Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.21 @ 15:10:46 Player: Err. String Expected Got Nil Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (10) 2000 Robots Destroyed (87) 435 Value Destroyed (2034) 2034 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (709) 709 TOTAL SCORE: 6738 Bonus ------- Follower Combat Kills 409 Aligned with FarCom 300 Cogmind --------- Core Integrity 392/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (0) Movement Treading (145) Location -8/Scraptown Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (4) --- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit Structural Scanner Hacking Suite > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY (20) --- Deuterium Engine Improved Treads Improved Treads Improved Flight Unit Improved VTOL Module Advanced Targeting Computer ECM Suite Light Armor Plating Hardlight Generator Hardlight Generator Hacking Suite System Shield Autogun Gauss Rifle Mini Grenade Launcher Missile Launcher Field Lobotomy Kit (5) Plasma Cutter CPS Tube (2) Scythe Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Improved VTOL Module > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Medium Armor Plating Hacking Suite > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Improved Ion Engine Deuterium Engine Light Treads Light Treads Light Treads Advanced Treads Heat Sink Targeting Computer ECM Suite Light Armor Plating Hardlight Generator Hacking Suite System Shield Autogun Autogun Gauss Rifle Missile Launcher Field Lobotomy Kit Plasma Cutter Scythe [Rating: 36] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage High-capacity Storage Unit Hackware Hacking Suite Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Slots Evolved 4 | . . . 2 . . . 2 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 2 | . . . . . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 105 | 7 12 1 16 15 1 9 30 9 3 2 Power 16 | 1 2 1 7 1 . 1 3 . . . Engine 15 | 1 2 1 6 1 . 1 3 . . . Core 1 | . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 31 | 2 3 . 4 4 . 6 9 2 1 . Treads 8 | . . . . . . . 6 1 1 . Leg 17 | 2 3 . 4 . . 6 2 . . . Wheel 4 | . . . . 4 . . . . . . Hover . | . . . . . . . . . . . Flight 2 | . . . . . . . 1 1 . . Utility 18 | 2 3 . 1 1 1 . 8 2 . . Device 5 | 1 . . . 1 . . 2 1 . . Storage 6 | 1 3 . . . 1 . 1 . . . Processor . | . . . . . . . . . . . Hackware 1 | . . . . . . . 1 . . . Protection 6 | . . . 1 . . . 4 1 . . Artifact . | . . . . . . . . . . . Weapon 40 | 2 4 . 4 9 . 2 10 5 2 2 Energy Gun . | . . . . . . . . . . . Energy Cannon 19 | . . . 3 5 . 1 6 1 1 2 Ballistic Gun 6 | 2 1 . . . . . 2 1 . . Ballistic Cannon 2 | . 2 . . . . . . . . . Launcher 8 | . 1 . 1 4 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 2 2 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 1 1 . . Parts Lost 11 | . . . 3 6 . 1 1 . . . Power 2 | . . . . 1 . . 1 . . . Propulsion 7 | . . . 2 4 . 1 . . . . Utility 1 | . . . 1 . . . . . . . Weapon 1 | . . . . 1 . . . . . . Highest Loss Streak 6 | . . . 3 6 . 1 1 . . . To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 97 | . 99 100 91 93 100 98 96 99 99 97 Engine 10 | . 14 14 9 11 11 10 8 9 9 9 Treads 20 | . . . . . . . 26 35 36 36 Leg 9 | . 28 28 36 17 . 11 6 . . . Wheel 5 | . . . . 20 44 32 . . . . Device 13 | . 14 14 4 5 11 11 9 16 18 18 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 Hackware 5 | . . . . . . . 9 9 9 9 Protection 2 | . . . 5 5 . . 8 1 . . Energy Cannon 11 | . . . 