Cogmind - Beta 15 *** ADVENTURER MODE // 2025.08.01 @ 08:06:49 Player: LegoMDS Result: Destroyed by MR-GEF(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (27) 135 Value Destroyed (614) 614 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1449 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 175/180 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Meta Core > --- PROPULSION (2+1) - Light Treads > --- UTILITY (2+1) ---- Large Storage Unit Improved Targeting Computer (+) Core Shielding > --- WEAPON (2+1) ----- Particle Gun Hammer > --- INVENTORY (15) --- Subdweller Power Source Subdweller Monowheel Heat Sink Improved Targeting Computer Scrap Shield Makeshift System Shield Particle Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Mini Grenade Launcher Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Meta Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Particle Gun Hammer > --- INVENTORY -------- Subdweller Power Source Subdweller Monowheel Heat Sink Improved Targeting Computer Scrap Shield Makeshift System Shield Particle Cannon Subdweller Beam Cannon Battle Rifle Subdweller Machine Gun Mini Grenade Launcher Datajack Plasma Cutter [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 15 | 6 3 6 Power 3 | 1 1 1 Engine 1 | 1 . . Core 2 | . 1 1 Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 1 | . . 1 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . . 1 Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 11 | 1 9 14 Power 1 | . 1 1 Propulsion . | . . . Utility 2 | . 1 4 Weapon 5 | . 5 6 Tool/Special . | . . . Unused Backups 19 | . 2 17 Power 2 | . . 2 Propulsion 2 | . . 2 Utility 5 | . 1 4 Weapon 9 | . 1 8 Tool/Special 1 | . . 1 Average Slot Usage (%) 92 | . 91 94 Engine 3 | . 6 . Core 10 | . 7 12 Treads 26 | . 27 25 Storage 13 | . 14 12 Processor 1 | . . 2 Protection 9 | . 6 12 Energy Gun 5 | . . 11 Ballistic Gun 19 | . 27 10 Impact Weapon 1 | . . 3 Peak Build Rating 24 | 6 11 24 Average Rating 11 | 3 8 15 On Entrance 5 | . 6 11 Naked Turns . | . . . Heaviest Build 32 | 13 29 32 Greatest Support 40 | 40 40 40 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 6 14 15 Most Carried 15 | 5 15 15 Average Carried 11 | 1 9 14 Final Capacity 15 | 8 15 15 Final Carried 14 | 2 14 14 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 615 | 165 371 79 Remotely . | . . . Salvage Created 849 | . 673 176 Parts 66 | . 55 11 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 13 | . . 13 Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 22 | . 18 4 Melee 2 | . . 2 Guns 20 | . 18 2 Classes Destroyed 6 | . 5 1 Worker 1 | . 1 . Hauler 1 | . 1 . Watcher 3 | . 3 . Swarmer 9 | . 8 1 Grunt 10 | . 10 . Subdweller 3 | . . 3 Best Kill Streak 6 | . 6 1 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 192 | . 168 24 Missed 62 | . 56 6 Hits 130 | . 112 18 Projectile 130 | . 112 18 Critical Strikes 1 | . 1 . Damage Taken 1061 | . 766 295 Core 254 | . 174 80 Absorbed by Shields . | . . . Redirected to Shielding 20 | . 2 18 Ignored by Resistances 334 | . 251 83 Regen/Repaired (Parts) 356 | . 356 . Core Remaining (%) 100 | 100 . . Volleys Fired 57 | . 54 3 Largest 2 | . 2 2 Hottest 90 | . 40 90 Shots Fired 114 | . 108 6 Gun 114 | . 108 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 111 | . 108 3 Thermal 3 | . . 3 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 22 | . 22 3 Robot Miss Streak 3 | . 3 3 Penetration Max . | . . . Secondary Targets 10 | . 10 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 93 | . 79 14 Core Hits 47 | . 42 5 Critical Kills 2 | . 2 . Critical Parts Destroyed 3 | . 1 2 Critical Strikes 6 | . 3 3 Destroy 3 | . 3 . Smash 3 | . . 3 Melee Attacks 32 | . . 32 Impact 32 | . . 32 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1129 | . 808 321 Guns 853 | . 808 45 Cannons . | . . . Explosions . | . . . Melee 276 | . . 276 Ramming . | . . . Kinetic 837 | . 808 29 Thermal 16 | . . 16 Explosive . | . . . Electromagnetic . | . . . Impact 276 | . . 276 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 51 | . . 51 Projectiles . | . . . Explosions . | . . . Melee 51 | . . 51 Knockbacks 1 | . . 1 Impact 1 | . . 1 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 47 | . 47 14 Average Temperature 14 | . 14 10 Received Heat Transfer 252 | . 216 36 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . . 2 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 37 | . . 37 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level 1 | . 1 . Low Security (%) 90 | 100 90 . Level 1 9 | . 9 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 230 | . 230 . Initial . | . . . Average 79 | . 83 . Influence Increases 528 | . 498 30 Destroy 0b10 Robot/C 380 | . 360 20 Destroy 0b10 Robot/NC 25 | . 25 . Destroy Leader 88 | . 78 10 Successful Hack 20 | . 20 . Lose Combat Pursuer 15 | . 15 . Influence Decreases 528 | . 478 50 Entered New Map 11 | . . 11 Time Decay 517 | . 478 39 Squads Dispatched 3 | . 3 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 36 | . 30 6 Peak Tracking Total 10 | . 10 3 Tactical Retreats 1 | . 1 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts 4 | . . 4 Triggered . | . . . Disarmed . | . . . Reprogrammed 1 | . . 1 Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 7 | . 6 1 Terminals 5 | . 5 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 30 | . 29 1 Successful 18 | . 17 1 Failed 12 | . 12 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 19 | . 