Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.05 @ 13:26:10 Player: Delta Epsilon Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (335) 1675 Value Destroyed (16524) 16524 Prototype IDs (70) 1400 Alien Tech Used (0) 0 Bonus (8830) 8830 TOTAL SCORE: 38329 Bonus ------- High Alert Combat Kills 2026 Follower Combat Kills 2441 Entered Garrisons 1600 Used RIF Installer 4000 Aligned with FarCom 300 Friendly Fire -1537 Cogmind --------- Core Integrity 0/1600 Matter 17/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (14) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Advanced Drone Bay (0/2) Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ F-cell Engine Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Experimental Cooling System Huge Storage Unit Structural Scanner Advanced Signal Interpreter Advanced Target Analyzer Advanced Target Analyzer Improved Remote Force Field Relay Coupler [NC] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Relay Coupler [Heavy] > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Experimental Cooling System Small Battery Improved Energy Well High-capacity Matter Pod Triangulator Advanced Sensor Array Improved Kinecellerator Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [Processor] Authchip [Weapon] Relay Coupler [Sentry] Relay Coupler [Behemoth] Long-range Tractor Beam Enhanced Quantum Rifle Enhanced Quantum Rifle Matter Neutralizer Railgun Improved Remote Datajack Improved Remote Datajack Plasma Cutter Impact Mace [Rating: 128] Favorites ----------- Power Neutrino Core Engine F-cell Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Compact Wheel Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Relay Coupler [NC] Device Improved Shield Generator Storage Huge Storage Unit Processor Advanced Target Analyzer Hackware Relay Coupler [NC] Protection Improved Medium Armor Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Improved Matter Neutralizer Ballistic Gun Light Assault Rifle Ballistic Cannon Hardcell Cannon Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Impact Mace Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . 2 . . . 2 . . . 2 . . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 2 Utility 12 | . . . 1 . . . 2 . 2 . . . 1 . . . 2 . . . 2 . 2 . . . . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 702 | 8 8 . 33 3 3 2 14 40 94 13 41 13 9 11 74 43 29 23 11 16 23 30 66 47 36 10 2 Power 67 | 1 2 . 3 . . . 1 3 2 1 1 1 1 2 8 1 3 4 4 3 4 3 9 7 3 . . Engine 24 | 1 2 . 3 . . . 1 3 1 . 1 1 . 1 6 . 1 1 . 1 . . 1 . . . . Core 21 | . . . . . . . . . 1 1 . . 1 1 2 1 2 2 3 2 3 . 2 . . . . Reactor 22 | . . . . . . . . . . . . . . . . . . 1 1 . 1 3 6 7 3 . . Propulsion 104 | 2 2 . 9 . . . 2 5 10 . 9 . . 1 7 7 7 3 2 3 1 3 11 7 12 1 . Treads 32 | 2 . . 6 . . . 2 5 2 . . . . . . 1 . 3 1 1 . 1 2 4 1 1 . Leg 21 | . . . . . . . . . 1 . . . . . . 5 4 . . . 1 2 5 3 . . . Wheel 50 | . 2 . 2 . . . . . 7 . 9 . . 1 7 1 3 . 1 2 . . 4 . 11 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Utility 225 | 2 1 . 9 . . . 7 9 36 6 10 5 4 4 19 14 10 10 2 8 7 12 17 16 12 4 1 Device 111 | 1 . . 3 . . . 4 5 20 2 6 2 3 . 11 6 6 5 1 4 . 6 7 8 10 . 1 Storage 8 | 1 1 . 1 . . . . . . . 1 . . . 1 1 . . . . . . 1 . 1 . . Processor 15 | . . . 1 . . . 1 . 2 . 2 . . . . . . . . 1 1 . 3 . 1 3 . Hackware 48 | . . . . . . . . 2 5 3 . 2 1 4 2 5 2 2 . 3 2 2 5 7 . 1 . Protection 43 | . . . 4 . . . 2 2 9 1 1 1 . . 5 2 2 3 1 . 4 4 1 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 306 | 3 3 . 12 3 3 2 4 23 46 6 21 7 4 4 40 21 9 6 3 2 11 12 29 17 9 5 1 Energy Gun 61 | 2 . . 1 . . . . . 11 2 8 3 . 1 17 4 2 . . 1 1 1 3 4 . . . Energy Cannon 44 | . . . 6 . 1 1 . 6 2 . . 1 . . 1 2 3 3 . . 2 3 11 1 . 1 . Ballistic Gun 22 | 1 3 . 2 1 1 . 3 6 . . . . . . . . . . . . . 1 1 3 . . . Ballistic Cannon 17 | . . . . . . . . . 4 . 1 . . . 2 . . . . . . . . 2 7 1 . Launcher 27 | . . . . 2 . 1 . 2 1 3 2 . . . 2 4 3 1 . . 3 . 2 . . 1 . Special Weapon 71 | . . . . . . . . . 14 1 4 1 2 1 10 7 1 2 2 . 5 3 8 5 2 2 1 Impact Weapon 50 | . . . 2 . . . 1 7 8 . 6 2 2 2 4 4 . . 1 1 . 4 4 2 . . . Slashing Weapon 6 | . . . 1 . . . . . 4 . . . . . 1 . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 8 | . . . . . 1 . . 2 2 . . . . . 3 . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 5 . . . . . 1 . . . . . 2 . . . . . . . 1 . 2 . . Corrupted Parts 7 | . . . . . . . . . . . . . . . . 2 . . . . . . . 5 . . . System Corruption 66 | . . . . . . . . . . . . . . . . 25 . . . . . . . 41 . . . Parts Lost 113 | . 2 . 2 . . . 2 2 8 4 1 . . . 5 10 11 1 . . 3 8 23 14 9 4 4 Power 14 | . 1 . . . . . 1 . . 1 . . . . 1 . 2 . . . . 1 5 1 . . 1 Propulsion 32 | . 1 . . . . . 1 1 3 1 1 . . . 1 4 4 . . . 1 1 6 2 3 1 1 Utility 53 | . . . 2 . . . . 1 5 2 . . . . 3 5 4 1 . . 2 5 8 7 5 3 . Weapon 14 | . . . . . . . . . . . . . . . . 1 1 . . . . 1 4 4 1 . 2 Highest Loss Streak 6 | . 1 . 1 . . . 1 1 5 2 1 . . . 3 3 5 1 . . 2 6 5 6 4 4 4 To Critical Strikes 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 2 . Average Slot Usage (%) 92 | . 89 100 95 100 87 100 98 99 97 68 96 100 99 99 98 92 80 94 94 93 89 92 79 88 88 74 59 Engine 4 | . 12 14 10 11 11 11 8 9 5 . 5 7 6 5 6 10 1 1 3 . . . . 1 . . . Core 3 | . . . . . . . . . 1 6 1 . 5 6 6 2 6 5 5 10 9 8 . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 3 1 . . 1 7 6 9 8 7 Treads 8 | . 19 . 13 33 33 33 26 26 9 . . . . . . 4 . 3 5 5 5 4 1 3 1 7 3 Leg 1 | . . . . . . . . . . . . . . . . 5 12 5 1 . . 4 4 7 . . . Wheel 7 | . . 28 17 . . . . . 12 . 20 23 20 20 19 4 2 2 3 4 2 . 1 . 10 . . Device 12 | . 14 14 4 . . . 11 13 20 4 5 6 5 6 13 13 7 20 17 13 9 14 11 11 11 6 . Storage 6 | . 14 14 11 11 11 11 9 9 7 7 7 7 6 6 6 6 5 5 5 5 5 5 4 4 4 4 3 Processor 2 | . . . 6 11 11 11 17 6 . . 1 . . . . . . . . 1 5 4 4 6 4 10 14 Hackware 21 | . . . . . . . . 7 14 25 30 30 32 32 25 22 23 27 29 30 33 30 28 32 32 25 21 Protection 5 | . . . 10 11 11 11 6 8 6 7 5 7 6 6 5 6 5 2 5 5 4 5 1 1 2 . . Energy Gun 3 | . 2 . . . . . . . 6 12 9 14 7 1 4 4 1 . . . 4 . . 2 . . . Energy Cannon 3 | . . . 