Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.31 @ 22:00:29 Player: LightKnight Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (48) 240 Value Destroyed (1930) 1930 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (3643) 3643 TOTAL SCORE: 13813 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 82 Entered DSFs 500 Win 3000 Win Speed 33 Cogmind --------- Core Integrity 1229/1600 Matter 161/300 Energy 70/100 System Corruption 5% Temperature Cool (5) Movement Flying (28) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY (14) ----- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Stasis Canceller Improved Reaction Control System Graphene Brace Hacking Suite Hacking Suite > --- WEAPON (2) ------- Force Lance > --- INVENTORY (5) ---- Light Quantum Reactor Advanced Power Amplifier Gamma Bomb Array Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Impulse Thruster Array Impulse Thruster Array Cooled Q-thruster > --- UTILITY ---------- Advanced Power Amplifier Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Terrain Scan Processor Improved Melee Analysis Suite Improved Transmission Jammer ECM Suite Improved Reaction Control System Graphene Brace Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Force Lance > --- INVENTORY -------- Advanced Power Amplifier Stasis Canceller Gamma Bomb Array [Rating: 139] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Impulse Thruster Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Flight Unit Impulse Thruster Utility Advanced Visual Processing Unit Device Advanced Sensor Array Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Utility Shielding Weapon Power Sword Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Weapon Enhanced Flamer Impact Weapon Great Maul Slashing Weapon Power Sword Piercing Weapon Force Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Slots Evolved 18 | . . . 2 . 2 2 . 2 2 2 . . 2 . 2 2 . Power 2 | . . . . . . 1 . . . . . . 1 . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . 1 . . 1 . Utility 12 | . . . 2 . 1 1 . 2 1 2 . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 5 . 8 2 26 . 6 37 4 9 . . 1 6 7 23 7 Power 17 | 1 . . . . 3 . . 4 1 1 . . . 1 . 4 2 Engine 3 | 1 . . . . 1 . . 1 . . . . . . . . . Core 10 | . . . . . 2 . . 3 1 1 . . . . . 2 1 Reactor 4 | . . . . . . . . . . . . . . 1 . 2 1 Propulsion 32 | 2 . . . 1 6 . 4 7 . 4 . . . 2 2 3 1 Treads 2 | . . . . . 2 . . . . . . . . . . . . Leg 14 | 2 . . . 1 2 . 3 6 . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 15 | . . . . . 2 . . 1 . 4 . . . 2 2 3 1 Utility 69 | 2 1 . 4 . 9 . 2 17 3 4 . . 1 2 5 15 4 Device 37 | 1 . . 2 . 2 . . 10 2 4 . . 1 1 1 9 4 Storage 5 | 1 . . 1 . 2 . . 1 . . . . . . . . . Processor 16 | . 1 . . . 1 . 2 5 1 . . . . 1 2 3 . Hackware 6 | . . . . . 2 . . 1 . . . . . . . 3 . Protection 5 | . . . 1 . 2 . . . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 30 | 2 4 . 4 1 8 . . 9 . . . . . 1 . 1 . Energy Gun 9 | 2 2 . 2 . 2 . . 1 . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . 1 . . . . . . . . . Ballistic Gun 2 | . . . . . . . . 2 . . . . . . . . . Ballistic Cannon 2 | . . . 1 . . . . 1 . . . . . . . . . Launcher 2 | . 1 . . . . . . 1 . . . . . . . . . Special Weapon 7 | . 1 . 1 1 3 . . 1 . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . 2 . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . . 2 . . . . . 2 . 1 . Parts Lost 33 | . . . . . 6 . . 3 . 1 . . 4 . . 12 7 Power 8 | . . . . . 2 . . 1 . . . . 1 . . 