Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.08 @ 22:36:39 Player: EuleBlut Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (53) 265 Value Destroyed (920) 920 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (725) 725 TOTAL SCORE: 3410 Bonus ------- Follower Combat Kills 134 Met Imprinter 300 Was Imprinted 300 Friendly Fire -9 Cogmind --------- Core Integrity 42/400 Matter 292/300 Energy 170/170 System Corruption 0% Temperature Cool (0) Movement Core (1400) Ox27 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Machine Analyzer Visual Processing Unit Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Makeshift Power Source Makeshift Power Source Angular Momentum Engine Improved Treads Aluminum Leg Flight Unit Flight Unit Cooling System Medium Storage Unit 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Core Analyzer Recalibrator Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Machine Analyzer Visual Processing Unit Targeting Computer > --- WEAPON ----------- Light Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Ion Engine Light Ion Engine Makeshift Power Source Makeshift Power Source Aluminum Leg Wheel Wheel Flight Unit Flight Unit Cooling System Medium Storage Unit 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Core Analyzer Recalibrator [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Treads Treads Improved Treads Wheel Wheel Utility Huge Storage Unit Storage Huge Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 26 | 6 9 5 2 2 2 Power 5 | 1 1 1 1 1 . Engine 5 | 1 1 1 1 1 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 2 1 1 . 2 Treads 6 | 2 2 1 1 . . Leg . | . . . . . . Wheel 2 | . . . . . 2 Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 3 2 . . . Device . | . . . . . . Storage 3 | 1 2 . . . . Processor 3 | . 1 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 7 | 2 3 1 . 1 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 4 | . 3 1 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 4 6 . . 5 Power 3 | . 1 2 . . . Propulsion 5 | . . 2 . . 3 Utility . | . . . . . . Weapon 7 | . 3 2 . . 2 Highest Loss Streak 3 | . 3 3 . . 3 To Critical Strikes . | . . . . . . Average Backups 10 | 2 7 7 10 12 18 Power 2 | . . . 2 3 6 Propulsion 4 | 1 2 4 5 5 4 Utility 3 | . . 1 2 3 7 Weapon 1 | . 3 . . . . Tool/Special . | . . . . . . Unused Backups 14 | . . . . . 14 Power 5 | . . . . . 5 Propulsion 3 | . . . . . 3 Utility 6 | . . . . . 6 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 88 91 79 93 90 Engine 11 | . 14 9 11 11 11 Treads 21 | . 27 21 13 22 12 Wheel 1 | . . . . . 8 Storage 11 | . 14 11 11 11 11 Processor 26 | . 4 32 33 33 33 Energy Gun 1 | . 8 . . . . Ballistic Gun 6 | . 10 . . 5 11 Launcher 10 | . 8 16 11 11 2 Peak Build Rating 21 | 6 11 16 14 21 21 Average Rating 13 | 3 7 14 12 15 19 On Entrance 10 | . 6 11 10 14 21 Avg Prop Armor Cover (%) 8 | . . . . . 8 Naked Turns . | . . . . . . Heaviest Build 93 | 11 91 93 86 88 88 Greatest Support 46 | 40 46 46 46 46 46 Greatest Overweight (x) 8 | . 2 3 3 1 8 Average Overweight (x) 1 | . . 1 2 1 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 Average Capacity 22 | 6 14 25 25 25 25 Most Carried 19 | 5 9 9 12 18 19 Average Carried 10 | 2 7 7 10 12 18 Final Capacity 25 | 8 25 25 25 25 25 Final Carried 18 | 3 8 7 11 18 18 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 835 | 166 219 171 25 122 132 Remotely . | . . . . . . Salvage Created 991 | . 364 550 25 . 52 Parts 90 | . 37 44 8 . 1 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed 3 | . . 3 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 10 | . . . . 3 7 Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 28 | . 12 11 4 . 1 Guns 5 | . 4 . . . 1 AOE 23 | . 8 11 4 . . Classes Destroyed 11 | . 8 3 . . . Worker 3 | . . 3 . . . Builder 9 | . 3 6 . . . Tunneler 1 | . . 1 . . . Hauler 1 | . 1 . . . . Recycler 5 | . 1 4 . . . Mechanic 1 | . 1 . . . . Operator 2 | . 1 1 . . . Watcher 3 | . 2 1 . . . Swarmer 14 | . 6 4 4 . . Grunt 12 | . 6 5 . . 1 Sentry 2 | . . 2 . . . Best Kill Streak 16 | . 16 10 4 . 1 Combat Bots Only 8 | . 8 7 4 . 1 Max Kills in Single Turn 6 | . 4 6 4 . 1 Gunslinging . | . . . . . . Exploded 4 | . 2 3 4 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 238 | . 102 59 4 . 73 Missed 74 | . 32 17 2 . 23 Hits 164 | . 70 42 2 . 50 Projectile 164 | . 70 42 2 . 50 Critical Strikes 5 | . 3 2 . . . Damage Taken 2197 | . 849 641 29 . 678 Core 535 | . 177 172 . . 186 Absorbed by Shields . | . . . . . . Core Remaining (%) 64 | 100 29 . . . . Volleys Fired 72 | . 