5 21 22 22 14 11 7 13 Ballistic Gun 3 | . 24 . . . . . 1 2 8 . Ballistic Cannon 3 | . 2 28 16 . . . . . . . Slashing Weapon 1 | . . . . . . . . 4 1 2 Peak Build Rating 36 | 7 9 9 22 22 18 22 36 35 35 35 Average Rating 25 | 5 7 8 13 18 17 18 31 34 34 33 On Entrance 18 | . 7 8 9 21 17 18 22 35 35 31 Naked Turns . | . . . . . . . . . . . Heaviest Build 64 | 13 22 24 31 31 36 36 64 64 58 58 Greatest Support 88 | 20 20 20 50 64 64 64 88 88 88 88 Greatest Overweight (x) 8 | 3 1 1 2 8 . 1 1 . . . Average Overweight (x) . | . . 1 . . . . . . . . Largest Inventory Capacity 20 | 8 20 10 10 10 15 15 20 20 20 20 Average Capacity 15 | 7 8 10 10 10 10 15 17 20 20 20 Most Carried 20 | 5 10 10 10 10 10 15 20 20 20 20 Average Carried 14 | 2 8 9 8 9 9 10 16 19 19 19 Final Capacity 20 | 8 10 10 10 10 15 15 20 20 20 20 Final Carried 20 | 4 10 10 10 10 10 15 20 20 20 20 Class Distribution -------------------- 38% | Commander-Mutant 36% | Mutant 25% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Matter Collected 2611 | 201 436 153 408 595 . 117 456 118 76 51 Remotely . | . . . . . . . . . . . Salvage Created 3081 | 30 391 78 343 373 . 394 1069 209 194 . Parts 189 | 5 21 8 29 20 . 23 60 16 7 . Haulers Intercepted 9 | . 2 . 2 . . . 3 2 . . Recyclers Shooed 2 | . . . . 1 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Combat Hostiles Destroyed 70 | . 9 5 11 20 . 9 14 1 1 . Guns 9 | . 6 . . . . . 3 . . . Cannons 40 | . . 5 7 9 . 6 11 1 1 . AOE 21 | . 3 . 4 11 . 3 . . . . Classes Destroyed 13 | 1 3 . 3 1 . 3 2 . . . Worker 3 | . . . . . . 1 . 2 . . Tunneler 4 | 2 . . 1 . . 1 . . . . Hauler 9 | . 2 . 2 . . . 3 2 . . Recycler 9 | . . . 1 3 . 1 1 . 3 . Operator 2 | . . . . . . . 1 1 . . Watcher 3 | . . . 1 . . . 2 . . . Swarmer 20 | . 3 3 4 7 . 3 . . . . Grunt 26 | . 6 2 6 . . 4 8 . . . Brawler 1 | . . . . . . 1 . . . . Duelist 1 | . . . . . . 1 . . . . Sentry 8 | . . . 1 . . . 5 1 1 . Hunter 1 | . . . . . . . 1 . . . Assembled 13 | . . . . 13 . . . . . . Best Kill Streak 10 | 1 3 3 5 10 . 5 7 2 3 . Combat Bots Only 8 | . 3 3 4 8 . 3 6 1 1 . Max Kills in Single Turn 4 | 1 3 1 2 4 . 4 1 1 1 . Gunslinging . | . . . . . . . . . . . Exploded 4 | . 3 . 2 4 . 2 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Hostile Shots Fired 304 | . 40 23 67 58 . 23 70 23 . . Missed 79 | . 14 6 23 9 . 6 12 9 . . Damage Taken 3257 | . 318 178 487 873 . 236 927 180 58 . Core 444 | . 60 22 57 107 . 40 133 25 . . Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 17 | . . . . . . . 17 . . . Regen/Repaired (Parts) 247 | . . . . . . . 247 . . . Core Remaining (%) 72 | 100 . 67 . . . 49 . . . . Volleys Fired 233 | 11 38 14 36 27 . 19 70 17 1 . Largest 2 | 2 2 2 2 2 . 2 2 2 2 . Hottest 136 | 40 40 70 136 136 . 136 136 136 96 . Shots Fired 442 | 22 75 28 67 44 1 38 140 24 3 . Gun 136 | 22 74 . . . . . 34 4 2 . Cannon 292 | . . 28 62 38 1 36 106 20 1 . Launcher 14 | . 1 . 5 6 . 2 . . . . Special . | . . . . . . . . . . . Kinetic 224 | 22 74 28 60 . . . 34 4 2 . Thermal 204 | . . . 2 38 1 36 106 20 1 . Explosive 13 | . . . 5 6 . 2 . . . . Electromagnetic 1 | . 1 . . . . . . . . . Robot Hit Streak 17 | 17 11 6 7 5 . 8 15 6 2 . Robot Miss Streak 7 | 1 4 7 4 3 . 1 7 3 1 . Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 267 | 19 49 11 35 23 . 26 86 16 2 . Core Hits 138 | 2 20 6 16 28 . 19 36 7 4 . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 1 | . . 1 . . . . . . . . Blast 1 | . . 1 . . . . . . . . Melee Attacks 10 | . . . . . . . 3 7 . . Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . 3 7 . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6458 | 250 717 213 1019 1211 . 867 1649 449 83 . Guns 1367 | 250 610 . . . . . 420 69 18 . Cannons 3414 | . . 213 683 450 . 582 1213 253 20 . Explosions 1477 | . 107 . 336 749 . 285 . . . . Melee 127 | . . . . . . . . 127 . . Ramming 73 | . . . . 12 . . 16 . 45 . Kinetic 2243 | 250 610 213 663 . . . 420 69 18 . Thermal 2658 | . 63 . 20 507 . 582 1213 253 20 . Explosive 1313 | . . . 336 692 . 285 . . . . Electromagnetic 44 | . 44 . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 127 | . . . . . . . . 127 . . Piercing . | . . . . . . . . . . . Highest Corruption 4 | . . . 2 2 2 2 3 4 4 4 Average Corruption 3 | . . . 2 2 2 2 2 3 4 4 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 60 | . . . . 8 2 4 9 11 18 8 Message Errors 15 | . . . . 1 . 1 2 3 4 4 Matter Fused 15 | . . . . 1 . . 3 2 7 2 Heat Flow Errors 7 | . . . . . . 1 1 2 3 . Energy Discharges 7 | . . . . 2 . . 1 3 1 . Parts Fused 1 | . . . . . 1 . . . . . Data Loss (minor) 4 | . . . . . . . . . 2 2 Data Loss (major) 3 | . . . . 2 . . 1 . . . Misfires 7 | . . . . 2 1 2 1 . 1 . Weapon Failures 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 81 | . . . 45 32 . 1 3 . . . Projectiles 31 | . . . 16 11 . 1 3 . . . Explosions 50 | . . . 29 21 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . 1 7 . . . . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . 1 7 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 73 | . . . . 73 . . . . . . Shots 5 | . . . . 5 . . . . . . Rammed 6 | . . . . . . . 1 . 5 . Targets Rammed 10 | . . . . 2 . . 1 . 7 . Kicked 2 | . . . . 2 . . . . . . Crushed 2 | . . . . . . . . . 2 . Highest Temperature 340 | . 21 96 235 340 . 207 306 218 190 . Average Temperature 77 | . 6 43 66 142 . 76 68 45 91 . Received Heat Transfer 1094 | . 186 75 174 80 . 72 441 33 33 . Effects 6 | . . . . 4 . . 2 . . . Energy Bleed 1 | . . . . . . . 1 . . . Interference 4 | . . . . 4 . . . . . . Damage (minor) 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 8 | . . . . . . 2 5 . 1 . Heat Transferred 4577 | . 50 . 37 864 . 999 2146 444 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Peak Influence 467 | 10 327 154 270 299 . 167 303 467 401 . Initial 181 | . 6 49 11 75 . . 65 102 181 . Average 173 | 3 169 83 165 180 . 56 182 222 289 . Maximum Alert Level 2 | . 1 . 1 1 . . 1 2 2 . Low Security (%) 60 | 100 63 100 65 33 . 100 64 57 11 . Level 1 34 | . 36 . 34 66 . . 35 30 64 . Level 2 4 | . . . . . . . . 11 23 . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 9 | . . . 2 . . . 3 4 . . Investigation 3 | . . . 1 . . . 1 1 . . Extermination . | . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 2 2 . . Assault . | . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Distress Signals 5 | . . . 2 . . . 2 1 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 122 | . 16 7 16 29 . 10 30 11 3 . Peak Tracking Total 11 | . 4 3 5 11 . 3 5 5 2 . Tactical Retreats 7 | . 2 . 1 1 . 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Traps Triggered 2 | . . . . . . . 2 . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Disabled 6 | . 1 . 1 1 . . . 3 . . Max in Single Turn 1 | . 1 . 1 1 . . . 1 . . Garrison Access 1 | . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Machines Accessed 32 | . . . 2 . 2 1 6 5 14 2 Terminals 16 | . . . 2 . . 1 5 4 4 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 8 | . . . . . . . . . 8 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Total Hacks 104 | . . . 