2 2 Propulsion 9 | . . . . . 2 . . . . 1 . . 1 . . 4 1 Utility 13 | . . . . . 1 . . 1 . . . . 2 . . 5 4 Weapon 3 | . . . . . 1 . . 1 . . . . . . . 1 . Highest Loss Streak 6 | . . . . . 3 . . 2 . 1 . . 3 . . 6 5 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 99 100 97 100 87 69 26 66 70 83 89 89 70 78 87 76 80 Engine 2 | . 14 14 11 11 1 . . . . . . . . . . . . Core 4 | . . . . . 7 . . 5 5 10 10 10 7 4 4 3 1 Reactor 1 | . . . . . . . . . . . . . . 3 4 3 4 Treads 1 | . . . . . 9 15 1 . . . . . . . . . . Leg 6 | . 28 28 22 22 5 . 3 10 . . . . . . . . . Flight 7 | . . . . . 1 . . 2 5 13 15 15 10 17 19 13 14 Device 20 | . 14 14 17 22 17 15 1 11 23 26 31 31 24 25 26 25 22 Storage 1 | . 7 . 4 . 3 7 . . . . . . . . . . . Processor 18 | . 6 14 11 11 8 7 13 26 28 26 26 26 20 21 24 19 21 Hackware 2 | . . . . . 10 . . 1 . . . . . . . 3 11 Protection 2 | . . . 9 11 4 7 . . . . . . . . 4 3 . Energy Gun 3 | . 22 28 12 11 6 7 . . . . . . . . . . . Special Weapon 1 | . 1 . 1 9 6 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 5 5 5 5 4 4 4 3 . Peak Build Rating 139 | 9 10 10 14 15 30 25 25 63 60 86 86 86 86 99 116 133 139 Average Rating 59 | 5 9 10 12 14 25 25 13 40 54 76 86 86 76 91 112 108 129 On Entrance 49 | . 9 10 10 14 15 25 25 23 51 56 86 86 86 68 99 116 119 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 44 | 15 16 10 20 17 36 31 31 44 16 24 24 24 24 29 35 44 39 Greatest Support 60 | 20 20 20 20 20 42 42 45 60 15 30 30 30 30 37 48 49 52 Greatest Overweight (x) 3 | 1 . . . . 3 . . 1 1 1 . . . . . 3 . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 5 8 5 10 10 10 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 6 5 6 5 6 10 5 5 5 5 5 5 5 5 5 5 5 Most Carried 8 | 5 6 5 5 5 8 5 8 5 5 5 4 4 4 5 5 5 4 Average Carried 4 | 3 5 5 4 4 4 5 5 4 4 3 4 4 3 4 4 4 3 Final Capacity 10 | 8 5 5 5 5 10 10 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 5 5 5 5 5 5 5 5 5 5 4 4 4 4 5 5 3 3 Class Distribution -------------------- 28% | Ninja 23% | Mutant 20% | Scavenger-Mutant 9% | Infiltrator-Ninja 5% | Scout 3% | Hacker-Ninja 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/DSF Mutant | -6/Factory Scout | -5/Factory Ninja | -4/Factory Ninja | -4/Upper Caves Ninja | -4/Upper Caves Ninja | -3/Research Ninja | -3/Armory Ninja | -2/Research Infiltrator-Ninja | -1/Access Hacker-Ninja | -1/Command Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Matter Collected 1601 | 270 11 65 87 51 240 . 3 518 . . 148 . . 65 44 53 46 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2080 | 65 11 . 113 36 709 . . 823 . . . . 103 . 44 130 46 Parts 124 | 9 6 . 7 1 42 . . 38 . . . . 3 . 4 13 1 Haulers Intercepted 1 | . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 2 . . . . . . . . . Parts Field Recycled 5 | . . . . . . . . 5 . . . . . . . . . Retrieved Matter 75 | . . . . . . . . 75 . . . . . . . . . Parts Self-Destructed 1 | . . . . . . . . . . . 1 . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Combat Hostiles Destroyed 31 | . . . 2 1 16 . . 9 . . . . 1 . . 2 . Melee 7 | . . . . . 1 . . 3 . . . . 1 . . 2 . Guns 8 | . . . 1 . 5 . . 2 . . . . . . . . . Cannons 13 | . . . 1 1 9 . . 2 . . . . . . . . . AOE 2 | . . . . . . . . 2 . . . . . . . . . Classes Destroyed 13 | 1 2 . 1 1 3 . . 4 . . . . . . . 1 . Worker 2 | . . . . . 2 . . . . . . . . . . . . Builder 4 | . 1 . . . 1 . . 2 . . . . . . . . . Tunneler 3 | 3 . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . 1 . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . Watcher 5 | . . . . . 