sealed Barrier with Imp. Plasma Cutter. 19439_ System overload, Sealed Barrier opened. 19439_ Terminal disabled. 19441_ The Access Shell folds into the floor. 19441_ EXIT=FOUND 19443_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | # ##????????????????????????????????? | | # ##????????????????????????????????? | | # ##????????????????????????????????? | | # ##????????????????????????????????? | | #################????????????????????????????????? | | #################????????????????????????????????? | | ## ##??????????????????????????????????????? | | ## ##???????????????????????????? ?????????? | | ##] ##??????????????????????????? ##???????? | | ## ##??????????????????????????? # ???????? | | ## ##??????????????????????????? # ???????? | | ## ##??????????????????????????? # ???????? | | ## ##??????????????????????????? # ???????? | | ## ##?????????????????????????## # ???????? | | ## ##?????????????????????????## # ???????? | | ## ""##?????????????????????????## + ???????? | | ## ""##?????????????????????????## # ???????? | | ## S"##?????????????????????????## # ???????? | | ## """##?????????????????#####???## ##???????? | | + """##????????################### ##???????? | | ## """##????????########### #######w ##???????? | | ## # ????????"" ##???????? | | ## # ?????????" ##???????? | | ######/### ?????????" ##???????? | | ?????????" ##???????? | | ?????????" "@ ##???????? | | ???????" "" ##???????? | | ?????" p ##???????? | | ######+### ???" p ##???????? | | # # "??" " "" ##???????? | | ??????????? """" """T"""H ##???????? | | ???????????################### ####### %##???????? | | ???????????########################### ##???????? | | ????????????????????????????#####???## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????## ##???????? | | ????????????????????????????????????##% ##???????? | | ????????????????????????????????????## ###??????? | | ????????????????????????????########## ###### ## | | ????????????????????????????######### !##### ## | | ????????????????????????????## # | | ????????????????????????????## + | | ????????????????????????????## ###"# ## # | | ????????????????????????????## ######+#### # | | ????????????????????????????## ## +?? # | | ????????????????????????????## ##???????????## # | | ?????????????????############# ##???????????## # | | ?????????????????############# ##????????????? + | | ?????????????????## ! ## ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 43 Energy Capacity 365 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Armor Coverage 375 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 58 Defensive Hacking 40 Authchip Count 3 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Scanalyzed Centrium Light Armor Plating | -6/Factory | Scanalyzed Transmission Jammer | -6/Factory | Scanalyzed Micro-nuke Launcher | -4/Factory | Scanalyzed Imp. Plasma Cutter | -4/Factory | Scanalyzed Adv. Datajack | -3/Research | Scanalyzed Adv. Remote Datajack | -2/Research | Scanalyzed Gamma Bomb Array | -2/Research | Scanalyzed Imp. Datajack | -2/Research | Scanalyzed Imp. Remote Datajack | -2/Research | Scanalyzed Enh. Gamma Bomb Array | -2/Testing | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ B-36 Bruiser | x3 | -7/Factory | Preloaded Micro-nuke Launcher | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Below Maximum Efficiency Project G-00 Challenges ------------ None Game ------ Seed GunSwordProtomatter Manual? 0 Play Time 05:29:14 Cumulative 196.0 hours Start 2025.04.06 @ 17:26:20 End 2025.04.15 @ 20:12:46 Sessions 32 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 112 Rogue 109 Adventurer 3 Explorer 0 Win Type 0 Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 64 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 50x43 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 0425c6db-9951-4ea0-a168-9596dd839810