15 11 . 17 6 10 1 . . . . . . . 4 8 5 5 2 2 3 2 . 1 3 Ballistic Gun 2 | . 25 28 2 . . 3 9 5 . . . . . . . . . . . . . . 1 1 . . . Special Weapon 1 | . . . . . . . . . 2 . 3 . 4 5 3 1 . 1 4 2 2 3 2 . . . 1 Impact Weapon 1 | . . . . . . . 1 1 1 . 1 . . 5 3 4 2 . . 2 . 1 . . . . . Naked Turns 65 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 65 Heaviest Build 197 | 12 28 28 68 63 62 63 64 77 85 65 65 73 73 74 136 143 135 144 154 158 144 157 144 172 197 150 144 Greatest Support 145 | 40 40 20 69 69 69 69 69 63 60 16 48 48 48 48 48 55 55 80 80 16 80 80 70 84 84 145 75 Greatest Overweight (x) 51 | . 1 1 5 . . . 1 1 7 21 17 1 1 1 7 45 38 46 9 51 8 6 12 49 12 1 3 Average Overweight (x) 2 | . . 1 1 . . . . . 2 16 1 1 1 1 1 5 6 2 7 8 5 1 2 1 3 . . Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 12 15 19 20 20 20 20 20 20 20 20 20 20 20 24 25 25 25 25 25 25 25 25 25 25 25 22 Most Carried 25 | 1 14 12 20 16 17 19 20 20 20 20 20 20 20 20 25 25 24 25 25 25 25 25 25 25 25 25 24 Average Carried 20 | . 9 12 17 15 16 17 19 19 19 18 19 19 18 19 23 22 21 24 24 24 24 23 21 24 24 24 21 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 1 12 12 15 17 16 19 19 19 17 20 20 20 19 19 25 22 22 24 25 25 25 20 24 25 23 24 5 Class Distribution -------------------- 49% | Bothacker-Mutant 35% | Botlord-Mutant 9% | Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Bothacker-Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/Garrison Bothacker-Mutant | -6/Factory Botlord-Mutant | -6/Garrison Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Waste Bothacker-Mutant | -5/Factory Botlord-Mutant | -5/Garrison Botlord-Mutant | -4/Factory Botlord-Mutant | -4/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -3/Garrison Botlord-Mutant | -3/Research Botlord-Mutant | -2/Research Botlord-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Matter Collected 13000 | 299 346 20 393 44 87 40 184 555 1556 151 553 620 . 315 1024 999 574 359 233 197 387 467 777 1372 1248 200 . Remotely 599 | . . . 50 . . . 92 . 362 95 . . . . . . . . . . . . . . . . . Salvage Created 16128 | 182 542 25 1125 177 . 120 240 641 1482 148 549 508 145 498 2427 974 636 751 260 265 566 491 1478 860 912 126 . Parts 645 | 12 31 3 52 11 . 17 19 38 75 7 16 9 . 8 71 48 37 8 . 3 17 17 53 42 38 13 . Haulers Intercepted 9 | . 2 . 5 . . . . . 1 . . . . . 1 . . . . . . . . . . . . Recyclers Shooed 15 | . 1 . . . . 1 . . 1 . 2 . . . 4 . . . 1 . 1 . 3 . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Combat Hostiles Destroyed 242 | . 8 . 17 6 . 1 6 18 22 8 2 6 . 8 19 29 15 3 . 2 12 9 18 17 12 4 . Melee 14 | . . . 2 . . . . 1 1 . . . . 2 1 2 1 . . 2 . 2 . . . . . Guns 73 | . 8 . 2 1 . . 4 6 9 . 1 4 . . 15 6 1 . . . . . 5 11 . . . Cannons 64 | . . . 12 . . 1 2 3 6 1 . . . . 1 . 3 . . . 6 4 6 4 12 3 . AOE 57 | . . . . 5 . . . 7 2 7 . . . . . 18 7 . . . 6 . 4 . . 1 . Classes Destroyed 19 | 2 5 . 3 . . 2 1 1 1 . . . . . 1 . 1 1 . . 1 . . . . . . Worker 15 | . 1 1 2 . . . . . 1 . 1 . . . . . 3 . . . . . 3 . . 3 . Builder 9 | . . . . . . 2 . . 1 . 1 . . . . . 4 . . . . . 1 . . . . Tunneler 9 | 4 1 . . . . 1 . . 2 . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 2 . 5 . . . . . 1 . . . . . 3 . . . . . . . . . . . . Recycler 37 | 1 1 . 1 . . . . . 6 . 6 . 1 . 9 . 1 . 2 . 1 . 4 . 4 . . Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Operator 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watcher 4 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . 1 . . . Swarmer 46 | . 2 . 2 4 . . 3 7 2 . . . . . 2 12 . . . 1 . 1 . 10 . . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Grunt 73 | . 6 . 9 2 . . . 5 4 4 . 2 . 5 3 11 3 . . 1 5 4 8 1 . . . Brawler 9 | . . . 1 . . . . 2 . . . 1 . . . 1 . . . . 1 1 . 2 . . . Duelist 9 | . . . 1 . . . . . . . . . . . . . 4 . . . 3 . 1 . . . . Protector 2 | . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Sentry 22 | . . . 4 . . . 3 2 3 2 . 1 . 2 1 2 . . . . . . . 1 1 . . Hunter 28 | . . . . . . 1 . 1 1 2 1 1 . 2 2 2 1 . . . 1 2 3 2 4 2 . Programmer 47 | . . . . . . . . . 12 . 1 1 . . 10 . 6 . . . 1 . 7 . 7 2 . Behemoth 4 | . . . . . . . . 1 . . . . . . . 1 . . . . . 1 . 1 . . . Compactor 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 10 | 2 2 1 7 4 . 3 4 4 4 5 2 2 1 2 2 8 6 1 2 1 6 2 10 2 3 5 . Combat Bots Only 8 | . 2 . 4 4 . 1 4 4 2 5 1 2 . 2 2 8 4 1 . 1 6 2 6 2 2 2 . Max Kills in Single Turn 5 | 1 1 1 1 2 . 1 1 4 2 2 1 1 1 1 1 3 4 1 1 1 2 1 2 1 1 5 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . 2 . . . 4 1 2 . . . . . 3 3 . . . 2 . 2 . . 1 . Melee 1 | . . . 1 . . . . 1 1 . . . . 1 1 1 1 . . 1 . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Damage Taken 23009 | 32 561 . 886 307 . 51 384 760 1855 616 310 465 . 162 1158 1233 1229 33 . 156 759 1370 3566 1838 2204 899 2175 Core 4224 | . 122 . 159 36 . . 42 30 276 77 190 80 . 9 135 92 150 . . 15 71 124 557 184 214 44 1617 Absorbed by Shields 4578 | . . . . . . . . 284 408 . 13 267 . 169 588 543 129 . . 57 212 307 . 895 706 . . Reduced by Siege Mode 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Regen/Repaired (Parts) 797 | . . . . . . . . . . . . . . . 42 . . 671 23 61 . . . . . . . Core Remaining (%) 65 | 100 . 51 . . . 51 . 86 . . . 11 . . . 72 . . . 83 . 83 . . 26 96 . Volleys Fired 1099 | 19 60 5 60 16 . 6 26 56 134 19 28 33 4 17 91 52 32 54 . . 25 89 97 98 61 15 2 Largest 3 | 2 2 2 2 2 . 2 2 2 2 2 2 2 1 1 2 2 2 2 . . 2 2 2 2 2 3 1 Hottest 240 | 60 60 40 136 91 . 136 136 160 160 122 122 122 5 5 160 160 226 226 . . 193 226 218 170 131 240 7 Shots Fired 1730 | 38 122 10 119 21 . 12 52 76 189 36 43 50 4 17 136 71 43 76 2 2 38 120 142 172 108 29 2 Gun 749 | 38 122 10 7 5 . . 24 26 91 10 31 44 . . 88 40 8 . . . 14 19 49 123 . . . Cannon 703 | . . . 112 5 . 10 28 47 39 11 . 5 . . 13 7 24 56 2 2 11 92 71 37 106 25 . Launcher 75 | . . . . 11 . 2 . 3 1 14 . . . . 2 14 10 1 . . 9 . 6 . . 2 . Special 203 | . . . . . . . . . 58 1 12 1 4 17 33 10 1 19 . . 4 9 16 12 2 2 2 Kinetic 470 | 19 102 10 7 5 . . 24 26 25 11 . . . . 