19 . Fabricators . | . . . Repair Stations 10 | . 10 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 11 | . 10 1 Prototype ID Bank 3 | . 3 . Branch Access Points 1 | . 1 . Emergency Access Points 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 3 | . 3 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 7 | . 7 . Scan Component 3 | . 3 . Repair 3 | . 3 . Refit 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 2 | . 2 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 3 | . 3 . Time 78 | . 78 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 2 | . . 2 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 2449 | 70 1269 1110 Spaces Moved 1258 | 41 607 610 Core 8 | 8 . . Treads 1250 | 33 607 610 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 159 | 138 160 160 Slowest Speed 160 | 160 160 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 43 | 4 81 44 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 4 | . . 4 Spaces Dug 13 | . . 13 Terrain Destroyed 13 | . . 13 Melee 13 | . . 13 Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1552 | 54 809 689 Wait 134 | . 120 14 Move 1256 | 40 606 610 Hop . | . . . Pick Up 36 | 8 19 9 Fast Attach 1 | . . 1 Attach 11 | 6 4 1 Detach . | . . . Swap 7 | . 2 5 Drop 14 | . 4 10 Fire 57 | . 54 3 Melee 32 | . . 32 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 4 | . . 4 Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sub) -10/Subcaves (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 16) 309 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 596 | -10/Materials | Core integrity fell below 50% 661 | -10/Materials | Repaired Lgt. Treads 688 | -10/Materials | Repaired Lgt. Treads 716 | -10/Materials | Repaired Assault Rifle 736 | -10/Materials | Identified exit to Mines 1138 | -10/Materials | Discovered new exit (range 16) 1331 | -10/Materials | Discovered new exit (range 6) 1340 | -10/Materials | Entered Subcaves 1341 | -10/Subcaves | Approached by a straggling Scientist 1345 | -10/Subcaves | Learned location of Storage (-7) 1358 | -10/Subcaves | Discovered new exit (range 16) 1398 | -10/Subcaves | Learned location of Zion (-6) 1403 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1989 | -10/Subcaves | Core integrity fell below 20% 2121 | -10/Subcaves | Visited 4L-MR0's lab 2136 | -10/Subcaves | Found Meta Core 2138 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 2254 | -10/Subcaves | Ambushed by Subdweller buried in earth 2450 | -10/Subcaves | Destroyed by MR-GEF(R) with Subdweller Machine Gun Last Messages --------------- 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 4L-MR0 mumbles: "Who knows where that last prototype ended up, probably tossed aside somewhere as if it were useless junk..." QI-F25(R): "ARGHSUB!" QI-F25(R) destroyed. Acquired 40 matter. LH-1P8(R) knocked back. LH-1P8(R) destroyed. GI-I9L(R) suffers critical hit (Smash). MR-GEF(R) suffers critical hit (Smash). Destroyed Disposable Heat Sink. MR-GEF(R) system corrupted by crushing effect. Lgt. Treads destroyed. MR-GEF(R) IFF system glitched. MR-GEF(R) suffers critical hit (Smash). Destroyed Sub. Optics. MR-GEF(R) system corrupted by crushing effect. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????####?????? | | ???????????????????????????????????????## ##????? | | ??????????????????????????????????????## ##???? | | ??????????????????????????????????????# ##### | | ???????????????????????????????????????# ## | | ??????????????????????#####????????????# | | ??????????????????????# #????????##### | | ???????????????###?##### ##?##??### ## | | ???????????????? #? ## #?# ### | | ????????????????? ### ##?#% ## | | ??????????????????# # ## #?#&!! ## ## | | ???????????????????# # #?## ## | | ??????????????"????## ###@R #??## # | | ??????????????"#???# #[%R #????## # ## | | ??????????????""??## ###?????####### | | ??????????????#"?## ####???????????### | | ?????????????##"## #?????????????## ## | | ?????????????#" " ##??????###????# ### | | ????????##"### ##??????# ###??# ## | | ????????#""" ##????## #### # | | ????????# " # ###### ## # | | ???????#" #?## ## ## ## | | ??????? ?????# ## ###?#### | | ??????????????## ## ## # ## "" #?????? | | ???????????????# ############# "" #????? | | ??????????????# ## #?????????? "" #????? | | ??????????????#"""""" ?????????# "### #??????? | | ????????????? # #?????????# "##?####??????? | | ????????????? #?????????# ""#????????????? | | ?????????????# ##????????? ""#????????????? | | ?????????????# #?????????? "#?????????????? | | ?????????????? ?????????? ""#??????????????? | | ??????????????? ??????????"""????????????????? | | ?????????????????? ?????????""??????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 17 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 80 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Core Shielding 20 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 10% | -10/Materials Lgt. Treads | 6% | -10/Materials Assault Rifle | 1% | -10/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedInterceptRipper Manual? 0 Play Time 00:15:41 Cumulative 91.6 hours Start 2025.08.01 @ 07:38:23 End 2025.08.01 @ 08:06:49 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 128 Rogue 13 Adventurer 115 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 60 Achievement% 46 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3b34bb92-003c-495d-971e-f76c579d2ac7