3 . 5 5 19 11 44 17 Successful 76 | . . . . . 5 2 14 2 36 17 Failed 28 | . . . 3 . . 3 5 9 8 . Catastrophic 9 | . . . 2 . . 1 1 3 2 . Database Lockouts . | . . . . . . . . . . . Manual 43 | . . . 3 . 1 4 11 8 16 . Terminals 43 | . . . 3 . . 5 13 10 12 . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . Recycling Units 8 | . . . . . . . . . 8 . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Terminal Hacks 58 | . . . . . 5 2 6 1 27 17 Record 45 | . . . . . 4 . . . 24 17 Robot Analysis 1 | . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . 1 . Branch Access Points 3 | . . . . . . . 1 1 1 . Terminal Index 1 | . . . . . . . 1 . . . Transport Status 2 | . . . . . . . 2 . . . Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 3 | . . . . . . 1 1 . 1 . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . . 6 . . . Scan Component 3 | . . . . . . . 3 . . . Repair 3 | . . . . . . . 3 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . 1 . . Unauthorized Hacks 11 | . . . . . . . 2 . 9 . Terminals 3 | . . . . . . . 2 . 1 . Botnet 2 | . . . . . . . 1 . 1 . Operators 1 | . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 8 | . . . . . . . . . 8 . Tunnel 8 | . . . . . . . . . 8 . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . . 2 . . 1 3 4 3 . Full Trace Events 5 | . . . 1 . . 1 1 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 3 | . . . . . . . 3 . . . Time 140 | . . . . . . . 140 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total Allies 12 | . . 2 . . . . . 10 . . Largest Group 10 | . . 2 1 . . . . 10 5 5 Highest-Rated Group 173 | . . 41 31 . . . . 173 93 93 Highest-Rated Ally 31 | . . 31 31 . . . . 29 29 29 Total Orders . | . . . . . . . . . . . Ally Attacks 95 | . . . 15 . . . . 77 3 . Total Damage 1333 | . . . 210 . . . . 1071 52 . Kills 17 | . . . 2 . . . . 14 1 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Robot Analysis Total 1 | . . . . . . 1 . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Turns Passed 7980 | 139 568 588 516 598 231 576 1518 627 859 1760 Spaces Moved 4800 | 73 314 271 267 433 229 437 689 314 569 1204 Core 20 | 15 . . . 5 . . . . . . Treads 2645 | . . . . . . . 558 314 569 1204 Legs 1277 | 58 314 271 267 170 . 66 131 . . . Wheels 858 | . . . . 258 229 371 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 100 100 100 112 145 145 145 Average Speed 135 | 122 125 190 122 112 100 105 138 145 145 145 Slowest Speed 450 | 200 190 190 260 450 100 186 225 145 145 145 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 56 | 5 42 61 29 96 61 65 48 62 93 59 Regions Visited 10 Branch Regions 7 Pre-discovered Areas 9 | . . . . . 1 . . . 8 . Known Exits Taken 2 | . . . . . . . 1 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . Scrap Searched 8 | . . . . 2 . 1 . . . 5 Spaces Dug 3 | . . . . . . . 3 . . . Terrain Destroyed 107 | . 7 . 14 68 . 15 3 . . . Melee 3 | . . . . . . . 3 . . . Projectile 3 | . . . . 3 . . . . . . AOE 101 | . 7 . 14 65 . 15 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Total 5855 | 101 417 319 390 498 232 517 1113 451 599 1218 Wait 535 | . 26 27 48 10 . 36 275 89 15 9 Move 4790 | 72 313 270 266 432 228 436 688 313 568 1204 Hop . | . . . . . . . . . . . Pick Up 98 | 11 14 3 14 9 1 11 25 7 1 2 Fast Attach 8 | . 1 . 1 . . . 5 1 . . Attach 35 | 7 1 . 7 6 . 2 9 2 . 1 Detach 3 | . . . . . . 1 . 1 1 . Swap 62 | . 10 1 8 9 1 7 16 6 3 1 Drop 71 | . 14 4 10 3 2 5 21 8 3 1 Fire 233 | 11 38 14 36 27 . 