9 . . . . . . 14 12 86 106 14 . Thermal 943 | . . . 112 5 . 10 28 47 105 10 31 44 . . 92 47 32 56 2 2 25 97 108 79 . 11 . Explosive 62 | . . . . . . . . 3 1 14 . . . . 2 14 10 1 . . 9 . 6 . . 2 . Electromagnetic 57 | 19 20 . . 11 . 2 . . . . . 5 . . . . . . . . . . . . . . . Robot Hit Streak 19 | 9 13 3 14 6 . 5 8 11 19 12 17 12 12 6 10 9 9 15 2 1 14 9 12 10 15 7 1 Robot Miss Streak 12 | 2 4 4 7 3 . 1 4 4 5 1 2 1 . 1 3 3 7 2 1 1 2 5 3 12 5 2 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . 2 . 1 . . . . . 1 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . 1 . . . . . 1 1 . . . . . . . . . . . Shots Hit Robots 1234 | 25 84 5 85 11 10 7 33 46 171 17 38 39 5 29 104 55 37 61 3 14 28 43 105 88 69 21 1 Core Hits 519 | 8 32 3 24 10 . 5 10 26 45 17 9 13 . 1 26 54 52 2 1 2 38 11 61 36 24 8 1 Critical Kills 23 | . . . 1 . . . 1 1 3 . . . . 1 4 1 2 3 . . . 2 2 2 . . . Critical Parts Destroyed 37 | 1 . . . . . . . 1 . . 1 . 1 5 6 5 2 . 2 3 1 2 2 5 . . . Critical Strikes 90 | 2 . . 1 . . . 1 2 8 . 4 3 1 7 10 6 4 3 2 3 1 5 8 8 11 . . Burn 15 | . . . . . . . . . 5 . 3 3 . . . . . . . . . . 4 . . . . Meltdown 13 | . . . 1 . . . 1 1 1 . . . . . . . 2 3 . . . 2 2 . . . . Destroy 15 | 1 . . . . . . . . . . . . . . 7 1 . . . . 1 1 . 4 . . . Blast 12 | . . . . . . . . . . . . . . . . . . . . . . . . 1 11 . . Corrupt 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Smash 34 | . . . . . . . . 1 2 . 1 . 1 7 3 5 2 . 2 3 . 2 2 3 . . . Melee Attacks 270 | . . . 17 . 10 . 10 18 54 . 20 9 2 27 27 17 9 . 2 18 . 12 8 8 2 . . Impact 208 | . . . 3 . . . 10 17 17 . 20 9 2 27 27 17 9 . 2 18 . 12 8 8 2 . . Slashing 42 | . . . 14 . . . . . 28 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 96 | . . . 4 . 10 . . 1 19 . 5 . 1 13 15 9 . . 2 6 . 4 3 3 1 . . Combat Hostiles 34 | . . . . . . . . 1 1 . 1 . . 10 4 9 . . . . . 4 1 3 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 41341 | 305 818 51 2077 409 . 152 614 1494 3449 1068 876 766 144 1248 3497 3019 3125 2218 202 905 2566 1549 4333 2450 2641 1310 55 Guns 9094 | 266 759 51 113 52 . . 237 262 1515 . 422 623 . . 1422 673 128 . . . 246 166 891 1268 . . . Cannons 13831 | . . . 1483 63 . 125 377 678 738 196 . 143 . . 226 121 649 1892 38 76 324 964 1985 700 2419 634 . Explosions 9444 | 39 31 . . 294 . 27 . 442 281 872 . . . . 77 1304 2022 326 . . 1996 . 1057 . . 676 . Melee 8782 | . . . 472 . . . . 106 905 . 454 . 144 1248 1757 921 326 . 164 829 . 419 400 450 187 . . Ramming 158 | . 28 . 9 . . . . 6 10 . . . . . 15 . . . . . . . . . 35 . 55 Kinetic 6225 | 73 586 51 113 52 . . 237 262 458 196 . . . . 108 . . . . . . 94 238 957 2419 381 . Thermal 16351 | 39 31 . 1483 63 . 125 377 678 1853 . 422 623 . . 1540 794 777 1892 38 76 570 1036 2638 1043 . 253 . Explosive 8995 | . . . . . . . . 442 223 872 . . . . 77 1304 2022 326 . . 1996 . 1057 . . 676 . Electromagnetic 830 | 193 173 . . 294 . 27 . . . . . 143 . . . . . . . . . . . . . . . Impact 7886 | . . . 115 . . . . 106 366 . 454 . 144 1248 1757 921 326 . 164 829 . 419 400 450 187 . . Slashing 896 | . . . 357 . . . . . 539 . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 73 | . 2 2 5 5 5 5 . . 9 4 5 2 . . 7 32 3 3 3 3 5 5 20 66 73 . . Average Corruption 10 | . 2 2 4 5 5 5 . . 5 4 3 1 . . 3 10 2 3 3 3 2 5 13 33 68 . . Corruption Purged 24 | . . . . . . . . . 7 . 5 . . . . . . . . . . . . . 12 . . Corruption Blocked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Effects 993 | . 18 1 24 10 19 4 . . 127 46 32 7 . . 51 96 11 32 17 40 8 100 59 166 125 . . Message Errors 259 | . 3 . 6 5 5 . . . 21 16 10 3 . . 17 20 2 6 6 16 4 30 14 41 34 . . Matter Fused 227 | . 4 1 8 . 5 1 . . 30 6 10 1 . . 8 29 5 7 2 5 2 22 15 29 37 . . Heat Flow Errors 120 | . 2 . . 2 . 1 . . 20 9 3 1 . . 11 8 1 7 3 5 1 14 9 17 6 . . Energy Discharges 111 | . 2 . 5 3 4 . . . 19 3 3 . . . 1 10 2 4 1 4 . 12 4 24 10 . . Parts Rejected 11 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . 1 4 3 . . Data Loss (minor) 103 | . 1 . 1 . 4 . . . 17 7 4 2 . . 5 11 1 6 1 2 1 10 5 18 7 . . Data Loss (major) 50 | . 2 . 2 . . 1 . . 8 2 1 . . . 3 6 . 1 2 5 . 5 2 7 3 . . Misfires 41 | . 2 . . . . . . . 7 2 1 . . . 5 5 . . 2 2 . 2 1 8 4 . . Alerts 24 | . 1 . . . 1 1 . . 2 1 . . . . 1 5 . . . 1 . 5 2 2 2 . . Misdirections 14 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 6 6 . . Weapon Failures 33 | . . . 1 . . . . . 2 . . . . . . 1 . 1 . . . . 5 10 13 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 4156 | . . . 75 . . . . 73 102 19 212 . 144 682 805 471 206 32 164 328 22 197 104 178 276 66 . Projectiles 395 | . . . 18 . . . . 7 9 . . . . . 26 . 43 . . 13 . . 57 . 217 5 . Explosions 349 | . . . . . . . . . 78 19 . . . . 10 23 91 32 . . 22 . 13 . . 61 . Melee 3412 | . . . 57 . . . . 66 15 . 212 . 144 682 769 448 72 . 164 315 . 197 34 178 59 . . Knockbacks 70 | . 1 . . . . . . 1 2 1 3 . 1 7 14 . 4 . 1 3 . . 3 . 27 2 . Impact 33 | . 1 . . . . . . 1 . . 3 . 1 7 9 . 4 . 1 2 . . 3 . 1 . . Kinetic 29 | . . . . . . . . . 2 1 . . . . 3 . . . . . . . . . 21 2 . Secondary 8 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . . 5 . . Self-Inflicted Damage 1225 | 32 . . 4 . . . . 63 225 99 . . . . 75 314 167 . . . 96 . 123 . 17 . 10 Shots 43 | 1 . . . . . . . 2 3 5 . . . . 2 16 7 . . . 2 . 5 . . . . Rammed 28 | . 6 . 3 . . . . 3 3 . . . . . 1 . . . . . . . . . 4 . 8 Targets Rammed 29 | . 6 . 3 . . . . 3 4 . . . . . 1 . . . . . . . . . 4 . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 561 | 40 191 . 300 202 . 254 209 245 310 269 161 232 . . 347 417 378 286 253 237 86 561 500 266 372 272 . Average Temperature 101 | 17 24 . 115 65 . 96 102 87 89 84 52 69 . . 117 137 111 107 85 76 38 129 121 79 156 118 . Received Heat Transfer 2534 | . 279 . 270 66 . . 72 229 226 138 36 104 . 32 60 267 102 . . 30 38 180 268 65 . 18 54 Effects 23 | . . . 2 . . . . 1 1 . . . . . 3 4 2 . . . . 7 3 . . . . Shutdowns 6 | . . . . . . . . . . . . . . . . . . . . . . 3 3 . . . . Energy Bleed 4 | . . . 1 . . . . 1 1 . . . . . . 1 . . . . . . . . . . . Interference 9 | . . . 