1 . . 1 . . . . . . 1 1 1 Swarmer 4 | . . . . . 4 . . . . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . 2 . Grunt 16 | . . . . 1 9 . . 6 . . . . . . . . . Sentry 6 | . . . 2 . 3 . . . . . . . 1 . . . . Hunter 1 | . . . . . . . . 1 . . . . . . . . . Programmer 2 | . . . . . . . . 2 . . . . . . . . . Best Kill Streak 5 | 2 1 . 1 1 5 . . 4 . . . . 1 . 1 1 1 Combat Bots Only 3 | . . . 1 1 3 . . 3 . . . . 1 . . 1 . Max Kills in Single Turn 3 | 1 1 . 1 1 2 . . 3 . . . . 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . . . Melee 1 | . . . . . 1 . . 1 . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Hostile Shots Fired 456 | . 11 . 17 1 102 . 8 70 . . 11 . 32 4 8 104 88 Missed 213 | . 7 . 9 . 21 . . 30 . . 5 . 15 3 4 69 50 Damage Taken 4572 | . 33 . 100 13 1162 . 276 674 . . 82 . 375 29 102 869 857 Core 1293 | . . . 10 . 214 . 215 249 . . 30 . 175 . 29 100 271 Absorbed by Shields 47 | . . . . . . . . . . . . . 21 . . . 26 Redirected to Shielding 97 | . . . . . . . . . . . . . . . . 97 . Ignored by Resistances 46 | . . . . . 26 . . 20 . . . . . . . . . Core Remaining (%) 86 | 100 . 100 . 97 61 . 69 70 100 . . 97 . 86 98 . 76 Volleys Fired 111 | 4 12 . 9 2 59 . . 25 . . . . . . . . . Largest 2 | 2 2 . 2 2 2 . . 2 . . . . . . . . . Hottest 160 | 80 80 . 139 136 143 . . 160 . . . . . . . . . Shots Fired 189 | 8 13 . 18 4 104 . . 42 . . . . . . . . . Gun 94 | 8 2 . 11 2 47 . . 24 . . . . . . . . . Cannon 59 | . . . 6 . 38 . . 15 . . . . . . . . . Launcher 5 | . 4 . . . . . . 1 . . . . . . . . . Special 31 | . 7 . 1 2 19 . . 2 . . . . . . . . . Kinetic 23 | . . . 6 . . . . 17 . . . . . . . . . Thermal 128 | . 7 . 4 4 104 . . 9 . . . . . . . . . Explosive 4 | . 4 . . . . . . . . . . . . . . . . Electromagnetic 34 | 8 2 . 8 . . . . 16 . . . . . . . . . Robot Hit Streak 10 | 1 1 . 6 3 9 . . 10 . . . . . . . . . Robot Miss Streak 6 | 2 1 . 3 1 2 . . 6 . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 144 | 3 1 . 7 3 70 . . 42 . . . . 5 3 4 4 2 Core Hits 94 | 3 4 . 3 3 32 . . 40 . . . . 2 1 1 3 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . . . . . . . . Critical Strikes 11 | . . . . . 5 . . 3 . . . . 1 2 . . . Burn 4 | . . . . . 2 . . 2 . . . . . . . . . Smash 3 | . . . . . 3 . . . . . . . . . . . . Sever 4 | . . . . . . . . 1 . . . . 1 2 . . . Melee Attacks 182 | . . . . . 5 . . 25 . 9 10 2 25 10 30 58 8 Impact 5 | . . . . . 5 . . . . . . . . . . . . Slashing 168 | . . . . . . . . 25 . 9 10 2 25 10 30 57 . Piercing 9 | . . . . . . . . . . . . . . . . 1 8 Sneak Attacks 1 | . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 4283 | 42 100 . 99 35 1454 . . 1611 . . . . 204 151 256 213 118 Guns 1051 | 42 16 . 52 14 554 . . 373 . . . . . . . . . Cannons 1007 | . . . 47 . 675 . . 285 . . . . . . . . . Explosions 404 | . 84 . . . . . . 320 . . . . . . . . . Melee 1710 | . . . . . 135 . . 633 . . . . 204 151 256 213 118 Ramming 3 | . . . . . 3 . . . . . . . . . . . . Kinetic 330 | . . . 47 . . . . 283 . . . . . . . . . Thermal 1512 | . 71 . . 35 1316 . . 90 . . . . . . . . . Explosive 13 | . 13 . . . . . . . . . . . . . . . . Electromagnetic 715 | 42 16 . 52 . . . . 605 . . . . . . . . . Impact 135 | . . . . . 135 . . . . . . . . . . . . Slashing 1457 | . . . . . . . . 633 . . . . 204 151 256 213 . Piercing 118 | . . . . . . . . . . . . . . . . . 118 Highest Corruption 6 | . . . . . . . . 6 . . . . . . . 1 5 Average Corruption 3 | . . . . . . . . 5 . . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 24 | . . . . . . . . 19 . . . . . . . . 5 Message Errors 3 | . . . . . . . . 2 . . . . . . . . 1 Matter Fused 7 | . . . . . . . . 6 . . . . . . . . 1 Heat Flow Errors 4 | . . . . . . . . 3 . . . . . . . . 1 Energy Discharges 3 | . . . . . . . . 3 . . . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . 1 . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 168 | . . . . . 90 . . 17 . . . . . . 31 30 . Projectiles 8 | . . . . . 8 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 160 | . . . . . 82 . . 17 . . . . . . 31 30 . Knockbacks 1 | . . . 1 . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . 1 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 418 | 36 18 . 66 54 418 . . 221 . . . . 12 3 10 . 284 Average Temperature 100 | 16 12 . 26 30 135 . . 72 . . . . 12 3 7 . 84 Received Heat Transfer 1028 | . . . 42 9 612 . . 243 . . . . 59 9 9 9 36 Effects 4 | . . . . . 2 . . 1 . . . . . . . . 1 Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . 1 Interference 2 | . . . . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . Parts Fried 3 | . . . . . 2 . . 1 . . . . . . . . . Impact Corruptions 3 | . . . . . 3 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 7 | . . . . . 5 . . 2 . . . . . . . . . Heat Transferred 3705 | . 50 . . 197 3008 . . 450 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Peak Influence 455 | 15 178 69 131 88 357 153 137 427 208 124 . . 244 195 336 455 209 Initial 208 | . 9 69 26 51 33 148 107 71 208 101 . . 74 128 102 201 102 Average 168 | 5 81 69 77 72 216 149 115 174 208 108 . . 116 150 194 280 133 Maximum Alert Level 2 | . . . . . 1 . . 2 1 . . . 1 . 1 2 1 Low Security (%) 65 | 100 100 100 100 100 44 100 100 69 . 100 . . 84 100 63 1 99 Level 1 31 | . . . . . 55 . . 22 100 . . . 15 . 36 91 . Level 2 2 | . . . . . . . . 7 . . . . . . . 6 . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . . . . 1 . . 6 . . . . 2 1 1 4 5 Investigation 5 | . . . . . . . . 1 . . . . 1 . . 2 1 Extermination 5 | . . . . . . . . 2 . . . . . . 1 1 1 Reinforcement 10 | . . . . . 1 . . 3 . . . . 1 1 . 1 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Distress Signals 14 | . . . 1 . 5 . . 3 . . . . . 3 1 . 1 Communications Jammed 19 | . . . . . . . . . . . . . 6 . . 13 . Distress Signals 19 | . . . . . . . . . . . . . 6 . . 13 . Times Spotted 158 | . 4 . 6 2 30 . 1 21 . . 5 . 11 6 9 36 27 Peak Tracking Total 11 | . 4 . 3 2 6 . 1 3 . . 4 . 8 4 4 10 11 Tactical Retreats 26 | . . . . . 3 . 2 3 . . 1 . 1 . 1 11 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Traps Triggered 18 | . . . . . . . 1 5 . 1 . . 1 . 1 1 8 Indirectly 1 | . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Machines Disabled 25 | . 7 . 1 . 2 . . 15 . . . . . . . . . Max in Single Turn 5 | . 3 . 1 . 1 . . 5 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Machines Accessed 19 | . 1 . . . 2 1 . 2 . . 1 . 1 1 1 5 4 Terminals 18 | . 1 . . . 1 1 . 2 . . 1 . 1 1 1 5 4 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 28 | . 1 . . . 3 1 . 2 . . 1 . 2 1 3 8 6 Successful 15 | . 1 . . . . 1 . 2 . . 1 . 1 1 2 3 3 Failed 13 | . . . . . 3 . . . . . . . 1 . 1 5 3 Catastrophic 1 | . . . . . . . . . . . . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 2 | . . . . . . . . . . . . . . . 2 . . Terminals 26 | . 1 . . . 1 1 . 2 . . 1 . 2 1 3 8 6 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . 1 . . . . 1 . 2 . . 1 . 1 1 2 3 3 Record 5 | . . . . . . . . . . . 1 . . 1 2 . 