19 70 17 1 . Melee 10 | . . . . . . . 3 7 . . Ram . | . . . . . . . . . . . Kick 2 | . . . . 2 . . . . . . Crush 8 | . . . . . . . 1 . 7 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 1 exit: *Fac) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 140 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 449 | -10/Materials | Discovered new exit (range 15) 645 | -10/Materials | Discovered new exit (range 9) 708 | -10/Materials | Entered Mines 727 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 851 | -10/Mines | Learned Materials trap positions 1279 | -10/Mines | Discovered new exit (range 10) 1296 | -10/Mines | Entered Materials 1296 | -9/Materials | Accompanied by 1 ally 1296 | -9/Materials | Evolved 2 slots: Propulsion x2 1297 | -9/Materials | Loaded intel: 22 trap records 1301 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1568 | -9/Materials | Lost 3 parts (2n1u) 1590 | -9/Materials | Discovered new exit (range 8) 1812 | -9/Materials | Entered Mines 1856 | -9/Mines | Build established: Scavenger-Mutant 1880 | -9/Mines | Discovered new exit (range 16) 1959 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1986 | -9/Mines | Discovered new exit (range 7) 2036 | -9/Mines | Assembled infested the area 2041 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2120 | -9/Mines | Destroyed 8 combat bots 2130 | -9/Mines | Lost 6 parts (1p4n1w) 2406 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2406 | -9/Mines | Discovered new exit (range 5) 2410 | -9/Mines | Entered Exiles 2434 | -9/Exiles | Met 8R-AWN 2451 | -9/Exiles | Met EX-HEX 2482 | -9/Exiles | Met EX-BIN 2494 | -9/Exiles | Aligned with FarCom system 2495 | -9/Exiles | Given EX-Vault access code 2518 | -9/Exiles | Opened EX-Vault 2524 | -9/Exiles | Found Field Lobotomy Kit 2544 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2571 | -9/Exiles | Met EX-DEC 2578 | -9/Exiles | Learned location of Zion (-6) 2630 | -9/Exiles | Discovered new exit (range 11) 2641 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 2641 | -9/Exiles | Entered Mines 3103 | -8/Mines | Found DCF Scrap (11 items) 3117 | -8/Mines | Core integrity fell below 50% 3214 | -8/Mines | Discovered new exit (range 3) 3217 | -8/Mines | Entered Materials 3217 | -8/Materials | Evolved 2 slots: Utility x2 3358 | -8/Materials | Identified exit to Storage 3803 | -8/Materials | Build established: Mutant 3923 | -8/Materials | Repaired Adv. Beam Cannon 4015 | -8/Materials | Repaired Adv. Beam Cannon 4162 | -8/Materials | Repaired Adv. Treads 4234 | -8/Materials | Discovered new exit (range 16) 4735 | -8/Materials | Entered Storage 4894 | -8/Storage | Met 01-MTF 4921 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 5023 | -8/Storage | Garrison activated, responded to threat 5197 | -8/Storage | Identified exit to Recycling 5243 | -8/Storage | Build established: Commander-Mutant 5362 | -8/Storage | Entered Recycling 5362 | -8/Recycling | Accompanied by 6 allies (01-MTF) 5534 | -8/Recycling | Identified exit to Factory 6175 | -8/Recycling | Scanned before Scraplab entrance 6198 | -8/Recycling | Discovered new exit (range 11) 6203 | -8/Recycling | Entered Scraplab 6221 | -8/Recycling | Entered Scraptown 6221 | -8/Scraptown | Accompanied by 5 allies 6416 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6628 | -8/Scraptown | System corruption cleaned by C-Scrubber 6820 | -8/Scraptown | Visited Comm Corps 6888 | -8/Scraptown | Visited SPCMW 6926 | -8/Scraptown | Visited The Evicted 6973 | -8/Scraptown | Visited Bundlers 7050 | -8/Scraptown | Visited CPS Storage 7137 | -8/Scraptown | Discovered exit to Factory (range 6) 7533 | -8/Scraptown | Turned away by UFD registrar 7554 | -8/Scraptown | Visited Awakened 7604 | -8/Scraptown | Visited Cave Peace 7981 | -8/Scraptown | Self-destructed Last Messages --------------- work up a convincing plan to let them open up a shop instead. Win-win. >>Record! "Cave S58" Thug somehow armed with a Matter Neutralizer taking pot shots at anything that moves. Always misses. It's possible they don't know how to aim it, giving us a window to get in and lend an ear. Any takers? >>Record! "Cave J87" Whatever is hiding here is responsible for three missing CP missionaries. Avoid until we have a safe way to learn more. >>Record! "Cave Z42" So many Samaritans keep congregating here, despite most of them being repeatedly murdered by any 0b10 patrol that happens through the area. Maybe we could remodel the surrounding caves to help direct the flow of traffic so that meetings are less frequent? [Achievement: This Is Interesting...] Map ----- +----------------------------------------------------+ | ### " "##?????"|"|"|"| # ##?????????????# | | """ """" ""##???##"|"|" "| ##?##########??# | | " " #### ####???## # ################ | | " #### ####???############ #### #### | | " """" ""################# ### """""" ### | | " "################# ### "" "" ### | | " " "" "##"" "" """" " # ### " " ### | | " " "" "##" "% " # ### " " ### | | " " "## =!! # ### " " ### | | " ""##"" ### " " ### | | " " """""##"%/ # ### "" "" ### | | " """""""##""! # ### """""" ### | | " """""""#### ## # #### #### | | " #########!/ *# # #### ########### | | " ######### = # ! # | | " #"""X""## !=]# =! ]!/ # | | " #" "## ! #"%" "%" # | | #" "## *|#""" """ # | | " #" "################# | | " #" "########### | | """ #" "##########E | | ### #"" """########### | | ### ############ ####### ### | | ### #####"" ""### | | """ #"" """##"" """### ##?##"" "" """###" | | "" #" "##"" "### @##?##" ""###" ### | | "" #"" "##"" "### g ##?##"" "###" "#"" | | "" #"" "##"" "### g##?##" " "###" "# | | "" #"" " "##"$ "###gg ##?##"" "###" # | | #"""" "##" "### ##?##" " ""###" ##+ | | " #""""""##""""""### g ##?##" " """###" | | "" ################## ##?##""" """"""###"""""" | | "" ################## ##?##""""""""""######### | | "" """""""###"""##?## ##?##################### | | """ " "###" "##?## ##?#############??###### | | ### " """ "### ##### ##????????????????##"""" | | ### " """ "### ##### ###?????????########"""" | | ### " """ "### ###?????????########"""" | | """ " """ ??## ##?#####??### | | " " """ ??## ###?########## #####"" | | " " """ "?###### ###E####?"""""##""" "####"""" | | " " """ "####### #######??"" ""##""" "####"""" | | " """ "####### #########"" "##""" "######## | | " " " """ "##""""" """""####" ""##"" "######## | | " " " "##""" " " "####"" ""##"" "###""""" | | " """""""##" "####"" ""##" "###""=][ | | """ #########""""" """""####"" ""##" "###"" ! | | ### ############## #########" ""##"" "###"" | | ## ############# #########"" ""##"" ""###""" " | | ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- This Is Interesting... Challenges ------------ None Game ------ Seed UltimatePiercingPlating Manual? 0 Play Time 01:11:51 Cumulative 41.0 hours Start 2025.02.20 @ 23:39:35 End 2025.02.21 @ 15:10:46 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 30 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ad233ed6-8922-4580-99dc-ad32e2a2af74