1 . . . . . . . . . . . 3 3 2 . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Siege Activations 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . 1 . Total Turns 153 | . . . . . . . . . . . . . . . . . . 133 . . . . 12 . . 8 . Longest Duration 133 | . . . . . . . . . . . . . . . . . . 133 . . . . 12 . . 8 . Robots Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 58 | 1 . . . . . . . 2 . . 1 . 2 10 20 6 . . 3 1 . 2 5 3 2 . . Impact Corruptions 90 | . . . 1 . . . . 2 . . 7 . 3 12 22 8 4 . 6 10 . 4 4 4 3 . . Robots Melted 18 | . . . 1 . . . 1 1 4 . . 2 . . . . 2 3 . . . 2 2 . . . . Combat Hostiles 16 | . . . 1 . . . . 1 4 . . 2 . . . . 2 3 . . . 2 1 . . . . Parts Melted 66 | . . . 5 . . . 1 1 22 . . 8 . . 9 1 2 2 . 1 1 1 10 2 . . . Heat Transferred 22985 | 50 50 . 2553 111 . 222 629 1096 3571 . 1110 1480 . . 2035 1127 665 1776 18 37 666 1036 3549 945 . 259 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Peak Influence 1782 | 25 114 13 409 269 . 51 107 735 786 828 449 255 139 443 458 1049 795 231 752 1782 1252 1097 651 249 201 199 88 Initial 935 | . 16 1 4 129 . . 19 69 385 550 434 9 133 97 232 316 550 226 . 508 935 781 607 9 139 42 . Average 403 | 10 34 9 158 241 . 32 27 454 259 792 187 121 135 255 175 750 653 58 361 1544 1010 899 273 124 59 73 14 Maximum Alert Level 5 | . . . 2 1 . . . 3 3 3 2 1 . 2 2 3 3 1 3 5 4 3 2 1 1 . . Low Security (%) 43 | 100 100 100 64 15 . 100 100 20 46 . 62 82 100 48 55 . . 84 15 . . . 46 88 99 100 100 Level 1 16 | . . . 35 84 . . . 23 36 . 19 17 . 26 35 6 . 15 20 . . . 28 11 . . . Level 2 15 | . . . . . . . . 47 16 10 17 . . 25 8 36 78 . 59 4 . . 25 . . . . Level 3 18 | . . . . . . . . 9 . 89 . . . . . 56 21 . 4 . 70 100 . . . . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . 44 29 . . . . . . Level 5 2 | . . . . . . . . . . . . . . . . . . . . 50 . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 68 | . 1 . 1 . . . 2 . 16 . 2 . . . 13 . 4 . 5 . 9 . 5 . 5 1 4 Investigation 11 | . 1 . . . . . 1 . 1 . . . . . 4 . 1 . . . 1 . . . 1 . 1 Extermination 35 | . . . . . . . . . 11 . 2 . . . 8 . 2 . 1 . 2 . 3 . 4 1 1 Reinforcement 9 | . . . 1 . . . . . 2 . . . . . 1 . . . 2 . . . 1 . . . 2 Assault 6 | . . . . . . . . . . . . . . . . . 1 . 1 . 3 . 1 . . . . Garrison 7 | . . . . . . . 1 . 2 . . . . . . . . . 1 . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Distress Signals 18 | . 2 . 4 . . . 1 4 . . 1 . . . . . . . . . . . 1 3 1 1 . Communications Jammed 425 | . . . . . . . . . . . 12 . . . 5 . 33 . 26 . 71 . 92 141 34 1 10 Distress Signals 425 | . . . . . . . . . . . 12 . . . 5 . 33 . 26 . 71 . 92 141 34 1 10 Times Spotted 517 | . 27 . 38 6 . 1 9 24 51 10 13 7 . 13 60 27 20 5 10 22 25 24 39 34 21 5 26 Peak Tracking Total 22 | . 3 . 7 4 . 1 5 5 5 5 4 3 . 3 8 4 5 2 4 10 5 6 6 4 4 3 22 Tactical Retreats 20 | . 1 . 1 . . . . 2 4 . . . . . 1 1 1 . . . 1 1 1 2 2 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Traps Triggered 59 | . 1 . 3 . . . . 5 4 3 1 5 . 5 10 4 1 . 2 3 . 3 3 5 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 96 | . . . . . . . . 46 . . . . . . 50 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . . . . 5 . . . . . . 2 . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . . . . . Power Sources Rigged 7 | . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . . 5 2 . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Machines Disabled 49 | . . . 5 . . . . 4 11 1 1 1 . 3 3 1 3 . 1 3 4 1 2 2 2 1 . Max in Single Turn 6 | . . . 1 . . . . 1 6 1 1 1 . 1 1 1 2 . . 1 2 1 1 1 1 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Garrison Relay 15 | . . . . . . . . 3 . 1 . 1 . 3 . 1 . . . 3 . 1 . 2 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Machines Accessed 57 | . 6 1 2 . 2 . 4 . 9 . 4 . 1 . 12 . 3 . 3 . 2 . 4 . 3 . 1 Terminals 32 | . 6 1 2 . . . 3 . 5 . 1 . . . 5 . 2 . 1 . . . 2 . 3 . 1 Fabricators 9 | . . . . . . . . . 3 . 1 . . . 2 . 1 . . . 1 . 1 . . . . Repair Stations 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Garrison Access 10 | . . . . . . . 1 . 1 . 2 . 1 . 2 . . . 1 . 1 . 1 . . . . Total Hacks 151 | . 17 3 3 . 24 . 16 . 21 . 6 . 2 . 29 . 7 . 6 . 5 . 5 . 5 . 2 Successful 82 | . 4 1 3 . 24 . 7 . 9 . 3 . 2 . 16 . 1 . 5 . 3 . 3 . 1 . . Failed 68 | . 13 2 . . . . 9 . 11 . 3 . . . 13 . 6 . 1 . 2 . 2 . 4 . 2 Catastrophic 17 | . 3 1 . . . . . . 3 . 2 . . . 2 . . . . . . . 1 . 3 . 2 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Manual 49 | . 17 3 2 . 2 . 13 . 5 . . . . . 3 . 3 . . . . . . . 1 . . Terminals 73 | . 17 3 3 . . . 13 . 12 . 1 . . . 10 . 4 . 1 . . . 2 . 5 . 2 Fabricators 23 | . . . . . . . . . 7 . 2 . . . 6 . 3 . . . 3 . 2 . . . . Repair Stations 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . . . . . . . . . . . . . . 4 . . . 4 . . . . . . . . Garrison Access 18 | . . . . . . . 3 . 2 . 3 . 2 . 4 . . . 1 . 2 . 1 . . . . Terminal Hacks 48 | . 4 1 3 . 24 . 5 . 4 . . . . . 4 . 1 . 1 . . . . . 1 . . Record 26 | . . . . . 23 . . . 1 . . . . . 1 . . . . . . . . . 1 . . Part Schematic 3 | . 1 . . . . . . . 2 . . . . . . . . . . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 10 | . 3 . 1 . . . 5 . 1 . . . . . . . . . . . . . . . . . . Open DSF 4 | . . . . . . . . . . . . . . . 2 . 1 . 1 . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Alert Level 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . . 2 . . . . . 4 . . . . . 1 . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . . 1 . . . . . 2 . . . . . 1 . 1 . . . . Build 3 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Analyze 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks 16 | . . . . . . . 1 . 2 . 3 . 2 . 4 . . . 1 . 2 . 1 . . . . Unlock Access 8 | . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Coupler Status 6 | . . . . . . . . . 1 . 1 . 1 . 2 . . . . . 1 . . . . . . Unauthorized Hacks 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Terminals 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Botnet 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 5 1 1 . . . 4 . 9 . 3 . . . 10 . 2 . 1 . 