37 23 1 . 11 Largest 2 | . 2 2 1 . 1 Hottest 70 | . 70 60 30 . 20 Shots Fired 95 | . 58 25 1 . 11 Gun 58 | . 47 . . . 11 Cannon . | . . . . . . Launcher 37 | . 11 25 1 . . Special . | . . . . . . Kinetic 46 | . 35 . . . 11 Thermal . | . . . . . . Explosive 37 | . 11 25 1 . . Electromagnetic 12 | . 12 . . . . Robot Hit Streak 10 | . 9 10 2 . 6 Robot Miss Streak 3 | . 3 2 . . 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 55 | . 32 13 1 . 9 Core Hits 72 | . 31 36 4 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 1 | . . . . . 1 Destroy 1 | . . . . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3469 | . 1234 2037 115 . 83 Guns 358 | . 275 . . . 83 Cannons . | . . . . . . Explosions 3110 | . 958 2037 115 . . Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 267 | . 184 . . . 83 Thermal 304 | . 304 . . . . Explosive 2806 | . 654 2037 115 . . Electromagnetic 91 | . 91 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 462 | . 167 295 . . . Projectiles . | . . . . . . Explosions 462 | . 167 295 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 205 | . 49 143 13 . . Shots 11 | . 3 7 1 . . Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 76 | . 76 21 . . 11 Average Temperature 19 | . 23 10 . . 3 Received Heat Transfer 723 | . 429 207 . . 87 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 200 | . 200 . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Maximum Alert Level 1 | . 1 1 1 . . Low Security (%) 81 | 100 70 93 87 . . Level 1 18 | . 29 6 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 291 | . 265 291 207 . . Initial 106 | . . 75 106 . . Average 98 | . 89 107 171 . . Influence Increases 1184 | . 409 537 101 . 137 Destroy 0b10 Robot/C 640 | . 240 220 80 . 100 Destroy 0b10 Robot/NC 125 | . 45 80 . . . Destroy Leader 108 | . 46 52 10 . . Allied During Kill 22 | . . . . . 22 Successful Hack 4 | . 4 . . . . Disable Machine 90 | . 15 75 . . . Destroy Structure 180 | . 59 110 11 . . Lose Combat Pursuer 15 | . . . . . 15 Influence Decreases 1184 | . 230 442 238 137 137 Entered New Map 409 | . . 104 168 137 . Time Decay 635 | . 190 278 70 . 97 Lost Part 100 | . 40 60 . . . Lost Ally 40 | . . . . . 40 Squads Dispatched 2 | . 1 1 . . . Investigation 1 | . . 1 . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 1 2 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 52 | . 17 18 4 . 13 Peak Tracking Total 7 | . 6 5 4 . 7 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 2 | . 1 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 8 | . 2 6 . . . Max in Single Turn 5 | . 1 5 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 4 | . 2 2 . . . Terminals 4 | . 2 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . 3 2 . . . Successful 3 | . 1 2 . . . Failed 2 | . 2 . . . . Catastrophic 1 | . 1 . . . . Database Lockouts . | . . . . . . Manual 1 | . 1 . . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 2 . . . Emergency Access Points 1 | . . 1 . . . Locate Traps 1 | . 1 . . . . Zone Layout 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 3 Highest-Rated Group 153 | . . . . 153 113 Highest-Rated Ally 40 | . . . . 40 39 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 404 | . . . . . 404 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Active Infowar (turns) 3494 | . 295 605 158 1945 491 Optics 3494 | . 295 605 158 1945 491 Machine Analysis 3199 | . . 605 158 1945 491 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 4224 | 72 953 605 158 1945 491 Spaces Moved 1756 | 38 453 207 43 807 208 Core 4 | 3 1 . . . . Treads 1655 | 35 452 207 43 807 111 Legs . | . . . . . . Wheels 97 | . . . . . 97 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 150 240 240 240 200 Average Speed 226 | 151 183 260 347 240 222 Slowest Speed 400 | 160 320 400 400 240 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins 3 | . 3 . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 39 | 5 64 33 16 88 32 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . Spaces Dug . | . . . . . . Terrain Destroyed 186 | . 63 112 11 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 186 | . 63 112 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 1920 | 52 523 250 51 816 228 Wait 21 | 1 3 12 . . 5 Move 1751 | 37 452 206 42 806 208 Hop . | . . . . . . Pick Up 41 | 8 14 4 6 8 1 Fast Attach 3 | 1 2 . . . . Attach 21 | 5 6 5 2 1 2 Detach 1 | . . . . . 1 Swap 6 | . 5 . . 1 . Drop 3 | . 3 . . . . Fire 72 | . 37 23 1 . 