1 Open Door 3 | . . . . . . . . . . . . . . . . 3 . Open DSF 3 | . . . . . . 1 . 1 . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . Disengage Seal 2 | . . . . . . . . . . . . . . . . . 2 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . . . . . . 1 . . 1 . 1 . . 3 4 Full Trace Events 4 | . . . . . . . . . . . . . 1 . . 2 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Total Allies 3 | . . . . 3 . . . . . . . . . . . . . Largest Group 3 | . . . . 3 2 . . . . . . . . . . . . Highest-Rated Group 40 | . . . . 40 32 . . . . . . . . . . . . Highest-Rated Ally 16 | . . . . 16 16 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . 3 21 . . . . . . . . . . . . Total Damage 187 | . . . . 25 162 . . . . . . . . . . . . Kills 5 | . . . . 1 4 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . . 2 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Turns Passed 5959 | 128 258 23 297 312 978 10 76 1099 69 228 307 61 353 335 334 810 281 Spaces Moved 8547 | 97 177 19 187 222 517 7 84 1225 168 521 774 164 386 520 734 1997 748 Core 148 | 22 . . . . 12 . 55 59 . . . . . . . . . Treads 273 | . . . . . 261 7 5 . . . . . . . . . . Legs 1163 | 75 177 19 187 222 150 . 10 323 . . . . . . . . . Wheels 14 | . . . . . . . 14 . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6949 | . . . . . 94 . . 843 168 521 774 164 386 520 734 1997 748 Fastest Speed 23 | 50 120 120 120 120 37 157 50 35 35 30 34 34 34 28 26 23 23 Average Speed 49 | 104 120 120 120 120 134 157 73 61 35 33 34 34 35 29 27 30 31 Slowest Speed 270 | 120 120 120 120 120 200 157 157 200 115 120 34 34 37 37 30 270 42 Overloaded Moves 432 | . . . . . . . . . . 160 . . . . 13 89 170 Propulsion Burnouts 1 | . . . . . . . . . . 1 . . . . . . . Robots Hopped 23 | . . . . . . . . 1 . 3 . . 5 . . 5 9 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 27 10 27 51 32 . 88 38 5 17 80 26 15 27 32 53 26 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . Known Exits Taken 12 | . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . 2 1 . . . . . Spaces Dug 137 | . . . . . 6 . . 6 . 9 10 2 20 5 24 51 4 Terrain Destroyed 201 | . 55 . . . 15 . . 6 . 9 10 2 20 5 24 51 4 Melee 131 | . . . . . . . . 6 . 9 10 2 20 5 24 51 4 Projectile 15 | . . . . . 15 . . . . . . . . . . . . AOE 55 | . 55 . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Fac Upp Upp Res Arm Res Acc Com Total 9726 | 112 208 19 238 263 664 6 101 1494 178 554 799 165 551 686 817 2105 766 Wait 577 | . 7 1 28 33 27 . . 125 . 17 16 . 131 145 25 15 7 Move 8483 | 96 176 18 186 221 516 6 83 1222 167 514 773 163 375 519 733 1986 729 Hop 23 | . . . . . . . . 1 . 3 . . 5 . . 5 9 Pick Up 51 | 5 2 . 2 1 12 . 1 14 1 2 . . . 4 1 5 1 Fast Attach 83 | 7 2 . 4 1 4 . 6 24 3 6 . . . 4 6 13 3 Attach 47 | . . . 1 . 15 . . 10 1 3 . . 1 2 . 10 4 Detach 48 | . 2 . 1 1 7 . 3 18 3 . . . 1 . 2 6 4 Swap 18 | . 3 . 3 1 7 . . 3 . . . . . . 1 . . Drop 69 | . 4 . 4 3 11 . 8 22 3 . . . . 2 4 7 1 Fire 111 | 4 12 . 9 2 59 . . 25 . . . . . . . . . Melee 182 | . . . . . 5 . . 25 . 9 10 2 25 10 30 58 8 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis 33 | . . . . . . . . 5 . . . . 13 . 15 . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/DSF -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research -3/Armory -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 129 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Identified exit to Mines 305 | -10/Materials | Build established: Mutant 387 | -10/Materials | Entered Mines 387 | -10/Mines | Discovered new exit (range 9) 410 | -10/Mines | Entered Materials 410 | -9/Materials | Evolved 2 slots: Utility x2 681 | -9/Materials | Discovered new exit (range 12) 692 | -9/Materials | Discovered new exit (range 12) 707 | -9/Materials | Entered Mines 745 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 755 | -9/Mines | Met a Derelict bent on vengeance 774 | -9/Mines | Learned Materials security intel 793 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 807 | -9/Mines | Learned location of Storage (-9) 957 | -9/Mines | Discovered new exit (range 11) 965 | -9/Mines | Build established: Scavenger-Mutant 995 | -9/Mines | Discovered new exit (range 9) 1019 | -9/Mines | Entered Materials 1019 | -8/Materials | Accompanied by 2 allies 1019 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1672 | -8/Materials | Lost 3 parts (1p1u1w) 1983 | -8/Materials | Discovered new exit (range 10) 1995 | -8/Materials | Identified exit to Factory 1997 | -8/Materials | Entered Factory 1997 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2005 | -7/Factory | Identified exit to DSF 2007 | -7/Factory | Entered DSF 2040 | -7/DSF | Additional patrols routed to DSF 2065 | -7/DSF | Discovered new exit (range 15) 2082 | -7/DSF | Identified exit to Factory 2083 | -7/DSF | Entered Factory 2083 | -6/Factory | Evolved 2 slots: Utility x2 2123 | -6/Factory | Spotted B-75 Beast 2314 | -6/Factory | Build established: Mutant 3177 | -6/Factory | Discovered new exit (range 15) 3182 | -6/Factory | Identified exit to Factory 3182 | -6/Factory | Entered another Factory area 3182 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3226 | -5/Factory | Discovered new exit (range 20) 3233 | -5/Factory | Build established: Scout 3236 | -5/Factory | Identified exit to Factory 3251 | -5/Factory | Entered another Factory area 3251 | -4/Factory | Evolved 2 slots: Utility x2 3296 | -4/Factory | Spotted B-86 Titan 3474 | -4/Factory | Discovered new exit (range 11) 3479 | -4/Factory | Identified exit to Upper Caves 3479 | -4/Factory | Entered Upper Caves 3483 | -4/Upper Caves | Learned Research security intel 3543 | -4/Upper Caves | Build established: Ninja 3652 | -4/Upper Caves | Identified exit to Upper Caves 3664 | -4/Upper Caves | Spotted B-86 Titan 3786 | -4/Upper Caves | Entered another Upper Caves area 3845 | -4/Upper Caves | Discovered new exit (range 7) 3847 | -4/Upper Caves | Identified exit to Research 3847 | -4/Upper Caves | Entered Research 3847 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 3848 | -3/Research | Identified exit to Armory 4028 | -3/Research | Lost 3 parts (1n2u) 4200 | -3/Research | Entered Armory 4201 | -3/Armory | Met VL-GR5, who suggested a friendly competition 4287 | -3/Armory | Found Gamma Bomb Array 4532 | -3/Armory | Spotted B-86 Titan 4535 | -3/Armory | Discovered new exit (range 3) 4535 | -3/Armory | Identified exit to Research 4535 | -3/Armory | Entered Research 4535 | -2/Research | Evolved 2 slots: Utility x2 4767 | -2/Research | Spotted B-90 Cyclops 4837 | -2/Research | Spotted B-90 Cyclops 4866 | -2/Research | Discovered new exit (range 16) 4869 | -2/Research | Identified exit to Access 4869 | -2/Research | Entered Access 4869 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4961 | -1/Access | Spotted B-99 Colossus 5296 | -1/Access | Build established: Infiltrator-Ninja 5368 | -1/Access | Spotted B-99 Colossus 5373 | -1/Access | Spotted B-99 Colossus 5405 | -1/Access | Lost 6 parts (1p2n3u) 5536 | -1/Access | Spotted B-99 Colossus 5671 | -1/Access | Discovered new exit (range 8) 5678 | -1/Access | Identified exit to Command 5679 | -1/Access | Entered Command 5730 | -1/Command | Disengaged cave seal 5836 | -1/Command | Disengaged cave seal 5953 | -1/Command | Spotted Executioner 5953 | -1/Command | Spotted Executioner 5953 | -1/Command | Spotted Striker 5953 | -1/Command | Spotted Alpha 7 5953 | -1/Command | Spotted Executioner 5953 | -1/Command | Spotted Executioner 5953 | -1/Command | Spotted Striker 5953 | -1/Command | Spotted Alpha 7 5955 | -1/Command | Spotted B-99 Colossus 5955 | -1/Command | Spotted B-99 Colossus 5958 | -1/Command | Discovered new exit (range 8) 5959 | -1/Command | Identified exit to Surface 5960 | *** | Escaped! Last Messages --------------- 05958_ Imp. Transmission Jammer destroyed. 05958_ Knocked back. 05958_ The Access Shell folds into the floor. 05958_ EXIT=FOUND 05958_ Slug penetrates Wall. 05958_ Penetrated by Slug. 05958_ Slug penetrates Wall. 05958_ ECM Suite destroyed. 05958_ Knocked back. 05958_ Mic. Antimatter Reactor destroyed. 05958_ Penetrated by Slug. 05958_ Slug penetrates B-99 Colossus. 05958_ Slug penetrates Wall. 05958_ Triggered Stasis Trap. 05958_ A bubble of rippling energy engulfs the area. 05958_ Stasis field depleted. 05959_ EXIT=IDENTIFIED: SURFACE 05960_ B-99 Colossus activates siege mode. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????##############????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# @" ^ #????????????????? | | ??????????????????## ^ "" #????????????????? | | ??????????????????#; ^ #????????????????? | | ??????????????????## #????????????????? | | ???????????????????# #????????????????? | | ???????????????????#%BB BB#????????????????? | | ???????????????????# BB % BB#????????????????? | | ???????????????????###; % ;;##????????????????? | | ?????????????????????# ##?????????????????? | | ?????????????????????##E E##??????????????????? | | ?????????????????????# #??????????????????? | | ?????????????????????##EK E##??????????????????? | | ?????????????????????# #????????????####### | | ?????????????????????##7 7K##????????????# | | ?????????????????????# #???????###### | | ?????????????????????## ##???????# # """ | | ??????????????????????# ;#???????# # "Y" | | ??????????????????????##R///###???????# + " " | | ???????????????????????"p #?????????# # | | ??????????????????????## ########### # | | ???????????????????????# # | | ???????????????????????# # "" | | ???????????????????????# + """" | | ???????????????????????# # """" | | ???????????????????????# ################ "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 57 Energy Capacity 290 Matter Stores 408 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Power Amplification 60 Additional Mass Support 9 Corruption Containment 8 Armor Coverage 150 Resistance: KI 20 Resistance: EM 25 Utility Shielding 66 Melee Speed Boost 20 Phase Shifting 10 Evasion (%) 86 Melee Accuracy 18 Target Analysis 7 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Epsilon Run Challenges ------------ None Game ------ Seed MachineGatlingBoregun Manual? 0 Play Time 02:59:49 Cumulative 72.5 hours Start 2024.12.30 @ 18:36:07 End 2024.12.31 @ 22:00:29 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 59 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 44 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34de92c5-f626-4c68-84be-25aafb8d0a69