2 . 3 . 3 . 1 Full Trace Events 11 | . 1 . . . . . 1 . 1 . . . . . 4 . 1 . . . 1 . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . 1 . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Parts Built 4 | . . . . . . . . . . . . . . . 3 . . . . . . . 1 . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Time 219 | . . . . . . . . . . . . . . . 67 . . . . . . . 152 . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . 9 . . . . . . . 5 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Time 50 | . . . . . . . . . . . . . . . 50 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Used RIF Installer 8 | . . . . . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Robots Hacked 149 | . . . . . 7 . . 1 29 1 6 1 2 12 23 8 1 12 . 2 5 11 11 10 3 3 1 Non-combat 60 | . . . . . 3 . . . 26 . 4 . 2 . 13 . 1 1 . . . . 5 1 1 2 1 Combat 89 | . . . . . 4 . . 1 3 1 2 1 . 12 10 8 . 11 . 2 5 11 6 9 2 1 . Autooverrided 12 | . . . . . . . . . . . . . . 2 2 1 . . . 1 1 3 1 . 1 . . Autoassimilated 11 | . . . . . . . . . . . . . . . . . . . . 1 1 1 1 6 . 1 . Robot Hacks Applied 161 | . . . . . 10 . . 1 44 1 7 1 3 13 25 8 1 17 . . 3 7 10 5 2 2 1 parse_system 22 | . . . . . 10 . . . 1 . . . . . 1 . . 9 . . . . . 1 . . . no_distress 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . generate_echo 2 | . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . find_chute 7 | . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . ignore_repairs 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . map_walls 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . find_fabricator 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . drop_inventory 17 | . . . . . . . . . 6 . 2 . . . 5 . . . . . . . 2 . 1 1 . locate_stockpiles 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_recycling 3 | . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . . ignore_parts 10 | . . . . . . . . . 5 . . . 1 . 4 . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . block_reporting 5 | . . . . . . . . . 3 . 1 . . . 1 . . . . . . . . . . . . map_route 9 | . . . . . . . . . 3 . 1 . . . 2 . 1 . . . . . 1 . . 1 . mark_security 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . relay_feed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . ignore_targets 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . find_garrison 3 | . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . overload_power 4 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 . . . . amplify_resonance 17 | . . . . . . . . . 2 1 1 1 . 3 2 1 . . . . 1 4 . . . . 1 wipe_record 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . reboot_system 24 | . . . . . . . . . . . 1 . . 8 4 5 . . . . . 3 1 2 . . . overwrite_iff 9 | . . . . . . . . . 1 . . . . 2 . 1 . . . . 2 . 1 1 1 . . streamctrl_low 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . formatsys_high 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . . Relay Couplers Released 70 | . . . . . . . . 14 3 3 1 3 . 10 5 4 . . . 10 . 5 3 9 . . . Machine Destruction 60 | . . . . . . . . 14 . 3 1 3 . 10 1 4 . . . 10 . 5 . 9 . . . Programmers 10 | . . . . . . . . . 3 . . . . . 4 . . . . . . . 3 . . . . Attached 45 | . . . . . . . . 2 5 3 . 2 1 4 2 5 1 2 . 3 2 2 4 7 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 5 | . . . . . . . . . 2 . . . . . 1 . . . 1 . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Total Allies 73 | . . . . . . . 1 1 6 . . . . 4 14 2 . 20 . 2 4 4 4 8 2 1 . Largest Group 19 | . . . . . . . 1 2 3 . . . . 1 3 2 1 19 19 14 2 1 1 2 1 1 . Highest-Rated Group 702 | . . . . . . . 10 25 93 . . . . 41 93 58 26 702 702 518 72 58 64 128 64 64 . Highest-Rated Ally 64 | . . . . . . . 10 15 31 . . . . 41 41 32 26 50 50 50 56 58 64 64 64 64 . Total Orders 26 | . . . . . . . . 11 2 . . . . . 3 6 1 . . . . . . . 2 . 1 STAY 14 | . . . . . . . . 6 2 . . . . . 2 3 1 . . . . . . . . . . FOLLOW 9 | . . . . . . . . 5 . . . . . . 1 3 . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Ally Attacks 617 | . . . . . . . . 10 41 . . . . 10 104 6 . 65 147 183 18 7 4 16 2 4 . Total Damage 14317 | . . . . . . . . 179 445 . . . . 248 1565 176 . 1225 3564 5186 609 113 152 538 126 191 . Kills 91 | . . . . . . . . 2 6 . . . . . 9 1 . 3 29 31 4 2 2 1 . 1 . Allies Corrupted 8 | . . . . . . . . . . . . . . 1 2 . . . . 3 . . 1 . 1 . . Allies Melted 3 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Robot Analysis Total 10 | . 3 . 1 . . . 5 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Turns Passed 55498 | 248 2302 99 1373 442 1011 212 1049 5760 6121 3312 2231 1068 323 1463 6339 3141 1358 1765 861 2244 867 4003 1847 3237 1836 413 573 Spaces Moved 23173 | 117 1025 91 792 248 616 116 521 2234 3098 355 1553 647 205 890 3387 1143 403 508 338 896 306 1093 533 951 686 191 230 Core 473 | 3 . . . . . . . . . 334 20 . . . . 1 3 1 . 1 . . . 1 . . 109 Treads 7857 | 114 997 . 123 248 616 116 521 2234 216 . . . . . . 5 . 345 71 . 117 1054 195 474 99 191 121 Legs 1255 | . . . . . . . . . . . . . . . . 391 212 1 . . . 39 136 476 . . . Wheels 13588 | . 28 91 669 . . . . . 2882 21 1533 647 205 890 3387 746 188 161 267 895 189 . 202 . 587 . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 95 95 95 160 160 160 160 160 111 145 101 115 115 115 115 130 150 150 220 220 205 250 145 190 130 160 50 Average Speed 188 | 157 197 95 127 160 160 160 162 229 141 875 118 115 115 115 129 241 271 248 237 229 230 258 232 255 174 171 151 Slowest Speed 2600 | 160 240 95 320 160 160 160 240 240 305 1100 900 115 115 115 205 2300 1950 2350 330 2600 250 540 540 2500 400 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 44 | 9 98 23 50 67 83 51 29 77 50 51 28 59 6 80 45 74 5 95 12 73 8 42 13 85 12 5 7 Regions Visited 27 Branch Regions 4 Pre-discovered Areas 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . . 1 . . . . 1 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 128 | . . . . . . . 7 . 6 27 8 6 1 1 26 . . . . . . 44 2 . . . . Terrain Destroyed 971 | 2 1 . . . . 6 7 33 105 159 8 6 1 1 27 163 167 16 1 . 