11 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 273 | -10/Materials | Discovered new exit (range 5) 302 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 5) 698 | -10/Materials | Destroyed 8 combat bots 701 | -10/Materials | Discovered new exit (range 14) 819 | -10/Materials | Core integrity fell below 50% 855 | -10/Materials | Lost 3 parts (3w) 1026 | -10/Materials | Entered another Materials area 1026 | -9/Materials | Evolved 2 slots: Utility x2 1540 | -9/Materials | Discovered new exit (range 7) 1605 | -9/Materials | Lost 3 parts (1p1n1w) 1627 | -9/Materials | Destroyed 7 combat bots 1631 | -9/Materials | Entered Mines 1766 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1789 | -9/Mines | Entered Zion 2094 | -7/Zion | Received a visual enhancement algorithm 2409 | -7/Zion | Met Imprinter 2449 | -7/Zion | Imprinted 2452 | -7/Zion | Declared Zion's savior 2747 | -7/Zion | Learned Factory stockpile data 2870 | -7/Zion | Given A8's code to call for help 3627 | -7/Zion | Discovered new exit (range 15) 3734 | -7/Zion | Entered Proximity Caves 3734 | -6/Proximity Caves | Accompanied by 3 allies 3834 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3837 | -6/Proximity Caves | Core integrity fell below 50% 4007 | -6/Proximity Caves | Spotted B-75 Beast 4224 | -6/Proximity Caves | Core integrity fell below 20% 4225 | -6/Proximity Caves | Self-destructed Last Messages --------------- DF-44L(M) destroyed. MC-33B(M) suffers critical hit (Destroy). Destroyed Heat Sink. MC-33B(M) destroyed. S-27 Virus destroyed. Carbon-fiber Leg fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Lgt. Angular Momentum Engine melted. G-50 Soldier destroyed. Lgt. Treads fries itself beyond repair. Acquired 80 matter. Imp. Heat Sink fries itself beyond repair. Acquired 52 matter. Adv. Heat Sink fries itself beyond repair. Acquired Angular Momentum Engine. Imp. Treads destroyed. B-75 Beast suffers critical hit (Destroy). OT-WK4(M) destroyed. Wheel destroyed. Lgt. Assault Rifle destroyed. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????? | | ## % ##????????#??????????????????????????????? | | ????#"% ##????? ## ??????????????????????????? | | ????#"% ##??# #??????????????????????????? | | ##??# ## #??????????????????????????? | | #### !% #??????????????????????????? | | % % #??????????????????????????? | | #######?????????????????????????????????? | | #####" ##???????????????????????????????????????? | | ?????"%=#????????????????????????????????????????? | | ?????#! #????????????????????????????????????????? | | ?????# %#????????????????????????????????????????? | | #????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# #????????????????????????????????????????? | | ?????# ###????????????????????????####??????????? | | ?????# #???????#??????????????? ???????????? | | ?????# #???????# ????????????? ????????????? | | ?????### #???????# ####???????? ?????????????? | | ???????# #???????# #???????? ??????????????? | | ???????# #???????### #??????? #???????????????? | | ???????# ##????????# #?????? #????????????????? | | ???????# ##???????# #????? #?????????????????? | | ???????# #???????# ######g #?????????????????? | | ???????## #???????# s ssg##????????????????? | | ????????# ##??????# @s #????????????????? | | ????????## ##????## ##### #????????????????? | | ?????????# ###### #???????????????????????? | | ????????## ## #???????????????????????? | | ????????# ###???????????????????????? | | ????????# ##??##?????????????????????? | | ????????## #?## #?????????????????????? | | ?????????# #### ##????????????????????? | | ?????????# #?# #????????????????????? | | ????????## ### #????????????????????? | | ???????## # #????????????????????? | | ??????## # #????????????????????? | | ??????# "" # #????????????????????? | | ??????# """" # #????????????????????? | | ??????## #### """ # #????????????????????? | | ???????# ???# " ########??????????????? | | ??????# #??## " #??????????????? | | ??????# #??## """" #??????????????? | | ??????# ???# " ##### #??????????????? | | ??????###???# ##????????????????????? | | ??????????# ###### ##?????????????????????? | | ?????????# ###????# #??????????????????????? | | ?????????# #???????## #??????????????????????? | | ?????????## #?????????#####??????????????????????? | | ??????????##?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Oops Resistances Are Futile Challenges ------------ None Game ------ Seed BoreFocalCorpse Manual? 0 Play Time 00:29:06 Cumulative 3.1 hours Start 2025.12.08 @ 22:08:54 End 2025.12.08 @ 22:36:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: df4e1fab-79af-4748-8a77-79cd39382b61