79 69 40 10 29 41 . Melee 40 | . . . . . . . 7 . 6 . 8 6 1 1 4 . . . . . . 5 2 . . . . Projectile 145 | . . . . . . . . . . . . . . . 4 4 7 6 1 . 3 62 15 10 29 4 . AOE 784 | 2 1 . . . . 6 . 33 99 159 . . . . 19 159 160 10 . . 76 . 23 . . 37 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Gar Fac Gar Res Gar Res Res Acc Total 32960 | 144 1194 95 1006 272 637 130 656 2755 4571 534 1863 904 284 1272 5151 1413 596 967 392 1053 427 2153 1007 1582 1202 252 448 Wait 6859 | . 83 . 54 4 2 4 76 293 1106 99 185 164 62 279 1466 137 112 373 25 66 61 905 276 415 380 31 201 Move 23144 | 116 1024 90 791 247 615 115 520 2232 3097 353 1553 645 205 888 3386 1141 403 507 338 894 305 1092 533 949 685 190 230 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 244 | . 11 . 21 . 2 3 6 24 33 1 9 8 1 4 25 6 6 4 6 12 2 8 21 20 9 2 . Fast Attach 187 | 8 2 . 6 . . . 1 1 25 5 13 1 . 2 19 6 9 6 5 5 7 3 20 19 20 4 . Attach 111 | . 1 . 7 . 2 . 3 3 5 2 4 . 3 1 7 8 8 1 1 1 6 9 20 12 3 3 1 Detach 57 | 1 . . 6 2 . . . 1 2 4 1 1 1 . 3 4 4 . . 1 6 3 4 7 2 3 1 Swap 404 | . 5 . 20 3 1 2 10 36 64 6 24 12 6 8 48 29 12 16 5 10 10 18 26 16 13 3 1 Drop 255 | . 2 . 21 . 1 . 4 27 45 . 18 7 . 4 28 4 1 6 10 16 5 8 2 22 23 1 . Fire 1099 | 19 60 5 60 16 . 6 26 56 134 19 28 33 4 17 91 52 32 54 . . 25 89 97 98 61 15 2 Melee 270 | . . . 17 . 10 . 10 18 54 . 20 9 2 27 27 17 9 . 2 18 . 12 8 8 2 . . Ram 13 | . . . 3 . . . . . . . . . . . 1 . . . . . . . . . 4 . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . 6 . . . . . . 3 4 . . . . . . . . . . . . . . . . . 3 Escape Stasis 188 | . . . . . . . . 10 . 45 8 24 . 40 . 9 . . . 30 . 6 . 16 . . . Rewire 10 | . . . . . 4 . . . . . . . . 2 . . . . . . . . . . . . 4 Trap 103 | . . . . . . . . 51 2 . . . . . 50 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac x2 / Gar) -7/Garrison -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: Low x2 / Ext x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Waste -5/Factory -5/Garrison (discovered 3 exits: *Fac x3) -4/Factory -4/Garrison -3/Research -3/Garrison (discovered 3 exits: *Res x3) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 68 | -11/Scrapyard | Discovered new exit (range 15) 249 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 522 | -10/Materials | Discovered new exit (range 14) 898 | -10/Materials | Discovered new exit (range 9) 1227 | -10/Materials | Discovered new exit (range 7) 1543 | -10/Materials | Discovered new exit (range 7) 2551 | -10/Materials | Entered Mines 2551 | -10/Mines | Discovered new exit (range 13) 2626 | -10/Mines | Identified exit to Materials 2650 | -10/Mines | Entered Materials 2650 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2926 | -9/Materials | Discovered new exit (range 16) 3211 | -9/Materials | Discovered new exit (range 15) 3324 | -9/Materials | Build established: Scavenger-Mutant 3770 | -9/Materials | Discovered new exit (range 16) 4023 | -9/Materials | Entered Mines 4105 | -9/Mines | Build established: Mutant 4115 | -9/Mines | Learned Materials garrison access intel 4134 | -9/Mines | Learned Materials interactive machine intel 4148 | -9/Mines | Learned Materials terminal intel 4310 | -9/Mines | Discovered new exit (range 5) 4372 | -9/Mines | Discovered new exit (range 10) 4375 | -9/Mines | Learned location of Storage (-8) 4452 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4452 | -9/Mines | Discovered new exit (range 5) 4465 | -9/Mines | Entered Exiles 4504 | -9/Exiles | Met 8R-AWN 4562 | -9/Exiles | Met EX-HEX 4636 | -9/Exiles | Met EX-DEC 4703 | -9/Exiles | Visited The Gauntlet 4839 | -9/Exiles | Learned location of Zion (-7) 4874 | -9/Exiles | Met EX-BIN 5063 | -9/Exiles | Aligned with FarCom system 5064 | -9/Exiles | Given EX-Vault access code 5104 | -9/Exiles | Opened EX-Vault 5115 | -9/Exiles | Found PSU Rigger 5148 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5459 | -9/Exiles | Discovered new exit (range 10) 5476 | -9/Exiles | Left Exiles lab with PSU Rigger 5476 | -9/Exiles | Entered Mines 5656 | -8/Mines | Discovered new exit (range 14) 5688 | -8/Mines | Entered Materials 5688 | -8/Materials | Evolved 2 slots: Utility x2 5689 | -8/Materials | Loaded intel: 19 interactive machine locations 5690 | -8/Materials | Loaded intel: 12 terminal locations 5691 | -8/Materials | Loaded intel: 1 garrison access location 6369 | -8/Materials | Build established: Skirmisher 6666 | -8/Materials | Garrison activated, responded to threat 6714 | -8/Materials | Identified exit to Garrison 6737 | -8/Materials | Entered Garrison 6737 | -8/Garrison | Accompanied by 1 ally 6745 | -8/Garrison | Installed Relay Interface Framework 6993 | -8/Garrison | Build established: Scavenger-Mutant 7246 | -8/Garrison | Spotted B-75 Beast 7784 | -8/Garrison | Triggered checkpoint 7969 | -8/Garrison | Garrison Relay disabled 8246 | -8/Garrison | Triggered checkpoint 8507 | -8/Garrison | Build established: Bothacker-Mutant 9194 | -8/Garrison | Discovered new exit (range 14) 9330 | -8/Garrison | Triggered checkpoint 10390 | -8/Garrison | Triggered checkpoint 10468 | -8/Garrison | Garrison Relay disabled 10689 | -8/Garrison | Discovered new exit (range 10) 10742 | -8/Garrison | Triggered checkpoint 10824 | -8/Garrison | Triggered checkpoint 11012 | -8/Garrison | Garrison Relay disabled 12080 | -8/Garrison | Destroyed B-75 Beast 12497 | -8/Garrison | Entered Factory 12497 | -7/Factory | Evolved 2 slots: Utility x2 13316 | -7/Factory | Discovered new exit (range 168) 14010 | -7/Factory | Discovered new exit (range 16) 16648 | -7/Factory | Central database locked down 17134 | -7/Factory | Identified exit to Factory 18341 | -7/Factory | Allied Derelicts emerged from ambush trap array 18555 | -7/Factory | Identified exit to Garrison 18618 | -7/Factory | Entered Garrison 18626 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 18628 | -7/Garrison | Lost 5 parts (3n2u) 19110 | -7/Garrison | Core integrity fell below 50% 19212 | -7/Garrison | Triggered checkpoint 19275 | -7/Garrison | Build established: Mutant 19367 | -7/Garrison | Garrison Relay disabled 19686 | -7/Garrison | Build established: Bothacker-Mutant 20220 | -7/Garrison | Triggered checkpoint 21766 | -7/Garrison | Discovered new exit (range 14) 21930 | -7/Garrison | Entered Factory 24161 | -7/Factory | Identified exit to Garrison 24161 | -7/Factory | Entered Garrison 24192 | -7/Garrison | Core integrity fell below 20% 24442 | -7/Garrison | Triggered checkpoint 24650 | -7/Garrison | Discovered exit to Factory (range 9) 24680 | -7/Garrison | Triggered checkpoint 24700 | -7/Garrison | Garrison Relay disabled 25002 | -7/Garrison | Triggered checkpoint 25124 | -7/Garrison | Discovered exit to Factory (range 15) 25149 | -7/Garrison | Expanded RIF knowledge: Autooverride 25229 | -7/Garrison | Entered Factory 25229 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 25552 | -6/Factory | Identified exit to Garrison 25552 | -6/Factory | Entered Garrison 25880 | -6/Garrison | Triggered checkpoint 25962 | -6/Garrison | Garrison Relay disabled 26290 | -6/Garrison | Triggered checkpoint 26346 | -6/Garrison | Discovered new exit (range 10) 26394 | -6/Garrison | Triggered checkpoint 26425 | -6/Garrison | Garrison Relay disabled 26494 | -6/Garrison | Triggered checkpoint 26575 | -6/Garrison | Discovered new exit (range 10) 26593 | -6/Garrison | Expanded RIF knowledge: Robot Detection 26630 | -6/Garrison | Triggered checkpoint 26647 | -6/Garrison | Garrison Relay disabled 26720 | -6/Garrison | Triggered checkpoint 26887 | -6/Garrison | Build established: Botlord-Mutant 27015 | -6/Garrison | Entered Factory 27057 | -6/Factory | Allied Derelicts emerged from ambush trap array 27389 | -6/Factory | Fabricated Huge Storage Unit (x1) 27890 | -6/Factory | Repaired Force Field 28338 | -6/Factory | Found Prototype Launcher 28828 | -6/Factory | Cargo convoy interrupted 28887 | -6/Factory | Lost 3 parts (1p1n1u) 29257 | -6/Factory | Identified Rocket Array 29407 | -6/Factory | Build established: Bothacker-Mutant 29491 | -6/Factory | Allied Derelicts emerged from ambush trap array 29517 | -6/Factory | Identified exit to Lower Caves 29517 | -6/Factory | Identified exit to Extension 31571 | -6/Factory | Fabricated Powered Armor? 32742 | -6/Factory | Identified exit to Garrison 33354 | -6/Factory | Entered Garrison 33354 | -6/Garrison | Accompanied by 1 ally 33386 | -6/Garrison | Build established: Botlord-Mutant 33731 | -6/Garrison | Lost 3 parts (2u1w) 34156 | -6/Garrison | Triggered checkpoint 34159 | -6/Garrison | Spotted B-75 Beast 34204 | -6/Garrison | Destroyed B-75 Beast 34273 | -6/Garrison | Triggered checkpoint 34432 | -6/Garrison | Build established: Bothacker-Mutant 34584 | -6/Garrison | Discovered new exit (range 10) 34618 | -6/Garrison | Expanded RIF knowledge: Hotswap 34684 | -6/Garrison | Triggered checkpoint 34769 | -6/Garrison | Garrison Relay disabled 35000 | -6/Garrison | Discovered new exit (range 9) 35056 | -6/Garrison | Triggered checkpoint 35131 | -6/Garrison | Build established: Botlord-Mutant 35157 | -6/Garrison | Triggered checkpoint 35198 | -6/Garrison | Destroyed 8 combat bots 35532 | -6/Garrison | Discovered new exit (range 10) 36100 | -6/Garrison | System corruption reached 10% 36108 | -6/Garrison | System corruption reached 30% 36273 | -6/Garrison | Lost 3 parts (1n2u) 36495 | -6/Garrison | Entered Factory 36495 | -5/Factory | Accompanied by 1 ally 36495 | -5/Factory | Evolved 2 slots: Utility x2 36880 | -5/Factory | Lost 4 parts (1p1n2u) 37089 | -5/Factory | Lost 5 parts (1p2n1u1w) 37209 | -5/Factory | Build established: Bothacker-Mutant 37395 | -5/Factory | First assault squad dispatched 37853 | -5/Factory | Sucked down chute 37853 | -5/Factory | Entered Waste 37854 | -5/Waste | Met a frightened Derelict 37868 | -5/Waste | Spotted C-40 Crusher 37872 | -5/Waste | Spotted C-40 Crusher 37938 | -5/Waste | Spotted C-40 Crusher 37938 | -5/Waste | Spotted C-40 Crusher 37950 | -5/Waste | Spotted C-40 Crusher 37972 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 38018 | -5/Waste | Spotted C-40 Crusher 38036 | -5/Waste | Found Unknown Protection 38036 | -5/Waste | Identified Imp. Powered Armor 38043 | -5/Waste | Found Unknown Device 38043 | -5/Waste | Identified Antimissile System 38063 | -5/Waste | Discovered new exit (range 12) 38221 | -5/Waste | Destroyed C-40 Crusher 38274 | -5/Waste | Destroyed C-40 Crusher 38715 | -5/Waste | Destroyed C-40 Crusher 38971 | -5/Waste | Warlord forces began an assault 39618 | -5/Waste | Entered Factory 39618 | -5/Factory | Accompanied by 19 allies 39678 | -5/Factory | Identified exit to DSF 39918 | -5/Factory | First assault squad dispatched 40382 | -5/Factory | Garrison activated, responded to threat 40477 | -5/Factory | Identified exit to Garrison 40479 | -5/Factory | Entered Garrison 40479 | -5/Garrison | Accompanied by 14 allies 40580 | -5/Garrison | Triggered checkpoint 40582 | -5/Garrison | Triggered checkpoint 40583 | -5/Garrison | Triggered checkpoint 40656 | -5/Garrison | Triggered checkpoint 40754 | -5/Garrison | Spotted B-75 Beast 40770 | -5/Garrison | Allies destroyed B-75 Beast 40773 | -5/Garrison | Spotted B-75 Beast 40788 | -5/Garrison | Allies destroyed B-75 Beast 41201 | -5/Garrison | Discovered new exit (range 10) 41253 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 41471 | -5/Garrison | Discovered new exit (range 12) 41538 | -5/Garrison | Triggered checkpoint 41593 | -5/Garrison | Garrison Relay disabled 41818 | -5/Garrison | Discovered new exit (range 12) 41888 | -5/Garrison | Triggered checkpoint 41892 | -5/Garrison | Build established: Botlord-Mutant 41958 | -5/Garrison | Garrison Relay disabled 42322 | -5/Garrison | Triggered checkpoint 42380 | -5/Garrison | Garrison Relay disabled 42723 | -5/Garrison | Entered Factory 42723 | -4/Factory | Accompanied by 2 allies 42723 | -4/Factory | Evolved 2 slots: Utility x2 42973 | -4/Factory | First assault squad dispatched 43061 | -4/Factory | Identified exit to Garrison 43209 | -4/Factory | Garrison activated, responded to threat 43590 | -4/Factory | Entered Garrison 44152 | -4/Garrison | Triggered checkpoint 44187 | -4/Garrison | Garrison Relay disabled 46799 | -4/Garrison | Spotted B-86 Titan 47158 | -4/Garrison | Destroyed B-86 Titan 47198 | -4/Garrison | Lost 6 parts (1p4u1w) 47274 | -4/Garrison | Triggered checkpoint 47318 | -4/Garrison | Triggered checkpoint 47382 | -4/Garrison | Discovered new exit (range 10) 47435 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 47593 | -4/Garrison | Entered Research 47593 | -3/Research | Evolved 2 slots: Utility x2 47843 | -3/Research | First assault squad dispatched 47966 | -3/Research | Lost 4 parts (4u) 48335 | -3/Research | System corruption reached 10% 48479 | -3/Research | Lost 3 parts (1p2n) 48789 | -3/Research | Lost 5 parts (2p1n1u1w) 48914 | -3/Research | Lost 3 parts (2u1w) 49187 | -3/Research | Fabricated F-cell Engine (x1) 49247 | -3/Research | Lost 5 parts (1p2n2w) 49440 | -3/Research | Identified exit to Garrison 49440 | -3/Research | Entered Garrison 49450 | -3/Garrison | Expanded RIF knowledge: Structural Interface 49986 | -3/Garrison | Triggered checkpoint 50037 | -3/Garrison | Garrison Relay disabled 50223 | -3/Garrison | Spotted B-86 Titan 50226 | -3/Garrison | Triggered checkpoint 50750 | -3/Garrison | Core integrity fell below 50% 50834 | -3/Garrison | Lost 6 parts (1p1n2u2w) 50936 | -3/Garrison | Triggered checkpoint 51036 | -3/Garrison | Destroyed B-86 Titan 51062 | -3/Garrison | System corruption reached 30% 51532 | -3/Garrison | Discovered new exit (range 14) 51770 | -3/Garrison | Triggered checkpoint 52038 | -3/Garrison | Discovered new exit (range 4) 52132 | -3/Garrison | Triggered checkpoint 52305 | -3/Garrison | Garrison Relay disabled 52629 | -3/Garrison | Discovered new exit (range 14) 52677 | -3/Garrison | Entered Research 54067 | -3/Research | Lost 4 parts (2n2u) 54371 | -3/Research | Discovered new exit (range 13) 54513 | -3/Research | Identified exit to Research 54513 | -3/Research | Entered another Research area 54513 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 54733 | -2/Research | Found Ragnarok Missile Launcher 54898 | -2/Research | Lost 4 parts (1n3u) 54898 | -2/Research | Discovered new exit (range 11) 54924 | -2/Research | Identified exit to Access 54926 | -2/Research | Entered Access 54926 | -1/Access | Evolved 2 slots: Propulsion x2 55427 | -1/Access | Released all parts (12) 55457 | -1/Access | Lost 4 parts (1p1n2w) 55469 | -1/Access | Core integrity fell below 50% 55491 | -1/Access | Core integrity fell below 20% 55499 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 55466_ Advanced Drone cannot be rewired. 55467_ RIF reveals location of hidden door. 55467_ Attempting to rewire Advanced Drone. 55467_ Advanced Drone cannot be rewired. 55467_ Penetrated by Slug. 55467_ Slug penetrates Wall. 55469_ Penetrated by Slug. 55469_ Slug penetrates C-57 Dissector. 55470_ Slammed into C-57 Dissector. 55474_ RIF reveals location of hidden door. 55479_ Slug penetrates Wall. 55482_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 55487_ Triggered Ambush Trap. 55487_ B-74 Champion emerges from a hatch in the floor. 55487_ G-73 Enforcer emerges from a hatch in the floor. 55492_ U-05 Engineer lays Concrete. 55494_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A005. 55496_ RIF reveals location of hidden door. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ???????????????# #??######???????????????????? | | ?????????#####?# #??! ???????????????????? | | ?????????""" ?# #? != #??????????????????? | | ????????""T"" =# # ! #??????????????????? | | ?????# "" "" # # #??????????????????? | | ?????# + / ?????????????????????? | | ?????# * # #???????????????????????????? | | ?????# # #???????????????????????????? | | ?????# ?+ #???????????????????????????? | | ?????# ?# b #???????????????????????????? | | ?????########### bp#####???????????????????????? | | ?????# s +???????????????????????? | | ???? / ##### #####p####???????????????????????? | | ??????????????# ????#s#??????????????????????????? | | ??????????????# ????# #??????????????????????????? | | ??????????????# ????# #??????????????????????????? | | ???????????####+#####s####???????????????????????? | | ?????????# #???????????????????????? | | ?????????# p #???????????????????????? | | ?????????# !! "sc #???????????????????????? | | ?????????# ! """ #???????????????????????? | | ?????????#! """ cc#???????????????????????? | | ?????????# " #?????????? ?????????? | | ?????????# ""T"" #?????? ????????? | | ?????????# """"" c### ????????? | | ????????g/ @ ????????? | | ????????g# ##### ????????? | | ??????????#+##############??BB???????????????????? | | ????????????????????????????BB???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 122 Energy Generation 41 Energy Capacity 1165 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 85 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 25 Weapon Cycling 25 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 12 Armor Integrity Analysis 30 Recoil Reduction 4 Energy Filtering 30 Particle Charging 15 Kinecelleration 40 Salvage Targeting 2 Offensive Hacking 10 Relay Coupler Types 7 Relay Coupler Value 219 Authchip Count 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Hvy. Plasma Cannon | -7/Factory | Hacked Powered Armor | -7/Factory | Hacked F-cell Engine | -5/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked Fabricated ------------ Huge Storage Unit | x1 | -6/Factory Powered Armor | x2 | -6/Factory F-cell Engine | x1 | -3/Research | Authchip Alien Tech Used ----------------- None Achievements -------------- 30k Club Assassin Dramatic Entrance Factory Defaults Knowing Is Half The Battle Pwned Challenges ------------ None Game ------ Seed HeatImpulseWeb Manual? 0 Play Time 06:05:55 Cumulative 74.1 hours Start 2023.02.04 @ 21:23:45 End 2023.02.05 @ 13:26:10 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 55 Achievement% 43 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34022ad4-82e6-4d76-b416-c5ba80d94316